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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Joseph Ridgeson
WarRavens League of Infamy
498
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Posted - 2014.02.11 13:07:00 -
[1] - Quote
So I am sure all of you are shocked to hear this: CCP created this game in order to make money. They are a company and exist to make money. I was mortified to discover this too but I think if we all band together we can overcome this sudden revelation.
Anyhoo, currently there are only two ways to monetize the game and they both do the same thing. Boosters let you accumulate SP faster whether it be an Active or Passive Booster and AUR gear. AUR gear falls into three categories: Standard level gear with no SP requirement, Advanced level gear with a single level requirement, and Prototype gear which requires three levels in that skill. So "do more, faster" is the name of the game.
I am curious what are other ways CCP can sell services to the community without being insulting. UVT's were insulting; not being able to talk to your corporation unless you spent like 2 dollars a month was ridiculous. I am glad CCP did away with them. What do you think you would buy with real money? How can CCP make money off of the community without just milking us like blue ribbon cows? |
Rynoceros
Rise Of Old Dudes
2361
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Posted - 2014.02.11 13:12:00 -
[2] - Quote
Put out the game they told us they had; on PS4 (where the new money is).
Dust514 has a place in this world - buried next to 23,000 copies of E.T. in some remote desert location.
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jhon hartigan
Maphia Clan Corporation
35
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Posted - 2014.02.11 13:19:00 -
[3] - Quote
Suit customization. They have to be permanent not expandable. |
Alternate Insano
SUICIDE SPITE SQUAD
8
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Posted - 2014.02.11 13:20:00 -
[4] - Quote
Money making ideas: Manipulate matchmaking to put all pay players on one side of a battle so that players have no choice but pay to win. Offer vehicles, gear, and weapons for real money that cannot be beat by anyone except another pay to win player...
oh, wait, ccp already beat me to both these ideas..... |
Aqil Aegivan
The Southern Legion The Umbra Combine
284
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Posted - 2014.02.11 13:22:00 -
[5] - Quote
Cosmetics.
Paint bucket options for aurum would be popular. It probably doesn't need to be bumped up the priority list though, considering the game's existing flaws. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
358
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Posted - 2014.02.11 13:24:00 -
[6] - Quote
would pay 2 have my helmet off in social hubs if I got to choose my mercs portrait. |
Cyzad4
Blackfish Corp.
138
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Posted - 2014.02.11 13:24:00 -
[7] - Quote
Vanity suit skins. Personally I wouldn't be apposed to a voluntary subscription for a bit of AUR, if they keep it really now like $5 a month I would think a higher percentage of people would be willing to sign up and in reality it's more to support the game than get much AUR.
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ "fuck this I'm out"...
...
..."I'm back"
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Cavani1EE7
KILL-EM-QUICK RISE of LEGION
2
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Posted - 2014.02.11 13:25:00 -
[8] - Quote
Joseph Ridgeson wrote:So I am sure all of you are shocked to hear this: CCP created this game in order to make money. They are a company and exist to make money. I was mortified to discover this too but I think if we all band together we can overcome this sudden revelation.
Mmh, sarcasm?
1337
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
192
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Posted - 2014.02.11 13:29:00 -
[9] - Quote
Shame on whoever suggests customization for aurum. Games had customization back on ps2 and early ps3 and then it dropped off. Customization should be standard in all games lol.
Ccp needs to make the game not suck and offer subscriptions. |
Izlare Lenix
FREE AGENTS LP
157
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Posted - 2014.02.11 13:31:00 -
[10] - Quote
Aurum item in EVE are all cosmetic. They could add those type items in Dust as well as suit/vehicle custom colors, emblem and logos.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1751
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Posted - 2014.02.11 13:33:00 -
[11] - Quote
Rynoceros wrote:Put out the game they told us they had; on PS4 (where the new money is).
*will be
At the moment they'll probably make more money with the PS3 version. And that probably won'tchange for at least another year or two.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
192
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Posted - 2014.02.11 13:33:00 -
[12] - Quote
Alternate Insano wrote:Money making ideas: Manipulate matchmaking to put all pay players on one side of a battle so that players have no choice but pay to win. Offer vehicles, gear, and weapons for real money that cannot be beat by anyone except another pay to win player...
oh, wait, ccp already beat me to both these ideas.....
Thats not true, aurum items have the same stats as regular isk bought items.
And this isn't cod, this is dust. There should be no limit to the amount of players on the team unless it's high sec. There's nothing wrong with ganging up with a larger group in this game |
Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
242
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Posted - 2014.02.11 13:38:00 -
[13] - Quote
All have to be permanent to be even considered for purchase. Perishable virtual goods are stupidly useless.
- Suit Customisation
- Custom Helmets & Armour Skins
- Vehicle Customisation
- Corporation Colours for both of the above
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CommanderBolt
ACME SPECIAL FORCES Legacy Rising
599
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Posted - 2014.02.11 13:39:00 -
[14] - Quote
Well for starters - giving us proper customisation of dropsuits, weapons and vehicle skins and colours would certainly bring in some money for CCP. I would pay to be able to change colours / have unique variants etc... |
T'orq
DUST University Ivy League
215
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Posted - 2014.02.11 13:41:00 -
[15] - Quote
No, I don't think people would subscribe to play DUST 514. In fact a lot of people will leave, me included
Thanjac-
Proud Commando Member
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CCP Saberwing
C C P C C P Alliance
1631
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Posted - 2014.02.11 13:48:00 -
[16] - Quote
We have just brought in a new Monetization Director that will be looking at a lot of various monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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jhon hartigan
Maphia Clan Corporation
36
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Posted - 2014.02.11 13:49:00 -
[17] - Quote
Auris Lionesse wrote:Shame on whoever suggests customization for aurum. Games had customization back on ps2 and early ps3 and then it dropped off. Customization should be standard in all games lol.
Ccp needs to make the game not suck and offer subscriptions. But Dust is f2p |
Alternate Insano
SUICIDE SPITE SQUAD
8
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Posted - 2014.02.11 13:49:00 -
[18] - Quote
Another money making idea, FIX THE OLD CONTENT BEFORE YOU RELEASE NEW CONTENT.
Honestly this sort of thread is why DUST will always be crap. Instead of saying, "I refuse to buy AUR until the game is totally finished" People are saying, "I know the game is nearly unplayable but if you let me see my guy with my helmet off I'll pay whatever you want!"
This is why next year everyone will be playing Star Citizen on computers or any of the space theme console games coming out, and CCP goes the way of 38 Studios. |
Kevall Longstride
DUST University Ivy League
967
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Posted - 2014.02.11 13:55:00 -
[19] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
Really?
Finally getting the people you needed 18 months ago eh CCP?
I'd happily pay an elite pack amount of coin to give DUST University a uniform. Something I've mentioned now at two Fanfest's.
Mercenary Clone of Dennie Fleetfoot
CEO of DUST University
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Kigurosaka Laaksonen
DUST University Ivy League
266
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Posted - 2014.02.11 13:56:00 -
[20] - Quote
I would have no problem paying a (smaller than EVE) subscription if that meant we could have quality content.
As it stands now, one of the major hurdles I see in integrating EVE and DUST, particularly their economies, is the fact that they have different business models. DUST players can just drop RL money on the game to get what they want. Why worry about the hassle of dealing with EVE players in that case?
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Kigurosaka Laaksonen
DUST University Ivy League
266
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Posted - 2014.02.11 14:00:00 -
[21] - Quote
Alternate Insano wrote:Money making ideas: Manipulate matchmaking to put all pay players on one side of a battle so that players have no choice but pay to win. Offer vehicles, gear, and weapons for real money that cannot be beat by anyone except another pay to win player...
oh, wait, ccp already beat me to both these ideas.....
