Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars Top Men.
415
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 17:47:00 -
[1] - Quote
With the heat buildup increase, the assault scrambler is not even worth using anymore. The amarr commando is my favorite suit but I find myself not even wanting to use it anymore. Now it's hard to kill a gallente medium frame without overheating... I used to be able to stand a chance against heavies I got the drop on but now I over heat when they have half armor. Please CCP revert the assault scrambler back to pre-Charlie. The weapon is bad now compared to the semi-auto
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![VikingKong iBUN VikingKong iBUN](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
VikingKong iBUN
2.U.P
129
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 17:53:00 -
[2] - Quote
Back to when it's heat buildup was so low that it didn't overheat at all? I'm pretty sure that it not overheating was a bug, not a feature. |
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars Top Men.
416
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 17:57:00 -
[3] - Quote
VikingKong iBUN wrote:Back to when it's heat buildup was so low that it didn't overheat at all? I'm pretty sure that it not overheating was a bug, not a feature. I overheated it in my commando just after 1 clip. If you weren't in a commando suit it would overheat just before 2 clips. That was perfect because of time it took to reload
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![Coleman Gray Coleman Gray](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Coleman Gray
Opus Arcana Covert Intervention
1141
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 18:36:00 -
[4] - Quote
Lol the ASCR didn't even overheat during it's first clip of continuous fire, Just because a weapon isn't OP doesn't mean it's useless...well suppose that depends on the person.
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
|
![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Evzones Public.Disorder.
3899
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 18:40:00 -
[5] - Quote
It was impossible to overheat in one mag, and crazy easy to avoid the overheat in any suit.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
|
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars Top Men.
416
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 18:57:00 -
[6] - Quote
Coleman Gray wrote:Lol the ASCR didn't even overheat during it's first clip of continuous fire, Just because a weapon isn't OP doesn't mean it's useless...well suppose that depends on the person. So the 1 automatic rifle in the game that overheats has to over in less than a clip? Does your AR overheat? Does your combat rifle overheat? Does your rail rifle overheat? The ASCR has the lowest DPS of all the rifles because everyone armor tanks their suits. And on top of that, it has to overheat in less than a clip. 80% of 35.75 is what it does to an armor suit. It needs to change
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![Benjamin Ciscko Benjamin Ciscko](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2992
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 19:02:00 -
[7] - Quote
Mauren NOON wrote:Coleman Gray wrote:Lol the ASCR didn't even overheat during it's first clip of continuous fire, Just because a weapon isn't OP doesn't mean it's useless...well suppose that depends on the person. So the 1 automatic rifle in the game that overheats has to over in less than a clip? Does your AR overheat? Does your combat rifle overheat? Does your rail rifle overheat? The ASCR has the lowest DPS of all the rifles because everyone armor tanks their suits. And on top of that, it has to overheat in less than a clip. 80% of 35.75 is what it does to an armor suit. It needs to change The assault rifle does in fact overheat it just more shots than the clip size so only the Krin's and Balac's overheat.
Tanker/Logi/Assault
|
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars Top Men.
416
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 19:08:00 -
[8] - Quote
Benjamin Ciscko wrote:Mauren NOON wrote:Coleman Gray wrote:Lol the ASCR didn't even overheat during it's first clip of continuous fire, Just because a weapon isn't OP doesn't mean it's useless...well suppose that depends on the person. So the 1 automatic rifle in the game that overheats has to over in less than a clip? Does your AR overheat? Does your combat rifle overheat? Does your rail rifle overheat? The ASCR has the lowest DPS of all the rifles because everyone armor tanks their suits. And on top of that, it has to overheat in less than a clip. 80% of 35.75 is what it does to an armor suit. It needs to change The assault rifle does in fact overheat it just more shots than the clip size so only the Krin's and Balac's overheat. Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets.
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Evzones Public.Disorder.
