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Hawkin P
Molon Labe. General Tso's Alliance
392
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Posted - 2014.05.29 16:42:00 -
[1] - Quote
I don't mind them getting rid of passive ISK, in PC, but in order to do that properly they need to increase player payout much more then they are proposing. Don't worry about clone pack prices, districts will end up selling for less then a clone pack. Here are the real PC numbers you need to worry about.
Example: Team A attacks Team B with 150 clones District to District. Corp A pays 2-6 mil ISK in clone moving fees. Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
Team A Wins they kill 80 clones of Team B, and Team B kills 80 clones of Team A's. So 160 total clone loss. 160 Clones x 200k = +32 mil Team A losses 5 Tanks 3 ADS = -5.4 mil Team A loses 80 clones x 200k = -16.4 mil Clone transport fees Average = -3 mil Loss total = 24.8mil 160 Clones x 200k = +32 mil Total profit for the winners = 7.2 mil Profit Per Player = 450k each
Not much considering the losing team lost 16.4 mil or just over 1 mil per player.
So by playing PC after the proposed chances you have the chance to earn 450k or lose 1 mil. Combine that with their being no reward for holding a district. The desire to play PC is going to greatly diminish. |
Hawkin P
Molon Labe. General Tso's Alliance
397
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Posted - 2014.05.29 16:51:00 -
[2] - Quote
Dust User wrote:So if you win by MCC but only kill 80 clones do you only get paid for the 80 and not the 150 the MCC win gives you?
Yes you only get paid for the clones you actually kill. All other clone loss just disappears. |
Hawkin P
Molon Labe. General Tso's Alliance
397
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Posted - 2014.05.29 18:37:00 -
[3] - Quote
Shepherd Grey wrote:When is the hotfix supposed to be implemented?
June 4th |
Hawkin P
Molon Labe. General Tso's Alliance
397
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Posted - 2014.05.29 18:44:00 -
[4] - Quote
Atiim wrote:Hawkin P wrote: Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
You don't always have to run PRO gear in PC, nor do you have to fit ADSs and HAVs that cost 6-800k. I think CPM
No you don't have to run proto, but facing an equal corp with proto then you will probably lose, and in turn lose much more ISK. NTM the best thing about PC is that you go all out. Use all your best. |
Hawkin P
Molon Labe. General Tso's Alliance
398
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Posted - 2014.05.29 19:08:00 -
[5] - Quote
Stiddlefaxq wrote:Hawkin P wrote:Atiim wrote:Hawkin P wrote: Average cost of a Proto Suit 200k. Average Tank and ADS costs 600k and 800k
You don't always have to run PRO gear in PC, nor do you have to fit ADSs and HAVs that cost 6-800k. I think CPM No you don't have to run proto, but facing an equal corp with proto then you will probably lose, and in turn lose much more ISK. NTM the best thing about PC is that you go all out. Use all your best. The correct way to go about it, is to use exactly as much proto gear as you need to win. Using lower quality gear will reduce expenses, and may end up making your team lose a few more clones It will also make the match take longer, allowing for killing more enemy clones. So long as you win, it is the right thing to do. It makes for more competitive matches in that regard -- If you are facing a team that you can face stomp, why not just face stomp them in advance gear? Maybe it might be a better closer match in advance gear
So will PC teams now be required to have an accountant as well as an FC? Thats sounds like so much more fun than it is now. |
Hawkin P
Molon Labe. General Tso's Alliance
399
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Posted - 2014.05.30 02:29:00 -
[6] - Quote
Stiddlefaxq wrote:
So will PC teams now be required to have an accountant as well as an FC? Thats sounds like so much more fun than it is now.
You don't already have an accountant?[/quote]
Not one who plays in the PC and tells us what suits we can afford to use on the fly. |
Hawkin P
Molon Labe. General Tso's Alliance
399
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Posted - 2014.05.30 05:33:00 -
[7] - Quote
Stiddlefaxq wrote:Hynox Xitio wrote:Am I the only one who thinks removing all rewards from owning districts negates the purpose of owning a district? Owning a district allows you to attack without having to pay for a clone pack. As far as ISK efficiency goes, it is the best thing you can do for yourself if you want to make money doing PC as a corp.
That only matters for the first district maybe the first 3 if you place them in key spots around molden heath. After that extra districts are useless. 250 (the number of districts in the game) divided by the number of at least semi-serious corps in the game (At most 30) equals 8+ districts each. This patch makes districts worthless. |
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