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Fiddlestaxp
TeamPlayers
702
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Posted - 2014.04.06 19:01:00 -
[61] - Quote
Funkmaster Whale wrote:Fiddlestaxp wrote:Traky78 wrote:Can confirm Kain hasn't any advantages !
Seriously, he goes 0/5 in our last CB
In a serious note, your ideas for PC are good but i think 80 millions is too much. I know its nothing for the old corps engaged in PC, but too much for new corps. I disagree. 80 Million is a perfectly reasonable amount for a 200 clone pack. Lots of 1 man corps waste 36 million nearly every day on clone packs. Can you name a few?
I don't recall names for most? But in my experience being a member of TP/ERA people have consistently launched clone packs against us who either have no idea what they are doing, or just like wasting money.
I would also point out that clone packs saw a good deal of use even when it was 80 million for 150. 200 clones offers you the ability to take a production facility/research lab from a low experience corp. It also gives you an advantage against a low clone district. It is BETTER than the old clone packs. |
CYRAX SERVIUS
Death Firm. Canis Eliminatus Operatives
1657
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Posted - 2014.04.06 19:07:00 -
[62] - Quote
Funkmaster Whale wrote:PC needs to be entirely re-envisioned, not just suffer arbitrary fumbling with numbers like clone counts and ISK. The fact is PC is boring as hell and far too large an investment for people with lives outside of DUST.
What does this in turn promote? Well, exactly what we have right now. Massive blue donuts and conglomeration of all competent PC-worthy players into these megacorps.
It only makes sense, though. You can't possibly hope to own any territory as a corp unless you have at least 20-30+ competent players who are online A LOT and are willing to play at any given time. The circumstances revolving around deploying attacks/defending districts require a strict schedule of being online at certain times to take part in battles. If you happen to have a job or what have you and can't make it to that battle, your corp loses its territory and you're now stuck in Clone Pack land. There's no room for little guys in this game, and so you get blue donuts.
It's not like EVE where even if you're just a handful of guys you can go logon whenever and wreak some havoc in nullsec and still profit. No, in this game, you need 16 GOOD players at a SPECIFIC time on a CERTAIN day, and sometimes consecutively. Then you have cases like Nyain San's districts which are effectively unattackable due to their timers being set right after downtime. It's not feasible nor rewarding for the majority of players whatsoever. Increasing clone counts and reducing profits doesn't give incentive for the new guys.
PC is this: repetitive, laggy Skirmishes on pre-determined maps at pre-determined times vying for colored squares on a starmap that will ultimately function as ISK drills for your corp. There's no sense of consistency to it at all. No reward beyond ISK which can be easily made in other ventures. Nothing PC provides really shines and gives people that hope of "Yeah! I really need to train to get into PC so I can reap these rewards!" Dealing in petty politics and the frustration of getting people online to defend districts is not worth getting grey hairs over.
Like I said, PC needs to be re-envisioned to be made fun, not just have some numbers tweaked and declare "fixed!". This is true, very true...
CEO
Whiskey squad leader
You will never break my will...
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Radar R4D-47
0uter.Heaven
588
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Posted - 2014.04.06 19:30:00 -
[63] - Quote
The quickhotfix for no 100% |
bigolenuts
Dirt Nap Squad.
535
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Posted - 2014.04.06 21:58:00 -
[64] - Quote
Emperor1349 wrote:Kain Spero wrote:Ludvig Enraga wrote:Kain Spero wrote:Cross posting this here. https://forums.dust514.com/default.aspx?g=posts&t=153939&find=unreadYou may not like me. I may have burned down you home in Molden Heath, but that doesn't mean we can't take a step back and look at some simple ways to make Planetary Conquest better. Please take a look at the linked thread and discuss the proposals and make some suggestions. Just note this is geared towards low bandwidth (developer time and resources) suggestions that can primarily be done in a hot fix. Thank you again for your thoughts and your time. htf are you still a CPM? What I do as a CPM and what I do as a player are two different things. It seems there are some players that have trouble making that distinction still. As Kain Spero the player I will crush your corporation until there is nothing left. As David the CPM I will do everything in my power to make sure this game works as well as it can for the health of the community and the longevity of the game. This guy is a joke, how full of yourself can you get.