3899
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 19:25:00 -
[9] - Quote
Mauren NOON wrote:Benjamin Ciscko wrote:Mauren NOON wrote:Coleman Gray wrote:Lol the ASCR didn't even overheat during it's first clip of continuous fire, Just because a weapon isn't OP doesn't mean it's useless...well suppose that depends on the person. So the 1 automatic rifle in the game that overheats has to over in less than a clip? Does your AR overheat? Does your combat rifle overheat? Does your rail rifle overheat? The ASCR has the lowest DPS of all the rifles because everyone armor tanks their suits. And on top of that, it has to overheat in less than a clip. 80% of 35.75 is what it does to an armor suit. It needs to change The assault rifle does in fact overheat it just more shots than the clip size so only the Krin's and Balac's overheat. Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets. Ok, then can we drop the dmg and magazine down to AR levels?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
|
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars Top Men.
416
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 19:28:00 -
[10] - Quote
Cody Sietz wrote:Mauren NOON wrote:Benjamin Ciscko wrote:Mauren NOON wrote:Coleman Gray wrote:Lol the ASCR didn't even overheat during it's first clip of continuous fire, Just because a weapon isn't OP doesn't mean it's useless...well suppose that depends on the person. So the 1 automatic rifle in the game that overheats has to over in less than a clip? Does your AR overheat? Does your combat rifle overheat? Does your rail rifle overheat? The ASCR has the lowest DPS of all the rifles because everyone armor tanks their suits. And on top of that, it has to overheat in less than a clip. 80% of 35.75 is what it does to an armor suit. It needs to change The assault rifle does in fact overheat it just more shots than the clip size so only the Krin's and Balac's overheat. Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets. Ok, then can we drop the dmg and magazine down to AR levels? Read my edit...that's why we can't...the carthum does 28.6 damage to armor. That is pathetic. If you reduce the damage even more, it will be complete trash. It was fine pre-Charlie
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
|
![Zatara Rought Zatara Rought](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Zatara Rought
Fatal Absolution General Tso's Alliance
3935
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 20:27:00 -
[11] - Quote
Mauren NOON wrote: Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets.
My goodness it's like 63 or 67 not 90 lol
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
|
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars Top Men.
417
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 20:50:00 -
[12] - Quote
Zatara Rought wrote:Mauren NOON wrote: Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets.
My goodness it's like 63 or 67 not 90 lol I apologize. My point was its more than a normal clip. I don't use ARs. I only use scramblers and it makes me angry when my main weapon is unnecessarily nerfed.
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![Zatara Rought Zatara Rought](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Zatara Rought
Fatal Absolution General Tso's Alliance
3936
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 21:56:00 -
[13] - Quote
Mauren NOON wrote: I apologize. My point was its more than a normal clip. I don't use ARs. I only use scramblers and it makes me angry when my main weapon is unnecessarily nerfed.
Listen, I will pick up my assault scrambler and check it out.
I wasn't aware assault scrambler users were unimpressed. I'll get back to you.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
|
![Jack 3enimble Jack 3enimble](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Jack 3enimble
Vengeance Unbound Dark Taboo
228
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 22:28:00 -
[14] - Quote
Cody Sietz wrote:Mauren NOON wrote:Benjamin Ciscko wrote:Mauren NOON wrote:Coleman Gray wrote:Lol the ASCR didn't even overheat during it's first clip of continuous fire, Just because a weapon isn't OP doesn't mean it's useless...well suppose that depends on the person. So the 1 automatic rifle in the game that overheats has to over in less than a clip? Does your AR overheat? Does your combat rifle overheat? Does your rail rifle overheat? The ASCR has the lowest DPS of all the rifles because everyone armor tanks their suits. And on top of that, it has to overheat in less than a clip. 80% of 35.75 is what it does to an armor suit. It needs to change The assault rifle does in fact overheat it just more shots than the clip size so only the Krin's and Balac's overheat. Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets. Ok, then can we drop the dmg and magazine down to AR levels?
And the reload speed
|
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars Top Men.
417
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 22:30:00 -
[15] - Quote
Zatara Rought wrote:Mauren NOON wrote: I apologize. My point was its more than a normal clip. I don't use ARs. I only use scramblers and it makes me angry when my main weapon is unnecessarily nerfed.
Listen, I will pick up my assault scrambler and check it out. I wasn't aware assault scrambler users were unimpressed. I'll get back to you. It's appreciated
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars Top Men.
