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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
386
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Posted - 2014.07.21 22:14:00 -
[1] - Quote
Tankers who are actually putting effort into the battle are being punished by a cheap glitch exploit and you continue to ignore it CCP.
I was in a battle full of LORD BRITISH so naturally they had a **** load of AV. But when that didn't work they decided to be complete douchebags and not only Jihad Jeep me...
But they did it with Boundless remotes as if they noticed I had two shield hardeners and wanted to blow me up with the cheapest bullshit possible...
If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
1730
|
Posted - 2014.07.21 22:19:00 -
[2] - Quote
MmmmGǪyeah. Let those tears flowGǪ |
Fristname Family name
Opus Arcana Covert Intervention
79
|
Posted - 2014.07.21 22:22:00 -
[3] - Quote
Forge guns and swarms are good av weapons but re's aeent scrub unkess on lav really but just shooting the front of the lav will set them off. Throw on a small gun and let you goons ( gunners ) shoot the front as it approches. A small missile will set them all off. Only scrubs dont use small guns on tanks XD but jehads can be counterd but are in need of a fix. Such as cant bash remotes to set them off.
Australian mercy worky.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
386
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Posted - 2014.07.21 22:25:00 -
[4] - Quote
Yeah i'm not an elite tanker yet, but I'm getting there. Too much PG/CPU for small turrets. Maybe if I skill into the Basic it'll cost less to fit than militia.
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4290
|
Posted - 2014.07.21 22:29:00 -
[5] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=168762&find=unread
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Larry Desmo
Kang Lo Directorate Gallente Federation
31
|
Posted - 2014.07.21 22:39:00 -
[6] - Quote
its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it |
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
387
|
Posted - 2014.07.21 22:42:00 -
[7] - Quote
Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it
sure thing, random guy in starter corp! any other ingenious, wisened advice?
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Larry Desmo
Kang Lo Directorate Gallente Federation
31
|
Posted - 2014.07.21 22:50:00 -
[8] - Quote
Velociraptor antirrhopus wrote:Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious, wisened advice? arnt you some random guy in a starter corp? wtf does that have with anything? some peole have alts you know |
Vulpes Dolosus
Molon Labe. General Tso's Alliance
1731
|
Posted - 2014.07.21 22:51:00 -
[9] - Quote
Velociraptor antirrhopus wrote:Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious, wisened advice? https://yourlogicalfallacyis.com/ad-hominem |
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
389
|
Posted - 2014.07.21 22:52:00 -
[10] - Quote
Vulpes Dolosus wrote:Velociraptor antirrhopus wrote:Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious, wisened advice? https://yourlogicalfallacyis.com/ad-hominem
being in Molon Labe is worse than being in a starter corp
Speak out against the heavy QQ
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aaaasdff ertgfdd
160
|
Posted - 2014.07.21 23:00:00 -
[11] - Quote
Velociraptor antirrhopus wrote:Tankers who are actually putting effort into the battle are being punished by a cheap glitch exploit and you continue to ignore it CCP.
I was in a battle full of LORD BRITISH so naturally they had a **** load of AV. But when that didn't work they decided to be complete douchebags and not only Jihad Jeep me...
But they did it with Boundless remotes as if they noticed I had two shield hardeners and wanted to blow me up with the cheapest bullshit possible...
If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill. Its not a question of being cheap, just effective. JJs work, iff ccp removes them people will use the next most effective tactic. Sometimes it feels good to slam into tanks.....
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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Larry Desmo
Kang Lo Directorate Gallente Federation
32
|
Posted - 2014.07.21 23:02:00 -
[12] - Quote
Vulpes Dolosus wrote:Velociraptor antirrhopus wrote:Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious, wisened advice? https://yourlogicalfallacyis.com/ad-hominem thanks bro
my alt is banned |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12090
|
Posted - 2014.07.21 23:02:00 -
[13] - Quote
aaaasdff ertgfdd wrote:Velociraptor antirrhopus wrote:Tankers who are actually putting effort into the battle are being punished by a cheap glitch exploit and you continue to ignore it CCP.
I was in a battle full of LORD BRITISH so naturally they had a **** load of AV. But when that didn't work they decided to be complete douchebags and not only Jihad Jeep me...
But they did it with Boundless remotes as if they noticed I had two shield hardeners and wanted to blow me up with the cheapest bullshit possible...
If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill. Its not a question of being cheap, just effective. JJs work, iff ccp removes them people will use the next most effective tactic. Sometimes it feels good to slam into tanks.....
Sure but how is it fair not that blasters suffer dispersion? Prior I could have sprayed the bonnet of the LAV and detonated....now I have to pray for luck that the dispersion is even able to hit the LAV at all......
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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aaaasdff ertgfdd
160
|
Posted - 2014.07.21 23:06:00 -
[14] - Quote
True Adamance wrote:aaaasdff ertgfdd wrote:Velociraptor antirrhopus wrote:Tankers who are actually putting effort into the battle are being punished by a cheap glitch exploit and you continue to ignore it CCP.
I was in a battle full of LORD BRITISH so naturally they had a **** load of AV. But when that didn't work they decided to be complete douchebags and not only Jihad Jeep me...
But they did it with Boundless remotes as if they noticed I had two shield hardeners and wanted to blow me up with the cheapest bullshit possible...
If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill. Its not a question of being cheap, just effective. JJs work, iff ccp removes them people will use the next most effective tactic. Sometimes it feels good to slam into tanks..... Sure but how is it fair not that blasters suffer dispersion? Prior I could have sprayed the bonnet of the LAV and detonated....now I have to pray for luck that the dispersion is even able to hit the LAV at all...... Blaster dispersion is being changed in Charlie.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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TheEnd762
SVER True Blood Dark Taboo
543
|
Posted - 2014.07.21 23:14:00 -
[15] - Quote
Keep crying. JLAVs are easy to take out. If you can't pop them before they pop you, you don't have enough situation awareness/infantry support, and YOU are the scrub. |
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
390
|
Posted - 2014.07.21 23:14:00 -
[16] - Quote
TheEnd762 wrote:Keep crying. JLAVs are easy to take out. If you can't pop them before they pop you, you don't have enough situation awareness/infantry support, and YOU are the scrub.
WTF has happened to these forums?
I'm starting to miss the people that quit after fanfest.
Speak out against the heavy QQ
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Jack 3enimble
Vengeance Unbound Dark Taboo
48
|
Posted - 2014.07.21 23:22:00 -
[17] - Quote
After reading the title a very distinct, often used punch line popped up in my head...
you mad bro? |
Zindorak
1.U.P
161
|
Posted - 2014.07.22 00:14:00 -
[18] - Quote
Jack 3enimble wrote:After reading the title a very distinct, often used punch line popped up in my head...
you mad bro?
Master of the Scrambler Pistol. Carthum Assault ScP <3
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12091
|
Posted - 2014.07.22 00:31:00 -
[19] - Quote
TheEnd762 wrote:Keep crying. JLAVs are easy to take out. If you can't pop them before they pop you, you don't have enough situation awareness/infantry support, and YOU are the scrub.
Oh no..... I'm very aware they are there..... but putting 20 rounds into a jeep and having it drive through my fire to pop me....... very silly. Having maybe 1 second more before dispersion forces my rounds off target would be nice....or perhaps actually making blasters in Dust reflect blasters in EVE......
It's like telling people to have situational awareness for remotes..... the point of them is you are not supposed to see them or expect them......
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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TheEnd762
SVER True Blood Dark Taboo
544
|
Posted - 2014.07.22 00:59:00 -
[20] - Quote
They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. |
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2564
|
Posted - 2014.07.22 02:03:00 -
[21] - Quote
TheEnd762 wrote:They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. Did you know an IAFG can pop most tanks in a single clip immobilization would be OP as F*ck.
Tanker/Logi
0 The number of 7ucks given
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TheEnd762
SVER True Blood Dark Taboo
545
|
Posted - 2014.07.22 02:14:00 -
[22] - Quote
Benjamin Ciscko wrote:TheEnd762 wrote:They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. Did you know an IAFG can pop most tanks in a single clip immobilization would be OP as F*ck.
