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Lazer Fo Cused
Shining Flame Amarr Empire
0
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Posted - 2014.10.17 11:30:00 -
[1] - Quote
1. You do not play from the pilots perspective, or rarther you will not and complain that all pilots give you is anecdotal evidence which happens to be more reliable that your graphs
2. Pull random numbers from your arse - ie ADS ROF numbers
3. Nerfing and buffing at the same time - I understood the AB nerf but yet you dont understand that its the DS only counter to swarms, so what do you do at the same time? you buff swarms so we cant outrun them
4. More nerfing - With the Railgun ROF nerf you decided in your wisdom or stupidity to add on the ADS nerf which cripples the railgun and incubus
5. You dont understand the role of vehicles - You call ASSUALT dropships TRANSPORT? ASSAULT is used for ASSAULTING positions its why it has a gun on it for the pilot to kill infantry and vehicles and it can only trasport 2ppl at a time unless you manage to gimp your fit and put on small turrets. Also at a time we had LOGISTIC dropships which were used from transport and general LOGISTIC things
Bonus - For all you idiots who actually believe in the lolcpm and judge who you voted to be your vehicle candidate and represent pilots, well he failed you and has pulled a jenza and gone awol but found time to play destiny but not to comment on all the vehicle changes including his beloved ds, so another one who does it for the free trip to china but no suprise to the 95% of ppl who really dont care and didnt vote
Anymore? |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3692
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Posted - 2014.10.17 11:52:00 -
[2] - Quote
Inb4threadlock or devs ignore.
This thread defines the term "badpost."
Your screaming provides no useful information or evidence to back your claims.
Your sense of moral outrage and accusation fail to pass muster.
Make a new thread with less accusative ranting , a constructive title and evidence and it will be taken more seriously.
As it stands this is exactly the kind of thing that gets zero results. |
Lazer Fo Cused
Shining Flame Amarr Empire
0
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Posted - 2014.10.17 12:04:00 -
[3] - Quote
Breakin Stuff wrote:Inb4threadlock or devs ignore.
This thread defines the term "badpost."
Your screaming provides no useful information or evidence to back your claims.
Your sense of moral outrage and accusation fail to pass muster.
Make a new thread with less accusative ranting , a constructive title and evidence and it will be taken more seriously.
As it stands this is exactly the kind of thing that gets zero results.
1. Nice badpost
2. Cant scream on forums
3. Evidence is in playing the game which rattari will not do from a pilots persepctive and also the number of ADS in games has dropped significantly instead normal DS are used because cheaper/stronger
4. Moral outrage? oh do you mean that its all for infantry and nothing for vehicles and pilots should stay stum?
5. Accusation that rattari pulls numbers from his arse? But its true he made up the numbers the day before the hotfix without any input from anyone else hence why the ADS sucks and also its a pretty big fact that he doesnt fly
6. No need for new thread
7. Wont get results because in all honesty rattari wont read it, i mean do CCP even test out the changes beforehand? well no not when they shoehore changes the day before a hotfix |
jace silencerww
Inner.Hell
59
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Posted - 2014.10.17 12:05:00 -
[4] - Quote
ok how about the fact I saw a militia tank with nothing but militia mods drive from redline to redline while getting attacked by a soloing ads and the tank got away? how about with a gunner in an ads or ds as long as you use the same turret your gunner will do the same amount of damage ? yes I tested this. here is the funny thing you get more ehp, cpu/pg, high & low slots with a normal ds vs an ads. so why would I use an ads vs ds? oh right the turret that the pilot can use. lol that is laughable. you can do a lot more damage with a normal ds with 2 gunners and a mobile cru.
BTW why do we have the skill in vehciles to use better CRUs but we only have 1 in the market? |
Lazer Fo Cused
Shining Flame Amarr Empire
0
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Posted - 2014.10.17 12:19:00 -
[5] - Quote
jace silencerww wrote:ok how about the fact I saw a militia tank with nothing but militia mods drive from redline to redline while getting attacked by a soloing ads and the tank got away? how about with a gunner in an ads or ds as long as you use the same turret your gunner will do the same amount of damage ? yes I tested this. here is the funny thing you get more ehp, cpu/pg, high & low slots with a normal ds vs an ads. so why would I use an ads vs ds? oh right the turret that the pilot can use. lol that is laughable. you can do a lot more damage with a normal ds with 2 gunners and a mobile cru.
BTW why do we have the skill in vehciles to use better CRUs but we only have 1 in the market?
