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iliel
0uter.Heaven
124
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Posted - 2014.08.24 16:26:00 -
[31] - Quote
For rifles other than AScR, just balance the damage profile of the AR - - give it the opposite of the CR or +10% to shield, - 5% to armor.
Other balance issues with the gun have to do not with the rifles themselves but rather with the Dropsuit meta. That is, the current underperformance of the AR should match an under-performance/under-usage of shield-tanked suits (Cal/Min suits without armor mods).
If the AR is underperforming, it likely means that Cal and Min suits are dual tanking. Fix this somehow. Give Min more PG for KinCats. Add additional drawbacks to using Armor Plates that are specific to shield-tanked or speed-tanked suits: such as, Armor Plates interfere with Shield regen delay and slow suits down more.
I'm pretty sure these changes will demonstrate just how powerful the AR already is against any suit with only shield.
_____
Edit: as for the ScR, just lower the damage per shot slightly so that it does not destroy armor as quickly. |
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
3242
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Posted - 2014.08.24 23:21:00 -
[32] - Quote
Mauren NOON wrote:Spademan wrote:CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... Wait, seriously? I'm not going to lie, this has me pretty surprised. Mind if I ask how the aCR is doing? I was always sure that was the one that was out preforming the others. I may be reading this wrong but did you just imply that the ACR is underperforming right now? Because if you did, lol @ you. The CR and ACR have been and always will be the best rifles in the game Oh no, my apologies, much the opposite. Seems to me that aCRs are the strongest thing in this game (which is why the Scram news surprised me)
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Zindorak
1.U.P
667
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Posted - 2014.08.24 23:40:00 -
[33] - Quote
Cmon putting it back to where it was is not gonna make it op
Pokemon master!
CCP undo ScP nerf. It hurt my feering very bad
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Ryme Intrinseca
Eurotrash Pubstars
1614
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Posted - 2014.08.25 09:51:00 -
[34] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... Hardly surprising. Consider ScR versus its Gallente counterpart, the TacAR:
ScR advantages:
- 200 more base DPS (800 vs. 600 at proto) - Can achieve incredible burst damage by using a charge shot followed by regular shots - Longer range on paper, even longer in practice. The TAR scope is pretty horrible, so the weapon is mostly used in CQC. - More than double the clip size
TAR advantages: - Doesn't overheat... but a ScR on a non-Amarr Assault puts out 1300 HP before overheat, the same as the TAR has in it's magazine... so the one 'advantage' of the TAR is actually negated by its tiny clip size. - Errr... |
Apothecary Za'ki
Biomass Positive
607
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Posted - 2014.08.25 12:30:00 -
[35] - Quote
Zatara Rought wrote:Mauren NOON wrote: I apologize. My point was its more than a normal clip. I don't use ARs. I only use scramblers and it makes me angry when my main weapon is unnecessarily nerfed.
Listen, I will pick up my assault scrambler and check it out. I wasn't aware assault scrambler users were unimpressed. I'll get back to you. i would like to see some tweeks and buffs to the full auto ScR then it might be comparable to the semi auto ScR
[[LogiBro in Training]]
Level 1 Forum Pariah
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jace silencerww
Inner.Hell
34
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Posted - 2014.08.25 13:35:00 -
[36] - Quote
Zatara Rought wrote:Mauren NOON wrote: Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets.
My goodness it's like 63 or 67 not 90 lol lol it was 72 on the dot for the assault rifle. it might be changed now since the rof is upped on ar.
btw USE the amarr assault suit to STOP the overheat on the asc. using the armarr commando you have two light weapons so if the asc is about to overheat SWITCH to the other weapon. the rr and cr have drawbacks as well. rr great at range but it has a charge up time plus slow rof. the cr has fast rof but weak at range and normal cr is a burst style weapon. |
bamboo x
Eternal Beings Proficiency V.
1028
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Posted - 2014.08.25 14:04:00 -
[37] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still...
Please consider making Gallente Assault the king of plasma ARs.
