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Thread Statistics | Show CCP posts - 2 post(s) |
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
199
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Posted - 2014.06.16 09:35:00 -
[1] - Quote
Seriously, we're not even done fixing the Caldari Scout and now everyone is QQing about heavies...
WE DIE TO EVERYTHING JUST LIKE YOU. We are slow and that is a very huge weakness trust me.
Get better gun game, flank us or engage us at range. If it is a city map use explosives or go home because that is the ONLY map a heavy excels at, the rest of you are perfectly at home in any map, but we have to struggle in open areas and hide in corners.
Heavies get SLAUGHTERED by:
- Remotes (proto will still kill us after Hotfix Beta)
- Shotguns (3 quick hits in the back, both scout and heavy full proto, BARELY enough time to react and we still die)
- Rifles at medium range or longer
- Vehicles, we can't run away as easily
- Mass Drivers
- Other Heavies
Is there even anything I didn't mention? So yeah, we die to everything. Our effective combat zone is just different than yours. Get better at picking your engagements against us and you will die to heavies less.
Heavies do NOT need to be nerfed. This will just make your woes with the cloaky scouts even harder because we are their hard counters. Nerf us, it's effectively a Scout Buff.
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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HOWDIDHEKILLME
Dying to Reload
242
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Posted - 2014.06.16 10:20:00 -
[2] - Quote
Please listen to him... Since heavy is the next FOTM ( because they suck and are practically defenseless ) and I won't know what to use next without the forum gods telling me what's OP. Btw would someone please chase me with a rep tool, ammo, injector and stuff so my wallet gets fat and my k/d makes me feel good. I'm tired of supporting all the fat crybabies.
Lonewolf till I die
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Long Evity
1597
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Posted - 2014.06.16 10:28:00 -
[3] - Quote
HOWDIDHEKILLME wrote:Please listen to him... Since heavy is the next FOTM ( because they suck and are practically defenseless ) and I won't know what to use next without the forum gods telling me what's OP. Btw would someone please chase me with a rep tool, ammo, injector and stuff so my wallet gets fat and my k/d makes me feel good. I'm tired of supporting all the fat crybabies. Your wallet gets fat from making WP - so Logi would be making more - not the heavy who gets the least amount of WP of any class.
I am not who you think I am, only but just a dream.
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SAIRAX SIS
Nyain San General Tso's Alliance
72
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Posted - 2014.06.16 11:14:00 -
[4] - Quote
Velociraptor antirrhopus wrote:Don't nerf my gun gun gunSeriously, we're not even done fixing the Caldari Scout and now everyone is QQing about heavies... WE DIE TO EVERYTHING JUST LIKE YOU. We are slow and that is a very huge weakness trust me. Get better gun game, flank us or engage us at range. If it is a city map use explosives or go home because that is the ONLY map a heavy excels at, the rest of you are perfectly at home in any map, but we have to struggle in open areas and hide in corners. Heavies get SLAUGHTERED by:
- Remotes (proto will still kill us after Hotfix Beta)
- Shotguns (3 quick hits in the back, both scout and heavy full proto, BARELY enough time to react and we still die)
- Rifles at medium range or longer
- Vehicles, we can't run away as easily
- Mass Drivers
- Other Heavies
Is there even anything I didn't mention? So yeah, we die to everything. Our effective combat zone is just different than yours. Get better at picking your engagements against us and you will die to heavies less. Heavies do NOT need to be nerfed. This will just make your woes with the cloaky scouts even harder because we are their hard counters. Nerf us, it's effectively a Scout Buff.
Heavy isnot too OP. but...
GÇ+GÇ+GÇ+HMG is very very OPGÇ+GÇ+GÇ+
LOL
hi :) yoroshiku ne !
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
206
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Posted - 2014.06.16 11:20:00 -
[5] - Quote
Long Evity wrote: Your wallet gets fat from making WP - so Logi would be making more - not the heavy who gets the least amount of WP of any class.
Eh. I'd say that's Assault. We outdo them from sheer kills. I'll get more WP than everybody on my team just running my basic heavy. But I do understand what you're saying.
SAIRAX SIS wrote: Heavy isnot too OP. but...
GÇ+GÇ+GÇ+HMG is very very OPGÇ+GÇ+GÇ+
LOL
Not outside of its effective range which is pretty much 50 meters. And even inside that range a rifle can out-DPS me as long as they keep their distance.
Regular HMG is not OP. The Burst however... is another story entirely. It could use a slight nerf or change and I wouldn't be bothered.
