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Onesimus Tarsus
Bragian Order Amarr Empire
1391
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Posted - 2014.03.05 18:22:00 -
[61] - Quote
Echo 1991 wrote: So Attorney is a bad tanker?
Gotcha.
I wouldnt say he is bad.
At least, not in court. (seewhatIdidthere?)
Unless you're just addicted to wetsuit paperdolls...
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Echo 1991
WarRavens League of Infamy
72
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Posted - 2014.03.05 18:23:00 -
[62] - Quote
What have i done?????? |
sebastian the huds
Legions of Infinite Dominion Zero-Day
24
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Posted - 2014.03.05 18:27:00 -
[63] - Quote
Echo 1991 wrote:What have i done?????? Nothing, I just wanted to use a name that was familiar to the dark cloud
He who breaks crutches
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CLONE117
True Pros Forever
712
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Posted - 2014.03.05 19:42:00 -
[64] - Quote
... the stupidity and all the exaggeration/lies.
av is not weak. if i can solo a tank with my cheap mlt av suits y is every1 else unable to do the same with proto scrub gear?
ive used av and ive used tanks. both to success through specific tactical means.
ive had some rough matches in 1.7 so far both on ground and in the vehicle section but.. what the hell u gonna expect from a proto scrub corp? mlt blue berries rnt carrying the proto blasters and all the proto stuff cycling hardeners all day long. its da proto scrub corps. THE VERY SAME PPL DOING IT IN GAME. thats all ive seen so far in game. and from what ive seen it isnt that av is underpowered or that vehicles are overpowered. its ppl are not thinking in game. the many ppl i have gone up against will charge across an open field with absolutely no cover around only to be gunned down later or slaughtered.
with the fotm stuff out there such as the rail rifle, combat gets to be a pain for certain playstyles.
ive had no major trouble dealing with tanks. in the higher tiers it does get to be a little more difficult. tweaking should be made but there isnt any major need for massive nerfs or buffs. its idiotic. and probably one of the main reasons we rarely see new content placed in the game. with the ungodly amount of lagg ive been experiencing in some matches so far i can say its a pain to attack anything now a days. ive been in many different scenarios playing this game. most of which would require a tank to break enemy defenses or to just push out of the redline. but even having multiple tanks on your team doesnt mean ull be successful on the ground or in the vehicle section. it doesnt guarantee victory and it doesnt guarantee getting 20 kills a match. tanks are more of an infantry support unit but also capable of various other roles just like everything else depending on how they are fitted. some tweaks/ small changes can be made with out ruining everything else. all im hearing are a few scrubs raging like morons wanting to nerf or buff something out of stupidity.
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Fox Gaden
Immortal Guides
2752
|
Posted - 2014.03.05 20:00:00 -
[65] - Quote
Swarm Missile and AV Grenade damage for 1.8 has not been revealed yet.
I have a sneaking suspicion that the Forge Gun nerf to shield damage (due to proficiency change) will sneak through uncompensated for, as the team that applied that nerf was probably not the team that was doing the AV balance changes. It is a shame because the Forge Gun had been well balanced.
The Anti Shield AV weapons would be the Plasma Cannon. Maybe it will get a buff? The Gallente and/or Amarr Heavy weapons would be anti shield as well. Not sure how long we will have to wait for them.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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R F Gyro
Clones 4u
1230
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Posted - 2014.03.05 20:02:00 -
[66] - Quote
OMG this is terrible!
Especially as we know for sure that there are no other changes planned for 1.8, and that this devblog lists every single change CCP are planning.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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LUGMOS
YELLOW JESUS EXP FORCE
333
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Posted - 2014.03.05 20:05:00 -
[67] - Quote
The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? STAHP USING SWARMS AGAINST SHIELDS!
I have no problem killing tanks with a DAU/2 assault forge with basic damage mods.
The biggest threat to my scout is everything.
There is no them, only us.