I have seen that too
1. Incubus - Was an awesome anti vehicle ADS, no is worthless, the ROF nerf to the railgun turret itself and the ADS means it will never dish out enough damage to kill a vehicle
2. Python - Same again, wont do enough to end a vehicle, not bad for infantry but be prepared to chase a target unless you get a direct hit which means they need to be under 500hp total for a OHK, splash helps but forget dualing a swarm user with the amount of rocking that happens when you are hit
3. mCRU is only basic atm, no adv or proto version just like vehicles, also no WP which they may add in 1.9 (dont hold your breath tho) Also mCRU is okay but no way to kick ppl out. Also mCRU is unlocked in the Engineering Skill, problem is it should unlock 5% per level for all vehicles just like the infantry one does yet it does not |
Derrith Erador
Fatal Absolution
2889
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Posted - 2014.10.17 12:47:00 -
[6] - Quote
If you're going to complain about the state of ADS, please do so in a better manner than that. Whining about the changes will change nothing. And to be honest, the only legit complaint you have is about the ROF.
FAs official perv and lech. My dream is to turn 80 and become a dirty old man chasing skirts.
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Lazer Fo Cused
Shining Flame Amarr Empire
0
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Posted - 2014.10.17 13:01:00 -
[7] - Quote
Derrith Erador wrote:If you're going to complain about the state of ADS, please do so in a better manner than that. Whining about the changes will change nothing. And to be honest, the only legit complaint you have is about the ROF.
1. Thats your opinion
2. I did a list
3. Complaining is classed as whining anyways it seems by everyone and anyone
4. Your right that nothing will change, never does, if its anything to do with vehicles if wont ever change for the better
5. Legit complaint, again your opinion, but i find that if you are going to change things test them out, test each of the changes on there own ie AB changes 1st, then swarms speeds next, discuss with community and dont pull numbers out of your arse the day before the hotfix also helps
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Derrith Erador
Fatal Absolution
2889
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Posted - 2014.10.17 13:14:00 -
[8] - Quote
Lazer Fo Cused wrote:Derrith Erador wrote:If you're going to complain about the state of ADS, please do so in a better manner than that. Whining about the changes will change nothing. And to be honest, the only legit complaint you have is about the ROF.
1. Thats your opinion 2. I did a list 3. Complaining is classed as whining anyways it seems by everyone and anyone 4. Your right that nothing will change, never does, if its anything to do with vehicles if wont ever change for the better 5. Legit complaint, again your opinion, but i find that if you are going to change things test them out, test each of the changes on there own ie AB changes 1st, then swarms speeds next, discuss with community and dont pull numbers out of your arse the day before the hotfix also helps 1) Well, you're entitled to your opinion as well. Even if your opinion is wrong (sorry, I had to do that. Been keeping that punchline stored for a while)
2) I've done my fair share of lists too. https://forums.dust514.com/default.aspx?g=posts&m=2377325#post2377325 https://forums.dust514.com/default.aspx?g=posts&m=2395459#post2395459 https://forums.dust514.com/default.aspx?g=posts&m=2350873#post2350873 And research is in there as well
3) Try putting math in your threads, usually cancels it out.
4) Maybe, maybe not.
5) I refer you to #2 (hehe number two)
FAs official perv and lech. My dream is to turn 80 and become a dirty old man chasing skirts.
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Lazer Fo Cused
Shining Flame Amarr Empire
0
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Posted - 2014.10.17 13:23:00 -
[9] - Quote
Derrith Erador wrote:Lazer Fo Cused wrote:Derrith Erador wrote:If you're going to complain about the state of ADS, please do so in a better manner than that. Whining about the changes will change nothing. And to be honest, the only legit complaint you have is about the ROF.
1. Thats your opinion 2. I did a list 3. Complaining is classed as whining anyways it seems by everyone and anyone 4. Your right that nothing will change, never does, if its anything to do with vehicles if wont ever change for the better 5. Legit complaint, again your opinion, but i find that if you are going to change things test them out, test each of the changes on there own ie AB changes 1st, then swarms speeds next, discuss with community and dont pull numbers out of your arse the day before the hotfix also helps 1) Well, you're entitled to your opinion as well. Even if your opinion is wrong (sorry, I had to do that. Been keeping that punchline stored for a while) 2) I've done my fair share of lists too. https://forums.dust514.com/default.aspx?g=posts&m=2377325#post2377325https://forums.dust514.com/default.aspx?g=posts&m=2395459#post2395459https://forums.dust514.com/default.aspx?g=posts&m=2350873#post2350873And research is in there as well 3) Try putting math in your threads, usually cancels it out. 4) Maybe, maybe not. 5) I refer you to #2 (hehe number two)
1. Meh i may disagree with your opinion and that its wrong but is still your opinion and aslong as you believe in it you will consider it right