Says the guy who names himself Emperor.
"I am not a liberator. Liberators do not exist. The people liberate themselves."-1958, Ernesto "Che" Guevara
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Kain Spero
Escrow Removal and Acquisition Dirt Nap Squad.
3218
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Posted - 2014.04.06 23:36:00 -
[65] - Quote
Traky78 wrote:Can confirm Kain hasn't any advantages !
Seriously, he goes 0/5 in our last CB
In a serious note, your ideas for PC are good but i think 80 millions is too much. I know its nothing for the old corps engaged in PC, but too much for new corps.
I'm worried 60 might be so low that you end up with clone packs being spammed everywhere on both sides of the front. It's something to consider though.
One of the other goals of the 80m price is to ensure that locking by self attack with a clone pack is extremely expensive.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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kiarbanor
S.e.V.e.N. General Tso's Alliance
367
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Posted - 2014.04.06 23:50:00 -
[66] - Quote
If someone can explain the purpose of PC to me, then I can give suggestions. At this point, I don't understand the purpose. I have assumptions, like it's to create true competition.
I'm interested to hear everyone's opinion on the purpose.
Happy Gaming!!! |
J0LLY R0G3R
Dirt Nap Squad.
711
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Posted - 2014.04.06 23:55:00 -
[67] - Quote
Kain Spero wrote:
Being a CPM doesn't make me shoot straighter.
Or drop obs any better XD
++++Gimme Back my SG RoF++++
XD Indeed, chase me friend XD
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RemingtonBeaver
Molon Labe. General Tso's Alliance
603
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Posted - 2014.04.07 00:06:00 -
[68] - Quote
Kain Spero wrote:Traky78 wrote:Can confirm Kain hasn't any advantages !
Seriously, he goes 0/5 in our last CB
In a serious note, your ideas for PC are good but i think 80 millions is too much. I know its nothing for the old corps engaged in PC, but too much for new corps. I'm worried 60 might be so low that you end up with clone packs being spammed everywhere on both sides of the front. It's something to consider though. One of the other goals of the 80m price is to ensure that locking by self attack with a clone pack is extremely expensive.
How is more accessibility. more fights, and more district flipping bad?
What I see happening;
Kane (Kain) Spero lobbies for the price hike. This further advances his own interest where only the wealthiest of corps have any staying power. Seems legit.
We can pickle that.
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Moorian Flav
161
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Posted - 2014.04.07 16:50:00 -
[69] - Quote
This would of been a good discussion several months ago. Seems a little late now.
I don't troll; I tell the truth.
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Cubs Secretary
TeamPlayers
65
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Posted - 2014.04.07 17:10:00 -
[70] - Quote
1st Lieutenant Tiberius wrote:Soraya Xel wrote:In-game, he will still try to win. I have no problem with that. But your speaking as if he is able to split his personality into two distinct people yet I find this impossible to believe. He is a CPM and a player and you're telling me there is no way for him to use his position as CPM, i.e his access to information that I will say over and over again; is the most valuable commodity I know, to positively affect his performance as a player? Help me understand how you could possibly have no advantage over other players such as, for example myself, by being a competitive player (high level competition at that) and also a CPM. I'm not saying he's dipping into CPM's code bank and changing ****, I actually respect that fact that Kain and his allies have managed to do what they did, it takes a lot of work to do so. All I'm saying is; was it done in a manner of fair sportsmanship? In that neither party had an advantage over the other.
from the desk of Cubs:
good question, with a ridiculously simple answer that even now no one believes.
Kain the CPM is just that and everyone sees what he and the other CPM have done and continue to do, just without much acknowledgement that they had a hand in such things.
Kain the player is poster boy, the ultimate Patsy for everything we as an organization do. He makes for a great pinup doll, and doesn't mind the constant negativity you all throw at him, cause behind the curtain, it is rather comical to see the collective lack of any form of brain power in the community at large.
