Pages: 1 2 3 4 5 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
The dark cloud
The Rainbow Effect Negative-Feedback
2294
|
Posted - 2014.03.05 15:42:00 -
[1] - Quote
Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon?
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
KenKaniff69
Fatal Absolution
2185
|
Posted - 2014.03.05 15:42:00 -
[2] - Quote
How did CCP not think of this?
The problem with tanks
|
Spectral Clone
Dust2Dust. Top Men.
1504
|
Posted - 2014.03.05 15:44:00 -
[3] - Quote
Yes please. 30% direct dmg buff on plasma cannons, AV grenades and Swarms.
Drop it like its hat.
|
Drapedup Drippedout
0uter.Heaven
520
|
Posted - 2014.03.05 15:45:00 -
[4] - Quote
Spectral Clone wrote:Yes please. 30% direct dmg buff on plasma cannons, AV grenades and Swarms.
While we're at it, forges too
Pro-fit Prophet
"Gimme yo lunch money"
|
Spectral Clone
Dust2Dust. Top Men.
1504
|
Posted - 2014.03.05 15:48:00 -
[5] - Quote
Plasma cannons get the buff first.
Drop it like its hat.
|
Takahiro Kashuken
Red Star. EoN.
2826
|
Posted - 2014.03.05 15:58:00 -
[6] - Quote
lol30%
If they gave use adv/proto vehicles then they could ya know balance proto AV with a proto vehicle
Intelligence is OP
|
ReGnYuM
Escrow Removal and Acquisition
2408
|
Posted - 2014.03.05 16:00:00 -
[7] - Quote
#TANKSPAM
Official Imperfect Title: Supreme Leader of the Endless Sunset
I Slay, for thy Empress
Do you even PC... Brah
|
Korvin Lomont
United Pwnage Service RISE of LEGION
644
|
Posted - 2014.03.05 16:01:00 -
[8] - Quote
KenKaniff69 wrote:How did CCP not think of this?
Are you serious?? |
Proto Annihilator
Fraternity of St. Venefice Amarr Empire
1
|
Posted - 2014.03.05 16:02:00 -
[9] - Quote
KenKaniff69 wrote:How did CCP not think of this?
They are morons |
da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
468
|
Posted - 2014.03.05 16:02:00 -
[10] - Quote
All they need to do is increase the damage for all the AV gear a bit
After Uprisings release the forums were a bad place, I'll never forget how CCP screwed up so badly.
|
|
Bax Zanith
58
|
Posted - 2014.03.05 16:06:00 -
[11] - Quote
30% damage buff? That would certainly fix the AV vs tank ballance, and it may also put dropships in poverty again. There is a video on youtube explaning the things that contribute to how damage is delt in the games code. I can't post a link to it, but if someone would be kind enough to post it, that would be much appreciated.
The moral of the video is think about everything it could effect, not just tanks. I agree something needs to change in AV vs tank, but it might not be the swarms that need to change. I think that CCP might be compensating for the lack of ADV and PRO tanks.
I'd say walk in my shoes for a day, but you probably still won't understand.
|
Derpty Derp
It's All Gone Derp
77
|
Posted - 2014.03.05 16:10:00 -
[12] - Quote
I think Swarms will need a buff from this, but as a forge gunner who has no real problems using no damage mods I'd say this is a good thing. A lot of balance problems are due to damage mod stacking... Personally I'd suggest dumping them completely or at least giving them a downside. |
sebastian the huds
Legions of Infinite Dominion Zero-Day
18
|
Posted - 2014.03.05 16:12:00 -
[13] - Quote
Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank
He who breaks crutches
|
The dark cloud
The Rainbow Effect Negative-Feedback
2294
|
Posted - 2014.03.05 16:16:00 -
[14] - Quote
sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
18
|
Posted - 2014.03.05 16:19:00 -
[15] - Quote
The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional. But it's a TANK!! I doesn't matter if there is only one person operating it. Just think, tanks can't hack objectives so if you can keep the enemy off of the panel with a sniper, you win by default
He who breaks crutches
|
Bax Zanith
58
|
Posted - 2014.03.05 16:20:00 -
[16] - Quote
The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional. Not only that but need ADV and PRO swarms for militia and STD tanks? Congratulations on addapting, but its still imbalancd.
I'd say walk in my shoes for a day, but you probably still won't understand.
|
darkiller240
WarRavens League of Infamy
519
|
Posted - 2014.03.05 16:24:00 -
[17] - Quote
heres a thought Why not NERF tanks so all other vehicles don't become useless just a thought
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
18
|
Posted - 2014.03.05 16:25:00 -
[18] - Quote
Bax Zanith wrote:The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional. Not only that but need ADV and PRO swarms for militia and STD tanks? Congratulations on addapting, but its still imbalancd. Lets make a deal. You can have your way and get a buff to AV. The only catch is that the marauder tanks get added in again remember? Those dark green tanks that required about 12 million sp to drive and costed 4 million isk each? yeah, the tanks that had about 14000 total HP with cycled hardeners and reps?
Even if AV is stronger than before the nerf, you couldn't kill it.
He who breaks crutches
|
CLONE117
True Pros Forever
711
|
Posted - 2014.03.05 16:28:00 -
[19] - Quote
av isnt weak.
its av attacking hardened vehicles that make it seem so.
no need to have 3+ guys aving a tanks at the same time. its just the most efficient method for the less competent.
ive been largely successfull with my av while solo. id like to see fluxes rip the shields of off hardened shield tanks though.
|
The dark cloud
The Rainbow Effect Negative-Feedback
2298
|
Posted - 2014.03.05 16:29:00 -
[20] - Quote
sebastian the huds wrote:Bax Zanith wrote:The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional. Not only that but need ADV and PRO swarms for militia and STD tanks? Congratulations on addapting, but its still imbalancd. Lets make a deal. You can have your way and get a buff to AV. The only catch is that the marauder tanks get added in again remember? Those dark green tanks that required about 12 million sp to drive and costed 4 million isk each? yeah, the tanks that had about 14000 total HP with cycled hardeners and reps? Even if AV is stronger than before the nerf, you couldn't kill it. Arguing with you is pointless. I want a buff so that AV remains it current power and not beeing nerfbatted with weaker damage mods. Before you post again please ask some 1 to donate common sense for yourself.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
|
The dark cloud
The Rainbow Effect Negative-Feedback
2298
|
Posted - 2014.03.05 16:31:00 -
[21] - Quote
CLONE117 wrote:av isnt weak.
its av attacking hardened vehicles that make it seem so.
no need to have 3+ guys aving a tanks at the same time. its just the most efficient method for the less competent.
ive been largely successfull with my av while solo. id like to see fluxes rip the shields of off hardened shield tanks though.
Not attacking when hardeners are on? Are you stupid? When would that be? With max skills armor and shield tanks can run their hardeners nonstop. There is no opportunity to put damage on them. And lol flux ever used them? Good luck getting them to hit a moving tank.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
Ryme Intrinseca
Fatal Absolution General Tso's Alliance
840
|
Posted - 2014.03.05 16:31:00 -
[22] - Quote
sebastian the huds wrote:The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional. But it's a TANK!! I doesn't matter if there is only one person operating it. Just think, tanks can't hack objectives so if you can keep the enemy off of the panel with a sniper, you win by default If you want to use the IT'S A TANK! argument, bear in mind that any real tank can be disabled or destroyed by a single infantry anti-tank missile. |
Derpty Derp
It's All Gone Derp
82
|
Posted - 2014.03.05 16:42:00 -
[23] - Quote
The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional.