There are a lot of faults with DUST, but at the least, the pay to win argument doesn't stand. AUR items have identical stats to their ISK counterparts. At best it's 'pay-to-get-early-access.' What's the difference between me spending RL money for proto and maybe two weeks later (a month, tops) you paying ISK and SP for the exact same thing?
"Pay to win" is spouted by knee jerk reactionary scrubs.
(I don't spend AUR on anything other than boosters.)
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Marc Rime
239
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Posted - 2014.02.11 14:00:00 -
[22] - Quote
Dual boosters amount to more or less a monthly MMO subscription. Isn't that enough? Other companies seem to do fine with that, and they actually have the expenses that come with creating/providing a true MMO. |
Lt Royal
Subdreddit Test Alliance Please Ignore
2708
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Posted - 2014.02.11 14:06:00 -
[23] - Quote
Dropsuit, Weapons and Vehicle Skins.
Gÿ£GÿàGÿP Subdreddit Recruitment Video Gÿ£GÿàGÿP
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Joseph Ridgeson
WarRavens League of Infamy
498
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Posted - 2014.02.11 14:12:00 -
[24] - Quote
Marc Rime wrote:Dual boosters amount to more or less a monthly MMO subscription. Isn't that enough? Other companies seem to do fine with that, and they actually have the expenses that come with creating/providing a true MMO. The problem with dual boosters is that they have a limiting factor. Once you already do the roles you want to do, they are of no use to you. |
calisk galern
BurgezzE.T.F General Tso's Alliance
1794
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Posted - 2014.02.11 14:13:00 -
[25] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
focus on making dust more of an mmo then an fps and you will get tons of money.
manufacturing, travel, planet mining, and pve.
take the lobby out of lobby shooter |
Jack McReady
DUST University Ivy League
1121
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Posted - 2014.02.11 14:14:00 -
[26] - Quote
Joseph Ridgeson wrote: I am curious what are other ways CCP can sell services to the community without being insulting. UVT's were insulting; not being able to talk to your corporation unless you spent like 2 dollars a month was ridiculous. I am glad CCP did away with them. What do you think you would buy with real money? How can CCP make money off of the community without just milking us like blue ribbon cows?
changing core mechanics & specific playstyles every patch is even more insulting because if forces you to grind if you are unhappy with the situation. that is what is currently happening and 1.8 is no different when no respec is given. |
Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
242
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Posted - 2014.02.11 14:21:00 -
[27] - Quote
Auris Lionesse wrote:Shame on whoever suggests customization for aurum. Games had customization back on ps2 and early ps3 and then it dropped off. Customization should be standard in all games lol.
Ccp needs to make the game not suck and offer subscriptions.
No Subs
Go back to WoW. |
Disturbingly Bored
The Strontium Asylum
1607
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Posted - 2014.02.11 14:26:00 -
[28] - Quote
Kigurosaka Laaksonen wrote:I would have no problem paying a (smaller than EVE) subscription if that meant we could have quality content.
Agreed. Last I heard, they were looking to charge more than EVE for a monthly DUST subscription, which seems bonkers once you compare depth and content.
If they come to their senses, they could have a happy, steady stream of income though.
As for things I'd pay for:
- Suit "paint": Let me buy uses of a skin I can apply to any suit I want. Even 10 AUR a pop is fine.
- Pimp my Merc Quarters
- Pimp my Corp War Barge
- Pimp my Merc, assuming you ever let us take our helmets off.
- FW faction standings boosters (not LP boosters)
- Allow players to trade AUR for ISK with each other (similar to the PLEX market in EVE)
- Create a market period. Being able to trade AUR items could increase their purchase by cash-rich, ISK-poor players.
That's off the top of my headGǪ
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
330
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Posted - 2014.02.11 14:28:00 -
[29] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
*cough*...Salvage boosters...*cough*
32db Mad Bomber.
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Shadow of War88
Ikomari-Onu Enforcement Caldari State
179
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Posted - 2014.02.11 14:31:00 -
[30] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
maybe we can get vanity items? Such as camos and war paint or maybe corp emblem on the chest or back or on a tank? those woulnd really influence game balance but give us some much needed bling. Players always try to set themselves apart. |
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Horizen Kenpachi
Kenpachi's Castle
158
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Posted - 2014.02.11 14:31:00 -
[31] - Quote
I was to late for for bpo's and there the only thing worth money but they break the econmy unlike, locked districts alts sending isk to mains then being biomassed or aurum itself. I want to buy something but its all crap customizable suits and vehicles would be sweet.
Hit me with your nerf bat.
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DoomLead
Dead Six Initiative Lokun Listamenn
270
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Posted - 2014.02.11 14:32:00 -
[32] - Quote
bring back BPOs that was the only thing worth spending money on I have the mauler, raven, dragonfly scout, covenant, all the dren's, and 2 lavs I had everything that was removed, also a bunch of weapons and equipment. I would spend more money on BPO's forget boosters Bring out a bpo for every weapon and every piece of equipment and i would propably own it. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1174
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Posted - 2014.02.11 14:35:00 -
[33] - Quote
This:
https://forums.dust514.com/default.aspx?g=posts&t=138693&find=unread
Found here:
https://forums.dust514.com/default.aspx?g=posts&t=133585&find=unread
{:)}{3GÇó>
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Kigurosaka Laaksonen
DUST University Ivy League
269
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Posted - 2014.02.11 14:41:00 -
[34] - Quote
Asha Starwind wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) *cough*...Salvage boosters...*cough*
Salvage doesn't need to be something we pay money for to get a booster to make it just as non-involved as it is now. It needs to be an in game activity. Your idea hinders that realization.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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DoomLead
Dead Six Initiative Lokun Listamenn
270
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Posted - 2014.02.11 14:45:00 -
[35] - Quote
bring back BPOs and do this with them
Garth Mandra wrote: One step towards helping BPOs no break the economy would be to could BPOs as an appropriate BPC when dealing with loot and payouts. This could have the unfortunate side effect of making money out of nowhere though.
Another alternative I've seen mentioned is for the BPOs to automagically produce X BPC dropsuits every day. Depending on X this could be almost the same as current BPO without breaking loot. Although it's still money out of nowhere. This would presumably be easier to integrate with industry if/when that happens.
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Jadek Menaheim
Xer Cloud Consortium
2006
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Posted - 2014.02.11 14:51:00 -
[36] - Quote
Create a purchasable player home/clubhouse for PlayStation Home. Sell it for $5.14.
I Am The Danger*
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Soraya Xel
The Corporate Raiders Top Men.
1444
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Posted - 2014.02.11 14:53:00 -
[37] - Quote
While name changes is problematic, in large part involving issues with EVE as a whole (it's like the most requested EVE feature that's never coming ever), there's a lot of account change issues people would AUR up for.
There should be an option to pay to get full passive ISK on an alt character. Meaning you can still put a passive booster on it for additional SP and all. There should be an option to pay to change your race, if you have a particular desire to, now that the game has some manner of making people care about factions a little bit. (FacWar, mostly.) I'm not entirely unopposed to letting people buy respecs if it's expensive enough to prevent abuse.
I'd like to be your CPM1 candidate
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
186
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Posted - 2014.02.11 15:07:00 -
[38] - Quote
Let me have passive SP on all 3 of my character slots. I'll pay a small fee.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Foo Fighting
Forsaken Immortals Top Men.