Keep up the good work Kane! Let the meta-nerds continue their poorly thought and even worse executed attempts at being even somewhat meaningful in this game.
the only REAL difference is Kain the CPM has better people skills
Please take a number your call will be answered shortly. Sorry for the inconvenience
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Thor Odinson42
Molon Labe. General Tso's Alliance
3289
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Posted - 2014.04.07 17:16:00 -
[71] - Quote
Eugene Killmore wrote:Funkmaster Whale wrote:Eugene Killmore wrote:Idc if a vet finds it boring or stressful to defend there massive amount of districts. These changes are for the lil guys wondering what pc is like. 120 clones isnt enough for a competitive match. 200 clones is enough so people actually have a chance to experience PC. Let them decide for themselves whats fun and worth there time. Sure. Go ahead. Go experience PC and see how much a blast it is. Are you telling me I should experience it? Or in general? Believe it or not some people actually enjoy competition on first person shooters.
So enjoyable that you guys quit doing it for months
ML Director
Eve Toon - Raylan Scott
Level 3 Forum Warrior
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Thor Odinson42
Molon Labe. General Tso's Alliance
3289
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Posted - 2014.04.07 17:20:00 -
[72] - Quote
Funkmaster Whale wrote:PC needs to be entirely re-envisioned, not just suffer arbitrary fumbling with numbers like clone counts and ISK. The fact is PC is boring as hell and far too large an investment for people with lives outside of DUST.
What does this in turn promote? Well, exactly what we have right now. Massive blue donuts and conglomeration of all competent PC-worthy players into these megacorps.
It only makes sense, though. You can't possibly hope to own any territory as a corp unless you have at least 20-30+ competent players who are online A LOT and are willing to play at any given time. The circumstances revolving around deploying attacks/defending districts require a strict schedule of being online at certain times to take part in battles. If you happen to have a job or what have you and can't make it to that battle, your corp loses its territory and you're now stuck in Clone Pack land. There's no room for little guys in this game, and so you get blue donuts.
It's not like EVE where even if you're just a handful of guys you can go logon whenever and wreak some havoc in nullsec and still profit. No, in this game, you need 16 GOOD players at a SPECIFIC time on a CERTAIN day, and sometimes consecutively. Then you have cases like Nyain San's districts which are effectively unattackable due to their timers being set right after downtime. It's not feasible nor rewarding for the majority of players whatsoever. Increasing clone counts and reducing profits doesn't give incentive for the new guys.
PC is this: repetitive, laggy Skirmishes on pre-determined maps at pre-determined times vying for colored squares on a starmap that will ultimately function as ISK drills for your corp. There's no sense of consistency to it at all. No reward beyond ISK which can be easily made in other ventures. Nothing PC provides really shines and gives people that hope of "Yeah! I really need to train to get into PC so I can reap these rewards!" Dealing in petty politics and the frustration of getting people online to defend districts is not worth getting grey hairs over.
Like I said, PC needs to be re-envisioned to be made fun, not just have some numbers tweaked and declare "fixed!".
Pokey's Dream
In that link you'll find an original idea that brings forth some of what you are talking about.
ML Director
Eve Toon - Raylan Scott
Level 3 Forum Warrior
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Cubs Secretary
TeamPlayers
66
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Posted - 2014.04.07 17:21:00 -
[73] - Quote
150 clones, the same as what the REST of this game is based on, should be returned as an option at the VERY least.
200 clone 'packs'? that is pretty much against the entire setup of Dust.
plus, with the exception of Radar and maybe 1 or 2 other corps, seriously who is gonna roll the dice on 80 million isk? for a single battle?
and in 99% of potential cases of the attacker actually winning, the auto-reup would ensure a loss.
150 clone packs need to return, and if your corp continues to use the excuse that you don't have enough clones with 150, then you better go back to the drawing board and rethink your strategy
120 is not enough, better than the 100 clone packs, but still not enough. 200 now places the advantage to the attacker, which should never be the case in the scenario of attacking vs defending...
