Pages: 1 2 3 4 5 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 06:11:00 -
[1] - Quote
Nerf rails Increase reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Increase reload speed as in reduce time it takes to reload
I <3 girl gamers
Tears, sweet delicious tears
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7224
|
Posted - 2014.04.26 06:14:00 -
[2] - Quote
80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs.
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7224
|
Posted - 2014.04.26 06:15:00 -
[3] - Quote
jerrmy12 kahoalii wrote: Increase reoload speed of missile turrets,
............................................________ ....................................,.-GÇÿGÇ¥...................``~., .............................,.-GÇ¥...................................GÇ£-., .........................,/...............................................GÇ¥:, .....................,?......................................................\, .................../...........................................................,} ................./......................................................,:`^`..} .............../...................................................,:GÇ¥........./ ..............?.....__.........................................:`.........../ ............./__.(.....GÇ£~-,_..............................,:`........../ .........../(_....GÇ¥~,_........GÇ£~,_....................,:`........_/ ..........{.._$;_......GÇ¥=,_.......GÇ£-,_.......,.-~-,},.~GÇ¥;/....} ...........((.....*~_.......GÇ¥=-._......GÇ£;,,./`..../GÇ¥............../ ...,,,___.\`~,......GÇ£~.,....................`.....}............../ ............(....`=-,,.......`........................(......;_,,-GÇ¥ ............/.`~,......`-...............................\....../\ .............\`~.*-,.....................................|,./.....\,__ ,,_..........}.>-._\...................................|..............`=~-, .....`=~-,_\_......`\,.................................\ ...................`=~-,,.\,...............................\ ................................`:,,...........................`\..............__ .....................................`=-,...................,%`>--==`` ........................................_\..........._,-%.......`\ ...................................,<`.._|_,-&``................`\
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
|
Asha Starwind
838
|
Posted - 2014.04.26 06:15:00 -
[4] - Quote
How does a missile tank even get angle on a DS?
1/10 for troll post effort.
Mad Bomber - 50% less profile
Return dumbfire to Swarms
|
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 06:16:00 -
[5] - Quote
Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. No Missikes need a huge ass dos nerf NIW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to
I <3 girl gamers
Tears, sweet delicious tears
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7224
|
Posted - 2014.04.26 06:17:00 -
[6] - Quote
jerrmy12 kahoalii wrote:Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. No Missiles need a huge ass dps nerf NOW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to What range were you flying at?
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
|
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 06:18:00 -
[7] - Quote
Atiim wrote:jerrmy12 kahoalii wrote:Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. No Missiles need a huge ass dps nerf NOW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to What range were you flying at? Ire than 50m away HARDNED they need thier dps nerf and less time to reload I had 0 time to react HARDENED Thats just more than overpowered and annoying ass hell
I <3 girl gamers
Tears, sweet delicious tears
|
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
323
|
Posted - 2014.04.26 06:19:00 -
[8] - Quote
wait? someone wants to nerf missiles.
if you get killed by missiles its your fault. the re-loading speed on them is literally a killer.
Elite Gallenten Soldier
|
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 06:21:00 -
[9] - Quote
Racro 01 Arifistan wrote:wait? someone wants to nerf missiles.
if you get killed by missiles its your fault. the re-loading speed on them is literally a killer. No they are way to op in dps right now, I got killed in less than half a second HARDENED Reduce dps Decrease the time it takes to reload
I <3 girl gamers
Tears, sweet delicious tears
|
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
323
|
Posted - 2014.04.26 06:21:00 -
[10] - Quote
jerrmy12 kahoalii wrote:Atiim wrote:jerrmy12 kahoalii wrote:Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. No Missiles need a huge ass dps nerf NOW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to What range were you flying at? More than 70m away HARDNED they need thier dps nerf and less time to reload I had 0 time to react HARDENED Thats just more than overpowered and annoying ass hell
missiles: +30% vs armour damage mod: 60% vs armour
missiles:-30% vs shields damage mod: normal damge vs sheilds.
against hardned vehicle 5% increased damage with modifer 35% increased damge.
base missile damge at std. 415 x 12.
do msisiles need a nerf?
Elite Gallenten Soldier
|
|
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 06:23:00 -
[11] - Quote
Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Atiim wrote:jerrmy12 kahoalii wrote:Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. No Missiles need a huge ass dps nerf NOW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to What range were you flying at? More than 70m away HARDNED they need thier dps nerf and less time to reload I had 0 time to react HARDENED Thats just more than overpowered and annoying ass hell missiles: +30% vs armour damage mod: 60% vs armour missiles:-30% vs shields damage mod: normal damge vs sheilds. against hardned vehicle 5% increased damage with modifer 35% increased damge. base missile damge at std. 415 x 12. do msisiles need a nerf? Yes big time But buff reload speed Reduce rof by half or so or more Decrease time it takes to reload by alot Nerf damage mods No more op missiles, no underpowered either
I <3 girl gamers
Tears, sweet delicious tears
|
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
323
|
Posted - 2014.04.26 06:23:00 -
[12] - Quote
jerrmy12 kahoalii wrote:Racro 01 Arifistan wrote:wait? someone wants to nerf missiles.
if you get killed by missiles its your fault. the re-loading speed on them is literally a killer. No they are way to op in dps right now, I got killed in less than half a second HARDENED Reduce dps Decrease the time it takes to reload if even 2 or 3 missiles miss they wont kill you.
tacking and keeping aim with missile launchers is a pain.
if i shoot you down with missiles you deserve to die. i have to make my self a sitting duck to make kills.
Elite Gallenten Soldier
|
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 06:25:00 -
[13] - Quote
Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Racro 01 Arifistan wrote:wait? someone wants to nerf missiles.
if you get killed by missiles its your fault. the re-loading speed on them is literally a killer. No they are way to op in dps right now, I got killed in less than half a second HARDENED Reduce dps Decrease the time it takes to reload if even 2 or 3 missiles miss they wont kill you. tacking and keeping aim with missile launchers is a pain. if i shoot you down with missiles you deserve to die. i have to make my self a sitting duck to make kills. Yawn I used std missiles Not one missed Easy mode, more dos than rail Nerf dps Buff reload speed to compensate
I <3 girl gamers
Tears, sweet delicious tears
|
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
323
|
Posted - 2014.04.26 06:25:00 -
[14] - Quote
jerrmy12 kahoalii wrote:[ For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. quote] Yes big time But buff reload speed Reduce rof by half or so or more Decrease time it takes to reload by alot Nerf damage mods No more op missiles, no underpowered either[/quote]
i have gone against madruagers that have manged to surive my initl volley. and dropships can avoid my shots 90% of the time.
simply stay above the launcher or avoid it altogther. dropships are much more mobile than ground targets.
Elite Gallenten Soldier
|
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
323
|
Posted - 2014.04.26 06:26:00 -
[15] - Quote
jerrmy12 kahoalii wrote:Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Racro 01 Arifistan wrote:wait? someone wants to nerf missiles.
if you get killed by missiles its your fault. the re-loading speed on them is literally a killer. No they are way to op in dps right now, I got killed in less than half a second HARDENED Reduce dps Decrease the time it takes to reload if even 2 or 3 missiles miss they wont kill you. tacking and keeping aim with missile launchers is a pain. if i shoot you down with missiles you deserve to die. i have to make my self a sitting duck to make kills. Yawn I used std missiles Not one missed Easy mode, more dos than rail Nerf dps Buff reload speed to compensate Getting killed in kess than half a second is kess than fair HARDENED
if missiles were easy mode and didnt require levle 5 we'd all be useing them.
kiling armour vehicles is good. but killing shield vehicles and infatry is much more difficult.
Elite Gallenten Soldier
|
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 06:28:00 -
[16] - Quote
Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:[ For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. quote] Yes big time But buff reload speed Reduce rof by half or so or more Decrease time it takes to reload by alot Nerf damage mods No more op missiles, no underpowered either
i have gone against madruagers that have manged to surive my initl volley. and dropships can avoid my shots 90% of the time.
simply stay above the launcher or avoid it altogther. dropships are much more mobile than ground targets.[/quote] Ok I have an anti infantry weapon, 2,000 hp splash, 2 minute reload, 40m radius, is that fair?
I <3 girl gamers
Tears, sweet delicious tears
|
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 06:29:00 -
[17] - Quote
Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Racro 01 Arifistan wrote:wait? someone wants to nerf missiles.
if you get killed by missiles its your fault. the re-loading speed on them is literally a killer. No they are way to op in dps right now, I got killed in less than half a second HARDENED Reduce dps Decrease the time it takes to reload if even 2 or 3 missiles miss they wont kill you. tacking and keeping aim with missile launchers is a pain. if i shoot you down with missiles you deserve to die. i have to make my self a sitting duck to make kills. Yawn I used std missiles Not one missed Easy mode, more dos than rail Nerf dps Buff reload speed to compensate Getting killed in kess than half a second is kess than fair HARDENED if missiles were easy mode and didnt require levle 5 we'd all be useing them. kiling armour vehicles is good. but killing shield vehicles and infatry is much more difficult. So basically the scr debate I was hardened yet got killed faster than anyone in the qorld can react Thats majorly overpowered It would be fine if I wasn't hardened
I <3 girl gamers
Tears, sweet delicious tears
|
EternalRMG
KNIGHTZ OF THE ROUND Lokun Listamenn
877
|
Posted - 2014.04.26 06:33:00 -
[18] - Quote
jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload Lolol Learn2fly And get a more decent fit and move a little when theyvm hit you because you know avoiding hits helps if you dont want to die
BPOs for Sale
Dust Player Since: July 2012
Best Assault Dropship Pilot in the Game
|
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 06:35:00 -
[19] - Quote
EternalRMG wrote:jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload Lolol Learn2fly And get a more decent fit and move a little when theyvm hit you because you know avoiding hits helps if you dont want to die Lol noob I got killed hardned faster than anyone could react Thats beyond overpowered I have a 2k hp splash weapon, 2 minute reload time, 40m splash, not fair right?
I <3 girl gamers
Tears, sweet delicious tears
|
Lorhak Gannarsein
Science For Death
2960
|
Posted - 2014.04.26 06:41:00 -
[20] - Quote
jerrmy12 kahoalii wrote:Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Yawn I used std missiles Not one missed Easy mode, more dos than rail Nerf dps Buff reload speed to compensate
Getting killed in kess than half a second is kess than fair HARDENED if missiles were easy mode and didnt require levle 5 we'd all be useing them. kiling armour vehicles is good. but killing shield vehicles and infatry is much more difficult. So basically the scr debate I was hardened yet got killed faster than anyone in the qorld can react Thats majorly overpowered It would be fine if I wasn't hardened
I think you've proven you're an idiot. I have heard only one person ever complain that large missiles are OP, and he was ripped a new ******* too.