59
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Posted - 2014.02.11 15:07:00 -
[39] - Quote
Some ideas: 1. 12 month discounted Omega boosters. 2. Corporation branded suits and vehicles. 3. In game access to forums. 4. Video creation tools. 5. Training videos. 6. Corp branded marchandise. 7. Corp quarters. 8. Pay to enter competitionsfor worthwhile prizes. 9. Charge for using comms - scrub that one, already tried it 10. Better aur packs ie. don't put different race proto suits in one pack that nobody can use. |
Zirzo Valcyn
Kameira Lodge Amarr Empire
88
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Posted - 2014.02.11 15:09:00 -
[40] - Quote
cosmetic arum purchases.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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Jadek Menaheim
Xer Cloud Consortium
2006
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Posted - 2014.02.11 15:10:00 -
[41] - Quote
COVERT SUBTERFUGE wrote:Let me have passive SP on all 3 of my character slots. I'll pay a small fee. You do know you can create up to 64 PSN accounts. Each earning passive SP.
I Am The Danger*
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5694
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Posted - 2014.02.11 15:11:00 -
[42] - Quote
How about a ****ing paint slot on all suits?
Boom. I just made a consumable item that every player regardless of playstyle can use. You should've hired me for that position.
Never forget
May 14, 2013: Beta 2.0
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Sgt Kirk
Fatal Absolution General Tso's Alliance
4551
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Posted - 2014.02.11 15:11:00 -
[43] - Quote
Why don't you guys [CCP] come out with that Paintbucket you promised us last back in December 2012?
That'd be the easiest way for you guys to generate revenue, so ridiculously easy.
Need some coders? I know you guys want cheap labor and I know two guys that are my personal coders. I only pay them $20 Best Buy gift-cards each time I need them. One of them is Asian too so it's familiar territory. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1752
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Posted - 2014.02.11 15:14:00 -
[44] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
He won't make it P2W I hope?
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Rynoceros
Rise Of Old Dudes
2365
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Posted - 2014.02.11 15:22:00 -
[45] - Quote
Aikuchi Tomaru wrote:Rynoceros wrote:Put out the game they told us they had; on PS4 (where the new money is). *will be At the moment they'll probably make more money with the PS3 version. And that probably won'tchange for at least another year or two. Really? This is the first time that I have ever heard that. Ever. No, I'm not being sarcastic at all. OK, maybe just a little... By my calculations they have about 7 months to make it happen before 80% of the few remaining players move to higher ground. Good luck monetizing the game on an outdated system played primarily in third world countries. Really, good ******* luck.
Dust514 has a place in this world - buried next to 23,000 copies of E.T. in some remote desert location.
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Pvt Numnutz
Black Phoenix Mercenaries Legacy Rising
715
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Posted - 2014.02.11 15:27:00 -
[46] - Quote
Aur for custom colors on dropsuits weapons and vehicles. I'll pay to color my dropship blood red! |
Nirwanda Vaughns
327
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Posted - 2014.02.11 15:32:00 -
[47] - Quote
build a ps4 compatible client so those of who want to upgrade can. allow us to build items from BPOs and release BPOs for all items that can be bought for AUR with a pricing range for suits around
STD 30,000AUR ADV 40,000AUR PR 50,000AUR
if each person can have 5 manufacturing jobs then its a secondary income for some and the others get cheap suits. also allows those of us with multiple copies of Dragonflys ect to make use of them as well
Proto and proud!!
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Paran Tadec
The Hetairoi
1940
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Posted - 2014.02.11 15:32:00 -
[48] - Quote
Remove aur items and bpos. Irl cash should only be for cosmetics and boosts.
Bittervet Proficiency V
thanks logibro!
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1174
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Posted - 2014.02.11 15:38:00 -
[49] - Quote
A skyrim/hearthfire esque quarters builder. Also add challenges and give displayable trophies, and alow for there to be many potential ways to display them in your quarters. Dropsuit display cases as well, like in Iron Man. Open up the entrance to the merc quarters alow freeroam in the station. Aur/ISK to be transported to another station. Basically just merge the playstation home bar with the merc quarters door with short load screen. Add more cool stuff to the bar. Give proxy chat in the bar. Make it so that you can squad up frowns launch into a battle from the bar. Bar sells Son's Hard Quafe for 1 Aur, and you walk around the bar with the Quafe can in your hand occasionally taking a sip - can disipears after a while. If you drink to much hard quafe and go into battle gives you mercs movements a drunken swerving when walking/running (only lasts one match). Add a dance floor disco ball to the a jukebox to the bar (plays music from your ps3 hard drive for 1 Aur).
I could go on and on and on, but what's the point, not like any of this is ever going to happen.
{:)}{3GÇó>
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BL4CKST4R
WarRavens League of Infamy
1884
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Posted - 2014.02.11 15:42:00 -
[50] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
The best Director you can have is the Dust community. God knows how much we would pay for simple stuff like respecs, custom dropsuit skins, racial changes etc...
Armor and Shields are not the same!
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Poultryge1st
Da Short Buss Legacy Rising
23
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Posted - 2014.02.11 15:45:00 -
[51] - Quote
Asha Starwind wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) *cough*...Salvage boosters...*cough*
I would pay for this and the FW standings multiplier! |
COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
188
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Posted - 2014.02.11 15:45:00 -
[52] - Quote
Jadek Menaheim wrote:COVERT SUBTERFUGE wrote:Let me have passive SP on all 3 of my character slots. I'll pay a small fee. You do know you can create up to 64 PSN accounts. Each earning passive SP.
I know this but my O.C.D demon overlord told me that I had to make him on my main account. I know full well the immediate implications to SP progression but went through with it anyway. Having them on my my main somehow holds more value than that SP so I'm good.
GREY is on 32 million and I'm only going to spec into Galente stealth/ewar/intel denial as it hits and COVERT will be my new master race main.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Nirwanda Vaughns
327
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Posted - 2014.02.11 15:47:00 -
[53] - Quote
BL4CKST4R wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) The best Director you can have is the Dust community. God knows how much we would pay for simple stuff like respecs, custom dropsuit skins, racial changes etc...
fully custom dropsuit skins wont be introduced for the same reason as why they havent been introduced in eve. each time a suit spawns the details are looked up in database and generated. if you had 32 different skinns all running around the game would have to pick each persons unique image and model to display = more lag. just as in eve every ship that undocks it owuld have to access the database and genberate it. again more lag.
i would liek to see some of the old aurum suits from closed beta though. the pure white assault, black/gold assault and the red/gold logi i think it was were really awesome.
also at eve vegas it was mentioned ccp are looking into a respec for aurum model but whop knows how long till that'd be brought in.
they just need to concentrate on doing something with BPOs. since the removal of merc pack i barely knwo any of my corp mates who have bought AUR recently. i'd be very very interested to see the numbers of how many merc packs were bought compared ot the s***ty starter packs they have now.
Proto and proud!!
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NextDark Knight
Hellstorm Inc League of Infamy
184
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Posted - 2014.02.11 15:57:00 -
[54] - Quote
Asha Starwind wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) *cough*...Salvage boosters...*cough*
YEAH! BUT SALAVAGE GAME PLAY MODE FOR SUBSCRIBERS!!
Paran Tadec wrote:Remove aur items and bpos. Irl cash should only be for cosmetics and boosts.
HELL NO, Release a Heavy BPO Throwback event!! Wallet Opens wide up!
Zirzo Valcyn wrote:cosmetic arum purchases.
