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Hawkin P
Molon Labe. General Tso's Alliance
392
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Posted - 2014.05.29 16:42:00 -
[1] - Quote
I don't mind them getting rid of passive ISK, in PC, but in order to do that properly they need to increase player payout much more then they are proposing. Don't worry about clone pack prices, districts will end up selling for less then a clone pack. Here are the real PC numbers you need to worry about.
Example: Team A attacks Team B with 150 clones District to District. Corp A pays 2-6 mil ISK in clone moving fees. Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
Team A Wins they kill 80 clones of Team B, and Team B kills 80 clones of Team A's. So 160 total clone loss. 160 Clones x 200k = +32 mil Team A losses 5 Tanks 3 ADS = -5.4 mil Team A loses 80 clones x 200k = -16.4 mil Clone transport fees Average = -3 mil Loss total = 24.8mil 160 Clones x 200k = +32 mil Total profit for the winners = 7.2 mil Profit Per Player = 450k each
Not much considering the losing team lost 16.4 mil or just over 1 mil per player.
So by playing PC after the proposed chances you have the chance to earn 450k or lose 1 mil. Combine that with their being no reward for holding a district. The desire to play PC is going to greatly diminish. |
Dust User
KILL-EM-QUICK RISE of LEGION
286
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Posted - 2014.05.29 16:49:00 -
[2] - Quote
So if you win by MCC but only kill 80 clones do you only get paid for the 80 and not the 150 the MCC win gives you? |
Hawkin P
Molon Labe. General Tso's Alliance
397
|
Posted - 2014.05.29 16:51:00 -
[3] - Quote
Dust User wrote:So if you win by MCC but only kill 80 clones do you only get paid for the 80 and not the 150 the MCC win gives you?
Yes you only get paid for the clones you actually kill. All other clone loss just disappears. |
Dust User
KILL-EM-QUICK RISE of LEGION
286
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Posted - 2014.05.29 16:54:00 -
[4] - Quote
lol This sh*t gets better everyday. |
Titus Stryker
Ancient Exiles. General Tso's Alliance
365
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Posted - 2014.05.29 16:57:00 -
[5] - Quote
everyone relax, Kane Spero already figured everything out and told CCP, just wait and see how it plays out in game
I stream DUST on YouTube
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Shepherd Grey
Capital Acquisitions LLC General Tso's Alliance
75
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Posted - 2014.05.29 17:19:00 -
[6] - Quote
When is the hotfix supposed to be implemented? |
LAVALLOIS Nash
QcGOLD
178
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Posted - 2014.05.29 17:27:00 -
[7] - Quote
CCP hasnt said yet how much each merc might get paid out at the end of the game. it could be substantially increased. Additionally, the corp wallet could also win a lump sum from a game.
Either way, its better than the system is now where people agree to not fight eachother just so that they can collect welfare to bankroll luxury pub games. if someone wants ISK they have to earn it now. The entitlements tap is being turned off. Good players and good corps will still find a way to finance their fights and turn a profit. Its only those who needed a constant handout who are going to flounder.
Sink or swim |
Roman837
Escrow Removal and Acquisition Negative-Feedback
328
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Posted - 2014.05.29 17:53:00 -
[8] - Quote
Are you suggesting....that owning 244 out of 245 districts....was because we were not "good" corps? I am against this new system. Here's why. Every small corp in this game. Is going to be targetted. You will be farmed and slaughtered for isk. You will launch attacks for 45mill isk from your clone packs. You will beat up each other. Some of you will flip other small corps districts. Big fish will need to pay their guys. They will eventually see your district online. Hit it and take it. You can choose to no show it. And the attacker will not make any isk, but you will lose you 45mill in clone packs. The passive isk..for owning the district, as a reward for you TAKING the district, would help pay back the 45mill, and help PAY your players. FAIL.
Maple Syrup Drinking Canadian, EVE Characters Cesar Sousa, CEO of ERA
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Zatara Rought
General Tso's Alliance
3320
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Posted - 2014.05.29 17:58:00 -
[9] - Quote
Shepherd Grey wrote:When is the hotfix supposed to be implemented?
June 4th?
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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Derrith Erador
The Last of DusT.
1939
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Posted - 2014.05.29 18:02:00 -
[10] - Quote
Roman837 wrote:Are you suggesting....that owning 244 out of 245 districts....was because we were not "good" corps? I am against this new system. Here's why. Every small corp in this game. Is going to be targetted. You will be farmed and slaughtered for isk. You will launch attacks for 45mill isk from your clone packs. You will beat up each other. Some of you will flip other small corps districts. Big fish will need to pay their guys. They will eventually see your district online. Hit it and take it. You can choose to no show it. And the attacker will not make any isk, but you will lose you 45mill in clone packs. The passive isk..for owning the district, as a reward for you TAKING the district, would help pay back the 45mill, and help PAY your players. FAIL. The only reason I don't normally tear into you for some posts you've made is because you have in your a love for maple syrup. I do not see a reason to tear into you for this post, totally agree with you.
Betty White, the worlds hottest grandma.
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Roman837
Escrow Removal and Acquisition Negative-Feedback
329
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Posted - 2014.05.29 18:12:00 -
[11] - Quote
Appreciate it Derrith. I agree this new change, WILL provide lots of cash for the sharks, with Viking style smash and grab attacks. Use those clones once they replenish, drain them and launch into another prey corp. The passive isk use to let us pick and chose who to fight, because we had money to blow on our guys and if we LOST a match against another beast corp, no big deal. Now...Isk is for WINNING. No profit in war anymore. Profit in attacking little corps. I don't like it, but it is what I will be doing. To fund my guys.
