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Baal Omniscient
Qualified Scrub
2101
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Posted - 2015.01.04 22:18:00 -
[61] - Quote
Spkr4theDead wrote:Alaika Arbosa wrote:
I am all for coming to a sensible balance, IDK how true that is for you though....
There is no "sensible balance" when infantry has been dictating the direction of vehicles since the beta was available on weekends.
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
I GÖú Puppies
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ.
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Spkr4theDead
Red Star. EoN.
2671
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Posted - 2015.01.04 23:11:00 -
[62] - Quote
H0riz0n Unlimit wrote:Spkr4theDead wrote:H0riz0n Unlimit wrote:I m a 30+ milion vehiculist and the only match i enjoy are the ones in which i fight against duna and his brothers or delboy...for the rest is only a waste of isk Guess you haven't gone against me then. Never 1 vs 1, you are always with your boyfriend takashiro, but yes you can replace duna as i consider him a victim of my missilistic more than a tanker, a tanker should switch into any tank and any turrept during a match Oh no, pilots using teamwork, how unfair that is.
Find another game if you don't want pilots to use teamwork.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2671
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Posted - 2015.01.04 23:19:00 -
[63] - Quote
Piraten Hovnoret wrote: You are one of those that protect the tanker rights into stupidity.
Having an unwavering will to protect vehicles is not stupid. Infantry whined and moaned and complained and screamed out for all the world to hear that if they nerfed the Cal logi, TAR rifles, flaylock and fused locus grenade that it would be the end of Dust, that everybody would stop playing the game because their flavor of the weak would be gone. Rail rifles were OP and those were nerfed too. People still play, despite the flavor of weak getting nerfed. I want to protect my preferred playstyle just as infantry wants to protect theirs, but they go as far as protecting the newest flavor of the weak.
You have declared in numerous tank topics/threads how tankers are sopose to be almost impossible to kill by infantry.
I've said that things like rifles shouldn't be able to destroy tanks. I've said that AV should be a deterrent, not the end-all nuclear option against vehicles. Nowhere have I said something like AV should be removed, or nerfed so hard that 3 people can't destroy a LAV. You're spouting words I've never said.
In the build where tanks was reping/hardening out any damage you where saying that that was as it should be.
Gallente lore - reps preferred over total HP. Infantry were complaining that they had to reload to destroy a Madrugar, and that they couldn't solo it because of the reps. Sandbox game, unless infantry can't kill it, then it has to get nerfed.
You are the biggest tank troll in the game and at the forums, nothing that comes out of you can be taken serously.
Again, because I will not stop my unwavering support of being a pilot, and trying to make it worthwhile again.
Again you ad your own interpretations of other ppl statements. So let me clarify again I do respect tankers that kick as regardless of build. How you made that into that I don't respect any tankers tous showes how big of a troll you are.
Repeat that in coherent English.
What ever you reply on this I will not reply to you any more, quite frankly you are not worth the time and effort.
Of course you won't reply, now you're acting like a child holding its breath because the kid won't get what they want from their parent. You of course want me to drop my support of vehicles and become like the slobs that want to nerf the new vehicles before they're even available. I'm not ever going to do that.
With my luck, those people will get the Prometheus to return with only 3200 armor, rather than it being able to remain on station for 10 seconds while the team spawns out to get a point, which is what Rattati wants it to be able to do. I'm not one of those people that will compromise my position before I know numbers.
