Pages: 1 [2] 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
sebastian the huds
Legions of Infinite Dominion Zero-Day
21
|
Posted - 2014.03.05 16:57:00 -
[31] - Quote
"At the moment" I hate when people say this don't think about right now because right now the game isn't done
instead, think of what the finished product should be like with the logi LAVs back in order with the sniper enforcer tanks with the assault dropships
You can't play rock, paper, scissors and say that scissors beats rock, am I right
He who breaks crutches
|
Bax Zanith
61
|
Posted - 2014.03.05 16:58:00 -
[32] - Quote
The dark cloud wrote:Bax Zanith wrote: too much to quote again. At the moment we need proto AV to take out militia tanks. Any other vehicles above standard would be overkill. Witch is why I think CCP is compensating for the lack of higher level tanks. Are current militia tank could vary well be a ADV tank in sheeps clothing.
I'd say walk in my shoes for a day, but you probably still won't understand.
|
Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
388
|
Posted - 2014.03.05 17:00:00 -
[33] - Quote
Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything. |
Atiim
5317
|
Posted - 2014.03.05 17:01:00 -
[34] - Quote
sebastian the huds wrote:The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional. But it's a TANK!! I doesn't matter if there is only one person operating it. Just think, tanks can't hack objectives so if you can keep the enemy off of the panel with a sniper, you win by default Against ANTI-TANK weaponry.
Yep. Now ask yourself this. If. I got 7 Ion Madrugars, how fast would the clone reserve deplete?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
21
|
Posted - 2014.03.05 17:02:00 -
[35] - Quote
Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4
He who breaks crutches
|
Atiim
5317
|
Posted - 2014.03.05 17:08:00 -
[36] - Quote
sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 Then why use them?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
The dark cloud
The Rainbow Effect Negative-Feedback
2305
|
Posted - 2014.03.05 17:11:00 -
[37] - Quote
sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 what about LAV's? We need around 3 proto AV nades to take out a single militia LAV. Thats not a option anymore.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
|
echo47
Minmatar Republic
210
|
Posted - 2014.03.05 17:12:00 -
[38] - Quote
Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything.
Nothing new no one uses them now.
Sick of people crying about how OP tanks are when people don't even try to fight back. I would have more isk than a PC corp with locked districts right now, if I had one isk for the number of times I am forge gunning and one av nade from a team mate would have finished the tank before he bolts top speed while on fire.
I would rather look bad and win, than look good and lose.
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
21
|
Posted - 2014.03.05 17:13:00 -
[39] - Quote
Atiim wrote:sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore. 2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 Then why use them? For when your swarm "almost killed that (tank/lav)", you can chuck another good amount of damage towards the enemy
For those who don't follow, IT IS A BACK UP WEAPON FOR WEAKENED VEHICLE S
He who breaks crutches
|
sebastian the huds
Legions of Infinite Dominion Zero-Day
21
|
Posted - 2014.03.05 17:16:00 -
[40] - Quote
The dark cloud wrote:sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 what about LAV's? We need around 3 proto AV nades to take out a single militia LAV. Thats not a option anymore. That is because the baloch has way too much armor and THAT needs fixed
He who breaks crutches
|
|
Echo 1991
WarRavens League of Infamy
70
|
Posted - 2014.03.05 17:52:00 -
[41] - Quote
Swarms need a range buff to around 250m and a damage increase of around 20% this way they wont be to strong but can still kill things effectively. Also if we are losing an AV grenade the dmg should be pre 1.7 levels. |
DUST Fiend
OSG Planetary Operations Covert Intervention
12024
|
Posted - 2014.03.05 17:54:00 -
[42] - Quote
Takahiro Kashuken wrote:lol30%
If they gave use adv/proto vehicles then they could ya know balance proto AV with a proto vehicle Now we just need Spkr here to tell us how this is a good change and we can all put our concerns to rest.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
|
Onesimus Tarsus
Bragian Order Amarr Empire
1387
|
Posted - 2014.03.05 17:58:00 -
[43] - Quote
Remove. Tanks.
Unless you're just addicted to wetsuit paperdolls...
|
Echo 1991
WarRavens League of Infamy
70
|
Posted - 2014.03.05 18:00:00 -
[44] - Quote
Onesimus Tarsus wrote:Remove. Tanks. No |
Atiim
5319
|
Posted - 2014.03.05 18:01:00 -
[45] - Quote
sebastian the huds wrote:Atiim wrote:sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore. 2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 Then why use them? For when your swarm "almost killed that (tank/lav)", you can chuck another good amount of damage towards the enemy For those who don't follow, IT IS A BACK UP WEAPON FOR WEAKENED VEHICLE S Yeah...
Now how many tankers out there are so bad that they will let an AV grenade hit them?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Echo 1991
WarRavens League of Infamy
70
|
Posted - 2014.03.05 18:02:00 -
[46] - Quote
Atiim wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore. 2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 Then why use them? For when your swarm "almost killed that (tank/lav)", you can chuck another good amount of damage towards the enemy For those who don't follow, IT IS A BACK UP WEAPON FOR WEAKENED VEHICLE S Yeah... Now how many tankers out there are so bad that they will let an AV grenade hit them? There are a few. I usually get close firs a swarm. Throw the nades and shoot more swarms. Works quite well. |
Takahiro Kashuken
Red Star. EoN.
