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Mahal Daj
Mahal Tactical Enterprises
98
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Posted - 2014.11.12 20:18:00 -
[31] - Quote
The Risk/Reward paradigm is very similar to Eve and designed to encourage a similar investment plan.
Without getting into too much granularity, consider: rock (tank) - paper (ewar) - scissors (firepower).
Basic: Pick 1 advantage - 10k+/suits Advanced: Pick 2 advantages - 40k+/suits Prototype: Pick 3 advantages - 120k+/suits
You pay to carry the variety, even if you don't get to use it. By increasing the payout you affect 2 key gameplay issues: people should protect the suits they wear (benefits strategy and meaningful play) and increase the chance of the runaway-victor. Both hurt the game in the long term.
I run a basic scout almost exclusively, and every time I assassinate a squad leader wearing prototype gear... I know that I have tipped the balance of power substantially, and probably cost that player the profit of their entire match. That meaningful interaction is the reason that thoughtful people play, and invest, in this game.
I too want to run more prototype, but proto-saturation removes consequences from the ecosystem; and that is worthy of heavy consideration before any decisions are made.
-daj
See my Post on Crashes: https://forums.dust514.com/default.aspx?g=posts&m=2413361#post2413361
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The SONNET
The Rainbow Effect
4
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Posted - 2014.11.12 20:21:00 -
[32] - Quote
I agree, I'm almost homeless in real life I'm that low on Isk.
(rarely use proto) |
Thumb Green
Raymond James Corp
1706
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Posted - 2014.11.12 20:22:00 -
[33] - Quote
Another comment I want to make in regards to ISK is that with the "team balancing" They've done I've noticed less of a gap between a teams top WP earners and the rest of the team which ultimately results in lower payouts. Thus those that don't have a large stockpile of ISK already, run out faster when they're trying to win.
saxonmish wrote:Ahkhomi Cypher wrote:Watches a saxomish video. Reads saxomish thread title. Watches another saxomish video.
"There's fuckery afoot" watch my video's and watch my wallet fluctuate I just realized that the only video of yours I've actually watched (or can recall watching) was the ScR one you posted the other day.
I'm surprised Maynard hasn't been assassinated yet.
Join us in our Pumpkin Crushing
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Thumb Green
Raymond James Corp
1706
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Posted - 2014.11.12 20:26:00 -
[34] - Quote
Mahal Daj wrote:The Risk/Reward paradigm is very similar to Eve and designed to encourage a similar investment plan.
Without getting into too much granularity, consider: rock (tank) - paper (ewar) - scissors (firepower).
Basic: Pick 1 advantage - 10k+/suits Advanced: Pick 2 advantages - 40k+/suits Prototype: Pick 3 advantages - 120k+/suits
You pay to carry the variety, even if you don't get to use it. By increasing the payout you affect 2 key gameplay issues: people should protect the suits they wear (benefits strategy and meaningful play) and increase the chance of the runaway-victor. Both hurt the game in the long term.
I run a basic scout almost exclusively, and every time I assassinate a squad leader wearing prototype gear... I know that I have tipped the balance of power substantially, and probably cost that player the profit of their entire match. That meaningful interaction is the reason that thoughtful people play, and invest, in this game.
I too want to run more prototype, but proto-saturation removes consequences from the ecosystem; and that is worthy of heavy consideration before any decisions are made.
-daj Your comment would work if there wasn't a game mode that was used to print billions of ISK for a year.
I'm surprised Maynard hasn't been assassinated yet.
Join us in our Pumpkin Crushing
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Sergeant Sazu
Nanite Systems
173
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Posted - 2014.11.12 20:28:00 -
[35] - Quote
I personally find it difficult to stay ISK positive running ADV 24/7. Like, I only make a profit if the battle is in my favor. Dying 4-6 times puts me right next to the red, depending on how much I accomplished. I know what the deal is, "don't use what you don't want to lose". But I have a hard time being effective in STD gear, especially when I'm carrying the team. (Which happens a little too often)
Verdict: Playing solo is difficult for being profitable. Lots of veterans are sitting on mountains of ISK simply because they always have someone competent watching their back and reducing losses. I suppose I should find a decent corp.