L2pilot. 70M? That's pretty much point blank for tank combat.
I don't say this often, but get gud n00b.
ak.0 4 LYFE
I am the Lorhak. I speak for the trees.
|
|
Mobius Kaethis
Molon Labe. General Tso's Alliance
1413
|
Posted - 2014.04.26 06:42:00 -
[21] - Quote
jerrmy12 kahoalii wrote:Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. No Missiles need a huge ass dps nerf NOW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to
Then maybe you shouldn't be moving so slowly. Sounds like you were just taught a lesson. If you were flying your DS like in an intelligent way the missiles never would have touched you.
Fun > Realism
|
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 06:42:00 -
[22] - Quote
Lorhak Gannarsein wrote:jerrmy12 kahoalii wrote:Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Yawn I used std missiles Not one missed Easy mode, more dos than rail Nerf dps Buff reload speed to compensate
Getting killed in kess than half a second is kess than fair HARDENED if missiles were easy mode and didnt require levle 5 we'd all be useing them. kiling armour vehicles is good. but killing shield vehicles and infatry is much more difficult. So basically the scr debate I was hardened yet got killed faster than anyone in the qorld can react Thats majorly overpowered It would be fine if I wasn't hardened I think you've proven you're an idiot. I have heard only one person ever complain that large missiles are OP, and he was ripped a new ******* too. L2pilot. 70M? That's pretty much point blank for tank combat. I don't say this often, but get gud n00b. Leme guess tank noob Missiles are op Buff and nerf at the same time All I want is to NOT get instakilled with a hardener Reduce rof by half Reduce time it takes to reload
I <3 girl gamers
Tears, sweet delicious tears
|
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 06:43:00 -
[23] - Quote
Mobius Kaethis wrote:jerrmy12 kahoalii wrote:Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. No Missiles need a huge ass dps nerf NOW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to Then maybe you shouldn't be moving so slowly. Sounds like you were just taught a lesson. If you were flying your DS like in an intelligent way the missiles never would have touched you. Yawn he should have never killed me while hardened that fast Also this gun I have kills you if you stop sprinting to shoot for less than half a second Not stupid right?
I <3 girl gamers
Tears, sweet delicious tears
|
Kaminoikari
DROID EXILES
132
|
Posted - 2014.04.26 06:45:00 -
[24] - Quote
Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Atiim wrote:jerrmy12 kahoalii wrote:Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. No Missiles need a huge ass dps nerf NOW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to What range were you flying at? More than 70m away HARDNED they need thier dps nerf and less time to reload I had 0 time to react HARDENED Thats just more than overpowered and annoying ass hell missiles: +30% vs armour damage mod: 60% vs armour missiles:-30% vs shields damage mod: normal damge vs sheilds. against hardned vehicle 5% increased damage with modifer 35% increased damge. base missile damge at std. 415 x 12. do msisiles need a nerf?
Your logic == Trash
Missiles are +20% to armor -20% to shield.
Lrn2Math.
Dropships need a buff. This way they can stop derping everywhere . ;_;
>Tfw no Amarr dropship and laser turrets
|
wripple
TeamPlayers Dirt Nap Squad.
176
|
Posted - 2014.04.26 06:56:00 -
[25] - Quote
Somebody just needs to learn how to fly. ADSs are the kings of hit and run vehicles, if you're flying too lethargically (a common side effect of relying on hardeners) then just stick an M-CRU on and stay at the height ceiling. You're flying an airborne medium vehicle, not a tank, if you're still dying to rails after their nerf as much as you make it sound like then you're not adapting like a good pilot should. |
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 07:03:00 -
[26] - Quote
wripple wrote:Somebody just needs to learn how to fly. ADSs are the kings of hit and run vehicles, if you're flying too lethargically (a common side effect of relying on hardeners) then just stick an M-CRU on and stay at the height ceiling. You're flying an airborne medium vehicle, not a tank, if you're still dying to rails after their nerf as much as you make it sound like then you're not adapting like a good pilot should. A hardened vehicle with above 2k hp shoukd not be instakilled I used an incubus ao yea Also I have this gun that instakills you anywhere on the map if you stop sprinting to shoot
I <3 girl gamers
Tears, sweet delicious tears
|
MINA Longstrike
563
|
Posted - 2014.04.26 07:12:00 -
[27] - Quote
Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Atiim wrote:jerrmy12 kahoalii wrote:Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. No Missiles need a huge ass dps nerf NOW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to What range were you flying at? More than 70m away HARDNED they need thier dps nerf and less time to reload I had 0 time to react HARDENED Thats just more than overpowered and annoying ass hell missiles: +30% vs armour damage mod: 60% vs armour missiles:-30% vs shields damage mod: normal damge vs sheilds. against hardned vehicle 5% increased damage with modifer 35% increased damge. base missile damge at std. 415 x 12. do msisiles need a nerf?
That's not how damage mods work. They multiply the base damage (so 415 * 1.2 = 539.5 * 12) and then the defenders profile takes effect when the missile hits - which is actually -20% vs shields and +20% vs armor for explosive (so 431.6 * 12 vs shields, or 647.4 * 12 vs armor without a hardener) and then the defenders armor hardener takes effect (1.2 * 0.75 = 0.9) so the damage modded missiles hit for 485.55 vs armor (539.5 * .9)
70 meters is a *very* dangerous range to be away from a missile tank, and if more than say... 8 of those missiles hit you even with your hardener on, you'd be a very, very dead dropship.
The downside to missile tanks is 10s - 7.5s reloads on their missiles after 12 shots, meaning they *need* to kill their target in 1 volley, or they're at extreme risk from counter fire. They're very well balanced compared to rails.
It sounds like you were hovering and if that was the case, you deserved what you got.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 07:18:00 -
[28] - Quote
Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Atiim wrote:jerrmy12 kahoalii wrote:Atiim wrote:
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs.
No Missiles need a huge ass dps nerf NOW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to What range were you flying at? More than 70m away HARDNED they need thier dps nerf and less time to reload I had 0 time to react HARDENED Thats just more than overpowered and annoying ass hell missiles: +30% vs armour damage mod: 60% vs armour missiles:-30% vs shields damage mod: normal damge vs sheilds. against hardned vehicle 5% increased damage with modifer 35% increased damge. base missile damge at std. 415 x 12. do msisiles need a nerf?
That's not how damage mods work. They multiply the base damage (so 415 * 1.2 = 539.5 * 12) and then the defenders profile takes effect when the missile hits - which is actually -20% vs shields and +20% vs armor for explosive (so 431.6 * 12 vs shields, or 647.4 * 12 vs armor without a hardener) and then the defenders armor hardener takes effect (1.2 * 0.75 = 0.9) so the damage modded missiles hit for 485.55 vs armor (539.5 * .9)
70 meters is a *very* dangerous range to be away from a missile tank, and if more than say... 8 of those missiles hit you even with your hardener on, you'd be a very, very dead dropship.
The downside to missile tanks is 10s - 7.5s reloads on their missiles after 12 shots, meaning they *need* to kill their target in 1 volley, or they're at extreme risk from counter fire. They're very well balanced compared to rails. [/quote] Im saying nerf direct dps and reduce reload times
I <3 girl gamers
Tears, sweet delicious tears
|
wripple
TeamPlayers Dirt Nap Squad.
176
|
Posted - 2014.04.26 07:18:00 -
[29] - Quote
jerrmy12 kahoalii wrote:wripple wrote:Somebody just needs to learn how to fly. ADSs are the kings of hit and run vehicles, if you're flying too lethargically (a common side effect of relying on hardeners) then just stick an M-CRU on and stay at the height ceiling. You're flying an airborne medium vehicle, not a tank, if you're still dying to rails after their nerf as much as you make it sound like then you're not adapting like a good pilot should. A hardened vehicle with above 2k hp shoukd not be instakilled I used an incubus ao yea Also I have this gun that instakills you anywhere on the map if you stop sprinting to shoot -1,800 Base Damage for a Particle canon +58% damage for dual damage mods (pretty common for an experience railer) +10% damage bonus to armor +30% damage if shot in the thrusters (easy on an Incubus) -25% damage from hardeners I come up with roughly 3,100 damage per shot, which sounds about right seeing as they have to get within 300 meters of you and only get to aim up at 40 degrees.
Incubuses are designed to soak up forge and swarm damage and keep chugging along, while Pythons are designed to be glass canons with short engagement windows. Personally I've never had the patience to run slow RoF Incubuses, but I can tell you that if you're running less armor than I am shield then you're running a build similar to the Gorgons I 1-clip with my Python's XT-1s. |
THUNDERGROOVE
Fatal Absolution Dirt Nap Squad.
733
|
Posted - 2014.04.26 07:18:00 -
[30] - Quote
Yes, please nerf the only two things keeping blaster tanks from being invincible. Sounds like a greeaaat idea.
TDBS
My * points to her interface{} if you know what I mean
|
|
jerrmy12 kahoalii
Proficiency V.
1274
|
Posted - 2014.04.26 07:19:00 -
[31] - Quote
THUNDERGROOVE wrote:Yes, please nerf the only two things keeping blaster tanks from being invincible. Sounds like a greeaaat idea. Balance that then Atm rails are unbalance at cqc Missiles have too much alpha
I <3 girl gamers
Tears, sweet delicious tears
|
THUNDERGROOVE
Fatal Absolution Dirt Nap Squad.
733
|
Posted - 2014.04.26 07:23:00 -
[32] - Quote
jerrmy12 kahoalii wrote: Im saying nerf direct dps and reduce reload times
Nerf railgun and missile damage modifiers and make both of them reload like shotguns and we have a deal.
TDBS
My * points to her interface{} if you know what I mean
|
MINA Longstrike
563
|
Posted - 2014.04.26 07:23:00 -
[33] - Quote
wripple wrote:jerrmy12 kahoalii wrote:wripple wrote:Somebody just needs to learn how to fly. ADSs are the kings of hit and run vehicles, if you're flying too lethargically (a common side effect of relying on hardeners) then just stick an M-CRU on and stay at the height ceiling. You're flying an airborne medium vehicle, not a tank, if you're still dying to rails after their nerf as much as you make it sound like then you're not adapting like a good pilot should. A hardened vehicle with above 2k hp shoukd not be instakilled I used an incubus ao yea Also I have this gun that instakills you anywhere on the map if you stop sprinting to shoot -1,800 Base Damage for a Particle canon +58% damage for dual damage mods (pretty common for an experience railer) +10% damage bonus to armor +30% damage if shot in the thrusters (easy on an Incubus) -25% damage from hardeners I come up with roughly 3,100 damage per shot, which sounds about right seeing as they have to get within 300 meters of you and only get to aim up at 40 degrees. Incubuses are designed to soak up forge and swarm damage and keep chugging along, while Pythons are designed to be glass canons with short engagement windows. Personally I've never had the patience to run slow RoF Incubuses, but I can tell you that if you're running less armor than I am shield then you're running a build similar to the Gorgons I 1-clip with my Python's XT-1s.