It can only do that if the driver is a complete mongaloid who can't mow down/run over the heavy shooting at them, has no infantry support, and they don't run away and spam hardeners. No one just sits still and lets a forge gunner lay into them. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
394
|
Posted - 2014.07.22 02:21:00 -
[23] - Quote
Fristname Family name wrote:just shooting the front of the lav will set them off. Only scrubs dont use small guns on tanks
1: You can place them in places in which shooting won't help (aka the passenger's seat).
2: My fit is made to be defensive, not offensive; that's what I always do. On top of that, to fit them is a lot. A ******** amount of CPU/PG is required to fit them. If I fit some (in which wouldn't help anyways), my defenses will be lower than optimal, which is a no. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
394
|
Posted - 2014.07.22 02:22:00 -
[24] - Quote
Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it
LB told me it was unintended and was going to be removed months ago so that's bullshit. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
394
|
Posted - 2014.07.22 02:25:00 -
[25] - Quote
TheEnd762 wrote:They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run.
Who said that you had to blow it up? Get good and kill it before it runs, or quit yer bitchin. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12095
|
Posted - 2014.07.22 03:01:00 -
[26] - Quote
TheEnd762 wrote:Benjamin Ciscko wrote:TheEnd762 wrote:They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. Did you know an IAFG can pop most tanks in a single clip immobilization would be OP as F*ck. It can only do that if the driver is a complete mongaloid who can't mow down/run over the heavy shooting at them, has no infantry support, and they don't run away and spam hardeners. No one just sits still and lets a forge gunner lay into them.
So if I cannot shoot out to +100m with an anti infantry gun (because lets be honest unless you are running missiles you aren't going to hit that heavy with a Railgun) how am I supposed to mow down this heavy to escape while immobilised.....? Of course no one "let's" a Sentinel lay into them but it happens....and if you are immobilised then...well that's the point you are immobile...... you don't have a choice.....
Moreover have you heard of these things called Stasis Webifiers?
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1610
|
Posted - 2014.07.22 03:07:00 -
[27] - Quote
Velociraptor antirrhopus wrote:Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious, wisened advice? Says the random guy in a starter corp
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Atiim
Onslaught Inc RISE of LEGION
10817
|
Posted - 2014.07.22 03:23:00 -
[28] - Quote
Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
Implying that HAVs require skill.
Once a ScRub, always a sCRub.
-HAND
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Sound vvave
Ghosts of Dawn General Tso's Alliance
2
|
Posted - 2014.07.22 03:25:00 -
[29] - Quote
im sorry but even though i hate velocipaptor i have to agree with him on this one my blaster tank is completely maxed out 5s on everything and most jhad jeeps that i come across hit me in the ass not charge straight at me and and even if i know theres one on the field they can hit me from any direction what am i supposed to do constantly keep looking in cricles while trying to drive not helping anybody i might as well recall my 600k is proto tank which even if he fails one time whats to stop him from calling in another 30k lav filling it with proto remotes and changing to a mlt suit and trying 5 more times he will get u once cause jhad jeeps are determined people they don't give up
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Larry Desmo
Kang Lo Directorate Gallente Federation
40
|
Posted - 2014.07.22 03:29:00 -
[30] - Quote
TheEnd762 wrote:They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. i rember logibro saying something about a swarm variant that has a stasis webification effect instead of exlosive damage but i guess they dont care that much |
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
1740
|
Posted - 2014.07.22 03:35:00 -
[31] - Quote
Atiim wrote:Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
Implying that HAVs require skill. Bro, do you even missile tank? |
TheEnd762
SVER True Blood Dark Taboo
546
|
Posted - 2014.07.22 03:35:00 -
[32] - Quote
Roger Cordill wrote:TheEnd762 wrote:They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. Who said that you had to blow it up? Get good and kill it before it runs, or quit yer bitchin.
Get good and kill the JLAV before it kills you, get on uneven terrain where it can't pick up enough speed, or quit YER bitchin. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12096
|
Posted - 2014.07.22 03:57:00 -
[33] - Quote
Atiim wrote:Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
Implying that HAVs require skill.
Implying fire and forget requires skill......
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
|
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
|
Posted - 2014.07.22 03:59:00 -
[34] - Quote
Atiim wrote:Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
Implying that HAVs require skill.
No, they don't. However, being good with them always did require skill. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
|
Posted - 2014.07.22 04:01:00 -
[35] - Quote
Vulpes Dolosus wrote:Atiim wrote:Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
Implying that HAVs require skill. Bro, do you even missile tank?
shooting at HAV's with one doesn't, otherwise yes. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12097
|
Posted - 2014.07.22 04:02:00 -
[36] - Quote
Roger Cordill wrote:Vulpes Dolosus wrote:Atiim wrote:Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
Implying that HAVs require skill. Bro, do you even missile tank? shooting at HAV's with one doesn't, otherwise yes.
Missile sniping is my new jam...... I love seeing a Sentinel with a Forgegun disappear in a hail of rockets.....
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
|
Posted - 2014.07.22 04:03:00 -
[37] - Quote
TheEnd762 wrote:Roger Cordill wrote:TheEnd762 wrote:They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. Who said that you had to blow it up? Get good and kill it before it runs, or quit yer bitchin. Get good and kill the JLAV before it kills you, get on uneven terrain where it can't pick up enough speed, or quit YER bitchin.
Shooting at it won't help, not like I can kill it in 5 seconds, especially since dispersion exists.
Also, nitro nullifies the rough terrain, as well as leaves myself as a target to AV and other HAV's.
Try again. |
TheEnd762
SVER True Blood Dark Taboo
546
|
Posted - 2014.07.22 04:06:00 -
[38] - Quote
Being in a tank doesn't give you a right to be impervious. You try again. |
Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
10
|
Posted - 2014.07.22 04:11:00 -
[39] - Quote
Fristname Family name wrote:Forge guns and swarms are good av weapons but re's aeent scrub unkess on lav really but just shooting the front of the lav will set them off. Throw on a small gun and let you goons ( gunners ) shoot the front as it approches. A small missile will set them all off. Only scrubs dont use small guns on tanks XD but jehads can be counterd but are in need of a fix. Such as cant bash remotes to set them off.
Putting small turrets on a HAV is detrimental to the overall tank of the HAV due to high pg/cpu costs so it is actually smarter to not use small turrets if at all possible. So your definition of a scrub HAV operator is practically calling all PC tankers scrubs. Not to mention the sheer amount of AV in public matches is insane so the overall tank on an HAV is important.
I Like Tanks, ADS's, and Ion Pistols!
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Atiim
Onslaught Inc RISE of LEGION
10823
|
Posted - 2014.07.22 04:12:00 -
[40] - Quote
True Adamance wrote: Implying fire and forget requires skill......
- Resource Management
- Timing
- Positioning
- Situational Awareness
- Ability to Take Evasive Action
- Ability to Predict a Target's Movement/Flight Path
I could go further, but I'm sure you get the point.
Once a ScRub, always a sCRub.
-HAND
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Atiim
Onslaught Inc RISE of LEGION
10823
|
Posted - 2014.07.22 04:15:00 -
[41] - Quote
Roger Cordill wrote: Shooting at it won't help, not like I can kill it in 5 seconds, especially since dispersion exists.
Also, nitro nullifies the rough terrain, as well as leaves myself as a target to AV and other HAV's.
Try again.
Use a Damage Modifier and drive backwards, then you'll be able to kill the LAV well before it hits.
Also, a rough terrain means that the JLAV has to inevitably slow down while driving towards you, so there's no reason why you shouldn't be able to kill it.
How about you start trying?
Once a ScRub, always a sCRub.
-HAND
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12098
|
Posted - 2014.07.22 04:19:00 -
[42] - Quote
TheEnd762 wrote:Being in a tank doesn't give you a right to be impervious. You try again.
