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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6203
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Posted - 2014.10.30 14:03:00 -
[31] - Quote
DarthPlagueis TheWise wrote:Again, twice the current cap would put the new players in a really good place SP wise.
Quadruple the normal cap completely undermines the hard work ANYONE has done before 1.9 not just the vets.
I want to see the NPE improve as much as anybody. However this is overkill.
Projecting your own silly emotional trash opinion as fact again and contradicting yourself, not that you'd see it.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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DarthPlagueis TheWise
169
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Posted - 2014.10.30 14:12:00 -
[32] - Quote
I'm not the butthurt one here folks. If you weren't yourselves you wouldn't be raging so much about it.
Just mourning the end of an era in this game.
don't bother replying to me because i'm unsubscribing from the thread
Dust? No, this is AUR514 now.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4180
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Posted - 2014.10.30 14:14:00 -
[33] - Quote
DarthPlagueis TheWise wrote:I'm not the butthurt one here folks. Just mourning the end of an era in this game.
don't bother replying to me because i'm unsubscribing from the thread Bye!
Don't let the door hit ya where the good Lord split ya!
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6203
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Posted - 2014.10.30 14:16:00 -
[34] - Quote
DarthPlagueis TheWise wrote:I'm not the butthurt one here folks. If you weren't yourselves you wouldn't be raging so much about it.
Just mourning the end of an era in this game.
don't bother replying to me because i'm unsubscribing from the thread
No one is raging except you hahahaha.
Goodbye.
Wants the npe to get better, thinks the needed sp grind reduction will ruin our long time playing advantage.
Says we are raging, then rage quits thread.
Spouts own opinion and assumptions as facts, calls the forum community idiots.
PRICELESS.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4180
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Posted - 2014.10.30 14:18:00 -
[35] - Quote
Tears collected.
My work here is done.
I didn't even have to troll for this one.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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XSoldierSaintX
Krusual Covert Operators Minmatar Republic
12
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Posted - 2014.10.30 14:33:00 -
[36] - Quote
Kallas Hallytyr wrote:I'm a Closed Beta vet. I have 40mil SP.
Being a veteran has nothing to do with a number. Im a closed beta player who had to make a new account. Im glad I don't have to grind all the way to 21 mil sp like before. I just wish they would let me transfer my minmatar logi bpo to this account. |
Ghost Kaisar
Fatal Absolution General Tso's Alliance
7165
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Posted - 2014.10.30 14:42:00 -
[37] - Quote
DarthPlagueis TheWise wrote:It's about knowing that the feeling we used to get - and I honestly still get - when WE were new players... that vets were to be respected and that one day you could EARN that respect yourself... that feeling will no longer exist in Dust. There will be no more diversity. No more will you be in awe at a good Caldari Commando sniper, or a committed Minmatar Scout. No matter what niche you filled prior to 1.9, you will just be another one of the many. It felt good to be one of the few. To have truly earned your place through hard work and careful use of SP boosters. Not just stack 3 of them and cheese your way to upwards of 2 million SP in a week, for a very small fee. This song used to be an icon of how it felt to have achieved greatness in Dust. Now it will just be a faded memory.
Someone is really terrified about the SP gap getting smaller.
Bring it on newbros. Get some SP. Get into PC.
We'll be waiting. We need new blood. I'm tired of playing the same dang corps over and over again.
GET ROWDY.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Mike Ox Bigger
Extremely Wicked
307
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Posted - 2014.10.30 14:51:00 -
[38] - Quote
The SP accrual rate being so low was part of the problem with this game. I think the change should have been done a long time ago but I'm not so sure about the whole triple booster deal. That to me screams pay to win we could have just done with the increase in weekly SP. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4187
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Posted - 2014.10.30 15:26:00 -
[39] - Quote
Pay to win requires an advantage that cannot be achieved without real money.
In DUST you cannot buy anything with aur that you couls not with ISK. You ca get to 40 mil just like booster buyers. It only takes longer. Speed advantages are not pay to win. Technically officer weapons wouldn't be because you can get thwm via play but that is REALLY pushing the envelope.