63.9% for two 30% dmg mods.
Soooo, 1800 * 1.639 * [1.10 * .75 = .825] * 1.30 = 3164.0895 dmg / shot
So, two shots with double mods.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
wripple
TeamPlayers Dirt Nap Squad.
177
|
Posted - 2014.04.26 07:25:00 -
[34] - Quote
jerrmy12 kahoalii wrote:THUNDERGROOVE wrote:Yes, please nerf the only two things keeping blaster tanks from being invincible. Sounds like a greeaaat idea. Balance that then Atm rails are unbalance at cqc Missiles have too much alpha Putting a railgun on a tank should reduce it's speed and torque by 2/3 and should not be allowed to discharge in the redline if less than 7 members of your team are behind the line. Bam, balance. |
wripple
TeamPlayers Dirt Nap Squad.
177
|
Posted - 2014.04.26 07:35:00 -
[35] - Quote
MINA Longstrike wrote:wripple wrote:jerrmy12 kahoalii wrote:wripple wrote:Somebody just needs to learn how to fly. ADSs are the kings of hit and run vehicles, if you're flying too lethargically (a common side effect of relying on hardeners) then just stick an M-CRU on and stay at the height ceiling. You're flying an airborne medium vehicle, not a tank, if you're still dying to rails after their nerf as much as you make it sound like then you're not adapting like a good pilot should. A hardened vehicle with above 2k hp shoukd not be instakilled I used an incubus ao yea Also I have this gun that instakills you anywhere on the map if you stop sprinting to shoot -1,800 Base Damage for a Particle canon +58% damage for dual damage mods (pretty common for an experience railer) +10% damage bonus to armor +30% damage if shot in the thrusters (easy on an Incubus) -25% damage from hardeners I come up with roughly 3,100 damage per shot, which sounds about right seeing as they have to get within 300 meters of you and only get to aim up at 40 degrees. Incubuses are designed to soak up forge and swarm damage and keep chugging along, while Pythons are designed to be glass canons with short engagement windows. Personally I've never had the patience to run slow RoF Incubuses, but I can tell you that if you're running less armor than I am shield then you're running a build similar to the Gorgons I 1-clip with my Python's XT-1s. 63.9% for two 30% dmg mods. Soooo, 1800 * 1.639 * [1.10 * .75 = .825] * 1.30 = 3164.0895 dmg / shot So, two shots with double mods -450 base damage +30% armor damage +30% modded damage +10% lv.5 ADS skill bonus damage x 8 shots in the clip / 4.8 seconds to dump it = 1,400 DPS = dead tank in roughly 5-8 seconds, depending on if I have to reload. I usually receive more hate mail from rail tanks than I send to them, you just have to know how to counter them. |
THUNDERGROOVE
Fatal Absolution Dirt Nap Squad.
735
|
Posted - 2014.04.26 08:17:00 -
[36] - Quote
wripple wrote: Putting a railgun on a tank should reduce it's speed and torque by 2/3 and should not be allowed to discharge in the redline if less than 7 members of your team are behind the line. Bam, balance.
I can agree that it's ****** however I think you're missing something. You shouldn't prevent firing under any circumstances, however certain times it shouldn't be rewarded. I've been advocating for 0 passive SP, no kills and no WP while in the redline.
Solves every problem and quite honestly, if you're in the redline for any reason you don't deserve ****.
TDBS
My * points to her interface{} if you know what I mean
|
MINA Longstrike
563
|
Posted - 2014.04.26 08:22:00 -
[37] - Quote
wripple wrote:MINA Longstrike wrote:wripple wrote:jerrmy12 kahoalii wrote:wripple wrote:Somebody just needs to learn how to fly. ADSs are the kings of hit and run vehicles, if you're flying too lethargically (a common side effect of relying on hardeners) then just stick an M-CRU on and stay at the height ceiling. You're flying an airborne medium vehicle, not a tank, if you're still dying to rails after their nerf as much as you make it sound like then you're not adapting like a good pilot should. A hardened vehicle with above 2k hp shoukd not be instakilled I used an incubus ao yea Also I have this gun that instakills you anywhere on the map if you stop sprinting to shoot -1,800 Base Damage for a Particle canon +58% damage for dual damage mods (pretty common for an experience railer) +10% damage bonus to armor +30% damage if shot in the thrusters (easy on an Incubus) -25% damage from hardeners I come up with roughly 3,100 damage per shot, which sounds about right seeing as they have to get within 300 meters of you and only get to aim up at 40 degrees. Incubuses are designed to soak up forge and swarm damage and keep chugging along, while Pythons are designed to be glass canons with short engagement windows. Personally I've never had the patience to run slow RoF Incubuses, but I can tell you that if you're running less armor than I am shield then you're running a build similar to the Gorgons I 1-clip with my Python's XT-1s. 63.9% for two 30% dmg mods. Soooo, 1800 * 1.639 * [1.10 * .75 = .825] * 1.30 = 3164.0895 dmg / shot So, two shots with double mods -450 base damage +30% armor damage +30% modded damage +10% lv.5 ADS skill bonus damage x 8 shots in the clip / 4.8 seconds to dump it = 1,400 DPS = dead tank in roughly 5-8 seconds, depending on if I have to reload. I usually receive more hate mail from rail tanks than I send to them, you just have to know how to counter them.
Explosive damage is only +20% to armor, and -20% to shields. not 30%.
It can work, I've seen some tanks struggle against dropships, which is fine.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
326
|
Posted - 2014.04.26 10:22:00 -
[38] - Quote
jerrmy12 kahoalii wrote:EternalRMG wrote:jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload Lolol Learn2fly And get a more decent fit and move a little when theyvm hit you because you know avoiding hits helps if you dont want to die Lol noob I got killed hardned faster than anyone could react Thats beyond overpowered I have a 2k hp splash weapon, 2 minute reload time, 40m splash, not fair right? Oh and this happened all at once, there was no way anyone could survive
theres this thing called MISSILES ARE EFFECTIVE AGAINST ARMOUR REGARDLESS
Elite Gallenten Soldier
|
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
326
|
Posted - 2014.04.26 10:26:00 -
[39] - Quote
just to spite the OP.
if i ever see him I WILL drop my xt-missile gunnlogi and soley gun at him. if he thinks missiles are op so be it. i will kill him with it.
large missiles are the most balanced tank turret. the smalls are well. bullshit with thier splash range. but thier just lol.
Elite Gallenten Soldier
|
Takahiro Kashuken
Red Star. EoN.
3477
|
Posted - 2014.04.26 10:37:00 -
[40] - Quote
lol got shot down by missiles and now asking for a nerf
It reminds me of judge getting killed by rails and wanting them removed
1/10 troll post |
|
MINA Longstrike
563
|
Posted - 2014.04.26 10:51:00 -
[41] - Quote
Takahiro Kashuken wrote:lol got shot down by missiles and now asking for a nerf
It reminds me of judge getting killed by rails and wanting them removed
1/10 troll post
Rails are overpowered still. The range wasn't as big of a problem as the damage
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Lorhak Gannarsein
Science For Death
2966
|
Posted - 2014.04.26 10:59:00 -
[42] - Quote
MINA Longstrike wrote:Explosive damage is only +20% to armor, and -20% to shields. not 30%.
It can work, I've seen some tanks struggle against dropships, which is fine.
While you would be right if CCP were competent, they're not so you're wrong.
Missiles still have the old damage profile of 135/70.
(Rails also deal blaster damage, for the record. CCP apparently forgot about vehicles when they changed profiles. I don't mind though, they've been forgetting about vehicles for a year now, except for that rebalance which was so poorly balanced as to not even count)
ak.0 4 LYFE
I am the Lorhak. I speak for the trees.
|
The dark cloud
The Rainbow Effect
2906
|
Posted - 2014.04.26 11:02:00 -
[43] - Quote
Well large missiles are the best weapon system to take down armor tanks. They just vanish when you use a damage mod. However the reload time is painfully long and if you miss you are most likely screwed.
Head of public relations from The Rainbow Effect.
|
Pvt Numnutz
R 0 N 1 N
1137
|
Posted - 2014.04.26 11:12:00 -
[44] - Quote
Stop trolling Jeremy, we all know missiles are fine |
Godin Thekiller
OSG Planetary Operations Covert Intervention
2066
|
Posted - 2014.04.26 12:52:00 -
[45] - Quote
Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Racro 01 Arifistan wrote:wait? someone wants to nerf missiles.
if you get killed by missiles its your fault. the re-loading speed on them is literally a killer. No they are way to op in dps right now, I got killed in less than half a second HARDENED Reduce dps Decrease the time it takes to reload if even 2 or 3 missiles miss they wont kill you. tacking and keeping aim with missile launchers is a pain. if i shoot you down with missiles you deserve to die. i have to make my self a sitting duck to make kills.
If you miss, you're garbage.
click me
Blup Blub Bloop. Translation: Die -_-
|
Godin Thekiller
OSG Planetary Operations Covert Intervention
2066
|
Posted - 2014.04.26 12:57:00 -
[46] - Quote
missiles needs it's name changed to rockets, nerfed damage wise, reload shortened, and splash made bigger. maybe (probably) a higher tracking as well.
Then missiles that are semi auto (with a slower ROF than the rockets), with a higher missile speed and damage, with also passive tracking needs to be added.
click me
Blup Blub Bloop. Translation: Die -_-
|
Ld Collins
Molon Labe. General Tso's Alliance
131
|
Posted - 2014.04.26 13:15:00 -
[47] - Quote
How about we fix the hit detection on these turrets before we talk about nerfing or buffing. If you got killed by a missile tank it was because of your bad judgement. I'm dead set on the idea that missile tanks are by a wide margin the weakest tanks in the game. Simply because half of the time they fire incorrectly andmissle tanks are better at being a sentry type vehicle that aids other tanks in battle. |
Takahiro Kashuken
Red Star. EoN.
3478
|
Posted - 2014.04.26 13:16:00 -
[48] - Quote
MINA Longstrike wrote:Takahiro Kashuken wrote:lol got shot down by missiles and now asking for a nerf
It reminds me of judge getting killed by rails and wanting them removed
1/10 troll post Rails are overpowered still. The range wasn't as big of a problem as the damage
The range was for some ppl
Now more DS are about because the range got reduced |
Harpyja
Molon Labe. General Tso's Alliance
1651
|
Posted - 2014.04.26 14:32:00 -
[49] - Quote
Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. For once I'm in agreement
@the OP: dude, don't cry that your Incubus got shot down by a missile launcher. For one, their burst damage is only good at CQC (I'd say less than 50 meters) so you should have been well aware of that tank and know the potential risk it poses. Also, have you not any idea how good of an aim you must have to hit and down moving dropship at anything beyond 100 meters? You have to be able to predict flight path, compensate for missile velocity, then adjust your aim as soon as the pilot reacts to the first few missiles (because at such range you're only shooting two or three missiles per second).