Last word is yours troll
And you're calling me a troll, yet typing words that I never said. lol
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2671
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Posted - 2015.01.04 23:21:00 -
[64] - Quote
TEBOW BAGGINS wrote:Draden Brohiem wrote:JARREL THOMAS wrote:True Adamance wrote:Lolworthy thread is lolworthy. Then what is our role? Scenery lol! In all seriousness though, I'm a tanker. It sucks?! I'm almost happy to see another tanker on the enemy team because the AV may just let us have it out. I've gotten better at avoiding AV too. It's called the redline! This magical place I didn't know existed until I was pushed there by swarmers lol! OK I'm through with the jokes lol! We can still deter infantry on points, and help our troops out. Saw duna2002 go 27/0 lastnight with a madruger and ion cannon. I have some matches where I do ok. Average about 10/0 with my railgun turret. You gotta play paranoid, and pick good positions that have instant escape routes. The first sign of AV is all you need to get the F outta there! You'll spend most of your time running like hell.... fun right? Don't take any chances! If you see a black fat slow suit assume it's always a min cm do, and run instantly! Tanks are now big *ss scouts lol! First sign off trouble run! If you're in a cheap tank play how you feel. If it's expensive? F*ck everybody it's all about self preservation! Although who am I to tell you. Ask a close beta vet. They make the rules around here. most closed beta vets had no problem handling tanks and not crying as much about them as these noobs do All someone had to do was take out a glass Soma, and a Marauder was destroyed in 3 shots. End of problem.
I've never understood why infantry considered that unfair, though I can guess the unspoken reason is that they wanted to destroy the tanks themselves, so vehicles were nerfed when Uprising was first deployed.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2671
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Posted - 2015.01.04 23:23:00 -
[65] - Quote
Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
1999
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Posted - 2015.01.04 23:27:00 -
[66] - Quote
Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood.
The part where you say tanks are paper.
Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game.
Home at Last <3
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Spkr4theDead
Red Star. EoN.
2671
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Posted - 2015.01.04 23:28:00 -
[67] - Quote
Baal Omniscient wrote: I don't respect the opinion of many tankers, but True's one of them.
Of course, because few of the pilots that are still around, and all of the old pilots that left, refused to compromise on vehicles, yet infantry dictated what would happen to vehicles, even though they never used them.
Of course you respect or care for a small subsection of the forums, who feel like second class citizens. We're in the minority, and according to you, that means our voice shouldn't be heard at all.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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H0riz0n Unlimit
Dead Man's Game
288
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Posted - 2015.01.05 00:18:00 -
[68] - Quote
Spkr4theDead wrote:H0riz0n Unlimit wrote:Spkr4theDead wrote:H0riz0n Unlimit wrote:I m a 30+ milion vehiculist and the only match i enjoy are the ones in which i fight against duna and his brothers or delboy...for the rest is only a waste of isk Guess you haven't gone against me then. Never 1 vs 1, you are always with your boyfriend takashiro, but yes you can replace duna as i consider him a victim of my missilistic more than a tanker, a tanker should switch into any tank and any turrept during a match Oh no, pilots using teamwork, how unfair that is. Find another game if you don't want pilots to use teamwork. Not sayng that, i use to teamwork quite daily before 1.7 but after that all vehiculist i use to play with left the game, now it s not so easy work in pair with blaster and rail because rail has no splash damage and blaster has an accurancy that suck. So who will kill infantry? Team work is OP if tou are good at it
The KTM DuKe lives here, send a message after the "beep".One of the few vehiculist remained in dust 514
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LUGMOS
Quafe Premium
1356
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Posted - 2015.01.05 02:00:00 -
[69] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood. The part where you say tanks are paper. Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game. Unless you count a heavy being repped...
But I guess not.
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Spkr4theDead
Red Star. EoN.
2673
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Posted - 2015.01.05 02:16:00 -
[70] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood. The part where you say tanks are paper. Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game. lol
Guy says tanks aren't paper, doesn't get in the pilot's seat.
You say they're not paper because they have the most raw HP in the game. You don't factor in how much damage AV does against vehicles. As I've said before, a single Minmando nearly wiped out my tank in just volleys. That's not balanced.
"Highest TTK"
lol
Get in a tank and find out for yourself; you have to accept the death though, no jumping out.
And do that for a whole match, nothing but stay in a tank.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2354
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Posted - 2015.01.05 12:06:00 -
[71] - Quote
LUGMOS wrote:Alaika Arbosa wrote:If all you want to do is "suppress" infantry, why not make all turrets do 2 damage with 1 splash (for those who want splash added)?