The fact that CCP makes the best weaponry non real money purchase speaks against P2W.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Kalante Schiffer
YOU GOT OWNED BY A CHRONIC FAPPER
807
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Posted - 2014.10.30 15:43:00 -
[40] - Quote
I just hope more people play PC with the big boys now. |
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Mike Ox Bigger
Extremely Wicked
309
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Posted - 2014.10.30 15:51:00 -
[41] - Quote
Breakin Stuff wrote:Pay to win requires an advantage that cannot be achieved without real money.
In DUST you cannot buy anything with aur that you couls not with ISK. You ca get to 40 mil just like booster buyers. It only takes longer. Speed advantages are not pay to win. Technically officer weapons wouldn't be because you can get thwm via play but that is REALLY pushing the envelope.
The fact that CCP makes the best weaponry non real money purchase speaks against P2W.
Yeah we all get that but how can you not see buying three boosters and stacking them to get ahead as not pay to win? People who do that are going to get massively ahead over non money spenders.
It'll be nice for the new players but as a vet is stings a little to know I worked for so long and so hard to get where I'm at and now others will be able to reach where I'm at in a fraction of the time I invested. |
TechMechMeds
KILL-EM-QUICK RISE of LEGION
6206
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Posted - 2014.10.30 16:12:00 -
[42] - Quote
Mike Ox Bigger wrote:Breakin Stuff wrote:Pay to win requires an advantage that cannot be achieved without real money.
In DUST you cannot buy anything with aur that you couls not with ISK. You ca get to 40 mil just like booster buyers. It only takes longer. Speed advantages are not pay to win. Technically officer weapons wouldn't be because you can get thwm via play but that is REALLY pushing the envelope.
The fact that CCP makes the best weaponry non real money purchase speaks against P2W. Yeah we all get that but how can you not see buying three boosters and stacking them to get ahead as not pay to win? People who do that are going to get massively ahead over non money spenders. It'll be nice for the new players but as a vet is stings a little to know I worked for so long and so hard to get where I'm at and now others will be able to reach where I'm at in a fraction of the time I invested.
Why exactly does that sting though?.
New players will be able to get up to our level much quicker. This also means that we won't have as much of an advantage over most of the players and therefore, the quit dust rate of new players won't be so low. This also means that pubs should get better so we won't have to no life it with cheese ball tactics in PC for some decent level of play.
How is that a bad thing?.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4189
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Posted - 2014.10.30 16:16:00 -
[43] - Quote
I'm a beta vet. It doesn't even faze me.
I don't feel that my work grinding SP will be invalidated.
Quite bluntly CCP being overly stingy with the SP rewards and cutting match rewards to 1/5th on release has been a sore point for me for a very long time.
what it means to me is that I can tell new and returning players that they don't need to suck up six months of getting boned in the ass with no lube before they will start having fun or be relevant.
It means I can train a crew to do damage in a matter of weeks instead of having to play shepherd for months of frustration. It means I can actually feel like I am making progress when I log in and fight rather than grinding for the most worthless payouts and player rewards.
In short it feels like less bullshizz grind and more like advancement will come at a pace matching a player's comfort level instead of an eternal grind to achieve parity.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Slave of MORTE
Eyniletti Rangers Minmatar Republic
2
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Posted - 2014.10.30 16:37:00 -
[44] - Quote
It's going to kill dust faster i already have an entire race only 3 more to go and content is so limited .If they don't create content and isk sinks this is gunna shorten the time it takes to have everything drastically
Beyond what you mentioned op which will happen as well ...but they still won't be vets sp doesn't make a vet skills do ..just more terrible proto users to kill n harvest
Yet another slave of Mortedeamor
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Juno Tristan
Namtar Elite Gallente Federation
126
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Posted - 2014.10.30 17:41:00 -
[45] - Quote
DarthPlagueis TheWise wrote:I got here first so I should keep my advantage
If the game had just been released i would agree that 750k is too high but given most experienced players SP levels and the amount of previous bonus SP events I really don't see the issue |
doc lowroar
THE 300 SPARTANS
20
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Posted - 2014.10.30 17:41:00 -
[46] - Quote
Take two identical race cars , there is usually one winner of the race. It's the driver, not the equipment. Time investment advantage is over, time for skilled competition.