[Q] <-- Drink Moar Quafe
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The dark cloud
The Rainbow Effect Negative-Feedback
2318
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Posted - 2014.03.05 20:14:00 -
[68] - Quote
LUGMOS wrote:The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? STAHP USING SWARMS AGAINST SHIELDS! I have no problem killing tanks with a DAU/2 assault forge with basic damage mods. I got swarms and forgeguns so stop it. And you dont get it that proficency skills will only increase damage against either armor OR shields. And the forgegun is stated as anti armor weapon. So proficency bonus for that will count against armor damage but not shields.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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sebastian the huds
Legions of Infinite Dominion Zero-Day
30
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Posted - 2014.03.05 20:17:00 -
[69] - Quote
The dark cloud wrote:LUGMOS wrote:The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? STAHP USING SWARMS AGAINST SHIELDS! I have no problem killing tanks with a DAU/2 assault forge with basic damage mods. I got swarms and forgeguns so stop it. And you dont get it that proficency skills will only increase damage against either armor OR shields. And the forgegun is stated as anti armor weapon. So proficency bonus for that will count against armor damage but not shields. There is such a thing as an anti shield av weapon it's called the PLASMA CANNON It gets a bonus against shield
He who breaks crutches
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The dark cloud
The Rainbow Effect Negative-Feedback
2319
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Posted - 2014.03.05 20:20:00 -
[70] - Quote
sebastian the huds wrote:The dark cloud wrote:LUGMOS wrote:The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? STAHP USING SWARMS AGAINST SHIELDS! I have no problem killing tanks with a DAU/2 assault forge with basic damage mods. I got swarms and forgeguns so stop it. And you dont get it that proficency skills will only increase damage against either armor OR shields. And the forgegun is stated as anti armor weapon. So proficency bonus for that will count against armor damage but not shields. There is such a thing as an anti shield av weapon it's called the PLASMA CANNON It gets a bonus against shield A AV weapon which needs to be reloaded after each shot is worthless if it doesnt provide high damage. And as it is now a Proto plasma cannon does less damage then a lvl 1 forgegun. Which means its useless.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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sebastian the huds
Legions of Infinite Dominion Zero-Day
32
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Posted - 2014.03.05 20:33:00 -
[71] - Quote
The dark cloud wrote:sebastian the huds wrote:The dark cloud wrote:LUGMOS wrote:The dark cloud wrote:Well done CCP now complex damage mods are beeing toned down from +10% to +5%. This is another nerfbat to AV like if it wasnt bad enough. At the moment its allmost impossible to kill tanks but after the changes it will truly be impossible to do it. Most AV players run 2-3 complex damage mods with a proto weapon to actually be aible to put a dent into any kind of vehicle. We need a drastical raw damage buff for AV if this is actually going to get unchecked and im talking about a ~30% raw damage increase.
Another thing ive noticed is that the forgegun is now officially stated as a "anti armor" AV weapon which means with the new proficency i will do LESS damage against shield tanks. So where is the proposed "anti shield" AV weapon? STAHP USING SWARMS AGAINST SHIELDS! I have no problem killing tanks with a DAU/2 assault forge with basic damage mods. I got swarms and forgeguns so stop it. And you dont get it that proficency skills will only increase damage against either armor OR shields. And the forgegun is stated as anti armor weapon. So proficency bonus for that will count against armor damage but not shields. There is such a thing as an anti shield av weapon it's called the PLASMA CANNON It gets a bonus against shield A AV weapon which needs to be reloaded after each shot is worthless if it doesnt provide high damage. And as it is now a Proto plasma cannon does less damage then a lvl 1 forgegun. Which means its useless. Well mister "I know everything", the caldari made the swarm and forge and av grenade to be effective against gallente vehicles, whi h have a sh*t ton of total HP that is armor based. The gallente made the plasma cannon and flux grenade to be effective against all forms of caldari vehicles which has high effective HP that is shield based
My point is that the plasma cannon doesn't need to do as much damage as the forge because it doesn't need it
I have killed many gunnlogis with my basic plasma cannon because i threw basic flux grenades first (1200 vs shield) and then shot the fuel cell on the back for an extra 40% damage. Something your forge gunner can't do because he is on a building and to slow
He who breaks crutches
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Atiim
5322
|
Posted - 2014.03.05 20:48:00 -
[72] - Quote
sebastian the huds wrote: Well mister "I know everything", the caldari made the swarm and forge and av grenade to be effective against gallente vehicles, whi h have a sh*t ton of total HP that is armor based. The gallente made the plasma cannon and flux grenade to be effective against all forms of caldari vehicles which has high effective HP that is shield based
My point is that the plasma cannon doesn't need to do as much damage as the forge because it doesn't need it
I have killed many gunnlogis with my basic plasma cannon because i threw basic flux grenades first (1200 vs shield) and then shot the fuel cell on the back for an extra 40% damage. Something your forge gunner can't do because he is on a building and to slow
I'm willing to bet the entire contents of your wallet that you can't destroy me with a Plasma Cannon. How about it?