Of course not. But JLAVing was one broken mechanic to deal with tanks when they themselves were a broken mechanic.
AV is significantly more useful and effective in the field due to the Heavy Repairer Nerfs.
I certainly don't want HAV to be impervious or there would be no fun or enjoyment in it. However JLAVing is immersion breaking and a poor mechanic designed for lesser and more casualised games like Battlefield. It altogether is too effective for what it is, especially considering most players can use BPO's to ignore the costs of even having to pay for and LAV.
It certainly wouldn't be so bad if I had a Sica or Soma BPO..... let AV attempt and succeed in its role instead of incentivising other poor mechanics.
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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TheEnd762
SVER True Blood Dark Taboo
548
|
Posted - 2014.07.22 04:40:00 -
[43] - Quote
JLAVing was creative adaptation. Tanks being OP was not. No one had to think out of the box for their tank to be a mobile murder fortress. It just happened.
JLAVs are AV. That said, the other methods of AV are slightly more useful than they used to be, but tanks can still cut and run while spamming hardeners.
How is JLAVing immersion breaking? It's a realistic tactic. If anything, if increases immersion. "Most players" use BPOs? Most players weren't around when BPOs were available, let alone came into possession of them. Very few players have BPOs, and not all of them use them for JLAVing. The ones that do are a tiny fraction of a minority, and cannot be used to make an argument.
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
|
Posted - 2014.07.22 04:50:00 -
[44] - Quote
TheEnd762 wrote:Being in a tank doesn't give you a right to be impervious. You try again.
I've never said that, and you won't find that I have. I have said however that I'd like to survive longer than 10 seconds. |
Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
10
|
Posted - 2014.07.22 04:52:00 -
[45] - Quote
TheEnd762 wrote:JLAVing was creative adaptation. Tanks being OP was not. No one had to think out of the box for their tank to be a mobile murder fortress. It just happened.
JLAVs are AV. That said, the other methods of AV are slightly more useful than they used to be, but tanks can still cut and run while spamming hardeners.
How is JLAVing immersion breaking? It's a realistic tactic. If anything, if increases immersion. "Most players" use BPOs? Most players weren't around when BPOs were available, let alone came into possession of them. Very few players have BPOs, and not all of them use them for JLAVing. The ones that do are a tiny fraction of a minority, and cannot be used to make an argument.
Well every player may not have BPO's but every player certainly has Blue Print suits and to your statement "cannot be used to make an argument." well almost every player I've ever been JLAV'D by was in a Blue Print suit whether it be a BPO suit so the argument there is valid the price of the LAV is not high either it would be only 50,000 ISK or less per JLAV depending on if fuel injectors are used.
I Like Tanks, ADS's, and Ion Pistols!
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
|
Posted - 2014.07.22 04:53:00 -
[46] - Quote
Atiim wrote:True Adamance wrote: Implying fire and forget requires skill......
- Resource Management
- Timing
- Positioning
- Situational Awareness
- Ability to Take Evasive Action
- Ability to Predict a Target's Movement/Flight Path
I could go further, but I'm sure you get the point.
The last one is pretty much the only one, and the rest of them applies to pretty much every role and is pretty much invalid. No, it doesn't take skill to use swarms either, but being good at them takes a bit of skill. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
|
Posted - 2014.07.22 04:59:00 -
[47] - Quote
Atiim wrote:Roger Cordill wrote: Shooting at it won't help, not like I can kill it in 5 seconds, especially since dispersion exists.
Also, nitro nullifies the rough terrain, as well as leaves myself as a target to AV and other HAV's.
Try again.
Use a Damage Modifier and drive backwards, then you'll be able to kill the LAV well before it hits. Also, a rough terrain means that the JLAV has to inevitably slow down while driving towards you, so there's no reason why you shouldn't be able to kill it. How about you start trying?
1: I use a defensive fit, and even then, fitting one is impossible due to the silly fitting requirements of them.
2: driving backwards will only save you if it's in the front of you, which most of the time the JLAV will not come from the front.
3: again, JLAV's using nitro can drive on rough terrain, which is a silly notion in itself, as
a- that really doesn't exist unless you're referring to hills, in which HAV's don't preform well on
b- those areas are nowhere near anything of importance
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Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
11
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Posted - 2014.07.22 05:00:00 -
[48] - Quote
Roger Cordill wrote:Atiim wrote:True Adamance wrote: Implying fire and forget requires skill......
- Resource Management
- Timing
- Positioning
- Situational Awareness
- Ability to Take Evasive Action
- Ability to Predict a Target's Movement/Flight Path
I could go further, but I'm sure you get the point. The last one is pretty much the only one, and the rest of them applies to pretty much every role and is pretty much invalid. No, it doesn't take skill to use swarms either, but being good at them takes a bit of skill.
Well I can justify all of them.
Timing- With the new Rail/Blaster nerfs you must be able to time your shots or risk over heating I was able to get a grand total of 6 shots before over heating by figuring out how to time my shots.
Positioning- Well you have to get yourself into a postiion in which you are highly maneuverable so that you can counter AV or tanks that decide to engage you, which takes a lot of time to get down to a reflex.
Situational Awareness- Well if you don't know there is a tank dropping behind you then that's no skill what so ever however noticing it takes some skill (I've dropped tanks 10 meters behind enemy tanks with out them noticing)
Ability to take evasive action- well if you are being pounded by 3 guys with av as well as an ads it takes so crazy skill/luck to get out of that situation.
I Like Tanks, ADS's, and Ion Pistols!
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
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Posted - 2014.07.22 05:01:00 -
[49] - Quote
Tread Loudly 2 wrote:TheEnd762 wrote:JLAVing was creative adaptation. Tanks being OP was not. No one had to think out of the box for their tank to be a mobile murder fortress. It just happened.
JLAVs are AV. That said, the other methods of AV are slightly more useful than they used to be, but tanks can still cut and run while spamming hardeners.
How is JLAVing immersion breaking? It's a realistic tactic. If anything, if increases immersion. "Most players" use BPOs? Most players weren't around when BPOs were available, let alone came into possession of them. Very few players have BPOs, and not all of them use them for JLAVing. The ones that do are a tiny fraction of a minority, and cannot be used to make an argument.
Well every player may not have BPO's but every player certainly has Blue Print suits and to your statement "cannot be used to make an argument." well almost every player I've ever been JLAV'D by was in a Blue Print suit whether it be a BPO suit so the argument there is valid the price of the LAV is not high either it would be only 50,000 ISK or less per JLAV depending on if fuel injectors are used.
This |
TheEnd762
SVER True Blood Dark Taboo
548
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Posted - 2014.07.22 05:01:00 -
[50] - Quote
Tread Loudly 2 wrote:TheEnd762 wrote:JLAVing was creative adaptation. Tanks being OP was not. No one had to think out of the box for their tank to be a mobile murder fortress. It just happened.
JLAVs are AV. That said, the other methods of AV are slightly more useful than they used to be, but tanks can still cut and run while spamming hardeners.
How is JLAVing immersion breaking? It's a realistic tactic. If anything, if increases immersion. "Most players" use BPOs? Most players weren't around when BPOs were available, let alone came into possession of them. Very few players have BPOs, and not all of them use them for JLAVing. The ones that do are a tiny fraction of a minority, and cannot be used to make an argument.
Well every player may not have BPO's but every player certainly has Blue Print suits and to your statement "cannot be used to make an argument." well almost every player I've ever been JLAV'D by was in a Blue Print suit whether it be a BPO suit so the argument there is valid the price of the LAV is not high either it would be only 50,000 ISK or less per JLAV depending on if fuel injectors are used.
Almost every HAV driver is wearing a blue print suit. |
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Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
11
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Posted - 2014.07.22 05:05:00 -
[51] - Quote
TheEnd762 wrote:Tread Loudly 2 wrote:TheEnd762 wrote:JLAVing was creative adaptation. Tanks being OP was not. No one had to think out of the box for their tank to be a mobile murder fortress. It just happened.
JLAVs are AV. That said, the other methods of AV are slightly more useful than they used to be, but tanks can still cut and run while spamming hardeners.