Maple Syrup Drinking Canadian, EVE Characters Cesar Sousa, CEO of ERA
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Atiim
Heaven's Lost Property
8944
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Posted - 2014.05.29 18:30:00 -
[12] - Quote
Hawkin P wrote: Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
You don't always have to run PRO gear in PC, nor do you have to fit ADSs and HAVs that cost 6-800k. I think CPM Heinrich Jagerblitzen put things into a much better perspective:
Heinrich Jagerblitzen wrote: There's nothing "obvious" about corporations being forced to take a loss. You're simply assuming that everyone HAS to maintain the status quo in terms of gear fielded in PC matches, which is not a given at all. That status quo is only possible because PC corps have sat on fountains of "free" isk. Now they won't have that opulence anymore, and there's absolutely nothing wrong with corporations scaling back what they're able to afford to fight with as well. In fact, one of the healthiest things for PC as a feature would be greater diversity of gear quality fielded. What if corps had to pick and choose which PC fights they brought prototype gear out for? Just because we take it for granted that everyone runs proto all the time doesn't mean that's good for the game.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Hawkin P
Molon Labe. General Tso's Alliance
397
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Posted - 2014.05.29 18:37:00 -
[13] - Quote
Shepherd Grey wrote:When is the hotfix supposed to be implemented?
June 4th |
Hawkin P
Molon Labe. General Tso's Alliance
397
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Posted - 2014.05.29 18:44:00 -
[14] - Quote
Atiim wrote:Hawkin P wrote: Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
You don't always have to run PRO gear in PC, nor do you have to fit ADSs and HAVs that cost 6-800k. I think CPM
No you don't have to run proto, but facing an equal corp with proto then you will probably lose, and in turn lose much more ISK. NTM the best thing about PC is that you go all out. Use all your best. |
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
892
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Posted - 2014.05.29 18:56:00 -
[15] - Quote
Hawkin P wrote:Atiim wrote:Hawkin P wrote: Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
You don't always have to run PRO gear in PC, nor do you have to fit ADSs and HAVs that cost 6-800k. I think CPM No you don't have to run proto, but facing an equal corp with proto then you will probably lose, and in turn lose much more ISK. NTM the best thing about PC is that you go all out. Use all your best.
Agree. Running crap suits due to ISK constraints kind of takes out the competitive nature of it all.
I'm happy passive ISK is going but I hope the math works out to keep the fighting going. I've always wondered if loosing corps should get some kind of reduced payout (just like it should be done in pubs).
CCP continues to make the wrong choices, one choice at a time.
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Stiddlefaxq
Vherokior Combat Logistics Minmatar Republic
94
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Posted - 2014.05.29 19:05:00 -
[16] - Quote
Hawkin P wrote:Atiim wrote:Hawkin P wrote: Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
You don't always have to run PRO gear in PC, nor do you have to fit ADSs and HAVs that cost 6-800k. I think CPM No you don't have to run proto, but facing an equal corp with proto then you will probably lose, and in turn lose much more ISK. NTM the best thing about PC is that you go all out. Use all your best. The correct way to go about it, is to use exactly as much proto gear as you need to win.
Using lower quality gear will reduce expenses, and may end up making your team lose a few more clones It will also make the match take longer, allowing for killing more enemy clones.
So long as you win, it is the right thing to do. It makes for more competitive matches in that regard -- If you are facing a team that you can face stomp, why not just face stomp them in advance gear? Maybe it might be a better closer match in advance gear |
Hawkin P
Molon Labe. General Tso's Alliance
398
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Posted - 2014.05.29 19:08:00 -
[17] - Quote
Stiddlefaxq wrote:Hawkin P wrote:Atiim wrote:Hawkin P wrote: Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
You don't always have to run PRO gear in PC, nor do you have to fit ADSs and HAVs that cost 6-800k. I think CPM No you don't have to run proto, but facing an equal corp with proto then you will probably lose, and in turn lose much more ISK. NTM the best thing about PC is that you go all out. Use all your best. The correct way to go about it, is to use exactly as much proto gear as you need to win. Using lower quality gear will reduce expenses, and may end up making your team lose a few more clones It will also make the match take longer, allowing for killing more enemy clones. So long as you win, it is the right thing to do. It makes for more competitive matches in that regard -- If you are facing a team that you can face stomp, why not just face stomp them in advance gear? Maybe it might be a better closer match in advance gear
So will PC teams now be required to have an accountant as well as an FC? Thats sounds like so much more fun than it is now. |
Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2299
|
Posted - 2014.05.29 19:44:00 -
[18] - Quote
Hawkin P wrote:I don't mind them getting rid of passive ISK, in PC, but in order to do that properly they need to increase player payout much more then they are proposing. Don't worry about clone pack prices, districts will end up selling for less then a clone pack. Here are the real PC numbers you need to worry about.
Example: Team A attacks Team B with 150 clones District to District. Corp A pays 2-6 mil ISK in clone moving fees. Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
Team A Wins they kill 80 clones of Team B, and Team B kills 80 clones of Team A's. So 160 total clone loss. 160 Clones x 200k = +32 mil Team A losses 5 Tanks 3 ADS = -5.4 mil Team A loses 80 clones x 200k = -16.4 mil Clone transport fees Average = -3 mil Loss total = 24.8mil 160 Clones x 200k = +32 mil Total profit for the winners = 7.2 mil Profit Per Player = 450k each
Not much considering the losing team lost 16.4 mil or just over 1 mil per player.
