Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cmdr Wolfe
Carbon 7 CRONOS.
18
|
Posted - 2014.02.16 23:03:00 -
[1] - Quote
a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release?
also from what iv heard through other players, is that it has been this way for quite some time.. with very slow progress and CCP failing to meet targets.
if this is true why are you guys still playing? like come on i know its addictive right but their are fully lauched better FPS's you could be playing right now lol..
i apologize if i come across as another butthurt newbie but i just dont see the potential of this game on a DATED engine and a last generation console :/
forgive my logical conclusion someone please correct me or enlighten me?
|
da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
337
|
Posted - 2014.02.16 23:04:00 -
[2] - Quote
around 2016
Don't make it easy for them, take a few down with you.
|
Tau Lai
Isuuaya Tactical Caldari State
46
|
Posted - 2014.02.16 23:05:00 -
[3] - Quote
Closed in 3, 2, 1... |
Atiim
Living Like Larry Schwag
4722
|
Posted - 2014.02.16 23:05:00 -
[4] - Quote
Officially? That already happened.
Theoretically? 1.8 When all of the missing drop-suits and sidearms are added.
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
|
Arkena Wyrnspire
Fatal Absolution
9623
|
Posted - 2014.02.16 23:07:00 -
[5] - Quote
D'aww. Just a few days, and you're already a bittervet.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
|
Cmdr Wolfe
Carbon 7 CRONOS.
18
|
Posted - 2014.02.16 23:12:00 -
[6] - Quote
Arkena Wyrnspire wrote:D'aww. Just a few days, and you're already a bittervet.
im just going off my experience so far bud.. fair play to you for staying with dust this long, i dont know how you did it?
iv come from battlefield so its the only thing i can relate to and well... im shocked lol was fun first couple games but there is nothing else to do on this game apart from get "protostomped" or help other corps "protostomp"
i like the orbital asspects of the game however |
Kovinis Sparagas
Bullet Cluster Legacy Rising
141
|
Posted - 2014.02.16 23:22:00 -
[7] - Quote
Atiim wrote:Officially? That already happened.
Theoretically? 1.8 When all of the missing drop-suits and sidearms are added. We still don't have all vehicles
I support BPO removal;
RDV to take your vehicles back;
and racial weapons on starter fits
|
Arkena Wyrnspire
Fatal Absolution
9625
|
Posted - 2014.02.16 23:29:00 -
[8] - Quote
Cmdr Wolfe wrote:Arkena Wyrnspire wrote:D'aww. Just a few days, and you're already a bittervet. im just going off my experience so far bud.. fair play to you for staying with dust this long, i dont know how you did it?
It's the people, really. And having been here so long, I'm a little reluctant to go.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
|
Adelia Lafayette
Science For Death
682
|
Posted - 2014.02.16 23:33:00 -
[9] - Quote
there is a lot of speculation at big reveals happening at fanfest. I know if I'm disappointed or even 1% think an announcement they make at fanfest is another false promise I'll likely be out. I'm also looking forward and not looking forward to 1.8. a bunch of new stuff that might be fun but then I won't know the new fotm and how to counter it. As to the original post. Yup still beta quality game. I have heard rumors that they released it early to get loose from any contracts that hinged on their release date but who knows.
Assault dropship gets blown up....
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ "Kitten this I'm out"...
..."I'm back"
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7135
|
Posted - 2014.02.16 23:42:00 -
[10] - Quote
I played BF4, admittedly the ****** version on the PS3 last night for the first time, having rented it out to see what all the fuss is about, and I have to admit its a pretty cool game......
But it lacks depth.
Its mechanics are great.....I was shocked to find that guns have recoil in BF4.....admittedly 12 months of Dust after BF3 really thew me for a loop.....
But it lacks meaning and depth. My deaths mean nothing but a 3 second delay and another LMG rampage begins.
Dust 514 has "something" other FPS don't and that's meaning and context......even if it lacks LMG.....
So to CCP I say "PLEASE I BEG YOU.......GIMME AND LMG AND I LUFF YOU 4 LYFE".... that or my Amarr HAV.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
|
|
Cmdr Wolfe
Carbon 7 CRONOS.
18
|
Posted - 2014.02.16 23:45:00 -
[11] - Quote
True Adamance wrote:I played BF4, admittedly the ****** version on the PS3 last night for the first time, having rented it out to see what all the fuss is about, and I have to admit its a pretty cool game......
But it lacks depth.
Its mechanics are great.....I was shocked to find that guns have recoil in BF4.....admittedly 12 months of Dust after BF3 really thew me for a loop.....
But it lacks meaning and depth. My deaths mean nothing but a 3 second delay and another LMG rampage begins.
Dust 514 has "something" other FPS don't and that's meaning and context......even if it lacks LMG.....
So to CCP I say "PLEASE I BEG YOU.......GIMME AND LMG AND I LUFF YOU 4 LYFE".... that or my Amarr HAV.
i sh it you not i thought this aswell^^
but then i played the single player campaign and all my thoughts were squashed through pure awsomeness! |
Squagga
The State Protectorate
235
|
Posted - 2014.02.16 23:50:00 -
[12] - Quote
True Adamance wrote:I played BF4, admittedly the ****** version on the PS3 last night for the first time, having rented it out to see what all the fuss is about, and I have to admit its a pretty cool game......
But it lacks depth.
Its mechanics are great.....I was shocked to find that guns have recoil in BF4.....admittedly 12 months of Dust after BF3 really thew me for a loop.....
But it lacks meaning and depth. My deaths mean nothing but a 3 second delay and another LMG rampage begins.
Dust 514 has "something" other FPS don't and that's meaning and context......even if it lacks LMG.....
So to CCP I say "PLEASE I BEG YOU.......GIMME AND LMG AND I LUFF YOU 4 LYFE".... that or my Amarr HAV.
I more or less agree with this. I think the reason I stay beside my frustrations is because of time invested. Also nothing else I want to play right now. I am pretty excited over the new vehicles. Maybe that's the big surprise their gonna bring out at fan fest? Min Am HAV and dropships?
Reloading, the silent killer.
|
Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1273
|
Posted - 2014.02.17 01:02:00 -
[13] - Quote
Cmdr Wolfe wrote:a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release?
also from what iv heard through other players, is that it has been this way for quite some time.. with very slow progress and CCP failing to meet targets.
if this is true why are you guys still playing? like come on i know its addictive right but their are fully lauched better FPS's you could be playing right now lol..
i apologize if i come across as another butthurt newbie but i just dont see the potential of this game on a DATED engine and a last generation console :/
forgive my logical conclusion someone please correct me or enlighten me?
why am I still here?
waiting for June . INCOMEING!!! PS4 games warframe, The Division, Deep Down, Metal Gear, The Witcher 3, Borderlands 3, blacklight, Planetside 2, Destiny, and Fallout 4, and close to 100 PS4 games .
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
|
Rynoceros
Rise Of Old Dudes
2566
|
Posted - 2014.02.17 01:31:00 -
[14] - Quote
Because first gen consoles are the worst ones they'll build, only to have seriously ****** launch titles to accompany them.