417
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 22:31:00 -
[16] - Quote
And the reload speed is almost the same as the AR possibly slower
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![Crashy Mc Boom-bewm Crashy Mc Boom-bewm](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Crashy Mc Boom-bewm
The United Socialist Liberation Front
49
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.23 23:39:00 -
[17] - Quote
My only issue with the weapon is i feel it doesnt do enough damage. Maybe a small increase to damage and i would think of using it.
If at first it doesn't work, beat it with a brick.
|
![LegacyofTable LegacyofTable](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
LegacyofTable
28
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 00:04:00 -
[18] - Quote
Mauren NOON wrote: Edit: I did the math and a carthum does 28.6 damage to an armor suit.
Your shield based weapon does less damage to armor suits? Gasp!
Licensed Thales Hunter
Total Thales taken - 20
|
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars Top Men.
417
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 00:13:00 -
[19] - Quote
LegacyofTable wrote:Mauren NOON wrote: Edit: I did the math and a carthum does 28.6 damage to an armor suit.
Your shield based weapon does less damage to armor suits? Gasp! You don have to gift me with the sarcasm. I'm just saying it does a pathetic amount of damage to armor and 80% of the enemies I see on the battlefield are armor tanked. God forbid I see a heavy, I may as well turn and run
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![MetalWolf-Cell MetalWolf-Cell](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
MetalWolf-Cell
ROGUE RELICS VP Gaming Alliance
18
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 00:33:00 -
[20] - Quote
I was actually using the ADV Assault SCR yesterday. It is annoying that it overheats but it's rare at times for me because usually the person is dead before I overheat. ![Smile](https://forums.dust514.com/Images/Emoticons/ccp_smile.png)
like others said, it was increased because before it was impossible to overheat sometimes. now it is possible. does it make it useless? not really, because its still a viable weapon.
DUST 514/LEGION
|
|
![BL4CKST4R BL4CKST4R](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
BL4CKST4R
La Muerte Eterna Dark Taboo
2948
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 01:38:00 -
[21] - Quote
Mauren NOON wrote:LegacyofTable wrote:Mauren NOON wrote: Edit: I did the math and a carthum does 28.6 damage to an armor suit.
Your shield based weapon does less damage to armor suits? Gasp! You don have to gift me with the sarcasm. I'm just saying it does a pathetic amount of damage to armor and 80% of the enemies I see on the battlefield are armor tanked. God forbid I see a heavy, I may as well turn and run
So if your problem is armor tanking, which in reality it probably is hybrid tanks, why don't you ask to fix that not the rifle.
supercalifragilisticexpialidocious
|
|
![CCP Rattati CCP Rattati](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
CCP Rattati
C C P C C P Alliance
5634
![](/images/icon_dev.gif)
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 08:21:00 -
[22] - Quote
Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still...![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png)
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
![Spademan Spademan](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
3237
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 10:22:00 -
[23] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) Wait, seriously? I'm not going to lie, this has me pretty surprised. Mind if I ask how the aCR is doing? I was always sure that was the one that was out preforming the others.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
|
![DeathwindRising DeathwindRising](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
DeathwindRising
ROGUE RELICS VP Gaming Alliance
515
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 11:45:00 -
[24] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png)
TLDR: decrease clip size on scrambler rifle to 8 shots
AR's underperform because DPS isnt necessary. Dropsuit regen is too low for DPS to be necessary.
yea because everybody now knows that the CCP's heat mechanic was poorly and illogically implemented. your heat mechanic does not function as intended and now everyone knows it.
heat build up over time is not the same as heat build up per shot. and now you cant fix it. which means you have to mcgyver the thing now.
if you wont decrease rof, then decrease clip size (and maybe reload time) on the scrambler rifle
AR's are DPS weapons. they function over TIME. meant mainly for breaking through active defenses such high hp regen. The problem with AR's is that theres no defense where DPS is needed in a practical sense. Dropsuit HP is low enough that you can either alpha damage a target (an extremely high damage shot ie. shotgun or sniper rifle) or burst damage a target ( same thing as an alpha strike, but happens over very brief period of time)
the best way to illustrate AR's is to take two madrugars fitted with blasters and fit one with triple reps and the other with plates. now shoot each other. triple rep fit wins every time
use the same fit on both tanks and then it comes down to DPS determining the winner. the guy with the bigger gun and/or damage mod would win.