Anyways, the Forge Gun has 4 rounds in a clip, and a higher ammo pool; while the Plasma Cannon only has a 1 round clip, and a smaller ammo pool.
Not only that, the Plasma Cannon is restricted to CQC. And while your bringing up intentions from the 4 races, let me drop this onto the field:
The Gallente weapons are always the ones that deal the most damage
PS: the fact that it's single-shot alone means it should contain the most damage.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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sebastian the huds
Legions of Infinite Dominion Zero-Day
34
|
Posted - 2014.03.05 20:51:00 -
[73] - Quote
Atiim wrote:sebastian the huds wrote: Well mister "I know everything", the caldari made the swarm and forge and av grenade to be effective against gallente vehicles, whi h have a sh*t ton of total HP that is armor based. The gallente made the plasma cannon and flux grenade to be effective against all forms of caldari vehicles which has high effective HP that is shield based
My point is that the plasma cannon doesn't need to do as much damage as the forge because it doesn't need it
I have killed many gunnlogis with my basic plasma cannon because i threw basic flux grenades first (1200 vs shield) and then shot the fuel cell on the back for an extra 40% damage. Something your forge gunner can't do because he is on a building and to slow
I'm willing to bet the entire contents of your wallet that you can't destroy me with a Plasma Cannon. How about it? Anyways, the Forge Gun has 4 rounds in a clip, and a higher ammo pool; while the Plasma Cannon only has a 1 round clip, and a smaller ammo pool. Not only that, the Plasma Cannon is restricted to CQC. And while your bringing up intentions from the 4 races, let me drop this onto the field: The Gallente weapons are always the ones that deal the most damage PS: the fact that it's single-shot alone means it should contain the most damage. But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
If you only see from your point of view, you are doing it wrong.
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Atiim
5322
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Posted - 2014.03.05 20:55:00 -
[74] - Quote
sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly?
Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time.
Also, are you up for giving me some free ISK?
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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ConantheCimmerian
Terrestrial Suppression Force Lokun Listamenn
22
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Posted - 2014.03.05 20:58:00 -
[75] - Quote
The dark cloud wrote:sebastian the huds wrote:Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing
I have used this tactic with a friend of mine (echo_1991) with him in proto and me adv So instead of the tickle of 5 missiles there is a deadly volley of 11. Per 1.2 seconds. we have downed many glowing tanks using this tactic
I only used 1 enhaced damage mod (5%) and be uses a complex(10%)
If you try to 1v1 a tank you are a moron because he will only shoot you if he sees you as a threat if you 3v1 a tank you will probably cause him to panic and f*ck up his escape and get stuck on a railing or cargo box
Swarms still work and AV grenades are for LAVs
Replace the swarm with a plasma cannon in the tactic if you are fighting a 3x hardener shield tank So you think its balanced that you need 2-3 guys to take out 1 tank which is operated by a single person? You are delusional.
Tanks are supposed to be force MULTIPLIERS. one douchebag with a rocket should NOT be able to take them down. THAT being said. Tanks are WAY too tough for anything less than an organized squad to deal with.
What if i just want to ******* shoot people? I dont want to spend 3/4 matches hunting tank douches.
THIS is why we need an INFANTRY ONLY gametype. Dont keep tanks out of ambush. That can be fun.
But give us a ******* break.
Alt-ConanTheArmored
Eve Pilot-The Black Corsair
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sebastian the huds
Legions of Infinite Dominion Zero-Day
35
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Posted - 2014.03.05 21:14:00 -
[76] - Quote
Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with.