I GÖú Kittens.
|
low genius
The Sound Of Freedom Renegade Alliance
1249
|
Posted - 2014.02.17 01:48:00 -
[15] - Quote
Cmdr Wolfe wrote:Arkena Wyrnspire wrote:D'aww. Just a few days, and you're already a bittervet. im just going off my experience so far bud.. fair play to you for staying with dust this long, i dont know how you did it? iv come from battlefield so its the only thing i can relate to and well... im shocked lol was fun first couple games but there is nothing else to do on this game apart from get "protostomped" or help other corps "protostomp" i like the orbital asspects of the game however
the difference is battlefield will release a sequel, and dust will just continue to add content. it's only those that stick out the hard times that control the future. |
Johnny Guilt
Algintal Core
507
|
Posted - 2014.02.17 01:58:00 -
[16] - Quote
it's not beta technically,and more like they released a game half baked game and are slowing filling it in,it's more like early access.
A strange game.
The only winning move is
not to play.
|
Avallo Kantor
Kameira Lodge Amarr Empire
321
|
Posted - 2014.02.17 01:58:00 -
[17] - Quote
Cmdr Wolfe wrote:True Adamance wrote:I played BF4, admittedly the ****** version on the PS3 last night for the first time, having rented it out to see what all the fuss is about, and I have to admit its a pretty cool game......
But it lacks depth.
Its mechanics are great.....I was shocked to find that guns have recoil in BF4.....admittedly 12 months of Dust after BF3 really thew me for a loop.....
But it lacks meaning and depth. My deaths mean nothing but a 3 second delay and another LMG rampage begins.
Dust 514 has "something" other FPS don't and that's meaning and context......even if it lacks LMG.....
So to CCP I say "PLEASE I BEG YOU.......GIMME AND LMG AND I LUFF YOU 4 LYFE".... that or my Amarr HAV. i sh it you not i thought this aswell^^ but then i played the single player campaign and all my thoughts were squashed through pure awsomeness!
This is likely where I have a strong opinion to the contrary here.
Single player campaigns in CoD / BF games are some of the worst things to happen in gaming as far as I am concerned.
It is nothing but narrow-linear paths with fancy window-dressings and set pieces (generally ones that get blown up) it has no depth, a shallow story that becomes stupider and stupider the more one examines it, and is full of nothing but mini-games and dull shooting sections.
I feel that the single-player campaign is often the worst part of most modern FPS games, and the lack of one is, in my opinion, nothing but a positive for games like DUST 514, Titanfall, and other FPS games that discard the 4-12 hour long eyecandy tour.
For me the "awesome" moments in a game come by skill not by narrative contrivance. I feel far more like a bad ass when I do something awesome in a multiplayer match (such as head shotting a driver on a LAV as it tries to run me over) than when the narrative dictates. (such as single-hadedly using a mini-gun to mow down a charging army)
|
Awry Barux
New Eden Blades Of The Azure Zero-Day
718
|
Posted - 2014.02.17 02:50:00 -
[18] - Quote
Avallo Kantor wrote:Cmdr Wolfe wrote:True Adamance wrote:I played BF4, admittedly the ****** version on the PS3 last night for the first time, having rented it out to see what all the fuss is about, and I have to admit its a pretty cool game......
But it lacks depth.
Its mechanics are great.....I was shocked to find that guns have recoil in BF4.....admittedly 12 months of Dust after BF3 really thew me for a loop.....
But it lacks meaning and depth. My deaths mean nothing but a 3 second delay and another LMG rampage begins.
Dust 514 has "something" other FPS don't and that's meaning and context......even if it lacks LMG.....
So to CCP I say "PLEASE I BEG YOU.......GIMME AND LMG AND I LUFF YOU 4 LYFE".... that or my Amarr HAV. i sh it you not i thought this aswell^^ but then i played the single player campaign and all my thoughts were squashed through pure awsomeness! This is likely where I have a strong opinion to the contrary here. Single player campaigns in CoD / BF games are some of the worst things to happen in gaming as far as I am concerned. It is nothing but narrow-linear paths with fancy window-dressings and set pieces (generally ones that get blown up) it has no depth, a shallow story that becomes stupider and stupider the more one examines it, and is full of nothing but mini-games and dull shooting sections. I feel that the single-player campaign is often the worst part of most modern FPS games, and the lack of one is, in my opinion, nothing but a positive for games like DUST 514, Titanfall, and other FPS games that discard the 4-12 hour long eyecandy tour. For me the "awesome" moments in a game come by skill not by narrative contrivance. I feel far more like a bad ass when I do something awesome in a multiplayer match (such as head shotting a driver on a LAV as it tries to run me over) than when the narrative dictates. (such as single-hadedly using a mini-gun to mow down a charging army)
I agree entirely. My one exception is Borderlands and Borderlands 2- those singleplayer/co-op campaigns are the bee's knees, in no small part due to their hilarious nature. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1587
|
Posted - 2014.02.17 02:58:00 -
[19] - Quote
Atiim wrote:Officially? That already happened.
Theoretically? 1.8 When all of the missing drop-suits and sidearms are added. I would say we are ready for launch when:
- We have the full racial line ups of suits, weapons and vehicles.
- Tank514 has been addressed(i vote for web grenades and stacking penalties on hardener duty cycles).
- We've had our second balancing pass on everything.
- We've rationalized the skill tree with racial & role bonuses.
- We've addressed the issue of dead skill paths like the standard suit frames.
- We've addressed the sp sink 'gate' skills.
- We have core FPS mechanics that won't generate another wave of awful reviews. Perhaps we should raise the bar and demand good reviews for DUST's FPS mechanics ^^
- Voicecomms work as intended and have at least MAG functionality and incorporate EVE-side support.
- We have EVE-level corp tools for DUST corps.
- We have team deploy and team leader tools.
- We have a training mode/firing range.
- Matchmaking works well enough to provide a positive player experience. There are no acceptable excuses here.
- Faction Warfare match generation and rewards are working and providing a good player experience.
- Lag is addressed such that all modes are playable. Lookin' at you, PC.
- The PC ISK faucet is addressed.
- The Genolution game-destroying clone pack is replaced by a mechanic that respects jump gate topology.
- We have PVE.(Ideally driven by Planetary Conquest PVP such that the PVP corps need the PVE corps).
- We have a full internal DUST market, with forward-looking design made for flawless mechanical integration with the EVE market. Balancing the economies is another story.
- We have a full internal DUST contract system for goods and services, again designed for perfect integration with EVE's contract system. Gonna need significant EVE-side devtime investment for this one to support DUST PVE/PVP contracts.
- NewEdenMail that works flawlessly across both games(and Valkyrie when it comes), feature-rich enough to handle co-ordinated fleet/terrestrial mega-OPS.
That's the bare-bones list - kept it as short as possible so as not to push back launch day too far but included enough that it should get DUST good reviews, say 75 on Metacritic. There's a lot more i'd like to see(like strategic resource warfare, the entire raison d'+¬tre for DUST), but this is prolly enough to provide a positive player experience and allow DUST mercs to keep themselves entertained while higher-level integration happens.
I support SP rollover.
|
Vell0cet
SVER True Blood General Tso's Alliance
942
|
Posted - 2014.02.17 03:07:00 -
[20] - Quote
It's the depth that keeps me engaged. This game has improved immensely since 1.0, and will continue to do so. I've been taking a break for the past couple weeks, but 1.8 should be here in March and will bring a lot of new and interesting content. I'm really looking forward to what the next 6 months bring.