How is JLAVing immersion breaking? It's a realistic tactic. If anything, if increases immersion. "Most players" use BPOs? Most players weren't around when BPOs were available, let alone came into possession of them. Very few players have BPOs, and not all of them use them for JLAVing. The ones that do are a tiny fraction of a minority, and cannot be used to make an argument.
Well every player may not have BPO's but every player certainly has Blue Print suits and to your statement "cannot be used to make an argument." well almost every player I've ever been JLAV'D by was in a Blue Print suit whether it be a BPO suit so the argument there is valid the price of the LAV is not high either it would be only 50,000 ISK or less per JLAV depending on if fuel injectors are used. Almost every HAV driver is wearing a blue print suit.
No any tactical/logical HAV driver is wearing a suit with Drop Uplinks or some form of AV just in case the tank is about to be destroyed or to prevent this from happening, not to mention the HAV is still over 10x the cost of the JLAV
I Like Tanks, ADS's, and Ion Pistols!
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TheEnd762
SVER True Blood Dark Taboo
548
|
Posted - 2014.07.22 06:06:00 -
[52] - Quote
Nope, I've seen way more tank drivers wearing militia/BPO suits.
Cost doesn't matter. Dust isn't pay to win. Militia suits with militia weapons can kill proto suits, and do. As you said, get good. |
Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
13
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Posted - 2014.07.22 07:51:00 -
[53] - Quote
TheEnd762 wrote:Nope, I've seen way more tank drivers wearing militia/BPO suits.
Cost doesn't matter. Dust isn't pay to win. Militia suits with militia weapons can kill proto suits, and do. As you said, get good.
Well those hav operators must be new or they just don't know what they are doing to the full extent, however ill hope your get good statement wasn't directed at me :) I've done my fair share as far as tanking goes and I know skill is the most important thing that's why my KD is a 3.05lol
However apparently your not getting the reason why JLAvs should be removed and it can be summed up like this - it takes 0 skill to JLAvs and not to mention the risk is about 12 x the reward(price comparison) While tanking if you lose 1 prototype or even an advanced tank a majority of the time you will lose money if you lose a single tank where as you could JLAvs the entire match and still make a profit
I Like Tanks, ADS's, and Ion Pistols!
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TheEnd762
SVER True Blood Dark Taboo
549
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Posted - 2014.07.22 08:34:00 -
[54] - Quote
The idiotic "JLAVing takes 0 skill" argument has already been nullified several times. Persisting to bring it up at this point is just waving a flag of ignorance. Just because you don't like something (whether it be JLAVing, sniping, cloak-shotgunning, RE-tossing, etc) doesn't mean it doesn't take skill. I've seen plenty of tankers (actual, you know, GOOD ones) take out 4+ JLAVs without infantry support. None of them are here crying about removing JLAVs or dispersion or it being sooo hard to have situational awareness. Because they DO have skill. They adapted, just like the players who came up with the JLAV. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
798
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Posted - 2014.07.22 09:50:00 -
[55] - Quote
LOL Jihad Jeeps are required to at least required to have some speed and make solid contact. You don't have a 500k ship getting taken down by someone flying past you. Oh and lets not forget that with half the attention paid you can turn and instantly stop him.
WTF is wrong with people that run tanks? Do you actually believe that you deserve to be god of the battle field and rule over a FPS just because you called down a vehicle?
BRING MORE TEARS YOU ARE MAKING ME LAUGH! |
Ankbar Latrommi
Immortal Guides
147
|
Posted - 2014.07.22 12:59:00 -
[56] - Quote
Velociraptor antirrhopus wrote:Tankers who are actually putting effort into the battle are being punished by a cheap glitch exploit and you continue to ignore it CCP.
I don't care much about this issue one way or the other. Except this part. You don't get to declare this mechanic a glitch nor exploit. If CCP says it is, it is; if they don't, it isn't.
DEAL.
Jettison cans having a volume of 25000 m3 wasn't originally intended either--it messed with all their plans about ship advancement--but they left it in there. CCP loves to see what we players come up with that they weren't designing for.
Reiner Knizia-"When playing a game, the goal is to win, but it is the goal that is important, not the winning."
Eve> FPS
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Harpyja
Legio DXIV
2132
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Posted - 2014.07.22 13:02:00 -
[57] - Quote
TheEnd762 wrote:Keep crying. JLAVs are easy to take out. If you can't pop them before they pop you, you don't have enough situation awareness/infantry support, and YOU are the scrub. Lol if you think JLAVs are easy to take out. Only scrubs will try a head on collision. It doesn't even take that much brain power to figure out that it's best from the side or behind. In which case the tank doesn't see or hear the JLAV until it's too late.
JLAVs almost guarantee a one-hit kill. Lorhak ran JLAVs one day and he had an 80% success rate. They are a cheap tactic to fall to if a tanker is actually skilled and avoids being destroyed by AV, or just a cheap tactic for everyone to use so they don't have to skill into proper AV.
JLAVs must be removed. Or should I start asking for murder taxis to be brought back with the old vehicle-infantry collision mechanics? It'd only be fair that if infantry have a cheap, easy, skill-less, and effective way of killing tanks, that tankers also have a cheap, easy, skill-less, and effective way of killing infantry.
"By His light, and His will"- The Scriptures, 12:32
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Ankbar Latrommi
Immortal Guides
147
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Posted - 2014.07.22 13:05:00 -
[58] - Quote
Tread Loudly 2 wrote:Well every player may not have BPO's but every player certainly has Blue Print suits
No we don't. What a stupid thing to say. Truly. "Every player"??? Why the frack would I give CCP any money for this game and their sub-militia quality PR?
Reiner Knizia-"When playing a game, the goal is to win, but it is the goal that is important, not the winning."
Eve> FPS
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Harpyja
Legio DXIV
2132
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Posted - 2014.07.22 13:15:00 -
[59] - Quote
Ankbar Latrommi wrote:Tread Loudly 2 wrote:Well every player may not have BPO's but every player certainly has Blue Print suits No we don't. What a stupid thing to say. Truly. "Every player"??? Why the frack would I give CCP any money for this game and their sub-militia quality PR? Blueprint suit is the same as a starter fit. You get infinite quantities of both.
"By His light, and His will"- The Scriptures, 12:32
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Fizzer94
Fatal Absolution General Tso's Alliance
2995
|
Posted - 2014.07.22 13:39:00 -
[60] - Quote
Velociraptor antirrhopus wrote:Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious, wisened advice?
It isn't a glitch exploit it's a legitimate tatic that a little situational awareness can nullify. Quit crying and deal with it. ^The ingenious wisened veteran advise of a seasoned veteran in a good corp.^
My best match on Dust, 23/6/4 Placon.
Please unnerf ScPs and fix IoPs...
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Ankbar Latrommi
Immortal Guides
147
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Posted - 2014.07.22 13:42:00 -
[61] - Quote
Harpyja wrote:Ankbar Latrommi wrote:Tread Loudly 2 wrote:Well every player may not have BPO's but every player certainly has Blue Print suits No we don't. What a stupid thing to say. Truly. "Every player"??? Why the frack would I give CCP any money for this game and their sub-militia quality PR? Blueprint suit is the same as a starter fit. You get infinite quantities of both. My mistake, I thought this was another "everyone has those nice free suits" comment. Not the crappy free suits.
Reiner Knizia-"When playing a game, the goal is to win, but it is the goal that is important, not the winning."
Eve> FPS
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The dark cloud
The Rainbow Effect
3663
|
Posted - 2014.07.22 14:59:00 -
[62] - Quote
I blame the fanatic amarr for doing this. Crazy bastards doing everything for their empress. |
Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2570
|
Posted - 2014.07.22 15:10:00 -
[63] - Quote
TheEnd762 wrote:Benjamin Ciscko wrote:TheEnd762 wrote:They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. Did you know an IAFG can pop most tanks in a single clip immobilization would be OP as F*ck. It can only do that if the driver is a complete mongaloid who can't mow down/run over the heavy shooting at them, has no infantry support, and they don't run away and spam hardeners. No one just sits still and lets a forge gunner lay into them. Lol my blaster can't shoot a Heavy off a tower or even say the tabletop because of dispersion and the heavy has a wide view of the map try again
Tanker/Logi
0 The number of 7ucks given
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2570
|
Posted - 2014.07.22 15:25:00 -
[64] - Quote
Atiim wrote:True Adamance wrote: Implying fire and forget requires skill......
