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Apothecary Za'ki
Biomass Positive
1965
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Posted - 2014.11.18 16:55:00 -
[1] - Quote
firstly Rattatti i do appreciate your efforts but i feel this will be an in direct nerf to the logi role..
currently players can get like up to 12 varients feilded on hives and uplinks and prox mines[1] and RE[2]
basically..
drop an "uplink" (1/2) thats fine.. drop a "stable uplink" (1/2) thats fine.. now drop an R9 uplink.. that is fine too.. however once you try drop the second R9 the "Uplink" you first dropped would pop..
SO regardless of meta we should be limited to 3 max active at any one time.. this makes them more valuable on the field and cuts down on spam.
hives. the "best" i saw was 3 max active 4 carried.. only needs to apply to varients too although separation between ammo hives and triage hives (possably a complex problem to solve as there is 3 types, hive, rep hive and pure triage hive)
uplinks.. again best i saw was like 3 max active 4 carried at -21.xx% spawn modifier.. so again.. make the cap per player be 3 uplinks active at any one time (this could possably be the easyest one to fix)
now for prox and RE.. as for prox they need a complete rework as they are only effective in larger numbers.. maybe limit max carried/active to 6 per meta but do the meta tweak as i outlined earlier so you cannot have 6x standard+6x advanced+ 6x pro.. regarless of meta 6 should be a players limit active.
as for RE.. aside from the usually RE frisbees i dont often see them deployed in more then 4 unless its a jihad jeep where they slap as many on the jeep as possable to try take out a hav which is a little too powerful for the AV on the field.. i suggest leaving as is for now..
so in conclusion Player max active limits regardless of meta level = problem solved.
new system player 1 max active = 3x uplink 3x ammo hive (maybe make triage hives count as seperate hives) 3x triage hive 6x prox(pending tweek/balance/buff)
old system player 1 max active = 12+ uplinks 12+ hives 12+ prox 12 RE(not much of a problem as of yet)
so my system is easy.. fair and cuts down on clutter by two thirds.
so there you go rattatti problem solved, job well done, ship it and have a beer.
no need for some over complicated "bandwidth system" as logi will need to still be able to slap down up to 3 uplinks and 3 hives/triage and maybe some prox on the road for good measure.
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All Hail our Lord and Savior CCP RATTATTI o7
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Kallas Hallytyr
Skullbreakers
977
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Posted - 2014.11.18 17:02:00 -
[2] - Quote
I agree. As much as the bandwidth system would be great, it is not nearly as simple as EVE Drones (ie, equipment is not about direct damage) and I was also thinking along the same lines as you.
A limit to each type of equipment, as you listed, would be much simpler and get the same results as intended. My only concern is how to balance Flux Uplinks with standard variants: Flux's have faster spawns, but the same volume, perhaps reduce number of spawns to compensate, then we'd have: standard, medium spawns and speed; Quantum, more spawns, maybe slower than standard?; Flux, less spawns, but faster.
Edit: As you say, the issue is not having three uplinks and three hives down at once, but being able to spam out up to 12 x 16 = 192 potential uplinks in a battle (obviously rarely done, more like forty in your typical spam situation.) By limiting each type, rather than total, we can have Logistics still benefitting from bringing out various equipment types.
Essentially, uplinks are very much a drop-and-forget tool. Maintenance is minimal but uplinks are a necessary part of a battle, meaning switching equipment would negatively impact the ability to fight effectively.
Alt of Halla Murr. Sentinel.
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Apothecary Za'ki
Biomass Positive
1967
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Posted - 2014.11.18 17:05:00 -
[3] - Quote
Kallas Hallytyr wrote:I agree. As much as the bandwidth system would be great, it is not nearly as simple as EVE Drones (ie, equipment is not about direct damage) and I was also thinking along the same lines as you.