"Wherever you go, there you are" -BB
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Derpty Derp
Dead Man's Game RUST415
615
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Posted - 2014.10.30 18:00:00 -
[47] - Quote
DarthPlagueis TheWise wrote:It's about knowing that the feeling we used to get - and I honestly still get - when WE were new players... that vets were to be respected and that one day you could EARN that respect yourself... that feeling will no longer exist in Dust.
Sure if you were around from day 1 you earned your place... But after that it's just a case of "all these people have been here longer, so now I have to wait several months before I can get on the level playing field."
Personally when I was new I had 0 respect for people running around in proto gear and those funky LAV's that killed you if you were even near them... But at least I could forge gun the guy out of the LAV and be a complete turd as well...
There is nothing to be proud of about having high sp... No one 'earned' it, it just comes with creating a character sooner... I never feel like I'm earning the next skill I feel like I'm pointlessly waiting for it, while the only advantage is over those that joined afterwards. |
Aeon Amadi
Fatal Absolution General Tso's Alliance
6855
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Posted - 2014.10.30 18:20:00 -
[48] - Quote
DarthPlagueis TheWise wrote:Kallas Hallytyr wrote:I'm a Closed Beta vet. I have 40mil SP.
Being a veteran has nothing to do with a number. Not sure what point you're trying to make here. For me it's not about the numbers. It's about having ALL your dropsuit upgrades maxed, so you're just that much better, faster, and stronger. It's about feeling a sense of accomplishment becoming, for example, a Gallente Logi. I was very proud of this because hardly anyone else was willing to choose that race. Not anymore.
It's really not that great. You hit that point and you become jaded because you now lack a sense of progression. Like you've no where to go but sideways into a cross specialization that you're not very good at.
What's worse is because there's a lack of progression in relation to the suits themselves, you can max out all your dropsuit upgrades/weapons and then you're left with just the suits... Which can't upgrade any further then just the one skill. So once you get that to level 5 you're at a brick-wall where you have to train into yet another cross specialization that you're not very good at or don't care for.
People criticize the Legion way of going things (suits/weapons locked behind progression trees) but I honestly would prefer it so that I could felt like I could become more powerful... This is just... I dunno man. I feel like I've reached the end game three times already.
Important
Legion Transparency
Post Lv5
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Mike Ox Bigger
Extremely Wicked
311
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Posted - 2014.10.30 18:41:00 -
[49] - Quote
TechMechMeds wrote:
Why exactly does that sting though?.
New players will be able to get up to our level much quicker. This also means that we won't have as much of an advantage over most of the players and therefore, the quit dust rate of new players won't be so low. This also means that pubs should get better so we won't have to no life it with cheese ball tactics in PC for some decent level of play.
How is that a bad thing?.
Just the grind that I went through to get my skills. I didn't like any of the triple SP events that much either but I'm all for whatever brings new players in so don't get me wrong I like the SP changes as I hope more players stick around. |
Immortal John Ripper
25396
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Posted - 2014.10.30 18:51:00 -
[50] - Quote
I haven't read this whole thread but the op's first post imo is being overdramatic.
You can see a future where everyone goes fotm... Or I can also see a future where stuff is balanced. 4 races, each with an assault, scout, heavy, logi, commando... 4x4 is 16. 16 vs 16 battles. Raising the skill cap may increase diversity on the battlefield.
I remember from 1 sp to 30 mill sp I stuck to one suit, one gun, one side arm, one swarm launcher. I maxed all my passives during that time.... Now people can much more easily max their passives and skill into other roles. I think this change will do more good than bad in the long run and if this game truly does have a death sentence then why not let the players get the most out of it before it ends?
Nobody really cares if you wanted to skill into something obscure to feel special. What the people want is a balanced game. What they want is to be able to play a very customizable balanced fps. This change opens more doors than it closes.
I have been diagnosed with "TED" - Taco Eating Disorder.
I can't stop eating tacos.
Best Disorder Ever
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General John Ripper
25398
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Posted - 2014.10.30 18:51:00 -
[51] - Quote
I haven't read this whole thread but the op's first post imo is being overdramatic.
You can see a future where everyone goes fotm... Or I can also see a future where stuff is balanced. 4 races, each with an assault, scout, heavy, logi, commando... 4x4 is 16. 16 vs 16 battles. Raising the skill cap may increase diversity on the battlefield.