I know I know... #logic has no place 'round here
Please take a number your call will be answered shortly. Sorry for the inconvenience
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1st Lieutenant Tiberius
0uter.Heaven
1493
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Posted - 2014.04.07 17:29:00 -
[74] - Quote
Cubs Secretary wrote:Kain the CPM, Kain the player
They're still the same Kain. All I read are people trying to distinguish between these apparently different people and yet they are the same person, who have access to the same behaviors, emotions, personality traits and knowledge. The same brain.
You all say that, despite they are in fact the same person, there is absolutely no way the knowledge gained by Kain as CPM cannot be used by Kain the pin up doll. This is your word against mine, his word agains the communities. In the end this gets us nowhere because if you want to get all "legal environment' on me lets face it my pretty secretary lady; you are biased, and ergo so am I.
I am simply dealing with issues of the cognitive variety; they are the same person and they share the same "knowledge bank", no one else has equal advantage to what he knows, because it is impossible for me to know what he does, simple fact. Frankly, I see this as a fault of CCP tbh, if only everything the CPM gets to know gets immediately divulged to the community, but that is not the case.
Maybe all CEO's and poster boys who are actively playing Dust's top level competitive environment; Planetary Conquest, should be a CPM
The Sinwarden
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Thor Odinson42
Molon Labe. General Tso's Alliance
3290
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Posted - 2014.04.07 17:37:00 -
[75] - Quote
Cubs Secretary wrote:150 clones, the same as what the REST of this game is based on, should be returned as an option at the VERY least.
200 clone 'packs'? that is pretty much against the entire setup of Dust.
plus, with the exception of Radar and maybe 1 or 2 other corps, seriously who is gonna roll the dice on 80 million isk? for a single battle?
and in 99% of potential cases of the attacker actually winning, the auto-reup would ensure a loss.
150 clone packs need to return, and if your corp continues to use the excuse that you don't have enough clones with 150, then you better go back to the drawing board and rethink your strategy
120 is not enough, better than the 100 clone packs, but still not enough. 200 now places the advantage to the attacker, which should never be the case in the scenario of attacking vs defending...
I know I know... #logic has no place 'round here
I just don't think people that have worked so hard to become the top dogs are capable of seeing what needs to happen to get more people involved.
Do you guys want to only play each other? Well I guess play each other at some point after you've determined you've farmed enough ISK from the mother of all donuts.
Think about the number of players/corps that were participating in PC in June/July 2013 vs what we have right now. I'd conservatively guess 1/10th of the players were involved before you guys ended PC for the Dust community.
ML Director
Eve Toon - Raylan Scott
Level 3 Forum Warrior
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VIRDJINN Spero
5
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Posted - 2014.04.07 17:40:00 -
[76] - Quote
I won't downplay the accomplishments of Kain, the universe is built around people like him, who try to control things by any means necessary. He in that respect to be acknowledged, but the bluing up an monopolization of Molden Heath is not a step in the right direction for the game as a whole. It may highlight PCs flaws but it doesn't change the fact that it alienates 99% of the playerbase from PC and allows the other 1% to amass unchecked wealth thus creating a greater imbalance for a future player market. Any changes to fix that can't be implemented fast enough to make it matter.
A lot of us figured this was going to happen from the start, and if it wasn't Kain it would have been someone else.
The sandbox of good fights will soon be gone, so what's the point of PC other than farming ISK? |
Thor Odinson42
Molon Labe. General Tso's Alliance
3290
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Posted - 2014.04.07 17:50:00 -
[77] - Quote
VIRDJINN Spero wrote:I won't downplay the accomplishments of Kain, the universe is built around people like him, who try to control things by any means necessary. He in that respect he is to be acknowledged, but the bluing up an monopolization of Molden Heath is not a step in the right direction for the game as a whole. It may highlight PCs flaws but it doesn't change the fact that it alienates 99% of the playerbase from PC and allows the other 1% to amass unchecked wealth thus creating a greater imbalance for a future player market. Any changes to fix that can't be implemented fast enough to make it matter.
A lot of us figured this was going to happen from the start, and if it wasn't Kain it would have been someone else.
The sandbox of good fights will soon be gone, so what's the point of PC other than farming ISK?