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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BL4CKST4R
Villore Sec Ops Gallente Federation
2779
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Posted - 2014.06.16 11:29:00 -
[6] - Quote
Heavies get popped by everything that 1 shots anything so remove some items from your list, rifles at medium to long is pretty standard since that is their job that's my biggest fear as a Gallente but then again I use a long range rifle since short range weapons suck. Aside from the HMG of course.
IMO heavies are fine but need more drawbacks, you get extremely high fire power and HP with mostly a sacrifice to speed. And that is only like a 30% difference for 2x the power and 2x the HP. Heavies can also he used at the same cost as a smaller frame suit and can be called it just as easily. It's like tank spam, you can call them in anywhere and everywhere and reap tons of rewards unless some people just focus on killing you and just you.
supercalifragilisticexpialidocious
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XxGhazbaranxX
Eternal Beings Proficiency V.
1479
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Posted - 2014.06.16 11:32:00 -
[7] - Quote
SAIRAX SIS wrote: GÇ+GÇ+GÇ+HMG is very very OPGÇ+GÇ+GÇ+
rush a heavy and get killed by a heavy. Simply put ,stop attacking them head on and use your distance advantage. Seriously HMG has a 33 meter optimal at proto level by which at that same optimal they are doing about 50% of their damage because of spread. AR which is the shortest ranged rifle and has an optimal of 41 meters at militia level which means that at that distance you are already out damaging the heavy with your militia AR.
People want to rush a heavy, a point, round a corner without intel; they meet their death and blame it on how OP the HMG. You are not meant to win against an HMG with a medium suit and a rifle at the HMG's range, period. Wanting more of a chance s just asking for the heavies to go back into uselessness.
Plasma Cannon Advocate
Dust 514 Survivor
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
206
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Posted - 2014.06.16 11:42:00 -
[8] - Quote
BL4CKST4R wrote:IMO heavies are fine but need more drawbacks, you get extremely high fire power and HP with mostly a sacrifice to speed. And that is only like a 30% difference for 2x the power and 2x the HP. Heavies can also he used at the same cost as a smaller frame suit and can be called it just as easily. It's like tank spam, you can call them in anywhere and everywhere and reap tons of rewards unless some people just focus on killing you and just you.
First of all they are indeed more expensive, at the same tiers, than light and mediums. One of my full proto sentinels costs 150-200K.
It's nothing like tank spam. You are not accounting for a couple of the drawbacks.
- Bigger hitbox - Scan profile - Ability to scan - Inability to dual tank
You simply cannot dual tank any heavy except Minmatar unless you're willing to sacrifice damage mods. So this means each Sentinel has a clear and defined weakness.
They are big, slow, easy targets. Aim and shoot.
A scout will know where the heavy is before the heavy sees the scout. A medium suit with passive scan skill doesn't even need a precision or range amp to pick up a heavy on radar.
There have been times where I haven't even been able to scan a heavy on my passive when he snuck up behind me. That's how bad the heavy's passive scans are.
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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XxGhazbaranxX
Eternal Beings Proficiency V.
1480
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Posted - 2014.06.16 11:51:00 -
[9] - Quote
people also seem to forget they don't have an equipment slot
Plasma Cannon Advocate
Dust 514 Survivor
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
206
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Posted - 2014.06.16 11:52:00 -
[10] - Quote
XxGhazbaranxX wrote:people also seem to forget they don't have an equipment slot
Which can be a serious pain in the ass.
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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m621 zma
Seraphim Initiative..
141
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Posted - 2014.06.16 12:22:00 -
[11] - Quote
I mainly play as 'not a heavy' and TBH don't see any problems with Heavies or HMG's
But, as most of you cried for nerfs to all my stuff, I say nerf you all back to the clone vats.
Will save me from having to don my fat suit again unless I'm bringing out a forge gun - i hate being a slow ass waddler.
But seriously, Heavies/HMG's seem to be working as intended. |
Arkena Wyrnspire
Fatal Absolution
14552
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Posted - 2014.06.16 12:55:00 -
[12] - Quote
Velociraptor antirrhopus wrote:
First of all they are indeed more expensive, at the same tiers, than light and mediums. One of my full proto sentinels costs 150-200K.
They're not more expensive. That's just as expensive at proto, probably less so. My logi costs over 200k. It isn't possible for a heavy to cost more than about 180k, even if you're using proto weapon and sidearm, proto grenades, protosuit, and all complex modules. Speaking of all complex modules, the heavy is the only class that can fit all complex modules and proto without and fitting compromises whatsoever. The only time I managed to exceed resources was when I stacked energizers on a proto Calsent for an experiment.
Quote: It's nothing like tank spam. You are not accounting for a couple of the drawbacks.