I remember from 1 sp to 30 mill sp I stuck to one suit, one gun, one side arm, one swarm launcher. I maxed all my passives during that time.... Now people can much more easily max their passives and skill into other roles. I think this change will do more good than bad in the long run and if this game truly does have a death sentence then why not let the players get the most out of it before it ends?
Nobody really cares if you wanted to skill into something obscure to feel special. What the people want is a balanced game. What they want is to be able to play a very customizable balanced fps. This change opens more doors than it closes.
I have been diagnosed with "TED" - Taco Eating Disorder.
I can't stop eating tacos.
Best Disorder Ever
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Aeon Amadi
Fatal Absolution General Tso's Alliance
6857
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Posted - 2014.10.30 18:53:00 -
[52] - Quote
Mike Ox Bigger wrote:TechMechMeds wrote:
Why exactly does that sting though?.
New players will be able to get up to our level much quicker. This also means that we won't have as much of an advantage over most of the players and therefore, the quit dust rate of new players won't be so low. This also means that pubs should get better so we won't have to no life it with cheese ball tactics in PC for some decent level of play.
How is that a bad thing?.
Just the grind that I went through to get my skills. I didn't like any of the triple SP events that much either but I'm all for whatever brings new players in so don't get me wrong I like the SP changes as I hope more players stick around.
Oh god, can you imagine triple SP events now?
New cap + stacked omega boosters x triple SP = 6,750,000 SP
Important
Legion Transparency
Post Lv5
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Immortal John Ripper
25396
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Posted - 2014.10.30 18:56:00 -
[53] - Quote
Mike Ox Bigger wrote:TechMechMeds wrote:
Why exactly does that sting though?.
New players will be able to get up to our level much quicker. This also means that we won't have as much of an advantage over most of the players and therefore, the quit dust rate of new players won't be so low. This also means that pubs should get better so we won't have to no life it with cheese ball tactics in PC for some decent level of play.
How is that a bad thing?.
Just the grind that I went through to get my skills. I didn't like any of the triple SP events that much either but I'm all for whatever brings new players in so don't get me wrong I like the SP changes as I hope more players stick around. I will admit that it does devalue a little bit of our grind and effort in the past but you are right in thinking more new players may stick around. I get the same feeling. If this expands the life span of the game, I am all for it. If it creates more diverse and unique battles. I am all for that too.
I can see the positive effect these changes may bring. Feeling the devalue of my work and looking at what these changes could mean to the player base, I am willing to bite my ego and let it go if this ends up being good for everyone else.
I have been diagnosed with "TED" - Taco Eating Disorder.
I can't stop eating tacos.
Best Disorder Ever
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General John Ripper
25398
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Posted - 2014.10.30 18:56:00 -
[54] - Quote
Mike Ox Bigger wrote:TechMechMeds wrote:
Why exactly does that sting though?.
New players will be able to get up to our level much quicker. This also means that we won't have as much of an advantage over most of the players and therefore, the quit dust rate of new players won't be so low. This also means that pubs should get better so we won't have to no life it with cheese ball tactics in PC for some decent level of play.
How is that a bad thing?.
Just the grind that I went through to get my skills. I didn't like any of the triple SP events that much either but I'm all for whatever brings new players in so don't get me wrong I like the SP changes as I hope more players stick around. I will admit that it does devalue a little bit of our grind and effort in the past but you are right in thinking more new players may stick around. I get the same feeling. If this expands the life span of the game, I am all for it. If it creates more diverse and unique battles. I am all for that too.
I can see the positive effect these changes may bring. Feeling the devalue of my work and looking at what these changes could mean to the player base, I am willing to bite my ego and let it go if this ends up being good for everyone else.
I have been diagnosed with "TED" - Taco Eating Disorder.
I can't stop eating tacos.
Best Disorder Ever
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Immortal John Ripper
25397
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Posted - 2014.10.30 19:00:00 -
[55] - Quote
Aeon Amadi wrote:Mike Ox Bigger wrote:TechMechMeds wrote:
Why exactly does that sting though?.
New players will be able to get up to our level much quicker. This also means that we won't have as much of an advantage over most of the players and therefore, the quit dust rate of new players won't be so low. This also means that pubs should get better so we won't have to no life it with cheese ball tactics in PC for some decent level of play.