2. Did your lists ever get anything done tho?
3. You did, nothing changed, even so rattari stands by his graphs and charts instead of seeing 1st hand in the game
4. Since the dawn of the forums pilots have asked for various things which have not happened while CCP goes the other direction like 5% per level CPU/PG.ARMOR/SHIELD skill which pilots lost for no reason yet infantry keep them, if basic things cannot be undone then the big problems will never change
5. 2&3 |
Gyn Wallace
OSG Planetary Operations Covert Intervention
136
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Posted - 2014.10.17 13:31:00 -
[10] - Quote
Apparently people write in enumerated lists now, so:
1. In your experience as an ADS pilot, what's your kill/death ratio now? Has it dropped under 6:1? Are you an under-average pilot, or do you have a K/D ratio that suggests that ADS pilots aren't underpowered?
There really isn't a third option, given that the ADS pilot stats haven't fallen to where any reasonable person would consider the ADS underpowered, in the absence of a better argument than you've presented.
2. I appreciate that you regret the loss of the days when the average ADS pilot's K/D ratio was 20:1, but can you understand why the rest of us didn't think that was particularly balanced?
3. How would you balance the ADS, without returning to those days of ADS's with 20:1 average K/D ratios? Few of us are going to support a return to clearly over-powered ADSs. |
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Derrith Erador
Fatal Absolution
2889
|
Posted - 2014.10.17 13:33:00 -
[11] - Quote
Lazer Fo Cused wrote:Derrith Erador wrote:Lazer Fo Cused wrote:Derrith Erador wrote:If you're going to complain about the state of ADS, please do so in a better manner than that. Whining about the changes will change nothing. And to be honest, the only legit complaint you have is about the ROF.
1. Thats your opinion 2. I did a list 3. Complaining is classed as whining anyways it seems by everyone and anyone 4. Your right that nothing will change, never does, if its anything to do with vehicles if wont ever change for the better 5. Legit complaint, again your opinion, but i find that if you are going to change things test them out, test each of the changes on there own ie AB changes 1st, then swarms speeds next, discuss with community and dont pull numbers out of your arse the day before the hotfix also helps 1) Well, you're entitled to your opinion as well. Even if your opinion is wrong (sorry, I had to do that. Been keeping that punchline stored for a while) 2) I've done my fair share of lists too. https://forums.dust514.com/default.aspx?g=posts&m=2377325#post2377325https://forums.dust514.com/default.aspx?g=posts&m=2395459#post2395459https://forums.dust514.com/default.aspx?g=posts&m=2350873#post2350873And research is in there as well 3) Try putting math in your threads, usually cancels it out. 4) Maybe, maybe not. 5) I refer you to #2 (hehe number two) 1. Meh i may disagree with your opinion and that its wrong but is still your opinion and aslong as you believe in it you will consider it right 2. Did your lists ever get anything done tho? 3. You did, nothing changed, even so rattari stands by his graphs and charts instead of seeing 1st hand in the game 4. Since the dawn of the forums pilots have asked for various things which have not happened while CCP goes the other direction like 5% per level CPU/PG.ARMOR/SHIELD skill which pilots lost for no reason yet infantry keep them, if basic things cannot be undone then the big problems will never change 5. 2&3 1) Going to drop this one, it seems we'll be going in circles.
2) I'll give you that, no it didn't.
3) Again, have to give you that one. I'd show him all that crap, but RL is keeping me too busy, and I doubt he'd try it out anyway. And I'll still stand by recommending you put numbers and math there. Seems to be the nerd language here.
4) ADS is already an SP intensive role. I don't feel giving us more to skill into is a good idea.
5) Another one of those circle things.
FAs official perv and lech. My dream is to turn 80 and become a dirty old man chasing skirts.
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Spkr4theDead
Red Star. EoN.
2183
|
Posted - 2014.10.17 13:42:00 -
[12] - Quote
Breakin Stuff wrote:Inb4threadlock or devs ignore.
This thread defines the term "badpost."
Your screaming provides no useful information or evidence to back your claims.
Your sense of moral outrage and accusation fail to pass muster.
Make a new thread with less accusative ranting , a constructive title and evidence and it will be taken more seriously.
As it stands this is exactly the kind of thing that gets zero results. Oh, here you are again, keeping the infantry status quo.
It was pilots that provided the math to prove the TAC AR was on par with a large blaster.
It was pilots that provided the math to show how much damage swarms would do before reloading when a certain buff was coming.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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emm kay
G0DS AM0NG MEN
213
|
Posted - 2014.10.17 13:43:00 -
[13] - Quote
Gyn Wallace wrote:Apparently people write in enumerated lists now, so:
1. In your experience as an ADS pilot, what's your kill/death ratio now? Has it dropped under 6:1? Are you an under-average pilot, or do you have a K/D ratio that suggests that ADS pilots aren't underpowered?