By suppress, you mean murder by the CRU load, admit it.
If you get vehicles that can "suppress" infantry like that, then we should get AV that can OHK every vehicle (on the map all at once).
I am all for coming to a sensible balance, IDK how true that is for you though.... Look up suppress and reevaluate your post. Kthx bai. http://lmgtfy.com/?q=suppress
There you go.
I stand by my argument, any interpretation of suppress which is to be taken as "murder by the CRU load" is unacceptable just as I assume an AV weapon that OHKs all vehicle on the map at once is unacceptable to vehicle operators.
Stop like farming from the extremist vehicle operators and start working more with the moderates.
Amarr/Minmatar vehicles are OP (especially Minmatar speed tanks)
^The reason why CCP is afraid to release them
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Oswald Banecroft II
Muteki Armati Virium
10
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Posted - 2015.01.05 12:08:00 -
[72] - Quote
TEBOW BAGGINS wrote:most closed beta vets had no problem handling tanks and not crying as much about them as these fukng noobs do I joined when the game was still in Beta, right after CCP sent out the invite to EVE pilots, from what I remember everyone was crying about tanks back then. Not me, though. I expect to die when I take a missile to the knee.
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Nothing Certain
Bioshock Rejects
1442
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Posted - 2015.01.05 14:06:00 -
[73] - Quote
Spkr4theDead wrote:TEBOW BAGGINS wrote:Draden Brohiem wrote:JARREL THOMAS wrote:True Adamance wrote:Lolworthy thread is lolworthy. Then what is our role? Scenery lol! In all seriousness though, I'm a tanker. It sucks?! I'm almost happy to see another tanker on the enemy team because the AV may just let us have it out. I've gotten better at avoiding AV too. It's called the redline! This magical place I didn't know existed until I was pushed there by swarmers lol! OK I'm through with the jokes lol! We can still deter infantry on points, and help our troops out. Saw duna2002 go 27/0 lastnight with a madruger and ion cannon. I have some matches where I do ok. Average about 10/0 with my railgun turret. You gotta play paranoid, and pick good positions that have instant escape routes. The first sign of AV is all you need to get the F outta there! You'll spend most of your time running like hell.... fun right? Don't take any chances! If you see a black fat slow suit assume it's always a min cm do, and run instantly! Tanks are now big *ss scouts lol! First sign off trouble run! If you're in a cheap tank play how you feel. If it's expensive? F*ck everybody it's all about self preservation! Although who am I to tell you. Ask a close beta vet. They make the rules around here. most closed beta vets had no problem handling tanks and not crying as much about them as these noobs do All someone had to do was take out a glass Soma, and a Marauder was destroyed in 3 shots. End of problem. I've never understood why infantry considered that unfair, though I can guess the unspoken reason is that they wanted to destroy the tanks themselves, so vehicles were nerfed when Uprising was first deployed.
All you have to do to not be killed by swarms is be a scout, so why are you complaining?
Because, that's why.
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Atiim
Titans of Phoenix
14859
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Posted - 2015.01.05 14:27:00 -
[74] - Quote
Q. Why Are Vehicles Here?
A: On-board Spawn Systems, Transportation, and AV.
The 1st Matari Commando
-HAND
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2011
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Posted - 2015.01.05 15:08:00 -
[75] - Quote
Spkr4theDead wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood. The part where you say tanks are paper. Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game. lol Guy says tanks aren't paper, doesn't get in the pilot's seat. You say they're not paper because they have the most raw HP in the game. You don't factor in how much damage AV does against vehicles. As I've said before, a single Minmando nearly wiped out my tank in just volleys. That's not balanced. "Highest TTK" lol Get in a tank and find out for yourself; you have to accept the death though, no jumping out. And do that for a whole match, nothing but stay in a tank.
They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds.
The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though.