Deaths have meaning, choices have consequences and combat is more fun and interesting as a result. When you do have a good match (which admittedly too rare) DUST is more fun than any other FPS out there. The skill system is excellent, rewards long term growth, and the suit customizability is really awesome too. DUST gives you freedom to play how you want, and that's pretty damn cool.
Best PvE idea ever!
|
|
Luk Manag
of Terror TRE GAFFEL
301
|
Posted - 2014.02.17 03:08:00 -
[21] - Quote
You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games.
There will be bullets. ACR+SMG
|
Operative 1171 Aajli
Bragian Order Amarr Empire
1239
|
Posted - 2014.02.17 03:09:00 -
[22] - Quote
As soon as it gets balanced, everything in the game aaaaaanndddGǪ is ported to the PC.
Rommel, you magnificent bastard, I read your book!
|
Darken-Soul
BIG BAD W0LVES
733
|
Posted - 2014.02.17 03:09:00 -
[23] - Quote
Arkena Wyrnspire wrote:D'aww. Just a few days, and you're already a bittervet.
they get that course after reaching 1200wp.
Who wants some?
|
Kigurosaka Laaksonen
DUST University Ivy League
305
|
Posted - 2014.02.17 03:12:00 -
[24] - Quote
Atiim wrote:Officially? That already happened.
Theoretically? 1.8 When all of the missing drop-suits and sidearms are added.
The missing heavies and vehicles aren't required? And [i[some[/i] of the racial sidearms are being added. Not all. Gallente and Amarr will still need another.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
Kigurosaka Laaksonen
DUST University Ivy League
305
|
Posted - 2014.02.17 03:14:00 -
[25] - Quote
Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games.
EVE was developed by a new company with no experience.
DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever.
"You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
Joel II X
Dah Gods O Bacon
1158
|
Posted - 2014.02.17 03:20:00 -
[26] - Quote
Atiim wrote:Officially? That already happened.
Theoretically? 1.8 When all of the missing drop-suits and sidearms are added. You mean when there is still no PvE, lack of militia items, terrible starter fits, loads of glitches, missing racial vehicles, horrible balancing, and loads of other things I can't recall at the moment?
I'd say, it'll be ready for release after the build that's coming after Uprising. I might even go as far to say the one directly after Uprising if it's good. |
Leadfoot10
Molon Labe. General Tso's Alliance
469
|
Posted - 2014.02.17 03:22:00 -
[27] - Quote
Wow, that was quick!
From noob to bitter vet, in, what, a week?
:) |
Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
896
|
Posted - 2014.02.17 03:22:00 -
[28] - Quote
da GAND wrote:around 2016 Get ready for the OLYMPICS!!!
Assassination is my thing.
|
crazy space 1
GunFall Mobilization Covert Intervention
2171
|
Posted - 2014.02.17 03:23:00 -
[29] - Quote
Adelia Lafayette wrote:there is a lot of speculation at big reveals happening at fanfest. .
fanfest is where they said PVE by 2012 and all dropsuits by 2013, including giant robot mechs 100% confirmed.
everything they said at fanfest is BS. |
crazy space 2100046106
GunFall Mobilization Covert Intervention
2172
|
Posted - 2014.02.17 03:23:00 -
[30] - Quote
Adelia Lafayette wrote:there is a lot of speculation at big reveals happening at fanfest. .
fanfest is where they said PVE by 2012 and all dropsuits by 2013, including giant robot mechs 100% confirmed.
everything they said at fanfest is BS. |
|
Cat Merc
Ahrendee Mercenaries EoN.
6572
|
Posted - 2014.02.17 04:58:00 -
[31] - Quote
You have developed bitter vet syndrome.
The only cure is to play another game, and come back here.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
|
Pvt Numnutz
Black Phoenix Mercenaries Legacy Rising
749
|
Posted - 2014.02.17 05:10:00 -
[32] - Quote
It already did |
Garrett Blacknova
Codex Troopers
4500
|
Posted - 2014.02.17 05:18:00 -
[33] - Quote
Official release was just after Uprising 1.0 came out, a few weeks before they fixed any of the severe problems that they introduced with the new update.
DUST will be release-ready when it's got a full complement of the feature promised for release, and when the promises made to early Merc Pack adopters are honoured for the game's actual release.
This will probably be never. If we're REALLY lucky, they might be close between 2016 and 2020. |
Vell0cet
SVER True Blood General Tso's Alliance
950
|
Posted - 2014.02.17 06:22:00 -
[34] - Quote
Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly. CCP had 0 experience building an FPS prior to DUST. It is competing with and compared to franchises (like Battlefield) that have perfected their shooter engines over many releases and many more years of experience. The Dev team for DUST is much smaller than those other AAA shooter franchises with much larger budgets. The development of DUST is following the same strategy as EVE and pursuing a pattern of constant iteration over a long time.
There have certainly been some major mistakes, and I'm not excusing them, but DUST has come a long way since 1.0. 1.8 is looking to address much of the missing content, as well as address badly needed balancing changes.
Best PvE idea ever!
|
COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
245
|
Posted - 2014.02.17 06:27:00 -
[35] - Quote
I've always had a its-the-journey-not-the-destination type philosophy with DUST.
I jumped in at the E3 build in June 2012 and have watched the game change and evolve over time. I'm glad to have been here from almost the very start because I get to grow and evolve with the title and that's part of the allure for me. It's a unique game and culture to be part of but if you aren't able to be a bit of a visionary, to see the big picture you''re destined to get your lil panties in a bunch because it's not a gone-gold-retail game that served up to you nicely on a precious lil silver platter.
I've seen more than enough EVE vets make parallels between its early and stormy development and DUST to be able to manage my expectations and not get all bitter, jaded and butt devastated like many in these forums do. Yes I would like development to be faster and yeah there are glaring issues but I'm super easy going and can roll with the punches unlike many of the bitter drama queens we have here.
If people can't handle a work in progress they should just GTFO. I've seen people who are enslaved to the time and/or monetary investment they've put into DUST who ***** and moan and say how ******* **** the game and that it is doomed to fail...yet keep playing it, miserably. These people are are doing life wrong. Life's too ******* short to invest your finite minutes in something you don't deem worthwhile or of value and without doubt so soon as the development of DUST tries even my super easy going, patient and future thinking self, I too shall GTFO...
DUST will either continue development and become amazing or crash and burn--but I have my expectations in check, am grounded in reality and generally love the game, its premise, playing with my friends and being a Minmatar, so I'm happy to keep going until either of those things happen.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
|
Rusty Shallows
979
|
Posted - 2014.02.17 06:36:00 -
[36] - Quote
Cmdr Wolfe wrote:when will DUST be launching? What makes this zinger so funny is I can sense Cmdr Wolfe is being serious in his inquiry. Like a rational person whose game time has caused some questions. Then he talks to some game acquaintances and finds the answers mystifying. Ends up trying the forums.
In short those guys who first answered you in-game probably covered all the important stuff.
For anyone else new welcome to broken-mirror wonderland. In the Eve Universe explosive force isn't kinetic, HMGs aren't heavy machine guns, and game design is based on political-nerfing instead of rational thought.
Here, have some candy and a Like. :-)
Forums > Game
|
Spectral Clone
Dust2Dust. Top Men.
1254
|
Posted - 2014.02.17 06:40:00 -
[37] - Quote
Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly.
This.
CCP is a big game company now. Not so much indie. Its not acceptable to deliver stuff of indie dev quality, when your barking like the big dogs (DICE, etc) about AAA quality during the beta.