Alliance could buy a color pallet for Mercs. Then the Mercs can pay AUR to buy a Limited BPTC which stands for "Blue Print Timed Copy". It could be a modifier on there suites or something silly like that.
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
|
Drapedup Drippedout
0uter.Heaven
370
|
Posted - 2014.02.11 16:05:00 -
[55] - Quote
A customizable Corporation Armor skin.
I want to see all 16 angels come flying out in glorious Red/Gold/White armor combo's raining hellfire down from the Heavens.
Neighborhood Bully prof 5
"Gimme yo lunch money"
|
HAICD
Dogs of War Gaming Zero-Day
92
|
Posted - 2014.02.11 16:12:00 -
[56] - Quote
Biggest cash cow $$$ for respec then Nerf FOTM and make a different gun OP
DOWG
|
Bethhy
Ancient Exiles. Renegade Alliance
1180
|
Posted - 2014.02.11 16:24:00 -
[57] - Quote
CCP needs a dedicated Art Aurum store team.
If they just made cool colored skins of suits that offer no benefit statistically over the original they would get ridiculous amount of sales.
Aslong as the cost was one built for them to be lost.
I would go broke having to buy a certain pink suit for a significant other for example.. |
Zirzo Valcyn
Kameira Lodge Amarr Empire
88
|
Posted - 2014.02.11 16:51:00 -
[58] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
noooo
u can ban the troll out of the forums but u can't ban the forums out of the troll.
|
iliel
Capital Acquisitions LLC Renegade Alliance
9
|
Posted - 2014.02.11 17:02:00 -
[59] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
Best thig to do at this point is clearly to add a P2P feature. I would think the link to Eve through either FW or PC would do the trick. This would at least get all vets who are committed to the game to pay for its continuous development. Moreover, it would guarantee for those vets more attention to those features (indeed, one ought to expect more out of a P2P than a F2P feature).
---
Another temporary option which would merely build on what they already have would be to offer respecs at the cost of 15% of one's SP. For instance, a player with 10 mil would have to forfeit 1.5 mil in order to respec. This might encourage more players to purchase the boosters. But then again it might not... |
Kigurosaka Laaksonen
DUST University Ivy League
271
|
Posted - 2014.02.11 17:04:00 -
[60] - Quote
COVERT SUBTERFUGE wrote:Let me have passive SP on all 3 of my character slots. I'll pay a small fee.
This is recently possible in EVE through the use of PLEX. I could support it in DUST.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
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Operative 1171 Aajli
Bragian Order Amarr Empire
1192
|
Posted - 2014.02.11 17:05:00 -
[61] - Quote
Sell more monocles.
Rommel, you magnificent bastard, I read your book!
|
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1756
|
Posted - 2014.02.11 17:06:00 -
[62] - Quote
Rynoceros wrote:Aikuchi Tomaru wrote:Rynoceros wrote:Put out the game they told us they had; on PS4 (where the new money is). *will be At the moment they'll probably make more money with the PS3 version. And that probably won'tchange for at least another year or two. Really? This is the first time that I have ever heard that. Ever. No, I'm not being sarcastic at all. OK, maybe just a little... By my calculations they have about 7 months to make it happen before 80% of the few remaining players move to higher ground. Good luck monetizing the game on an outdated system played primarily in third world countries. Really, good ******* luck.
Not everybody instantly buys a PS4. Really. Many people wait until it has a decent lineup consisting of mor than just 5 games and 3 exclusives. Besides that so far the PS4 doesn't look like it has anything unique to offer.
Far too man ypeople think that the PS3 is suddenly not worth it anymore just because a newer system is out. I really don't understand it. The PS3 hasn't changed a bit. It's games haven't changed a bit either. It's still a great console with a very good lineup. Something the PS4 can only dream of currently.
Most of the time I only hear from PS4 users that they aren't using it because of a lack of games and instead play PS3.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
|
Sgt Kirk
Fatal Absolution General Tso's Alliance
4553
|
Posted - 2014.02.11 17:09:00 -
[63] - Quote
^ Agreed Aikuchi Tomaru.
People just buy into the hype of OMFG A NEW THING JUST CAME OUT I GOTS TO HAVE IT.
Same reason people are sheep to apple products.
PS3 is still good and probably won't start to show it's true age until much later. If it wasn't for Metal Gear I'd doubt I'd even get a PS4 this year. |
Jarlaxle JRXL
Well Oiled Machines
3
|
Posted - 2014.02.11 17:18:00 -
[64] - Quote
delete it |
Rynoceros
Rise Of Old Dudes
2368
|
Posted - 2014.02.11 17:18:00 -
[65] - Quote
Aikuchi Tomaru wrote:Not everybody instantly buys a PS4. Really. Many people wait until it has a decent lineup consisting of mor than just 5 games and 3 exclusives. Besides that so far the PS4 doesn't look like it has anything unique to offer.
Far too man ypeople think that the PS3 is suddenly not worth it anymore just because a newer system is out. I really don't understand it. The PS3 hasn't changed a bit. It's games haven't changed a bit either. It's still a great console with a very good lineup. Something the PS4 can only dream of currently.
Most of the time I only hear from PS4 users that they aren't using it because of a lack of games and instead play PS3. I haven't bought a PS4. I'm broke and waiting for the trustworthy second gens to roll out.
But you just summed up the problem. People that are still here after Destiny is released on second gen PS4s, will remain because they aren't capable of funding the endeavor - or this one, either.
Dust514 has a place in this world - buried next to 23,000 copies of E.T. in some remote desert location.
|
Jarlaxle JRXL
Well Oiled Machines
3
|
Posted - 2014.02.11 17:25:00 -
[66] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) TRIANGLE, delete... "deleting..." 6GB of wasted space restored! |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6600
|
Posted - 2014.02.11 17:42:00 -
[67] - Quote
I think the first obvious thing is dropsuit and weapon skin BPOs that you can place on your dropsuit or weapon. The dropsuit and weapons would still be consumable, but the skin would not.
And Aero said unto his children, "LET THERE BE A REGISTRY"
CPM Info and Q&A -Status: Open
|
Chuckles Brown
10
|
Posted - 2014.02.11 17:50:00 -
[68] - Quote
How about building a game that people willingly want to spend money on... instead of rushing out a half finished product and taking over a year to continue towards some form of finality.
The Official alt of 8213
Do you pub, brah?
|
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5694
|
Posted - 2014.02.11 17:57:00 -
[69] - Quote
Rynoceros wrote:Aikuchi Tomaru wrote:Not everybody instantly buys a PS4. Really. Many people wait until it has a decent lineup consisting of mor than just 5 games and 3 exclusives. Besides that so far the PS4 doesn't look like it has anything unique to offer.
Far too man ypeople think that the PS3 is suddenly not worth it anymore just because a newer system is out. I really don't understand it. The PS3 hasn't changed a bit. It's games haven't changed a bit either. It's still a great console with a very good lineup. Something the PS4 can only dream of currently.
Most of the time I only hear from PS4 users that they aren't using it because of a lack of games and instead play PS3. I haven't bought a PS4. I'm broke and waiting for the trustworthy second gens to roll out. But you just summed up the problem. People that are still here after Destiny is released on second gen PS4s, will remain because they aren't capable of funding the endeavor - or this one, either. Tick, tock. You assume that everyone here wants to play Destiny, and apparently want to play it exclusively.
