BL4CKST4R wrote:Zero Harpuia wrote:The HMG is the only automatic weapon not to be nerfed in 1.8. We all know this because people won't shut the hell up about it. So why is it NOT going to be OP?
1. The RIFLES (and SMG) are all that are getting nerfed. Small 'caliber' weapons. And they still have much better range than the HMG
2. The HMG is ALSO getting nerfed. ALL Damage Modifiers are nerfed, including Heavy ones.
3. Non-Hitscan weapons are getting BUFFED. A revving Heavy will get eaten by a Mass Driver or Laser Rifle.
Its a sensitive balance. HMGs are the king of close quarters automatic weapons. They beat Rifles, but special weapons beat them HARD. A Heavy cannot feasably get away from a Laser or MD. Think outside the Rifle box people.
1) Does this account for the AR and the CR? No... The DPS for the AR should be lower but the ARs DPS shouldn't be that freaking low. Compared to the Boundless HMG a proto AR has 5 more meters of range and half the DPS of the HMG. The boundless HMG does 792 DPS duvolle AR does 412. There are also no penalties to using the HMG like slower turn speed or spool time therefore the extreme DPS just means if you want to be a cqc player either use an HMG or use nothing at all.
2)
http://en.m.wikipedia.org/wiki/Affirming_the_consequent3) No the mass driver will do 25% less damage on a heavy, and 50% less damage to Amarr and Gallente heavies if the MD counts as projectile.
1. The AR and CR are Light weapons. They aren't supposed to be as powerful as a Heavy weapon, just like a Sidearm isn't supposed to be as powerful as a Light weapon. If the Heavy weapons were equally powerful to their Light counterparts, there would be no reason to use them or even the Heavy unless you wanted the bigger HP buffer.
2. Ah, Logical Fallacies, the defense of every ******* with a wikipedia connection and no counterargument. It isn't even accurate to the situation. I stated that the HMG is also getting a nerf in the same form as the Light weapons are. I could have also stated that the Commando suit reverses the Rifle DPS decrease and makes them about the same as they are now, but that is thought to be understood. It is simply a fact that the damage mods are getting a downgrade.
3. The Mass Driver will do less damage if you use the splash. If you hit DIRECTLY, the new damage buff, and possibly even the Commando buff, and especially the Breach Mass Driver's power will make the Heavy melt. It isn't that hard to hit a Heavy, especially one revving/charging.