Missiles are by far the most balanced large turret, except that it's UP due to the OP-ness of railguns and blasters performing better than they should.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
|
Harpyja
Molon Labe. General Tso's Alliance
1651
|
Posted - 2014.04.26 14:35:00 -
[50] - Quote
Godin Thekiller wrote:Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Racro 01 Arifistan wrote:wait? someone wants to nerf missiles.
if you get killed by missiles its your fault. the re-loading speed on them is literally a killer. No they are way to op in dps right now, I got killed in less than half a second HARDENED Reduce dps Decrease the time it takes to reload if even 2 or 3 missiles miss they wont kill you. tacking and keeping aim with missile launchers is a pain. if i shoot you down with missiles you deserve to die. i have to make my self a sitting duck to make kills. If you miss, you're garbage. I'd like to see you fire in full auto at a moving vehicle >150 meters away. I'm sure more than half of your missiles will miss
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
|
|
Spkr4theDead
Red Star. EoN.
2044
|
Posted - 2014.04.26 14:56:00 -
[51] - Quote
jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload
Tldr I just want to not get instakilled by those op things while hardened Reduce rof by half making them not as spammable and more skillful weapons Reduce the time it takes to reload missile turrets. Those changes would help tank vs tank fights without being so broken LOL you should be sending a "bravo" to someone destroying your derpship with missiles. It's great fun when you accomplish something as difficult as that.
Don't run solo
Have someone looking out for you all the time.
You're using an ADS, go after vehicles first, infantry later.
And yeah, you really do sound like Judge here. "He destroyed me, nerf what he's using!"
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2044
|
Posted - 2014.04.26 14:57:00 -
[52] - Quote
Harpyja wrote:Godin Thekiller wrote:Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Racro 01 Arifistan wrote:wait? someone wants to nerf missiles.
if you get killed by missiles its your fault. the re-loading speed on them is literally a killer. No they are way to op in dps right now, I got killed in less than half a second HARDENED Reduce dps Decrease the time it takes to reload if even 2 or 3 missiles miss they wont kill you. tacking and keeping aim with missile launchers is a pain. if i shoot you down with missiles you deserve to die. i have to make my self a sitting duck to make kills. If you miss, you're garbage. I'd like to see you fire in full auto at a moving vehicle >150 meters away. I'm sure more than half of your missiles will miss 2 missiles... 2 missiles... 2 missiles... 2 missiles...
What full auto?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Harpyja
Molon Labe. General Tso's Alliance
1653
|
Posted - 2014.04.26 15:03:00 -
[53] - Quote
Spkr4theDead wrote:Harpyja wrote:I'd like to see you fire in full auto at a moving vehicle >150 meters away. I'm sure more than half of your missiles will miss 2 missiles... 2 missiles... 2 missiles... 2 missiles... What full auto? Yeah that STILL needs fixing. I feel like I'm gonna get some finger nerve damage if I continue to spam R1 that fast.
Anyways, substitute "full auto" with "R1 spam" and the results would still be the same.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
|
Hecarim Van Hohen
1219
|
Posted - 2014.04.26 15:18:00 -
[54] - Quote
/Thread
"Now I am become Dev, the locker of threads."
-CCP Logibro
t¢«
|
jerrmy12 kahoalii
Proficiency V.
1279
|
Posted - 2014.04.26 18:37:00 -
[55] - Quote
Spkr4theDead wrote:jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload
Tldr I just want to not get instakilled by those op things while hardened Reduce rof by half making them not as spammable and more skillful weapons Reduce the time it takes to reload missile turrets. Those changes would help tank vs tank fights without being so broken LOL you should be sending a "bravo" to someone destroying your derpship with missiles. It's great fun when you accomplish something as difficult as that. Don't run solo Have someone looking out for you all the time. You're using an ADS, go after vehicles first, infantry later. And yeah, you really do sound like Judge here. "He destroyed me, nerf what he's using!" Its needs nerfing Nothing should kill that fast Reduce rof reduce reload time Balanced
I <3 girl gamers
Tears, sweet delicious tears
|
jerrmy12 kahoalii
Proficiency V.
1279
|
Posted - 2014.04.26 18:43:00 -
[56] - Quote
Takahiro Kashuken wrote:lol got shot down by missiles and now asking for a nerf
It reminds me of judge getting killed by rails and wanting them removed
1/10 troll post Its called getting killed in less than half a second by tnose op things The problem is its rof
I <3 girl gamers
Tears, sweet delicious tears
|
Godin Thekiller
OSG Planetary Operations Covert Intervention
2075
|
Posted - 2014.04.26 19:07:00 -
[57] - Quote
Harpyja wrote:Godin Thekiller wrote:Racro 01 Arifistan wrote:jerrmy12 kahoalii wrote:Racro 01 Arifistan wrote:wait? someone wants to nerf missiles.
if you get killed by missiles its your fault. the re-loading speed on them is literally a killer. No they are way to op in dps right now, I got killed in less than half a second HARDENED Reduce dps Decrease the time it takes to reload if even 2 or 3 missiles miss they wont kill you. tacking and keeping aim with missile launchers is a pain. if i shoot you down with missiles you deserve to die. i have to make my self a sitting duck to make kills. If you miss, you're garbage. I'd like to see you fire in full auto at a moving vehicle >150 meters away. I'm sure more than half of your missiles will miss
You're trying to use missiles designed like rockets at long range. No **** you're going to miss.
click me
Blup Blub Bloop. Translation: Die -_-
|
Henchmen21
Planet Express LLC
1000
|
Posted - 2014.04.26 19:49:00 -
[58] - Quote
Right after large blasters get nerfed.
Your game f'ing sucks, but I'll still play it.... damn you!
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
|
THUNDERGROOVE
Fatal Absolution Dirt Nap Squad.
744
|
Posted - 2014.04.26 20:08:00 -
[59] - Quote
jerrmy12 kahoalii wrote: Balance that then
Oh god this is going to be fun.
jerrmy12 kahoalii wrote: Atm rails are unbalance at cqc
If you can fit a blaster tank well for the purpose of anything but mowing down infantry it's easy to win with a blaster. You're just bad.
jerrmy12 kahoalii wrote: Missiles have too much alpha
This is literally the most ******** **** I've ever seen you post on the forums. Missiles are supposed to be high alpha. Just because someone popped your ****** blaster tank while you too busy mowing down some militia suit while he was crossing the street doesn't justify change.
Be more aware of your surroundings.
TDBS
My * points to her interface{} if you know what I mean
|
jerrmy12 kahoalii
Proficiency V.
1279
|
Posted - 2014.04.26 20:11:00 -
[60] - Quote
THUNDERGROOVE wrote:jerrmy12 kahoalii wrote: Balance that then
Oh god this is going to be fun. jerrmy12 kahoalii wrote: Atm rails are unbalance at cqc
If you can fit a blaster tank well for the purpose of anything but mowing down infantry it's easy to win with a blaster. You're just bad. jerrmy12 kahoalii wrote: Missiles have too much alpha
This is literally the most ******** **** I've ever seen you post on the forums. Missiles are supposed to be high alpha. Just because someone popped your ****** blaster tank while you too busy mowing down some militia suit while he was crossing the street doesn't justify change. Be more aware of your surroundings. This gun I have has 900 rpm and 200 damage with 30 round clip Its supposed to never have anyone but me win See, stupid right?
And noob gtfo Blaster tank lol I dont use tanks
I <3 girl gamers
Tears, sweet delicious tears
|
|
Patrick57
7167
|
Posted - 2014.04.26 20:17:00 -
[61] - Quote
Isn't it Incubi?
Hell is empty and all the devils are here.
-William Shakespeare
|
Arkena Wyrnspire
Fatal Absolution
12735
|
Posted - 2014.04.26 21:35:00 -
[62] - Quote
ITT: jerrmy12 being an idiot, as per usual.
You have long since made your choice. What you make now is a mistake.
EUrobro
|
Zirzo Valcyn
Kameira Lodge Amarr Empire
491
|
Posted - 2014.04.26 21:47:00 -
[63] - Quote
i've kept quiet until now but i fear large missle tank more than anything, fearing railtank is so 1.7 that said it doesn't need a nerf man, the missle tank has to get close it's basically the shotgun of vehicles. cmon guy the dropship can't go a unopposed it has to have a counter we have to have bad matches where a tank kills our dropships other matches we pwn but that can't be without opposition that has a chance to down us. nerfing tanks is not the answer. we have to flyhard this isn't a year ago where we could just lean on our OP AB. you either flyhard or die or both
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7300
|
Posted - 2014.04.26 21:48:00 -
[64] - Quote
Arkena Wyrnspire wrote:ITT: jerrmy12 being an idiot, as per usual. I'm starting to think that he's thomas mak.
Proposed Mobile CRU Changes
-HAND
|
Zirzo Valcyn
Kameira Lodge Amarr Empire
491
|
Posted - 2014.04.26 21:50:00 -
[65] - Quote
Asha Starwind wrote:How does a missile tank even get an angle on a DS?
1/10 for troll post effort. we get distracted by tearing up infantry and start to loiter, the tank sneaks up on us. it doesnt warrant a nerf tho
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
|
THEPIMP NAMED SLICKBACK
THE BONERBOMBS
4
|
Posted - 2014.04.26 21:53:00 -
[66] - Quote
I find missiles are balanced as they are very good against amour but are weak against shields and there slow reload speed which keeps them balanced ,next time when flying an incubus watch your surroundings if anything the missile tank is more vulnerable than you since shooting infantry with missiles is hard and CAL tanks with rails will end you. Also it seems like your fault for flying so low to the ground still wondering how the missile tank was able to angle himself at you. |
Alena Ventrallis
PAND3M0N1UM Top Men.
1230
|
Posted - 2014.04.26 21:53:00 -
[67] - Quote
Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. Or just remove the falloff daage and have it all be optimal until the missiles run out. Missiles with falloff damage is ridiculous.
That's what you get!! - DA Rick
|
Zirzo Valcyn
Kameira Lodge Amarr Empire
492
|
Posted - 2014.04.26 22:00:00 -
[68] - Quote
THEPIMP NAMED SLICKBACK wrote:I find missiles are balanced as they are very good against amour but are weak against shields and there slow reload speed which keeps them balanced ,next time when flying an incubus watch your surroundings if anything the missile tank is more vulnerable than you since shooting infantry with missiles is hard and CAL tanks with rails will end you. Also it seems like your fault for flying so low to the ground still wondering how the missile tank was able to angle himself at you. well we actually like to get kills is why i was low to the ground. thanks for the advice but i dare you to call out that cal joke of a railgun when i have my gunner on board. i'm not the one complaining here dude thanks i dont need your advice on my dropship. GTFO with that. i'm simply standing up for the tankers who can oppose me they dont need to be nerfed.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
|
jerrmy12 kahoalii
Proficiency V.
