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Spkr4theDead
Red Star. EoN.
2665
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Posted - 2015.01.04 19:05:00 -
[1] - Quote
JARREL THOMAS wrote:I mean really why are they even here if infrantry don't want to be killed even suppressed by them. They want tanks to be AV? You guys already have arguably op av. Theres nothing good for us here but to be killed by each other or the AVers.
Now if we were to be used to suppress infrantry and of course tanks will still be av but missiles could damage them a bit weakening them so infrantry could come in and finish them off same for blasters just better at it. Give rail tanks splash but greatly reduce the damage on infrantry for suppression.
Now don't mistake this for slaying I want the infrantry to be suppressed in a place like a Shepard and sheep.
Also I ould like this to come with surpression points (yes kind of like battlefield) Arguably? No, there's no argument about it. AV is absolutely OP.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2666
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Posted - 2015.01.04 19:09:00 -
[2] - Quote
Draden Brohiem wrote:JARREL THOMAS wrote:True Adamance wrote:Lolworthy thread is lolworthy. Then what is our role? Scenery lol! In all seriousness though, I'm a tanker. It sucks?! I'm almost happy to see another tanker on the enemy team because the AV may just let us have it out. I've gotten better at avoiding AV too. It's called the redline! This magical place I didn't know existed until I was pushed there by swarmers lol! OK I'm through with the jokes lol! We can still deter infantry on points, and help our troops out. Saw duna2002 go 27/0 lastnight with a madruger and ion cannon. I have some matches where I do ok. Average about 10/0 with my railgun turret. You gotta play paranoid, and pick good positions that have instant escape routes. The first sign of AV is all you need to get the F outta there! You'll spend most of your time running like hell.... fun right? Don't take any chances! If you see a black fat slow suit assume it's always a min cm do, and run instantly! Tanks are now big *ss scouts lol! First sign off trouble run! If you're in a cheap tank play how you feel. If it's expensive? F*ck everybody it's all about self preservation! Although who am I to tell you. Ask a close beta vet. They make the rules around here. Duna is a horrible scrub that can only farm infantry. He's not a real tanker.
Yet, everybody here considers him a great tanker.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2666
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Posted - 2015.01.04 19:15:00 -
[3] - Quote
Acturus Galaxy wrote:If rail would get splash everyone would use rails and snipe all other installations, infantry and vehicles from far away.
Rails used to have splash. Then it got removed because infantry complained that we had good aim. We also used to be able to wreck installations, then they get over 10,000 HP, our spool and refire time was increased, and our damage was nerfed.
Why? Because infantry complained.
Using my soma I mostly fear rail tanks that only need two hits sniping from the red line or missile tanks destroying me in one sec.
This isn't Chrome. You can't destroy a tank at full HP in two rounds anymore.
Two small blasters are great at infantry suppresion. All I have is 900k sp in vehicles.
That's 900k too much. Tanks aren't worth it now if you don't have at least a year of experience with them.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2666
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Posted - 2015.01.04 19:19:00 -
[4] - Quote
Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self Yet the other team called in a tank, and your enemy's tank turned into a smouldering heap of twisted metal and dead merc.
That's a problem to you?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2666
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Posted - 2015.01.04 19:22:00 -
[5] - Quote
H0riz0n Unlimit wrote:I m a 30+ milion vehiculist and the only match i enjoy are the ones in which i fight against duna and his brothers or delboy...for the rest is only a waste of isk Guess you haven't gone against me then.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2666
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Posted - 2015.01.04 19:24:00 -
[6] - Quote
Alaika Arbosa wrote:
I am all for coming to a sensible balance, IDK how true that is for you though....
There is no "sensible balance" when infantry has been dictating the direction of vehicles since the beta was available on weekends.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2666
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Posted - 2015.01.04 19:25:00 -
[7] - Quote
Racro 01 Arifistan wrote:my soma only costs me base its base price of 56k.
AND. its fully fitted.
millita heavy shield extender BP. 2x millita heavy armour repair BP's millita 80gj blaster.
at only 56k isk I can give AV and annoying ass time. free soma (technically with 200 armour rep a second. gets annoying between the volley times/reloads......though 2 people out does the rep rate though. An extender on a Soma with no SP? Yeah, you're lying. I can't fit an extender on my Maddy. No way you're getting an extender on a Soma with no SP.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2666
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Posted - 2015.01.04 19:32:00 -
[8] - Quote
Piraten Hovnoret wrote:
My average suit cost 220k isk bud. ( with 300-600hp ) a militia suit can f-u-c-k me up any day and that is as it should be. You just want easy/God mode. So your scrubby tank that cost 400+k is not expensive.