I would **** a brick I'd be so happy.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Zindorak
1.U.P
672
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Posted - 2014.08.25 16:41:00 -
[38] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... tsk tsk tsk shouldn't have gave AScR more heat build up. It should atleast get sum more damage as compensation or remove the heat build up buff
Pokemon master!
CCP undo ScP nerf. It hurt my feering very bad
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Luna McDuffing
COALICION LATINA Top Men.
29
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Posted - 2014.08.25 17:52:00 -
[39] - Quote
Well, I don't know much about scrambler rifles. As far as my experience has been they haven't been a problem for me. Occasionally I might get kill by one but, thus far it has been a rare occasion. The fact that it has the overheating makes it so that it is only practical for the ammar and that is fine by me. My vote is that this rifle is not OP at all.
Now, the Assault rifle is a different story. I think it can use another small tweak. I have the AR at level 5 proficiency where as my Combat rifle is at level 3. The Combat rifle is superior in every way with the reason being that most people are armor tanked. I mean, if I'm careful I can kill a heavy with the RS-90 combat rifle without too much trouble. With the Assault rifle it is damn near impossible. I vote like other folks to give them a better profile of 110/95 (shield/armor vs the 110/90 that it has now or even have it 100/100 since its a hybrid weapon it should deal equal damage to both. Or maybe another 2 to 3% damage boost or a slight increase in rate of fire.
Whatever the decision is I only ask for one thing. If you are going to improve any rifle regardless of which rifle it is then DON"T NERF the other ones. All the other rifles seem fine where they are now. If you have 6 rifles don't nerf 5 of them to improve the 6th one. Just improve the 6th rifle. |
Mex-0
Comander's Capital
39
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Posted - 2014.08.27 20:25:00 -
[40] - Quote
Mauren NOON wrote:Zatara Rought wrote:[quote=Mauren NOON] Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets. My goodness it's like 63 or 67 not 90 lol I apologize. My point was its more than a normal clip. I don't use ARs. I only use scramblers and it makes me angry when my main weapon is unnecessarily nerfed.[/quote
Just asking, but I have my amarr assault to 3. Say I drop one of my Viziams on my scout ck.0. Does the bonus carry over, or what?
I don't use OP weapons, I AM OP.
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
67
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Posted - 2014.08.27 20:44:00 -
[41] - Quote
BlazeXYZ wrote:CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... Especially the tactical AR. It simply the worst rifle in the game so far.
I'm going to be completely honest! I feel the assault rifles just need a slight buff. Idk what people complain/don't like about it, but I can use it so well. Of all the rifles there are, I can kill heavies with the AR the easiest. I also disagree that the tactical is the worst. In my opinion, it's one of the best weapons I've used in the game. (I have ALL PROTO Rifles and skilled into every weapon.). It chews through scouts, quickly kills medium suits, and bites into heavies. Plus you use less ammo and will last longer. If anything, I feel that the assault rifles should get here standard ranges back and a small buff. (Etc- tactical has most range of ar.)
SPAWN.KILL.DIE.RESPAWN.
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Cruor Abominare
Horizons' Edge Proficiency V.
142
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Posted - 2014.08.27 20:59:00 -
[42] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still...
I'd like to bounce this off of you as a player who routinely plays with maxed out AR/RR/CR/SCR, the real problem with the GA assault rifles has less to do with damage output and more to do with options in their optimal. No medium/scout wants to be close to an hmg firing indiscriminately, the GA AR makes you do exactly that. the other rifles have the range to grant you options to get into more favorable damage profiles, IE staying away from the business end of the HMG and engaging in their fall off.
Equipping an AR just makes get too close for comfort to a lot of things you should be trying to keep range from. You'd have to buff the damage output from an AR enough to make me feel like I could go toe to toe with a Burst HMG before I thought it was a worth while weapon and thats just going to cause more problems.