Drop it like its hat.
|
crazy space 1
GunFall Mobilization Covert Intervention
2173
|
Posted - 2014.02.17 07:29:00 -
[38] - Quote
Spectral Clone wrote:Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly. This. CCP is a big game company now. Not so much indie. Its not acceptable to deliver stuff of indie dev quality, when your barking like the big dogs (DICE, etc) about AAA quality during the beta.
Um... when eve was in beta it had all races day one, all racial weapons, and all racial environments and environments |
Zack3000 Smith
Endless Hatred Ishuk-Raata Enforcement Directive
0
|
Posted - 2014.02.17 07:57:00 -
[39] - Quote
Cmdr Wolfe wrote:a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release?
also from what iv heard through other players, is that it has been this way for quite some time.. with very slow progress and CCP failing to meet targets.
if this is true why are you guys still playing? like come on i know its addictive right but their are fully lauched better FPS's you could be playing right now lol..
i apologize if i come across as another butthurt newbie but i just dont see the potential of this game on a DATED engine and a last generation console :/
forgive my logical conclusion someone please correct me or enlighten me?
Because when i kill someone it has meaning. not just a delay i actually cost them in game money or real money. i have never experienced the rush you get after you kill 2 people that was both engaged with you like i do in dust 514.
a real team game where you really need to depend on people around you. CoD you can take out the whole opposing team solo. Dust you cant.
I honestly believe dust 514 can be the greatest FPS ever. it just needs time and people to stay with.
If you just want to run and shoot then BF4 or CoD is what you need to play.
but if you want to feel like you literally slapped your opponents mother .after you kil them, then dust 514 is for you |
Eberk Baldek
Tech Guard RISE of LEGION
23
|
Posted - 2014.02.17 08:05:00 -
[40] - Quote
Cmdr Wolfe wrote:Arkena Wyrnspire wrote:D'aww. Just a few days, and you're already a bittervet. im just going off my experience so far bud.. fair play to you for staying with dust this long, i dont know how you did it? iv come from battlefield so its the only thing i can relate to and well... im shocked lol was fun first couple games but there is nothing else to do on this game apart from get "protostomped" or help other corps "protostomp" i like the orbital asspects of the game however
DUST 514 is really fun . . . no really . . . it really is . . . You just have to stick with it for probably about 6-7 months longer till you get your weapon (I'm not kidding), suit and some of your core skills levelled up and maybe just learn to put up with occasionally hating the broken or cracked bits . . . eventually you'll just be hating about one out of 3 games maybe? (Even the super-corp players have to get bored of protostomping everyone they meet.) Apart from the rare DUST Legend, it really just depends both on the general level of the players you're playing with and those you're playing against, and also maybe on the Corp you've joined. I managed to find one I really like after about 5 months, after passing through 5 or 6 others. If you're new to the game, you just have to learn that you have to be infinitely patient with DUST 514, and more than just a bit trusting of CCP and its developers. If you want to know the meaning of "dumbfounded", just you wait till you get one of your weapons nerffed that you've spent over a month and a half or two working on!!!
I put up with the bad bits because the good bits more than make up for them. The game's not in BETA, it's not. It's a mega-complicated ever-growing game. CCP has some sort of a grand-unified-game vision centered on EVE online, their main game. I think that CCP imagines that at some point in future they'll be able to unify these games. (Those orbital bombardments are a pathetic link between EVE and DUST at the moment, in my opinion.) Others have speculated that at that far-off point dusty-mercs will be just another resource in EVE and we'll be able to wander the surfaces of many-a-planet battling drone infestations, or even running other missions, who knows . . .
|
|
COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
248
|
Posted - 2014.02.17 08:34:00 -
[41] - Quote
Zack3000 Smith wrote:Cmdr Wolfe wrote:a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release?
also from what iv heard through other players, is that it has been this way for quite some time.. with very slow progress and CCP failing to meet targets.
if this is true why are you guys still playing? like come on i know its addictive right but their are fully lauched better FPS's you could be playing right now lol..
i apologize if i come across as another butthurt newbie but i just dont see the potential of this game on a DATED engine and a last generation console :/
forgive my logical conclusion someone please correct me or enlighten me?
Because when i kill someone it has meaning. not just a delay i actually cost them in game money or real money. i have never experienced the rush you get after you kill 2 people that was both engaged with you like i do in dust 514. a real team game where you really need to depend on people around you. CoD you can take out the whole opposing team solo. Dust you cant. I honestly believe dust 514 can be the greatest FPS ever. it just needs time and people to stay with. If you just want to run and shoot then BF4 or CoD is what you need to play. but if you want to feel like you literally slapped your opponents mother .after you kil them, then dust 514 is for you
This guy is the kind that bets on the turtle instead of the hare....and most know who won that race . People are all like ohhh BF4, PS2, CoD shiney shiney DUST is doomed! Those are the hares, fast off the bat, more developed and closer to what people expect from a full on game. They're shallow experiences and so sit there on the brink of greatness and never crossing it as they're enslaved to the conventions of their previous instalments.
I've seen many say BF 4 is more like BF 3.5 with only the levelution or whatever the **** they call the changing levels being the only really new innovation. CoD is infamous for being an annual reskin.
The foundational elements of this game that have been in from the start already make D514 far superior to other modern military FPS games, it all just need to be expounded on. DUST is the slow turtle that will end up taking 1st place...
Yeah being optimistic isn't in fashion these days but I've never been a bandwagon chump.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
|
Cmdr Wolfe
Carbon 7 CRONOS.
24
|
Posted - 2014.02.17 11:36:00 -
[42] - Quote
Rusty Shallows wrote:Cmdr Wolfe wrote:when will DUST be launching? What makes this zinger so funny is I can sense Cmdr Wolfe is being serious in his inquiry. Like a rational person whose game time has caused some questions. Then he talks to some game acquaintances and finds the answers mystifying. Ends up trying the forums. In short those guys who first answered you in-game probably covered all the important stuff. For anyone else new welcome to broken-mirror wonderland. In the Eve Universe explosive force isn't kinetic, HMGs aren't heavy machine guns, and game design is based on political-nerfing instead of rational thought.
hes right lool |
CrotchGrab 360
The Men In The Mirror
1461
|
Posted - 2014.02.17 11:48:00 -
[43] - Quote
Cmdr Wolfe wrote:a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release?
also from what iv heard through other players, is that it has been this way for quite some time.. with very slow progress and CCP failing to meet targets.
if this is true why are you guys still playing? like come on i know its addictive right but their are fully lauched better FPS's you could be playing right now lol..
i apologize if i come across as another butthurt newbie but i just dont see the potential of this game on a DATED engine and a last generation console :/
forgive my logical conclusion someone please correct me or enlighten me?
Who cares how old a game is or what engine it's on?
I had fun playing Mega Bomberman on the Megadrive the other day, I have 170 more of those and I prefer them any day over some 2014 AAA FPS release.
In the same way I'll play a shooter from 2006, especially if it's on PC, who cares?
DUST VIDEOS
|
Sergamon Draco
Rautaleijona Top Men.