If you're using the easy mode weapon that requires very little aiming, then hell yes, why should you be able to solo a vehicle just because you have a weapon... You wanna solo a tank, get a forge gun, or a Jihad jeep... You know something that doesn't instawin a fight. |
sebastian the huds
Legions of Infinite Dominion Zero-Day
20
|
Posted - 2014.03.05 16:44:00 -
[24] - Quote
If you want to pull the real life argument, go play a game that isn't science fiction. This game doesn't have an anti-tank missile (yet) and if current AV is buffed and vehicles stay the same, dropships would become COMPLETELY useless. ffs those get shot down by militia swarm alone
He who breaks crutches
|
Bax Zanith
61
|
Posted - 2014.03.05 16:45:00 -
[25] - Quote
sebastian the huds wrote:Bax Zanith wrote:The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional. Not only that but need ADV and PRO swarms for militia and STD tanks? Congratulations on addapting, but its still imbalancd. Lets make a deal. You can have your way and get a buff to AV. The only catch is that the marauder tanks get added in again remember? Those dark green tanks that required about 12 million sp to drive and costed 4 million isk each? yeah, the tanks that had about 14000 total HP with cycled hardeners and reps? Even if AV is stronger than before the nerf, you couldn't kill it. I wasnt around for the marauder tanks, and I didnt say buff AV damage eather. Even if CCP did something about AV vs tank, it wouldn't be truly balanced, not without ADV and PRO tanks. If two militia swarms can take out a militia tank, two STD swarms can take out a STD tank, so on and so fourth, id be happy.
I'd say walk in my shoes for a day, but you probably still won't understand.
|
Derpty Derp
It's All Gone Derp
82
|
Posted - 2014.03.05 16:46:00 -
[26] - Quote
sebastian the huds wrote:If you want to pull the real life argument, go play a game that isn't science fiction. This game doesn't have an anti-tank missile (yet) and if current AV is buffed and vehicles stay the same, dropships would become COMPLETELY useless. ffs those get shot down by militia swarm alone
I agree, except on the malitia swarm... that **** can't even kill my basic gorgon, lol. |
The dark cloud
The Rainbow Effect Negative-Feedback
2300
|
Posted - 2014.03.05 16:46:00 -
[27] - Quote
Bax Zanith wrote:sebastian the huds wrote:Bax Zanith wrote:The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional. Not only that but need ADV and PRO swarms for militia and STD tanks? Congratulations on addapting, but its still imbalancd. Lets make a deal. You can have your way and get a buff to AV. The only catch is that the marauder tanks get added in again remember? Those dark green tanks that required about 12 million sp to drive and costed 4 million isk each? yeah, the tanks that had about 14000 total HP with cycled hardeners and reps? Even if AV is stronger than before the nerf, you couldn't kill it. I wasnt around for the marauder tanks, and I didnt say buff AV damage eather. Even if CCP did something about AV vs tank, it wouldn't be truly balanced, not without ADV and PRO tanks. If two militia swarms can take out a militia tank, two STD swarms can take out a STD tank, so on and so fourth, id be happy. At the moment we need proto AV to take out militia tanks. Any other vehicles above standard would be overkill.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
Kaeralli Sturmovos
KILL-EM-QUICK RISE of LEGION
147
|
Posted - 2014.03.05 16:52:00 -
[28] - Quote
we might as well throw out a device that raises a white flag and gives us a cig and a blindfold since you need a vehicle to chase down jaguar tanks and wirlybird dropships.
it would be nice to have a mod that would fix that for AV, or even more AV equipment that would raise our chances of wrecking vehicles but not throw the balance if suit was used against infantry.
some sort of mobility neut gernade would help out. |
LOADED'HORN
KILL-EM-QUICK RISE of LEGION
67
|
Posted - 2014.03.05 16:53:00 -
[29] - Quote
Also grenades are now going from 3 to 2, = less AV grenades. Maybe they could keep 3 on just for Av nades. |
TERMINALANCE
Zumari Force Projection Caldari State
243
|
Posted - 2014.03.05 16:55:00 -
[30] - Quote
I never actually log onto the forums anymore but had to to +1 this. The TTK for killing tanks is off the charts, AV has been regulated to the sidelines and this is a huge nerf for anyone who plays Pro AV. The idea that a tank should require, IE NEED 3 people or more to kill it no question of the best players is ridiculous. Tanks are tools and the idea that they cant hack objectives, They can if a proto suit player gets out of them! is stupid. Tanks need a heavy weakness to make up for their heavy advantage its as simple as that. tanks are not gods, See javalin missile vs T72. Any good armor piercing large projectile applying concentrated force should rupture the hull. Yes its a tank, it has allot of armor but guess what! Its a lot of armor SPREAD out over the entire tank! Focused force should cause it significant trouble.
AV needs a huge buff. Tanks should cost less.
Lets quit this bullshit and drop the cost of tanks in half and make av vs tanks the way it was in the cromozone build!!
its not complicated FFS. |
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
21
|
Posted - 2014.03.05 16:57:00 -
[31] - Quote
"At the moment" I hate when people say this don't think about right now because right now the game isn't done
instead, think of what the finished product should be like with the logi LAVs back in order with the sniper enforcer tanks with the assault dropships
You can't play rock, paper, scissors and say that scissors beats rock, am I right
He who breaks crutches
|
Bax Zanith
61
|
Posted - 2014.03.05 16:58:00 -
[32] - Quote
The dark cloud wrote:Bax Zanith wrote: too much to quote again. At the moment we need proto AV to take out militia tanks. Any other vehicles above standard would be overkill. Witch is why I think CCP is compensating for the lack of higher level tanks. Are current militia tank could vary well be a ADV tank in sheeps clothing.
I'd say walk in my shoes for a day, but you probably still won't understand.
|
Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
388
|
Posted - 2014.03.05 17:00:00 -
[33] - Quote
Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything. |
Atiim
5317
|
Posted - 2014.03.05 17:01:00 -
[34] - Quote
sebastian the huds wrote:The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional. But it's a TANK!! I doesn't matter if there is only one person operating it. Just think, tanks can't hack objectives so if you can keep the enemy off of the panel with a sniper, you win by default Against ANTI-TANK weaponry.
Yep. Now ask yourself this. If. I got 7 Ion Madrugars, how fast would the clone reserve deplete?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
21
|
Posted - 2014.03.05 17:02:00 -
[35] - Quote
Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4
He who breaks crutches
|
Atiim
5317
|
Posted - 2014.03.05 17:08:00 -
[36] - Quote
sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 Then why use them?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
The dark cloud
The Rainbow Effect Negative-Feedback
2305
|
Posted - 2014.03.05 17:11:00 -
[37] - Quote
sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 what about LAV's? We need around 3 proto AV nades to take out a single militia LAV. Thats not a option anymore.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
echo47
Minmatar Republic
210
|
Posted - 2014.03.05 17:12:00 -
[38] - Quote
Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything.
Nothing new no one uses them now.
Sick of people crying about how OP tanks are when people don't even try to fight back. I would have more isk than a PC corp with locked districts right now, if I had one isk for the number of times I am forge gunning and one av nade from a team mate would have finished the tank before he bolts top speed while on fire.
I would rather look bad and win, than look good and lose.