There really isn't a third option, given that the ADS pilot stats haven't fallen to where any reasonable person would consider the ADS underpowered, in the absence of a better argument than you've presented.
2. I appreciate that you regret the loss of the days when the average ADS pilot's K/D ratio was 20:1, but can you understand why the rest of us didn't think that was particularly balanced?
3. How would you balance the ADS, without returning to those days of ADS's with 20:1 average K/D ratios? Few of us are going to support a return to clearly over-powered ADSs.
I am an ADS pilot.
1) the only time I get above 1.0 on a game is when there is NO AV. any form of AV is now a death sentance to all dropships.
2)somewhat. then again, back in those days, a good ADS was 700k-1m/fit. and as for ISKwise effeciency, ADS was the worst way to go, even for pilots
3) well, first off Buff the ADs's tank. I think that a 20% increase in EHP is fair. Next add a low slot to both the Python and the Incubus. It makes NO sense that the ADS has less slots than the MLT dropships. Decrease swarm speed. increase swarm lock range. decrease sound made. Decrease forge gun knock back. Increase glow on PLC projectile.
see? no damage tweaks. nobody complains of a nerf (maybe swarm launchers).
There is a reason you never see me in battle.
it's because I see you first.
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Spkr4theDead
Red Star. EoN.
2183
|
Posted - 2014.10.17 13:45:00 -
[14] - Quote
Lazer Fo Cused wrote:Derrith Erador wrote:If you're going to complain about the state of ADS, please do so in a better manner than that. Whining about the changes will change nothing. And to be honest, the only legit complaint you have is about the ROF.
3. Complaining is classed as whining anyways it seems by everyone and anyone It's only classed as complaining when it's about how bad a state vehicles are in. If it's infantry, it's a legitimate concern and will be looked at ASAP.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2183
|
Posted - 2014.10.17 13:47:00 -
[15] - Quote
Derrith Erador wrote:Lazer Fo Cused wrote:Derrith Erador wrote:If you're going to complain about the state of ADS, please do so in a better manner than that. Whining about the changes will change nothing. And to be honest, the only legit complaint you have is about the ROF.
1. Thats your opinion 2. I did a list 3. Complaining is classed as whining anyways it seems by everyone and anyone 4. Your right that nothing will change, never does, if its anything to do with vehicles if wont ever change for the better 5. Legit complaint, again your opinion, but i find that if you are going to change things test them out, test each of the changes on there own ie AB changes 1st, then swarms speeds next, discuss with community and dont pull numbers out of your arse the day before the hotfix also helps 1) Well, you're entitled to your opinion as well. Even if your opinion is wrong (sorry, I had to do that. Been keeping that punchline stored for a while) 2) I've done my fair share of lists too. https://forums.dust514.com/default.aspx?g=posts&m=2377325#post2377325https://forums.dust514.com/default.aspx?g=posts&m=2395459#post2395459https://forums.dust514.com/default.aspx?g=posts&m=2350873#post2350873And research is in there as well 3) Try putting math in your threads, usually cancels it out. 4) Maybe, maybe not. 5) I refer you to #2 (hehe number two) An opinion cannot be wrong. An Alaska resident can go to California and say it's too hot, that's an opinion. Someone can say the sun revolves around the earth, well, that's not opinion, that's plain wrong as was proven with science.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Lazer Fo Cused
Shining Flame Amarr Empire
7
|
Posted - 2014.10.17 13:49:00 -
[16] - Quote
Gyn Wallace wrote:Apparently people write in enumerated lists now, so:
1. In your experience as an ADS pilot, what's your kill/death ratio now? Has it dropped under 6:1? Are you an under-average pilot, or do you have a K/D ratio that suggests that ADS pilots aren't underpowered?
There really isn't a third option, given that the ADS pilot stats haven't fallen to where any reasonable person would consider the ADS underpowered, in the absence of a better argument than you've presented.
2. I appreciate that you regret the loss of the days when the average ADS pilot's K/D ratio was 20:1, but can you understand why the rest of us didn't think that was particularly balanced?
3. How would you balance the ADS, without returning to those days of ADS's with 20:1 average K/D ratios? Few of us are going to support a return to clearly over-powered ADSs.
