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Thread Statistics | Show CCP posts - 2 post(s) |
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
199
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Posted - 2014.06.16 09:35:00 -
[1] - Quote
Seriously, we're not even done fixing the Caldari Scout and now everyone is QQing about heavies...
WE DIE TO EVERYTHING JUST LIKE YOU. We are slow and that is a very huge weakness trust me.
Get better gun game, flank us or engage us at range. If it is a city map use explosives or go home because that is the ONLY map a heavy excels at, the rest of you are perfectly at home in any map, but we have to struggle in open areas and hide in corners.
Heavies get SLAUGHTERED by:
- Remotes (proto will still kill us after Hotfix Beta)
- Shotguns (3 quick hits in the back, both scout and heavy full proto, BARELY enough time to react and we still die)
- Rifles at medium range or longer
- Vehicles, we can't run away as easily
- Mass Drivers
- Other Heavies
Is there even anything I didn't mention? So yeah, we die to everything. Our effective combat zone is just different than yours. Get better at picking your engagements against us and you will die to heavies less.
Heavies do NOT need to be nerfed. This will just make your woes with the cloaky scouts even harder because we are their hard counters. Nerf us, it's effectively a Scout Buff.
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
206
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Posted - 2014.06.16 11:20:00 -
[2] - Quote
Long Evity wrote: Your wallet gets fat from making WP - so Logi would be making more - not the heavy who gets the least amount of WP of any class.
Eh. I'd say that's Assault. We outdo them from sheer kills. I'll get more WP than everybody on my team just running my basic heavy. But I do understand what you're saying.
SAIRAX SIS wrote: Heavy isnot too OP. but...
GÇ+GÇ+GÇ+HMG is very very OPGÇ+GÇ+GÇ+
LOL
Not outside of its effective range which is pretty much 50 meters. And even inside that range a rifle can out-DPS me as long as they keep their distance.
Regular HMG is not OP. The Burst however... is another story entirely. It could use a slight nerf or change and I wouldn't be bothered.
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
206
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Posted - 2014.06.16 11:42:00 -
[3] - Quote
BL4CKST4R wrote:IMO heavies are fine but need more drawbacks, you get extremely high fire power and HP with mostly a sacrifice to speed. And that is only like a 30% difference for 2x the power and 2x the HP. Heavies can also he used at the same cost as a smaller frame suit and can be called it just as easily. It's like tank spam, you can call them in anywhere and everywhere and reap tons of rewards unless some people just focus on killing you and just you.
First of all they are indeed more expensive, at the same tiers, than light and mediums. One of my full proto sentinels costs 150-200K.
It's nothing like tank spam. You are not accounting for a couple of the drawbacks.
- Bigger hitbox - Scan profile - Ability to scan - Inability to dual tank
You simply cannot dual tank any heavy except Minmatar unless you're willing to sacrifice damage mods. So this means each Sentinel has a clear and defined weakness.
They are big, slow, easy targets. Aim and shoot.
A scout will know where the heavy is before the heavy sees the scout. A medium suit with passive scan skill doesn't even need a precision or range amp to pick up a heavy on radar.
There have been times where I haven't even been able to scan a heavy on my passive when he snuck up behind me. That's how bad the heavy's passive scans are.
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
206
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Posted - 2014.06.16 11:52:00 -
[4] - Quote
XxGhazbaranxX wrote:people also seem to forget they don't have an equipment slot
Which can be a serious pain in the ass.
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
231
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Posted - 2014.06.17 21:15:00 -
[5] - Quote
Bumping this to help stem the tide of scrubs QQing about heavies because they're bad at this game. Nobody cried about the heavies before there were racial variants.
Why is it these kinds of people come on here, and want an easy mode? The game is supposed to be difficult, and it's more than possible to kill a heavy, you just have to NOT SUCK.
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
273
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Posted - 2014.06.18 16:09:00 -
[6] - Quote
by the way, to reiterate
i just got done getting proto stomped to hell in my proto heavy with a competent proto logi on me. Yeah.
Stick to medium to long range and you'll tear us to shreds. Stop QQing because you're not doing it right.
And an advanced scout absolutely destroyed me in my proto. PLEASE DON'T NERF TURNING SPEED.
Also, basic remotes are still deadly as hell, it just takes an extra shot to finish me off in my proto now.
It's a miracle... I'm tearing heavies apart with my GEK again... tears form in my eyes
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
276
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Posted - 2014.06.18 17:04:00 -
[7] - Quote
LISTEN TO THIS MAN. +1
Heavy turning speed should NOT be changed, we already get slaughtered by basic/adv scouts in our proto, dancing round us
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