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Apothecary Za'ki
Biomass Positive
534
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Posted - 2014.08.17 06:10:00 -
[1] - Quote
we've tried it at 5k WP and its just not working out.. how about we try it at 4k and see if its any better..
for a squad of 6 @4k that would be liek 633 WP each.. thats 200wp less each not much but itll make a bigger difference i think
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apocalyptic Destroyer
RestlessSpirits
85
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Posted - 2014.08.17 06:12:00 -
[2] - Quote
It's fine as is.
~R1P
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Apothecary Za'ki
Biomass Positive
534
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Posted - 2014.08.17 06:18:00 -
[3] - Quote
i disagree, battles seem alot more dull and boring with maybe 1-2 orbitals a match that extra 200WP save going from 5k to 4k could be like 1/2 the way to a 3rd orbital so its not that much of a buff/nerf when compaired to the old 2500 WP OBs which rained hell on earth
[[LogiBro in Training]]
Level 1 Forum Pariah
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Mikey Ducati
Resheph Interstellar Strategy Gallente Federation
446
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Posted - 2014.08.17 06:37:00 -
[4] - Quote
Non experienced players will think its cool...until FGs snipe them from unreachable heights by foot. Then the story will change.
Yes, 5000 WPs for a Warbarge Strike is not good. |
LT SHANKS
Amarr Templars Amarr Empire
3215
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Posted - 2014.08.17 06:38:00 -
[5] - Quote
It's fine as is. |
hold that
Krusual Covert Operators Minmatar Republic
188
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Posted - 2014.08.17 06:47:00 -
[6] - Quote
Orbitals are scrub status like cloaked scouts, they are free kills that you can't get revived from, ez mode and easily abused (heavy take damage in doorway pls with 3 logi on you). 5k is legit now. And more peeps are rolling out the better suits. |
Apothecary Za'ki
Biomass Positive
537
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Posted - 2014.08.17 06:49:00 -
[7] - Quote
hold that wrote:Orbitals are scrub status like cloaked scouts, they are free kills that you can't get revived from, ez mode and easily abused (heavy take damage in doorway pls with 3 logi on you). 5k is legit now. And more peeps are rolling out the better suits. orbitals can fail hard too.. iv seen/experienced orbitals that kill no one at all
[[LogiBro in Training]]
Level 1 Forum Pariah
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Death Shadow117
New Age Empire. General Tso's Alliance
280
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Posted - 2014.08.17 06:49:00 -
[8] - Quote
Its easy with logis and point whoring off of heavies.
Why?
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Death Shadow117
New Age Empire. General Tso's Alliance
280
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Posted - 2014.08.17 06:51:00 -
[9] - Quote
hold that wrote:Orbitals are scrub status like cloaked scouts, they are free kills that you can't get revived from, ez mode and easily abused (heavy take damage in doorway pls with 3 logi on you). 5k is legit now. And more peeps are rolling out the better suits. Sorry my squad leads kill you with orbitals while i camp an upink with wi cloaked shotty scout waiting for you to spawn.
Oh wait im not.
Why?
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Apothecary Za'ki
Biomass Positive
538
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Posted - 2014.08.17 06:53:00 -
[10] - Quote
Death Shadow117 wrote:Its easy with logis and point whoring off of heavies. not really as there is the HARD cap for Points per minute on rep tool.. which i feel needs to be raised now Orbitals are 5k :/ and still need to be raised if they are lowered to 4k and let us not forget the impending WP nerf for mil, std and adv injectors.. only proto gets 15 more points the current
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
538
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Posted - 2014.08.17 06:56:00 -
[11] - Quote
Perhaps give us back the ability to drop Small installations/supply depos for War-Points that was its a strategic desition weather or not to get a few kills now.. or get a supply depo to keep your guys supplied in the battlefield
as well as lowering orbital cost to 4k
[[LogiBro in Training]]
Level 1 Forum Pariah
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Derpty Derp
Dead Man's Game
287
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Posted - 2014.08.17 07:11:00 -
[12] - Quote
Orbital spam was a bad thing, now you actually have to work as a team to get in there rather than run around getting war points so you can blow everything to hell 3 times in a row and walk into the objective... Seriously you all bitched about vehicles being able to blow you all to hell without being "easily" stopped, but an orbital is much easier and can only be avoided if you're in the right place at the right time. |
Killar-12
The Corporate Raiders Top Men.