298
|
Posted - 2014.02.17 12:32:00 -
[44] - Quote
I know this is old joke,but answer is soon
Fck the kdr,i`m going in
|
Zirzo Valcyn
Kameira Lodge Amarr Empire
101
|
Posted - 2014.02.17 12:38:00 -
[45] - Quote
who says we don't play other FPS? and why does it matter if we want to play this one or not? we know it's a lobby shooter we play because we're invested in our char and community. or are you saying that someone is only supposed to play a single AAA shooter?
u can ban the troll out of the forums but u can't ban the forums out of the troll.
|
Zirzo Valcyn
Kameira Lodge Amarr Empire
101
|
Posted - 2014.02.17 12:48:00 -
[46] - Quote
True Adamance wrote:I played BF4, admittedly the ****** version on the PS3 last night for the first time, having rented it out to see what all the fuss is about, and I have to admit its a pretty cool game......
But it lacks depth.
Its mechanics are great.....I was shocked to find that guns have recoil in BF4.....admittedly 12 months of Dust after BF3 really thew me for a loop.....
But it lacks meaning and depth. My deaths mean nothing but a 3 second delay and another LMG rampage begins.
Dust 514 has "something" other FPS don't and that's meaning and context......even if it lacks LMG.....
So to CCP I say "PLEASE I BEG YOU.......GIMME AND LMG AND I LUFF YOU 4 LYFE".... that or my Amarr HAV.
BF4 is awesome because your not worried about isk you can just play and the aiming is so smooth i actually want to play as inf. hardcore rush is the best mode
u can ban the troll out of the forums but u can't ban the forums out of the troll.
|
Kigurosaka Laaksonen
DUST University Ivy League
308
|
Posted - 2014.02.17 13:11:00 -
[47] - Quote
Vell0cet wrote:Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly. CCP had 0 experience building an FPS prior to DUST. It is competing with and compared to franchises (like Battlefield) that have perfected their shooter engines over many releases and many more years of experience. The Dev team for DUST is much smaller than those other AAA shooter franchises with much larger budgets. The development of DUST is following the same strategy as EVE and pursuing a pattern of constant iteration over a long time. There have certainly been some major mistakes, and I'm not excusing them, but DUST has come a long way since 1.0. 1.8 is looking to address much of the missing content, as well as address badly needed balancing changes.
And here's the mentality, folks. This guy just doesn't get it. EVE doesn't compete with WoW and other MMOs. It appeals to a different crowd, and does well to get that crowd. In the same way, DUST shouldn't (cannot) compete with CoD and BF.
Sure, CCP has no previous experience with FPS. You're dead wrong, however, to imply that their experience with EVE can't be translated to an FPS environment. It can be, and CCP didn't. Your mindset gives CCP a free pass for a sub par product (although it is improving.) You set standards low, and expectations even lower. "Well, it's a new game." "You should have seen EVE when it started." "CCP has no FPS experience." "The game might be good years and years down the road." You can't excuse CCP and then in the same post say you're not excusing them.
Here's a decent article. I would say most of it is spot on.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1594
|
Posted - 2014.02.17 13:45:00 -
[48] - Quote
Kigurosaka Laaksonen wrote:Vell0cet wrote:Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly. CCP had 0 experience building an FPS prior to DUST. It is competing with and compared to franchises (like Battlefield) that have perfected their shooter engines over many releases and many more years of experience. The Dev team for DUST is much smaller than those other AAA shooter franchises with much larger budgets. The development of DUST is following the same strategy as EVE and pursuing a pattern of constant iteration over a long time. There have certainly been some major mistakes, and I'm not excusing them, but DUST has come a long way since 1.0. 1.8 is looking to address much of the missing content, as well as address badly needed balancing changes. And here's the mentality, folks. This guy just doesn't get it. EVE doesn't compete with WoW and other MMOs. It appeals to a different crowd, and does well to get that crowd. In the same way, DUST shouldn't (cannot) compete with CoD and BF. Sure, CCP has no previous experience with FPS. You're dead wrong, however, to imply that their experience with EVE can't be translated to an FPS environment. It can be, and CCP didn't. Your mindset gives CCP a free pass for a sub par product (although it is improving.) You set standards low, and expectations even lower. "Well, it's a new game." "You should have seen EVE when it started." "CCP has no FPS experience." "The game might be good years and years down the road." You can't excuse CCP and then in the same post say you're not excusing them. Here's a decent article. I would say most of it is spot on. There are a lot of good points in that article, but that groups of peep appears to have lett CCP off the hook for good shooter design.
The attitude seems to be 'CCP can't ever make a good shooter, they don't have what it takes technically, and it's a mistake to demand that kind of competence from them because while they tinker with trying to get core mechanics right the game will sink'
My take on things is that although i agree will virtually all of their other points, their argument is not acceptable on the basis of giving away the core mechanics in a FPS. They are flawed in their assessment that higher-level content will give peeps cause to forgive the crappy mechanics and allow New Eden to seduce them.
There's mor of the back-and-forth of the argument in this thread, but it seems to have come to a standstill.
I support SP rollover.
|
TcuBe3
Molon Labe. General Tso's Alliance
333
|
Posted - 2014.02.17 13:53:00 -
[49] - Quote
Rynoceros wrote:Because first gen consoles are the worst ones they'll build, only to have seriously ****** launch titles to accompany them.
What do you call Dust?
CCP Fanboys remind me of the Heaven's Gate cult.
"DON'T DRINK THE COOL AID PEOPLE!"
|
Fox Gaden
Immortal Guides
2498
|
Posted - 2014.02.17 13:59:00 -
[50] - Quote
Because I am too invested in New Eden to leave it.
Because I want to be playing the same character in 5 years that I am playing today.
Because I want to be one of those Vets that remembers how crappy this game was at the beginning and be able to tell these stories to the new players flocking to DUST 514 in 2020 who will not believe my stories because such an awesome game could not possibly have ever been as primitive as what I describe.
Because I want to be able to say I was there when it all started.
Because I play the meta game as hard or harder than I play on the field. Does BF have meta game?
Because I have never before played a First Person Shooter and I donGÇÖt know any better!
Fox Gaden: DUST Wall of Fame, 2014
|
|
Kigurosaka Laaksonen
DUST University Ivy League
308
|
Posted - 2014.02.17 14:03:00 -
[51] - Quote
Vrain Matari wrote:There are a lot of good points in that article, but that groups of peep appears to have lett CCP off the hook for good shooter design. The attitude seems to be 'CCP can't ever make a good shooter, they don't have what it takes technically, and it's a mistake to demand that kind of competence from them because while they tinker with trying to get core mechanics right the game will sink' My take on things is that although i agree will virtually all of their other points, their argument is not acceptable on the basis of giving away the core mechanics in a FPS. They are flawed in their assessment that higher-level content will give peeps cause to forgive the crappy mechanics and allow New Eden to seduce them. There's mor of the back-and-forth of the argument in this thread, but it seems to have come to a standstill.
Good points, and I do want to mention that I absolutely don't subscribe to that "'CCP can't ever make a good shooter" attitude.
In the author's defense, I would say that it's not that CCP should push a crappy shooter, or that they lack the ability to make a good shooter (and let's be honest, there's a difference between a 'good shooter' and something that can compete purely on gun game with other big name titles, it's that they're sacrificing the game's key staying point (connection with EVE, being a part of New Eden) to chase after something they can't realistically achieve (competing with those big name shooters.)
What I take away from the article is that, if the core gun play is passable, then it's time to get their stuff in gear and make me feel like I can make a meaningful contribution to New Eden.