- Resource Management
- Timing
- Positioning
- Situational Awareness
- Ability to Take Evasive Action
- Ability to Predict a Target's Movement/Flight Path
I could go further, but I'm sure you get the point. You want to play that game -Managing Overheat -Managing Dispersion -Managing reload -Ability to win tank engagements -Knowledge of AV on the field -Ability to predict you've pissed some scrub off enough that his friend will pack 20k damage worth of RE's on his LAV with a fuel injector and a hardener.
Tanker/Logi
0 The number of 7ucks given
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Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
14
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Posted - 2014.07.22 15:56:00 -
[65] - Quote
TheEnd762 wrote:The idiotic "JLAVing takes 0 skill" argument has already been nullified several times. Persisting to bring it up at this point is just waving a flag of ignorance. Just because you don't like something (whether it be JLAVing, sniping, cloak-shotgunning, RE-tossing, etc) doesn't mean it doesn't take skill. I've seen plenty of tankers (actual, you know, GOOD ones) take out 4+ JLAVs without infantry support. None of them are here crying about removing JLAVs or dispersion or it being sooo hard to have situational awareness. Because they DO have skill. They adapted, just like the players who came up with the JLAV.
And again, cost is not a measure of legitimacy. ZOMG MY 100+K ISK PROTO SUIT CAN'T HAVE 3 MILITIA LOCUS GRENADES BLOW UP IN IT'S FACE AND SURVIVE? THEY'RE OP, MUST GO.
I'm very ignorant sure I don't mind being called that however JLAV's are simply another Bug just like Stacking skills in dropships however as it stands there is not an efficient way to counter either them, well you might say get good and get aim well you can't hit something coming from behind, well then you'd argue get better Situational awareness, however little would you know I was on a HAV engagement which was 1 vs 2 where I just got the upper hand when all of a sudden boom I'm dead 580,000 ISK lost compared to his 50,000 ISK Lost
I Like Tanks, ADS's, and Ion Pistols!
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Ankbar Latrommi
Immortal Guides
147
|
Posted - 2014.07.22 16:00:00 -
[66] - Quote
Tread Loudly 2 wrote:however JLAV's are simply another Bug
Prove it.
Reiner Knizia-"When playing a game, the goal is to win, but it is the goal that is important, not the winning."
Eve> FPS
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Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
14
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Posted - 2014.07.22 16:05:00 -
[67] - Quote
Ankbar Latrommi wrote:Tread Loudly 2 wrote:however JLAV's are simply another Bug Prove it.
How can a bug simply be proven it's a bug unless you ask the people making the game so we'd have to ask however is putting explosives on a jeep and ramming them into a tank really any sort of intended use?
I Like Tanks, ADS's, and Ion Pistols!
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Ankbar Latrommi
Immortal Guides
147
|
Posted - 2014.07.22 16:28:00 -
[68] - Quote
Tread Loudly 2 wrote:Ankbar Latrommi wrote:Tread Loudly 2 wrote:however JLAV's are simply another Bug Prove it. How can a bug simply be proven it's a bug unless you ask the people making the game so we'd have to ask however is putting explosives on a jeep and ramming them into a tank really any sort of intended use?
Frankly, that's the point.
You don't get to declare what a bug is. CCP has historically enjoyed unintended uses, and purposefully not coded to remove them. So stop calling it a bug.
If you want to lobby for the removal, I don't really care. You can totally be like, "I think Jihad Jeeps should be removed from the game because..." But stop calling it a bug. You're elevating yourself and your opinion to a place you don't hold.
Edit: You might even get more traction or at least a blue-tag response if you properly framed your request in light of what/how CCP themselves understand the game.
Reiner Knizia-"When playing a game, the goal is to win, but it is the goal that is important, not the winning."
Eve> FPS
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Ankbar Latrommi
Immortal Guides
147
|
Posted - 2014.07.22 16:30:00 -
[69] - Quote
Also, I just realized how hilarious a phrase "g.d. jihad" is. lol. :D
Reiner Knizia-"When playing a game, the goal is to win, but it is the goal that is important, not the winning."
Eve> FPS
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Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
14
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Posted - 2014.07.22 16:56:00 -
[70] - Quote
Ankbar Latrommi wrote:Tread Loudly 2 wrote:Ankbar Latrommi wrote:Tread Loudly 2 wrote:however JLAV's are simply another Bug Prove it. How can a bug simply be proven it's a bug unless you ask the people making the game so we'd have to ask however is putting explosives on a jeep and ramming them into a tank really any sort of intended use? Frankly, that's the point. You don't get to declare what a bug is. CCP has historically enjoyed unintended uses, and purposefully not coded to remove them. So stop calling it a bug. If you want to lobby for the removal, I don't really care. You can totally be like, "I think Jihad Jeeps should be removed from the game because..." But stop calling it a bug. You're elevating yourself and your opinion to a place you don't hold. Edit: You might even get more traction or at least a blue-tag response if you properly framed your request in light of what/how CCP themselves understand the game.
I respect that and I also see where you are coming from, however I really could have cared less about JLAV's up until they added in dispersion for the blaster and the reduced fire rate/increased over heat time on the Railgun because they were both viable to easily handle a JLAV in seconds however it is all about luck with the blaster vs an Lav and with Rails they cant get behind you or on your sides or else you are screwed.
So that being said Missiles also don't have the blast radius to trigger the Re's on the JLAV a majority of time since the flaylock has a larger splash range than the Large Missiles
So in truth the only viable option at the moment, is small missile turrets but they cannot be shot accurately while moving which leaves you prone to other vehicles/ forms of AV
I Like Tanks, ADS's, and Ion Pistols!
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aaaasdff ertgfdd
162
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Posted - 2014.07.22 17:28:00 -
[71] - Quote
Ankbar Latrommi wrote:Tread Loudly 2 wrote:Ankbar Latrommi wrote:Tread Loudly 2 wrote:however JLAV's are simply another Bug Prove it. How can a bug simply be proven it's a bug unless you ask the people making the game so we'd have to ask however is putting explosives on a jeep and ramming them into a tank really any sort of intended use? Frankly, that's the point. You don't get to declare what a bug is. CCP has historically enjoyed unintended uses, and purposefully not coded to remove them. So stop calling it a bug. If you want to lobby for the removal, I don't really care. You can totally be like, "I think Jihad Jeeps should be removed from the game because..." But stop calling it a bug. You're elevating yourself and your opinion to a place you don't hold. Edit: You might even get more traction or at least a blue-tag response if you properly framed your request in light of what/how CCP themselves understand the game. I thought it was an intentional mechanic, like Battlefield. Very common in that game.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
397
|
Posted - 2014.07.22 17:33:00 -
[72] - Quote
Tread Loudly 2 wrote:Roger Cordill wrote:Atiim wrote:True Adamance wrote: Implying fire and forget requires skill......
- Resource Management
- Timing
- Positioning
- Situational Awareness
- Ability to Take Evasive Action
- Ability to Predict a Target's Movement/Flight Path
I could go further, but I'm sure you get the point. The last one is pretty much the only one, and the rest of them applies to pretty much every role and is pretty much invalid. No, it doesn't take skill to use swarms either, but being good at them takes a bit of skill. Well I can justify all of them. Timing- With the new Rail/Blaster nerfs you must be able to time your shots or risk over heating I was able to get a grand total of 6 shots before over heating by figuring out how to time my shots. Positioning- Well you have to get yourself into a postiion in which you are highly maneuverable so that you can counter AV or tanks that decide to engage you, which takes a lot of time to get down to a reflex. Situational Awareness- Well if you don't know there is a tank dropping behind you then that's no skill what so ever however noticing it takes some skill (I've dropped tanks 10 meters behind enemy tanks with out them noticing) Ability to take evasive action- well if you are being pounded by 3 guys with av as well as an ads it takes some crazy skill/luck to get out of that situation.