Home at Last <3
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2011
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Posted - 2015.01.05 15:15:00 -
[76] - Quote
LUGMOS wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood. The part where you say tanks are paper. Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game. Unless you count a heavy being repped... But I guess not. Unless there are like 2-3 logis on them with a repair tools, they'll still die in 4-5 seconds under constant fire from just a basic AR.
Home at Last <3
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Lazer Fo Cused
Shining Flame Amarr Empire
351
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Posted - 2015.01.05 16:15:00 -
[77] - Quote
JARREL THOMAS wrote:I mean really why are they even here if infrantry don't want to be killed even suppressed by them. They want tanks to be AV? You guys already have arguably op av. Theres nothing good for us here but to be killed by each other or the AVers.
Now if we were to be used to suppress infrantry and of course tanks will still be av but missiles could damage them a bit weakening them so infrantry could come in and finish them off same for blasters just better at it. Give rail tanks splash but greatly reduce the damage on infrantry for suppression.
Now don't mistake this for slaying I want the infrantry to be suppressed in a place like a Shepard and sheep.
Also I would like this to come with surpression points (yes kind of like battlefield)
1. Large Missiles in the old days suppressed the hell out of infantry, because a 6ft long missile was going to have a 5m splash radius and kill anything that was in the damage zone - It got nerfed and splash got removed
2. Small missiles took over this role and added with the ADS it made for a powerful anti infantry machine - The ADS got nerfed and infantry still complain about missiles and in general not used of any other vehicles because not enough CPU/PG unless you gimp your vehicle
3. Small railgun happens to become useful for anti infantry purposes, a few add it to a LAV and drive around and nip in the gun seat and mow down - Infantry are currently complaining that it should be AV and not AI
4. Large blasters in the old days did AV & AI quite well, 1.7 change and blaster wasnt great for AV due to the changes so it became an AI weapons with limited AV abilities and was used mainly on the Madrugar - The blaster got nerfed by removing accuracy and replacing with luck, the dispersion will miss your target at 10m and at any further distance you can miss a LAV, a sentinal can dance and not get hit and all other suits escape unharmed
5. Small blasters - Neither the range to cause great damage or the accuracy either since that also has been replaced with luck
6. Its why most pilots end up with a heavy suit and HMG because its more accurate than any turret availible but soon that will be gone and replaced with a 10second long timer for getting out and in because people love realism in a futuristic shooter that happens on far away worlds through means of stargates in which clone armies are launched |
Duke Noobiam
The Dukes of Death
324
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Posted - 2015.01.05 16:21:00 -
[78] - Quote
There should be game mode for vehicles only and more game modes that do not allow vehicles. |
pegasis prime
BIG BAD W0LVES
1928
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Posted - 2015.01.05 16:24:00 -
[79] - Quote
Duke Noobiam wrote:There should be game mode for vehicles only and more game modes that do not allow vehicles.
Regular ambush no longer has any vehicles because of but hurt infantry
Proud Caldari purist . Rank 10 colonel omiwarrior.
I fought and bled for the State on Caldari prime.
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Duke Noobiam
The Dukes of Death
324
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Posted - 2015.01.05 16:41:00 -
[80] - Quote
pegasis prime wrote:Duke Noobiam wrote:There should be game mode for vehicles only and more game modes that do not allow vehicles. Regular ambush no longer has any vehicles because of but hurt infantry
I know, I said we need more modes without vehicles and vehicles need their own game mode that would give them a purpose rather than a means to attain a high kdr by farming infantry. |
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Spkr4theDead
Red Star.
2681
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Posted - 2015.01.05 18:05:00 -
[81] - Quote
Atiim wrote:Q. Why Are Vehicles Here?
A: On-board Spawn Systems, Transportation, and AV. So according to you, they shouldn't have any anti-infantry capability?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2681
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Posted - 2015.01.05 18:06:00 -
[82] - Quote
Nothing Certain wrote: All you have to do to not be killed by swarms is be a scout, so why are you complaining?