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
21
|
Posted - 2014.03.05 17:13:00 -
[39] - Quote
Atiim wrote:sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore. 2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 Then why use them? For when your swarm "almost killed that (tank/lav)", you can chuck another good amount of damage towards the enemy
For those who don't follow, IT IS A BACK UP WEAPON FOR WEAKENED VEHICLE S
He who breaks crutches
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
21
|
Posted - 2014.03.05 17:16:00 -
[40] - Quote
The dark cloud wrote:sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 what about LAV's? We need around 3 proto AV nades to take out a single militia LAV. Thats not a option anymore. That is because the baloch has way too much armor and THAT needs fixed
He who breaks crutches
|
|
Echo 1991
WarRavens League of Infamy
70
|
Posted - 2014.03.05 17:52:00 -
[41] - Quote
Swarms need a range buff to around 250m and a damage increase of around 20% this way they wont be to strong but can still kill things effectively. Also if we are losing an AV grenade the dmg should be pre 1.7 levels. |
DUST Fiend
OSG Planetary Operations Covert Intervention
12024
|
Posted - 2014.03.05 17:54:00 -
[42] - Quote
Takahiro Kashuken wrote:lol30%
If they gave use adv/proto vehicles then they could ya know balance proto AV with a proto vehicle Now we just need Spkr here to tell us how this is a good change and we can all put our concerns to rest.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
Onesimus Tarsus
Bragian Order Amarr Empire
1387
|
Posted - 2014.03.05 17:58:00 -
[43] - Quote
Remove. Tanks.
Unless you're just addicted to wetsuit paperdolls...
|
Echo 1991
WarRavens League of Infamy
70
|
Posted - 2014.03.05 18:00:00 -
[44] - Quote
Onesimus Tarsus wrote:Remove. Tanks. No |
Atiim
5319
|
Posted - 2014.03.05 18:01:00 -
[45] - Quote
sebastian the huds wrote:Atiim wrote:sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore. 2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 Then why use them? For when your swarm "almost killed that (tank/lav)", you can chuck another good amount of damage towards the enemy For those who don't follow, IT IS A BACK UP WEAPON FOR WEAKENED VEHICLE S Yeah...
Now how many tankers out there are so bad that they will let an AV grenade hit them?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Echo 1991
WarRavens League of Infamy
70
|
Posted - 2014.03.05 18:02:00 -
[46] - Quote
Atiim wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore. 2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 Then why use them? For when your swarm "almost killed that (tank/lav)", you can chuck another good amount of damage towards the enemy For those who don't follow, IT IS A BACK UP WEAPON FOR WEAKENED VEHICLE S Yeah... Now how many tankers out there are so bad that they will let an AV grenade hit them? There are a few. I usually get close firs a swarm. Throw the nades and shoot more swarms. Works quite well. |
Takahiro Kashuken
Red Star. EoN.
2828
|
Posted - 2014.03.05 18:04:00 -
[47] - Quote
DUST Fiend wrote:Takahiro Kashuken wrote:lol30%
If they gave use adv/proto vehicles then they could ya know balance proto AV with a proto vehicle Now we just need Spkr here to tell us how this is a good change and we can all put our concerns to rest.
Cant complain about proto AV needed to take out a basic hull when you dont want vehicles to have adv/proto hulls
Intelligence is OP
|
Atiim
5319
|
Posted - 2014.03.05 18:04:00 -
[48] - Quote
Echo 1991 wrote: There are a few. I usually get close firs a swarm. Throw the nades and shoot more swarms. Works quite well.
Against bad players, which means nothing.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Echo 1991
WarRavens League of Infamy
70
|
Posted - 2014.03.05 18:05:00 -
[49] - Quote
Atiim wrote:Echo 1991 wrote: There are a few. I usually get close firs a swarm. Throw the nades and shoot more swarms. Works quite well.
Against bad players, which means nothing. I've done it on proper tankers as well but they usually learn. |
The Terminator T-1000
Skynet Incorporated
174
|
Posted - 2014.03.05 18:07:00 -
[50] - Quote
As it is my level 5 SL with 3 complex mods does nothing to tanks |
|
Atiim
5319
|
Posted - 2014.03.05 18:07:00 -
[51] - Quote
Echo 1991 wrote:Atiim wrote:Echo 1991 wrote: There are a few. I usually get close firs a swarm. Throw the nades and shoot more swarms. Works quite well.
Against bad players, which means nothing. I've done it on proper tankers as well but they usually learn. Like who?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Onesimus Tarsus
Bragian Order Amarr Empire
1388
|
Posted - 2014.03.05 18:08:00 -
[52] - Quote
Echo 1991 wrote:Onesimus Tarsus wrote:Remove. Tanks. No
Okay, I tried to help...
Unless you're just addicted to wetsuit paperdolls...
|
Echo 1991
WarRavens League of Infamy
71
|
Posted - 2014.03.05 18:10:00 -
[53] - Quote
Atiim wrote:Echo 1991 wrote:Atiim wrote:Echo 1991 wrote: There are a few. I usually get close firs a swarm. Throw the nades and shoot more swarms. Works quite well.
Against bad players, which means nothing. I've done it on proper tankers as well but they usually learn. Like who? I cant remember the names of them. I usually just see the tank and go hunting. I did it to attorney once and i know he's a tanker. |
Spkr4theDead
Red Star. EoN.
1904
|
Posted - 2014.03.05 18:11:00 -
[54] - Quote
The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? How about... don't try to solo tanks.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Echo 1991
WarRavens League of Infamy
71
|
Posted - 2014.03.05 18:11:00 -
[55] - Quote
Onesimus Tarsus wrote:Echo 1991 wrote:Onesimus Tarsus wrote:Remove. Tanks. No Okay, I tried to help... Its okay. At least youre trying |
Spkr4theDead
Red Star. EoN.
1904
|
Posted - 2014.03.05 18:13:00 -
[56] - Quote
Atiim wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore. 2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 Then why use them? For when your swarm "almost killed that (tank/lav)", you can chuck another good amount of damage towards the enemy For those who don't follow, IT IS A BACK UP WEAPON FOR WEAKENED VEHICLE S Yeah... Now how many tankers out there are so bad that they will let an AV grenade hit them? If we didn't want AV grenades to hit us at all, we all would just stay in the redline.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Echo 1991
WarRavens League of Infamy
71
|
Posted - 2014.03.05 18:13:00 -
[57] - Quote
Spkr4theDead wrote:The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? How about... don't try to solo tanks. You can technically solo an entire team. Why cant one person who has dedicated themself to killing vehicles not solo you? Dont reply with 'cos its a tank' thats not a reason. |
Atiim
5319
|
Posted - 2014.03.05 18:18:00 -
[58] - Quote
Echo 1991 wrote:Atiim wrote:Echo 1991 wrote:Atiim wrote:Echo 1991 wrote: There are a few. I usually get close firs a swarm. Throw the nades and shoot more swarms. Works quite well.
Against bad players, which means nothing. I've done it on proper tankers as well but they usually learn. Like who? I cant remember the names of them. I usually just see the tank and go hunting. I did it to attorney once and i know he's a tanker. So Attorney is a bad tanker?
Gotcha.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Echo 1991
WarRavens League of Infamy
72
|
Posted - 2014.03.05 18:20:00 -
[59] - Quote
So Attorney is a bad tanker?
Gotcha.[/quote] I wouldnt say he is bad. |
Derpty Derp
It's All Gone Derp
90
|
Posted - 2014.03.05 18:20:00 -
[60] - Quote
Bow down to the mighty Jihad... Tanks will be soloed for you. |
|
Onesimus Tarsus
Bragian Order Amarr Empire
1391
|
Posted - 2014.03.05 18:22:00 -
[61] - Quote
Echo 1991 wrote: So Attorney is a bad tanker?
Gotcha.
I wouldnt say he is bad.
At least, not in court. (seewhatIdidthere?)