Learn to read; I said they apply to every role. It's not specific to just this role. They are basic skills that any FPS player should have, or they probably are just straight bad.
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
397
|
Posted - 2014.07.22 17:39:00 -
[73] - Quote
Ankbar Latrommi wrote:Tread Loudly 2 wrote:Ankbar Latrommi wrote:Tread Loudly 2 wrote:however JLAV's are simply another Bug Prove it. How can a bug simply be proven it's a bug unless you ask the people making the game so we'd have to ask however is putting explosives on a jeep and ramming them into a tank really any sort of intended use? Frankly, that's the point. You don't get to declare what a bug is. CCP has historically enjoyed unintended uses, and purposefully not coded to remove them. So stop calling it a bug. If you want to lobby for the removal, I don't really care. You can totally be like, "I think Jihad Jeeps should be removed from the game because..." But stop calling it a bug. You're elevating yourself and your opinion to a place you don't hold. Edit: You might even get more traction or at least a blue-tag response if you properly framed your request in light of what/how CCP themselves understand the game.
I've asked LB about it, and he said it was, and was going to be removed. Was during 1.7 however, not sure what's taking so long. |
Tebu Gan
Dem Durrty Boyz General Tso's Alliance
1082
|
Posted - 2014.07.22 18:01:00 -
[74] - Quote
Velociraptor antirrhopus wrote:Tankers who are actually putting effort into the battle are being punished by a cheap glitch exploit and you continue to ignore it CCP.
I was in a battle full of LORD BRITISH so naturally they had a **** load of AV. But when that didn't work they decided to be complete douchebags and not only Jihad Jeep me...
But they did it with Boundless remotes as if they noticed I had two shield hardeners and wanted to blow me up with the cheapest bullshit possible...
If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
Dunno about that, they are very easy to blow up and avoid. A little awareness goes a LONG ways. I know that I RARELY get hit by this cheap tactic, and many times I've had them hit me only for the RE's to not go off.
It's a little funny how dumbfounded they can get, as you calmly point and click, blowing the thing off the face of the map. Getting up a little elevation usually slows them down (the LAV) where the RE's wont detonate from impact ( a helpful tip).
Tanks - Balancing Turrets
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2571
|
Posted - 2014.07.22 18:05:00 -
[75] - Quote
aaaasdff ertgfdd wrote:Ankbar Latrommi wrote:Tread Loudly 2 wrote:Ankbar Latrommi wrote:Tread Loudly 2 wrote:however JLAV's are simply another Bug Prove it. How can a bug simply be proven it's a bug unless you ask the people making the game so we'd have to ask however is putting explosives on a jeep and ramming them into a tank really any sort of intended use? Frankly, that's the point. You don't get to declare what a bug is. CCP has historically enjoyed unintended uses, and purposefully not coded to remove them. So stop calling it a bug. If you want to lobby for the removal, I don't really care. You can totally be like, "I think Jihad Jeeps should be removed from the game because..." But stop calling it a bug. You're elevating yourself and your opinion to a place you don't hold. Edit: You might even get more traction or at least a blue-tag response if you properly framed your request in light of what/how CCP themselves understand the game. I thought it was an intentional mechanic, like Battlefield. Very common in that game. But their is no investment into battlefield vehicles in DUST tanking requires millions of skill points and isk onto the field and is an entire role.
Tanker/Logi
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Dustbunny Durrr
ReD or DeaD
244
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Posted - 2014.07.22 18:18:00 -
[76] - Quote
aaaasdff ertgfdd wrote:Ankbar Latrommi wrote:Tread Loudly 2 wrote:Ankbar Latrommi wrote:Tread Loudly 2 wrote:however JLAV's are simply another Bug Prove it. How can a bug simply be proven it's a bug unless you ask the people making the game so we'd have to ask however is putting explosives on a jeep and ramming them into a tank really any sort of intended use? Frankly, that's the point. You don't get to declare what a bug is. CCP has historically enjoyed unintended uses, and purposefully not coded to remove them. So stop calling it a bug. If you want to lobby for the removal, I don't really care. You can totally be like, "I think Jihad Jeeps should be removed from the game because..." But stop calling it a bug. You're elevating yourself and your opinion to a place you don't hold. Edit: You might even get more traction or at least a blue-tag response if you properly framed your request in light of what/how CCP themselves understand the game. I thought it was an intentional mechanic, like Battlefield. Very common in that game.
It has to be intentional, as you didn't use to be able to stick remotes to vehicles. Remote stickiness was added a few patches ago. |
Ankbar Latrommi
Immortal Guides
147
|
Posted - 2014.07.22 18:33:00 -
[77] - Quote
Roger Cordill wrote:I've asked LB about it, and he said it was, and was going to be removed. Was during 1.7 however, not sure what's taking so long.
Dustbunny Durrr wrote:It has to be intentional, as you didn't use to be able to stick remotes to vehicles. Remote stickiness was added a few patches ago.
Well, it's not clear to me whether it's bug or not. Possible it was originally a bug/unintended ability that they came to appreciate and wanted to keep.
Reiner Knizia-"When playing a game, the goal is to win, but it is the goal that is important, not the winning."
Eve> FPS
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Jathniel
G I A N T General Tso's Alliance
1112
|
Posted - 2014.07.22 19:55:00 -
[78] - Quote
Nothing against you OP, but that team sounds smart to me.
And it also shows maybe another glaring disparity in balance.
Loads of high powered AV, swarms and forge guns fail to kill tank, but an LAV strapped with C4 does? LOL
I don't blame them man. They did what had to be done to get you.
Sometimes you just get got. lol
Set your goals high, and shoot for the moon; even if you miss you'll land amongst the stars.
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Zindorak
1.U.P
165
|
Posted - 2014.07.22 21:42:00 -
[79] - Quote
The dark cloud wrote:I blame the fanatic amarr for doing this. Crazy bastards doing everything for their empress. She's hot, your point is invalid
jk
Master of the Scrambler Pistol. Carthum Assault ScP <3
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12114
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Posted - 2014.07.22 21:46:00 -
[80] - Quote
Zindorak wrote:The dark cloud wrote:I blame the fanatic amarr for doing this. Crazy bastards doing everything for their empress. She's hot, your point is invalid jk
Have you seen our Empress?
I haven't but that's besides the point.......... they say she is...divinely beautiful and somewhat frightening.
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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Zindorak
1.U.P
169
|
Posted - 2014.07.22 22:53:00 -
[81] - Quote
True Adamance wrote:Zindorak wrote:The dark cloud wrote:I blame the fanatic amarr for doing this. Crazy bastards doing everything for their empress. She's hot, your point is invalid jk Have you seen our Empress? I haven't but that's besides the point.......... they say she is...divinely beautiful and somewhat frightening. lol me neither i never saw her. im gossiping lol
Master of the Scrambler Pistol. Carthum Assault ScP <3
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iKILLu osborne
WarRavens Final Resolution.
107
|
Posted - 2014.07.23 03:34:00 -
[82] - Quote
I tank and I jihad and in doing so i've learned how to counter it.
steps: 1.don't use sica or gunnlogi they are easiest to jihad due to their back side being a good slamming board use madrugar only the side is only good place to hit. 2. fuel injector, when you see/hear lav make a beline to your redline where hopefully they are installations 3.do not go backwards only forward unless jihad is approaching from front 4.do not stop moving you are easier to successfully hit stationary . 5.stay in rough terrain so jihad cannot build up speed. 6. if in squad have a guy in gunner seat observing overview map for tanks/lav or if you have sniper/ads in squad get him to keep eye out for you. 7.once jihad is attempted/succeded against you don't be a tard recall yo asset
hope this helps all you scrub tankers
"uh guys" "i got to go back to the mcc those 10 ads's made me crap my dropsuit"
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knight guard fury
Carbon 7 Iron Oxide.