Always Assault, even through the dark days
[33.3m SP - Next skill: Combat Rifle Sharpshooter 4]
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Spectral Clone
Abandoned Privilege Top Men.
3106
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Posted - 2014.11.12 20:30:00 -
[36] - Quote
Pro Tip 1: BPO suit. Pro Tip 2: Std weapon with proficiency Pro Tip 3: Complex modules.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
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cronopio feju
corporacion alfa
18
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Posted - 2014.11.12 20:33:00 -
[37] - Quote
My secret: drop uplinks at the begining, If the're gone, drope some again, don't go full logi, just add a nanoinyector, or a repair tool to your scout; do some teamwork, this Hotfix is made for logi's but, you do'nt need to be a logi, stop the slayery, just try to win by CMM not by clones... And... buy a veteran/elite pack: lots and lots of free - isk stuff
By the way I am starting a head hunter campaing, If we find a proto suit with proto waepon's, I give some isk to the member of my squad who take him down.
Todos aclamen al Rey Carmesí
https://dust514.com/recruit/u2WwaR/
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Powerh8er
The Rainbow Effect
516
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Posted - 2014.11.12 20:37:00 -
[38] - Quote
Im broke too, **** std stuff. |
RayRay James
Vengeance Unbound RISE of LEGION
725
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Posted - 2014.11.12 20:39:00 -
[39] - Quote
Leadfoot10 wrote:RayRay James wrote:Leadfoot10 wrote:I am rather surprised you're broke, Saxon, but perhaps running something other than proto suits and proto weapons is in your future.
Makes it a bit harder to have 30+, 40+ or 50+ kill games, but you'll certainly make more ISK.
Personally, I have two cheap fits I run when I'm running a bit low on funds -- a dual ScP advanced cal scout, and a BPO Dren Heavy w/advanced HMG. Both are very isk-efficient (around 30k), still let me get plenty of kills, and are loads of fun to play. I have a fully blueprint logi suit, I can run 3 of 4 matches in it and be fine. Problem is, then if I pull out the proto, or even some adv scout/commando, all that isk is gone. The proto can wipe out 4 or 5 matches worth of isk in 3 deaths. Logis, in general, get shafted. We're slow, low ehp, and our role bonuses aren't that great (imo). I understand my role (Ive been playing it for 2+ years) but come on, 286K for a proto logi? And I might get 300K in a match? One loss and I'm even, 2 and I'm deep in the red. I might as well fly an DS, costs less and I have better survivability. If I get someone in the door, I can kill better too. I agree, logis are the toughest of the roles to make money on at proto level due to the increases costs. TBH, the only time I run them now is in PC or if our squad is really hurting for one. Proto logis are also, however, WP machines -- and this is also true in the case of standard and advanced versions. I think the fix is to increase payouts for people towards the top end of the board, and stop rewarding as much ISK for people at the bottom. This would also, hopefully, reward people actually trying in the game rather than just redline sniping (and other low risk activities) to avoid ISK losses.
We did take a bit of a nerf to WP with the needle changes. If I'm running solo, those people that I could successfully pick up before now don't know I'm actually not a scrub and won't hit the revive button. I understand (somewhat) the need for the change, but still.
As for being a WP Machine, If that translated into a higher isk payout, I'd be all for it. However, in most cases now, I can get a higher return on investment as a adv scout set for hacking and coming in third than I can as a proto logi coming in first. Personally, I don't think that's right. |
BlazeXYZ
G0DS AM0NG MEN General Tso's Alliance
309
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Posted - 2014.11.12 20:41:00 -
[40] - Quote
saxonmish wrote:I tried running basic but its actually really hard to make a profit in this game
i usually logi for isk but then i notice my team are really sucky and cant seem to shoot straight and die then i cant pick them up cos they dont call for help and i end up on my own with no sub
it sucks i just hate being broke
You run the most expensive fits and here your complaining. Personally, I do equally well when I run adv. or proto, So run adv gear next time.