1. In PC or pubs? 1a. PC - I dont fly in PC, you have to be the best to fly and not get taken down by some of the best FG around and even then you generally will lose 1 or 2 or 3 and it is nowhere easy to fly in PC 1b. Pubs is different, its random matchmaking, some games against noobs no AV, sometimes 2 6man squads with enough proto AV to alpha you out of the sky, problem i find is swarms since they dont render at all distances and also infantry do not render half the time either so my gunner has to spot for me which means i gimp the tank to put a extra gun on or i can infantry spot but i cant dual with swarms like i can with a FG since they never miss 1c. My KDR will have gone down but the basic problems have not been fixed for vehicles for months if not years now, a basic DS is cheaper and stronger in everyway, my AV Incubus is useless, my python is even more useless but as SP investment go im better off with a heavy suit and minigun since level 5 in ADS is useless now
2. Again balancing for pubs where matchmaking is broken and i can be again complete noobs who i will **** because AV doesnt exist to them, balance for pubs they become useless in PC where its the most competitive gamemode with proto vs proto against organized teams
3. 20/1 KDR is if you let them be in a pub match where your team is random, a FG always worked better than a SL because it requires aim and hit harder because its a heavy weapon but also requires aim and skill 3a. To even fix the ADS as a pilot i would 1st like to see infantry and also the swarm missiles ie rendering fixes 3b. Balance for PC not pubs 3c. Proper matchmaking so ADS pilots dont get thrown against noobs 3d. Basic vehicle skills added back - 5% per level for CPU/PG/ARMOR/SHIELD 3e. Make swarms anti air only 3f. Fix the swarm launcher - another thread i made https://forums.dust514.com/default.aspx?g=posts&t=177891&find=unread 3g. Add in medium modules, small and heavy only how about medium mods for medium vehicles? 3h. Pilot suits - If you want to use a vehicles (not a basic LAV) you have to use a pilot suit
Prob a few that i missed
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Derrith Erador
Fatal Absolution
2889
|
Posted - 2014.10.17 13:49:00 -
[17] - Quote
emm kay wrote:Gyn Wallace wrote:Apparently people write in enumerated lists now, so:
1. In your experience as an ADS pilot, what's your kill/death ratio now? Has it dropped under 6:1? Are you an under-average pilot, or do you have a K/D ratio that suggests that ADS pilots aren't underpowered?
There really isn't a third option, given that the ADS pilot stats haven't fallen to where any reasonable person would consider the ADS underpowered, in the absence of a better argument than you've presented.
2. I appreciate that you regret the loss of the days when the average ADS pilot's K/D ratio was 20:1, but can you understand why the rest of us didn't think that was particularly balanced?
3. How would you balance the ADS, without returning to those days of ADS's with 20:1 average K/D ratios? Few of us are going to support a return to clearly over-powered ADSs. I am an ADS pilot. 1) the only time I get above 1.0 on a game is when there is NO AV. any form of AV is now a death sentance to all dropships. 2)somewhat. then again, back in those days, a good ADS was 700k-1m/fit. and as for ISKwise effeciency, ADS was the worst way to go, even for pilots 3) well, first off Buff the ADs's tank. I think that a 20% increase in EHP is fair. Next add a low slot to both the Python and the Incubus. It makes NO sense that the ADS has less slots than the MLT dropships. Decrease swarm speed. increase swarm lock range. decrease sound made. Decrease forge gun knock back. Increase glow on PLC projectile. see? no damage tweaks. nobody complains of a nerf (maybe swarm launchers). No, just no.
FAs official perv and lech. My dream is to turn 80 and become a dirty old man chasing skirts.
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Spkr4theDead
Red Star. EoN.
2183
|
Posted - 2014.10.17 13:51:00 -
[18] - Quote
Gyn Wallace wrote:Apparently people write in enumerated lists now, so:
1. In your experience as an ADS pilot, what's your kill/death ratio now? Has it dropped under 6:1? Are you an under-average pilot, or do you have a K/D ratio that suggests that ADS pilots aren't underpowered?
There really isn't a third option, given that the ADS pilot stats haven't fallen to where any reasonable person would consider the ADS underpowered, in the absence of a better argument than you've presented.
This isn't MAG, there's no way to tell how many kills you have with a certain weapon or vehicle/turret.
2. I appreciate that you regret the loss of the days when the average ADS pilot's K/D ratio was 20:1, but can you understand why the rest of us didn't think that was particularly balanced?
If you think ADS pilots had a K/D of 20:1, then you weren't doing AV right. Plus, any slight bump against anything would cost the ship at least 1000 shield, if not more. Even landings are risky, which you wouldn't know, because you don't fly.
3. How would you balance the ADS, without returning to those days of ADS's with 20:1 average K/D ratios? Few of us are going to support a return to clearly over-powered ADSs.