A limit to each type of equipment, as you listed, would be much simpler and get the same results as intended. My only concern is how to balance Flux Uplinks with standard variants: Flux's have faster spawns, but the same volume, perhaps reduce number of spawns to compensate, then we'd have: standard, medium spawns and speed; Quantum, more spawns, maybe slower than standard?; Flux, less spawns, but faster. indeed the problem with the old system was being able to have the "max active" of every meta level as opposed to a hard limit of 3 active imposed on the player regardless of meta level..
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
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Ku Shala
The Generals
1017
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Posted - 2014.11.18 17:06:00 -
[4] - Quote
this will just leave pubs without uplinks and hives
more equipment less usage is the solution
example: 20 uplinks can be carried that allow 3 spawns only, same restrictions we currently have
-¦a+ó a+ú-Æa+äla+ä (Caldari Specialist)
Caldari Loyalist
*Assault -Logistics-Sentinal-Scout-Commando Allround CK-0
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Apothecary Za'ki
Biomass Positive
1969
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Posted - 2014.11.18 17:12:00 -
[5] - Quote
Ku Shala wrote: this will just leave pubs without uplinks and hives
more equipment less usage is the solution
example: 20 uplinks can be carried that allow 3 spawns only, same restrictions we currently have
it wont as every single player would be open to fielding 3x of a type of equipment. i have played/logi'd long enough to know there isnt that much spam of equipment except around silos and on roofs..
and with the proposed Orbital changes/improvments those will be a thing of the past soon enough..
the only problem is maybe because of how under used logi is (almost as under used as commando) because of many reasons that can possably contribute to a lack of equipment on the field..
and no the current problem is too much equipment fielded on the map/in tight areas which causes lag so leave equipment as they are except make it so players can only have a max of 3 uplinks at any one time which iirc some uplinks + amarr logi can get like 40 or spawns before they pop.. see what im getting at?
ALSO.. i have damn well carried/pushed pubs and newberrys to victory or atleast a close defeat with ONLY 2 UPLINKS.. R9s so i personally stand as a testiment to have never abused meta-level spamming to win games or make the WP i used to in public matches
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Apothecary Za'ki
Biomass Positive
1976
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Posted - 2014.11.18 17:43:00 -
[6] - Quote
Kallas Hallytyr wrote: Edit: As you say, the issue is not having three uplinks and three hives down at once, but being able to spam out up to 12 x 16 = 192 potential uplinks in a battle (obviously rarely done, more like forty in your typical spam situation.) By limiting each type, rather than total, we can have Logistics still benefitting from bringing out various equipment types.
Essentially, uplinks are very much a drop-and-forget tool. Maintenance is minimal but uplinks are a necessary part of a battle, meaning switching equipment would negatively impact the ability to fight effectively.
indeed.. so atleast my way it is 3x16=48.. now that is a massive improvement is it not?.. that is a whole 144 less equipment on the field.. and i doubt i have ever seen even half that on a field at any one time anyway except certain maps.. around a supply depo.
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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dwater
General Tso's Alliance
79
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Posted - 2014.11.18 17:47:00 -
[7] - Quote
terrible idea why should want to use a logi when my scout can put down the same number of links? |
Iron Wolf Saber
Den of Swords
17745
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Posted - 2014.11.18 18:20:00 -
[8] - Quote
This doesn't solution doesn't even begin to solve tourist logis (logis that throw crap down then swap to something else like a heavy)
or as mentioned above other classes from role stomping on logis.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Apothecary Za'ki
Biomass Positive
1980
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Posted - 2014.11.18 18:30:00 -
[9] - Quote
Iron Wolf Saber wrote:This doesn't solution doesn't even begin to solve tourist logis (logis that throw crap down then swap to something else like a heavy)
or as mentioned above other classes from role stomping on logis. it eases the equipment spam and if some one wishes to use one suit to drop equipment then switch to another then they shoudl be allowed to do so!
remember CCP said the game was supposed to allow us to play how WE WANTED..
i mean i logi 99% of the time.. but do sometimes switch to minmando for anti vehicle for a short time, then back to logi..
btu what i have seen is equipment spam is usually at depo's and on roofs.. roofs will easly be blapped with the new solo orbitals/ECM orbitals
ones in enclosed areas possably ECM able not sure about normal OBs..
or we could just remove silos from the middle zone of the maps makeing everyone have to carry hives and put them down anyway.. so basically.. my way is helping ease the lag of equipment spam while not indirectly nerfing logis even more.
try being a logi for a year and tell me you wouldnt agree with me.