I don't think my PRO suits reach 200k ISK, except my Gal logi, because I use 4 scanners.
Also typical that tankers belive spaming tanks is something that should be a basic right in the game. If anything militia tanks should be more expensive.
My fits generally run over 400k. I lose one, I'm in the negative for 2 matches. It needs to cost that much for as much survivability and damage as possible. I'll sometimes spam them in PC (how this game should be balanced) and don't worry about the cost, because I'm space rich.
Typical tankers, scrubby as always.
Let's see you hop into a tank and do well. Oh, and you have to take the death
Ps there are some of you that have my respect, you kick as always in your tanks regardless of build and cost.
I'm pretty sure none of us have your respect, since you have an irrational fear and hatred of vehicles.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2666
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Posted - 2015.01.04 19:35:00 -
[9] - Quote
Buwaro Draemon wrote:Infantry is nothing but hypocrites nowadays. They live the game by double standards.The only time I get mad at a tank is when the tanker decides to camp our redline. Other than that, they are fine on my book. So I should let someone sneak up on me, and let them fight me on their terms, rather than me fighting them on my terms? lolkYes Tank514 was a nightmare. But times have changed and you guys should too. It should 2-3+ people to take down a tank. Not just 1 Commando The game was never "Tank 514." It's always been Infantry 514. Those that thought this was "Tank 514" had no AV, nor did they want to put any effort into destroying vehicles. As it stands, one commando can nearly destroy my tank in just 3 volleys. That's not balanced.With all that said, Marauders will make a return and I read that Rattati wants to be so that you guys nred an Enforcer to take dowm the Marauder. Or a major laser strike, which is how it should be.Oh will Infantry cry They have been since vehicles were introduced.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2666
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Posted - 2015.01.04 19:37:00 -
[10] - Quote
Buwaro Draemon wrote:Also we need prototype vehicles. You guys see what STD swarms do to a well fitted STD hull tank? Yeah, well that's how it is going to be when it becomes Proto tank vs Proto AV Maybe even more on the tanks favor because more PG/CPU and slots means more fire power and eHP. It would require sepcialized AV units to take those tanks down instead of just switching to a Commando on the nearest Supply Depot. I think you mean PRO AV against STD tanks. PRO AV is like dropping an asteroid on a vehicle.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2667
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Posted - 2015.01.04 19:39:00 -
[11] - Quote
Nothing Certain wrote:Same bad arguments about needing multiple players to kill 1 player. ISK should give you an advantage. A Proto weapon costs 40X what a STD one does and does between 10-20% more damage. A well fitted tank costs 4-5 times a well fitted dropsuit and has 300% more EHP and 200% speed increase, has a huge weapon and invulnerability to small arms. All this while allowing you to wear any dropsuit in the game as well. Best ISK bargain in the game already. Militia Tanks? Just Crazy.
Bad arguments? What bad arguments? Tanks and ADS in this game are paper. They're all glass, no cannon. Japan called the US a paper tiger before we declared war. We all know how that turned out.
Scouts go 30/0 in this game, but for every one that does that 5 go 2/12. You ever see anyone lose 12 tanks on a game? It is the average of ALL players using that fit that matter, not the outliers.
Of course it's fair for infantry to get ~30 kills a match and die once or twice, but a pilot go 10/0? Nerf that vehicle, because it's OP.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2667
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Posted - 2015.01.04 19:41:00 -
[12] - Quote
JARREL THOMAS wrote:Spkr4theDead wrote:JARREL THOMAS wrote:I mean really why are they even here if infrantry don't want to be killed even suppressed by them. They want tanks to be AV? You guys already have arguably op av. Theres nothing good for us here but to be killed by each other or the AVers.
Now if we were to be used to suppress infrantry and of course tanks will still be av but missiles could damage them a bit weakening them so infrantry could come in and finish them off same for blasters just better at it. Give rail tanks splash but greatly reduce the damage on infrantry for suppression.
Now don't mistake this for slaying I want the infrantry to be suppressed in a place like a Shepard and sheep.
Also I ould like this to come with surpression points (yes kind of like battlefield) Arguably? No, there's no argument about it. AV is absolutely OP. Yea I was attempting to avoid that argument to get straight to the point. There's no reason to avoid that point.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2671
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Posted - 2015.01.04 23:11:00 -
[13] - Quote
H0riz0n Unlimit wrote:Spkr4theDead wrote:H0riz0n Unlimit wrote:I m a 30+ milion vehiculist and the only match i enjoy are the ones in which i fight against duna and his brothers or delboy...for the rest is only a waste of isk Guess you haven't gone against me then. Never 1 vs 1, you are always with your boyfriend takashiro, but yes you can replace duna as i consider him a victim of my missilistic more than a tanker, a tanker should switch into any tank and any turrept during a match Oh no, pilots using teamwork, how unfair that is.