The Blazing Intellect Machine
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Mex-0
Molon Labe. General Tso's Alliance
146
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Posted - 2014.11.12 20:49:00 -
[41] - Quote
I run a Scout M/1-series.
-2x Enhanced shield extenders
-Advanced precision mod
-RS-90 Combat Rifle
-Ishukone Nova Knives
-Basic profile dampener
-Complex profile dampener
-Flux Grenade
-ARN-18 Cloak Field
It isn't that expensive, and it's massive fun.
I used the bolt pistol before it was (OP) cool.
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The Eristic
Dust 90210
657
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Posted - 2014.11.12 20:56:00 -
[42] - Quote
saxonmish wrote:I tried running basic but its actually really hard to make a profit in this game
Dude, what? I run basic with a couple enhanced mods 99% of the time and it's easy to make 150k+ profit a match, regardless of outcome and my score. With your skill, you should be banking like crazy.
Reality is the original Rorschach.
Verily! So much for all that.
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Mex-0
Molon Labe. General Tso's Alliance
146
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Posted - 2014.11.12 20:58:00 -
[43] - Quote
The Eristic wrote:saxonmish wrote:I tried running basic but its actually really hard to make a profit in this game Dude, what? I run basic with a couple enhanced mods 99% of the time and it's easy to make 150k+ profit a match, regardless of outcome and my score. With your skill, you should be banking like crazy.
150k isn't that much. I usually make 400,000 per domination, and I still can't afford proto.
I used the bolt pistol before it was (OP) cool.
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Benjamin Ciscko
Fatal Absolution
3462
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Posted - 2014.11.12 21:03:00 -
[44] - Quote
You could trade me one of those officer ScP's for 50 million ISK
Fatal Absolution Director
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Greasepalms
Ahrendee Mercenaries
678
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Posted - 2014.11.12 21:07:00 -
[45] - Quote
hmm I make profit using only my templar suits (and advanced amarr scout [give me templar scout ccp!!!]), granted I run complex mods and proto equipment in them but I still make profit. |
Iron Toast
Tronhadar Free Guard Minmatar Republic
9
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Posted - 2014.11.12 21:17:00 -
[46] - Quote
Collect donations for your videos (which I really like by the way)?
There were some epic battles when the payouts were bugged to allow people to run proto all the time.
I have a couple of 5k isk or less suits that work OK for making isk. I usually run solo, so I haven't really tried the logi thing. I'd expect a rep tool on a precision scout following a hmg might work in some places.
The militia cal heavy has a fast regen time, but is slow. Pairing with a std version of a weapon you're skilled into can work. Also swarms with light dmg mods can get good WP blasting vehicles near the edge of battles, just don't worry about destroying them. You get more wp if they come back.
There are a couple of rail turrets that are near the redline but have good view for shooting down the drop ships headed to the roof. The rail turrets overlooking the bridge also are good for killing vehicles.
A militia light or std scout suit running precision can pick off poorly damped cloakers, but watch for the assault trolls (ttk on std weapons is longer) and fully dampened scouts. Militia shotgun is actually effective and cheap.
Place uplinks, particularly if you're the only one. It can help put the blueberries where you want them too.
I expect with your mu you probably have a stacked fight against you many times. You could try squadding with newer low mu players to see if you get easier fights. You may have to let someone else carry the fight when running cheap gear, depends a bit on how much you care about winning and kdr versus making isk. I'm just starting to come up to even (sometimes) on my kdr, but always go isk positive and always have fun! |
Leadfoot10
Molon Labe. General Tso's Alliance
2147
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Posted - 2014.11.12 21:24:00 -
[47] - Quote
RayRay James wrote:Leadfoot10 wrote:RayRay James wrote:Leadfoot10 wrote:I am rather surprised you're broke, Saxon, but perhaps running something other than proto suits and proto weapons is in your future.
Makes it a bit harder to have 30+, 40+ or 50+ kill games, but you'll certainly make more ISK.