So by playing PC after the proposed chances you have the chance to earn 450k or lose 1 mil. Combine that with their being no reward for holding a district. The desire to play PC is going to greatly diminish. Thats a generous number a single person alone can lose 5+ tanks and most corps use at least 2 tankers majority 3 and some 4 and then theirs Nyain San
Tanker/Logi
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2299
|
Posted - 2014.05.29 19:50:00 -
[19] - Quote
Atiim wrote:Hawkin P wrote: Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
You don't always have to run PRO gear in PC, nor do you have to fit ADSs and HAVs that cost 6-800k. I think CPM Heinrich Jagerblitzen put things into a much better perspective: I play PC for it's competitive nature I will often throw so nI can insane amounts of ISK out for the win losing tanks to hack objectives running Proto suits in my tanks so I can hop out and slay if I get ****ed or take out the enemy HP guy so I can hack. Removing it's competitive nature ruins PC hell if your not supposed to run PRO in PC then whats the point of it.
Tanker/Logi
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Atiim
Heaven's Lost Property
8944
|
Posted - 2014.05.29 20:28:00 -
[20] - Quote
Benjamin Ciscko wrote: I play PC for it's competitive nature I will often throw so nI can insane amounts of ISK out for the win losing tanks to hack objectives running Proto suits in my tanks so I can hop out and slay if I get ****ed or take out the enemy HP guy so I can hack.
And what stops you from doing this in STD/ADV gear again?
Benjamin Ciscko wrote:Removing it's competitive nature ruins PC hell if your not supposed to run PRO in PC then whats the point of it. What makes Planetary Conquest competitive:
- Quality of Tactics
- Organized Quantity of Specific Roles
- Quality of Players
The point of Prototype gear is to use it when you can afford it. It wasn't meant to be spammed 24/7 whenever players feel like. The new PC changes will force players to either go broke, or run PRO sparingly, which is good.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Stiddlefaxq
Vherokior Combat Logistics Minmatar Republic
95
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Posted - 2014.05.29 20:30:00 -
[21] - Quote
Hawkin P wrote:Stiddlefaxq wrote: The correct way to go about it, is to use exactly as much proto gear as you need to win.
Using lower quality gear will reduce expenses, and may end up making your team lose a few more clones It will also make the match take longer, allowing for killing more enemy clones.
So long as you win, it is the right thing to do. It makes for more competitive matches in that regard -- If you are facing a team that you can face stomp, why not just face stomp them in advance gear? Maybe it might be a better closer match in advance gear
So will PC teams now be required to have an accountant as well as an FC? Thats sounds like so much more fun than it is now. You don't already have an accountant? |
Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2299
|
Posted - 2014.05.29 21:23:00 -
[22] - Quote
Atiim wrote:Benjamin Ciscko wrote: I play PC for it's competitive nature I will often throw so nI can insane amounts of ISK out for the win losing tanks to hack objectives running Proto suits in my tanks so I can hop out and slay if I get ****ed or take out the enemy HP guy so I can hack.
And what stops you from doing this in STD/ADV gear again? Benjamin Ciscko wrote:Removing it's competitive nature ruins PC hell if your not supposed to run PRO in PC then whats the point of it. What makes Planetary Conquest competitive:
- Quality of Tactics
- Organized Quantity of Specific Roles
- Quality of Players
The point of Prototype gear is to use it when you can afford it. It wasn't meant to be spammed 24/7 whenever players feel like. The new PC changes will force players to either go broke, or run PRO sparingly, which is good. *Sigh* you're allowed to stop blowing Kain you know.
Tanker/Logi
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Rich MO-FO
Heaven's Lost Property
21
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Posted - 2014.05.29 23:16:00 -
[23] - Quote
Hawkin P wrote:Dust User wrote:So if you win by MCC but only kill 80 clones do you only get paid for the 80 and not the 150 the MCC win gives you? Yes you only get paid for the clones you actually kill. All other clone loss just disappears. Err Can I have Dev Conformation?
My Alts are in Real corps
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Rich MO-FO
Heaven's Lost Property
21
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Posted - 2014.05.29 23:21:00 -
[24] - Quote
Dead PC... Sweet, give me your stuff, I want fights, I don't care about ISK I want organized fights rather than random battles
My Alts are in Real corps
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Rich MO-FO
Heaven's Lost Property
21
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Posted - 2014.05.29 23:24:00 -
[25] - Quote
Hawkin P wrote:I don't mind them getting rid of passive ISK, in PC, but in order to do that properly they need to increase player payout much more then they are proposing. Don't worry about clone pack prices, districts will end up selling for less then a clone pack. Here are the real PC numbers you need to worry about.
Example: Team A attacks Team B with 150 clones District to District. Corp A pays 2-6 mil ISK in clone moving fees. Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
Team A Wins they kill 80 clones of Team B, and Team B kills 80 clones of Team A's. So 160 total clone loss. 160 Clones x 200k = +32 mil Team A losses 5 Tanks 3 ADS = -5.4 mil Team A loses 80 clones x 200k = -16.4 mil Clone transport fees Average = -3 mil Loss total = 24.8mil 160 Clones x 200k = +32 mil Total profit for the winners = 7.2 mil Profit Per Player = 450k each
Not much considering the losing team lost 16.4 mil or just over 1 mil per player.
So by playing PC after the proposed chances you have the chance to earn 450k or lose 1 mil. Combine that with their being no reward for holding a district. The desire to play PC is going to greatly diminish. I'm going to sound like a Prick like EVE Player saying this but there's an old phrase, don't fly what you can't afford to lose.