1279
|
Posted - 2014.04.26 22:05:00 -
[69] - Quote
I dont know why you people are defending your crutches Missiles arw op because thier insane rof Reduce it Reduce reload time Then it's balanced
I <3 girl gamers
Tears, sweet delicious tears
|
Atiim
Heaven's Lost Property Dirt Nap Squad.
7305
|
Posted - 2014.04.26 22:06:00 -
[70] - Quote
jerrmy12 kahoalii wrote:I dont know why you people are defending your crutches Missiles arw op because thier insane rof Reduce it Reduce reload time Then it's balanced
Perhaps it's because you've yet to go into any detail as to why they are broken?
Proposed Mobile CRU Changes
-HAND
|
|
Zirzo Valcyn
Kameira Lodge Amarr Empire
492
|
Posted - 2014.04.26 22:08:00 -
[71] - Quote
jerrmy12 kahoalii wrote:I dont know why you people are defending your crutches Missiles arw op because thier insane rof Reduce it Reduce reload time Then it's balanced
because those missiles have travel time that i can dodge
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
|
jerrmy12 kahoalii
Proficiency V.
1279
|
Posted - 2014.04.26 22:10:00 -
[72] - Quote
Atiim wrote:jerrmy12 kahoalii wrote:I dont know why you people are defending your crutches Missiles arw op because thier insane rof Reduce it Reduce reload time Then it's balanced
Perhaps it's because you've yet to go into any detail as to why they are broken? They're rof allows them to instakill vehicles even with hardeners in less than a second Reducing rof and reducing reload would balance them and make missile tankers happy
I <3 girl gamers
Tears, sweet delicious tears
|
akira 1999
The Unholy Legion Of DarkStar DARKSTAR ARMY
55
|
Posted - 2014.04.26 22:54:00 -
[73] - Quote
nice solid no..\
all the QQ striped the rail turret of half its range so F#@K off with the call for any kind of nerf on rails. Why not have the penalty we want for ADS.. no kind or armor or shield upgrade allowed.. cause if I have to be in tactically **** poor location just so I can get the right angle to fire up at you... and you want to **** around with my damage??
**does a double picard epic face palm**
I need to drink all that stupid away. |
jerrmy12 kahoalii
Proficiency V.
1279
|
Posted - 2014.04.26 22:59:00 -
[74] - Quote
akira 1999 wrote:nice solid no..\
all the QQ striped the rail turret of half its range so F#@K off with the call for any kind of nerf on rails. Why not have the penalty we want for ADS.. no kind or armor or shield upgrade allowed.. cause if I have to be in tactically **** poor location just so I can get the right angle to fire up at you... and you want to **** around with my damage??
**does a double picard epic face palm**
I need to drink all that stupid away. Oh look, a crutch gunner Rails are still op all they did was reduce the range
I <3 girl gamers
Tears, sweet delicious tears
|
Sev Alcatraz
Bullet Cluster
633
|
Posted - 2014.04.26 23:01:00 -
[75] - Quote
jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload
Tldr I just want to not get instakilled by those op things while hardened Reduce rof by half making them not as spammable and more skillful weapons Reduce the time it takes to reload missile turrets. Those changes would help tank vs tank fights without being so broken
yeah, but when you chase me into the red line and i can do nothing about it its balance
**** OFF!
closed beta Vet
>In a man to man fight, the winner is he who has one more round in his magazine. Erwin Rommel
|
Sev Alcatraz
Bullet Cluster
633
|
Posted - 2014.04.26 23:02:00 -
[76] - Quote
jerrmy12 kahoalii wrote:Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. No Missiles need a huge ass dps nerf NOW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to
YOUR AN IDIOT PLEASE GO AWAY
closed beta Vet
>In a man to man fight, the winner is he who has one more round in his magazine. Erwin Rommel
|
akira 1999
The Unholy Legion Of DarkStar DARKSTAR ARMY
56
|
Posted - 2014.04.26 23:10:00 -
[77] - Quote
ohh look another ADS pilot who brags about their kill couint on my guys as they float around impervious to most AV.
I say hell no.. make the ADS even harder to fly and cost a tonne more in isk. crutch eh?... ohh look shields down.. oops hit afterburner straight up with some side lateral and lookie the crutched escaped with ease again.
where anyone in a tank we hit the overdrive and we get a 25% boost... ohhh wow thanks that is so in balanced with the ADS afterburner.
note: yes that was meant to be sarcastic.. get over it
tanks are cheap, slow and easy to kill.. so should remain cheap to buy ADS are pricey, fast, nimble, can loiter above all AV max range for the whole match and just call target, is effective for a lot more then a tank is meant to do, can catch and kill any infantry they can see, 3-4 shot lavs even armored ones, can with good fire support on its turrets shred tanks with ease.. so yes that ADS should cost more and be harder to use because it can dictate the match the moment its called in on a RDV.
and any honest player will admit that yes ADS can and do win you matches. if you got them and can deny the enemy theirs.. 99 out of 100 matches you will win with ease |
jerrmy12 kahoalii
Proficiency V.
1279
|
Posted - 2014.04.26 23:11:00 -
[78] - Quote
Sev Alcatraz wrote:jerrmy12 kahoalii wrote:Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. No Missiles need a huge ass dps nerf NOW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to YOUR AN IDIOT PLEASE GO AWAY YOUR A CRUTCH USER GO AWAY
I <3 girl gamers
Tears, sweet delicious tears
|
jerrmy12 kahoalii
Proficiency V.
1279
|
Posted - 2014.04.26 23:13:00 -
[79] - Quote
akira 1999 wrote:ohh look another ADS pilot who brags about their kill couint on my guys as they float around impervious to most AV.
I say hell no.. make the ADS even harder to fly and cost a tonne more in isk. crutch eh?... ohh look shields down.. oops hit afterburner straight up with some side lateral and lookie the crutched escaped with ease again.
where anyone in a tank we hit the overdrive and we get a 25% boost... ohhh wow thanks that is so in balanced with the ADS afterburner.
note: yes that was meant to be sarcastic.. get over it
tanks are cheap, slow and easy to kill.. so should remain cheap to buy ADS are pricey, fast, nimble, can loiter above all AV max range for the whole match and just call target, is effective for a lot more then a tank is meant to do, can catch and kill any infantry they can see, 3-4 shot lavs even armored ones, can with good fire support on its turrets shred tanks with ease.. so yes that ADS should cost more and be harder to use because it can dictate the match the moment its called in on a RDV.
and any honest player will admit that yes ADS can and do win you matches. if you got them and can deny the enemy theirs.. 99 out of 100 matches you will win with ease Yawns, noob
I <3 girl gamers
Tears, sweet delicious tears
|
wripple
TeamPlayers Dirt Nap Squad.
183
|
Posted - 2014.04.27 05:30:00 -
[80] - Quote
Incubuseseses |
|
Mobius Kaethis
Molon Labe. General Tso's Alliance
1416
|
Posted - 2014.04.27 05:38:00 -
[81] - Quote
jerrmy12 kahoalii wrote:Mobius Kaethis wrote:jerrmy12 kahoalii wrote:Atiim wrote:80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine.
For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload mechanics to work like SGs. No Missiles need a huge ass dps nerf NOW My HARDNED INCUBus got killed in less than hakf a second Thats way to ******* overpowered and im sick of losing half a mil to that op **** I cant even react to Then maybe you shouldn't be moving so slowly. Sounds like you were just taught a lesson. If you were flying your DS like in an intelligent way the missiles never would have touched you. Yawn he should have never killed me while hardened that fast Also this gun I have kills you if you stop sprinting to shoot for less than half a second Not stupid right? Every gun kills foot soldiers regardless of us sprinting or not. Hardeners we're never intended to make you invincible. Yawn. Your failure to see how your death was your fault not the game bores me.
Fun > Realism
|
MINA Longstrike
566
|
Posted - 2014.04.27 05:39:00 -
[82] - Quote
jerrmy12 kahoalii wrote:I dont know why you people are defending your crutches Missiles arw op because thier insane rof Reduce it Reduce reload time Then it's balanced
Missile tanks aren't a crutch, they're actually pretty difficult to use, I'd actually suggest trying them before you scream about them.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4077
|
Posted - 2014.04.27 05:47:00 -
[83] - Quote
LOL I think a missile would kill anybody instantly. And a rail would be damaging since its projectile from a turret (PE/KE) validates its deadliness.
No nerfing. Lets focus on more add on material instead of nerf/buff fluxes that is slowing us down.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
|
TRULY ELITE
WarRavens Final Resolution.
2
|
Posted - 2014.04.27 05:52:00 -
[84] - Quote
If the missile tank shot you down within half a second whilst estimating your flight path it seems pretty obvious that you were hovering and completely unaware that the tank was there which gives him the right to destroy you. As an ADS pilot you need to always be aware of what enemy vehicles are on the field before you start engaging the infantry. |
pegasis prime
BIG BAD W0LVES Canis Eliminatus Operatives
1666
|
Posted - 2014.04.27 10:12:00 -
[85] - Quote
As a caldari purist i use missiles and rails almost every time i roll in my Gunnlogis. Now missiles arnt op plain and simple ....
reason 1 they are the most sp intensive weapons system in the game .
reason 2 they have the longest reload time of any wepon.
Reason 3 their max range is 250m.
Reason 4 they have the second slowest tracking speed .
Reason 5 You have a verysmall clip size 12 missiles before reload.
Reason 6 they have travel time that has to be taken into account when firing off your vollys.
This is just a small list of the cons to running missiles and when you are trying to target infantry with them it takes a keen eye andgood judgment and tracking ability . If a missile tank can get to within 100m of its prey it will die but when it goes to reaload and the enimy isnt dead then often the missile tank dies. Missiles are the most bakanced turrets in the game they can have long periods of low dps by burst fireing or have 1 big alpha strike with a long reaload .
Proud Gunlogi pilot and forge gunner since August 2012.
I fought and bled for the State on Caldari prime.
|
wripple
TeamPlayers Dirt Nap Squad.
184
|
Posted - 2014.04.29 23:30:00 -
[86] - Quote
I've never used large missiles myself, but I can tell by the sound of this thread that you're one of those newbs who got killed by one of us real ADS pilots then skilled halfway into them thinking they were easy to use. Missiles are fine, your fitting and piloting is what needs modification. |
jerrmy12 kahoalii
Proficiency V.