Find another game if you don't want pilots to use teamwork.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2671
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Posted - 2015.01.04 23:19:00 -
[14] - Quote
Piraten Hovnoret wrote: You are one of those that protect the tanker rights into stupidity.
Having an unwavering will to protect vehicles is not stupid. Infantry whined and moaned and complained and screamed out for all the world to hear that if they nerfed the Cal logi, TAR rifles, flaylock and fused locus grenade that it would be the end of Dust, that everybody would stop playing the game because their flavor of the weak would be gone. Rail rifles were OP and those were nerfed too. People still play, despite the flavor of weak getting nerfed. I want to protect my preferred playstyle just as infantry wants to protect theirs, but they go as far as protecting the newest flavor of the weak.
You have declared in numerous tank topics/threads how tankers are sopose to be almost impossible to kill by infantry.
I've said that things like rifles shouldn't be able to destroy tanks. I've said that AV should be a deterrent, not the end-all nuclear option against vehicles. Nowhere have I said something like AV should be removed, or nerfed so hard that 3 people can't destroy a LAV. You're spouting words I've never said.
In the build where tanks was reping/hardening out any damage you where saying that that was as it should be.
Gallente lore - reps preferred over total HP. Infantry were complaining that they had to reload to destroy a Madrugar, and that they couldn't solo it because of the reps. Sandbox game, unless infantry can't kill it, then it has to get nerfed.
You are the biggest tank troll in the game and at the forums, nothing that comes out of you can be taken serously.
Again, because I will not stop my unwavering support of being a pilot, and trying to make it worthwhile again.
Again you ad your own interpretations of other ppl statements. So let me clarify again I do respect tankers that kick as regardless of build. How you made that into that I don't respect any tankers tous showes how big of a troll you are.
Repeat that in coherent English.
What ever you reply on this I will not reply to you any more, quite frankly you are not worth the time and effort.
Of course you won't reply, now you're acting like a child holding its breath because the kid won't get what they want from their parent. You of course want me to drop my support of vehicles and become like the slobs that want to nerf the new vehicles before they're even available. I'm not ever going to do that.
With my luck, those people will get the Prometheus to return with only 3200 armor, rather than it being able to remain on station for 10 seconds while the team spawns out to get a point, which is what Rattati wants it to be able to do. I'm not one of those people that will compromise my position before I know numbers.
Last word is yours troll
And you're calling me a troll, yet typing words that I never said. lol
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2671
|
Posted - 2015.01.04 23:21:00 -
[15] - Quote
TEBOW BAGGINS wrote:Draden Brohiem wrote:JARREL THOMAS wrote:True Adamance wrote:Lolworthy thread is lolworthy. Then what is our role? Scenery lol! In all seriousness though, I'm a tanker. It sucks?! I'm almost happy to see another tanker on the enemy team because the AV may just let us have it out. I've gotten better at avoiding AV too. It's called the redline! This magical place I didn't know existed until I was pushed there by swarmers lol! OK I'm through with the jokes lol! We can still deter infantry on points, and help our troops out. Saw duna2002 go 27/0 lastnight with a madruger and ion cannon. I have some matches where I do ok. Average about 10/0 with my railgun turret. You gotta play paranoid, and pick good positions that have instant escape routes. The first sign of AV is all you need to get the F outta there! You'll spend most of your time running like hell.... fun right? Don't take any chances! If you see a black fat slow suit assume it's always a min cm do, and run instantly! Tanks are now big *ss scouts lol! First sign off trouble run! If you're in a cheap tank play how you feel. If it's expensive? F*ck everybody it's all about self preservation! Although who am I to tell you. Ask a close beta vet. They make the rules around here. most closed beta vets had no problem handling tanks and not crying as much about them as these noobs do All someone had to do was take out a glass Soma, and a Marauder was destroyed in 3 shots. End of problem.
I've never understood why infantry considered that unfair, though I can guess the unspoken reason is that they wanted to destroy the tanks themselves, so vehicles were nerfed when Uprising was first deployed.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2671
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Posted - 2015.01.04 23:23:00 -
[16] - Quote
Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2671
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Posted - 2015.01.04 23:28:00 -
[17] - Quote
Baal Omniscient wrote: I don't respect the opinion of many tankers, but True's one of them.
Of course, because few of the pilots that are still around, and all of the old pilots that left, refused to compromise on vehicles, yet infantry dictated what would happen to vehicles, even though they never used them.