AR's underperform because engagement times are too short for DPS to be applied and take effect. and top of that, there isnt a need for such a weapon because no dropsuit can produce high enough regen where DPS would be necessary.
AR's would be useful if shield tankers had ZERO shield delay. or if you had to kill someone being armor repped by 8 logistics dudes.
Please understand that because this game is incomplete in terms of design and content, some things will not function properly or as intended.
the way weapon in eve work is that for low hp targets, you use high alpha damage to one shot them all. reason is that theyre hp is so low that they wont survive the shot and so theyre regen isnt a factor.
as you move up to higher hp targets, you move away from alpha weapons and more towards DPS weapons. basically anything you cant kill in a single shot needs a DPS weapon to kill it because it can regen its hp between shots.
try killing a caldari sentinel with high regen and super short delays with a sniper rifle with no damage mods. you wont be able to because you dont have enough DPS. he's repping hp faster than you can deal damage to him especially if you miss shots because hes actively trying to dodge your shots.
|
![BlazeXYZ BlazeXYZ](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
158
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 13:09:00 -
[25] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png)
Especially the tactical AR. It simply the worst rifle in the game so far.
The Blazing Intellect Machine
|
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars Top Men.
418
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 14:21:00 -
[26] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) :D thank you for the reply! While I do know the semi-auto scrambler is really good right now, I'm glad you agree that the ASCR is vastly underperforming compared to other rifles.
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars Top Men.
418
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 14:24:00 -
[27] - Quote
Spademan wrote:CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) Wait, seriously? I'm not going to lie, this has me pretty surprised. Mind if I ask how the aCR is doing? I was always sure that was the one that was out preforming the others. I may be reading this wrong but did you just imply that the ACR is underperforming right now? Because if you did, lol @ you. The CR and ACR have been and always will be the best rifles in the game
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![Vell0cet Vell0cet](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Vell0cet
Fraternity of St. Venefice Amarr Empire
2203
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 16:06:00 -
[28] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) Is that correlated with the Assault suits? In other words, if Gallente assault and Caldari assault got better bonuses might those numbers change? I'd say Amarr & Minmatar assaults have much better bonuses, and with the rise of assault suits in Charlie, it's understandable that they'd see a rise in weapons they're bonused for.
I run an Amarr assault primarily and I rarely use the AScR. It's really only good in pretty close quarters: 10-20m popping in/out of cover, but outside shotgun range. Out to the edge of its optimal, it's too unstable to be very accurate. I'll use it in the tunnels in the research station and do ok for example, but never in open spaces because the enemy can come at you from range and you're screwed. There's no sharpshooter skill to help reduce dispersion like the other rifles have. They're not cheap either, so I tend to stick with my Templar ScR.
Best PvE idea ever!
|
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars Top Men.
418
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 16:07:00 -
[29] - Quote
Vell0cet wrote:CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) Is that correlated with the Assault suits? In other words, if Gallente assault and Caldari assault got better bonuses might those numbers change? I'd say Amarr & Minmatar assaults have much better bonuses, and with the rise of assault suits in Charlie, it's understandable that they'd see a rise in weapons they're bonused for. I run an Amarr assault primarily and I rarely use the AScR. It's really only good in pretty close quarters: 10-20m popping in/out of cover, but outside shotgun range. Out to the edge of its optimal, it's too unstable to be very accurate. I'll use it in the tunnels in the research station and do ok for example, but never in open spaces because the enemy can come at you from range and you're screwed. There's no sharpshooter skill to help reduce dispersion like the other rifles have. They're not cheap either, so I tend to stick with my Templar ScR. Same
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![BL4CKST4R BL4CKST4R](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
BL4CKST4R
La Muerte Eterna Dark Taboo
2948
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 16:25:00 -
[30] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png)
It's because of all this hybrid tanking bla bla bla. Most suits like to stack armor in some form or another, because of this high dps anti shield weapons hit brick walls when the shields are down giving ample time for the enemy to run away, or retaliate.
The reason why the scr is extremely popular is because it has extremely high alpha and dps so it can ignore armor. While the combat rifle and rail rifle can easily break shields and then mow down the armor portion instantly once that proficiency level 5 kicks in.