Never forget
May 14, 2013: Beta 2.0
|
Rynoceros
Rise Of Old Dudes
2370
|
Posted - 2014.02.11 18:06:00 -
[70] - Quote
TheAmazing FlyingPig wrote:Rynoceros wrote:Aikuchi Tomaru wrote:Not everybody instantly buys a PS4. Really. Many people wait until it has a decent lineup consisting of mor than just 5 games and 3 exclusives. Besides that so far the PS4 doesn't look like it has anything unique to offer.
Far too man ypeople think that the PS3 is suddenly not worth it anymore just because a newer system is out. I really don't understand it. The PS3 hasn't changed a bit. It's games haven't changed a bit either. It's still a great console with a very good lineup. Something the PS4 can only dream of currently.
Most of the time I only hear from PS4 users that they aren't using it because of a lack of games and instead play PS3. I haven't bought a PS4. I'm broke and waiting for the trustworthy second gens to roll out. But you just summed up the problem. People that are still here after Destiny is released on second gen PS4s, will remain because they aren't capable of funding the endeavor - or this one, either. Tick, tock. You assume that everyone here wants to play Destiny, and apparently want to play it exclusively. Not quite everyone. But enough. I assure you. If this game can survive 2014's Q4 fiscals, it will be solely populated by fanbois and a few impoverished kids without mics. History repeats itself, itself.
Dust514 has a place in this world - buried next to 23,000 copies of E.T. in some remote desert location.
|
|
Aszazel
R 0 N 1 N
40
|
Posted - 2014.02.11 18:07:00 -
[71] - Quote
If you are looking at this post CCP, I believe an excellent way of making some money would be to offer SP for sale for newer players, up to a set maximum, then after that you would have to earn it. 500K while nice is not enough to compete with 40+ Million SP players, and I get that they have been playing forever and have earned it. However, this is about getting new players into the game and making money off of old ones. How many people would spend 10 bucks on 1 mil SP, up to say a cap of 5 mil? ThatGÇÖs only around 50 bucks; most adults would spend that on a free game because itGÇÖs the cost of a normal game so they could justify it. How many people would create an alt knowing they could get to 5 mil SP.
That or you could lower the SP requirements of your skills or pay out more SP per match, or pay for a booster that would allow a secondary character to receive the full benefits of a passive SP like your primary. Heck, people are already creating secondary PSN accounts to have a toon sit and collect points then just switch out. Unfortunately, I have just hit 4.5 mil SP so this wouldn't help me much but if I was a new player you can bet your a$$ I would have bought it.
|
Nirwanda Vaughns
329
|
Posted - 2014.02.11 18:08:00 -
[72] - Quote
Kigurosaka Laaksonen wrote:COVERT SUBTERFUGE wrote:Let me have passive SP on all 3 of my character slots. I'll pay a small fee. This is recently possible in EVE through the use of PLEX. I could support it in DUST.
yup seeign as the char system pretty much works the same way i don't see why it wouldn't be a possibility in the near future. but seeing as the game is free just make up a diff psn accoutn and start a char on there. its what i did. i have 2 chars per race just building up passive SP between patches so i can test new features out before spending sp on here. also you can only have 16 accounts per playstation (that you can log into) but thats more than enough to just get a char each race to try things out with
Proto and proud!!
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TXSTORO
Defenders of the Helghast Dream
14
|
Posted - 2014.02.11 18:09:00 -
[73] - Quote
Items, resources, sockets, gear, vehicles that are TRULY RARE and can change the tide of war. I'm not talking OP, I'm talking different defensive sockets for pc maps that corps can set up before the match. Maybe offensive vehicles with heavier armor/ shield protection to overcome such defenses for attacking corps. Let us buy the ability to call down 2 blaster turrets, a supply depot in areas of our choice. Give us a gear crate with RARE suites that have RARE slots/ Abilities and weapons that are limited.
Ex: Heavy suite with light suit speed, Assault suite with heavy weapon, Logi suit with commando capabilities
Each of these abilities would be available maybe once a month then they change the following month limit them but have a variety. This will make the corps think and strategize about which ones to invest in depending on the situation they believe they will be facing. Or invest in abilities that corps can reward their soldiers with. As far as getting Dust and Eve together, let corps invest in RARE orbital Ammunition, larger area of impact, ammo that can affect areas under cover, ammo specific for vehicles. Offer EVE pilots RARE items,resources, gear that is only available when a contracted corp or squad wins a specific battle or mission if we are looking at PvsE.
Really its all supply and Demand CCP, ( You got way to much supply not enough Demand) Everyone wants to stand out, be different, have a slight edge, have something no one else has. AAAAND everyone also wants to TAKE that something away. Just look at what people will do to kill rare protos, thales, officer weapons, Aur tanks etc. We love to make those people pay for thinking they can have an edge and not loose it. We also LOVE to pay for the slight chance of HAVING the edge ourselves. Our countries make millions of selling off advanced weaponry to each other while concealing their own defenses against those very weapons. Do you have any idea how much you could make if you sold both defensive and offense? Think about it..and if you need anymore suggestions, give me a call I can work for a decent paycheck ;)
P.S.-- CCP play your game, invest in it. Allow your creativity to develop from immersing in it.
--Adapt or Die--
Jack of All Trades
Apply to "Defenders of the Helghast Dream"
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5694
|
Posted - 2014.02.11 18:16:00 -
[74] - Quote
Rynoceros wrote:TheAmazing FlyingPig wrote:Rynoceros wrote:Aikuchi Tomaru wrote:Not everybody instantly buys a PS4. Really. Many people wait until it has a decent lineup consisting of mor than just 5 games and 3 exclusives. Besides that so far the PS4 doesn't look like it has anything unique to offer.
Far too man ypeople think that the PS3 is suddenly not worth it anymore just because a newer system is out. I really don't understand it. The PS3 hasn't changed a bit. It's games haven't changed a bit either. It's still a great console with a very good lineup. Something the PS4 can only dream of currently.
Most of the time I only hear from PS4 users that they aren't using it because of a lack of games and instead play PS3. I haven't bought a PS4. I'm broke and waiting for the trustworthy second gens to roll out. But you just summed up the problem. People that are still here after Destiny is released on second gen PS4s, will remain because they aren't capable of funding the endeavor - or this one, either. Tick, tock. You assume that everyone here wants to play Destiny, and apparently want to play it exclusively. Not quite everyone. But enough. I assure you. If this game can survive 2014's Q4 fiscals, it will be solely populated by fanbois and a few impoverished kids without mics. History repeats itself, itself. History does indeed repeat itself. This same conversation has happened several times in the past.
Last Of Us is going to kill Dust. Planetside 2 is going to kill Dust. Battlefield 4 is going to kill Dust. CoD Ghosts is going to kill Dust. GTA V is going to kill Dust. PS4 is going to kill Dust.
Yet here we are.
Never forget
May 14, 2013: Beta 2.0
|
Johnny Guilt
Algintal Core
499
|
Posted - 2014.02.11 18:19:00 -
[75] - Quote
If the price is right,Cosmetic stuff ,equal too bpo paint jobs attachable/detachable to suits and weapons ,makes the players happy and the art guys at CCP happy and busy.
A strange game.
The only winning move is
not to play.
|
Maken Tosch
Edimmu Warfighters Gallente Federation
6786
|
Posted - 2014.02.11 18:21:00 -
[76] - Quote
Kevall Longstride wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) Really? Finally getting the people you needed 18 months ago eh CCP? I'd happily pay an elite pack amount of coin to give DUST University a uniform. Something I've mentioned now at two Fanfest's.