So you're saying that if I don't want to be killed by AV, I should be infantry instead? Maybe you should find a different game to ruin.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2681
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Posted - 2015.01.05 18:12:00 -
[83] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood. The part where you say tanks are paper. Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game. lol Guy says tanks aren't paper, doesn't get in the pilot's seat. You say they're not paper because they have the most raw HP in the game. You don't factor in how much damage AV does against vehicles. As I've said before, a single Minmando nearly wiped out my tank in just volleys. That's not balanced. "Highest TTK" lol Get in a tank and find out for yourself; you have to accept the death though, no jumping out. And do that for a whole match, nothing but stay in a tank. They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds. The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though. You're basing that on total HP, which is a stupid argument.
"Ambush preparation." As if that's difficult. It doesn't even require teamwork. A field of Boundless and F/45 remotes with swarms and AV grenades, and that's a dead tank.
There, I just figured out how to destroy a tank in close quarters for you.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2681
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Posted - 2015.01.05 18:17:00 -
[84] - Quote
Duke Noobiam wrote:
I know, I said we need more modes without vehicles and vehicles need their own game mode that would give them a purpose rather than a means to attain a high kdr by farming infantry.
So according to you, a pilot's only purpose would be in that vehicle-only mode? Call of Duty is that way >>>>>>>
For instance, I would love to see vehicles banned from Domination which now comes down to who can fly a dropship above the objective and spam uplinks. The team with the better dropship pilot wins 95/100 of the time. Only the Galente research facility is somewhat immune to this tactic.
Another one that wants to see vehicles banned from another game mode. Again, Call of Duty is that way >>>>>>>>
Vehicles could have a convoy game mode which could involve moving equipment from one point to another. First to finish wins, many trips could be necesssary.
That's its own game mode, requiring more than 16 people per team, not just "vehicles only," as it seems you're fond of relegating vehicles to their own token game mode, essentially pushing them aside so infantry can have fun sitting on each others' thumbs.
Leave skirmish and Ambush OMS as the only modes where infantry and vehicles mix.
Or you could go find a different game to ruin, which is what I'd prefer for you to do.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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ImIvan
75
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Posted - 2015.01.05 18:32:00 -
[85] - Quote
I don't have much SP into tanks, but trust me, tanks are not UP, I only have some ADV modules and it's so easy to wreck infantry and to run away from AV. The reason I don't use tanks very often is because it's boring, there's not much of a challenge when your invincible to just about everything.
Why must you use prototypes?
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2021
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Posted - 2015.01.05 18:37:00 -
[86] - Quote
Spkr4theDead wrote:Fizzer XCIV wrote:They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds. The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though. You're basing that on total HP, which is a stupid argument. "Ambush preparation." As if that's difficult. It doesn't even require teamwork. A field of Boundless and F/45 remotes with swarms and AV grenades, and that's a dead tank. There, I just figured out how to destroy a tank in close quarters for you.
No I'm not basing it on just total HP. I'm basing it on how long it would take to kill something under continuous fire from a spectrum of weapons. So no, not really a stupid arguement.
Ambush preparation is often more difficult than just shooting swarms, if not consistently more difficult. And it does indeed require teamwork now, unless a Logi is used. So yeah. Bandwidth bruh.
But really, if someone sets up an ambush and throws ALL their AV at you, you'd still be salty about it?! Really?
Home at Last <3
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Spkr4theDead
Red Star.