I think a good fix would be changing the damage proficiencies to mimic that of a combat rifle (also making it do 95/105); so rail would do 95/105, AR would do 105/95, explosive could do 85/115, and laser would do 115/85. Another fix, or a fix combined with the proficiency change, could be changing the proficiency bonus to how it used to be but reducing it to 1% damage to weapon damage per level or sometimes that does not relate to damage whatsoever.
supercalifragilisticexpialidocious
|
|
![iliel iliel](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
iliel
0uter.Heaven
124
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 16:26:00 -
[31] - Quote
For rifles other than AScR, just balance the damage profile of the AR - - give it the opposite of the CR or +10% to shield, - 5% to armor.
Other balance issues with the gun have to do not with the rifles themselves but rather with the Dropsuit meta. That is, the current underperformance of the AR should match an under-performance/under-usage of shield-tanked suits (Cal/Min suits without armor mods).
If the AR is underperforming, it likely means that Cal and Min suits are dual tanking. Fix this somehow. Give Min more PG for KinCats. Add additional drawbacks to using Armor Plates that are specific to shield-tanked or speed-tanked suits: such as, Armor Plates interfere with Shield regen delay and slow suits down more.
I'm pretty sure these changes will demonstrate just how powerful the AR already is against any suit with only shield.
_____
Edit: as for the ScR, just lower the damage per shot slightly so that it does not destroy armor as quickly. |
![Spademan Spademan](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
3242
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 23:21:00 -
[32] - Quote
Mauren NOON wrote:Spademan wrote:CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) Wait, seriously? I'm not going to lie, this has me pretty surprised. Mind if I ask how the aCR is doing? I was always sure that was the one that was out preforming the others. I may be reading this wrong but did you just imply that the ACR is underperforming right now? Because if you did, lol @ you. The CR and ACR have been and always will be the best rifles in the game Oh no, my apologies, much the opposite. Seems to me that aCRs are the strongest thing in this game (which is why the Scram news surprised me)
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
|
![Zindorak Zindorak](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Zindorak
1.U.P
667
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.24 23:40:00 -
[33] - Quote
Cmon putting it back to where it was is not gonna make it op
Pokemon master!
CCP undo ScP nerf. It hurt my feering very bad
|
![Ryme Intrinseca Ryme Intrinseca](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Ryme Intrinseca
Eurotrash Pubstars
1614
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.25 09:51:00 -
[34] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) Hardly surprising. Consider ScR versus its Gallente counterpart, the TacAR:
ScR advantages:
- 200 more base DPS (800 vs. 600 at proto) - Can achieve incredible burst damage by using a charge shot followed by regular shots - Longer range on paper, even longer in practice. The TAR scope is pretty horrible, so the weapon is mostly used in CQC. - More than double the clip size
TAR advantages: - Doesn't overheat... but a ScR on a non-Amarr Assault puts out 1300 HP before overheat, the same as the TAR has in it's magazine... so the one 'advantage' of the TAR is actually negated by its tiny clip size. - Errr... |
![Apothecary Za'ki Apothecary Za'ki](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Apothecary Za'ki
Biomass Positive
607
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.25 12:30:00 -
[35] - Quote
Zatara Rought wrote:Mauren NOON wrote: I apologize. My point was its more than a normal clip. I don't use ARs. I only use scramblers and it makes me angry when my main weapon is unnecessarily nerfed.
Listen, I will pick up my assault scrambler and check it out. I wasn't aware assault scrambler users were unimpressed. I'll get back to you. i would like to see some tweeks and buffs to the full auto ScR then it might be comparable to the semi auto ScR
[[LogiBro in Training]]
Level 1 Forum Pariah
|
![jace silencerww jace silencerww](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
jace silencerww
Inner.Hell
34
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.25 13:35:00 -
[36] - Quote
Zatara Rought wrote:Mauren NOON wrote: Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets.
My goodness it's like 63 or 67 not 90 lol lol it was 72 on the dot for the assault rifle. it might be changed now since the rof is upped on ar.
btw USE the amarr assault suit to STOP the overheat on the asc. using the armarr commando you have two light weapons so if the asc is about to overheat SWITCH to the other weapon. the rr and cr have drawbacks as well. rr great at range but it has a charge up time plus slow rof. the cr has fast rof but weak at range and normal cr is a burst style weapon. |
![bamboo x bamboo x](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
bamboo x
Eternal Beings Proficiency V.