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Apothecary Za'ki
Biomass Positive
1980
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Posted - 2014.11.18 18:32:00 -
[10] - Quote
dwater wrote:terrible idea why should want to use a logi when my scout can put down the same number of links? well thats the point, that is yoru choice weather to use a logi suit or a scout to drop those uplinks...
the only change is you can only have 3 uplinks active at any time regardless of suit.. still not 100% figured out on hives yet but getting there.
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Iron Wolf Saber
Den of Swords
17746
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Posted - 2014.11.18 18:35:00 -
[11] - Quote
Apothecary Za'ki wrote:Iron Wolf Saber wrote:This doesn't solution doesn't even begin to solve tourist logis (logis that throw crap down then swap to something else like a heavy)
or as mentioned above other classes from role stomping on logis. it eases the equipment spam and if some one wishes to use one suit to drop equipment then switch to another then they shoudl be allowed to do so! remember CCP said the game was supposed to allow us to play how WE WANTED.. i mean i logi 99% of the time.. but do sometimes switch to minmando for anti vehicle for a short time, then back to logi.. btu what i have seen is equipment spam is usually at depo's and on roofs.. roofs will easly be blapped with the new solo orbitals/ECM orbitals ones in enclosed areas possably ECM able not sure about normal OBs.. or we could just remove silos from the middle zone of the maps makeing everyone have to carry hives and put them down anyway.. so basically.. my way is helping ease the lag of equipment spam while not indirectly nerfing logis even more. try being a logi for a year and tell me you wouldnt agree with me.
It still doesn't solve the issue; and yes ccp said you could play like you wanted. I rather have a bandwidth expansion module rather than your system. You system will be a bit more complicated than the current bandwidth system (especially its every type of equipment getting bandwidth instead of all deployables getting a shared one)
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Cross Atu
OSG Planetary Operations Covert Intervention
3900
|
Posted - 2014.11.18 18:39:00 -
[12] - Quote
Za'ki no system which binds its limits to the player rather than the active deployed dropsuit will be adequate in that no player bound system will address 'dumbfire self logi' (aka spam) which currently not only clutters the field but also undercuts support play.
Playing logistics & support should be just that playing. It should not be a thing you do for the first few seconds or minutes of a match prior to depot swapping into a new suit to go slaying (or AV rooftop camping).
Support play needs a rework and buff, the OP trivializes the role of support/logistics keeping it in the current passive state while also nerfing it by applying further restrictions with no counterbalance to emphasize the role.
Unfortunately the system you propose is not fair any more than proposing all suits get a heavy weapon slot would be fair, each role is a specialization and needs to possess advantages accordingly. The BW system does this, whereas the OP does not.
0.02 ISK Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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Zaria Min Deir
TeamPlayers Negative-Feedback
868
|
Posted - 2014.11.18 18:40:00 -
[13] - Quote
Iron Wolf Saber wrote:This doesn't solution doesn't even begin to solve tourist logis (logis that throw crap down then swap to something else like a heavy)
or as mentioned above other classes from role stomping on logis. Now, my issue with statements like these are the implication that putting down equipment as a logi (as needed, you know, links in say domination are kind of a must unless you want to lose) but spawning back in as another role after dying to better contribute to the team, if the situation calls for it, (say, there might in fact be no need for a logi at that time and pressing need for a heavy to defend a point) is somehow inherently wrong and something that needs to be fixed. Yes, the people who go to a supply depot to spam 3 fits' worth of links and hives in a 10 meter radius before switching to heir l33t slayer fit can go burn in hell, but that is most certainly not what all of us do, and I for one am getting tired of having my main (but not only) role being spat on because of that sort of asshattery.