Yet everybody was fine when the Cal logi and TAC ARs were OP, and screamed bloody murder when they were getting nerfed. Hell, Babar made his own thread when they were nerfing contact grenades, claiming his entire style of play was getting nerfed and that he was going to stop playing the game. Well, he didn't leave, and I had to suffer through his bad posts for longer.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2183
|
Posted - 2014.10.17 13:55:00 -
[19] - Quote
emm kay wrote:Gyn Wallace wrote:Apparently people write in enumerated lists now, so:
1. In your experience as an ADS pilot, what's your kill/death ratio now? Has it dropped under 6:1? Are you an under-average pilot, or do you have a K/D ratio that suggests that ADS pilots aren't underpowered?
There really isn't a third option, given that the ADS pilot stats haven't fallen to where any reasonable person would consider the ADS underpowered, in the absence of a better argument than you've presented.
2. I appreciate that you regret the loss of the days when the average ADS pilot's K/D ratio was 20:1, but can you understand why the rest of us didn't think that was particularly balanced?
3. How would you balance the ADS, without returning to those days of ADS's with 20:1 average K/D ratios? Few of us are going to support a return to clearly over-powered ADSs. I am an ADS pilot. 1) the only time I get above 1.0 on a game is when there is NO AV. any form of AV is now a death sentance to all dropships. 2)somewhat. then again, back in those days, a good ADS was 700k-1m/fit. and as for ISKwise effeciency, ADS was the worst way to go, even for pilots 3) well, first off Buff the ADs's tank. I think that a 20% increase in EHP is fair. Next add a low slot to both the Python and the Incubus. It makes NO sense that the ADS has less slots than the MLT dropships. Decrease swarm speed. increase swarm lock range. decrease sound made. Decrease forge gun knock back. Increase glow on PLC projectile. see? no damage tweaks. nobody complains of a nerf (maybe swarm launchers). Decrease sound made? Already half the time, you don't hear them coming. 40-50% of the time, you don't see them. I've been right behind boxes, watch some scout jump 30ft into the air, release a volley, and am dumbfounded watching the box rock back and forth from invisible missiles coming at me. And this is pretty close range, too.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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ADS IS OP
Crux Special Tasks Group Gallente Federation
0
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Posted - 2014.10.17 13:56:00 -
[20] - Quote
ADS is OP ADS is OP ADS is OP ADS is OP ADS is OP |
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Spkr4theDead
Red Star. EoN.
2183
|
Posted - 2014.10.17 13:57:00 -
[21] - Quote
Derrith Erador wrote:emm kay wrote:Gyn Wallace wrote:Apparently people write in enumerated lists now, so:
1. In your experience as an ADS pilot, what's your kill/death ratio now? Has it dropped under 6:1? Are you an under-average pilot, or do you have a K/D ratio that suggests that ADS pilots aren't underpowered?
There really isn't a third option, given that the ADS pilot stats haven't fallen to where any reasonable person would consider the ADS underpowered, in the absence of a better argument than you've presented.
2. I appreciate that you regret the loss of the days when the average ADS pilot's K/D ratio was 20:1, but can you understand why the rest of us didn't think that was particularly balanced?
3. How would you balance the ADS, without returning to those days of ADS's with 20:1 average K/D ratios? Few of us are going to support a return to clearly over-powered ADSs. I am an ADS pilot. 1) the only time I get above 1.0 on a game is when there is NO AV. any form of AV is now a death sentance to all dropships. 2)somewhat. then again, back in those days, a good ADS was 700k-1m/fit. and as for ISKwise effeciency, ADS was the worst way to go, even for pilots 3) well, first off Buff the ADs's tank. I think that a 20% increase in EHP is fair. Next add a low slot to both the Python and the Incubus. It makes NO sense that the ADS has less slots than the MLT dropships. Decrease swarm speed. increase swarm lock range. decrease sound made. Decrease forge gun knock back. Increase glow on PLC projectile. see? no damage tweaks. nobody complains of a nerf (maybe swarm launchers). No, just no. Of course not, because you have to keep your status quo.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Derrith Erador
Fatal Absolution
2889
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Posted - 2014.10.17 13:58:00 -
[22] - Quote
Spkr4theDead wrote:Derrith Erador wrote:emm kay wrote:Gyn Wallace wrote:Apparently people write in enumerated lists now, so:
1. In your experience as an ADS pilot, what's your kill/death ratio now? Has it dropped under 6:1? Are you an under-average pilot, or do you have a K/D ratio that suggests that ADS pilots aren't underpowered?
There really isn't a third option, given that the ADS pilot stats haven't fallen to where any reasonable person would consider the ADS underpowered, in the absence of a better argument than you've presented.