1028
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.25 14:04:00 -
[37] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png)
Please consider making Gallente Assault the king of plasma ARs.
I would **** a brick I'd be so happy.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
|
![Zindorak Zindorak](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Zindorak
1.U.P
672
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.25 16:41:00 -
[38] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) tsk tsk tsk shouldn't have gave AScR more heat build up. It should atleast get sum more damage as compensation or remove the heat build up buff
Pokemon master!
CCP undo ScP nerf. It hurt my feering very bad
|
![Luna McDuffing Luna McDuffing](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Luna McDuffing
COALICION LATINA Top Men.
29
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.25 17:52:00 -
[39] - Quote
Well, I don't know much about scrambler rifles. As far as my experience has been they haven't been a problem for me. Occasionally I might get kill by one but, thus far it has been a rare occasion. The fact that it has the overheating makes it so that it is only practical for the ammar and that is fine by me. My vote is that this rifle is not OP at all.
Now, the Assault rifle is a different story. I think it can use another small tweak. I have the AR at level 5 proficiency where as my Combat rifle is at level 3. The Combat rifle is superior in every way with the reason being that most people are armor tanked. I mean, if I'm careful I can kill a heavy with the RS-90 combat rifle without too much trouble. With the Assault rifle it is damn near impossible. I vote like other folks to give them a better profile of 110/95 (shield/armor vs the 110/90 that it has now or even have it 100/100 since its a hybrid weapon it should deal equal damage to both. Or maybe another 2 to 3% damage boost or a slight increase in rate of fire.
Whatever the decision is I only ask for one thing. If you are going to improve any rifle regardless of which rifle it is then DON"T NERF the other ones. All the other rifles seem fine where they are now. If you have 6 rifles don't nerf 5 of them to improve the 6th one. Just improve the 6th rifle. |
![Mex-0 Mex-0](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Mex-0
Comander's Capital
39
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.27 20:25:00 -
[40] - Quote
Mauren NOON wrote:Zatara Rought wrote:[quote=Mauren NOON] Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets. My goodness it's like 63 or 67 not 90 lol I apologize. My point was its more than a normal clip. I don't use ARs. I only use scramblers and it makes me angry when my main weapon is unnecessarily nerfed.[/quote
Just asking, but I have my amarr assault to 3. Say I drop one of my Viziams on my scout ck.0. Does the bonus carry over, or what?
I don't use OP weapons, I AM OP.
|
|
![Lightning35 Delta514 Lightning35 Delta514](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
67
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.27 20:44:00 -
[41] - Quote
BlazeXYZ wrote:CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) Especially the tactical AR. It simply the worst rifle in the game so far.
I'm going to be completely honest! I feel the assault rifles just need a slight buff. Idk what people complain/don't like about it, but I can use it so well. Of all the rifles there are, I can kill heavies with the AR the easiest. I also disagree that the tactical is the worst. In my opinion, it's one of the best weapons I've used in the game. (I have ALL PROTO Rifles and skilled into every weapon.). It chews through scouts, quickly kills medium suits, and bites into heavies. Plus you use less ammo and will last longer. If anything, I feel that the assault rifles should get here standard ranges back and a small buff. (Etc- tactical has most range of ar.)
SPAWN.KILL.DIE.RESPAWN.
|
![Cruor Abominare Cruor Abominare](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cruor Abominare
Horizons' Edge Proficiency V.
142
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.27 20:59:00 -
[42] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png)
I'd like to bounce this off of you as a player who routinely plays with maxed out AR/RR/CR/SCR, the real problem with the GA assault rifles has less to do with damage output and more to do with options in their optimal. No medium/scout wants to be close to an hmg firing indiscriminately, the GA AR makes you do exactly that. the other rifles have the range to grant you options to get into more favorable damage profiles, IE staying away from the business end of the HMG and engaging in their fall off.
Equipping an AR just makes get too close for comfort to a lot of things you should be trying to keep range from. You'd have to buff the damage output from an AR enough to make me feel like I could go toe to toe with a Burst HMG before I thought it was a worth while weapon and thats just going to cause more problems.