1332
|
Posted - 2014.04.30 00:04:00 -
[87] - Quote
wripple wrote:I've never used large missiles myself, but I can tell by the sound of this thread that you're one of those newbs who got killed by one of us real ADS pilots then skilled halfway into them thinking they were easy to use. Missiles are fine, your fitting and piloting is what needs modification. My fitting, lol Lets see Xt missiles Op damage mod combo, 2 or 3 Hardener active Full shields 3k armor Yep instakilled makes me so bad
I <3 girl gamers
Tears, sweet delicious tears
|
Alpha 443-6732
0uter.Heaven Academy
487
|
Posted - 2014.04.30 00:19:00 -
[88] - Quote
The missile turret is all or nothing
either you kill the target in less than 2 seconds
or he kills you with his quad mod particle cannon/ion cannon in 2 shots/while you reload for 10 seconds
also 1 hardener on any shield vehicle should be able to protect you from a volley, unless all the missiles hit your dropship(i.e. you're half asleep/awful)
All the maneuverability of a dropship demands a compensation. How will dropships die when nothing can kill them reliably before they hit the afterburner?
Face it, large missiles just might be a direct counter to your class. Good on us, since we actually need to AIM our slow moving projectiles to hit you accurately.
Try keeping an eye out for enemy missile tanks if you have such a huge problem reacting to them. Missile tanks thrive on infantry farmers such as ADSs and blaster tanks, where their prey is often distracted (i.e. glutting themselves on free isk). |
Pvt Numnutz
R 0 N 1 N
1164
|
Posted - 2014.04.30 00:34:00 -
[89] - Quote
jerrmy12 kahoalii wrote:I dont know why you people are defending your crutches Missiles arw op because thier insane rof Reduce it Reduce reload time Then it's balanced
Jerrmy, they really aren't op or a crutch. I'm defending my missile tank because it is balanced. Its not effective against infantry, it cannot reliably kill shield tanks (miss a few missiles and your f*****) the reload time is very long, the range is short and its tracking is decent. The advantage you get for these draw backs is excellent damage vs armor and good burst damage.
Honestly if you can't dodge missiles needing the ROF wouldn't help you. If you can't find and engage or get to a position above its angle of elevation then reducing the reload time won't help you. The missile tank will kill you the same.
I love shooting down armor dropships and incubi with my missile tank, I wait for them to start loitering and broadside them with missiles. If they had a gunner they would easily be able to see me, instead they want to gunship around, their fault. |
Zaaeed Massani
RisingSuns Dark Taboo
381
|
Posted - 2014.04.30 00:42:00 -
[90] - Quote
Fly better.
/thread
Minmatar & Gallente A.R.C. Program Instructor
/
Do you even lift?
|
|
Zaaeed Massani
RisingSuns Dark Taboo
381
|
Posted - 2014.04.30 00:44:00 -
[91] - Quote
Alpha 443-6732 wrote:Missile tanks thrive on infantry farmers such as ADSs and blaster tanks, where their prey is often distracted (i.e. glutting themselves on free isk).
This is why I want to put points into large missile turrets so badly.
But I no haz SP
Minmatar & Gallente A.R.C. Program Instructor
/
Do you even lift?
|
DarthJT5
12th Shadow Legion
27
|
Posted - 2014.04.30 01:08:00 -
[92] - Quote
Out of all the things you could cry about in this game, you choose large missiles.... The most sp intensive weapon in the game, the most skill and strategy oriented weapon in the game...... With no real advantages besides an insane alpha against armor........ Need i say more
Dedicated Shield Tanking vet since Open Beta.
Up and coming Python pilot.
The awnser is always XT missiles....
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9945
|
Posted - 2014.04.30 01:09:00 -
[93] - Quote
jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload
Tldr I just want to not get instakilled by those op things while hardened Reduce rof by half making them not as spammable and more skillful weapons Reduce the time it takes to reload missile turrets. Those changes would help tank vs tank fights without being so broken
Rails and Missiles aren't broken in tank vs tank....they currently are the only balancing factors....
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
|
Harpyja
Molon Labe. General Tso's Alliance
1690
|
Posted - 2014.04.30 01:16:00 -
[94] - Quote
This thread's back? Ugh.
jerrmy12 kahoalii wrote:wripple wrote:I've never used large missiles myself, but I can tell by the sound of this thread that you're one of those newbs who got killed by one of us real ADS pilots then skilled halfway into them thinking they were easy to use. Missiles are fine, your fitting and piloting is what needs modification. My fitting, lol Lets see Xt missiles Op damage mod combo, 2 or 3 Hardener active Full shields 3k armor Yep instakilled makes me so bad Ok, so they had very good aim to predict your flight path (if you weren't hovering that is) to shoot at least seven or eight missiles and make them all hit.
And/or
You suck at flying. Your fault you got that close to a missile tank. Seriously, our effective range is within 100 meters, because the recoil makes it impossible to rapid fire missiles and stay on target.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
|
jerrmy12 kahoalii
Proficiency V.
1332
|
Posted - 2014.04.30 01:25:00 -
[95] - Quote
Pvt Numnutz wrote:jerrmy12 kahoalii wrote:I dont know why you people are defending your crutches Missiles arw op because thier insane rof Reduce it Reduce reload time Then it's balanced
Jerrmy, they really aren't op or a crutch. I'm defending my missile tank because it is balanced. Its not effective against infantry, it cannot reliably kill shield tanks (miss a few missiles and your f*****) the reload time is very long, the range is short and its tracking is decent. The advantage you get for these draw backs is excellent damage vs armor and good burst damage. Honestly if you can't dodge missiles needing the ROF wouldn't help you. If you can't find and engage or get to a position above its angle of elevation then reducing the reload time won't help you. The missile tank will kill you the same. I love shooting down armor dropships and incubi with my missile tank, I wait for them to start loitering and broadside them with missiles. If they had a gunner they would easily be able to see me, instead they want to gunship around, their fault. I cant dodge what just comes out of nowhere How about we nerf rails and buff/nerf missiles, there rof I mean.
I <3 girl gamers
Tears, sweet delicious tears
|
jerrmy12 kahoalii
Proficiency V.
1332
|
Posted - 2014.04.30 01:26:00 -
[96] - Quote
Harpyja wrote:This thread's back? Ugh. jerrmy12 kahoalii wrote:wripple wrote:I've never used large missiles myself, but I can tell by the sound of this thread that you're one of those newbs who got killed by one of us real ADS pilots then skilled halfway into them thinking they were easy to use. Missiles are fine, your fitting and piloting is what needs modification. My fitting, lol Lets see Xt missiles Op damage mod combo, 2 or 3 Hardener active Full shields 3k armor Yep instakilled makes me so bad Ok, so they had very good aim to predict your flight path (if you weren't hovering that is) to shoot at least seven or eight missiles and make them all hit. And/or You suck at flying. Your fault you got that close to a missile tank. Seriously, our effective range is within 100 meters, because the recoil makes it impossible to rapid fire missiles and stay on target. Im sorry for having a small tv, defending objectives and killing tanks then a xt turret gunlogi comes out of the redline then goes back in right after
I <3 girl gamers
Tears, sweet delicious tears
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9947
|
Posted - 2014.04.30 01:33:00 -
[97] - Quote
jerrmy12 kahoalii wrote:Harpyja wrote:This thread's back? Ugh. jerrmy12 kahoalii wrote:wripple wrote:I've never used large missiles myself, but I can tell by the sound of this thread that you're one of those newbs who got killed by one of us real ADS pilots then skilled halfway into them thinking they were easy to use. Missiles are fine, your fitting and piloting is what needs modification. My fitting, lol Lets see Xt missiles Op damage mod combo, 2 or 3 Hardener active Full shields 3k armor Yep instakilled makes me so bad Ok, so they had very good aim to predict your flight path (if you weren't hovering that is) to shoot at least seven or eight missiles and make them all hit. And/or You suck at flying. Your fault you got that close to a missile tank. Seriously, our effective range is within 100 meters, because the recoil makes it impossible to rapid fire missiles and stay on target. Im sorry for having a small tv, defending objectives and killing tanks then a xt turret gunlogi comes out of the redline then goes back in right after
Thats always been a problem and other ADSer have dealt with it.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
|
jerrmy12 kahoalii
Proficiency V.
1333
|
Posted - 2014.04.30 01:36:00 -
[98] - Quote
True Adamance wrote:jerrmy12 kahoalii wrote:Harpyja wrote:This thread's back? Ugh. jerrmy12 kahoalii wrote:wripple wrote:I've never used large missiles myself, but I can tell by the sound of this thread that you're one of those newbs who got killed by one of us real ADS pilots then skilled halfway into them thinking they were easy to use. Missiles are fine, your fitting and piloting is what needs modification. My fitting, lol Lets see Xt missiles Op damage mod combo, 2 or 3 Hardener active Full shields 3k armor Yep instakilled makes me so bad Ok, so they had very good aim to predict your flight path (if you weren't hovering that is) to shoot at least seven or eight missiles and make them all hit. And/or You suck at flying. Your fault you got that close to a missile tank. Seriously, our effective range is within 100 meters, because the recoil makes it impossible to rapid fire missiles and stay on target. Im sorry for having a small tv, defending objectives and killing tanks then a xt turret gunlogi comes out of the redline then goes back in right after Thats always been a problem and other ADSer have dealt with it. Its kinda hard when it does more dps than rails And whatever don't get a buff
Im just tired of ccp not fixing things Redline, idk Damage mods Rails Framerate Ubalances Glitches Ads price **** pub payouts Domination, #4, 1.9k wp, 106k isk
I <3 girl gamers
Tears, sweet delicious tears
|
Zaaeed Massani
RisingSuns Dark Taboo
393
|
Posted - 2014.04.30 01:44:00 -
[99] - Quote
jerrmy12 kahoalii wrote: Im just tired of ccp not fixing things Redline, idk Damage mods Rails Framerate Ubalances Glitches Ads price **** pub payouts Domination, #4, 1.9k wp, 106k isk
So you really just wanted to whine about something and the poor missile tanker that wrecked your ADS in less than a second with his absurdly expensive and deeply-skilled-into fit took the brunt of it.
Got it.
Minmatar & Gallente A.R.C. Program Instructor
/
Do you even lift?
|
jerrmy12 kahoalii
Proficiency V.