2. I appreciate that you regret the loss of the days when the average ADS pilot's K/D ratio was 20:1, but can you understand why the rest of us didn't think that was particularly balanced?
3. How would you balance the ADS, without returning to those days of ADS's with 20:1 average K/D ratios? Few of us are going to support a return to clearly over-powered ADSs. I am an ADS pilot. 1) the only time I get above 1.0 on a game is when there is NO AV. any form of AV is now a death sentance to all dropships. 2)somewhat. then again, back in those days, a good ADS was 700k-1m/fit. and as for ISKwise effeciency, ADS was the worst way to go, even for pilots 3) well, first off Buff the ADs's tank. I think that a 20% increase in EHP is fair. Next add a low slot to both the Python and the Incubus. It makes NO sense that the ADS has less slots than the MLT dropships. Decrease swarm speed. increase swarm lock range. decrease sound made. Decrease forge gun knock back. Increase glow on PLC projectile. see? no damage tweaks. nobody complains of a nerf (maybe swarm launchers). No, just no. Of course not, because you have to keep your status quo. Explain what you mean?
R&B gets more kinky with every album
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3693
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Posted - 2014.10.17 14:08:00 -
[23] - Quote
Spkr proving again that you don't pay attention.
I did a series of threads detailing testing of the ADS and my conclusion which I have posted In multiple threads was that the ADS firepower needs to be brought back up a bit to compete against groundpounder AV.
But since you're always reactionary to anything I say I'm aware you can't be arsed to read my posts that are always intended to screw vehicle drivers.
To the rest this thread is posited in a fasion that is nothing short of accusative rant that appears to be an attempt to pick a fight in the forum.
Never said that he was wrong. I said he failed to prove his point or make a compelling argument.
Further until a tank can elevate hit main turret enough to hit you without getting lucky with terrain positioning I'll be more sympathetic about failing to farm an HAV.
And lastly this format and the way the OP has answered every dissenting (not even opposing) post tells me that he wants an echo chamber of people agreeing with him. This does not constitute a discussion because one side has set themselves into an antagonistic posture and maintained it from start to lock.
This thread adds nothing useful to the ADS discussion and debate. |
Lazer Fo Cused
Shining Flame Amarr Empire
15
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Posted - 2014.10.17 14:31:00 -
[24] - Quote
Breakin Stuff wrote:Spkr proving again that you don't pay attention.
I did a series of threads detailing testing of the ADS and my conclusion which I have posted In multiple threads was that the ADS firepower needs to be brought back up a bit to compete against groundpounder AV.
But since you're always reactionary to anything I say I'm aware you can't be arsed to read my posts that are always intended to screw vehicle drivers.
To the rest this thread is posited in a fasion that is nothing short of accusative rant that appears to be an attempt to pick a fight in the forum.
Never said that he was wrong. I said he failed to prove his point or make a compelling argument.
Further until a tank can elevate hit main turret enough to hit you without getting lucky with terrain positioning I'll be more sympathetic about failing to farm an HAV.
And lastly this format and the way the OP has answered every dissenting (not even opposing) post tells me that he wants an echo chamber of people agreeing with him. This does not constitute a discussion because one side has set themselves into an antagonistic posture and maintained it from start to lock.
This thread adds nothing useful to the ADS discussion and debate.
1. Your threads were highly misleading 1a. Your situations in which you tested the ADS and swarms were specific situations which do not exist in pubs let alone PC so it automatically means the results would be false and not trustworthy 1b. Did your threads even take into account that pilots rarely see swarms in mid air and where they are fired from because rendering problems and same with actual infantry on the ground or the rock back when trying to dual a SL user?
2. Rant? More like experience in playing the game from a pilots view, a rant would be a wall of text with no spaces
3. Fight the forum? well the forums is very pro infantry and pro no skill weapons like swarms so maybe i am fighting the forum and ccp aswell
4. A tank no cannot elevate its turret? is that what you want? You do know COD has no vehicles
5. Echo chamber? No i see that pro swarm threads mostly, anything for vehicles is opposed at every opportunity |
CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
1771
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Posted - 2014.10.17 14:36:00 -
[25] - Quote
Lazer Fo Cused wrote:1. You do not play from the pilots perspective, or rarther you will not and complain that all pilots give you is anecdotal evidence which happens to be more reliable that your graphs
2. Pull random numbers from your arse - ie ADS ROF numbers
3. Nerfing and buffing at the same time - I understood the AB nerf but yet you dont understand that its the DS only counter to swarms, so what do you do at the same time? you buff swarms so we cant outrun them
4. More nerfing - With the Railgun ROF nerf you decided in your wisdom or stupidity to add on the ADS nerf which cripples the railgun and incubus
5. You dont understand the role of vehicles - You call ASSUALT dropships TRANSPORT? ASSAULT is used for ASSAULTING positions its why it has a gun on it for the pilot to kill infantry and vehicles and it can only trasport 2ppl at a time unless you manage to gimp your fit and put on small turrets. Also at a time we had LOGISTIC dropships which were used from transport and general LOGISTIC things
Bonus - For all you idiots who actually believe in the lolcpm and judge who you voted to be your vehicle candidate and represent pilots, well he failed you and has pulled a jenza and gone awol but found time to play destiny but not to comment on all the vehicle changes including his beloved ds, so another one who does it for the free trip to china but no suprise to the 95% of ppl who really dont care and didnt vote
Anymore? i say nerf the ADS more because this LvL of butthurt is classic.