"...higher-level content will give peeps cause to forgive the crappy mechanics..."
The key here is that the mechanics need to be passable. They don't need to be the greatest, but they absolutely can't be crappy.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
calisk galern
BurgezzE.T.F General Tso's Alliance
1886
|
Posted - 2014.02.17 14:06:00 -
[52] - Quote
Cmdr Wolfe wrote:a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release?
also from what iv heard through other players, is that it has been this way for quite some time.. with very slow progress and CCP failing to meet targets.
if this is true why are you guys still playing? like come on i know its addictive right but their are fully lauched better FPS's you could be playing right now lol..
i apologize if i come across as another butthurt newbie but i just dont see the potential of this game on a DATED engine and a last generation console :/
forgive my logical conclusion someone please correct me or enlighten me?
well with 1.8 we are finnally getting the full set of suits that were meant to be out on release.
we are still missing logistics jeeps and pilot suits, so we should expect them for 1.10, assuming the market place is out by 1.12 and pve in by 1.14 i.d say we are looking at a release in about 8 months with 1.16, at least that would be the case if fan fest wasn't occuring, so 10 months. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1596
|
Posted - 2014.02.17 14:20:00 -
[53] - Quote
@ Kigurosaka Laaksonen. It sounds like we're on the same page. I'm not expecting DUST to beat BF4 at gungame. My favorite candidate for 'good enough' is when it stops getting mentioned as a negative factor when DUST gets reviewed.
That feels like a very good measure because it prolly indicates that FPS mechanics are no longer a major factor in driving new players away from the game.
I support SP rollover.
|
Fox Gaden
Immortal Guides
2500
|
Posted - 2014.02.17 14:56:00 -
[54] - Quote
Although I play DUST in large part because of what I expect it to become, I stop every once in a while and ask myself: GÇ£Am I enjoying the game now, in its current form?GÇ¥
So far the answer has always been GÇ£YesGÇ¥ except when I was running a Swarm Launcher on a Scout suit at the beginning of 1.7. But then I switched to my Heavy and thought: GÇ£Oh, that is better.GÇ¥
Fox Gaden: DUST Wall of Fame, 2014
|
Fox Gaden
Immortal Guides
2500
|
Posted - 2014.02.17 15:09:00 -
[55] - Quote
Kigurosaka Laaksonen wrote:Vell0cet wrote:Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly. CCP had 0 experience building an FPS prior to DUST. It is competing with and compared to franchises (like Battlefield) that have perfected their shooter engines over many releases and many more years of experience. The Dev team for DUST is much smaller than those other AAA shooter franchises with much larger budgets. The development of DUST is following the same strategy as EVE and pursuing a pattern of constant iteration over a long time. There have certainly been some major mistakes, and I'm not excusing them, but DUST has come a long way since 1.0. 1.8 is looking to address much of the missing content, as well as address badly needed balancing changes. And here's the mentality, folks. This guy just doesn't get it. EVE doesn't compete with WoW and other MMOs. It appeals to a different crowd, and does well to get that crowd. In the same way, DUST shouldn't (cannot) compete with CoD and BF. Sure, CCP has no previous experience with FPS. You're dead wrong, however, to imply that their experience with EVE can't be translated to an FPS environment. It can be, and CCP didn't. Your mindset gives CCP a free pass for a sub par product (although it is improving.) You set standards low, and expectations even lower. "Well, it's a new game." "You should have seen EVE when it started." "CCP has no FPS experience." "The game might be good years and years down the road." You can't excuse CCP and then in the same post say you're not excusing them. Here's a decent article. I would say most of it is spot on. CCP has spent the past year focussing on the FPS aspect if DUST. The fact that they have never done an FPS before totally applies. Now in the coming year they are supposedly going to be focussing on the MMO aspects of DUST, and as you say, with 10 years of experience with EVE, they should be able to develop the MMO aspects at a faster pace.
I think CCP are quite a bit behind schedule due to having to shelve stuff like PVE in order to focus on getting the FPS to an acceptable level of functionality. In that, they have made massive progress, but it took waaaay longer than a company with a ready to go templet and FPS development experience would have taken.
Fox Gaden: DUST Wall of Fame, 2014
|
Fox Gaden
Immortal Guides
2500
|
Posted - 2014.02.17 15:15:00 -
[56] - Quote
Kigurosaka Laaksonen wrote: if the core gun play is passable, then it's time to get their stuff in gear and make me feel like I can make a meaningful contribution to New Eden.
Now there is a comment that I can get behind 100%!
Fox Gaden: DUST Wall of Fame, 2014
|
BattleCry1791
PFB Pink Fluffy Bunnies
431
|
Posted - 2014.02.17 15:29:00 -
[57] - Quote
Atiim wrote:Officially? That already happened.
Theoretically? 1.8 When all of the missing drop-suits and sidearms are added.
Wrong.
Sill missing pilot dropsuits, installations, and the other vehicles
They'd ban me, but I'm too funny and more importantly, I'm right.
|
Fox Gaden
Immortal Guides
2502
|
Posted - 2014.02.17 18:57:00 -
[58] - Quote
BattleCry1791 wrote:Atiim wrote:Officially? That already happened.
Theoretically? 1.8 When all of the missing drop-suits and sidearms are added. Wrong. Sill missing pilot dropsuits, installations, and the other vehicles The Base Game, meaning the stuff that should have been in from Launch are: - 4 Racial variants of the Scout, Assault, Logi, Sentinel suits. (Pilot and Commando are expanded content.) - 4 Racial variants of the Infantry Rifle. - At least 1 specialty light weapon per race. (Swarm Launcher, Shotgun, Laser Rifle, Mass Driver) - At least 1 Sidearm per race. + Nova Knives - At least 1 Heavy Weapon per race. - 4 Racial variants of the LAV, HAV, and Dropship. (MAV, Fighters, and Bombers are expanded content.)
So after 1.8 we will still be missing: - Gallente & Amarr Heavy Weapons - Amarr & Minmatar LAV, HAV, and Dropship.
I would like to see Amarr and Minmitar Complexes, but I would not consider that necessary for release.
Fox Gaden: DUST Wall of Fame, 2014
|
Skihids
Bullet Cluster Legacy Rising
2853
|
Posted - 2014.02.17 19:30:00 -
[59] - Quote
I started at the tail end of E3 in closed beta, starting from scratch 5-6 times until "official release".
I keep playing for several reasons:
1) The game is continually evolving. It's not a reskin that replaces last year's game. You don't start from scratch every year. 2) Deep skill and suit customization systems 3) Each death has consequences. That's hard to describe until the first time you return to another lobby shooter where it doesn't.
Then there's the promise of the future:
4) EVE integration 5) Large coordinated matches with RTS battle commanders, moving MMC's, MAG level comms, and deep corp support 6) PvE
Yes this is all very slow comming and yes progress is halting with several reverses, but none of the other games promise this depth and complexity. They are slick and polished, but lack any depth. They are the cotton candy games, they taste sweet but melt immediately in your mouth having no real substance. They can't fill you up.