Comes to show how low of a priority CCP has towards microtransactions.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
|
Maken Tosch
Edimmu Warfighters Gallente Federation
6786
|
Posted - 2014.02.11 18:22:00 -
[77] - Quote
Johnny Guilt wrote:If the price is right,Cosmetic stuff ,equal too bpo paint jobs attachable/detachable to suits and weapons ,makes the players happy and the art guys at CCP happy and busy.
This. ^
Vanity items are a hot commodity.
Also, $1,000 jeans.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6601
|
Posted - 2014.02.11 18:26:00 -
[78] - Quote
On the topic of moving to the PS4, let us all remember that the PS2 was very well alive long into the PS3's life cycle. And for the PS3, we can only expect that to be even longer. The gap from PS2 to PS3 had some pretty major defining evolutions, most notably the standardization of online multiplayer. What does the PS4 have that the PS3 can't mimic to some degree in terms of gameplay?
PS4 is nice, but Dust doesn't need to make the move right away.
And Aero said unto his children, "LET THERE BE A REGISTRY"
CPM Info and Q&A -Status: Open
|
CommanderBolt
ACME SPECIAL FORCES Legacy Rising
600
|
Posted - 2014.02.11 18:28:00 -
[79] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
I'm glad to hear you have hired new talent. However seriously you didn't need to spend the money on some office guy who will try to justify his salary. You have all the ideas you could ever need right here on the forums for FREE!! WE PAY U! |
Darken-Soul
BIG BAD W0LVES
542
|
Posted - 2014.02.11 18:31:00 -
[80] - Quote
Nobody wants a consumer to tell them what they would purchase.
Who wants some?
|
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2879
|
Posted - 2014.02.11 18:34:00 -
[81] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
YAY?
Don't get me wrong, there is a lot of things I would gladly pay for in this game, but isn't it odd to see a post basically saying
"Hey guys! We are thinking of new ways to make money off of you guys!"
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
Fox Gaden
Immortal Guides
2464
|
Posted - 2014.02.11 18:36:00 -
[82] - Quote
Kevall Longstride wrote:I'd happily pay an elite pack amount of coin to give DUST University a uniform. Something I've mentioned now at two Fanfest's. Yeah, I would love to see the Black on Gold DUST University squads and the Blue for Immortal Guides. Would just need sections of each suit colour mapped to the three colours selected in the Corp logo, with a default dark grey if no colour is selected in one of the layers.
There should be a customisation slot in the fittings, where you can select a Corp Colours display chit. Have the chits cost 10 AUR. Not much, but it will add up over time. If you run out of the chits it will not make your fitting invalid, it just will go back to the default colours for that suit.
Fox Gaden: DUST Wall of Fame, 2014
|
Paran Tadec
The Hetairoi
1940
|
Posted - 2014.02.11 18:37:00 -
[83] - Quote
NextDark Knight wrote:Asha Starwind wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) *cough*...Salvage boosters...*cough* YEAH! BUT SALAVAGE GAME PLAY MODE FOR SUBSCRIBERS!! Paran Tadec wrote:Remove aur items and bpos. Irl cash should only be for cosmetics and boosts. HELL NO, Release a Heavy BPO Throwback event!! Wallet Opens wide up! Zirzo Valcyn wrote:cosmetic arum purchases. Alliance could buy a color pallet for Mercs. Then the Mercs can pay AUR to buy a Limited BPTC which stands for "Blue Print Timed Copy". It could be a modifier on there suites or something silly like that.
Scrubs will whine but bpos are bad for the economy.
Bittervet Proficiency V
thanks logibro!
|
Foundation Seldon
Molon Labe. General Tso's Alliance
452
|
Posted - 2014.02.11 18:50:00 -
[84] - Quote
I haven't read through this entire thread but I think that the way Aurum gear is distributed should be re-evaluated. I think, instead of a finite amount of gear that you buy, Aurum should work on a time based license system (like PLEX in EVE).
I should be able to buy a specific aurum weapon or suit and have access to said item for X amount of time based on the amount I pay. The Aurum "licenses" (as I'll call them for the duration of this post) would have "Day" "Week" and "Month" variations that allow me to use said weapon an unlimited amount of times during the duration of the license period. From a psychological aspect I think it'd dull the pain of loss that comes with losing a specific piece of Aurum gear while encouraging those that otherwise wouldn't have bothered to give the method of play a shot. Like PLEX these licenses could also be bought and sold on the player market as well.
Saga v. Methana Balance
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Supra Advyn
Nos Nothi
140
|
Posted - 2014.02.11 18:55:00 -
[85] - Quote
" What are some ways that CCP can monetize this game?" 1. respecs 2. weapons, officer grade, skill levels required. 3. suits, officer grade, skill levels required.
A. weapon addons, change outs. Let us build out our own weapons. Example: Base AR, Buildable components? Barrel? Scope, red dot, iron sight? Stock? fore grip? (Sum of all parts equals to specific traits, etc.) (each part has it own cpu, pg cost, plus base) A merc can tailor a weapon to their needs, play style, etc.
I understand in game rendering, lag, etc. would be terrible with individualized suits, weapons, etc. But in game can be generalized to some degree...
I am just rambling on a second cup of Joe.....
you should know by now....
|
Master Smurf
Nos Nothi
94
|
Posted - 2014.02.11 19:00:00 -
[86] - Quote
TheAmazing FlyingPig wrote: This same conversation has happened several times in the past.
Last Of Us is going to kill Dust. Planetside 2 is going to kill Dust. Battlefield 4 is going to kill Dust. CoD Ghosts is going to kill Dust. GTA V is going to kill Dust. PS4 is going to kill Dust.
Yet here we are.
With our unending proto stomping by a few corps and long wait times for FW.
We arent dead but we are far from flourishing.
I also have an issue with any game looking to pump out content for purchase when a year after launch we still dont have the full base of the product. Even if we get full racial parity of lights and heavies we still wont have Pilots, all base vehicles or racial weapons.
Look how long players have asked for just a simple colour palette or a couple skins, we dont even have individual models for all suits or paint jobs for certain proto level suits. Weapons look practically the same through the whole progression. Enhancements? boosters and thats it.
I hope if they are serious about this then its quality and hopefully developed by a separate team or outsourced so the content drip doesnt get any slower.
"Shine bright like a diamond"
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Maken Tosch
Edimmu Warfighters Gallente Federation
6788
|
Posted - 2014.02.11 19:01:00 -
[87] - Quote
Ghost Kaisar wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) YAY? Don't get me wrong, there is a lot of things I would gladly pay for in this game, but isn't it odd to see a post basically saying "Hey guys! We are thinking of new ways to make money off of you guys!"
So? I saw plenty of players here in the forums recommending CCP some ideas on how to make more money for better development. Why think twice about it now?
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Dauth Jenkins
Ultramarine Corp
24
|
Posted - 2014.02.11 19:02:00 -
[88] - Quote
Rynoceros wrote:Put out the game they told us they had; on PS4 (where the new money is).
There are still way more PS3s in the world then PS4s, so they are selling to the larger audience. That said, I believe they are preparing Dust 2.0 for the PS4... I think
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
|
Kigurosaka Laaksonen
DUST University Ivy League
273
|
Posted - 2014.02.11 19:08:00 -
[89] - Quote
TXSTORO wrote: Items, resources, sockets, gear, vehicles that are TRULY RARE and can change the tide of war.
See, what you just described is literally pay-to-win. DUST currently is not (and should not become) pay-to-win, rather it is 'pay-to-have-early-access.'