If you only see from your point of view, you are doing it wrong.
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Kosakai
ZionTCD
16
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Posted - 2014.03.05 21:25:00 -
[77] - Quote
iam killin tanks with andvance assault forge gun and iam not using dmg mods....
stop QQ
its tanks... tanks was builded to be undestructible...
SCAN ATTEMPT PREVENTED
FORGE GUN LOVER
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Croned
625
|
Posted - 2014.03.05 21:29:00 -
[78] - Quote
The OP is complaining that AV will be under powered before CCP has even released the new vehicle changes. Lol?
Son of a plasma cannon!
TTK of the Weapons
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Atiim
5324
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Posted - 2014.03.05 21:33:00 -
[79] - Quote
Croned wrote:The OP is complaining that AV will be under powered before CCP has even released the new vehicle changes. Lol? Except we don't even know if there are any vehicle changes in 1.8
Unless I missed something of course.
The Little Mermaid Of The War Room.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Nothing Certain
Villore Sec Ops Gallente Federation
289
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Posted - 2014.03.05 21:48:00 -
[80] - Quote
echo47 wrote:Crimson Cerberes wrote:Yep, there is absolutely no reason to fit AV grenades anymore.
2 AV grenades will not kill anything. Nothing new no one uses them now. Sick of people crying about how OP tanks are when people don't even try to fight back. I would have more isk than a PC corp with locked districts right now, if I had one isk for the number of times I am forge gunning and one av nade from a team mate would have finished the tank before he bolts top speed while on fire.
After about two months of this I have to agree. Tanks can be killed it there needs to be some reason for doing so. Right now hunting tanks means low WP, low ISK, low kills and high deaths. Most, not all, of the tank balance problems are simply a result of not enough people running AV. If you run AV you aren't killing infantry or doing anything else though, I think the Commando suit was meant to address part of that, which means that swarms needed a buff, which they are getting.
Because, that's why.
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Duran Lex
Fraternity of St. Venefice Amarr Empire
601
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Posted - 2014.03.05 22:00:00 -
[81] - Quote
sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that lightAnd no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with.
You are pretty naive, and prove your lack of credibility with this statement.
If Heavy weapons are supposed to be stronger simply based on being tagged with the word "Heavy" over "Light", then why was the HMG worse then all the rifles for months? Why are other infantry calling for a nerf to HMG if "it's supposed to be way better then your light weapons, its heavy!"
You are one of those idiots that think words somehow define a roles balance, and defend HAV's with this silly logic of "its a tank!", then completely ignoring the fact that the hard counter is called "Anti-Tank".
If you want balance to be defined by the words used to describe something, then start calling for AV buffs since its described as being ******* Anti Tank. Otherwise take your biased ass elsewhere. |
Kane Fyea
2623
|
Posted - 2014.03.05 22:08:00 -
[82] - Quote
sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with. I have 0 sp in tanks and I am willing to bet you cant destroy my militia tank (Remember 0 SP invested) with proto swarms with 3 complex damage mods. I will be willing to give you all of the money in my wallet if you can do that. |
sebastian the huds
Legions of Infinite Dominion Zero-Day
38
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Posted - 2014.03.05 22:19:00 -
[83] - Quote
Kane Fyea wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with. I have 0 sp in tanks and I am willing to bet you cant destroy my militia tank (Remember 0 SP invested) with proto swarms with 3 complex damage mods. I will be willing to give you all of the money in my wallet if you can do that. Challenge accepted, but under 1 condition. You can't go into your redline.
If you only see from your point of view, you are doing it wrong.
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Kane Fyea
2623
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Posted - 2014.03.05 22:24:00 -
[84] - Quote
sebastian the huds wrote:Kane Fyea wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with. I have 0 sp in tanks and I am willing to bet you cant destroy my militia tank (Remember 0 SP invested) with proto swarms with 3 complex damage mods. I will be willing to give you all of the money in my wallet if you can do that. Challenge accepted, but under 1 condition. You can't go into your redline. No problem :). |
Duran Lex
Fraternity of St. Venefice Amarr Empire
601
|
Posted - 2014.03.05 22:30:00 -
[85] - Quote
It's all speculation anyways.