Unless you're just addicted to wetsuit paperdolls...
|
Echo 1991
WarRavens League of Infamy
72
|
Posted - 2014.03.05 18:23:00 -
[62] - Quote
What have i done?????? |
sebastian the huds
Legions of Infinite Dominion Zero-Day
24
|
Posted - 2014.03.05 18:27:00 -
[63] - Quote
Echo 1991 wrote:What have i done?????? Nothing, I just wanted to use a name that was familiar to the dark cloud
He who breaks crutches
|
CLONE117
True Pros Forever
712
|
Posted - 2014.03.05 19:42:00 -
[64] - Quote
... the stupidity and all the exaggeration/lies.
av is not weak. if i can solo a tank with my cheap mlt av suits y is every1 else unable to do the same with proto scrub gear?
ive used av and ive used tanks. both to success through specific tactical means.
ive had some rough matches in 1.7 so far both on ground and in the vehicle section but.. what the hell u gonna expect from a proto scrub corp? mlt blue berries rnt carrying the proto blasters and all the proto stuff cycling hardeners all day long. its da proto scrub corps. THE VERY SAME PPL DOING IT IN GAME. thats all ive seen so far in game. and from what ive seen it isnt that av is underpowered or that vehicles are overpowered. its ppl are not thinking in game. the many ppl i have gone up against will charge across an open field with absolutely no cover around only to be gunned down later or slaughtered.
with the fotm stuff out there such as the rail rifle, combat gets to be a pain for certain playstyles.
ive had no major trouble dealing with tanks. in the higher tiers it does get to be a little more difficult. tweaking should be made but there isnt any major need for massive nerfs or buffs. its idiotic. and probably one of the main reasons we rarely see new content placed in the game. with the ungodly amount of lagg ive been experiencing in some matches so far i can say its a pain to attack anything now a days. ive been in many different scenarios playing this game. most of which would require a tank to break enemy defenses or to just push out of the redline. but even having multiple tanks on your team doesnt mean ull be successful on the ground or in the vehicle section. it doesnt guarantee victory and it doesnt guarantee getting 20 kills a match. tanks are more of an infantry support unit but also capable of various other roles just like everything else depending on how they are fitted. some tweaks/ small changes can be made with out ruining everything else. all im hearing are a few scrubs raging like morons wanting to nerf or buff something out of stupidity.
|
Fox Gaden
Immortal Guides
2752
|
Posted - 2014.03.05 20:00:00 -
[65] - Quote
Swarm Missile and AV Grenade damage for 1.8 has not been revealed yet.
I have a sneaking suspicion that the Forge Gun nerf to shield damage (due to proficiency change) will sneak through uncompensated for, as the team that applied that nerf was probably not the team that was doing the AV balance changes. It is a shame because the Forge Gun had been well balanced.
The Anti Shield AV weapons would be the Plasma Cannon. Maybe it will get a buff? The Gallente and/or Amarr Heavy weapons would be anti shield as well. Not sure how long we will have to wait for them.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
R F Gyro
Clones 4u
1230
|
Posted - 2014.03.05 20:02:00 -
[66] - Quote
OMG this is terrible!
Especially as we know for sure that there are no other changes planned for 1.8, and that this devblog lists every single change CCP are planning.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
LUGMOS
YELLOW JESUS EXP FORCE
333
|
Posted - 2014.03.05 20:05:00 -
[67] - Quote
The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? STAHP USING SWARMS AGAINST SHIELDS!
I have no problem killing tanks with a DAU/2 assault forge with basic damage mods.
The biggest threat to my scout is everything.
There is no them, only us.
[Q] <-- Drink Moar Quafe
|
The dark cloud
The Rainbow Effect Negative-Feedback
2318
|
Posted - 2014.03.05 20:14:00 -
[68] - Quote
LUGMOS wrote:The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? STAHP USING SWARMS AGAINST SHIELDS! I have no problem killing tanks with a DAU/2 assault forge with basic damage mods. I got swarms and forgeguns so stop it. And you dont get it that proficency skills will only increase damage against either armor OR shields. And the forgegun is stated as anti armor weapon. So proficency bonus for that will count against armor damage but not shields.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
30
|
Posted - 2014.03.05 20:17:00 -
[69] - Quote
The dark cloud wrote:LUGMOS wrote:The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? STAHP USING SWARMS AGAINST SHIELDS! I have no problem killing tanks with a DAU/2 assault forge with basic damage mods. I got swarms and forgeguns so stop it. And you dont get it that proficency skills will only increase damage against either armor OR shields. And the forgegun is stated as anti armor weapon. So proficency bonus for that will count against armor damage but not shields. There is such a thing as an anti shield av weapon it's called the PLASMA CANNON It gets a bonus against shield
He who breaks crutches
|
The dark cloud
The Rainbow Effect Negative-Feedback
2319
|
Posted - 2014.03.05 20:20:00 -
[70] - Quote
sebastian the huds wrote:The dark cloud wrote:LUGMOS wrote:The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? STAHP USING SWARMS AGAINST SHIELDS! I have no problem killing tanks with a DAU/2 assault forge with basic damage mods. I got swarms and forgeguns so stop it. And you dont get it that proficency skills will only increase damage against either armor OR shields. And the forgegun is stated as anti armor weapon. So proficency bonus for that will count against armor damage but not shields. There is such a thing as an anti shield av weapon it's called the PLASMA CANNON It gets a bonus against shield A AV weapon which needs to be reloaded after each shot is worthless if it doesnt provide high damage. And as it is now a Proto plasma cannon does less damage then a lvl 1 forgegun. Which means its useless.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
32
|
Posted - 2014.03.05 20:33:00 -
[71] - Quote
The dark cloud wrote:sebastian the huds wrote:The dark cloud wrote:LUGMOS wrote:The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? STAHP USING SWARMS AGAINST SHIELDS! I have no problem killing tanks with a DAU/2 assault forge with basic damage mods. I got swarms and forgeguns so stop it. And you dont get it that proficency skills will only increase damage against either armor OR shields. And the forgegun is stated as anti armor weapon. So proficency bonus for that will count against armor damage but not shields. There is such a thing as an anti shield av weapon it's called the PLASMA CANNON It gets a bonus against shield A AV weapon which needs to be reloaded after each shot is worthless if it doesnt provide high damage. And as it is now a Proto plasma cannon does less damage then a lvl 1 forgegun. Which means its useless. Well mister "I know everything", the caldari made the swarm and forge and av grenade to be effective against gallente vehicles, whi h have a sh*t ton of total HP that is armor based. The gallente made the plasma cannon and flux grenade to be effective against all forms of caldari vehicles which has high effective HP that is shield based
My point is that the plasma cannon doesn't need to do as much damage as the forge because it doesn't need it
I have killed many gunnlogis with my basic plasma cannon because i threw basic flux grenades first (1200 vs shield) and then shot the fuel cell on the back for an extra 40% damage. Something your forge gunner can't do because he is on a building and to slow
He who breaks crutches
|
Atiim
5322
|
Posted - 2014.03.05 20:48:00 -
[72] - Quote
sebastian the huds wrote: Well mister "I know everything", the caldari made the swarm and forge and av grenade to be effective against gallente vehicles, whi h have a sh*t ton of total HP that is armor based. The gallente made the plasma cannon and flux grenade to be effective against all forms of caldari vehicles which has high effective HP that is shield based
My point is that the plasma cannon doesn't need to do as much damage as the forge because it doesn't need it
I have killed many gunnlogis with my basic plasma cannon because i threw basic flux grenades first (1200 vs shield) and then shot the fuel cell on the back for an extra 40% damage. Something your forge gunner can't do because he is on a building and to slow
I'm willing to bet the entire contents of your wallet that you can't destroy me with a Plasma Cannon. How about it?
