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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4408
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Posted - 2014.04.03 17:43:00 -
[1] - Quote
The Combat Rifle is the new Duvolle of old. All you see in the kill feed nowadays is RS-90 CR or BK-42 Assault CR. It is getting ridiculous.
You can get the jump on a combat rifle user for them to wheel around and take you out before you can fully count to two. Its 95/110 damage profile is too balanced leading it be an extremely fast killer. If anything, projectile ammo should be the least effective to shields (after explosive damage) and the damage profile imo should be changed to 80/110.
While everyone was crying foul over the RR in 1.7, the CR sneaked right through the door.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4409
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Posted - 2014.04.03 17:49:00 -
[2] - Quote
NAV HIV wrote:I remember you killing me 3-4 times with that Scout and CR combo...
I felt dirty. Proto Amarr Scout with proto CR.
*shakes head in shame*
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4409
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Posted - 2014.04.03 17:54:00 -
[3] - Quote
Ares 514 wrote:I was raging about the CR all 1.7. It was far superior to the RR it's just that due to the horrible map design the RR was more dominate.
The CR still needs some adjusting and I agree with you on it being the damage profile for shields/armour.
I would say that its damage SHOULD NOT be touched, its damage profile should be tweaked to 80/110.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4411
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Posted - 2014.04.03 18:07:00 -
[4] - Quote
Ghosts Chance wrote:your seeing this becuase your playing amaar faction warfare... against minmatar.
and if you think the combat rifle is the most dominant weapon on the killfeed then your overlooking the shotgun.
I play more pub matches than Amarr FW matches, I see it in pubs more than I see it in FW.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4411
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Posted - 2014.04.03 18:09:00 -
[5] - Quote
Himiko Kuronaga wrote:Aisha Ctarl wrote:The Combat Rifle is the new Duvolle of old. All you see in the kill feed nowadays is RS-90 CR or BK-42 Assault CR. It is getting ridiculous.
You can get the jump on a combat rifle user for them to wheel around and take you out before you can fully count to two. Its 95/110 damage profile is too balanced leading it be an extremely fast killer. If anything, projectile ammo should be the least effective to shields (after explosive damage) and the damage profile imo should be changed to 80/110.
While everyone was crying foul over the RR in 1.7, the CR sneaked right through the door.
EDIT
My proposal is to NOT touch its damage per shot, but to tweak its damage profile to 80/110.
Every weapon in the game depending on its damage profile can be countered except for the CR and SMG.
Example
Dying too much to Plasma Rifles, Scrambler Rifles, Scrambler Pistols, Ion Pistols -- stack more armor Dying too much to Mass Drivers, Flaylocks (lol), Locus Grenades, Missiles -- stack more shields Dying too much to Combat Rifles, Sub Machine guns -- you're SOoL So your answer to fixing a unjustifiable extra 5% on its damage profile to shields is to give it an unjustifiable 10% reduction from where it should be. Yea, no.
Yet everyone is fine with the ScR being 120/80...to me the ScR and CR are opposites the damage profiles should be 120/80 for ScR and 80/120 or 80/110 for CR.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4413
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Posted - 2014.04.03 18:41:00 -
[6] - Quote
Cyrius Li-Moody wrote:The projectile damage model doesn't make sense balance wise. -20/+10 makes less sense though.
I'm no math major (trust me I use a calculator for everything), so my numbers are most likely terribad, I do know for a fact though that its power lies in its damage profile of 95/110.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4413
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Posted - 2014.04.03 18:43:00 -
[7] - Quote
KAGEHOSHI Horned Wolf wrote:Aisha Ctarl wrote:Himiko Kuronaga wrote:Aisha Ctarl wrote:The Combat Rifle is the new Duvolle of old. All you see in the kill feed nowadays is RS-90 CR or BK-42 Assault CR. It is getting ridiculous.
You can get the jump on a combat rifle user for them to wheel around and take you out before you can fully count to two. Its 95/110 damage profile is too balanced leading it be an extremely fast killer. If anything, projectile ammo should be the least effective to shields (after explosive damage) and the damage profile imo should be changed to 80/110.
While everyone was crying foul over the RR in 1.7, the CR sneaked right through the door.
EDIT
My proposal is to NOT touch its damage per shot, but to tweak its damage profile to 80/110.
Every weapon in the game depending on its damage profile can be countered except for the CR and SMG.
Example
Dying too much to Plasma Rifles, Scrambler Rifles, Scrambler Pistols, Ion Pistols -- stack more armor Dying too much to Mass Drivers, Flaylocks (lol), Locus Grenades, Missiles -- stack more shields Dying too much to Combat Rifles, Sub Machine guns -- you're SOoL So your answer to fixing a unjustifiable extra 5% on its damage profile to shields is to give it an unjustifiable 10% reduction from where it should be. Yea, no. Yet everyone is fine with the ScR being 120/80...to me the ScR and CR are opposites the damage profiles should be 120/80 for ScR and 80/120 or 80/110 for CR. Seriously dude... +20% to armor and -20% to shields on the SCR is a net 0% gain/loss. If you really were trying to make it the opposite of the SCR, you would have said -20% to armor and +20% to shields for projectiles. What you propose would give projectiles a net 10% deficit, while laser weaponry (including the SCR) has no such deficit. Read my previous posts for better solution.
