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Derpty Derp
Dead Man's Game
287
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Posted - 2014.08.17 07:11:00 -
[1] - Quote
Orbital spam was a bad thing, now you actually have to work as a team to get in there rather than run around getting war points so you can blow everything to hell 3 times in a row and walk into the objective... Seriously you all bitched about vehicles being able to blow you all to hell without being "easily" stopped, but an orbital is much easier and can only be avoided if you're in the right place at the right time. |
Derpty Derp
Dead Man's Game
288
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Posted - 2014.08.17 07:41:00 -
[2] - Quote
Apothecary Za'ki wrote:1913 DfLo wrote:I would say 3000 at most or back to 2500. 5000 is out of reach for alot of squads that are not running heavy or have a dropship and/or tanks. 3000 is still easly soloable for logi in domination.. at 4k its out of reach but still do-able with maybe 3+ people.. where as 5k seems to leave it exclusively for FULL squads only
2.5k each is easy enough for a lot of 2 man squads... If you're not good enough to get a few war-points without repping a fat guy the whole match, then that's your problem... Half a squad can still get 1 orbital, now if your team has 4 squads that's a chance of 4 orbitals, which is borderline too many.
The orbital is an "oh ****" button... You **** up you get a do-over and clear an area... If the whole match is full of spam again, it gets boring again and we'll have even more than the current amount of afk matches. |
Derpty Derp
Dead Man's Game
289
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Posted - 2014.08.17 10:14:00 -
[3] - Quote
How about at the start of a match or on the barge, you vote for 1 guy in the whole team who drops the OB's... If no one votes it goes to whoevers name happens to be at the top of the list... Now the OB's aren't based on squads or squad sizes... & even the annoying blueberry with no idea what he's doing is contributing.
With this, is the only way to balance OB's, because everyone bitches about their squad not being big enough to farm them... Also no war points will be given by the use of the OB, so it becomes more strategic instead of a quick cash grab for the guy who drops them all.
Or heck since the 6 man squad will still get the OB's due to most votes, make it first come first serve, once the "OB is ready" message pops up, everyone stops what they're doing to try and spam it on something.
It's not a good idea to claim OB's as a way back into the match for a losing team, because the winning team will also gain the benefit... If you make vehicles more viable again, they can clear the rooftops, you don't need to blast the lone forge gunner with an OB every 2 minutes. |
Derpty Derp
Dead Man's Game
292
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Posted - 2014.08.17 11:02:00 -
[4] - Quote
Apothecary Za'ki wrote:Derpty Derp wrote:Orbital spam was a bad thing, now you actually have to work as a team to get in there rather than run around getting war points so you can blow everything to hell 3 times in a row and walk into the objective... Seriously you all bitched about vehicles being able to blow you all to hell without being "easily" stopped, but an orbital is much easier and can only be avoided if you're in the right place at the right time. well the differance for a full team is only 200 points per person from 833 down to 633 each for an orbital yes it would mean more orbitals but still like 80% less then when it was 2500wp
200 points per person, per orbital... that's 2 barrages for a mear 1300wp each... 3 for 1900... Most games these "full squads" will be over 2k each (I know because I'm usually in them.) So lets say we have 2 full squads and a few blue's... That's 6 OB's and well you're not coming back into that match with your 1 OB you managed to farm stuck in the redzone.
You're not supposed to be able to spam the barrage, or get them on your own. |
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