- Bigger hitbox - Scan profile - Ability to scan - Inability to dual tank
All the sentinels come dual tanked before fitting by virtue of having 500+ HP in both health pools. The ability to scan is hardly much worse than an assault's. Scan profile is a stat that's only important to scouts nowadays
You have long since made your choice. What you make now is a mistake.
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Hakyou Brutor
G0DS AM0NG MEN
758
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Posted - 2014.06.16 13:09:00 -
[13] - Quote
LOL, get good. Try to run something other than a heavy, I do.
I run heavy, scout, logi, and tank. I'll tell you this, heavies are ridiculously broken, so broke it's not really even run to play as one. Anyone within 30 meters gets absolutely slaughtered. Seriously, try running a scout or logi or something, see how "balanced" the heavies are.
Edit: I love how hardly anyone is complaining about heavies even thought they're obviously so broken, guess they just don't want their FoTM to be nerfed.
"I never pull out" ~Ace Boone, 2014.
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XxGhazbaranxX
Eternal Beings Proficiency V.
1482
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Posted - 2014.06.16 13:59:00 -
[14] - Quote
Hakyou Brutor wrote:LOL, get good. Try to run something other than a heavy, I do.
I run heavy, scout, logi, and tank. I'll tell you this, heavies are ridiculously broken, so broke it's not really even run to play as one. Anyone within 30 meters gets absolutely slaughtered. Seriously, try running a scout or logi or something, see how "balanced" the heavies are.
Edit: I love how hardly anyone is complaining about heavies even thought they're obviously so broken, guess they just don't want their FoTM to be nerfed.
I have 47 million sp. I ran logi first in chromo, then specced into heavy when HMG was broken, then got into scouts before they were buffed. I have millions in vehicles and am training commando. Tell me something about this game I havent done and I will take the time to get it done. I
I can tell you the heavy is fine where it is. I never say this but people really just have to get gud... I'm not proud of that and will probably never say it again but it had to be said
Plasma Cannon Advocate
Dust 514 Survivor
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Dingleburt Bangledack
213
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Posted - 2014.06.16 14:08:00 -
[15] - Quote
Arkena Wyrnspire wrote:They're not more expensive. That's just as expensive at proto, probably less so. My logi costs over 200k. It isn't possible for a heavy to cost more than about 180k, even if you're using proto weapon and sidearm, proto grenades, protosuit, and all complex modules. Speaking of all complex modules, the heavy is the only class that can fit all complex modules and proto without and fitting compromises whatsoever. The only time I managed to exceed resources was when I stacked energizers on a proto Calsent for an experiment. My heavy fit costs ~220k, so... not sure where you're getting this 180k limit from.
As for fitting all complex mods, I seem to remember a dev mentioning a reduction to Sentinel CPU/PG would be a thing sooner or later. Don't remember where or when I read that but I wouldn't argue against it were it to ever happen. |
Scheneighnay McBob
The Last of DusT. General Tso's Alliance
5296
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Posted - 2014.06.16 14:15:00 -
[16] - Quote
Velociraptor antirrhopus wrote:Heavies get SLAUGHTERED by:
- Remotes (proto will still kill us after Hotfix Beta)
- Shotguns (3 quick hits in the back, both scout and heavy full proto, BARELY enough time to react and we still die)
- Rifles at medium range or longer
- Vehicles, we can't run away as easily
- Mass Drivers
- Other Heavies
That's what everyone gets killed by- however, when you have that much eHP, getting killed by that stuff that easily just shows that you suck.
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pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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Cody Sietz
Bullet Cluster Lokun Listamenn
3351
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Posted - 2014.06.16 14:20:00 -
[17] - Quote
REs are getting nerfed thanks to heavy QQ.
3-4 shotgun rounds, provided you can get within 4 meters and the heavy doesn't do a super spin and instagib you.
The HMG can easily fight with any medium range rifle. Never a one sided fight, the HMG needs a real sharp dropoff after 30 meters IMO.
Vehicles murder everyone(not a real point)
Mass drivers...really...really?
Other heavies...see the above 2 points.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Hakyou Brutor
G0DS AM0NG MEN
758
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Posted - 2014.06.16 15:02:00 -
[18] - Quote
XxGhazbaranxX wrote:Hakyou Brutor wrote:LOL, get good. Try to run something other than a heavy, I do.
I run heavy, scout, logi, and tank. I'll tell you this, heavies are ridiculously broken, so broke it's not really even run to play as one. Anyone within 30 meters gets absolutely slaughtered. Seriously, try running a scout or logi or something, see how "balanced" the heavies are.