Anyways, the Forge Gun has 4 rounds in a clip, and a higher ammo pool; while the Plasma Cannon only has a 1 round clip, and a smaller ammo pool.
Not only that, the Plasma Cannon is restricted to CQC. And while your bringing up intentions from the 4 races, let me drop this onto the field:
The Gallente weapons are always the ones that deal the most damage
PS: the fact that it's single-shot alone means it should contain the most damage.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
34
|
Posted - 2014.03.05 20:51:00 -
[73] - Quote
Atiim wrote:sebastian the huds wrote: Well mister "I know everything", the caldari made the swarm and forge and av grenade to be effective against gallente vehicles, whi h have a sh*t ton of total HP that is armor based. The gallente made the plasma cannon and flux grenade to be effective against all forms of caldari vehicles which has high effective HP that is shield based
My point is that the plasma cannon doesn't need to do as much damage as the forge because it doesn't need it
I have killed many gunnlogis with my basic plasma cannon because i threw basic flux grenades first (1200 vs shield) and then shot the fuel cell on the back for an extra 40% damage. Something your forge gunner can't do because he is on a building and to slow
I'm willing to bet the entire contents of your wallet that you can't destroy me with a Plasma Cannon. How about it? Anyways, the Forge Gun has 4 rounds in a clip, and a higher ammo pool; while the Plasma Cannon only has a 1 round clip, and a smaller ammo pool. Not only that, the Plasma Cannon is restricted to CQC. And while your bringing up intentions from the 4 races, let me drop this onto the field: The Gallente weapons are always the ones that deal the most damage PS: the fact that it's single-shot alone means it should contain the most damage. But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
If you only see from your point of view, you are doing it wrong.
|
Atiim
5322
|
Posted - 2014.03.05 20:55:00 -
[74] - Quote
sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly?
Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time.
Also, are you up for giving me some free ISK?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
ConantheCimmerian
Terrestrial Suppression Force Lokun Listamenn
22
|
Posted - 2014.03.05 20:58:00 -
[75] - Quote
The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional.
Tanks are supposed to be force MULTIPLIERS. one douchebag with a rocket should NOT be able to take them down. THAT being said. Tanks are WAY too tough for anything less than an organized squad to deal with.
What if i just want to ******* shoot people? I dont want to spend 3/4 matches hunting tank douches.
THIS is why we need an INFANTRY ONLY gametype. Dont keep tanks out of ambush. That can be fun.
But give us a ******* break.
Alt-ConanTheArmored
Eve Pilot-The Black Corsair
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
35
|
Posted - 2014.03.05 21:14:00 -
[76] - Quote
Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with.
If you only see from your point of view, you are doing it wrong.
|
Kosakai
ZionTCD
16
|
Posted - 2014.03.05 21:25:00 -
[77] - Quote
iam killin tanks with andvance assault forge gun and iam not using dmg mods....
stop QQ
its tanks... tanks was builded to be undestructible...
SCAN ATTEMPT PREVENTED
FORGE GUN LOVER
|
Croned
625
|
Posted - 2014.03.05 21:29:00 -
[78] - Quote
The OP is complaining that AV will be under powered before CCP has even released the new vehicle changes. Lol?
Son of a plasma cannon!
TTK of the Weapons
|
Atiim
5324
|
Posted - 2014.03.05 21:33:00 -
[79] - Quote
Croned wrote:The OP is complaining that AV will be under powered before CCP has even released the new vehicle changes. Lol? Except we don't even know if there are any vehicle changes in 1.8
Unless I missed something of course.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Nothing Certain
Villore Sec Ops Gallente Federation
289
|
Posted - 2014.03.05 21:48:00 -
[80] - Quote
echo47 wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything. Nothing new no one uses them now. Sick of people crying about how OP tanks are when people don't even try to fight back. I would have more isk than a PC corp with locked districts right now, if I had one isk for the number of times I am forge gunning and one av nade from a team mate would have finished the tank before he bolts top speed while on fire.
After about two months of this I have to agree. Tanks can be killed it there needs to be some reason for doing so. Right now hunting tanks means low WP, low ISK, low kills and high deaths. Most, not all, of the tank balance problems are simply a result of not enough people running AV. If you run AV you aren't killing infantry or doing anything else though, I think the Commando suit was meant to address part of that, which means that swarms needed a buff, which they are getting.
Because, that's why.
|
|
Duran Lex
Fraternity of St. Venefice Amarr Empire
601
|
Posted - 2014.03.05 22:00:00 -
[81] - Quote
sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that lightAnd no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with.
You are pretty naive, and prove your lack of credibility with this statement.
If Heavy weapons are supposed to be stronger simply based on being tagged with the word "Heavy" over "Light", then why was the HMG worse then all the rifles for months? Why are other infantry calling for a nerf to HMG if "it's supposed to be way better then your light weapons, its heavy!"
You are one of those idiots that think words somehow define a roles balance, and defend HAV's with this silly logic of "its a tank!", then completely ignoring the fact that the hard counter is called "Anti-Tank".
If you want balance to be defined by the words used to describe something, then start calling for AV buffs since its described as being ******* Anti Tank. Otherwise take your biased ass elsewhere. |
Kane Fyea
2623
|
Posted - 2014.03.05 22:08:00 -
[82] - Quote
sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with. I have 0 sp in tanks and I am willing to bet you cant destroy my militia tank (Remember 0 SP invested) with proto swarms with 3 complex damage mods. I will be willing to give you all of the money in my wallet if you can do that. |
sebastian the huds
Legions of Infinite Dominion Zero-Day
38
|
Posted - 2014.03.05 22:19:00 -
[83] - Quote
Kane Fyea wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with. I have 0 sp in tanks and I am willing to bet you cant destroy my militia tank (Remember 0 SP invested) with proto swarms with 3 complex damage mods. I will be willing to give you all of the money in my wallet if you can do that. Challenge accepted, but under 1 condition. You can't go into your redline.
If you only see from your point of view, you are doing it wrong.
|
Kane Fyea
2623
|
Posted - 2014.03.05 22:24:00 -
[84] - Quote
sebastian the huds wrote:Kane Fyea wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with. I have 0 sp in tanks and I am willing to bet you cant destroy my militia tank (Remember 0 SP invested) with proto swarms with 3 complex damage mods. I will be willing to give you all of the money in my wallet if you can do that. Challenge accepted, but under 1 condition. You can't go into your redline. No problem :). |
Duran Lex
Fraternity of St. Venefice Amarr Empire
601
|
Posted - 2014.03.05 22:30:00 -
[85] - Quote
It's all speculation anyways.
We have no idea if anything has been changed with vehicles or AV.
Until then there's no need to be afraid of the sky falling. |
Henchmen21
Planet Express LLC
691
|
Posted - 2014.03.05 22:46:00 -
[86] - Quote
sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with.
Well come on you made it out that you could kill tanks with the PLC like it was child's play. Is it the case or not? Or are you just talking scrub tankers that would be easy to kill with any old Av weapon? I am quite good with the PLC at any range and I get a good number of kills with it, but none of them are easy.
CCP your matchmaking still sucks.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
|
The dark cloud
The Rainbow Effect Negative-Feedback
2322
|
Posted - 2014.03.05 22:48:00 -
[87] - Quote
Duran Lex wrote:It's all speculation anyways.
We have no idea if anything has been changed with vehicles or AV.