So I enjoy DUST for what it is today and for the promise of the future. As frustrating as it can be, it's still more enjoyable than the rest. I recognize that it's going to take years for CCP to realize half of those promises and I'm fine with that. I'm older and I've been in IT for nearly three decades so I've got some appreciation for how long it takes to deliver on large projects. I'm not tied to instant gratification and I appreciate slow and steady progression so I'm not freaking out about the rate of progress. |
Marc Rime
249
|
Posted - 2014.02.17 20:24:00 -
[60] - Quote
Cmdr Wolfe wrote:a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release? Husch! You're going to revive the whole "I want my AUR refunded at launch"-debacle again if you keep talking like that. I'm sure the mods have enough threads to lock for now as it is! ;) |
|
Vell0cet
SVER True Blood General Tso's Alliance
962
|
Posted - 2014.02.17 22:44:00 -
[61] - Quote
Kigurosaka Laaksonen wrote:Vell0cet wrote:Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly. CCP had 0 experience building an FPS prior to DUST. It is competing with and compared to franchises (like Battlefield) that have perfected their shooter engines over many releases and many more years of experience. The Dev team for DUST is much smaller than those other AAA shooter franchises with much larger budgets. The development of DUST is following the same strategy as EVE and pursuing a pattern of constant iteration over a long time. There have certainly been some major mistakes, and I'm not excusing them, but DUST has come a long way since 1.0. 1.8 is looking to address much of the missing content, as well as address badly needed balancing changes. And here's the mentality, folks. This guy just doesn't get it. EVE doesn't compete with WoW and other MMOs. It appeals to a different crowd, and does well to get that crowd. In the same way, DUST shouldn't (cannot) compete with CoD and BF. Sure, CCP has no previous experience with FPS. You're dead wrong, however, to imply that their experience with EVE can't be translated to an FPS environment. It can be, and CCP didn't. Your mindset gives CCP a free pass for a sub par product (although it is improving.) You set standards low, and expectations even lower. "Well, it's a new game." "You should have seen EVE when it started." "CCP has no FPS experience." "The game might be good years and years down the road." You can't excuse CCP and then in the same post say you're not excusing them. Here's a decent article. I would say most of it is spot on. There's a big difference between being realistic about software development and excusing mistakes. If we look at the Battlefield series, the first was released in 2002. That's over a decade of refining the shooter mechanics, and building/refining/polishing the game engine. When they sit down to code Battlefield 5, they're not going to open up a blank text editor and start from scratch, they are going to continue to refine and improve what they have. These other studios have a major head start over a team like CCP Shanghai, not to mention a much larger budget and huge teams.
CCP has made major mistakes in the development of DUST. Having to switch engines was a huge setback, as was the error of the major graphical upgrade at the Uprising launch. It would have been much wiser to have been more conservative in the visual flourishes while they focused on balancing and mechanics. That was a bad decision that set development back significantly as they pushed the PS3 to the limit. I'm not excusing that at all. Getting hit detection perfected on the other hand is a difficult problem and I realize it takes time to get right. They have done a good job improving HD, and I suspect it will get better over time.
I think you're forgetting DUST is the first console to interface with an existing PC MMO. There is a huge amount of time and effort to make that happen. They have to design and build robust APIs that allow the games to interact, and are impervious to hackers. I really don't think you have a f*cking clue what's involved in developing software. You come off as a self-entitled whiny child.
Best PvE idea ever!
|
Kigurosaka Laaksonen
DUST University Ivy League
313
|
Posted - 2014.02.17 22:49:00 -
[62] - Quote
Fox Gaden wrote:BattleCry1791 wrote:Atiim wrote:Officially? That already happened.
Theoretically? 1.8 When all of the missing drop-suits and sidearms are added. Wrong. Sill missing pilot dropsuits, installations, and the other vehicles The Base Game, meaning the stuff that should have been in from Launch are: - 4 Racial variants of the Scout, Assault, Logi, Sentinel suits. (Pilot and Commando are expanded content.) - 4 Racial variants of the Infantry Rifle. - At least 1 specialty light weapon per race. (Swarm Launcher, Shotgun, Laser Rifle, Mass Driver) - At least 1 Sidearm per race. + Nova Knives - At least 1 Heavy Weapon per race. - 4 Racial variants of the LAV, HAV, and Dropship. (MAV, Fighters, and Bombers are expanded content.) So after 1.8 we will still be missing: - Gallente & Amarr Heavy Weapons - Amarr & Minmatar LAV, HAV, and Dropship. I would like to see Amarr and Minmitar Complexes, but I would not consider that necessary for release.
I want to cry for joy right now. You understand me. This basic content (we even agree on what the basic content is, give or take just a few minor differences) is critical to both improving the MMO and the FPS aspects of the game.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
Cyzad4
Blackfish Corp.
156
|
Posted - 2014.02.17 23:01:00 -
[63] - Quote
Soon
Adelia Lafayette wrote:there is a lot of speculation at big reveals happening at fanfest. I know if I'm disappointed or even 1% think an announcement they make at fanfest is another false promise I'll likely be out. I'm also looking forward and not looking forward to 1.8. a bunch of new stuff that might be fun but then I won't know the new fotm and how to counter it. As to the original post. Yup still beta quality game. I have heard rumors that they released it early to get loose from any contracts that hinged on their release date but who knows. nice sig looks familiar
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ "fuck this I'm out"...
...
..."I'm back"
|
Vell0cet
SVER True Blood General Tso's Alliance
963
|
Posted - 2014.02.17 23:31:00 -
[64] - Quote
Fox Gaden wrote:BattleCry1791 wrote:Atiim wrote:Officially? That already happened.
Theoretically? 1.8 When all of the missing drop-suits and sidearms are added. Wrong. Sill missing pilot dropsuits, installations, and the other vehicles The Base Game, meaning the stuff that should have been in from Launch are: - 4 Racial variants of the Scout, Assault, Logi, Sentinel suits. (Pilot and Commando are expanded content.) - 4 Racial variants of the Infantry Rifle. - At least 1 specialty light weapon per race. (Swarm Launcher, Shotgun, Laser Rifle, Mass Driver) - At least 1 Sidearm per race. + Nova Knives - At least 1 Heavy Weapon per race. - 4 Racial variants of the LAV, HAV, and Dropship. (MAV, Fighters, and Bombers are expanded content.) So after 1.8 we will still be missing: - Gallente & Amarr Heavy Weapons - Amarr & Minmatar LAV, HAV, and Dropship. I would like to see Amarr and Minmitar Complexes, but I would not consider that necessary for release. To this I would add: -Small/large laser/projectile turrets & installations -Minmatar/Amarr MCCs -Minmatar/Amarr RDVs -At least one large socket from each race -P2P market -Also fixing major gameplay bugs like glitching on terrain. That's reasonable in a beta, but it should be fixed in a released product.
PC 2.0 is badly needed, but could be considered an expansion of the core.
Best PvE idea ever!
|
Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
223
|
Posted - 2014.02.17 23:32:00 -
[65] - Quote
Approximately 2-3 years. |
crazy space 1
GunFall Mobilization Covert Intervention
2176
|
Posted - 2014.02.18 02:26:00 -
[66] - Quote
CrotchGrab 360 wrote:Cmdr Wolfe wrote:a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release?
also from what iv heard through other players, is that it has been this way for quite some time.. with very slow progress and CCP failing to meet targets.
if this is true why are you guys still playing? like come on i know its addictive right but their are fully lauched better FPS's you could be playing right now lol..
i apologize if i come across as another butthurt newbie but i just dont see the potential of this game on a DATED engine and a last generation console :/
forgive my logical conclusion someone please correct me or enlighten me?