And honestly, the 'role stomping' business? Increase equipment fitting cost even more, but majorly buff the logi fitting bonus, bam, solved. (Yes, I am being facetious, why do you ask?)
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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Apothecary Za'ki
Biomass Positive
1980
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Posted - 2014.11.18 18:41:00 -
[14] - Quote
Iron Wolf Saber wrote:Apothecary Za'ki wrote:Iron Wolf Saber wrote:This doesn't solution doesn't even begin to solve tourist logis (logis that throw crap down then swap to something else like a heavy)
or as mentioned above other classes from role stomping on logis. it eases the equipment spam and if some one wishes to use one suit to drop equipment then switch to another then they shoudl be allowed to do so! remember CCP said the game was supposed to allow us to play how WE WANTED.. i mean i logi 99% of the time.. but do sometimes switch to minmando for anti vehicle for a short time, then back to logi.. btu what i have seen is equipment spam is usually at depo's and on roofs.. roofs will easly be blapped with the new solo orbitals/ECM orbitals ones in enclosed areas possably ECM able not sure about normal OBs.. or we could just remove silos from the middle zone of the maps makeing everyone have to carry hives and put them down anyway.. so basically.. my way is helping ease the lag of equipment spam while not indirectly nerfing logis even more. try being a logi for a year and tell me you wouldnt agree with me. It still doesn't solve the issue; and yes ccp said you could play like you wanted. I rather have a bandwidth expansion module rather than your system. You system will be a bit more complicated than the current bandwidth system (especially its every type of equipment getting bandwidth instead of all deployables getting a shared one) no my system would be easly implimented.. bandwidth if you ever played eve was somewhat restricting and only worked because drones were just "attack".. and i do not want to nerf my already pathetically low ehp as a logi just to fit more bandwidth.. like i said.. adding bandwidth just causes the logi role to finally die... logi is only barely higher is use then commando..
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Apothecary Za'ki
Biomass Positive
1980
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Posted - 2014.11.18 18:50:00 -
[15] - Quote
Zaria Min Deir wrote:Iron Wolf Saber wrote:This doesn't solution doesn't even begin to solve tourist logis (logis that throw crap down then swap to something else like a heavy)
or as mentioned above other classes from role stomping on logis. Now, my issue with statements like these are the implication that putting down equipment as a logi (as needed, you know, links in say domination are kind of a must unless you want to lose) but spawning back in as another role after dying to better contribute to the team, if the situation calls for it, (say, there might in fact be no need for a logi at that time and pressing need for a heavy to defend a point) is somehow inherently wrong and something that needs to be fixed. Yes, the people who go to a supply depot to spam 3 fits' worth of links and hives in a 10 meter radius before switching to heir l33t slayer fit can go burn in hell, but that is most certainly not what all of us do, and I for one am getting tired of having my main (but not only) role being spat on because of that sort of asshattery. And honestly, the 'role stomping' business? Increase equipment fitting cost even more, but majorly buff the logi fitting bonus, bam, solved. (Yes, I am being facetious, why do you ask?) excelent points! but i dissagree.. if we were limited to a limited number of "max active" at any one time it would as my match earlier pointed out lead to 144 less equipment on the field but thats only if every single person on our team was to place 12+ of EVERYTHING(usually around supply depos)
i mean i would be happy with my "meta-limited max active" idea i outlined in my OP.. i mean i have never used more then 3 uplinks.. as for hives since there is ammo and triage hives i may think that hives need a "max active" of 4 so even caldari logi can still use rep hives and ammo hives as per their racial bonus!..
this would be limited to the PLAYER regardless of SUIT.. ie should a scout wish to place 3 uplinks and 3 to 4 hives and then switch to a sentinel or assault..
so it still gives equipment to players to use but they cannot spam it constantly and in large quantity around supply depos anymore.. even if they tried to as i said it would be liek 2 thirds less spam/lag then currently.. and yet ignarent plebs who dont know bout logi just cannot fathom the depth of the role we play and all the managment we have to try do
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Jadek Menaheim
Xer Cloud Consortium
4286
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Posted - 2014.11.18 19:16:00 -
[16] - Quote
It would help if we had the ability to pick up our equipment similar to how we can recall our drones in EVE.