Until then there's no need to be afraid of the sky falling. Yes but alot of us saw what CCP is capable off. And most of the times we get thrown at with bollocks. Just look back at the flaylock before it got nerfbatted. It was OP as hell due to no testing, ignoring the majority of the community and then only reverse it when 200 topics about it have beeing posted. I could live with it if they would make seperate damage mods for swarm launchers/plasma cannon and forgegun which still have their old stats. Ya know like the vehicle damage mods which are specific for railguns,blasters or missiles.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
38
|
Posted - 2014.03.05 22:53:00 -
[88] - Quote
The dark cloud wrote:Duran Lex wrote:It's all speculation anyways.
We have no idea if anything has been changed with vehicles or AV.
Until then there's no need to be afraid of the sky falling. Yes but alot of us saw what CCP is capable off. And most of the times we get thrown at with bollocks. Just look back at the flaylock before it got nerfbatted. It was OP as hell due to no testing, ignoring the majority of the community and then only reverse it when 200 topics about it have beeing posted. I could live with it if they would make seperate damage mods for swarm launchers/plasma cannon and forgegun which still have their old stats. Ya know like the vehicle damage mods which are specific for railguns,blasters or missiles. They already are- Heavy Light Sidearm
And to be honest, there just shouldn't be a damage mod that goes on the suit that increases the damage of the weapon it is holding.
Tanks make sense because the gun is part if it.
Thank your stars they are still here and not just getting removed
If you only see from your point of view, you are doing it wrong.
|
Henchmen21
Planet Express LLC
693
|
Posted - 2014.03.05 22:53:00 -
[89] - Quote
I just don't see AV being anti-armor or anti-shield as being a good thing. I have no control over what tanks are brought onto the field, but I only have the PLC so I am just supposed to not bother with any armor tank now? Now if each race locked it's own gear to its own suits or vehicles I'd understand it. But when you could face a threat in any form on the battlefield why would you limit yourself to one or the other? No I am not going to spec in the a FG, as they as easy mode and I am not going to go running for a supply depot with every other tank that enters the field.
CCP your matchmaking still sucks.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
38
|
Posted - 2014.03.05 22:57:00 -
[90] - Quote
Henchmen21 wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with. Well come on you made it out that you could kill tanks with the PLC like it was child's play. Is it the case or not? Or are you just talking scrub tankers that would be easy to kill with any old Av weapon? I am quite good with the PLC at any range and I get a good number of kills with it, but none of them are easy. I believe I can kill any tanker you put me against and will accept any challenges on friday in my channel "the huds"
If you only see from your point of view, you are doing it wrong.
|
|
Atiim
5326
|
Posted - 2014.03.05 23:01:00 -
[91] - Quote
sebastian the huds wrote: Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with.
Duran Lex already addressed the first point, so I'll cast that aside.
Basically, you just admitted that Plasma Cannons are irrelevant, as they are only good against players who are scrubs and/or have little SP invested into vehicles. (Not that you need a vast amount of SP of course)
Maybe you don't realize this, but if a weapon is only good against scrubs, it's not balanced.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Atiim
5326
|
Posted - 2014.03.05 23:03:00 -
[92] - Quote
sebastian the huds wrote: I believe I can kill any tanker you put me against and will accept any challenges on friday in my channel "the huds"
Well, you already chickened out of your PLC assertion, so I'm gonna challenge you to solo me with a Swarm.
Loser pays 50m ISK, admits that they were wrong about AV, and has to leave the forums until 1.8
Deal?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
39
|
Posted - 2014.03.05 23:18:00 -
[93] - Quote
Atiim wrote:sebastian the huds wrote: I believe I can kill any tanker you put me against and will accept any challenges on friday in my channel "the huds"
Well, you already chickened out of your PLC assertion, so I'm gonna challenge you to solo me with a Swarm. Loser pays 50m ISK, admits that they were wrong about AV, and has to leave the forums until 1.8 Deal? No, when I said challenges I didn't mean that you chose what I was using. only who I had to fight
As long as that point is clear, yes I accept you challenge.
If you only see from your point of view, you are doing it wrong.
|
Echo 1991
WarRavens League of Infamy
74
|
Posted - 2014.03.05 23:34:00 -
[94] - Quote
sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: I believe I can kill any tanker you put me against and will accept any challenges on friday in my channel "the huds"
Well, you already chickened out of your PLC assertion, so I'm gonna challenge you to solo me with a Swarm. Loser pays 50m ISK, admits that they were wrong about AV, and has to leave the forums until 1.8 Deal? No, when I said challenges I didn't mean that you chose what I was using. only who I had to fight As long as that point is clear, yes I accept you challenge. Dont do it seb. You wont win.
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
39
|
Posted - 2014.03.05 23:36:00 -
[95] - Quote
Echo 1991 wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: I believe I can kill any tanker you put me against and will accept any challenges on friday in my channel "the huds"
Well, you already chickened out of your PLC assertion, so I'm gonna challenge you to solo me with a Swarm. Loser pays 50m ISK, admits that they were wrong about AV, and has to leave the forums until 1.8 Deal? No, when I said challenges I didn't mean that you chose what I was using. only who I had to fight As long as that point is clear, yes I accept you challenge. Dont do it seb. You wont win. If I am allowed to use what I want, I will win.
I know you can vouch for me when I say I have 1v1 a soma with a basic plasma cannon you were there when I did it
If you only see from your point of view, you are doing it wrong.
|
Echo 1991
WarRavens League of Infamy
74
|
Posted - 2014.03.05 23:39:00 -
[96] - Quote
sebastian the huds wrote:Echo 1991 wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: I believe I can kill any tanker you put me against and will accept any challenges on friday in my channel "the huds"
Well, you already chickened out of your PLC assertion, so I'm gonna challenge you to solo me with a Swarm. Loser pays 50m ISK, admits that they were wrong about AV, and has to leave the forums until 1.8 Deal? No, when I said challenges I didn't mean that you chose what I was using. only who I had to fight As long as that point is clear, yes I accept you challenge. Dont do it seb. You wont win. If I am allowed to use what I want, I will win. I know you can vouch for me when I say I have 1v1 a soma with a basic plasma cannon you were there when I did it And if he is using a well fit maddy it wont happen. You'll lose monies.
|
The dark cloud
The Rainbow Effect Negative-Feedback
2329
|
Posted - 2014.03.05 23:39:00 -
[97] - Quote
sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: I believe I can kill any tanker you put me against and will accept any challenges on friday in my channel "the huds"
Well, you already chickened out of your PLC assertion, so I'm gonna challenge you to solo me with a Swarm. Loser pays 50m ISK, admits that they were wrong about AV, and has to leave the forums until 1.8 Deal? No, when I said challenges I didn't mean that you chose what I was using. only who I had to fight As long as that point is clear, yes I accept you challenge. lol so you would just get yourself a tank with 3 damage mods and a railgun and win the fight. Yeah good luck twatt.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
39
|
Posted - 2014.03.05 23:42:00 -
[98] - Quote
The dark cloud wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: I believe I can kill any tanker you put me against and will accept any challenges on friday in my channel "the huds"
Well, you already chickened out of your PLC assertion, so I'm gonna challenge you to solo me with a Swarm. Loser pays 50m ISK, admits that they were wrong about AV, and has to leave the forums until 1.8 Deal? No, when I said challenges I didn't mean that you chose what I was using. only who I had to fight As long as that point is clear, yes I accept you challenge. lol so you would just get yourself a tank with 3 damage mods and a railgun and win the fight. Yeah good luck twatt. I promise I won't use tanks
If you only see from your point of view, you are doing it wrong.
|
Atiim
5326
|
Posted - 2014.03.05 23:59:00 -
[99] - Quote
sebastian the huds wrote: No, when I said challenges I didn't mean that you chose what I was using. only who I had to fight
As long as that point is clear, yes I accept you challenge.