My Alts are in Real corps
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Rich MO-FO
Heaven's Lost Property
21
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Posted - 2014.05.29 23:26:00 -
[26] - Quote
Benjamin Ciscko wrote:Atiim wrote:Hawkin P wrote: Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
You don't always have to run PRO gear in PC, nor do you have to fit ADSs and HAVs that cost 6-800k. I think CPM Heinrich Jagerblitzen put things into a much better perspective: I play PC for it's competitive nature I will often throw so nI can insane amounts of ISK out for the win losing tanks to hack objectives running Proto suits in my tanks so I can hop out and slay if I get ****ed or take out the enemy HP guy so I can hack. Removing it's competitive nature ruins PC hell if your not supposed to run PRO in PC then whats the point of it. So those Proto suits I see people using in Pubs makes pubs competitive? Wow
My Alts are in Real corps
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Hawkin P
Molon Labe. General Tso's Alliance
399
|
Posted - 2014.05.30 02:29:00 -
[27] - Quote
Stiddlefaxq wrote:
So will PC teams now be required to have an accountant as well as an FC? Thats sounds like so much more fun than it is now.
You don't already have an accountant?[/quote]
Not one who plays in the PC and tells us what suits we can afford to use on the fly. |
Atiim
Heaven's Lost Property
8944
|
Posted - 2014.05.30 02:34:00 -
[28] - Quote
Benjamin Ciscko wrote: *Sigh* you're allowed to stop blowing Kain you know.
So me having similar opinons with someone means I'm blowing them?
With that 'logic', your Zatara's sex slave.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Atiim
Heaven's Lost Property
8944
|
Posted - 2014.05.30 02:37:00 -
[29] - Quote
Hawkin P wrote: Not one who plays in the PC and tells us what suits we can afford to use on the fly.
You don't need an accountant for that.
You simply need players who can think for themselves and understand basic arithmetic operations.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Hynox Xitio
0uter.Heaven
1260
|
Posted - 2014.05.30 03:36:00 -
[30] - Quote
Am I the only one who thinks removing all rewards from owning districts negates the purpose of owning a district?
Unleash the Fogwoggler, follow your dreams.
( -íº -£-û -íº) /)
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2301
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Posted - 2014.05.30 03:40:00 -
[31] - Quote
Atiim wrote:Benjamin Ciscko wrote: *Sigh* you're allowed to stop blowing Kain you know.
So me having similar opinons with someone means I'm blowing them? With that 'logic', your a sex slave. No your opinions being dictated by someone makes it so. I did have a counter argument but I'm not in the mood for a debate with someone whose opinion will never be swayed no matter how much logic and stats you throw at them.
Tanker/Logi
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2301
|
Posted - 2014.05.30 03:40:00 -
[32] - Quote
Hynox Xitio wrote:Am I the only one who thinks removing all rewards from owning districts negates the purpose of owning a district? ding ding ding we have a winner!
Tanker/Logi
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2301
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Posted - 2014.05.30 03:42:00 -
[33] - Quote
Rich MO-FO wrote:Benjamin Ciscko wrote:Atiim wrote:Hawkin P wrote: Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
You don't always have to run PRO gear in PC, nor do you have to fit ADSs and HAVs that cost 6-800k. I think CPM Heinrich Jagerblitzen put things into a much better perspective: I play PC for it's competitive nature I will often throw so nI can insane amounts of ISK out for the win losing tanks to hack objectives running Proto suits in my tanks so I can hop out and slay if I get ****ed or take out the enemy HP guy so I can hack. Removing it's competitive nature ruins PC hell if your not supposed to run PRO in PC then whats the point of it. So those Proto suits I see people using in Pubs makes pubs competitive? Wow WTF does proto stomping have to do with anything I just said?
Tanker/Logi
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Atiim
Heaven's Lost Property
8944
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Posted - 2014.05.30 03:48:00 -
[34] - Quote
Benjamin Ciscko wrote: No your opinions being dictated by someone makes it so. I did have a counter argument but I'm not in the mood for a debate with someone whose opinion will never be swayed no matter how much logic and stats you throw at them.
My opinions are simply that. My opinions. They aren't dictated by someone else, nor have they ever been. Though I really would like an example of how someone dictated my opinion.
You haven't thrown stats and logic that refute any of my arguments. This has been the case not only in this topic, but in just about every argument we've ever had. I think you need to realize that repeating something over and over again doesn't make it a valid argument, nor does it make it true.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Atiim
Heaven's Lost Property
8944
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Posted - 2014.05.30 03:50:00 -
[35] - Quote
Benjamin Ciscko wrote: WTF does proto stomping have to do with anything I just said?
You stated that it's the PRO gear that makes PC competitive. Therefore, all of the PRO gear in PUBs makes it competitive as well, as [by your logic].
At least, I think that's what he's getting at.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Atiim
Heaven's Lost Property
8944
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Posted - 2014.05.30 03:52:00 -
[36] - Quote
Hynox Xitio wrote:Am I the only one who thinks removing all rewards from owning districts negates the purpose of owning a district? Well if you don't want to play a Skirmish 2m+ ISK payouts and boatloads of salvaged gear, then no there is no purpose.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2302
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Posted - 2014.05.30 03:55:00 -
[37] - Quote
Atiim wrote:Benjamin Ciscko wrote: WTF does proto stomping have to do with anything I just said?
You stated that it's the PRO gear that makes PC competitive. Therefore, all of the PRO gear in PUBs makes it competitive as well, as [by your logic]. At least, I think that's what he's getting at. my point was if PRO gear should not be used in PUBs and it's not really meant for PC due to cost effectiveness then what's it's purpose.
