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THUNDERGROOVE
Fatal Absolution
1302
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Posted - 2015.01.18 18:38:00 -
[91] - Quote
Racro 01 Arifistan wrote:my soma only costs me base its base price of 56k.
AND. its fully fitted.
And it's about as useful to your team as an unseasoned frozen hashbrown and a paperclip.
Dual tanking is for bad players.
Come play a better game.
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Jack Galen
Knights Of Ender RISE of LEGION
8
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Posted - 2015.01.18 19:32:00 -
[92] - Quote
Tanks are not too bad - not ideal, but not too bad. I have great fun with corpmates when we crew a tank together. Dropships however...
I remember the good old days of the Prometheus, and the old modules. We had a use. I tried to use the Myron to replace my beloved Prometheus, but it can't be tanked hard enough and still be useful. Now, I deploy a Python (which I converted to due to inability for an Incubus to survive to swarms).
It is best described as flying in WH space in EvE - no idea where the fire will come from (doesn't render), and death is almost instant when it happens, as the weapons are very powerful.
When I fly, I attempt to actually get kills or support my team, thus I am often targeted. I consider any dropship that I deploy to be a write-off. If I don't lose it, I feel similar to finding a key.
Infantry, now it is your turn, tell me what you think about how dropships are at the moment.
TL;DR dropships are too paper thin to be used effectively. |
pegasis prime
BIG BAD W0LVES
1962
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Posted - 2015.01.18 20:39:00 -
[93] - Quote
Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self
Well ol friend it's better than now to be honest we had our infantry slaying ccapabilities nerfed to hell I.e. complete removal of splash dammage from large rails . Missile splash reduced to next to nothing and blaster dispersion so high it's 50% luck hitting infantry . Keep the current hp values and av stats but return turrets back to the way they were a few builds ago.
Proud Caldari purist . Rank 10 colonel omiwarrior.
I fought and bled for the State on Caldari prime.
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xxLONE WOLFxx
Capital Acquisitions LLC Bad Intention
4
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Posted - 2015.01.24 18:05:00 -
[94] - Quote
pegasis prime wrote:Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self Well ol friend it's better than now to be honest we had our infantry slaying ccapabilities nerfed to hell I.e. complete removal of splash dammage from large rails . Missile splash reduced to next to nothing and blaster dispersion so high it's 50% luck hitting infantry . Keep the current hp values and av stats but return turrets back to the way they were a few builds ago.
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xxLONE WOLFxx
Capital Acquisitions LLC Bad Intention
4
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Posted - 2015.01.24 18:22:00 -
[95] - Quote
If you want to kill tanks on your own get your own tank and skill into it / get lvl5 av nades lvl 5 proxy mines lvl 5 swarms ( boom dead tank) or just pull out a jihad jeep like some kind of terrorrist (boom dead tank) |
H0riz0n Unlimit
Dead Man's Game
346
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Posted - 2015.01.24 18:39:00 -
[96] - Quote
pegasis prime wrote:Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self Well ol friend it's better than now to be honest we had our infantry slaying ccapabilities nerfed to hell I.e. complete removal of splash dammage from large rails . Missile splash reduced to next to nothing and blaster dispersion so high it's 50% luck hitting infantry . Keep the current hp values and av stats but return turrets back to the way they were a few builds ago. Those times...
The KTM DuKe lives here, send a message after the "beep".One of the few vehiculist remained in dust 514
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Darken-Sol
BIG BAD W0LVES
1650
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Posted - 2015.01.24 18:50:00 -
[97] - Quote
JUDASisMYhomeboy wrote:The only real questions are:
why are there militia tanks? Why are you using them?
With av how it is now there's not much difference between Mlt and standard tanks. The price. Unless you are a pussybitch red line rail you will most likely explode. Why throw money away when tank battles are won by outmaneuvering and waiting out hardeners?
Crush them
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Darken-Sol
BIG BAD W0LVES
1650
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Posted - 2015.01.24 18:52:00 -
[98] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds. The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though. You're basing that on total HP, which is a stupid argument. "Ambush preparation." As if that's difficult. It doesn't even require teamwork. A field of Boundless and F/45 remotes with swarms and AV grenades, and that's a dead tank. There, I just figured out how to destroy a tank in close quarters for you. No I'm not basing it on just total HP. I'm basing it on how long it would take to kill something under continuous fire from a spectrum of weapons. So no, not really a stupid arguement. Ambush preparation is often more difficult than just shooting swarms, if not consistently more difficult. And it does indeed require teamwork now, unless a Logi is used. So yeah. Bandwidth bruh. But really, if someone sets up an ambush and throws ALL their AV at you, you'd still be salty about it?! Really? OF COURSE an ambush is more complex than firing your YOLO swarms. Where did I say I get angry if infantry uses teamwork to take me down? Look at my 'On Vehicles' thread, the national corps like the Japanese, Russians, Spanish, Polish have absolutely no problem dedicating 4 or their whole squad to AV. Two will use proxies and AV, the rest will just use AV. The problem is people like you insisting on being able to solo vehicles with little effort required. Thing is. Soloing a vehicle isn't "little effort required", despite what you'd like to think. It still takes more effort to kill a vehicle than it does to kill any dropsuit. It either takes planning, an ambush, or perseverance, and a specialized weapon, which is more than any other roles take to kill. Just mindlessly shooting at a vehicle won't work unless the pilot is ****. And why shouldn't an AV player be able to solo a vehicle? 1 player = 1 player, regardless of their chosen playstyle. I've yet to hear a well reasoned arguement against this. Bullshit. It takes dren swarms.
Crush them
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Derpty Derp
Dead Man's Game
658
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Posted - 2015.01.24 19:01:00 -
[99] - Quote
I'm gonna be honest.
My tanks have a small blaster on them, sometimes 2. AV dies unless it finds a good place to hide, or comes at me with multiple people.
3 man tank can do some serious stuff, if the people on the small turrets know what they're doing (unfortunately most who get in, don't have a clue, they'll alert the tank you're sneaking up on, or pew pew an installation to get it's attention.)
The only thing that makes tanking boring at the moment, is when people get out of it and start spraying av weapons... This needs stopping. If you want extra AV in your tank, you should fit an AV small turret, missiles or rails. But because AV is so much better than using a turret at the moment, we're all left with this boring meta of 'evacuate the tank to destroy a tank quicker.'
In what world or form of balance, should getting out of the tank be a better option than using the weapons attached to the tank, to take out another vehicle?
Delay input after getting in/out of a vehicle, solve the issue of boring meta. |
Atiim
Titans of Phoenix
15244
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Posted - 2015.01.24 20:26:00 -
[100] - Quote
Darken-Sol wrote: Bullshit. It takes dren swarms.
Lol, If anyone gets killed by a 'Dren' Swarm Launcher they should probably uninstall DUST.
The 1st Matari Commando
-HAND
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