Then what would this battle accomplish?
Forge Guns have already been declared as balanced, and it is you who says that your managing to do just fine with a Basic Plasma Cannon or a Proto Swarm Launcher right?
Why do you refuse to put your money where your mouth is?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
39
|
Posted - 2014.03.06 00:07:00 -
[100] - Quote
Atiim wrote:sebastian the huds wrote: No, when I said challenges I didn't mean that you chose what I was using. only who I had to fight
As long as that point is clear, yes I accept you challenge.
Then what would this battle accomplish? Forge Guns have already been declared as balanced, and it is you who says that your managing to do just fine with a Basic Plasma Cannon or a Proto Swarm Launcher right? Why do you refuse to put your money where your mouth is?
Here is how it is probably going to go
If you bring shield tanks, I will bring fluxes and plasma cannon if you bring armor tanks, I will brinv AV grenades and a swarm if you bring a double or triple hardened anything, I will remote you
If you only see from your point of view, you are doing it wrong.
|
|
Atiim
5330
|
Posted - 2014.03.06 00:18:00 -
[101] - Quote
sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: No, when I said challenges I didn't mean that you chose what I was using. only who I had to fight
As long as that point is clear, yes I accept you challenge.
Then what would this battle accomplish? Forge Guns have already been declared as balanced, and it is you who says that your managing to do just fine with a Basic Plasma Cannon or a Proto Swarm Launcher right? Why do you refuse to put your money where your mouth is? Here is how it is probably going to go If you bring shield tanks, I will bring fluxes and plasma cannon if you bring armor tanks, I will bring AV grenades and a swarm if you bring a double or triple hardened anything, I will remote you I'll bring a Gunnlogi.
It's not too late to take your friends advice you know. I don't like ruining people's reputation.
But I guess it'll take someone who actually knows what they're doing to show you that PLCs and SLs are not viable AV weapons hmm?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7883
|
Posted - 2014.03.06 00:21:00 -
[102] - Quote
I'm not worried about the nerf to damage modules frankly speaking they need to be removed from the game in favour of weapon utility modules.
Wouldn't that forge gun be epic with a 10% or 15% faster charge up? Don't you hate the slower reload? Wish it could be faster? You zoom not far enough for you? Think again!
Buff AV for a change, not much, but enough.
Nerf HAV, not much but enough.
"War is not hell, far from it. War is beautiful. War is divine."
- Grand Admiral Mekioth Sarum
|
bamboo x
Eternal Beings Proficiency V.
138
|
Posted - 2014.03.06 00:23:00 -
[103] - Quote
Guys we don't even know how much the armor proficiency is going to increase damage.
Edit: Also AV has not been nerfed along with the other weapons.
Hanging up the Min Logi, going full Amarr Sentinel with HMG, Ion Pistol, and Forge Gun.
My record high KD about 47/14
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
39
|
Posted - 2014.03.06 00:25:00 -
[104] - Quote
Atiim wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: No, when I said challenges I didn't mean that you chose what I was using. only who I had to fight
As long as that point is clear, yes I accept you challenge.
Then what would this battle accomplish? Forge Guns have already been declared as balanced, and it is you who says that your managing to do just fine with a Basic Plasma Cannon or a Proto Swarm Launcher right? Why do you refuse to put your money where your mouth is? Here is how it is probably going to go If you bring shield tanks, I will bring fluxes and plasma cannon if you bring armor tanks, I will bring AV grenades and a swarm if you bring a double or triple hardened anything, I will remote you I'll bring a Gunnlogi. It's not too late to take your friends advice you know. I don't like ruining people's reputation. But I guess it'll take someone who actually knows what they're doing to show you that PLCs and SLs are not viable AV weapons hmm? As long as you don't call the battle off half way through because of what I will be using
If you only see from your point of view, you are doing it wrong.
|
xxwhitedevilxx M
Maphia Clan Corporation
1802
|
Posted - 2014.03.06 00:30:00 -
[105] - Quote
sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
Meanwhile, the purpose of the game goes to hell...
>Bastard I : "Cce me ne... futt! XD"
|
Scheneighnay McBob
Learning Coalition College
4209
|
Posted - 2014.03.06 00:32:00 -
[106] - Quote
Commandos will have built in damage mods.
I am your scan error.
|
Zack3000 Smith
SilenT AngelS
21
|
Posted - 2014.03.06 00:32:00 -
[107] - Quote
The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional.
Exactly Tanks should also need to use team work not just 1 man wrecking crews. i still think tanks need to be like LAV's. 1 person drives 1 person operates turret. |
Atiim
5330
|
Posted - 2014.03.06 00:33:00 -
[108] - Quote
Scheneighnay McBob wrote:Commandos will have one built damage mod. Fixed
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Zack3000 Smith
SilenT AngelS
21
|
Posted - 2014.03.06 00:36:00 -
[109] - Quote
sebastian the huds wrote:Kane Fyea wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with. I have 0 sp in tanks and I am willing to bet you cant destroy my militia tank (Remember 0 SP invested) with proto swarms with 3 complex damage mods. I will be willing to give you all of the money in my wallet if you can do that. Challenge accepted, but under 1 condition. You can't go into your redline.
THUNDER DOME |
Atiim
5330
|
Posted - 2014.03.06 00:37:00 -
[110] - Quote
sebastian the huds wrote: As long as you don't call the battle off half way through because of what I will be using
Sure.
Just keep in mind that you have to use Infantry AV. The moment you pull out a tank or some crap like that is the moment the bet is off.
Gonna really enjoy LMFAOing at your Plasma Cannon.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
40
|
Posted - 2014.03.06 00:43:00 -
[111] - Quote
Atiim wrote:sebastian the huds wrote: As long as you don't call the battle off half way through because of what I will be using
Sure. Just keep in mind that you have to use Infantry AV. The moment you pull out a tank or some crap like that is the moment the bet is off. Gonna really enjoy LMFAOing at your Plasma Cannon. sebastian the huds (kla-90 plasma cannon) Atiim
If you only see from your point of view, you are doing it wrong.
|
Zack3000 Smith
SilenT AngelS
21
|
Posted - 2014.03.06 00:45:00 -
[112] - Quote
Invite me I want to see this go down
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
40
|
Posted - 2014.03.06 00:46:00 -
[113] - Quote
Zack3000 Smith wrote:Invite me I want to see this go down
Chat channel "the huds" on friday, march 7
If you only see from your point of view, you are doing it wrong.
|
Zack3000 Smith
SilenT AngelS
21
|
Posted - 2014.03.06 00:49:00 -
[114] - Quote
True Adamance wrote:I'm not worried about the nerf to damage modules frankly speaking they need to be removed from the game in favour of weapon utility modules.
Wouldn't that forge gun be epic with a 10% or 15% faster charge up? Don't you hate the slower reload? Wish it could be faster? You zoom not far enough for you? Think again!
Buff AV for a change, not much, but enough.
Nerf HAV, not much but enough.
Why did you Kill me in FW for no reason?? Minding my own business shooting at the air. then you come in and kill me with no explanation????? |
Atiim
5332
|
Posted - 2014.03.06 00:49:00 -
[115] - Quote
sebastian the huds wrote:Zack3000 Smith wrote:Invite me I want to see this go down
Chat channel "the huds" on friday, march 7 No.