KEQ diplomat/ intel /GC officer
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3694
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Posted - 2014.10.17 14:38:00 -
[26] - Quote
Nice list.
Even better use of misleading information to make your points. I especially liked the complaint that you can't OHK infantry.
Tell you what. You may OHK infantry when my forge gun OHKs your dropship. |
Derrith Erador
Fatal Absolution
2890
|
Posted - 2014.10.17 14:46:00 -
[27] - Quote
Breakin Stuff wrote:Nice list.
Even better use of misleading information to make your points. I especially liked the complaint that you can't OHK infantry.
Tell you what. You may OHK infantry when my forge gun OHKs your dropship. Amount of shots required to shoot required infantry, I can assure you this isn't misleading:
Scouts: 1-2 Sometimes 3 if they're really plate and shield stacked Assaults: 2-4 usually Logis: 2-4 as well Commandos: 2-3 Heavies: 5-8 depending on what type of fatty. (8ish for a proper cal fatty)
Keep in mind I'm using splash damage.
Edit: And no, I don't think this needs to be looked at.
R&B gets more kinky with every album
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3694
|
Posted - 2014.10.17 15:11:00 -
[28] - Quote
Derrith Erador wrote:Breakin Stuff wrote:Nice list.
Even better use of misleading information to make your points. I especially liked the complaint that you can't OHK infantry.
Tell you what. You may OHK infantry when my forge gun OHKs your dropship. Amount of shots required to shoot required infantry, I can assure you this isn't misleading: Scouts: 1-2 Sometimes 3 if they're really plate and shield stacked Assaults: 2-4 usually Logis: 2-4 as well Commandos: 2-3 Heavies: 5-8 depending on what type of fatty. (8ish for a proper cal fatty) Keep in mind I'm using splash damage. Edit: And no, I don't think this needs to be looked at.
It fits my findings with the understanding that those shots all hit.
And the calsent takes six. Three extenders, energizer and rep is six shot with proto missiles. |
Lazer Fo Cused
Shining Flame Amarr Empire
17
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Posted - 2014.10.17 15:36:00 -
[29] - Quote
Breakin Stuff wrote:Nice list.
Even better use of misleading information to make your points. I especially liked the complaint that you can't OHK infantry.
Tell you what. You may OHK infantry when my forge gun OHKs your dropship.
1. No counter to any of my points and you complain about no discussions
2. I can only OHK if the player i am shooting at has less HP than the direct damage of the missile, hint direct damage which isnt easy considering the missile has travel time, the target is moving unless its a sniper so i need splash and the OHK would be on low level suits, fighting proto sentinals with FG is a different kettle of fish
3. Some DS you can nearly OHK, sweet spot on gal DS too for extra dmg, general take 3-4 shots from an AFG, obv aim required |
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1629
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Posted - 2014.10.17 15:37:00 -
[30] - Quote
Breakin Stuff wrote:Derrith Erador wrote:Breakin Stuff wrote:Nice list.
Even better use of misleading information to make your points. I especially liked the complaint that you can't OHK infantry.
Tell you what. You may OHK infantry when my forge gun OHKs your dropship. Amount of shots required to shoot required infantry, I can assure you this isn't misleading: Scouts: 1-2 Sometimes 3 if they're really plate and shield stacked Assaults: 2-4 usually Logis: 2-4 as well Commandos: 2-3 Heavies: 5-8 depending on what type of fatty. (8ish for a proper cal fatty) Keep in mind I'm using splash damage. Edit: And no, I don't think this needs to be looked at. It fits my findings with the understanding that those shots all hit. And the calsent takes six. Three extenders, energizer and rep is six shot with proto missiles.
I'll confirm that Cal Sentinels only really take slightly more of a beating than others, mainly due to the realignment of Missile damage profiles.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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