Tanker/Logi
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2302
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Posted - 2014.05.30 03:57:00 -
[38] - Quote
Atiim wrote:Benjamin Ciscko wrote: No your opinions being dictated by someone makes it so. I did have a counter argument but I'm not in the mood for a debate with someone whose opinion will never be swayed no matter how much logic and stats you throw at them.
My opinions are simply that. My opinions. They aren't dictated by someone else, nor have they ever been. Though I really would like an example of how someone dictated my opinion. You haven't thrown stats and logic that refute any of my arguments. This has been the case not only in this topic, but in just about every argument we've ever had. I think you need to realize that repeating something over and over again doesn't make it a valid argument, nor does it make it true. Actually by stats and logic I was referring to back in the good old days when I actually number crunched for arguing AV's power.
Tanker/Logi
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Atiim
Heaven's Lost Property
8944
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Posted - 2014.05.30 04:02:00 -
[39] - Quote
Benjamin Ciscko wrote:Atiim wrote:Benjamin Ciscko wrote: WTF does proto stomping have to do with anything I just said?
You stated that it's the PRO gear that makes PC competitive. Therefore, all of the PRO gear in PUBs makes it competitive as well, as [by your logic]. At least, I think that's what he's getting at. my point was if PRO gear should not be used in PUBs and it's not really meant for PC due to cost effectiveness then what's it's purpose. PRO gear should be used against 'high stake' matches.
For example, if you were going up against a TLoDT/ERA team, you'd field PRO gear. But if you were going up against a lolDDB/GAM team, you'd field STD/ADV gear.
I think being forced to choose when PRO gear is appropriate is healthy, as it follows the whole "Risk vs. ISK" philosophy that CCP has in mind when designing mechanics.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Hakyou Brutor
G0DS AM0NG MEN
704
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Posted - 2014.05.30 04:35:00 -
[40] - Quote
Atiim wrote:lolDDB/GAM team, you'd field STD/ADV gear. a¦á_a¦á
Get off the forums and fight me like a real Mercenary, Atiim.
"I never pull out" ~Ace Boone, 2014.
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Stiddlefaxq
Vherokior Combat Logistics Minmatar Republic
96
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Posted - 2014.05.30 04:37:00 -
[41] - Quote
Hynox Xitio wrote:Am I the only one who thinks removing all rewards from owning districts negates the purpose of owning a district? Owning a district allows you to attack without having to pay for a clone pack. As far as ISK efficiency goes, it is the best thing you can do for yourself if you want to make money doing PC as a corp. |
Heimdallr69
2459
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Posted - 2014.05.30 04:38:00 -
[42] - Quote
The type of gear won't change the outcome, if you're an A player and you're opponent is a C list then you'll win even if he has better gear.. You need teamwork to win against an evenly matched opponent not proto gear.. *matchmaking* I mean pubs. If you're not a PuB*, you're doing it wrong.
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Stiddlefaxq
Vherokior Combat Logistics Minmatar Republic
96
|
Posted - 2014.05.30 04:38:00 -
[43] - Quote
Atiim wrote:Benjamin Ciscko wrote: No your opinions being dictated by someone makes it so. I did have a counter argument but I'm not in the mood for a debate with someone whose opinion will never be swayed no matter how much logic and stats you throw at them.
My opinions are simply that. My opinions. They aren't dictated by someone else, nor have they ever been. Though I really would like an example of how someone dictated my opinion. You haven't thrown stats and logic that refute any of my arguments. This has been the case not only in this topic, but in just about every argument we've ever had. I think you need to realize that repeating something over and over again doesn't make it a valid argument, nor does it make it true.
Can confirm that Attim isn't part of the Kane Spero Unification of Meta meetings. Neither is Kane at this point though, so I wouldn't feel too bad if I was him. |
Stiddlefaxq
Vherokior Combat Logistics Minmatar Republic
96
|
Posted - 2014.05.30 04:40:00 -
[44] - Quote
Heimdallr69 wrote:The type of gear won't change the outcome, if you're an SHOTGUN SCOUT and you're opponent is a ANYHING ELSE THAT ISNT A HEAVY, CR, TANK, OR DROPSHIP list then you'll win even if he has better gear.. You need teamwork to win against an evenly matched opponent not proto gear.. *matchmaking* I mean pubs. If you're not a PuB*, you're doing it wrong.
Bolded and capsed what you meant to say. I didn't even use caplocks: all legit. |
Heimdallr69
2459
|
Posted - 2014.05.30 05:03:00 -
[45] - Quote
Stiddlefaxq wrote:Heimdallr69 wrote:The type of gear won't change the outcome, if you're an SHOTGUN SCOUT and you're opponent is a ANYHING ELSE THAT ISNT A HEAVY, CR, TANK, OR DROPSHIP list then you'll win even if he has better gear.. You need teamwork to win against an evenly matched opponent not proto gear.. *matchmaking* I mean pubs. If you're not a PuB*, you're doing it wrong. Bolded and capsed what you meant to say. I didn't even use caplocks: all legit. Thank you sir, somehow I forgot to put that in there
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Hawkin P
Molon Labe. General Tso's Alliance
399
|
Posted - 2014.05.30 05:33:00 -
[46] - Quote
Stiddlefaxq wrote:Hynox Xitio wrote:Am I the only one who thinks removing all rewards from owning districts negates the purpose of owning a district? Owning a district allows you to attack without having to pay for a clone pack. As far as ISK efficiency goes, it is the best thing you can do for yourself if you want to make money doing PC as a corp.