1142
|
Posted - 2014.07.23 04:19:00 -
[83] - Quote
Fristname Family name wrote:Forge guns and swarms are good av weapons but re's aeent scrub unkess on lav really but just shooting the front of the lav will set them off. Throw on a small gun and let you goons ( gunners ) shoot the front as it approches. A small missile will set them all off. Only scrubs dont use small guns on tanks XD but jehads can be counterd but are in need of a fix. Such as cant bash remotes to set them off.
you do know that the lav exploding sets them off right? not the crashing of them into an LAV.
SP earned perday/week
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CHANCEtheChAn
0uter.Heaven
594
|
Posted - 2014.07.23 04:23:00 -
[84] - Quote
TheEnd762 wrote:They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. Its called "Throw 2 proto AV nades at a 500,000 ISK tank and put 3 sets of swarm into it and watch it burn"
I'm a tanker, and have proto swarms
Its not that damn hard to kill a tank with AV
just be somewhat of not a ******
But I understand the OP
Using a 20k militia suit with a 20k car and enough explosives to blow up a null cannon, that even 2 proto hardeners and a shield extender on a 500k+ tank can't defend itself against?
Sounds pretty broken
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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taxi bastard
jihad taxi co.
160
|
Posted - 2014.07.23 04:30:00 -
[85] - Quote
Velociraptor antirrhopus wrote:Tankers who are actually putting effort into the battle are being punished by a cheap glitch exploit and you continue to ignore it CCP.
I was in a battle full of LORD BRITISH so naturally they had a **** load of AV. But when that didn't work they decided to be complete douchebags and not only Jihad Jeep me...
But they did it with Boundless remotes as if they noticed I had two shield hardeners and wanted to blow me up with the cheapest bullshit possible...
If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
the reall problem is tanker scrubs jumping out of their tank when they start loosing in their heavy suit and mowing down AV players.
that is doche - and it happens alot more than jihad jeeps trust me.
suicide cars 100% real should be ingame
instant in out of tank - stupid and unrealistic |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12135
|
Posted - 2014.07.23 04:36:00 -
[86] - Quote
taxi bastard wrote:Velociraptor antirrhopus wrote:Tankers who are actually putting effort into the battle are being punished by a cheap glitch exploit and you continue to ignore it CCP.
I was in a battle full of LORD BRITISH so naturally they had a **** load of AV. But when that didn't work they decided to be complete douchebags and not only Jihad Jeep me...
But they did it with Boundless remotes as if they noticed I had two shield hardeners and wanted to blow me up with the cheapest bullshit possible...
If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill. the reall problem is tanker scrubs jumping out of their tank when they start loosing in their heavy suit and mowing down AV players. that is doche - and it happens alot more than jihad jeeps trust me. suicide cars 100% real should be ingame instant in out of tank - stupid and unrealistic
Yup it really is. A Tanker should always go down with their HAV.
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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Jaselyn Cabellos
G.L.O.R.Y Dark Taboo
13
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Posted - 2014.07.23 05:07:00 -
[87] - Quote
Larry Desmo wrote:Velociraptor antirrhopus wrote:Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious, wisened advice? arnt you some random guy in a starter corp? wtf does that have with anything? some peole have alts you know And suppose a jeep comes behind you? There OP and that is it no doubt about it, it needs to stop!
~Tanking is my G.L.O.R.Y~
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Jaselyn Cabellos
G.L.O.R.Y Dark Taboo
13
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Posted - 2014.07.23 05:09:00 -
[88] - Quote
TheEnd762 wrote:They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. Lol hop in an LAV with an Ishukone Assault Forge. That'd handle a Tank like nothing. And besides Tanks get destroyed all the time. Here's a tip: Get a militia tank any gun all damage mods and when you get close to death hop out and forge.
~Tanking is my G.L.O.R.Y~
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TheEnd762
SVER True Blood Dark Taboo
549
|
Posted - 2014.07.23 08:05:00 -
[89] - Quote
CHANCEtheChAn wrote:Its called "Throw 2 proto AV nades at a 500,000 ISK tank and put 3 sets of swarm into it and watch it burn"
It's called "they run away and spam hardeners around the time when the 2nd AV nade hits." |
Temias Mercurial
Knights Of Ender RISE of LEGION
129
|
Posted - 2014.07.26 04:07:00 -
[90] - Quote
Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it it I'd consider it more of an exploit when it requires little investment in comparison to an actual tanker, and it's the same for kamikaze dropships. It's just cheap... that is all.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Temias Mercurial
Knights Of Ender RISE of LEGION
129
|
Posted - 2014.07.26 04:10:00 -
[91] - Quote
TheEnd762 wrote:CHANCEtheChAn wrote:Its called "Throw 2 proto AV nades at a 500,000 ISK tank and put 3 sets of swarm into it and watch it burn"
It's called "they run away and spam hardeners around the time when the 2nd AV nade hits."
AV nades are intended to assist in the destruction of a vehicle, not destroy one by themselves. So what's your point?
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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knight guard fury
Carbon 7 Iron Oxide.
1145
|
Posted - 2014.07.26 04:20:00 -
[92] - Quote
its not as OP as you think. a maddy can survive 3 std remotes if you put one heavy plate on. milita tanks are the easiest to kill so uneless you have your hardeners on or you are not more armor/shield tanked than you wont survive, assuming the delivery man is using 3 std remotes, if he is using 6, std and adv, then you are far less likely to survive a delivery. my favorite fit is the "Pizza man", a scout with std and republic adv RE's.
actually bomb cars require skill in the fact that you need lvl 3 to kill tanks with one delivery so in a way it does take "skill"
its not an exploit or glitch, ccp let this happen for a reason. suicide ganking is tactic long before you even knew about this game (eve online has suicide gankers constantly and daily) and it will always be here.
SP earned perday/week
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Temias Mercurial
Knights Of Ender RISE of LEGION
129
|
Posted - 2014.07.26 04:28:00 -
[93] - Quote
knight guard fury wrote:its not as OP as you think. a maddy can survive 3 std remotes if you put one heavy plate on. milita tanks are the easiest to kill so uneless you have your hardeners on or you are not more armor/shield tanked than you wont survive, assuming the delivery man is using 3 std remotes, if he is using 6, std and adv, then you are far less likely to survive a delivery. my favorite fit is the "Pizza man", a scout with std and republic adv RE's.
actually bomb cars require skill in the fact that you need lvl 3 to kill tanks with one delivery so in a way it does take "skill"
its not an exploit or glitch, ccp let this happen for a reason. suicide ganking is tactic long before you even knew about this game (eve online has suicide gankers constantly and daily) and it will always be here.
The point is that it requires VASTLY lesser skill than getting level 3 in grenades, unlocking remotes, and then getting level three in those. That barely a million, which is nothing in comparison to a tanker that has over 10 million or more sp invested into tanks.
I also imagine that in EVE, it would take actual player skill to pilot one ship into another (especially depending on the size of them, as they can varry). It only requires someone who can drive a small jeep into a tank 5 times it's size in Dust, which isn't skill full in any way.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Mobius Kaethis
Molon Labe. General Tso's Alliance
1548
|
Posted - 2014.07.26 04:32:00 -
[94] - Quote
Velociraptor antirrhopus wrote:Vulpes Dolosus wrote:Velociraptor antirrhopus wrote:Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious, wisened advice? https://yourlogicalfallacyis.com/ad-hominem being in Molon Labe is worse than being in a starter corp
Sir, you have made a baseless attack against our corporation. As a result I demand satisfaction and challenge you to a duel. Choose your second and defend your honor and die repeatedly or hide like a coward behind petty insults. Either way your weakness and fatuousness will be revealed to all.
My second, Hynox, will be in contact with your second once announced.
"Wounds of flesh a surgeon's skill may heal, But wounded honour's only cured with steel."