Try the new Planetary Conquest Mode!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5134
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Posted - 2014.11.18 21:43:00 -
[17] - Quote
Never say something is easy to implement until you know how to code it.
Just because something is simple in your head doesn't mean it's going to be trivial to make a program to implement it.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Kaeru Nayiri
OSG Planetary Operations Covert Intervention
186
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Posted - 2014.11.18 21:46:00 -
[18] - Quote
I don't understand why you continue to believe bandwidth will nerf logis. It's going to nerf everyone else's use of equipment EXCEPT for logis and it's going to make logis KING of equipment FINALLY. Add to that they are also going to adjust and buff the logi skill bonuses. |
Apothecary Za'ki
Biomass Positive
1994
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Posted - 2014.11.18 21:50:00 -
[19] - Quote
Kaeru Nayiri wrote:I don't understand why you continue to believe bandwidth will nerf logis. It's going to nerf everyone else's use of equipment EXCEPT for logis and it's going to make logis KING of equipment FINALLY. Add to that they are also going to adjust and buff the logi skill bonuses. thats not the point, any logi worth their EOM paycheck will tell you they often change suit to combad a threat on the ever changing battle.. i flip to minmando send a few swarms at a target to drive them off and flip back to logi..
basically if this bandwidth NERF happens the only viable logi will be amarr logi in a god aweful fit of swarm sidearm (obligatory tank moduals) injector rep drop/ammo
all other logi would die off and the logi role would be even more under populated then it is now..
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Apothecary Za'ki
Biomass Positive
1994
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Posted - 2014.11.18 21:53:00 -
[20] - Quote
Breakin Stuff wrote:Never say something is easy to implement until you know how to code it.
Just because something is simple in your head doesn't mean it's going to be trivial to make a program to implement it. well it would be easier then adding bandwidth to ALL suits and then added bandwidth to ALL equipment and then balancing it all
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5141
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Posted - 2014.11.18 23:10:00 -
[21] - Quote
Apothecary Za'ki wrote:Breakin Stuff wrote:Never say something is easy to implement until you know how to code it.
Just because something is simple in your head doesn't mean it's going to be trivial to make a program to implement it. well it would be easier then adding bandwidth to ALL suits and then added bandwidth to ALL equipment and then balancing it all Would it? That's database number tweaks not writing new behavior code
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Cross Atu
OSG Planetary Operations Covert Intervention
3919
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Posted - 2014.11.18 23:31:00 -
[22] - Quote
Breakin Stuff wrote:Never say something is easy to implement until you know how to code it.
Just because something is simple in your head doesn't mean it's going to be trivial to make a program to implement it. So very very true.
See a cool idea thread? Mail me the title and I'll take a look =)
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CLONE117
True Pros Forever
872
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Posted - 2014.11.18 23:34:00 -
[23] - Quote
my idea to solve equipment spam is to buff the flux. so it has a 30m spherical radius and wipes all equipment in said radius.
heavies R shining beacons.
now stfu about them killing you since you can see them a mile away.
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Kaeru Nayiri
OSG Planetary Operations Covert Intervention
188
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Posted - 2014.11.18 23:35:00 -
[24] - Quote
I can hear the Caldari Sentinel unified cries of terror all the way here in Offugen. |
Cross Atu
OSG Planetary Operations Covert Intervention
3919
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Posted - 2014.11.18 23:38:00 -
[25] - Quote
Apothecary Za'ki wrote:Kaeru Nayiri wrote:I don't understand why you continue to believe bandwidth will nerf logis. It's going to nerf everyone else's use of equipment EXCEPT for logis and it's going to make logis KING of equipment FINALLY. Add to that they are also going to adjust and buff the logi skill bonuses. thats not the point, any logi worth their EOM paycheck will tell you they often change suit to combad a threat on the ever changing battle.. i flip to minmando send a few swarms at a target to drive them off and flip back to logi..basically if this bandwidth NERF happens the only viable logi will be amarr logi in a god aweful fit of swarm sidearm (obligatory tank moduals) injector rep drop/ammo all other logi would die off and the logi role would be even more under populated then it is now.. The moment you are not deployed in a specific frame you are no longer playing a role and should no longer gain the specialist benefits thereof. Want to swap to a heavy suit and wade into the thick of it? Sure thing, but you don't get to do that with the eWar skill buffs of the scout or the BW profile of the Logi, if you want either of those things you have to be on the battlefield in the suit related to that role.