If we are being honest, it's closed out very few because very few were actually participating.
PC had slowly turned into who had hired the best ringers and many times it was ringers vs ringers on districts.
Eon and what they did was something to be impressed about. This would be like getting excited about winning a YMCA basketball tournament in Lincoln, Nebraska. That's NOT to take away from the skill of those involved. The point is that something has to change beyond number of clones for a clone pack.
ML Director
Eve Toon - Raylan Scott
Level 3 Forum Warrior
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Dachande Anasazi
Molon Labe. General Tso's Alliance
140
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Posted - 2014.04.07 18:00:00 -
[78] - Quote
1st Lieutenant Tiberius wrote:Kain Spero wrote:1st Lieutenant Tiberius wrote:Kain Spero wrote:What I do as a CPM and what I do as a player are two different things. And yet you are the same person. I don't see this as a justification. I understand that some players will always remain too ignorant to understand it. Ignorant? On the contrary my friend. Please explain to me how you can possibly keep your professionalism under the NDA rule and yet perform as an active player in the game, explain to me how this is not an issue and/or an unfair advantage. Please, I am not insulting or attacking you I'm just pointing out my opinion, do not insult my intelligence by calling me ignorant.
Ummm he knows what will come out next and what changes will be made. But he still needs a team of good players to be able to set up for the win before th enext patch.
Knowledge of what comes out next does not translate into thumb control. |
kiarbanor
S.e.V.e.N. General Tso's Alliance
367
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Posted - 2014.04.07 18:27:00 -
[79] - Quote
I'm going to post this over here, too, because I want people to shoot holes in it.
Please excuse the wall of text you may or may not read, but I think these suggestions are easy and can be implemented in hot fixes:
First, there has to be a complete wipe of Molden Heath. Sorry, Big Blue Donut, but if we want any type of PC to work, we have to start with a fresh slate. Once this wipe happens, we have another land grab; however, every corporation that wants a district can only buy one during this period of time. After the district is selected, the corporation has to make four decisions:
(1). When do you want your district to be open to attack? a. You have to select a two hour window b. You have to select three days that this window is open c. Once this is established, every district owned by this particular corporation has the same two hour window and the same days d. You can change this at any point for $$$$ (2). What mode do you want this district to be? a. You can select Skirm, Dom, or Ambush b. You can change this at any point for $$$$ c. Every district owned by the corp can have a different mode (3). What limit do you want to set for mercs? a. You can establish a district for 6+ mercs, which means that the defending force only has to provide 6 players. b. If you select anything less than 16, the attacking force can choose to bring +1 to the battle; for instance, IGÇÖm attacking a district that is set at 8. The defending force can have a max of 8 players defend, but I can bring 9, if I want. (4). Is this your GÇ£home baseGÇ¥? a. If you decide this district is your home base, you label it as such b. Once the district is labeled as home base, it opens certain abilities; for example, you can have more than one purchased structure on the district c. You can only have one home base at a time
I wanted to outline these easy fixes before discussing why I think they will bring about quick and positive change to PC. By selecting the two hour window and three days for this window to be openGÇöwith all districts owned by the same corp having the same window/daysGÇöthis stops corps with small (elite) mercs to own too much land. The key is that you no longer have 24 hoursGÇÖ notice of attack. If your district is online, you can be attacked with only 5 minutesGÇÖ notice.
Selecting a mode will increase tactics and overall enjoyment, in my opinion. If you want victory or defeat to be quick and painless, select Ambush. We should have that option as district owners. I think this selection can be by districts owned, too. So, every district that we own can be a different mode.
The limit of mercs adds another strategic piece to the PC puzzle, but more than anything, it allows small corps to enter PC and compete. What IGÇÖve found is that itGÇÖs extremely hard to get 16 PC guys into a corporation unless youGÇÖre willing to accept anyone at the possible detriment to your corpGÇÖs values. LetGÇÖs allow small corps to remain true to their values and still be competitive. I also love the +1 idea here because that will stop these GÇ£eliteGÇ¥ corps from setting all their districts to 6 mercs, in order to spread their small numbers out.