2828
|
Posted - 2014.03.05 18:04:00 -
[47] - Quote
DUST Fiend wrote:Takahiro Kashuken wrote:lol30%
If they gave use adv/proto vehicles then they could ya know balance proto AV with a proto vehicle Now we just need Spkr here to tell us how this is a good change and we can all put our concerns to rest.
Cant complain about proto AV needed to take out a basic hull when you dont want vehicles to have adv/proto hulls
Intelligence is OP
|
Atiim
5319
|
Posted - 2014.03.05 18:04:00 -
[48] - Quote
Echo 1991 wrote: There are a few. I usually get close firs a swarm. Throw the nades and shoot more swarms. Works quite well.
Against bad players, which means nothing.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Echo 1991
WarRavens League of Infamy
70
|
Posted - 2014.03.05 18:05:00 -
[49] - Quote
Atiim wrote:Echo 1991 wrote: There are a few. I usually get close firs a swarm. Throw the nades and shoot more swarms. Works quite well.
Against bad players, which means nothing. I've done it on proper tankers as well but they usually learn. |
The Terminator T-1000
Skynet Incorporated
174
|
Posted - 2014.03.05 18:07:00 -
[50] - Quote
As it is my level 5 SL with 3 complex mods does nothing to tanks |
|
Atiim
5319
|
Posted - 2014.03.05 18:07:00 -
[51] - Quote
Echo 1991 wrote:Atiim wrote:Echo 1991 wrote: There are a few. I usually get close firs a swarm. Throw the nades and shoot more swarms. Works quite well.
Against bad players, which means nothing. I've done it on proper tankers as well but they usually learn. Like who?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Onesimus Tarsus
Bragian Order Amarr Empire
1388
|
Posted - 2014.03.05 18:08:00 -
[52] - Quote
Echo 1991 wrote:Onesimus Tarsus wrote:Remove. Tanks. No
Okay, I tried to help...
Unless you're just addicted to wetsuit paperdolls...
|
Echo 1991
WarRavens League of Infamy
71
|
Posted - 2014.03.05 18:10:00 -
[53] - Quote
Atiim wrote:Echo 1991 wrote:Atiim wrote:Echo 1991 wrote: There are a few. I usually get close firs a swarm. Throw the nades and shoot more swarms. Works quite well.
Against bad players, which means nothing. I've done it on proper tankers as well but they usually learn. Like who? I cant remember the names of them. I usually just see the tank and go hunting. I did it to attorney once and i know he's a tanker. |
Spkr4theDead
Red Star. EoN.
1904
|
Posted - 2014.03.05 18:11:00 -
[54] - Quote
The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? How about... don't try to solo tanks.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Echo 1991
WarRavens League of Infamy
71
|
Posted - 2014.03.05 18:11:00 -
[55] - Quote
Onesimus Tarsus wrote:Echo 1991 wrote:Onesimus Tarsus wrote:Remove. Tanks. No Okay, I tried to help... Its okay. At least youre trying |
Spkr4theDead
Red Star. EoN.
1904
|
Posted - 2014.03.05 18:13:00 -
[56] - Quote
Atiim wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore. 2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4 Then why use them? For when your swarm "almost killed that (tank/lav)", you can chuck another good amount of damage towards the enemy For those who don't follow, IT IS A BACK UP WEAPON FOR WEAKENED VEHICLE S Yeah... Now how many tankers out there are so bad that they will let an AV grenade hit them? If we didn't want AV grenades to hit us at all, we all would just stay in the redline.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Echo 1991
WarRavens League of Infamy
71
|
Posted - 2014.03.05 18:13:00 -
[57] - Quote
Spkr4theDead wrote:The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? How about... don't try to solo tanks. You can technically solo an entire team. Why cant one person who has dedicated themself to killing vehicles not solo you? Dont reply with 'cos its a tank' thats not a reason. |
Atiim
5319
|
Posted - 2014.03.05 18:18:00 -
[58] - Quote
Echo 1991 wrote:Atiim wrote:Echo 1991 wrote:Atiim wrote:Echo 1991 wrote: There are a few. I usually get close firs a swarm. Throw the nades and shoot more swarms. Works quite well.
Against bad players, which means nothing. I've done it on proper tankers as well but they usually learn. Like who? I cant remember the names of them. I usually just see the tank and go hunting. I did it to attorney once and i know he's a tanker. So Attorney is a bad tanker?
Gotcha.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
Echo 1991
WarRavens League of Infamy
72
|
Posted - 2014.03.05 18:20:00 -
[59] - Quote
So Attorney is a bad tanker?
Gotcha.[/quote] I wouldnt say he is bad. |
Derpty Derp
It's All Gone Derp
90
|
Posted - 2014.03.05 18:20:00 -
[60] - Quote
Bow down to the mighty Jihad... Tanks will be soloed for you. |
|
|
|
|
Pages: 1 [2] 3 4 5 :: one page |
First page | Previous page | Next page | Last page |