Edit: I love how hardly anyone is complaining about heavies even thought they're obviously so broken, guess they just don't want their FoTM to be nerfed. I have 47 million sp. I ran logi first in chromo, then specced into heavy when HMG was broken, then got into scouts before they were buffed. I have millions in vehicles and am training commando. Tell me something about this game I havent done and I will take the time to get it done. I I can tell you the heavy is fine where it is. I never say this but people really just have to get gud... I'm not proud of that and will probably never say it again but it had to be said No amount of strafing counters the fact that a heavy can down my proto scout in literally one second.
"I never pull out" ~Ace Boone, 2014.
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Vitharr Foebane
Terminal Courtesy
1405
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Posted - 2014.06.16 15:08:00 -
[19] - Quote
Hakyou Brutor wrote:XxGhazbaranxX wrote:Hakyou Brutor wrote:LOL, get good. Try to run something other than a heavy, I do.
I run heavy, scout, logi, and tank. I'll tell you this, heavies are ridiculously broken, so broke it's not really even run to play as one. Anyone within 30 meters gets absolutely slaughtered. Seriously, try running a scout or logi or something, see how "balanced" the heavies are.
Edit: I love how hardly anyone is complaining about heavies even thought they're obviously so broken, guess they just don't want their FoTM to be nerfed. I have 47 million sp. I ran logi first in chromo, then specced into heavy when HMG was broken, then got into scouts before they were buffed. I have millions in vehicles and am training commando. Tell me something about this game I havent done and I will take the time to get it done. I I can tell you the heavy is fine where it is. I never say this but people really just have to get gud... I'm not proud of that and will probably never say it again but it had to be said No amount of strafing counters the fact that a heavy can down my proto scout in literally one second. umm... dont stand still and expect to win???
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy
1405
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Posted - 2014.06.16 15:11:00 -
[20] - Quote
Scheneighnay McBob wrote:Velociraptor antirrhopus wrote:Heavies get SLAUGHTERED by:
- Remotes (proto will still kill us after Hotfix Beta)
- Shotguns (3 quick hits in the back, both scout and heavy full proto, BARELY enough time to react and we still die)
- Rifles at medium range or longer
- Vehicles, we can't run away as easily
- Mass Drivers
- Other Heavies
That's what everyone gets killed by- however, when you have that much eHP, getting killed by that stuff that easily just shows that you suck. So basically this gentleman is telling you the heavy weaknesses and and you are blowing him off because it works on everybody????
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Bax Zanith
154
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Posted - 2014.06.16 15:14:00 -
[21] - Quote
Is it the KDR obsessed pepole complaining? The one thing a heavy dos best is kill, because its the only thing the heavy can do. Itsthe FOTM chasers with there caldari scouts and combat rifles that are calling us OP, ist it? Recently iv been using my amarr assault suit. Iv had no problem with heavies at long range, and my assault suit only has 450 EHP. If I find a heavy coming at me up close, then yes, I expect I'm going to die. I don't see a problem with heavy suits, but I think the HMG might have a bit to much range on it. I also suggest that in order make the suit more of a specialization thing, it should have a slightly slower hack speed.
To KDR people complaining about heavies: just remember that you can do more than kill.
They didn't die from the cold without
They died from the cold within.
- James Patrick Kinney
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Cody Sietz
Bullet Cluster Lokun Listamenn
3351
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Posted - 2014.06.16 15:23:00 -
[22] - Quote
Vitharr Foebane wrote:Scheneighnay McBob wrote:Velociraptor antirrhopus wrote:Heavies get SLAUGHTERED by:
- Remotes (proto will still kill us after Hotfix Beta)
- Shotguns (3 quick hits in the back, both scout and heavy full proto, BARELY enough time to react and we still die)
- Rifles at medium range or longer
- Vehicles, we can't run away as easily
- Mass Drivers
- Other Heavies
That's what everyone gets killed by- however, when you have that much eHP, getting killed by that stuff that easily just shows that you suck. So basically this gentleman is telling you the heavy weaknesses and and you are blowing him off because it works on everybody???? Maybe because they aren't heavy weaknesses?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4448
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Posted - 2014.06.16 18:10:00 -
[23] - Quote
Rattati attempting to balance the game for stupid people.
His quest will never be done. |
Vitharr Foebane
Terminal Courtesy
1412
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Posted - 2014.06.16 18:21:00 -
[24] - Quote
Cody Sietz wrote:Vitharr Foebane wrote:Scheneighnay McBob wrote:Velociraptor antirrhopus wrote:Heavies get SLAUGHTERED by:
- Remotes (proto will still kill us after Hotfix Beta)
- Shotguns (3 quick hits in the back, both scout and heavy full proto, BARELY enough time to react and we still die)
- Rifles at medium range or longer
- Vehicles, we can't run away as easily
- Mass Drivers
- Other Heavies
That's what everyone gets killed by- however, when you have that much eHP, getting killed by that stuff that easily just shows that you suck. So basically this gentleman is telling you the heavy weaknesses and and you are blowing him off because it works on everybody???? Maybe because they aren't heavy weaknesses? Does it negate the Heavy's strengths? Sure does so that would be a weakness.