3180
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Posted - 2014.08.17 07:13:00 -
[13] - Quote
4k seems better...
Member of a Dead Alliance and Dead Corp Coming through, still better than you FOTM corp hopping whores
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HOWDIDHEKILLME
Dying to Reload
344
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Posted - 2014.08.17 07:14:00 -
[14] - Quote
As a almost completely solo player... I will now only get them once a month instead of every day.
Lonewolf till I die
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Apothecary Za'ki
Biomass Positive
540
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Posted - 2014.08.17 07:15:00 -
[15] - Quote
Derpty Derp wrote:Orbital spam was a bad thing, now you actually have to work as a team to get in there rather than run around getting war points so you can blow everything to hell 3 times in a row and walk into the objective... Seriously you all bitched about vehicles being able to blow you all to hell without being "easily" stopped, but an orbital is much easier and can only be avoided if you're in the right place at the right time. well the differance for a full team is only 200 points per person from 833 down to 633 each for an orbital yes it would mean more orbitals but still like 80% less then when it was 2500wp
[[LogiBro in Training]]
Level 1 Forum Pariah
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1913 DfLo
MOOSE-KNUCKLEz CLAN
0
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Posted - 2014.08.17 07:15:00 -
[16] - Quote
I would say 3000 at most or back to 2500. 5000 is out of reach for alot of squads that are not running heavy or have a dropship and/or tanks. |
Apothecary Za'ki
Biomass Positive
540
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Posted - 2014.08.17 07:21:00 -
[17] - Quote
5k WP was just overkill.. there is like NO orbitals at all now really except maybe 2 tops in domination.. goign form 5000 to 4000 isnt as bad as people are makeing it out to be..
OLD 2500WP / 6 = 416WP each they came Too thick and fast
NEW 5000WP / 6 = 833WP each they come maybe once or twice.. at most 3 times total only in an entire match (domination) dont think i have seen them in Amboosh and maybe only 1 in Skirmish.
Proposed 4000 / 6 = 666WP each. number of the beast! i think this will be a nice balance between old and new id guess maybe 4 to 5 orbitals in a long Domination. maybe the odd 1 perhaps 2 in amboosh.. and perhaps 2 to 3 in skirmish
edit. adding this to OP
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
540
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Posted - 2014.08.17 07:23:00 -
[18] - Quote
1913 DfLo wrote:I would say 3000 at most or back to 2500. 5000 is out of reach for alot of squads that are not running heavy or have a dropship and/or tanks. 3000 is still easly soloable for logi in domination.. at 4k its out of reach but still do-able with maybe 3+ people.. where as 5k seems to leave it exclusively for FULL squads only
[[LogiBro in Training]]
Level 1 Forum Pariah
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bamboo x
Eternal Beings Proficiency V.
914
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Posted - 2014.08.17 07:29:00 -
[19] - Quote
I don't like it. Basically I don't trust my 5 man squad to pull their weight.
All I know is I'm already missing getting MORE THAN ONE OB in a pub...
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Apothecary Za'ki
Biomass Positive
540
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Posted - 2014.08.17 07:33:00 -
[20] - Quote
bamboo x wrote:I don't like it. Basically I don't trust my 5 man squad to pull their weight.
All I know is I'm already missing getting MORE THAN ONE OB in a pub... join some chat channels get to know some experienced peeps who can at least pull their weight and squad up.. and make sure squad commander knows when y'all got enough WP to drop the BOMB as iv hot-dropped into pubbie squads to put my points to use and some instances we've had enough points to drop like 2 or 3 orbitals but havnt dropped a single one.