The home base idea is crucial because it should be very hard to completely kick any corp out of PC. If I stack a couple production facilities on my home base (which will cost $$$$), I will have a garrison that can withstand multiple attacks in the 2 hour window. Also, with these large garrisons, epic battles will unfold that last well beyond the 2 hour window because I would keep the ability to re-attack as long as you have more than 200 clones.
I think we should promote as much GÇ£corp onlyGÇ¥ fights as possible, too. I like alliances; I like the idea behind them. But they should never take the place of having all the same corp tags on the scoreboard. In order to promote this loyalty, I say that if you attack or defend with only people from your corp, you get a 10-20% bonus in clone count. If you bring in just one person without your corp tags, you simply donGÇÖt get this bonus.
As for getting EvE more integratedGÇöin a quick fixGÇöI say we look at this corp bonus, too. If you have a ship with your corp tags in space, able to drop orbitals, you should see a decrease in 25% of the timer between OBs.
Until someone can figure out something different, I think ISK should be generated by each district. The problem right now is that itGÇÖs too easy for a corp of 20 mercs to own 40 districts and simply sit on the isk. With the quick changes I detailed above, 20 mercs wonGÇÖt be able to properly defend 40 districts that are online 2 hours over three days. |
Cubs Secretary
TeamPlayers
66
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Posted - 2014.04.07 18:28:00 -
[80] - Quote
Thor Odinson42 wrote:Cubs Secretary wrote:150 clones, the same as what the REST of this game is based on, should be returned as an option at the VERY least.
200 clone 'packs'? that is pretty much against the entire setup of Dust.
plus, with the exception of Radar and maybe 1 or 2 other corps, seriously who is gonna roll the dice on 80 million isk? for a single battle?
and in 99% of potential cases of the attacker actually winning, the auto-reup would ensure a loss.
150 clone packs need to return, and if your corp continues to use the excuse that you don't have enough clones with 150, then you better go back to the drawing board and rethink your strategy
120 is not enough, better than the 100 clone packs, but still not enough. 200 now places the advantage to the attacker, which should never be the case in the scenario of attacking vs defending...
I know I know... #logic has no place 'round here I just don't think people that have worked so hard to become the top dogs are capable of seeing what needs to happen to get more people involved. Do you guys want to only play each other? Well I guess play each other at some point after you've determined you've farmed enough ISK from the mother of all donuts. Think about the number of players/corps that were participating in PC in June/July 2013 vs what we have right now. I'd conservatively guess 1/10th of the players were involved before you guys ended PC for the Dust community.
From the desk of Cubs:
I'll be perfectly honest, I am greedy, but at the same time the current landscape is something I do not personally subscribe to. now at the same time, the pure lack of the community putting up a fight when this all happened is a big reason I'm not being the a$$hole and tearing it right down. The community at large doesn't deserve even a slice of the pie at this time.
is it our fault it got to this? sure if it makes you feel better, blame me. I could care less.
when perma-locking became the 'cool' thing to do, every single corp worth a $hit lost that competitive edge they had over pub scrubs.
the only people who maintained that competitive edge and kept improving themselves are the current 'donut' u all cry about.
so yes, while we're all hippocrits for saying we want 'good fights' then all become part of the same alliance, the root of the problem lies on the community for thinking things would change without them improving, working hard, and to be blunt.. getting good at a very easy game.
Im sorry ive never been on the team with the disadvantage, and before you say it, know I've been on the same team since I started playing this game. Helped build it up, and the same people are here today that were here in chromosome. Some come some go over time, but the same core and the team itself is always run the same.
I have no sympathy for those that just fold it up and tuck their tails and give up. which is this entire community right now outside DNS.
as the community size decreases, so do the collective '*********' of the group at large.
#factsNoTalwaysGooDnewS
------------------------end transmission--------------------------------
Please take a number your call will be answered shortly. Sorry for the inconvenience
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Thor Odinson42
Molon Labe. General Tso's Alliance
3293
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Posted - 2014.04.07 19:27:00 -
[81] - Quote
Nobody could beat you guys with any regularity before you all blue'd up. There was a short lived community effort to go after NS and their districts, but Kain stopped that in it's tracks. If every single player outside of your donut ran BPOs in pubs to fund attack after attack on the donut I doubt you'd see more than 10 districts flip over 2 weeks and even then you'd just take them right back.