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Delta 749
Kestrel Reconnaissance
3028
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Posted - 2014.06.16 18:36:00 -
[25] - Quote
Tells people to get good Uses a suit with 1200 ehp and damage resistance |
Arkena Wyrnspire
Fatal Absolution
14565
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Posted - 2014.06.16 18:50:00 -
[26] - Quote
Dingleburt Bangledack wrote:My heavy fit costs ~220k, so... not sure where you're getting this 180k limit from.
It comes from mine cost 174k with a proto weapon, proto sidearm, proto grenade, and all complex modules. There is literally nothing I could do to increase the cost.
You have long since made your choice. What you make now is a mistake.
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Atiim
NoGameNoLife
9513
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Posted - 2014.06.16 18:55:00 -
[27] - Quote
Velociraptor antirrhopus wrote: [...]
I'm not going to state whether or not I believe Sentinels are balanced atm, but you don't honestly believe that Mass Drivers "slaughter" heavies do you?
Also, being countered by another unit of the same class is not a valid reason when relating to balance.
Amarrians would prefer you be faithful... I'd rather you be logical.
Proud defender of Ishukone Corporation.
-HAND
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Adipem Nothi
Nos Nothi
1930
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Posted - 2014.06.16 19:00:00 -
[28] - Quote
Atiim wrote: Also, being countered by another unit of the same class is not a valid reason when relating to balance.
"Of course I can resist AV attacks from infantry; I'm in a tank and I'm bigger than them. I'm not OP because other people have tanks that are the same size as mine." - Spkr
Shoot scout with yes...
- Ripley Riley
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Lorhak Gannarsein
Legio DXIV
3579
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Posted - 2014.06.16 19:00:00 -
[29] - Quote
Vitharr Foebane wrote:Scheneighnay McBob wrote:Velociraptor antirrhopus wrote:Heavies get SLAUGHTERED by:
- Remotes (proto will still kill us after Hotfix Beta)
- Shotguns (3 quick hits in the back, both scout and heavy full proto, BARELY enough time to react and we still die)
- Rifles at medium range or longer
- Vehicles, we can't run away as easily
- Mass Drivers
- Other Heavies
That's what everyone gets killed by- however, when you have that much eHP, getting killed by that stuff that easily just shows that you suck. So basically this gentleman is telling you the heavy weaknesses and and you are blowing him off because it works on everybody????
Oh dear. We have to be 50m or more to stand a chance, or in a very specific fitting?
Wait - MD? You can just wave the HMG to kill people. How in the hell are you getting killed by MD? YOU HAVE 25% RESISTANCE TO IT.
And as far as remotes are concerned, I lured a 2xheavy/logi combo onto an RE today. Blew it up, got the logi. The two heavies survived.
SG? It takes you about half a second of DPS to kill him. It takes him two full seconds to kill you. And you barely have to aim.
Rifles? Are you seriously saying 'being dramatically out-ranged is a serious disadvantage'?
Other heavies? Well, we had this with scouts, and we had this with HAVs. Not so balanced.
God, you guys make me want the nerf hammer to hit you again. V. Antirrhopus and Mr. Foebane, you guys might want to cool your jets and start debating instead of foot-stamping.
CCP Rattati Best Dev
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5
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XxGhazbaranxX
Eternal Beings Proficiency V.
1492
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Posted - 2014.06.16 20:39:00 -
[30] - Quote
Lorhak Gannarsein wrote: Oh dear. We have to be 50m or more to stand a chance, or in a very specific fitting?
Ohh wait so i guess your weapon is OP because I can't beat it at it's designated range with my HMG... Dear dear
You are basically saying you don't want to have to use your weapons intended range for combat but want to kill everything easily without a mind for what you are doing. That is why ranges exists in weaponry; each is the winner in their domain. Stop getting into the heavies optimal and become cannon fodder to then come on the forums and cry OP.
If you don't want to engage in your weapons intended range and want to just rush at a heavy at it's intended range then you have to expect to be on the losing end period.
It's like saying scout speed should be nerfed because they can run faster than medium suits. It's what they are supposed to do.
Either learn how to counter or keep dying.
Plasma Cannon Advocate
Dust 514 Survivor
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