The more you buff the damage on the AR the more that its damage curve will begin to overlap with the CR until you hit the point where its pointless and we all move back to the AR. Its the same problem that blasters have had in EVE without all the tertiary mechanics to try to balance it. No one wants to have the smallest peen in the fire fight no matter what the other dimensions are. Its just a poor weapon archetype when you consider all the other threats and largely always will be until you over buff and break everything else. |
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars
421
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.27 21:25:00 -
[43] - Quote
Mex-0 wrote:Mauren NOON wrote:Zatara Rought wrote:[quote=Mauren NOON] Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets. My goodness it's like 63 or 67 not 90 lol I apologize. My point was its more than a normal clip. I don't use ARs. I only use scramblers and it makes me angry when my main weapon is unnecessarily nerfed.[/quote Just asking, but I have my amarr assault to 3. Say I drop one of my Viziams on my scout ck.0. Does the bonus carry over, or what? No it does not.
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2342
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.27 21:41:00 -
[44] - Quote
Mauren NOON wrote:Mex-0 wrote:Mauren NOON wrote:Zatara Rought wrote:[quote=Mauren NOON] Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets. My goodness it's like 63 or 67 not 90 lol I apologize. My point was its more than a normal clip. I don't use ARs. I only use scramblers and it makes me angry when my main weapon is unnecessarily nerfed.[/quote Just asking, but I have my amarr assault to 3. Say I drop one of my Viziams on my scout ck.0. Does the bonus carry over, or what? No it does not.
Have to wear the amarr suit to get the overheat benefit. |
![CommanderBolt CommanderBolt](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
CommanderBolt
Osmon Surveillance Caldari State
1434
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.28 00:44:00 -
[45] - Quote
They nerfed assault scrambler rifles? LOL they were under used as it is!
CCP still killing this game then I see.
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
|
![Rusty Shallows Rusty Shallows](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Rusty Shallows
Caldari State
2032
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.28 01:17:00 -
[46] - Quote
iliel wrote:For rifles other than AScR, just balance the damage profile of the AR - - give it the opposite of the CR or +10% to shield, - 5% to armor.
snip Sometimes when the insomnia hits I actually lay in bed thinking about that. Interestingly you addressed one of the concerns. The whole making ARs more useful while setting Large Blaster Turrets mad OP.
If I was going to bet my money would be on the Devs not giving different values of the same damage type to different weapons of the same weapon families. So they'd be stuck rebalancing all of them.
I have a lot of respect for Classic Logis. New Eden could use more Healers.
Forums > Game: Biggest understatement ever
|
![iliel iliel](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
iliel
0uter.Heaven
140
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.28 01:57:00 -
[47] - Quote
Luna McDuffing wrote: . . . Or maybe another 2 to 3% damage boost or a slight increase in rate of fire . . .
Please no. Perhaps some of us may recall what happened when Bravo hit and the LP store ARs had 1000 rpm. The AR already destroys shield tanked suits.
Devs should try ACR (max prof and max sharpshooter) v. AR (max prof. and max sharpshooter) - - the prior on a Cal Assault with all and only complex shield extenders and the latter on a Gal Assault with all and only armor plates. Stand still and hip fire at the chest from 30 or even 50 meters and discover the winner.
The only reason the ACR appears better is because everyone runs armor tanked suits (*cough* heavies). The only balance the AR needs is to its profile. Change the AR's profile or give the combat rifle 120% to armor and 80% to shield . |
![One Eyed King One Eyed King](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
One Eyed King
Land of the BIind
3592
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.28 01:59:00 -
[48] - Quote
CommanderBolt wrote:They nerfed assault scrambler rifles? LOL they were under used as it is!
CCP still killing this game then I see. Rattati just acknowledged AScR was under powered. I don't know where you are getting your info.
You can always tell a Millford Minja
|
![ladwar ladwar](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
ladwar
SHAKING BABIES FACTION WARFARE ALLIANCE
2076
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.28 02:44:00 -
[49] - Quote
Bump 4 lols to keep it up there. Ccp see what players are saying
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
doing reviews in free time, want 1?
|
![Master Smurf Master Smurf](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Master Smurf
Nos Nothi
580
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.28 05:13:00 -
[50] - Quote
Make the damage of uncharged shots around 20 - 25 and increase the charge shot multiplier so the charge shots do the same damage they do now.