Do you expect that to happen? I mean has that ever even been mentioned as a possibility when you guys "plan".
ML Director
Eve Toon - Raylan Scott
Level 3 Forum Warrior
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
869
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Posted - 2014.04.07 19:49:00 -
[82] - Quote
Kain Spero wrote:Ludvig Enraga wrote:Kain Spero wrote:Cross posting this here. https://forums.dust514.com/default.aspx?g=posts&t=153939&find=unreadYou may not like me. I may have burned down you home in Molden Heath, but that doesn't mean we can't take a step back and look at some simple ways to make Planetary Conquest better. Please take a look at the linked thread and discuss the proposals and make some suggestions. Just note this is geared towards low bandwidth (developer time and resources) suggestions that can primarily be done in a hot fix. Thank you again for your thoughts and your time. htf are you still a CPM? What I do as a CPM and what I do as a player are two different things. It seems there are some players that have trouble making that distinction still. As Kain Spero the player I will crush your corporation until there is nothing left. As David the CPM I will do everything in my power to make sure this game works as well as it can for the health of the community and the longevity of the game.
Kain,
I respect the accomplishments you've made in the game and I appreciate the fact that you are the most active in-game CPM we have (at least that I can tell). You clearly don't have any requirement to respond in this or any other thread and you have been engaging so again...i respect that.
I guess my basic question is how do square your statement above with the very simple fact that the current state of PC that you've facilitated is in direct opposition to your comment that you want to do everything in you're power to make the game work, create a healthy community, and increase the lifespan of the game? Don't misunderstand me, I can easily seperate in-game vs out of game discussions and think that's actually part of the fun...what I am asking is where do you personnaly see your priorities given the conflict between the two diametrically opposed positions? At the moment...it would appear that you prioritize your in-game activities over your stated CPM goals. I know it's not as simple as that but wanted to tee up the question.
As for advantages being the CPM maybe giving you...I don't believe that you are directly using your CPM position to gain adavantage but that doesn't mean that it doesn't inform your decisions in-game to some degree. That's normal and expected, I've heard more than one CSM member discuss this very thing and it's no different for Dust. There is fairly clear line about how this works and where it crosses into dangerous territory...I don't think you've crossed it but it doesn't change how folks can easily perceive that.
Additionally...I actually think that quite a few of the more vocal a$$hats on the forums that happen to be in ERA, DNS, NF, ect really do want the best for the game. One on one they are can be great guys to talk with and share tactics, fits, or just squad up with and have fun and learn to from them. The majority of the folks don't see any of that and frankly all they see is the "in-game" posts or actions and that colors everyone's percpetions because that's the only reference they get. I'm not advocating anyone make a hokey PR push...just reminding you to consider that when engaging folks.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
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Krixus Flux
Kang Lo Directorate Gallente Federation
147
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Posted - 2014.04.08 05:26:00 -
[83] - Quote
Soraya Xel wrote:The point is, as a player, he is doing what he can for the community, but in-game, he will still try to win. Why should he not try to win while playing a game?
I hearby nominate you as the Monica Lewinsky to Kain's Bill Clinton
Saying what's on people's minds
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Spartacus Dust
NECROM0NGERS Caps and Mercs
292
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Posted - 2014.04.08 05:35:00 -
[84] - Quote
Krixus Flux wrote:Soraya Xel wrote:The point is, as a player, he is doing what he can for the community, but in-game, he will still try to win. Why should he not try to win while playing a game? I hearby nominate you as the Monica Lewinsky to Kain's Bill Clinton
I'm not defending Kain the player, but as a CPM, he is pushing for more clones, more clones which I could attack him with and take his districts with. As a CPM he has taken the time to hear me out and my ideas about DUST, despite me attacking his districts and killing his pilots.