The more you buff the damage on the AR the more that its damage curve will begin to overlap with the CR until you hit the point where its pointless and we all move back to the AR. Its the same problem that blasters have had in EVE without all the tertiary mechanics to try to balance it. No one wants to have the smallest peen in the fire fight no matter what the other dimensions are. Its just a poor weapon archetype when you consider all the other threats and largely always will be until you over buff and break everything else. |
Mauren NOON
The Exemplars
421
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Posted - 2014.08.27 21:25:00 -
[43] - Quote
Mex-0 wrote:Mauren NOON wrote:Zatara Rought wrote:[quote=Mauren NOON] Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets. My goodness it's like 63 or 67 not 90 lol I apologize. My point was its more than a normal clip. I don't use ARs. I only use scramblers and it makes me angry when my main weapon is unnecessarily nerfed.[/quote Just asking, but I have my amarr assault to 3. Say I drop one of my Viziams on my scout ck.0. Does the bonus carry over, or what? No it does not.
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2342
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Posted - 2014.08.27 21:41:00 -
[44] - Quote
Mauren NOON wrote:Mex-0 wrote:Mauren NOON wrote:Zatara Rought wrote:[quote=Mauren NOON] Exactly...it takes almost 90 shots....yet the ASCR now overheats at 49-51 bullets. My goodness it's like 63 or 67 not 90 lol I apologize. My point was its more than a normal clip. I don't use ARs. I only use scramblers and it makes me angry when my main weapon is unnecessarily nerfed.[/quote Just asking, but I have my amarr assault to 3. Say I drop one of my Viziams on my scout ck.0. Does the bonus carry over, or what? No it does not.
Have to wear the amarr suit to get the overheat benefit. |
CommanderBolt
Osmon Surveillance Caldari State
1434
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Posted - 2014.08.28 00:44:00 -
[45] - Quote
They nerfed assault scrambler rifles? LOL they were under used as it is!
CCP still killing this game then I see.
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
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Rusty Shallows
Caldari State
2032
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Posted - 2014.08.28 01:17:00 -
[46] - Quote
iliel wrote:For rifles other than AScR, just balance the damage profile of the AR - - give it the opposite of the CR or +10% to shield, - 5% to armor.
snip Sometimes when the insomnia hits I actually lay in bed thinking about that. Interestingly you addressed one of the concerns. The whole making ARs more useful while setting Large Blaster Turrets mad OP.
If I was going to bet my money would be on the Devs not giving different values of the same damage type to different weapons of the same weapon families. So they'd be stuck rebalancing all of them.
I have a lot of respect for Classic Logis. New Eden could use more Healers.
Forums > Game: Biggest understatement ever
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iliel
0uter.Heaven
140
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Posted - 2014.08.28 01:57:00 -
[47] - Quote
Luna McDuffing wrote: . . . Or maybe another 2 to 3% damage boost or a slight increase in rate of fire . . .
Please no. Perhaps some of us may recall what happened when Bravo hit and the LP store ARs had 1000 rpm. The AR already destroys shield tanked suits.
Devs should try ACR (max prof and max sharpshooter) v. AR (max prof. and max sharpshooter) - - the prior on a Cal Assault with all and only complex shield extenders and the latter on a Gal Assault with all and only armor plates. Stand still and hip fire at the chest from 30 or even 50 meters and discover the winner.
The only reason the ACR appears better is because everyone runs armor tanked suits (*cough* heavies). The only balance the AR needs is to its profile. Change the AR's profile or give the combat rifle 120% to armor and 80% to shield . |
One Eyed King
Land of the BIind
3592
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Posted - 2014.08.28 01:59:00 -
[48] - Quote
CommanderBolt wrote:They nerfed assault scrambler rifles? LOL they were under used as it is!
CCP still killing this game then I see. Rattati just acknowledged AScR was under powered. I don't know where you are getting your info.
You can always tell a Millford Minja
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ladwar
SHAKING BABIES FACTION WARFARE ALLIANCE
2076
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Posted - 2014.08.28 02:44:00 -
[49] - Quote
Bump 4 lols to keep it up there. Ccp see what players are saying
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
doing reviews in free time, want 1?