Personally, I have two cheap fits I run when I'm running a bit low on funds -- a dual ScP advanced cal scout, and a BPO Dren Heavy w/advanced HMG. Both are very isk-efficient (around 30k), still let me get plenty of kills, and are loads of fun to play. I have a fully blueprint logi suit, I can run 3 of 4 matches in it and be fine. Problem is, then if I pull out the proto, or even some adv scout/commando, all that isk is gone. The proto can wipe out 4 or 5 matches worth of isk in 3 deaths. Logis, in general, get shafted. We're slow, low ehp, and our role bonuses aren't that great (imo). I understand my role (Ive been playing it for 2+ years) but come on, 286K for a proto logi? And I might get 300K in a match? One loss and I'm even, 2 and I'm deep in the red. I might as well fly an DS, costs less and I have better survivability. If I get someone in the door, I can kill better too. I agree, logis are the toughest of the roles to make money on at proto level due to the increases costs. TBH, the only time I run them now is in PC or if our squad is really hurting for one. Proto logis are also, however, WP machines -- and this is also true in the case of standard and advanced versions. I think the fix is to increase payouts for people towards the top end of the board, and stop rewarding as much ISK for people at the bottom. This would also, hopefully, reward people actually trying in the game rather than just redline sniping (and other low risk activities) to avoid ISK losses. We did take a bit of a nerf to WP with the needle changes. If I'm running solo, those people that I could successfully pick up before now don't know I'm actually not a scrub and won't hit the revive button. I understand (somewhat) the need for the change, but still. As for being a WP Machine, If that translated into a higher isk payout, I'd be all for it. However, in most cases now, I can get a higher return on investment as a adv scout set for hacking and coming in third than I can as a proto logi coming in first. Personally, I don't think that's right.
That's essentially what I'm saying -- that we increase payouts with higher WP players getting more of a share.
While I'm not sure I disagree about it being fair, I will point out that the weakness in ISK effectiveness is balanced with an increase in SP which makes the weekly grind take far less time -- so it's not without benefit.
The underlying point -- we need to incentivize people trying rather than ISK farming. We should REWARD behaviors that lead towards exciting gameplay. Otherwise we bolster the reasons to redline snipe, AFK farm, or just not really try to win.
Because, TBH, I think someone like Saxon who goes proto and pulls a 50-4 round should actually make ISK and the redline sniper who went 2:1 with 100wp should break even.
SP is another story, but ISK payouts as they stand today, IMO, reinforce bad in-game behavior.
That said, this clone brings up a superb point and we need to be wary of overly reducing consequences and as a result breaking the game:
Mahal Daj wrote:The Risk/Reward paradigm is very similar to Eve and designed to encourage a similar investment plan.
Without getting into too much granularity, consider: rock (tank) - paper (ewar) - scissors (firepower).
Basic: Pick 1 advantage - 10k+/suits Advanced: Pick 2 advantages - 40k+/suits Prototype: Pick 3 advantages - 120k+/suits
You pay to carry the variety, even if you don't get to use it. By increasing the payout you affect 2 key gameplay issues: people should protect the suits they wear (benefits strategy and meaningful play) and increase the chance of the runaway-victor. Both hurt the game in the long term.
I run a basic scout almost exclusively, and every time I assassinate a squad leader wearing prototype gear... I know that I have tipped the balance of power substantially, and probably cost that player the profit of their entire match. That meaningful interaction is the reason that thoughtful people play, and invest, in this game.
I too want to run more prototype, but proto-saturation removes consequences from the ecosystem; and that is worthy of heavy consideration before any decisions are made.
-daj |
Topher Mellen
Scott-Mellen Corporation
125
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Posted - 2014.11.12 21:24:00 -
[48] - Quote
Ripley Riley wrote:Wait... I can run std/adv fittings and turn a small profit every match. I can run 'Quafe'/std fittings and turn a large profit every match.
Keep in mind, I suck at Dust 514.
You are significantly more skilled than I am, and you... can't turn a profit?
Either you are trolling us or you are asking for increased payouts so you never have to run anything non-proto. Idk mang, I'm awful at dust too, and I start losing money as soon as I step our of my militia suits. |
CLONE117
True Pros Forever
871
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Posted - 2014.11.12 21:33:00 -
[49] - Quote
i think a isk payout needs to be raised a little.
not making all that much..infact i seem to be losing a little isk every match each time i play.