1333
|
Posted - 2014.04.30 01:56:00 -
[100] - Quote
Zaaeed Massani wrote:jerrmy12 kahoalii wrote: Im just tired of ccp not fixing things Redline, idk Damage mods Rails Framerate Ubalances Glitches Ads price **** pub payouts Domination, #4, 1.9k wp, 106k isk
So you really just wanted to whine about something and the poor missile tanker that wrecked your ADS in less than a second with his absurdly expensive and deeply-skilled-into fit took the brunt of it. Got it. I have just as much sp as he does also Balance>sp I see you want ez mode
Btw My ship costs more And he could have had adv but I doubt it And not everyone has infinite isk
I <3 girl gamers
Tears, sweet delicious tears
|
|
Red D3AdM1st
Mannar Focused Warfare Gallente Federation
0
|
Posted - 2014.04.30 02:12:00 -
[101] - Quote
Got it. [/quote] I have just as much sp as he does also Balance>sp I see you want ez mode
Btw My ship costs more And he could have had adv but I doubt it And not everyone has infinite isk[/quote]
Well, I wouldn't be claiming someone wants EZ mode when that is what you are crying about.
When was the last time a Forge Gun shot you down? Rail gun? Hell anything other than another dropship.
Wait do not answer that. Is there a respectable ADS pilot in the house?
|
Operative 2511 Dajli
True Companion Planetary Requisitions
72
|
Posted - 2014.04.30 02:14:00 -
[102] - Quote
Again with the large missiles are OP? Lol.
Large missiles are completely lol right now. If you get killed by them you must have rolled a blaster tank straight up to a missile tank or hovered too low too long, way too long, in a DS.
Lol, the ban hammer got me!
|
jerrmy12 kahoalii
Proficiency V.
1333
|
Posted - 2014.04.30 02:14:00 -
[103] - Quote
Red D3AdM1st wrote:
Got it.
I have just as much sp as he does also Balance>sp I see you want ez mode
Btw My ship costs more And he could have had adv but I doubt it And not everyone has infinite isk[/quote]
Well, I wouldn't be claiming someone wants EZ mode when that is what you are crying about.
When was the last time a Forge Gun shot you down? Rail gun? Hell anything other than another dropship.
Wait do not answer that. Is there a respectable ADS pilot in the house?
[/quote] I 3 shot all assault ships even if they afterburn Mm, the tears, om non non.
I <3 girl gamers
Tears, sweet delicious tears
|
jerrmy12 kahoalii
Proficiency V.
1333
|
Posted - 2014.04.30 02:16:00 -
[104] - Quote
Operative 2511 Dajli wrote:Again with the large missiles are OP? Lol.
Large missiles are completely lol right now. If you get killed by them you must have rolled a blaster tank straight up to a missile tank or hovered too low too long, way too long, in a DS. You mean that 1 3 second time defending things? TATOLY fair he can ateal 600k instantly I already auggested a rof nerf and reload buff to help.
I <3 girl gamers
Tears, sweet delicious tears
|
Zaaeed Massani
RisingSuns Dark Taboo
394
|
Posted - 2014.04.30 02:22:00 -
[105] - Quote
As I can see that you're determined to whine and QQ regardless of the logical arguments against nerfing rails and large missiles, I'm going to unsubscribe to this thread and be more productive with my time.
Best of luck to you.
Minmatar & Gallente A.R.C. Program Instructor
/
Do you even lift?
|
jerrmy12 kahoalii
Proficiency V.
1333
|
Posted - 2014.04.30 02:24:00 -
[106] - Quote
Zaaeed Massani wrote:As I can see that you're determined to whine and QQ regardless of the logical arguments against nerfing rails and large missiles, I'm going to unsubscribe to this thread and be more productive with my time.
Best of luck to you. Logical? I said buff reload, and ONLY reduce rof
I <3 girl gamers
Tears, sweet delicious tears
|
Jet Starflyer
Pradox One Proficiency V.
17
|
Posted - 2014.04.30 02:27:00 -
[107] - Quote
Large missiles are only good against armor, they are far from OP. I can personally say that I've never been killed or even threatened by a missile tank. I'm in a python, but it doesn't mean that they would be completely ineffective especially considering the lower amount of health. |
TunRa
Fatal Absolution Dirt Nap Squad.
589
|
Posted - 2014.04.30 03:20:00 -
[108] - Quote
Arkena Wyrnspire wrote:ITT: jerrmy12 being an idiot, as per usual. I have never seen him not being an idiot.
Thanks CCP Foxfour
MAG vet: SVER
|
Darken-Sol
BIG BAD W0LVES Canis Eliminatus Operatives
1409
|
Posted - 2014.04.30 03:23:00 -
[109] - Quote
jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload
Tldr I just want to not get instakilled by those op things while hardened Reduce rof by half making them not as spammable and more skillful weapons Reduce the time it takes to reload missile turrets. Those changes would help tank vs tank fights without being so broken
just shut up. Yesterday it was rdvs and dropship ramming. You suck as a pilot, stop posting.
Crush them
|
jerrmy12 kahoalii
Proficiency V.
1334
|
Posted - 2014.04.30 03:45:00 -
[110] - Quote
Darken-Sol wrote:jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload
Tldr I just want to not get instakilled by those op things while hardened Reduce rof by half making them not as spammable and more skillful weapons Reduce the time it takes to reload missile turrets. Those changes would help tank vs tank fights without being so broken just shut up. Yesterday it was rdvs and dropship ramming. You suck as a pilot, stop posting. Uh huh Every pilot dies by collision some times, thats why they complain.
Ps If im bad how come I know when to back off in my python, baby went multiple matches, no deaths, nyain chan kills ftw
I <3 girl gamers
Tears, sweet delicious tears
|
|
jerrmy12 kahoalii
Proficiency V.
1334
|
Posted - 2014.04.30 03:46:00 -
[111] - Quote
Darken-Sol wrote:jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload
Tldr I just want to not get instakilled by those op things while hardened Reduce rof by half making them not as spammable and more skillful weapons Reduce the time it takes to reload missile turrets. Those changes would help tank vs tank fights without being so broken just shut up. Yesterday it was rdvs and dropship ramming. You suck as a pilot, stop posting. Also this thread is older than that And I said im fed up with broken ****
I <3 girl gamers
Tears, sweet delicious tears
|
Ace Starburst
Tom Cruise Thetan Army
88
|
Posted - 2014.04.30 03:58:00 -
[112] - Quote
What the devil is going on here? |
jerrmy12 kahoalii
Proficiency V.
1334
|
Posted - 2014.04.30 04:00:00 -
[113] - Quote
Ace Starburst wrote:What the devil is going on here? This thread should have died
I <3 girl gamers
Tears, sweet delicious tears
|
MINA Longstrike
608
|
Posted - 2014.04.30 04:41:00 -
[114] - Quote
jerrmy12 kahoalii wrote:Darken-Sol wrote:jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload
Tldr I just want to not get instakilled by those op things while hardened Reduce rof by half making them not as spammable and more skillful weapons Reduce the time it takes to reload missile turrets. Those changes would help tank vs tank fights without being so broken just shut up. Yesterday it was rdvs and dropship ramming. You suck as a pilot, stop posting. Also this thread is older than that And I said im fed up with broken ****
Then quit, because there will always be something that pisses you off. "WAAAH I DIED IN MY DROPSHIP, NERF EVERYTHING THAT CAN KILL IT" "WAAAH COMBAT RIFLES KILL ME, NERF THEM CCP!!! NOW" "WAAAAH THERE ISN'T ENOUGH TO DO, MAKE MORE THINGS FOR ME TO DO *RIGHT THIS SECOND CCP*".
That's what your complaining amounts to until you put it in well spoken constructive manners, or overall dissections like judge, moody or ghazbaran(sometimes?) does. With like pie charts and stuff.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Thokk Nightshade
Onuoto Uakan Huogaatsu Lokun Listamenn
105
|
Posted - 2014.04.30 04:59:00 -
[115] - Quote
This will probably **** some people off (especially the amount of tankers and dropship pilots on this thread), but anyone in a vehicle who, with any weapon on it (short of a basic machine gun on an LAV), can 1 shot any infantry on the battlefield needs to quit complaining about ANYTHING being OP. I say take any weapons on a dropship or tank and make them do no damage to infantry. I'm sick of pilots and tankers going around going 20-0 or 30-0 because they are in a mobile or flying fortress and can 1 shot anything on the battlefield. Then they are able to use their speed to un-ass the area at the slightest hint of danger because they are also the FASTEST things on the battlefield. Get out of your vehicle and go gun game to gun game, make it even. If all of us little peons you use for target practice can be 1 shot no matter what we do, it's only natural you should have a weapon of some kind that can do the same thing right back to you. It's called balance. |
Thokk Nightshade
Onuoto Uakan Huogaatsu Lokun Listamenn
105
|
Posted - 2014.04.30 05:00:00 -
[116] - Quote
Wow, I can't say p i s s? Really? That's funny. |
jerrmy12 kahoalii
Proficiency V.
1338
|
Posted - 2014.04.30 05:23:00 -
[117] - Quote
MINA Longstrike wrote:jerrmy12 kahoalii wrote:Darken-Sol wrote:jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload
Tldr I just want to not get instakilled by those op things while hardened Reduce rof by half making them not as spammable and more skillful weapons Reduce the time it takes to reload missile turrets. Those changes would help tank vs tank fights without being so broken just shut up. Yesterday it was rdvs and dropship ramming. You suck as a pilot, stop posting. Also this thread is older than that And I said im fed up with broken **** Then quit, because there will always be something that pisses you off. "WAAAH I DIED IN MY DROPSHIP, NERF EVERYTHING THAT CAN KILL IT" "WAAAH COMBAT RIFLES KILL ME, NERF THEM CCP!!! NOW" "WAAAAH THERE ISN'T ENOUGH TO DO, MAKE MORE THINGS FOR ME TO DO *RIGHT THIS SECOND CCP*". That's what your complaining amounts to until you put it in well spoken constructive manners, or overall dissections like judge, moody or ghazbaran(sometimes?) does. With like pie charts and stuff. *Yawns at this boring and untrue post*
I <3 girl gamers
Tears, sweet delicious tears
|
jerrmy12 kahoalii
Proficiency V.
1338
|
Posted - 2014.04.30 05:24:00 -
[118] - Quote
Thokk Nightshade wrote:Wow, I can't say p i s s? Really? That's funny. To your post Do you lose 3 or 4 matches payout in 1 death?
I <3 girl gamers
Tears, sweet delicious tears
|
Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
169
|
Posted - 2014.04.30 05:30:00 -
[119] - Quote
ITT: Armor tanked ADS complains that his hard counter killed him effectively.
Ishukone loyalist and Caldari Scout enthusiast.
Nerf the CR so I can justify using something else!
|
Beartrocity
TeamPlayers Dirt Nap Squad.
8
|
Posted - 2014.04.30 05:31:00 -
[120] - Quote
ADS Pilot, the primadonna of Dust. Next you're gonna want forge guns to shoot floppy dildos right?
Rails got nerfed.....
If you die by a Missile then you deserved to die.....
Kota's Tank Rager
|
|
jerrmy12 kahoalii
Proficiency V.