"Shine bright like a diamond"
|
|
![Heimdallr69 Heimdallr69](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Heimdallr69
Nyain San
3350
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.28 05:31:00 -
[51] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) Well you have to thank the heavy spam for that the ASCR would be a bit better if 90% of the enemies weren't heavies. Along with the ar's they get trashed by hmg's which is fine but the spam is annoying. Also I know it doesn't go along with eve but I think the ASCR should be 110-90 not 120-80, no one shield tanks.
Removed inappropriate content - CCP Logibro
|
![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2354
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.28 08:04:00 -
[52] - Quote
Fatspam is falling off due to scout proliferation and assaults being made into versatile badasses. Its just a slow process because a lot of the slyers chased the effective combat fits and its only recently that speccing INTO assault has been made a good choice.
But once rattati tweaks duwn the burst HMGs a bit we will see another falloff of fat spam. We are slowly whittling down all but the most dedicated to fatness players save for the occasional hmg spawn for a major push or defend. |
![Mauren NOON Mauren NOON](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mauren NOON
The Exemplars
422
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.28 09:45:00 -
[53] - Quote
Heimdallr69 wrote:CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) Well you have to thank the heavy spam for that ![What?](https://forums.dust514.com/Images/Emoticons/ccp_question.png) the ASCR would be a bit better if 90% of the enemies weren't heavies. Along with the ar's they get trashed by hmg's which is fine but the spam is annoying. Also I know it doesn't go along with eve but I think the ASCR should be 110-90 not 120-80, no one shield tanks. I think it should be 115/85. 110/90 is the same as the AR
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
![Heimdallr69 Heimdallr69](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Heimdallr69
Nyain San
3351
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.28 15:57:00 -
[54] - Quote
Mauren NOON wrote:Heimdallr69 wrote:CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) Well you have to thank the heavy spam for that ![What?](https://forums.dust514.com/Images/Emoticons/ccp_question.png) the ASCR would be a bit better if 90% of the enemies weren't heavies. Along with the ar's they get trashed by hmg's which is fine but the spam is annoying. Also I know it doesn't go along with eve but I think the ASCR should be 110-90 not 120-80, no one shield tanks. I think it should be 115/85. 110/90 is the same as the AR Oh, lol I don't pay attention to that. Thanks.
Removed inappropriate content - CCP Logibro
|
![ADAM-OF-EVE ADAM-OF-EVE](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
ADAM-OF-EVE
Dead Man's Game
1601
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.28 22:42:00 -
[55] - Quote
remove reload and use heat release as the reload mechanic. this gives the scr a unique mechanic to its weapon type and allows for players to manually release heat before it builds up to damaging levels.
this would bring scr in line with other weapons on combat downtime. hopefully that will make up for how often it overheats
All Hail Legion
|
![I-Shayz-I I-Shayz-I](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
I-Shayz-I
I----------I
4706
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.28 23:18:00 -
[56] - Quote
Reason why the ASCR is such a bad weapon: https://www.youtube.com/watch?v=hrVDPmIhkx8
Essentially, the gun has so much "kick" (NOT the same thing as barrel climb like the AR or ACR) that it makes the weapon almost impossible to use at long distances.
The RR has a very similar effect, except that the RR Operation skill decreases the kick by 5% per level, making it much easier to hit your target by getting this skill up.
Because there is no sharpshooter skill either, the ASCR essentially becomes worthless, especially when you put the final nail in the coffin of -20% damage to armor, AND a reduces range compared to the normal scrambler rifle.
This is basically an extreme case of why the AR seems so underpowered compared to the rest of the rifles.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
|
![Imp Smash Imp Smash](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Imp Smash
Molon Labe. General Tso's Alliance
213
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.08.29 04:11:00 -
[57] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png)
Don't confuse the "Scrambler Rifle" with "Scrambler Rifle+Autofire controller."
The scrambler by itself isn't all that great - not as good as a combat rifle or rail rifle. But with an autofire controller it's ridiculously powerful.
And yes the assault scrambler is pretty bad. |
|
|
|
Pages: 1 2 :: [one page] |