Of course you respect or care for a small subsection of the forums, who feel like second class citizens. We're in the minority, and according to you, that means our voice shouldn't be heard at all.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2673
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Posted - 2015.01.05 02:16:00 -
[18] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood. The part where you say tanks are paper. Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game. lol
Guy says tanks aren't paper, doesn't get in the pilot's seat.
You say they're not paper because they have the most raw HP in the game. You don't factor in how much damage AV does against vehicles. As I've said before, a single Minmando nearly wiped out my tank in just volleys. That's not balanced.
"Highest TTK"
lol
Get in a tank and find out for yourself; you have to accept the death though, no jumping out.
And do that for a whole match, nothing but stay in a tank.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2681
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Posted - 2015.01.05 18:05:00 -
[19] - Quote
Atiim wrote:Q. Why Are Vehicles Here?
A: On-board Spawn Systems, Transportation, and AV. So according to you, they shouldn't have any anti-infantry capability?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2681
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Posted - 2015.01.05 18:06:00 -
[20] - Quote
Nothing Certain wrote: All you have to do to not be killed by swarms is be a scout, so why are you complaining?
So you're saying that if I don't want to be killed by AV, I should be infantry instead? Maybe you should find a different game to ruin.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2681
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Posted - 2015.01.05 18:12:00 -
[21] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood. The part where you say tanks are paper. Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game. lol Guy says tanks aren't paper, doesn't get in the pilot's seat. You say they're not paper because they have the most raw HP in the game. You don't factor in how much damage AV does against vehicles. As I've said before, a single Minmando nearly wiped out my tank in just volleys. That's not balanced. "Highest TTK" lol Get in a tank and find out for yourself; you have to accept the death though, no jumping out. And do that for a whole match, nothing but stay in a tank. They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds. The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though. You're basing that on total HP, which is a stupid argument.
"Ambush preparation." As if that's difficult. It doesn't even require teamwork. A field of Boundless and F/45 remotes with swarms and AV grenades, and that's a dead tank.
There, I just figured out how to destroy a tank in close quarters for you.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2681
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Posted - 2015.01.05 18:17:00 -
[22] - Quote
Duke Noobiam wrote:
I know, I said we need more modes without vehicles and vehicles need their own game mode that would give them a purpose rather than a means to attain a high kdr by farming infantry.
So according to you, a pilot's only purpose would be in that vehicle-only mode? Call of Duty is that way >>>>>>>
For instance, I would love to see vehicles banned from Domination which now comes down to who can fly a dropship above the objective and spam uplinks. The team with the better dropship pilot wins 95/100 of the time. Only the Galente research facility is somewhat immune to this tactic.
Another one that wants to see vehicles banned from another game mode. Again, Call of Duty is that way >>>>>>>>
Vehicles could have a convoy game mode which could involve moving equipment from one point to another. First to finish wins, many trips could be necesssary.
That's its own game mode, requiring more than 16 people per team, not just "vehicles only," as it seems you're fond of relegating vehicles to their own token game mode, essentially pushing them aside so infantry can have fun sitting on each others' thumbs.
Leave skirmish and Ambush OMS as the only modes where infantry and vehicles mix.
Or you could go find a different game to ruin, which is what I'd prefer for you to do.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2682
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Posted - 2015.01.05 20:12:00 -
[23] - Quote
ImIvan wrote:I don't have much SP into tanks, but trust me, tanks are not UP, I only have some ADV modules and it's so easy to wreck infantry and to run away from AV. The reason I don't use tanks very often is because it's boring, there's not much of a challenge when your invincible to just about everything. You must be going against no pilots and MLT AV. You're lying about your experiences.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2682
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Posted - 2015.01.05 20:14:00 -
[24] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds. The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though. You're basing that on total HP, which is a stupid argument. "Ambush preparation." As if that's difficult. It doesn't even require teamwork. A field of Boundless and F/45 remotes with swarms and AV grenades, and that's a dead tank. There, I just figured out how to destroy a tank in close quarters for you. No I'm not basing it on just total HP. I'm basing it on how long it would take to kill something under continuous fire from a spectrum of weapons. So no, not really a stupid arguement. Ambush preparation is often more difficult than just shooting swarms, if not consistently more difficult. And it does indeed require teamwork now, unless a Logi is used. So yeah. Bandwidth bruh. But really, if someone sets up an ambush and throws ALL their AV at you, you'd still be salty about it?! Really? OF COURSE an ambush is more complex than firing your YOLO swarms.
Where did I say I get angry if infantry uses teamwork to take me down? Look at my 'On Vehicles' thread, the national corps like the Japanese, Russians, Spanish, Polish have absolutely no problem dedicating 4 or their whole squad to AV. Two will use proxies and AV, the rest will just use AV.
The problem is people like you insisting on being able to solo vehicles with little effort required.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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