I have a better idea. We'll set up a thunderdome.
I want the entire playerbase to see this one.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Nelo Angel0
RETR0 PR0 GAMERS
187
|
Posted - 2014.03.06 00:51:00 -
[116] - Quote
How are SLs supposed to kill anything with only 175m to work with? No I don't mean ridiculously fast tanks but rather dropships. Sure they lack HP but with one good mod and shields not even PRO SLs can take them out fast enough. Dropships aren't even the fastest since their MAVs and SLs can't keep up after the first shot.
In any even SLs are pretty poo right now with a lack of range and damage. Maybe CCP has some badass missile launcher/javelin under wrap as a heavy weapon? |
Nelo Angel0
RETR0 PR0 GAMERS
187
|
Posted - 2014.03.06 00:54:00 -
[117] - Quote
Atiim wrote:sebastian the huds wrote:Zack3000 Smith wrote:Invite me I want to see this go down
Chat channel "the huds" on friday, march 7 No. I have a better idea. We'll set up a thunderdome. I want the entire playerbase to see this one.
i'll throw you 5mill if you let me hop on your tanks gun.
literally hop ontop of it I want the best seats in the house. |
sebastian the huds
Legions of Infinite Dominion Zero-Day
40
|
Posted - 2014.03.06 00:56:00 -
[118] - Quote
Nelo Angel0 wrote:Atiim wrote:sebastian the huds wrote:Zack3000 Smith wrote:Invite me I want to see this go down
Chat channel "the huds" on friday, march 7 No. I have a better idea. We'll set up a thunderdome. I want the entire playerbase to see this one. i'll throw you 5mill if you let me hop on your tanks gun. literally hop ontop of it I want the best seats in the house. The best seat doesn't explode
If you only see from your point of view, you are doing it wrong.
|
Bax Zanith
63
|
Posted - 2014.03.06 00:57:00 -
[119] - Quote
everyone:
watch this:
http://youtu.be/0lBjUlQNYR4
I'd say walk in my shoes for a day, but you probably still won't understand.
|
Nelo Angel0
RETR0 PR0 GAMERS
188
|
Posted - 2014.03.06 01:03:00 -
[120] - Quote
sebastian the huds wrote:Nelo Angel0 wrote:Atiim wrote:sebastian the huds wrote:Zack3000 Smith wrote:Invite me I want to see this go down
Chat channel "the huds" on friday, march 7 No. I have a better idea. We'll set up a thunderdome. I want the entire playerbase to see this one. i'll throw you 5mill if you let me hop on your tanks gun. literally hop ontop of it I want the best seats in the house. The best seat doesn't explode
That's why i'm on them |
|
Atiim
5333
|
Posted - 2014.03.06 01:08:00 -
[121] - Quote
Nelo Angel0 wrote:i'll throw you 5mill if you let me hop on your tanks gun. literally hop ontop of it I want the best seats in the house. I'll do it for free.
I'm getting a 50m paycheck so it's not like I need your 5m anyways
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Nelo Angel0
RETR0 PR0 GAMERS
188
|
Posted - 2014.03.06 01:12:00 -
[122] - Quote
Atiim wrote:Nelo Angel0 wrote:i'll throw you 5mill if you let me hop on your tanks gun. literally hop ontop of it I want the best seats in the house. I'll do it for free. I'm getting a 50m paycheck so it's not like I need your 5m anyways
yay I get a free ride |
sebastian the huds
Legions of Infinite Dominion Zero-Day
40
|
Posted - 2014.03.06 01:12:00 -
[123] - Quote
Atiim wrote:Nelo Angel0 wrote:i'll throw you 5mill if you let me hop on your tanks gun. literally hop ontop of it I want the best seats in the house. I'll do it for free. I'm getting a 50m paycheck so it's not like I need your 5m anyways So long as I get a building to hide in I'm pretty sure I win
If you only see from your point of view, you are doing it wrong.
|
Godin Thekiller
OSG Planetary Operations Covert Intervention
1830
|
Posted - 2014.03.06 01:13:00 -
[124] - Quote
darkiller240 wrote:heres a thought Why not NERF tanks so all other vehicles don't become useless just a thought
They don't need a nerf, as they're broken. There's a difference, and it's clear that the majority of the playerbase doesn't understand the difference.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
|
Medical Crash
CLONES AGAINST HUMANITY
212
|
Posted - 2014.03.06 01:14:00 -
[125] - Quote
Atiim wrote:sebastian the huds wrote:Zack3000 Smith wrote:Invite me I want to see this go down
Chat channel "the huds" on friday, march 7 No. I have a better idea. We'll set up a thunderdome. I want the entire playerbase to see this one. Have mercy on Sebastian, Atiim! He does not know what he's done! |
Shadow Archeus
OSG Planetary Operations Covert Intervention
305
|
Posted - 2014.03.06 01:14:00 -
[126] - Quote
The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon?
I agree how the hell was this missed.......this needs a dev response
Real heavies use lasers
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
40
|
Posted - 2014.03.06 01:15:00 -
[127] - Quote
Medical Crash wrote:Atiim wrote:sebastian the huds wrote:Zack3000 Smith wrote:Invite me I want to see this go down
Chat channel "the huds" on friday, march 7 No. I have a better idea. We'll set up a thunderdome. I want the entire playerbase to see this one. Have mercy on that poor clone Atiim! He does not know what he's done! NOPE!
If you only see from your point of view, you are doing it wrong.
|
Medical Crash
CLONES AGAINST HUMANITY
212
|
Posted - 2014.03.06 01:16:00 -
[128] - Quote
sebastian the huds wrote:Medical Crash wrote:Atiim wrote:sebastian the huds wrote:Zack3000 Smith wrote:Invite me I want to see this go down
Chat channel "the huds" on friday, march 7 No. I have a better idea. We'll set up a thunderdome. I want the entire playerbase to see this one. Have mercy on that poor clone Atiim! He does not know what he's done! NOPE! I worded it wrong the first time, I was asking Atiim to have mercy on you, as AV is not in a good place right.... |
Atiim
5334
|
Posted - 2014.03.06 01:21:00 -
[129] - Quote
sebastian the huds wrote: So long as I get a building to hide in I'm pretty sure I win
You do know you have to actually kill me right?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
40
|
Posted - 2014.03.06 01:22:00 -
[130] - Quote
I know
If you only see from your point of view, you are doing it wrong.
|
|
Atiim
5334
|
Posted - 2014.03.06 01:26:00 -
[131] - Quote
sebastian the huds wrote:I know Just checking.
Also, I don't want to derail this thread any further, so here.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Echo 1991
WarRavens League of Infamy
74
|
Posted - 2014.03.06 01:37:00 -
[132] - Quote
This isnt gonna end well. He is gonna make him look silly. |
sebastian the huds
Legions of Infinite Dominion Zero-Day
40
|
Posted - 2014.03.06 01:38:00 -
[133] - Quote
Echo 1991 wrote:This isnt gonna end well. He is gonna make him look silly. stfu, I gots a plan.
If you only see from your point of view, you are doing it wrong.
|
Echo 1991
WarRavens League of Infamy
74
|
Posted - 2014.03.06 01:42:00 -
[134] - Quote
sebastian the huds wrote:Echo 1991 wrote:This isnt gonna end well. He is gonna make him look silly. stfu, I gots a plan. Not kill him and lose 50mil? |
The dark cloud
The Rainbow Effect Negative-Feedback
2333
|
Posted - 2014.03.06 10:25:00 -
[135] - Quote
bump.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
|
|
|
Pages: 1 2 3 4 5 :: [one page] |