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Master Smurf
Nos Nothi
580
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Posted - 2014.08.28 05:13:00 -
[50] - Quote
Make the damage of uncharged shots around 20 - 25 and increase the charge shot multiplier so the charge shots do the same damage they do now.
"Shine bright like a diamond"
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Heimdallr69
Nyain San
3350
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Posted - 2014.08.28 05:31:00 -
[51] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... Well you have to thank the heavy spam for that the ASCR would be a bit better if 90% of the enemies weren't heavies. Along with the ar's they get trashed by hmg's which is fine but the spam is annoying. Also I know it doesn't go along with eve but I think the ASCR should be 110-90 not 120-80, no one shield tanks.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2354
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Posted - 2014.08.28 08:04:00 -
[52] - Quote
Fatspam is falling off due to scout proliferation and assaults being made into versatile badasses. Its just a slow process because a lot of the slyers chased the effective combat fits and its only recently that speccing INTO assault has been made a good choice.
But once rattati tweaks duwn the burst HMGs a bit we will see another falloff of fat spam. We are slowly whittling down all but the most dedicated to fatness players save for the occasional hmg spawn for a major push or defend. |
Mauren NOON
The Exemplars
422
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Posted - 2014.08.28 09:45:00 -
[53] - Quote
Heimdallr69 wrote:CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... Well you have to thank the heavy spam for that the ASCR would be a bit better if 90% of the enemies weren't heavies. Along with the ar's they get trashed by hmg's which is fine but the spam is annoying. Also I know it doesn't go along with eve but I think the ASCR should be 110-90 not 120-80, no one shield tanks. I think it should be 115/85. 110/90 is the same as the AR
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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Heimdallr69
Nyain San
3351
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Posted - 2014.08.28 15:57:00 -
[54] - Quote
Mauren NOON wrote:Heimdallr69 wrote:CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... Well you have to thank the heavy spam for that the ASCR would be a bit better if 90% of the enemies weren't heavies. Along with the ar's they get trashed by hmg's which is fine but the spam is annoying. Also I know it doesn't go along with eve but I think the ASCR should be 110-90 not 120-80, no one shield tanks. I think it should be 115/85. 110/90 is the same as the AR Oh, lol I don't pay attention to that. Thanks.
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ADAM-OF-EVE
Dead Man's Game
1601
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Posted - 2014.08.28 22:42:00 -
[55] - Quote
remove reload and use heat release as the reload mechanic. this gives the scr a unique mechanic to its weapon type and allows for players to manually release heat before it builds up to damaging levels.
this would bring scr in line with other weapons on combat downtime. hopefully that will make up for how often it overheats
All Hail Legion
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I-Shayz-I
I----------I
4706
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Posted - 2014.08.28 23:18:00 -
[56] - Quote
Reason why the ASCR is such a bad weapon: https://www.youtube.com/watch?v=hrVDPmIhkx8
Essentially, the gun has so much "kick" (NOT the same thing as barrel climb like the AR or ACR) that it makes the weapon almost impossible to use at long distances.
The RR has a very similar effect, except that the RR Operation skill decreases the kick by 5% per level, making it much easier to hit your target by getting this skill up.
Because there is no sharpshooter skill either, the ASCR essentially becomes worthless, especially when you put the final nail in the coffin of -20% damage to armor, AND a reduces range compared to the normal scrambler rifle.
This is basically an extreme case of why the AR seems so underpowered compared to the rest of the rifles.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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Imp Smash
Molon Labe. General Tso's Alliance
213
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Posted - 2014.08.29 04:11:00 -
[57] - Quote
CCP Rattati wrote:Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still...
Don't confuse the "Scrambler Rifle" with "Scrambler Rifle+Autofire controller."
The scrambler by itself isn't all that great - not as good as a combat rifle or rail rifle. But with an autofire controller it's ridiculously powerful.
And yes the assault scrambler is pretty bad. |
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