We have no idea if anything has been changed with vehicles or AV.
Until then there's no need to be afraid of the sky falling. |
Henchmen21
Planet Express LLC
691
|
Posted - 2014.03.05 22:46:00 -
[86] - Quote
sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with.
Well come on you made it out that you could kill tanks with the PLC like it was child's play. Is it the case or not? Or are you just talking scrub tankers that would be easy to kill with any old Av weapon? I am quite good with the PLC at any range and I get a good number of kills with it, but none of them are easy.
CCP your matchmaking still sucks.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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The dark cloud
The Rainbow Effect Negative-Feedback
2322
|
Posted - 2014.03.05 22:48:00 -
[87] - Quote
Duran Lex wrote:It's all speculation anyways.
We have no idea if anything has been changed with vehicles or AV.
Until then there's no need to be afraid of the sky falling. Yes but alot of us saw what CCP is capable off. And most of the times we get thrown at with bollocks. Just look back at the flaylock before it got nerfbatted. It was OP as hell due to no testing, ignoring the majority of the community and then only reverse it when 200 topics about it have beeing posted. I could live with it if they would make seperate damage mods for swarm launchers/plasma cannon and forgegun which still have their old stats. Ya know like the vehicle damage mods which are specific for railguns,blasters or missiles.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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sebastian the huds
Legions of Infinite Dominion Zero-Day
38
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Posted - 2014.03.05 22:53:00 -
[88] - Quote
The dark cloud wrote:Duran Lex wrote:It's all speculation anyways.
We have no idea if anything has been changed with vehicles or AV.
Until then there's no need to be afraid of the sky falling. Yes but alot of us saw what CCP is capable off. And most of the times we get thrown at with bollocks. Just look back at the flaylock before it got nerfbatted. It was OP as hell due to no testing, ignoring the majority of the community and then only reverse it when 200 topics about it have beeing posted. I could live with it if they would make seperate damage mods for swarm launchers/plasma cannon and forgegun which still have their old stats. Ya know like the vehicle damage mods which are specific for railguns,blasters or missiles. They already are- Heavy Light Sidearm
And to be honest, there just shouldn't be a damage mod that goes on the suit that increases the damage of the weapon it is holding.
Tanks make sense because the gun is part if it.
Thank your stars they are still here and not just getting removed
If you only see from your point of view, you are doing it wrong.
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Henchmen21
Planet Express LLC
693
|
Posted - 2014.03.05 22:53:00 -
[89] - Quote
I just don't see AV being anti-armor or anti-shield as being a good thing. I have no control over what tanks are brought onto the field, but I only have the PLC so I am just supposed to not bother with any armor tank now? Now if each race locked it's own gear to its own suits or vehicles I'd understand it. But when you could face a threat in any form on the battlefield why would you limit yourself to one or the other? No I am not going to spec in the a FG, as they as easy mode and I am not going to go running for a supply depot with every other tank that enters the field.
CCP your matchmaking still sucks.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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sebastian the huds
Legions of Infinite Dominion Zero-Day
38
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Posted - 2014.03.05 22:57:00 -
[90] - Quote
Henchmen21 wrote:sebastian the huds wrote:Atiim wrote:sebastian the huds wrote: But keep in mind that the plasma cannon is a light class weapon, and we don't have a heavy variant yet.
Meaning what exactly? Simply being a heavy weapon does not mean it should hold the most damage, especally when the Light Weapon has a single shot clip, lower ammo pool, an arc, and longer travel time. Also, are you up for giving me some free ISK? Being a heavy weapon DOES mean that it does more damage that light And no, because i know you have a decent amout of sp into tanks. Nova knives on the other hand, I already kicked you a$$ with. Well come on you made it out that you could kill tanks with the PLC like it was child's play. Is it the case or not? Or are you just talking scrub tankers that would be easy to kill with any old Av weapon? I am quite good with the PLC at any range and I get a good number of kills with it, but none of them are easy. I believe I can kill any tanker you put me against and will accept any challenges on friday in my channel "the huds"
If you only see from your point of view, you are doing it wrong.
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