Clone117:MLT specialist.
Translation:dont mess with me or you lose... what ever it is you had on you at the time.
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Bradric Banewolf
D3ATH CARD RUST415
445
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Posted - 2014.11.12 22:02:00 -
[50] - Quote
You wanna be rich in this game? You have to play a role that has less risk, and have a ton of patience. Tanking rail dancing in and out of the redline, sniping, or simply go afk in ambush?! Yeah it sucks, and you can't actually care about winning battles, but you get paid.
You could also make bs corps repeatedly, and runoff with the tax isk.... but that's pretty shady?!
You actually care about winning battles like me so you put good effort forth to do so. Meaning you get kills, get killed, and push the objectives. The way payouts work you won't make any money. They don't vary enough. The sniper with three kills makes almost the same as the assault with 20. The assault will break even, and the sniper makes about 150k after cost.
It definitely needs to be looked at because currently running proto is economic suicide?!
"Anybody order chaos?"
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da GAND
Bloodline Rebellion Capital Punishment.
969
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Posted - 2014.11.12 22:48:00 -
[51] - Quote
Thumb Green wrote:da GAND wrote:not sure how one loses all their darn isk in battles unless you're running a lot of proto stuff. Running in Militia all the way to Advanced gear has always been enough for me. It's called being the only mother jammer on your team trying to win. Running below adv in that situation mostly means you're just making your teams clone count go down faster. Sure you could still make a profit running free suits but all you're doing is making your team lose faster trying to take on over half the enemy team by yourself every time you spawn in; it's like breaking your leg with a sledge hammer, that sh!t just ain't fun.
Right because you can only accomplish things in a match if you're wearing proto gear.....
Should Legion be on the ps4?
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Thumb Green
Raymond James Corp
1706
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Posted - 2014.11.12 22:58:00 -
[52] - Quote
da GAND wrote:Thumb Green wrote:da GAND wrote:not sure how one loses all their darn isk in battles unless you're running a lot of proto stuff. Running in Militia all the way to Advanced gear has always been enough for me. It's called being the only mother jammer on your team trying to win. Running below adv in that situation mostly means you're just making your teams clone count go down faster. Sure you could still make a profit running free suits but all you're doing is making your team lose faster trying to take on over half the enemy team by yourself every time you spawn in; it's like breaking your leg with a sledge hammer, that sh!t just ain't fun. Right because you can only accomplish things in a match if you're wearing proto gear..... Didn't say that now did I? Trying to win in a situation like that rarely involves 1v1 encounters and you aren't going to accomplish sh!t in less than adv gear unless you're hacking undefended or lightly defended objective, but that's not trying to win, that just farming WP's for a better payout.
I'm surprised Maynard hasn't been assassinated yet.
Join us in our Pumpkin Crushing
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maluble
Art.of.Death VP Gaming Alliance
157
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Posted - 2014.11.12 23:23:00 -
[53] - Quote
saxonmish wrote:I tried running basic but its actually really hard to make a profit in this game
i usually logi for isk but then i notice my team are really sucky and cant seem to shoot straight and die then i cant pick them up cos they dont call for help and i end up on my own with no sub
it sucks i just hate being broke
Bahahahahaha that's what you get for being a proto scrub. I like my 230 mil. |
maluble
Art.of.Death VP Gaming Alliance
157
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Posted - 2014.11.12 23:24:00 -
[54] - Quote
Bradric Banewolf wrote:You wanna be rich in this game? You have to play a role that has less risk, and have a ton of patience. Tanking rail dancing in and out of the redline, sniping, or simply go afk in ambush?! Yeah it sucks, and you can't actually care about winning battles, but you get paid.
You could also make bs corps repeatedly, and runoff with the tax isk.... but that's pretty shady?!
You actually care about winning battles like me so you put good effort forth to do so. Meaning you get kills, get killed, and push the objectives. The way payouts work you won't make any money. They don't vary enough. The sniper with three kills makes almost the same as the assault with 20. The assault will break even, and the sniper makes about 150k after cost.