2682
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Posted - 2015.01.05 20:12:00 -
[87] - Quote
ImIvan wrote:I don't have much SP into tanks, but trust me, tanks are not UP, I only have some ADV modules and it's so easy to wreck infantry and to run away from AV. The reason I don't use tanks very often is because it's boring, there's not much of a challenge when your invincible to just about everything. You must be going against no pilots and MLT AV. You're lying about your experiences.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2682
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Posted - 2015.01.05 20:14:00 -
[88] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds. The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though. You're basing that on total HP, which is a stupid argument. "Ambush preparation." As if that's difficult. It doesn't even require teamwork. A field of Boundless and F/45 remotes with swarms and AV grenades, and that's a dead tank. There, I just figured out how to destroy a tank in close quarters for you. No I'm not basing it on just total HP. I'm basing it on how long it would take to kill something under continuous fire from a spectrum of weapons. So no, not really a stupid arguement. Ambush preparation is often more difficult than just shooting swarms, if not consistently more difficult. And it does indeed require teamwork now, unless a Logi is used. So yeah. Bandwidth bruh. But really, if someone sets up an ambush and throws ALL their AV at you, you'd still be salty about it?! Really? OF COURSE an ambush is more complex than firing your YOLO swarms.
Where did I say I get angry if infantry uses teamwork to take me down? Look at my 'On Vehicles' thread, the national corps like the Japanese, Russians, Spanish, Polish have absolutely no problem dedicating 4 or their whole squad to AV. Two will use proxies and AV, the rest will just use AV.
The problem is people like you insisting on being able to solo vehicles with little effort required.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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JARREL THOMAS
Dead Man's Game RUST415
397
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Posted - 2015.01.18 18:04:00 -
[89] - Quote
Alaika Arbosa wrote:LUGMOS wrote:Alaika Arbosa wrote:If all you want to do is "suppress" infantry, why not make all turrets do 2 damage with 1 splash (for those who want splash added)?
By suppress, you mean murder by the CRU load, admit it.
If you get vehicles that can "suppress" infantry like that, then we should get AV that can OHK every vehicle (on the map all at once).
I am all for coming to a sensible balance, IDK how true that is for you though.... Look up suppress and reevaluate your post. Kthx bai. http://lmgtfy.com/?q=suppressThere you go. I stand by my argument, any interpretation of suppress which is to be taken as "murder by the CRU load" is unacceptable just as I assume an AV weapon that OHKs all vehicle on the map at once is unacceptable to vehicle operators. Stop like farming from the extremist vehicle operators and start working more with the moderates. You do realize that the second definition had restrain right?
Caldari Loyalist
Why should infrantry that don't own vehicles, that can't balance their own mechanics, balance vehicles
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2296
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Posted - 2015.01.18 18:15:00 -
[90] - Quote
Spkr4theDead wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds. The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though. You're basing that on total HP, which is a stupid argument. "Ambush preparation." As if that's difficult. It doesn't even require teamwork. A field of Boundless and F/45 remotes with swarms and AV grenades, and that's a dead tank. There, I just figured out how to destroy a tank in close quarters for you. No I'm not basing it on just total HP. I'm basing it on how long it would take to kill something under continuous fire from a spectrum of weapons. So no, not really a stupid arguement. Ambush preparation is often more difficult than just shooting swarms, if not consistently more difficult. And it does indeed require teamwork now, unless a Logi is used. So yeah. Bandwidth bruh. But really, if someone sets up an ambush and throws ALL their AV at you, you'd still be salty about it?! Really? OF COURSE an ambush is more complex than firing your YOLO swarms. Where did I say I get angry if infantry uses teamwork to take me down? Look at my 'On Vehicles' thread, the national corps like the Japanese, Russians, Spanish, Polish have absolutely no problem dedicating 4 or their whole squad to AV. Two will use proxies and AV, the rest will just use AV. The problem is people like you insisting on being able to solo vehicles with little effort required.
Thing is. Soloing a vehicle isn't "little effort required", despite what you'd like to think. It still takes more effort to kill a vehicle than it does to kill any dropsuit. It either takes planning, an ambush, or perseverance, and a specialized weapon, which is more than any other roles take to kill. Just mindlessly shooting at a vehicle won't work unless the pilot is ****.
And why shouldn't an AV player be able to solo a vehicle? 1 player = 1 player, regardless of their chosen playstyle. I've yet to hear a well reasoned arguement against this.
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