Who cares how old a game is or what engine it's on? I had fun playing Mega Bomberman on the Megadrive the other day, I have 170 more of those and I prefer them any day over some 2014 AAA FPS release. In the same way I'll play a shooter from 2006, especially if it's on PC, who cares?
Actually CCP has cut multiple maps from being released becuase of the ram limitations on the PS3. It's a huge issue that is behind most f why we have such a large lack of content.
|
Garrett Blacknova
Codex Troopers
4508
|
Posted - 2014.02.18 04:23:00 -
[67] - Quote
Fox Gaden wrote:BattleCry1791 wrote:Atiim wrote:Officially? That already happened.
Theoretically? 1.8 When all of the missing drop-suits and sidearms are added. Wrong. Sill missing pilot dropsuits, installations, and the other vehicles The Base Game, meaning the stuff that should have been in from Launch are: - 4 Racial variants of the Scout, Assault, Logi, Sentinel suits. (Pilot and Commando are expanded content.) - 4 Racial variants of the Infantry Rifle. - At least 1 specialty light weapon per race. (Swarm Launcher, Shotgun, Laser Rifle, Mass Driver) - At least 1 Sidearm per race. + Nova Knives - At least 1 Heavy Weapon per race. - 4 Racial variants of the LAV, HAV, and Dropship. (MAV, Fighters, and Bombers are expanded content.) So after 1.8 we will still be missing: - Gallente & Amarr Heavy Weapons - Amarr & Minmatar LAV, HAV, and Dropship. I would like to see Amarr and Minmitar Complexes, but I would not consider that necessary for release. You forgot to list MTACs, which, based on CCP's claims, should be in the game before release. I'd accept the argument that they belong as extra content though, since they still aren't in now, and there's not a lot of evidence that CCP are particularly interested in adding them as soon as many of us would like.
You also missed racial TURRET variants for vehicles. Currently, we have 2 Caldari turret types, and only one Gallente turret, with no Amarr or Minmatar models at all. As core content, it's reasonable to only have one racial turret each, but I would prefer to see 2 for each race personally.
I also think it's reasonable to expect TWO Heavy weapons per race - one anti-infantry and one anti-vehicle.
So after 1.8 we'll still be missing, as you stated: -Gallente and Amarr Heavy Weapons -Amarr and Minmatar LAV, HAV, Dropship
AND what you didn't mention: -MTACs (maybe) -Amarr and Minmatar vehicle turrets -Caldari and Minmatar second Heavy Weapon
Most importantly though, there are key GAMEPLAY ELEMENTS that are missing and meant to be in the game before release: -Fully functional Planetary Conquest mode with manufacturing and other resource management aspects -RTS-style commander mode. -PLAYER MARKETPLACE -Skyfire Batteries (possible argument this isn't core content, but it's been shown as far back as the first trailer) -MEANINGFUL two-way interaction between DUST and EVE |
Fox Gaden
Immortal Guides
2510
|
Posted - 2014.02.18 16:37:00 -
[68] - Quote
Vell0cet wrote:Fox Gaden wrote: The Base Game, meaning the stuff that should have been in from Launch are: - 4 Racial variants of the Scout, Assault, Logi, Sentinel suits. (Pilot and Commando are expanded content.) - 4 Racial variants of the Infantry Rifle. - At least 1 specialty light weapon per race. (Swarm Launcher, Shotgun, Laser Rifle, Mass Driver) - At least 1 Sidearm per race. + Nova Knives - At least 1 Heavy Weapon per race. - 4 Racial variants of the LAV, HAV, and Dropship. (MAV, Fighters, and Bombers are expanded content.)
So after 1.8 we will still be missing: - Gallente & Amarr Heavy Weapons - Amarr & Minmatar LAV, HAV, and Dropship.
I would like to see Amarr and Minmitar Complexes, but I would not consider that necessary for release.
To this I would add: -Small/large laser/projectile turrets & installations -Minmatar/Amarr MCCs -Minmatar/Amarr RDVs -At least one large socket from each race -P2P market -Also fixing major gameplay bugs like glitching on terrain. That's reasonable in a beta, but it should be fixed in a released product. PC 2.0 is badly needed, but could be considered an expansion of the core. I would have to agree with you on the Small/large laser/projectile turrets & installations. I mentioned the vehicles, but forgot to include the weapons.
MMCGÇÖs and RDVGÇÖs do not effect game play. Yes, I want them for immersion reasons, but I would not insist on them for the game to be release ready. I would want them eventually though.
As far as the socket sets, I would just like to have the next two that they develop be Amarr and Minmitar. However I think the socket they have been working on recently is actually another Caldari socket.
P2P market I agree with.
I played World of Warcraft off and on from its first expansion to its third expansion. It had more terrain glitches than DUST has currently.
Fox Gaden: DUST Wall of Fame, 2014
|
Dauth Jenkins
Ultramarine Corp
57
|
Posted - 2014.02.18 17:12:00 -
[69] - Quote
Squagga wrote:True Adamance wrote:I played BF4, admittedly the ****** version on the PS3 last night for the first time, having rented it out to see what all the fuss is about, and I have to admit its a pretty cool game......
But it lacks depth.
Its mechanics are great.....I was shocked to find that guns have recoil in BF4.....admittedly 12 months of Dust after BF3 really thew me for a loop.....
But it lacks meaning and depth. My deaths mean nothing but a 3 second delay and another LMG rampage begins.
Dust 514 has "something" other FPS don't and that's meaning and context......even if it lacks LMG.....
So to CCP I say "PLEASE I BEG YOU.......GIMME AND LMG AND I LUFF YOU 4 LYFE".... that or my Amarr HAV. I more or less agree with this. I think the reason I stay beside my frustrations is because of time invested. Also nothing else I want to play right now. I am pretty excited over the new vehicles. Maybe that's the big surprise their gonna bring out at fan fest? Min Am HAV and dropships?
Going straight for amarr dropships. Those hit points, hopefully have quite a bit of health, in exchange for being slow than the other dropships
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
|
ConantheCimmerian
Terrestrial Suppression Force Lokun Listamenn
15
|
Posted - 2014.02.18 17:53:00 -
[70] - Quote
True Adamance wrote:I played BF4, admittedly the ****** version on the PS3 last night for the first time, having rented it out to see what all the fuss is about, and I have to admit its a pretty cool game......
But it lacks depth.
Its mechanics are great.....I was shocked to find that guns have recoil in BF4.....admittedly 12 months of is Dust after BF3 really thew me for a loop.....
But it lacks meaning and depth. My deaths mean nothing but a 3 second delay and another LMG rampage begins.
Dust 514 has "something" other FPS don't and that's meaning and context......even if it lacks LMG.....
So to CCP I say "PLEASE I BEG YOU.......GIMME AND LMG AND I LUFF YOU 4 LYFE".... that or my Amarr HAV.
I've been saying that about LMGs since 1.3. There are no SAWs. You couldn't even begin to call the AR a section light auto because it has the effective range of a mini smg |
|
Hynox Xitio
Molon Labe. General Tso's Alliance
61
|
Posted - 2014.02.18 18:12:00 -
[71] - Quote
At least Battlefield 4 is less polished in it's $60 retail form. I just lost all my save data because I played on ZAVOD 311 after the Second Assault update, yay!
Unleash the Fogwoggler
|
|
|
|
Pages: 1 2 3 :: [one page] |