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
Master Smurf
Nos Nothi
96
|
Posted - 2014.02.11 19:23:00 -
[90] - Quote
Dauth Jenkins wrote:Rynoceros wrote:Put out the game they told us they had; on PS4 (where the new money is). There are still way more PS3s in the world then PS4s, so they are selling to the larger audience. That said, I believe they are preparing Dust 2.0 for the PS4... I think
But that larger audience has way more content to take up their time while the other is going through a serious drought. And the PS4 install base surpasses how many users we probably have.
That said - they can take their time because I wont get my PS4 to possibly this Fall and if certain games slip then that will move my purchase to 2015.
"Shine bright like a diamond"
|
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CRNWLLC
Screwy Rabbit ULC
29
|
Posted - 2014.02.11 19:34:00 -
[91] - Quote
Kigurosaka Laaksonen wrote:I would have no problem paying a (smaller than EVE) subscription if that meant we could have quality content.
As it stands now, one of the major hurdles I see in integrating EVE and DUST, particularly their economies, is the fact that they have different business models. DUST players can just drop RL money on the game to get what they want. Why worry about the hassle of dealing with EVE players in that case?
Actually, EVE players can drop RL money, in the form of PLEX, which can be immediately sold to other players on the marketplace for ISK. They can also drop RL money on Aurum, to buy fancy dresses and shoes on the "Noble Exchange".
This is a great jumping off point for answering the question, "What can CCP do to make more money from Dust players?" Well, to begin with, introducing a feature that makes Aurum exchangeable for ISK would probably be a good first step.
Boosters that actually affected in-game performance would probably sell well, too, especially if the player base acknowledged that it helped against protostompers. For example, tiered boosters to "Increase projectile weapon damage x%" that expired would probably be popular. The could even come in sets that offer additional bonuses, similar to those found in EVE.
Alternatively, CCP could incentivize players to spend money on the New Eden universe in general by making certain features of Dust rely heavily or exclusively on activities tied to an EVE character/account. This is already true of many aspects of corporation management (which stinks and which isn't a feature I think should be this way), but such a connection could easily segue into realizing EVE/Dust connections in manufacturing, PvE, and null sec warfare. If EVE/Dust integration was central to the development process, I'd wager a lot of "monetization issues" would evaporate.
Have you seen my baseball?
|
NextDark Knight
Hellstorm Inc League of Infamy
184
|
Posted - 2014.02.11 19:45:00 -
[92] - Quote
If we can Sell AUR.. or Sell AUR items..
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
|
Rynoceros
Rise Of Old Dudes
2372
|
Posted - 2014.02.11 20:06:00 -
[93] - Quote
TheAmazing FlyingPig wrote:History does indeed repeat itself. This same conversation has happened several times in the past.
Last Of Us is going to kill Dust. Planetside 2 is going to kill Dust. Battlefield 4 is going to kill Dust. CoD Ghosts is going to kill Dust. GTA V is going to kill Dust. PS4 is going to kill Dust.
Yet here we are. Dust has killed Dust. We may still be here now, but there are so many just praying for the next thing to carry them away. If you don't see the population decline since Xmas, you must be blind. I don't care what Eve.Offline may claim, I see it. Deserted channels, corps cut in half, etc. Hell, you can even carry a decent conversation in Local Chat. I don't know why I feel the need to discuss this ad nauseum, it's pointless. Time will prove me right. I have seen the cycle more times than I care to remember and won't be the last chump here hoping for Nullabor to shoot rainbows out of his ass. This game is ******* done. The sooner you accept it and plan your Exit Strategy, the smoother the transition will be.
Dust514 has a place in this world - buried next to 23,000 copies of E.T. in some remote desert location.
|
Darken-Soul
BIG BAD W0LVES
544
|
Posted - 2014.02.11 20:11:00 -
[94] - Quote
Rynoceros wrote:TheAmazing FlyingPig wrote:History does indeed repeat itself. This same conversation has happened several times in the past.
Last Of Us is going to kill Dust. Planetside 2 is going to kill Dust. Battlefield 4 is going to kill Dust. CoD Ghosts is going to kill Dust. GTA V is going to kill Dust. PS4 is going to kill Dust.
Yet here we are. Dust has killed Dust. We may still be here now, but there are so many just praying for the next thing to carry them away. If you don't see the population decline since Xmas, you must be blind. I don't care what Eve.Offline may claim, I see it. Deserted channels, corps cut in half, etc. Hell, you can even carry a decent conversation in Local Chat. I don't know why I feel the need to discuss this ad nauseum, it's pointless. Time will prove me right. I have seen the cycle more times than I care to remember and won't be the last chump here hoping for Nullabor to shoot rainbows out of his ass. This game is ******* done. The sooner you accept it and plan your Exit Strategy, the smoother the transition will be.
I thought I was the only one who noticed the decline in pub chats. Its everywhere. Some of these people still log in occasionally so I know they haven't left the channel.
Who wants some?
|
COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
193
|
Posted - 2014.02.11 20:14:00 -
[95] - Quote
Kigurosaka Laaksonen wrote:COVERT SUBTERFUGE wrote:Let me have passive SP on all 3 of my character slots. I'll pay a small fee. This is recently possible in EVE through the use of PLEX. I could support it in DUST.
You can use a booster but you only get half of the boosterless passive rate.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
|
Ecshon Autorez
Villore Sec Ops Gallente Federation
228
|
Posted - 2014.02.11 20:46:00 -
[96] - Quote
Ways to monetize Dust? How about sponsorship?
Sponsors pay a subscription fee and receive the following benefits:
- (one of the following) 1. Half passive SP on their two other characters. 2. Full passive SP on all three characters.
- Monthly allowance of AUR (given a sum of AUR at the start of every month)
- Cool little tag on their forum avatar identifying them as a sponsor (similar to Dev, GM, and CPM tags, although in a different spot in case a Dev, GM, or CPM member is also a sponsor) (can be toggled on/off to mess with people)
- Receive extra items from the newsletters (regular subscribers still get the bonus items, but sponsors get extra items in addition to the regular newsletter items) (shouldn't affect regular newsletter bonuses) (for example: more of the item, higher tier version of the item, a second thing that was added with an update (add in three new heavy weapons: newsletter subscribers gets 25 of weapon A, sponsors also get 25 of weapon B)
Recruiter Link
thread
|
Turtle Hermit Roshi
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
113
|
Posted - 2014.02.11 21:08:00 -
[97] - Quote
Alternate Insano wrote:Money making ideas: Manipulate matchmaking to put all pay players on one side of a battle so that players have no choice but pay to win. Offer vehicles, gear, and weapons for real money that cannot be beat by anyone except another pay to win player...
oh, wait, ccp already beat me to both these ideas.....
lol butthurt much
dust isnt pay to win you just suck
get gud fool
Anything worth fighting for is worth fighting dirty for, welcome to New Eden.
KAMEHAMEHA
professional Heavy for hire
|
Nirwanda Vaughns
331
|
Posted - 2014.02.11 22:35:00 -
[98] - Quote
Dauth Jenkins wrote:Rynoceros wrote:Put out the game they told us they had; on PS4 (where the new money is). There are still way more PS3s in the world then PS4s, so they are selling to the larger audience. That said, I believe they are preparing Dust 2.0 for the PS4... I think
ahh the old there are 80million ps3s out there. truth of it is there are only 4000 of them ps3s at a time activly playing dust. i doubt it'd take too long to build a client for ps4 psn store to simply conenct to tranquility and just let ps4 players play it as it is. kinda how eve allows mac, pc's and linux pcs of all specs to connect to it. the ps4 would simply play dust in its current state. it just needs a piece of software ot connect it to tranq
Proto and proud!!
|
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1761
|
Posted - 2014.02.11 22:58:00 -
[99] - Quote
Rynoceros wrote:TheAmazing FlyingPig wrote:Rynoceros wrote:Aikuchi Tomaru wrote:Not everybody instantly buys a PS4. Really. Many people wait until it has a decent lineup consisting of mor than just 5 games and 3 exclusives. Besides that so far the PS4 doesn't look like it has anything unique to offer.