That only matters for the first district maybe the first 3 if you place them in key spots around molden heath. After that extra districts are useless. 250 (the number of districts in the game) divided by the number of at least semi-serious corps in the game (At most 30) equals 8+ districts each. This patch makes districts worthless. |
Stiddlefaxq
Vherokior Combat Logistics Minmatar Republic
97
|
Posted - 2014.05.30 06:24:00 -
[47] - Quote
Hawkin P wrote:Stiddlefaxq wrote:Hynox Xitio wrote:Am I the only one who thinks removing all rewards from owning districts negates the purpose of owning a district? Owning a district allows you to attack without having to pay for a clone pack. As far as ISK efficiency goes, it is the best thing you can do for yourself if you want to make money doing PC as a corp. That only matters for the first district maybe the first 3 if you place them in key spots around molden heath. After that extra districts are useless. 250 (the number of districts in the game) divided by the number of at least semi-serious corps in the game (At most 30) equals 8+ districts each. This patch makes districts worthless.
The "Semi-Serious" corps can control at least 1 district per hour timer during their prime time in that case, just depends on how many fights they want per night.
22-04 =~7. That is about as much as most "Semi-Serious" corps want. If they don't get attacked, you launch yourself. If someone wants to no show a district because they don't want it or think they can win, you sell it off for the price of a clone pack... that simple.
The "Semi-Serious" corps of the game will control 100 districts top top top end. That leaves 150 for everyone else in the game... Isn't that what almost everyone has been asking for from the start? A chance to play as a team without having to go through the hastle of queue syncing FW? If people don't want districts, the sale price will be very low for those who do....
Or is everyone just butthurt that they don't get the isk fountain? No real point to making The New Donut if their is no more passive ISK. Ah, that sucks, should have jumped on it when the getting was good. |
iliel
Inner.Hell
52
|
Posted - 2014.05.30 06:26:00 -
[48] - Quote
Benjamin Ciscko wrote:Atiim wrote:Benjamin Ciscko wrote: I play PC for it's competitive nature I will often throw so nI can insane amounts of ISK out for the win losing tanks to hack objectives running Proto suits in my tanks so I can hop out and slay if I get ****ed or take out the enemy HP guy so I can hack.
And what stops you from doing this in STD/ADV gear again? Benjamin Ciscko wrote:Removing it's competitive nature ruins PC hell if your not supposed to run PRO in PC then whats the point of it. What makes Planetary Conquest competitive:
- Quality of Tactics
- Organized Quantity of Specific Roles
- Quality of Players
The point of Prototype gear is to use it when you can afford it. It wasn't meant to be spammed 24/7 whenever players feel like. The new PC changes will force players to either go broke, or run PRO sparingly, which is good. *Sigh* you're allowed to stop blowing Kain you know.
shh, they don't do that sort of stuff in goonfeet. haven't you read their corp. description? |
Nothing Certain
Bioshock Rejects
778
|
Posted - 2014.05.30 06:38:00 -
[49] - Quote
Hawkin P wrote:Stiddlefaxq wrote:Hynox Xitio wrote:Am I the only one who thinks removing all rewards from owning districts negates the purpose of owning a district? Owning a district allows you to attack without having to pay for a clone pack. As far as ISK efficiency goes, it is the best thing you can do for yourself if you want to make money doing PC as a corp. That only matters for the first district maybe the first 3 if you place them in key spots around molden heath. After that extra districts are useless. 250 (the number of districts in the game) divided by the number of at least semi-serious corps in the game (At most 30) equals 8+ districts each. This patch makes districts worthless.
Bingo, we have a winner. Yes the whole point is that there is no reason to try and hold many districts. This means that you can have many owners of districts, some strong and some weak and there will be continuous fights and appraisals going on. Corps can field more than 1 team and let more than just the top tier play. You have incentive to fight, you have incentive to win, you DON'T have much incentive to keep others out.
Because, that's why.
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
603
|
Posted - 2014.05.30 08:13:00 -
[50] - Quote
LAVALLOIS Nash wrote:CCP hasnt said yet how much each merc might get paid out at the end of the game. it could be substantially increased. Additionally, the corp wallet could also win a lump sum from a game.
Either way, its better than the system is now where people agree to not fight eachother just so that they can collect welfare to bankroll luxury pub games. if someone wants ISK they have to earn it now. The entitlements tap is being turned off. Good players and good corps will still find a way to finance their fights and turn a profit. Its only those who needed a constant handout who are going to flounder.
Sink or swim you sound like someone who has been pub stomped one to many times alpha hot fix ain't going to change that.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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Atiim
Heaven's Lost Property
8945
|
Posted - 2014.05.30 11:51:00 -
[51] - Quote
Hakyou Brutor wrote:Atiim wrote:lolDDB/GAM team, you'd field STD/ADV gear. a¦á_a¦á Get off the forums and fight me like a real Mercenary, Atiim. I'd love too.
But my PS3 refuses to let me enter Warbarges without hard-freezing.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Firbolg Barun
Dust2Dust. Top Men.
44
|
Posted - 2014.05.30 12:35:00 -
[52] - Quote
Everyone is not entitled to running proto gear all the time.
Harden
The
****
Up
Crybabies. |
Derrith Erador
The Last of DusT.
1946
|
Posted - 2014.05.30 14:30:00 -
[53] - Quote
Firbolg Barun wrote:You are not entitled to running proto gear all the time.
Harden
The
F*ck
Up
Crybaby carebears. You're telling this to people who spent money and at the very least, on average, a good two years supporting this crappy game. You're also telling it to guys like me, who avoided running proto in pubs for a good year and three quarters (at least for me) unless it was necessary, at least until we heard the "great" CCP Rogue announce the great plans at fanfest. Good luck getting that point through.