Ok, now that someone explained the math, I totally get it now, so it should be 80/120.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4414
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Posted - 2014.04.03 19:35:00 -
[8] - Quote
Meee One wrote:Aisha Ctarl wrote:The Combat Rifle is the new Duvolle of old. All you see in the kill feed nowadays is RS-90 CR or BK-42 Assault CR. It is getting ridiculous.
You can get the jump on a combat rifle user for them to wheel around and take you out before you can fully count to two. Its 95/110 damage profile is too balanced leading it be an extremely fast killer. If anything, projectile ammo should be the least effective to shields (after explosive damage) and the damage profile imo should be changed to 80/110.
While everyone was crying foul over the RR in 1.7, the CR sneaked right through the door.
EDIT
My proposal is to NOT touch its damage per shot, but to tweak its damage profile to 80/110.
Every weapon in the game depending on its damage profile can be countered except for the CR and SMG.
Example
Dying too much to Plasma Rifles, Scrambler Rifles, Scrambler Pistols, Ion Pistols -- stack more armor Dying too much to Mass Drivers, Flaylocks (lol), Locus Grenades, Missiles -- stack more shields Dying too much to Combat Rifles, Sub Machine guns -- you're SOoL
EDIT 2
Disregard my 80/110 damage profile...I'm not a math major, and I've been told that 80/110 is terribad math apparently (homeland security major here). I do know for a fact though that the CR's power lies in its current damage profile of 95/110, what do you all propose as a new damage profile? TL;DR You're mad you unload on people with your viziam and it doesn't 1 hit kill like it used to,so they can get to cover and fire back at you within their optimal. You need to learn that Amarrian weapons benefit from range over raw DPS,CR should be left alone. I rarely see any CR but the one i use,i see shat tons of RRs though. God forbid a CR be good at what it's designed for (CQC).
1) I'm not mad, I'm pointing out a fact. 2) Who the hell are you? You're talking about me as if you know me. 3) The ScR's still wreck light suits and medium suits so I'm not complaining about them.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4416
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Posted - 2014.04.03 20:05:00 -
[9] - Quote
Meee One wrote:Aisha Ctarl wrote:Meee One wrote:Aisha Ctarl wrote:The Combat Rifle is the new Duvolle of old. All you see in the kill feed nowadays is RS-90 CR or BK-42 Assault CR. It is getting ridiculous.
You can get the jump on a combat rifle user for them to wheel around and take you out before you can fully count to two. Its 95/110 damage profile is too balanced leading it be an extremely fast killer. If anything, projectile ammo should be the least effective to shields (after explosive damage) and the damage profile imo should be changed to 80/110.
While everyone was crying foul over the RR in 1.7, the CR sneaked right through the door.
EDIT
My proposal is to NOT touch its damage per shot, but to tweak its damage profile to 80/110.
Every weapon in the game depending on its damage profile can be countered except for the CR and SMG.
Example
Dying too much to Plasma Rifles, Scrambler Rifles, Scrambler Pistols, Ion Pistols -- stack more armor Dying too much to Mass Drivers, Flaylocks (lol), Locus Grenades, Missiles -- stack more shields Dying too much to Combat Rifles, Sub Machine guns -- you're SOoL
EDIT 2
Disregard my 80/110 damage profile...I'm not a math major, and I've been told that 80/110 is terribad math apparently (homeland security major here). I do know for a fact though that the CR's power lies in its current damage profile of 95/110, what do you all propose as a new damage profile? TL;DR You're mad you unload on people with your viziam and it doesn't 1 hit kill like it used to,so they can get to cover and fire back at you within their optimal. You need to learn that Amarrian weapons benefit from range over raw DPS,CR should be left alone. I rarely see any CR but the one i use,i see shat tons of RRs though. God forbid a CR be good at what it's designed for (CQC). 1) I'm not mad, I'm pointing out a fact. 2) Who the hell are you? You're talking about me as if you know me. 3) The ScR's still wreck light suits and medium suits so I'm not complaining about them. 1)You're definitely mad. 2)I do know you,you just don't recognise me on this character. 3)You're complaing about a rival weapon so in a roundabout way,you are.
Ok then you're either Evicer or Atiim.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4439
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Posted - 2014.04.05 13:22:00 -
[10] - Quote
Dauth Jenkins wrote:Scramblers are countered by armour. They are not op (unless your using a turbo controller, you can't make full use of that ROF), especially when you get into a large, multi target firefight. It's good at its range, and is meant for alpha damage kills, while the CR is meant for DPS kills. The only problem with the CR is it's damage profile
Problem is, after the nerf, I haven't OHK'ed a single suit yet post 1.8.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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