Now will Logi need some love after this change? Sure, because they need some love now and this change won't eliminate that need. But is this a nerf to actually playing support? Nope, it is in fact a buff.
Also regarding valid team contribution and EoM earnings (not either but both), speaking as one of the longest running support logi in the game I say - CHALLENGE ACCEPTED. Maybe I'll be given some more reason to run my Cal or Amarr frames for longer now, but I can already say with ease that the Min Logi will still be my go to fit as it has been since before there were racial suits in the game.
Cheers, Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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Slave of MORTE
Eyniletti Rangers Minmatar Republic
90
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Posted - 2014.11.18 23:50:00 -
[26] - Quote
Neither seem like a great solution especially when applied to pc..how many players would have to run dedicated spawns in order for pc ..at least 1 per objective......yall enjoy that
Yet another slave of Mortedeamor
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Apothecary Za'ki
Biomass Positive
1997
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Posted - 2014.11.19 00:18:00 -
[27] - Quote
Slave of MORTE wrote:Neither seem like a great solution especially when applied to pc..how many players would have to run dedicated spawns in order for pc ..at least 1 per objective......yall enjoy that get like 3 or 4 logi then and stop useing the OP FOTM of scouts and to a lesser extent sents
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Apothecary Za'ki
Biomass Positive
1997
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Posted - 2014.11.19 00:20:00 -
[28] - Quote
Cross Atu wrote:Apothecary Za'ki wrote:Kaeru Nayiri wrote:I don't understand why you continue to believe bandwidth will nerf logis. It's going to nerf everyone else's use of equipment EXCEPT for logis and it's going to make logis KING of equipment FINALLY. Add to that they are also going to adjust and buff the logi skill bonuses. thats not the point, any logi worth their EOM paycheck will tell you they often change suit to combad a threat on the ever changing battle.. i flip to minmando send a few swarms at a target to drive them off and flip back to logi..basically if this bandwidth NERF happens the only viable logi will be amarr logi in a god aweful fit of swarm sidearm (obligatory tank moduals) injector rep drop/ammo all other logi would die off and the logi role would be even more under populated then it is now.. The moment you are not deployed in a specific frame you are no longer playing a role and should no longer gain the specialist benefits thereof. Want to swap to a heavy suit and wade into the thick of it? Sure thing, but you don't get to do that with the eWar skill buffs of the scout or the BW profile of the Logi, if you want either of those things you have to be on the battlefield in the suit related to that role. Now will Logi need some love after this change? Sure, because they need some love now and this change won't eliminate that need. But is this a nerf to actually playing support? Nope, it is in fact a buff. Also regarding valid team contribution and EoM earnings (not either but both), speaking as one of the longest running support logi in the game I say - CHALLENGE ACCEPTED. Maybe I'll be given some more reason to run my Cal or Amarr frames for longer now, but I can already say with ease that the Min Logi will still be my go to fit as it has been since before there were racial suits in the game. Cheers, Cross logi is a mindset not just a frame..
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1304
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Posted - 2014.11.19 02:51:00 -
[29] - Quote
I like equipment spam and it helps me so.....
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Apothecary Za'ki
Biomass Positive
2000
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Posted - 2014.11.19 03:11:00 -
[30] - Quote
Zindorak wrote:I like equipment spam and it helps me so..... well id rather take spam over that god aweful bandwidth idea of Rattati's
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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