Betty White, the worlds hottest grandma.
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ZDub 303
Escrow Removal and Acquisition
2989
|
Posted - 2014.05.30 14:44:00 -
[54] - Quote
I still think the changes would be perfect if they just made research labs generate a smaller amount of passive isk per day (like 3-4 million isk per day) and generated zero clones.
Clones become war assets and you would still generally have to maintain a certain number of clone generating districts. This would just allow a corp with a large number of districts to convert a few to do something productive while weakening themselves in the process. It would also keep people fighting over these districts, giving them something to want to fight for. This new system is just a poor copy of the old corp battle system from chromosome. |
Heimdallr69
2460
|
Posted - 2014.05.30 15:13:00 -
[55] - Quote
Firbolg Barun wrote:You are not entitled to running proto gear all the time.
Harden
The
F*ck
Up
Crybaby carebears. I've been here since day one of closed beta I'm entitled to do what I want and if I wish to harden up I believe I can buy a pill for that..
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SoTa PoP
Heaven's Lost Property
5105
|
Posted - 2014.05.30 15:54:00 -
[56] - Quote
This is going to be my last post, but I wanted to touch upon the issue that ultimately made me decide FUCK DUST.
Which is basically what the OP is describing. After I made my thread earlier about how cool I thought it was to force everyone to fight, I hopped into a few chats and we spoke about the changes.
What we came to realize is that Planetary Conquest is now seriously, quite literally, an ISK farming mode, and a bad one at that. Before, to many of us, it felt like there was a reason to go out and conquer, grow, be the best, have the best. With the new game changes the best choice now is just find small groups of 16 to get constantly fielded and farm.
It is no longer 'Planetary Conquest' - it's more like corp battles we had in the past with bigger pay outs. Being in big corps is now a disadvantage, your numbers don't matter, only your ability to win. Having more people around competing for spots to get ISK is going to cause issues, and there'll be even more issues if only the winning side gets any real pay out, as the losing side just can't go sit on a district and farm it for the next attack.
PC losses for gear can get pretty high, even with 3-4 mil payout some people will just be hitting flatline on isk gain/loss.
Districts only value now is to save you ISK from having to buy Clone Packs. There is no longer a reason to build an empire. GG Dust, I'm moving to FF:ARR and awaiting Destiny/ESO/PS2.
o7
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
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LAVALLOIS Nash
QcGOLD
180
|
Posted - 2014.05.30 16:03:00 -
[57] - Quote
CUSE TOWN333 wrote: you sound like someone who has been pub stomped one to many times alpha hot fix ain't going to change that.
Of course I have. When i started playing this game, I expected to be outsmarted, I expected to be outgunned, and out aimed, and out outmaneuvered. I never expected to be outspent on such a scale. Outspending your opponent is common in "pay to win" games, I thought with Dusts AUR structure that there wouldn't be much of that.
You see, a key part of Dust balancing is the risk vs reward. Proto is supposed to be situational. Lemme tell you a story. Once I was in a Ambush game, and early in the game I had flanked to the other side, and a Nyain San guy, unaware of me, had got out of his tank to shoot an elusive scout. So i shot him the back and stole his Madrugar Ion cannon. i then proceeded to destroy 2 more of his tanks as he was calling them in, until I got into a running fight with a corp mate of his, and finally, he destroyed me with his 3rd called in tank.
Do the math on that one. Im told a comparably equipped Madrugar ion cannon runs at about 520,000ISK. He lost 3 and was sitting in the 4th. So in a game mode where i make 175,000ISK on average per game, he had lost 1,560,000ISK worth of tanks and was sitting in another 520,000ISK one. So in short, he was willing to spend 2 million+ ISK to win in game mode that pays at best only 10% of that.
Nevermind the differences between ADV and PRO equipment. Nevermind the people who cant win without being in a squad. Just the sheer differences in spending power make it a done deal before anyone even deploys. It would be one thing if PC had always been kicking, and mercs sometimes went to play pubs. But the opposite is true: People were locking PC to fund the pub fights in the manner I listed above.
You can blame me, call me a bad player, a complained, a noob, a pubstar, ect. But at the end of the day, the fact remains that if PC funding had been spent mostly on PC, this thread would not exist and we wouldn't be having a conversation about these changes. |
Roman837
Escrow Removal and Acquisition
333
|
Posted - 2014.05.30 17:03:00 -
[58] - Quote
Lavallois- What you forgot to mention..is that player from Nyain EARNED that isk. And so did his corp. They spent COUNTLESS hours practicing, grinding and building team cohesion so that they could CONQUOR those districts and generate ISK to fund their players. They woke up or stayed up to play on OUR prime time..and the WON and flipped those districts. They DESERVE the reward of being to the enjoy the rest of the game. It is not THEIR fault you were to LAZY to put the TIME and DEDICATION in training and forming a COMPETENT fighting force. You and everyone else who supports this change, just royally ****** everyones hard work and dedication. All because you QQ'd that people had more isk in pubs then you. You have eliminated the competitiveness to this game. You have removed the REWARD for working together as a team. Hard work requires rewards, lazyness deserves nothing. Fail.
Maple Syrup Drinking Canadian, EVE Characters Cesar Sousa, CEO of ERA
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Roman837
Escrow Removal and Acquisition
333
|
Posted - 2014.05.30 17:06:00 -
[59] - Quote
Also, Good job Nyain for being able to provide for your players. Yes..1200 timers suck for the rest of us..BUT...they are NOT impossible. They have left them online and available for months. They deserve their bank accounts..a big kudos to them.