[[LogiBro in Training]]
Level 1 Forum Pariah
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Judge Rhadamanthus
Amarr Templar One
2718
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Posted - 2014.08.17 07:37:00 -
[21] - Quote
I'm inclined to agree with the OP, and the 4000 number. Orbitals do help teams push back and thin numbers for a counter attack. it SEEMS, and this is only an initial impression, that I'm seeing more one sided matches. Orbitals while used by the winners to pound the losers are also very useful for trying to get back in the game.
I'd support 4000, if the community support it.
Email Me [email protected]
Twitter @Judge_EVELegion
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Apothecary Za'ki
Biomass Positive
541
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Posted - 2014.08.17 07:38:00 -
[22] - Quote
Judge Rhadamanthus wrote:I'm inclined tp agree with the OP, and the 4000 number. Orbitals do help teams push back and thin numbers for a counter attack. it SEEMS, and this is only an initial impression, that I'm seeing more one sided matches. Orbitals while used by the winners to pound the losers are also very useful for trying to get back in the game.
I'd support 4000, if the community support it. WOO CPM support /prostrate
ps. i agree.. orbitals were useful for the losers to stay in the game, as of Charlie and WP cost increase i have seen perhaps an increase in Redlining if there is a competent squad on 1 team and not on the other..
i recall loseing team orbitals being used to Route an enemy bulwark so the losers could push in Cap and fight Tooth n nail to claw back MCC HP and even sometimes win.
[[LogiBro in Training]]
Level 1 Forum Pariah
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4685
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Posted - 2014.08.17 07:40:00 -
[23] - Quote
1913 DfLo wrote:I would say 3000 at most or back to 2500. 5000 is out of reach for alot of squads that are not running heavy or have a dropship and/or tanks.
So its out of reach of bad squads?
Sounds like ITS FINE AS IS. |
Derpty Derp
Dead Man's Game
288
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Posted - 2014.08.17 07:41:00 -
[24] - Quote
Apothecary Za'ki wrote:1913 DfLo wrote:I would say 3000 at most or back to 2500. 5000 is out of reach for alot of squads that are not running heavy or have a dropship and/or tanks. 3000 is still easly soloable for logi in domination.. at 4k its out of reach but still do-able with maybe 3+ people.. where as 5k seems to leave it exclusively for FULL squads only
2.5k each is easy enough for a lot of 2 man squads... If you're not good enough to get a few war-points without repping a fat guy the whole match, then that's your problem... Half a squad can still get 1 orbital, now if your team has 4 squads that's a chance of 4 orbitals, which is borderline too many.
The orbital is an "oh ****" button... You **** up you get a do-over and clear an area... If the whole match is full of spam again, it gets boring again and we'll have even more than the current amount of afk matches. |
Apothecary Za'ki
Biomass Positive
541
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Posted - 2014.08.17 07:43:00 -
[25] - Quote
Himiko Kuronaga wrote:1913 DfLo wrote:I would say 3000 at most or back to 2500. 5000 is out of reach for alot of squads that are not running heavy or have a dropship and/or tanks. So its out of reach of bad squads? Sounds like ITS FINE AS IS. i disagree there has been such a scarcity of orbitals since charlie unless you have a full squad of Vets.. the proposed points change could bring them back but not as frequent as 2500 points but still in the range for non vet squads too
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
541
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Posted - 2014.08.17 07:47:00 -
[26] - Quote
Derpty Derp wrote:Apothecary Za'ki wrote:1913 DfLo wrote:I would say 3000 at most or back to 2500. 5000 is out of reach for alot of squads that are not running heavy or have a dropship and/or tanks. 3000 is still easly soloable for logi in domination.. at 4k its out of reach but still do-able with maybe 3+ people.. where as 5k seems to leave it exclusively for FULL squads only 2.5k each is easy enough for a lot of 2 man squads... If you're not good enough to get a few war-points without repping a fat guy the whole match, then that's your problem... Half a squad can still get 1 orbital, now if your team has 4 squads that's a chance of 4 orbitals, which is borderline too many. The orbital is an "oh ****" button... You **** up you get a do-over and clear an area... If the whole match is full of spam again, it gets boring again and we'll have even more than the current amount of afk matches. my WP gain is not in question but due to the lack of logi lately and the massive WP cost Hike orbitals they are just soo rare.. i do think they were too frequant at 2500 points but then the losers could atleast make an adiquate push against the winners.. while now only the Pros and vet squads seem to only use orbitals to basically stamp on our metaphorical faces after they have given us a good beating and kicking already.