How is that a bad thing?.
Just the grind that I went through to get my skills. I didn't like any of the triple SP events that much either but I'm all for whatever brings new players in so don't get me wrong I like the SP changes as I hope more players stick around. Oh god, can you imagine triple SP events now? New cap + stacked omega boosters x triple SP = 6,750,000 SP That is more money going into the game. Also at my sp level, that boost hardly matters...
After a certain sp point.. You already have multiple suits, maxed passives, multiple guns, ect. All at a proto level. Anymore sp just opens up a few more options but you can only use one suit at a time..So in my eyes the value of sp starts to goes down after first 30m sp. The first 30m sp is probably the most critical. If this brings alot more noobs up to speed with vets the game will feel alot more balanced imo.
I have been diagnosed with "TED" - Taco Eating Disorder.
I can't stop eating tacos.
Best Disorder Ever
|
General John Ripper
25398
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Posted - 2014.10.30 19:00:00 -
[56] - Quote
Aeon Amadi wrote:Mike Ox Bigger wrote:TechMechMeds wrote:
Why exactly does that sting though?.
New players will be able to get up to our level much quicker. This also means that we won't have as much of an advantage over most of the players and therefore, the quit dust rate of new players won't be so low. This also means that pubs should get better so we won't have to no life it with cheese ball tactics in PC for some decent level of play.
How is that a bad thing?.
Just the grind that I went through to get my skills. I didn't like any of the triple SP events that much either but I'm all for whatever brings new players in so don't get me wrong I like the SP changes as I hope more players stick around. Oh god, can you imagine triple SP events now? New cap + stacked omega boosters x triple SP = 6,750,000 SP That is more money going into the game. Also at my sp level, that boost hardly matters...
After a certain sp point.. You already have multiple suits, maxed passives, multiple guns, ect. All at a proto level. Anymore sp just opens up a few more options but you can only use one suit at a time..So in my eyes the value of sp starts to goes down after first 30m sp. The first 30m sp is probably the most critical. If this brings alot more noobs up to speed with vets the game will feel alot more balanced imo.
I have been diagnosed with "TED" - Taco Eating Disorder.
I can't stop eating tacos.
Best Disorder Ever
|
Kensai Dragon
Dust University Ivy League
22
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Posted - 2014.10.30 19:40:00 -
[57] - Quote
At first glance, I can definitely see the OP point - with the cash and time available a person could get up to 1,422,000 sp/week, over 5,688,000 sp/month. This requires, of course, that you stock up on Omega Boosters when they come out, and would average about $100/month, but could certainly be done.
The point fails, though, when player skill is applied. Good will be good anyways, bad will still suck but have much less ISK, lol.
I get what he's saying, though. It's kind of like when you've been working at a place for a couple of years, then they suddenly hire someone for you to train and pay him more than you make. Kind of a slap in the face.
I guess we'll see just how much bonus the vets get next week. |
Joel II X
Molon Labe. General Tso's Alliance
4142
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Posted - 2014.10.30 20:01:00 -
[58] - Quote
Being a veteran doesnt mean having all trees maxed or something. It's about having played since an early stage (ie beta). |
Leadfoot10
Molon Labe. General Tso's Alliance
1922
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Posted - 2014.10.30 20:04:00 -
[59] - Quote
DarthPlagueis TheWise wrote:It's about knowing that the feeling we used to get - and I honestly still get - when WE were new players... that vets were to be respected and that one day you could EARN that respect yourself... that feeling will no longer exist in Dust.
In fairness, the gap between us as new players and the new players of today is MUCH WIDER than it was.
It only makes sense to help new players bridge the now-larger gap as quickly as we did.
And if that makes the game more popular (and the additional AUR sales continues to fund Dust improvement and makes Legion become reality), then I'm in favor.
Even if it makes our grind, in comparison, seem less valuable.
Said a bit differently, I'm not scared of noobs in proto...they're still noobs...and I want more of them to play this game and grow into reak competition that makes me better.
But, yeah, I do think it kind of sucks that what took me months to accomplish will be able to be completed in a few weeks....I just think the greater good is what we should focus on. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4209
|
Posted - 2014.10.30 20:11:00 -
[60] - Quote
It also makes our grind, as veterans, to our goals moch less onerous and odious.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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