1341
|
Posted - 2014.04.30 05:56:00 -
[121] - Quote
Beartrocity wrote:ADS Pilot, the primadonna of Dust. Next you're gonna want forge guns to shoot floppy dildos right?
Rails got nerfed.....
If you die by a Missile then you deserved to die..... Exept its op as hell when its rof is so high there is no evading
I <3 girl gamers
Tears, sweet delicious tears
|
MINA Longstrike
614
|
Posted - 2014.04.30 07:56:00 -
[122] - Quote
jerrmy12 kahoalii wrote:Beartrocity wrote:ADS Pilot, the primadonna of Dust. Next you're gonna want forge guns to shoot floppy dildos right?
Rails got nerfed.....
If you die by a Missile then you deserved to die..... Exept its op as hell when its rof is so high there is no evading
There's no evading when you are hovering. I guarantee you, you will *never* die to a missile tank if you are actually moving at a decent pace.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
jerrmy12 kahoalii
Proficiency V.
1341
|
Posted - 2014.04.30 08:00:00 -
[123] - Quote
MINA Longstrike wrote:jerrmy12 kahoalii wrote:Beartrocity wrote:ADS Pilot, the primadonna of Dust. Next you're gonna want forge guns to shoot floppy dildos right?
Rails got nerfed.....
If you die by a Missile then you deserved to die..... Exept its op as hell when its rof is so high there is no evading There's no evading when you are hovering. I guarantee you, you will *never* die to a missile tank if you are actually moving at a decent pace. I wasn't expecting a instakill machine This thread was mainly venting though Ads just needs a price decrease. And damage mods needs nerfing thats all.
I <3 girl gamers
Tears, sweet delicious tears
|
MINA Longstrike
614
|
Posted - 2014.04.30 08:01:00 -
[124] - Quote
jerrmy12 kahoalii wrote:MINA Longstrike wrote:jerrmy12 kahoalii wrote:Beartrocity wrote:ADS Pilot, the primadonna of Dust. Next you're gonna want forge guns to shoot floppy dildos right?
Rails got nerfed.....
If you die by a Missile then you deserved to die..... Exept its op as hell when its rof is so high there is no evading There's no evading when you are hovering. I guarantee you, you will *never* die to a missile tank if you are actually moving at a decent pace. I wasn't expecting a instakill machine This thread was mainly venting though Ads just needs a price decrease. And damage mods needs nerfing thats all.
"I played poorly, so I demand compensation!"
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
jerrmy12 kahoalii
Proficiency V.
1341
|
Posted - 2014.04.30 08:11:00 -
[125] - Quote
MINA Longstrike wrote:jerrmy12 kahoalii wrote:MINA Longstrike wrote:jerrmy12 kahoalii wrote:Beartrocity wrote:ADS Pilot, the primadonna of Dust. Next you're gonna want forge guns to shoot floppy dildos right?
Rails got nerfed.....
If you die by a Missile then you deserved to die..... Exept its op as hell when its rof is so high there is no evading There's no evading when you are hovering. I guarantee you, you will *never* die to a missile tank if you are actually moving at a decent pace. I wasn't expecting a instakill machine This thread was mainly venting though Ads just needs a price decrease. And damage mods needs nerfing thats all. "I played poorly, so I demand compensation!" Uh-huh, I killed you from behind, you play like ****.
I <3 girl gamers
Tears, sweet delicious tears
|
Darken-Sol
BIG BAD W0LVES Canis Eliminatus Operatives
1431
|
Posted - 2014.04.30 08:26:00 -
[126] - Quote
MINA Longstrike wrote:Takahiro Kashuken wrote:lol got shot down by missiles and now asking for a nerf
It reminds me of judge getting killed by rails and wanting them removed
1/10 troll post Rails are overpowered still. The range wasn't as big of a problem as the damage
CCP blew it with athe coin toss. Maybe next time
Crush them
|
Mobius Kaethis
Molon Labe. General Tso's Alliance
1421
|
Posted - 2014.05.01 02:15:00 -
[127] - Quote
jerrmy12 kahoalii wrote:MINA Longstrike wrote:jerrmy12 kahoalii wrote:Beartrocity wrote:ADS Pilot, the primadonna of Dust. Next you're gonna want forge guns to shoot floppy dildos right?
Rails got nerfed.....
If you die by a Missile then you deserved to die..... Exept its op as hell when its rof is so high there is no evading There's no evading when you are hovering. I guarantee you, you will *never* die to a missile tank if you are actually moving at a decent pace. I wasn't expecting a instakill machine This thread was mainly venting though Ads just needs a price decrease. And damage mods needs nerfing thats all.
Why would ads need to be cheaper? They are the only specialize vehicle out there right now (andspecialized items should cost more than basic regardless of the way drop suits are priced) and they are stupidly hard to take down when flown even moderately well. Good pilots frequently dominate matches to the point of shutting down all but the most well protected of infantry movements. If anything all Vehicles need to become more expensive, the ADS especially.
Fun > Realism
|
jerrmy12 kahoalii
Proficiency V.
1352
|
Posted - 2014.05.01 02:59:00 -
[128] - Quote
Mobius Kaethis wrote:jerrmy12 kahoalii wrote:MINA Longstrike wrote:jerrmy12 kahoalii wrote:Beartrocity wrote:ADS Pilot, the primadonna of Dust. Next you're gonna want forge guns to shoot floppy dildos right?
Rails got nerfed.....
If you die by a Missile then you deserved to die..... Exept its op as hell when its rof is so high there is no evading There's no evading when you are hovering. I guarantee you, you will *never* die to a missile tank if you are actually moving at a decent pace. I wasn't expecting a instakill machine This thread was mainly venting though Ads just needs a price decrease. And damage mods needs nerfing thats all. Why would ads need to be cheaper? They are the only specialize vehicle out there right now (andspecialized items should cost more than basic regardless of the way drop suits are priced) and they are stupidly hard to take down when flown even moderately well. Good pilots frequently dominate matches to the point of shutting down all but the most well protected of infantry movements. If anything all Vehicles need to become more expensive, the ADS especially. Price drop to 200k because its TOO expensive
I <3 girl gamers
Tears, sweet delicious tears
|
wripple
TeamPlayers Dirt Nap Squad.
186
|
Posted - 2014.05.01 22:12:00 -
[129] - Quote
550,000 ISK for a glass cannon that has more bugs than any other vehicle and explodes instanty to the first obstacle you inevitably touch in maps that lag horridly is a bit uncalled for, but the price is appropriate of the damage they cause. CCP just needs to fix all of the issues around collision, lag and rendering before they touch the stats of the ADS. Anyone who has the balls to fly one will tell you that they are the most challenging vehicles to operate and whiteness the most frustrating of bugs and glitches in the game. |
jerrmy12 kahoalii
Proficiency V.
1370
|
Posted - 2014.05.01 22:15:00 -
[130] - Quote
wripple wrote: 550,000 ISK for a glass cannon that has more bugs than any other vehicle and explodes instanty to the first obstacle you inevitably touch in maps that lag horridly is a bit uncalled for, but the price is appropriate of the damage they cause. CCP just needs to fix all of the issues around collision, lag and rendering before they touch the stats of the ADS. Anyone who has the balls to fly one will tell you that they are the most challenging vehicles to operate and whiteness the most frustrating of bugs and glitches in the game. A price decrease to 200k or 170k is needed And /facepalm this thread got revived
I <3 girl gamers
Tears, sweet delicious tears
|
|
akira 1999
The Unholy Legion Of DarkStar DARKSTAR ARMY
67
|
Posted - 2014.05.01 22:22:00 -
[131] - Quote
200k??
pfft make them 1 mil isk a pop
then everyone will stop using them and we will not get the never ending QQ tears of muffins on the forums |
CRYPT3C W0LF
SilenT AngelS RISE of LEGION
645
|
Posted - 2014.05.01 22:35:00 -
[132] - Quote
Lol, thank you for the good read Jerrmy, 7 pages full of QQ from you...
And Jerrmy, just like your Signature, "Tears, Sweet delicious tears :) I've very much enjoyed reading this topic
Missile turrets will never be nerfed, only buffed
I Make Youtube Videos!:)
Forum evolution, the cycle must continue...
|
Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
855
|
Posted - 2014.05.01 22:35:00 -
[133] - Quote
jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload
Tldr I just want to not get instakilled by those op things while hardened Reduce rof by half making them not as spammable and more skillful weapons Reduce the time it takes to reload missile turrets. Those changes would help tank vs tank fights without being so broken
Ugh, really dude?
For one, your TL;DR is longer than the meat of your posting.
Two, I can tell you don't tank. Damage mods bro and slight adjustments to the rails damage.
Tanks - Balancing Turrets
|
jerrmy12 kahoalii
Proficiency V.
1370
|
Posted - 2014.05.01 22:41:00 -
[134] - Quote
Tebu Gan wrote:jerrmy12 kahoalii wrote:Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it takes to reload
Tldr I just want to not get instakilled by those op things while hardened Reduce rof by half making them not as spammable and more skillful weapons Reduce the time it takes to reload missile turrets. Those changes would help tank vs tank fights without being so broken Ugh, really dude? For one, your TL;DR is longer than the meat of your posting. Two, I can tell you don't tank. Damage mods bro and slight adjustments to the rails damage. I know
I <3 girl gamers
Tears, sweet delicious tears
|
jerrmy12 kahoalii
Proficiency V.
1370
|
Posted - 2014.05.01 22:42:00 -
[135] - Quote
CRYPT3C W0LF wrote:Lol, thank you for the good read Jerrmy, 7 pages full of QQ from you... And Jerrmy, just like your Signature, " Tears, Sweet delicious tears :) I've very much enjoyed reading this topic Missile turrets will never be nerfed, only buffed Once rails get nerfed missiles will be fotm
I <3 girl gamers
Tears, sweet delicious tears
|
jerrmy12 kahoalii
Proficiency V.
1370
|
Posted - 2014.05.01 22:43:00 -
[136] - Quote
akira 1999 wrote:200k??
pfft make them 1 mil isk a pop
then everyone will stop using them and we will not get the never ending QQ tears of muffins on the forums Mmm tears.
I <3 girl gamers
Tears, sweet delicious tears
|
akira 1999
The Unholy Legion Of DarkStar DARKSTAR ARMY
67
|
Posted - 2014.05.01 22:51:00 -
[137] - Quote
yes...
your tears are delicious..
so please keep crying for us... it only makes me smile more. |
jerrmy12 kahoalii
Proficiency V.
1370
|
Posted - 2014.05.01 22:52:00 -
[138] - Quote
akira 1999 wrote:yes...
your tears are delicious..
so please keep crying for us... it only makes me smile more. Im not even crying.
I <3 girl gamers
Tears, sweet delicious tears
|
|
|
|
Pages: 1 2 3 4 5 :: [one page] |