[[LogiBro in Training]]
Level 1 Forum Pariah
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4685
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Posted - 2014.08.17 07:49:00 -
[27] - Quote
Judge Rhadamanthus wrote:I'm inclined to agree with the OP, and the 4000 number. Orbitals do help teams push back and thin numbers for a counter attack. it SEEMS, and this is only an initial impression, that I'm seeing more one sided matches. Orbitals while used by the winners to pound the losers are also very useful for trying to get back in the game.
I'd support 4000, if the community support it.
Comeback mechanics are bad, it's effectively telling players that its OK to be terrible because the developers will hold your hand through everything. Mercy of death mechanics are good, however.
I can easily get 2000+ WP on my own in a skirmish, and I'm not even a logi. Assuming everyone in my squad is equally competent that's 3 orbitals in a single match for one squad for a 4K drop. I'm not even OK with the orbital as it is, nobody appreciates having some bullshit dropped on their head that they can't do anything about and having to pay isk out of their own pocket as a result.
I do approve of orbitals in FW and PC on the other hand, as the capsuleer is actually risking something and something CAN be done about him. In pubs, its stupid.
Finally, the reason you see more one-sided matches are because PC is worthless and all the good players who refused pubs are now left with no choice but to crash into pubs. Your predecessor Kane turned off the isk faucet, so now the public gets to pay the price until CCP fixes the situation. Starve a dog and he will bite. |
Judge Rhadamanthus
Amarr Templar One
2718
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Posted - 2014.08.17 07:51:00 -
[28] - Quote
In Bravo they were just too frequent. People were losing very ISK costly suits early in a match at a point where teams were engaged in a fun and engaging gun fight. At that stage of a match we are playing the FPS part of the game. matching our gun game against each other, using our good gear and for the vast majority proto is limited to one or two suits a game.
Orbitals that easy to obtain stopped the first clash, which is often the most exciting one.
Email Me [email protected]
Twitter @Judge_EVELegion
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Judge Rhadamanthus
Amarr Templar One
2718
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Posted - 2014.08.17 07:53:00 -
[29] - Quote
Himiko Kuronaga wrote:I can easily get 2000+ WP on my own in a skirmish, and I'm not even a logi. Assuming everyone in my squad is equally competent.
Would you say you are a below average player, a very good player or an average player?
Email Me [email protected]
Twitter @Judge_EVELegion
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Apothecary Za'ki
Biomass Positive
542
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Posted - 2014.08.17 07:55:00 -
[30] - Quote
Judge Rhadamanthus wrote:In Bravo they were just too frequent. People were losing very ISK costly suits early in a match at a point where teams were engaged in a fun and engaging gun fight. At that stage of a match we are playing the FPS part of the game. matching our gun game against each other, using our good gear and for the vast majority proto is limited to one or two suits a game.
Orbitals that easy to obtain stopped the first clash, which is often the most exciting one. that i agree with but now.. at 5k wp it just seems gungame is all there is now aside the odd everyone and their mother switching to av to kill the rare tank or ADS. as for Logi we cannot even afford to lose 1 proto suit as it costs more then we can get isk wise at the end (Hint hint delta *cough* ) but then again its all the more reason to farm isk and LP *shrug*
[[LogiBro in Training]]
Level 1 Forum Pariah
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