If you are so uncultured as to be unfamiliar with the rules of dueling please refer to "The Art of Duelling" by A Traveler.
Fun > Realism
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knight guard fury
Carbon 7 Iron Oxide.
1145
|
Posted - 2014.07.26 04:35:00 -
[95] - Quote
Temias Mercurial wrote:knight guard fury wrote:its not as OP as you think. a maddy can survive 3 std remotes if you put one heavy plate on. milita tanks are the easiest to kill so uneless you have your hardeners on or you are not more armor/shield tanked than you wont survive, assuming the delivery man is using 3 std remotes, if he is using 6, std and adv, then you are far less likely to survive a delivery. my favorite fit is the "Pizza man", a scout with std and republic adv RE's.
actually bomb cars require skill in the fact that you need lvl 3 to kill tanks with one delivery so in a way it does take "skill"
its not an exploit or glitch, ccp let this happen for a reason. suicide ganking is tactic long before you even knew about this game (eve online has suicide gankers constantly and daily) and it will always be here. The point is that it requires VASTLY lesser skill than getting level 3 in grenades, unlocking remotes, and then getting level three in those. That's barely a million, which is nothing in comparison to a tanker that has over 10 million or more sp invested into tanks. I also imagine that in EVE, it would take actual player skill to pilot one ship into another (especially depending on the size of them, as they can varry). It only requires someone who can drive a small jeep into a tank 5 times it's size in Dust, which isn't skill full in any way. EDIT: Saying that driving jihad jeeps into tanks in Dust requires skill is like saying that jihad vehicles in BF4 require skillful players to use, yet anyone can do it...
well, in most cases highly skilled players transporting stuff worth millions and there ship worth millions is all gone when they jump a gate so its basiclly the equivalent in dust and they dont complain about it. (at first anyways unless they have a good reason to)
SP earned perday/week
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Atiim
Onslaught Inc RISE of LEGION
10950
|
Posted - 2014.07.26 12:07:00 -
[96] - Quote
Roger Cordill wrote:Atiim wrote:True Adamance wrote: Implying fire and forget requires skill......
- Resource Management
- Timing
- Positioning
- Situational Awareness
- Ability to Take Evasive Action
- Ability to Predict a Target's Movement/Flight Path
I could go further, but I'm sure you get the point. The last one is pretty much the only one, and the rest of them applies to pretty much every role and is pretty much invalid. No, it doesn't take skill to use swarms either, but being good at them takes a bit of skill. They're still skills required to successfully operate a Swarm Launcher, so your point is NULL.
If those don't count simply because other roles require those skills as well, then that logic would also imply that HAVs, ADSs, and pretty much every vehicle in existence doesn't require skill either.
And nothing of value was lost that day...
-HAND
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
411
|
Posted - 2014.07.26 16:28:00 -
[97] - Quote
Atiim wrote:Roger Cordill wrote:Atiim wrote:True Adamance wrote: Implying fire and forget requires skill......
- Resource Management
- Timing
- Positioning
- Situational Awareness
- Ability to Take Evasive Action
- Ability to Predict a Target's Movement/Flight Path
I could go further, but I'm sure you get the point. The last one is pretty much the only one, and the rest of them applies to pretty much every role and is pretty much invalid. No, it doesn't take skill to use swarms either, but being good at them takes a bit of skill. They're still skills required to successfully operate a Swarm Launcher, so your point is NULL. If those don't count simply because other roles require those skills as well, then that logic would also imply that HAVs, ADSs, and pretty much every vehicle in existence doesn't require skill either.
No, they are not. I could be drunk, do none of these things, and still get a kill with swarms. They do a lot of the work. And again, those are basic skills that apply to any other thing, so your point is null. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
411
|
Posted - 2014.07.26 16:30:00 -
[98] - Quote
knight guard fury wrote:Temias Mercurial wrote:knight guard fury wrote:its not as OP as you think. a maddy can survive 3 std remotes if you put one heavy plate on. milita tanks are the easiest to kill so uneless you have your hardeners on or you are not more armor/shield tanked than you wont survive, assuming the delivery man is using 3 std remotes, if he is using 6, std and adv, then you are far less likely to survive a delivery. my favorite fit is the "Pizza man", a scout with std and republic adv RE's.
actually bomb cars require skill in the fact that you need lvl 3 to kill tanks with one delivery so in a way it does take "skill"
its not an exploit or glitch, ccp let this happen for a reason. suicide ganking is tactic long before you even knew about this game (eve online has suicide gankers constantly and daily) and it will always be here. The point is that it requires VASTLY lesser skill than getting level 3 in grenades, unlocking remotes, and then getting level three in those. That's barely a million, which is nothing in comparison to a tanker that has over 10 million or more sp invested into tanks. I also imagine that in EVE, it would take actual player skill to pilot one ship into another (especially depending on the size of them, as they can varry). It only requires someone who can drive a small jeep into a tank 5 times it's size in Dust, which isn't skill full in any way. EDIT: Saying that driving jihad jeeps into tanks in Dust requires skill is like saying that jihad vehicles in BF4 require skillful players to use, yet anyone can do it... well, in most cases highly skilled players transporting stuff worth millions and there ship worth millions is all gone when they jump a gate so its basiclly the equivalent in dust and they dont complain about it. (at first anyways unless they have a good reason to)
Gate Camping and JLAV's have nothing in common, in fact Gate Camping is just a ambush. You could easily do such a thing in dust. And I've survived several hundred GC's. I call bullshit.
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ladwar
HEARTS OF PHOENIX
2017
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Posted - 2014.07.26 16:43:00 -
[99] - Quote
JLAV's are a zero risk big reward. change it. there are BPO LAV's and suits. equipment are not tied to suits so once you put on the RE's your free to switch over to a free suit and use a free LAV to cost someone a lot of isk with ease.
it is broken.
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
doing reviews in free time, want 1?
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Tebu Gan
Dem Durrty Boyz General Tso's Alliance
1104
|
Posted - 2014.07.26 17:11:00 -
[100] - Quote
iKILLu osborne wrote:I tank and I jihad and in doing so i've learned how to counter it. steps: 1.don't use sica or gunnlogi they are easiest to jihad due to their back side being a good slamming board use madrugar only the side is only good place to hit. 2. fuel injector, when you see/hear lav make a beline to your redline where hopefully they are installations 3.do not go backwards only forward unless jihad is approaching from front 4.do not stop moving you are easier to successfully hit stationary . 5.stay in rough terrain so jihad cannot build up speed. 6. if in squad have a guy in gunner seat observing overview map for tanks/lav or if you have sniper/ads in squad get him to keep eye out for you. 7.once jihad is attempted/succeded against you don't be a tard recall yo asset 8.watch killfeed for remote and commited suicide hope this helps all you scrub tankers
Naw just climb a small hill. Jihad jeep DENIED. Unless of course they manage to somehow park it close, jump out, and detonate them.
Tanks - Balancing Turrets
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Apothecary Za'ki
Biomass Positive
144
|
Posted - 2014.07.26 21:47:00 -
[101] - Quote
Velociraptor antirrhopus wrote:Tankers who are actually putting effort into the battle are being punished by a cheap glitch exploit and you continue to ignore it CCP.
I was in a battle full of LORD BRITISH so naturally they had a **** load of AV. But when that didn't work they decided to be complete douchebags and not only Jihad Jeep me...
But they did it with Boundless remotes as if they noticed I had two shield hardeners and wanted to blow me up with the cheapest bullshit possible...
If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
GITGUD!
good tankers dont have problems with Jihad LAVs, most newbie tankers in militia stuff get too tunnel visioned and think themselves invulnerable.. a good tanker keeps his or her eyes open and knows when to back the F away
Minmatar Logibro in training. Rusty needles anyone?
No Mic and no time for "Squeekers"
Nerf scout cloak+shotgun
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
213
|
Posted - 2014.07.26 21:52:00 -
[102] - Quote
Velociraptor antirrhopus wrote:Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious, wisened advice?
HTFU?
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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