Why can't you people just grow up and be mature.
Twitter @Matthew_Dust
Executor of Caps and Mercs Alliance.
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Krixus Flux
Kang Lo Directorate Gallente Federation
147
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Posted - 2014.04.08 05:54:00 -
[85] - Quote
Spartacus Dust wrote:Krixus Flux wrote:Soraya Xel wrote:The point is, as a player, he is doing what he can for the community, but in-game, he will still try to win. Why should he not try to win while playing a game? I hearby nominate you as the Monica Lewinsky to Kain's Bill Clinton I'm not defending Kain the player, but as a CPM, he is pushing for more clones, more clones which I could attack him with and take his districts with. As a CPM he has taken the time to hear me out and my ideas about DUST, despite me attacking his districts and killing his pilots. Why can't you people just grow up and be mature.
Shut up dude, I'm talking about Soraya. Why can't you people know how to take a joke? weirdo
Saying what's on people's minds
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Spartacus Dust
NECROM0NGERS Caps and Mercs
293
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Posted - 2014.04.08 06:16:00 -
[86] - Quote
Krixus Flux wrote:Spartacus Dust wrote:Krixus Flux wrote:Soraya Xel wrote:The point is, as a player, he is doing what he can for the community, but in-game, he will still try to win. Why should he not try to win while playing a game? I hearby nominate you as the Monica Lewinsky to Kain's Bill Clinton I'm not defending Kain the player, but as a CPM, he is pushing for more clones, more clones which I could attack him with and take his districts with. As a CPM he has taken the time to hear me out and my ideas about DUST, despite me attacking his districts and killing his pilots. Why can't you people just grow up and be mature. Shut up dude, I'm talking about Soraya. Why can't you people know how to take a joke? weirdo
We can take a joke, but you players keep getting butt hurt about Kain, then you wanna talk smack about Soraya, a stand up guy, that's how I know you're a loser.
Twitter @Matthew_Dust
Executor of Caps and Mercs Alliance.
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Krixus Flux
Kang Lo Directorate Gallente Federation
147
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Posted - 2014.04.08 07:52:00 -
[87] - Quote
Spartacus Dust wrote:Krixus Flux wrote:Spartacus Dust wrote:Krixus Flux wrote:Soraya Xel wrote:The point is, as a player, he is doing what he can for the community, but in-game, he will still try to win. Why should he not try to win while playing a game? I hearby nominate you as the Monica Lewinsky to Kain's Bill Clinton I'm not defending Kain the player, but as a CPM, he is pushing for more clones, more clones which I could attack him with and take his districts with. As a CPM he has taken the time to hear me out and my ideas about DUST, despite me attacking his districts and killing his pilots. Why can't you people just grow up and be mature. Shut up dude, I'm talking about Soraya. Why can't you people know how to take a joke? weirdo We can take a joke, but you players keep getting butt hurt about Kain, then you wanna talk smack about Soraya, a stand up guy, that's how I know you're a loser.
That's great! Now shut up you old hag
Saying what's on people's minds
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Lunatic Kota
TeamPlayers Dirt Nap Squad.
96
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Posted - 2014.04.08 08:26:00 -
[88] - Quote
As most of you can see, Kain is now busy destroying what little you have left. Congrats, you made him unhappy.
Fortunately for you guys tho! You can buzz that CPM guy David and complain about how you lost all your lands in PC.
Kain eats Crayons but never the brown ones for some reason.
There's a message in my Cheerios!
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Lunatic Kota
TeamPlayers Dirt Nap Squad.
96
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Posted - 2014.04.08 08:35:00 -
[89] - Quote
Also, you guys are only QQing because Kain is in ERA. If he was scrubby and in some corp like Molon Labe. then no one would have a problem because they get kicked around like an unwanted puppy.
There's a message in my Cheerios!
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Faquira Bleuetta
Fatal Absolution Dirt Nap Squad.
313
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Posted - 2014.04.08 08:50:00 -
[90] - Quote
CCP PLZ implement a super mega ass titan like death star to destroy district http://www.youtube.com/watch?v=djZFHTa6TfA |
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