Maple Syrup Drinking Canadian, EVE Characters Cesar Sousa, CEO of ERA
|
Derrith Erador
The Last of DusT.
1950
|
Posted - 2014.05.30 17:19:00 -
[60] - Quote
Roman837 wrote:Also, Good job Nyain for being able to provide for your players. Yes..1200 timers suck for the rest of us..BUT...they are NOT impossible. They have left them online and available for months. They deserve their bank accounts..a big kudos to them. I'm on the fence of agreeing with you there. I don't think deserves their wallets, they can use the "we're Japanese" thing all they like, but they have a capable American team at their disposal. Add to the fact that I've seen plenty of their Japanese players on pubs during American times, just makes me want to call BS on them earning their wallet. I'm not saying move all your timers to American timers, but having all your timers on that time is just... I can't find a suitable word for it.
But on the other hand, they got their immense money from people being too lazy to actually organize a blitz and knock them out of MH. I was a part of at least two blitzes, and a crap ton of the people who said they would show up and help take them out, didn't show up. So one hand, yes they deserve it, because of laziness, but no they don't, because those timers are ridiculous for a corp I know can field at least 14 on American timers.
Betty White, the worlds hottest grandma.
|
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LAVALLOIS Nash
QcGOLD
180
|
Posted - 2014.05.30 17:38:00 -
[61] - Quote
Roman837 wrote: It is not THEIR fault you were to LAZY to put the TIME and DEDICATION in training and forming a COMPETENT fighting force.
Why would I put together a competent fighting force? Its not like they took my districts or knocked me out of MH. Im a casual solo player looking for good games.
Roman837 wrote: You and everyone else who supports this change, just royally ****** everyones hard work and dedication.
Im not the one that created a problem that CCP is now making a solution for. The pub activities we are discussing hurt new player retention so badly that they are scrapping the game, name and platform and starting over. You cant pin this all on me. Inspite of all the problems I still play. I still turn a profit when im getting stomped. Most of the time anyway. Sometimes the red ink cant be avoided.
Roman837 wrote: All because you QQ'd that people had more isk in pubs then you. You have eliminated the competitiveness to this game. You have removed the REWARD for working together as a team. Hard work requires rewards, lazyness deserves nothing. Fail.
Competitiveness? Have you played pub Ambush before the vehicle limit? 5 Madrugar ion cannons AND they know where all the "smart deploy" spots are once they wipe out the uplinks. Not exactly what I would call competitive.
Besides, the way it is now, you win ISK for actually playing. You dont get free ISK because you won a fight for a district months ago. Youll have to find another way to finance your ADS fleet, or avoid losing them. |
CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
604
|
Posted - 2014.05.30 18:28:00 -
[62] - Quote
LAVALLOIS Nash wrote:CUSE TOWN333 wrote: you sound like someone who has been pub stomped one to many times alpha hot fix ain't going to change that. Of course I have. When i started playing this game, I expected to be outsmarted, I expected to be outgunned, and out aimed, and out outmaneuvered. I never expected to be outspent on such a scale. Outspending your opponent is common in "pay to win" games, I thought with Dusts AUR structure that there wouldn't be much of that. You see, a key part of Dust balancing is the risk vs reward. Proto is supposed to be situational. Lemme tell you a story. Once I was in a Ambush game, and early in the game I had flanked to the other side, and a Nyain San guy, unaware of me, had got out of his tank to shoot an elusive scout. So i shot him the back and stole his Madrugar Ion cannon. i then proceeded to destroy 2 more of his tanks as he was calling them in, until I got into a running fight with a corp mate of his, and finally, he destroyed me with his 3rd called in tank. Do the math on that one. Im told a comparably equipped Madrugar ion cannon runs at about 520,000ISK. He lost 3 and was sitting in the 4th. So in a game mode where i make 175,000ISK on average per game, he had lost 1,560,000ISK worth of tanks and was sitting in another 520,000ISK one. So in short, he was willing to spend 2 million+ ISK to win in game mode that pays at best only 10% of that. Nevermind the differences between ADV and PRO equipment. Nevermind the people who cant win without being in a squad. Just the sheer differences in spending power make it a done deal before anyone even deploys. It would be one thing if PC had always been kicking, and mercs sometimes went to play pubs. But the opposite is true: People were locking PC to fund the pub fights in the manner I listed above. You can blame me, call me a bad player, a complained, a noob, a pubstar, ect. But at the end of the day, the fact remains that if PC funding had been spent mostly on PC, this thread would not exist and we wouldn't be having a conversation about these changes. see thats the point right there. i personaly never get mad about Nyan trying to proto stomp me in pubs because i myself am to lazy to wake up and try to remove there districts. districts in PC only give a corp isk if you don't attack them so if your not going to attack the root of the problem then complaining is just as lazy. pub matchs are bad because 90 % over your team is off in the hills with there finger up there butt. if your whole team went on a sica damage mod and jehad jeep rampage and made it a point the blow up every single 500k madruger they brought in the payout at the end of said pub match would be huge. why do you think Nyan does not play skirmish because you can set up a gameplan in the redline to get those proto tanks dead if and only if your smart about it.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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CHANCEtheChAn
0uter.Heaven
372
|
Posted - 2014.05.30 18:58:00 -
[63] - Quote
I just find it funny that the big blue donut has been farming hundreds of billions of ISK for months now
And then breaks up
So now all the little guys get a chance to finally get back into PC to farm their millions
And then CCP comes in and says
"Nu, no ISK for any of you"
Lol
the rich stay rich
And the poor get poorer
GG CCP
Hmmm. The Meta is strong with this one...
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