It definitely needs to be looked at because currently running proto is economic suicide?!
Proto was never meant to be sustainable in pub. |
medomai grey
WarRavens Capital Punishment.
1085
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Posted - 2014.11.12 23:26:00 -
[55] - Quote
saxonmish wrote:I tried running basic but its actually really hard to make a profit in this game
i usually logi for isk but then i notice my team are really sucky and cant seem to shoot straight and die then i cant pick them up cos they dont call for help and i end up on my own with no sub
it sucks i just hate being broke I recall you proto stomping me and then praying that you didn't upload that match to youtube.
You're OP. You being broke makes the game balanced.
How to balance cloaks.
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saxonmish
T.H.I.R.D R.O.C.K
711
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Posted - 2014.11.12 23:47:00 -
[56] - Quote
maluble wrote:Bradric Banewolf wrote:You wanna be rich in this game? You have to play a role that has less risk, and have a ton of patience. Tanking rail dancing in and out of the redline, sniping, or simply go afk in ambush?! Yeah it sucks, and you can't actually care about winning battles, but you get paid.
You could also make bs corps repeatedly, and runoff with the tax isk.... but that's pretty shady?!
You actually care about winning battles like me so you put good effort forth to do so. Meaning you get kills, get killed, and push the objectives. The way payouts work you won't make any money. They don't vary enough. The sniper with three kills makes almost the same as the assault with 20. The assault will break even, and the sniper makes about 150k after cost.
It definitely needs to be looked at because currently running proto is economic suicide?! Proto was never meant to be sustainable in pub.
but like 90% of the playerbase play mostly pubs so why shouldnt it be sustainable?
SAXON ON A MISH - My Youtube Channel :)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
14508
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Posted - 2014.11.12 23:50:00 -
[57] - Quote
saxonmish wrote:I tried running basic but its actually really hard to make a profit in this game
i usually logi for isk but then i notice my team are really sucky and cant seem to shoot straight and die then i cant pick them up cos they dont call for help and i end up on my own with no sub
it sucks i just hate being broke
But you are a saxon on a mish.... just pillage some more viking fishing villages and take their plunder and women away back to England with you!
"HeGÇÖs sorry. ThatGÇÖs his sorry faceGǪ. Just keep quiet for now and maybe you'll get through this."
-Kador Ouryon
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saxonmish
T.H.I.R.D R.O.C.K
712
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Posted - 2014.11.13 00:02:00 -
[58] - Quote
Benjamin Ciscko wrote:You could trade me one of those officer ScP's for 50 million ISK
ok :)
SAXON ON A MISH - My Youtube Channel :)
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K
619
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Posted - 2014.11.13 00:12:00 -
[59] - Quote
Mex-0 wrote:The Eristic wrote:saxonmish wrote:I tried running basic but its actually really hard to make a profit in this game Dude, what? I run basic with a couple enhanced mods 99% of the time and it's easy to make 150k+ profit a match, regardless of outcome and my score. With your skill, you should be banking like crazy. 150k isn't that much. I usually make 400,000 per domination, and I still can't afford proto. He said 150K PROFIT.
Creator of the 'Nova Knifers United' channel
I survived 1.8!
Caldari blood, Minmatar heart <3
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Mex-0
Molon Labe. General Tso's Alliance
148
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Posted - 2014.11.13 00:16:00 -
[60] - Quote
Dreis Shadowweaver wrote:Mex-0 wrote:The Eristic wrote:saxonmish wrote:I tried running basic but its actually really hard to make a profit in this game Dude, what? I run basic with a couple enhanced mods 99% of the time and it's easy to make 150k+ profit a match, regardless of outcome and my score. With your skill, you should be banking like crazy. 150k isn't that much. I usually make 400,000 per domination, and I still can't afford proto. He said 150K PROFIT.
I do make 400,000 ISK profit. Start of the match, I have 30 copies of my favorite fitting. By the end, I have around 25-27.
I used the bolt pistol before it was (OP) cool.
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