Far too man ypeople think that the PS3 is suddenly not worth it anymore just because a newer system is out. I really don't understand it. The PS3 hasn't changed a bit. It's games haven't changed a bit either. It's still a great console with a very good lineup. Something the PS4 can only dream of currently.
Most of the time I only hear from PS4 users that they aren't using it because of a lack of games and instead play PS3. I haven't bought a PS4. I'm broke and waiting for the trustworthy second gens to roll out. But you just summed up the problem. People that are still here after Destiny is released on second gen PS4s, will remain because they aren't capable of funding the endeavor - or this one, either. Tick, tock. You assume that everyone here wants to play Destiny, and apparently want to play it exclusively. Not quite everyone. But enough. I assure you. If this game can survive 2014's Q4 fiscals, it will be solely populated by fanbois and a few impoverished kids without mics. History repeats itself, itself.
You know many people are able to have 2 consoles at the same time. They can still play Dust if they want and they will do so. And people who sell their consoles: Who do you think buys them? Some strange beings from the ether? No, other people who might or might not play Dust too. On top of that the PS3 is still being produced. The new gen just means that old games get cheaper now and they finally buy a PS3. Every effect you think the PS4 might have is nullified by another effect. In maybe 4 or 5 years you can say they should switch over to the PS4 because less and less people play PS3. And even that isn't sure. I think you extremely overestimate the impact of a new generation console. Not everybody is a die hard who always has to have the newest console and the newest games. Some people think the older games are better.
And I for one have yet to see a single next gen game that's worth buying. Destiny? Not worth it. I can play Borderlands. It's basically the same thing. inFamous? Doesn't look that good either. Just seems to be infamous 2 with better graphics. That won't get me to buy a PS4. Titanfall? A MP only shooter where you basically shoot at cannon fodder most of your time. Sorry but no. Nothing so far really stands out.
Heck: Even nowadays I sometimes just play some good old PS2 games.
Quote:ahh the old there are 80million ps3s out there. truth of it is there are only 4000 of them ps3s at a time activly playing dust. i doubt it'd take too long to build a client for ps4 psn store to simply conenct to tranquility and just let ps4 players play it as it is. kinda how eve allows mac, pc's and linux pcs of all specs to connect to it. the ps4 would simply play dust in its current state. it just needs a piece of software ot connect it to tranq
There are way more people playing Dust. You just took the highest player numbers. And you're missing some points: The same people don't play every day. Some can only play during one specific day of the week. They also don't play during the same times. Some people don't play for months until they take a look again and so on. It's like saying Eve Online only has 60.000 subscribers because that's the maximum amount of people being online at the same time you've seen. But Eve Online has 500.000 ACTIVE subscribers. So it's safe to say that Dust has something about 100.000 active players and way more people who have it installed.
May not sound like much, but it's enough. But to continue that argument: If the 80 million PS3s out where mean about 100.000 people playing Dust you can probably imagine how that would look like on the PS4. 100 people playing DUst on the PS4? Yeah. Definitely worth to port the game for these few people.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
|
Ghost Kaisar
Titans of Phoenix Legacy Rising
2887
|
Posted - 2014.02.11 23:05:00 -
[100] - Quote
Maken Tosch wrote:Ghost Kaisar wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) YAY? Don't get me wrong, there is a lot of things I would gladly pay for in this game, but isn't it odd to see a post basically saying "Hey guys! We are thinking of new ways to make money off of you guys!" So? I saw plenty of players here in the forums recommending CCP some ideas on how to make more money for better development. Why think twice about it now?
I was just noting an odd aspect of the post.
As for CCP having money for development?
I've spent over $200 on this. I think I've paid enough for now (Unless the give me cosmetics and race changes!)
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6951
|
Posted - 2014.02.11 23:30:00 -
[101] - Quote
Vanity Items.
Every Merc invested in New Eden, every Capsuleer has an Ego.
Inflating that is at the core of our very narcissistic beings.
Give us vanity items.
MQ Customisation, Dropsuit Colour Customisation, Dropsuit decorations, Vanity Weapons, Banners (corporation and alliance), etc.
"Just know that though our enemies may only #YOLO, through God's grace we can #YOLF at his side." - Disciple of Kesha
|
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5698
|
Posted - 2014.02.11 23:51:00 -
[102] - Quote
Rynoceros wrote:TheAmazing FlyingPig wrote:History does indeed repeat itself. This same conversation has happened several times in the past.
Last Of Us is going to kill Dust. Planetside 2 is going to kill Dust. Battlefield 4 is going to kill Dust. CoD Ghosts is going to kill Dust. GTA V is going to kill Dust. PS4 is going to kill Dust.
Yet here we are. Dust has killed Dust. We may still be here now, but there are so many just praying for the next thing to carry them away. If you don't see the population decline since Xmas, you must be blind. I don't care what Eve.Offline may claim, I see it. Deserted channels, corps cut in half, etc. Hell, you can even carry a decent conversation in Local Chat. I don't know why I feel the need to discuss this ad nauseum, it's pointless. Time will prove me right. I have seen the cycle more times than I care to remember and won't be the last chump here hoping for Nullabor to shoot rainbows out of his ass. This game is ******* done. The sooner you accept it and plan your Exit Strategy, the smoother the transition will be.
Rynoceros wrote: I don't care what Eve.Offline may claim
This is a terrible game, but data doesn't lie. People keep logging in and playing, regardless of your doomsaying.
Hell, I'll make you a deal - Should Dust cease to exist by the end of 2014, I'll send you pictures of me sticking my **** in my ear. It's by far not a great game, but it's definitely a one of a kind.
Screenshot this post so I can't edit it later.
Never forget
May 14, 2013: Beta 2.0
|
Rynoceros
Rise Of Old Dudes
2385
|
Posted - 2014.02.12 00:51:00 -
[103] - Quote
TheAmazing FlyingPig wrote:This is a terrible game, but data doesn't lie. People keep logging in and playing, regardless of your doomsaying.
Hell, I'll make you a deal - Should Dust cease to exist by the end of 2014, I'll send you pictures of me sticking my **** in my ear. It's by far not a great game, but it's definitely a one of a kind.
Screenshot this post so I can't edit it later. Really, it's not that important. I love your optimism. It's almost inspiring. But, I live in reality. I've been gaming for >30 years. This game is circling the drain. You don't have to believe me or like what I say. I know the signs of a failing concept when I see them. The change in EP was several months ago and still no defined path, by their own admission. No sense of immediacy, no profitability, under the veil of secrecy and outright deception. You can stay as long as you like. I've done it on a dying game or two in my day. Problem is that when the day comes that you finally wise up and get that next big thing, is that everybody is already waist deep in new content and miles ahead of you in terms of progression. It's not a fun position to play from. I will be asking you about that pic next time around, so keep it handy. GG [/thread]
Dust514 has a place in this world - buried next to 23,000 copies of E.T. in some remote desert location.
|
Leo Look
Shadow Company HQ Lokun Listamenn
50
|
Posted - 2014.02.12 01:04:00 -
[104] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
god I hope this is not the same junk like in EvE ........$500 RL money for an eye peace ........stick with good stuff like custom colors for everything and you will get players buying .........and see if we can get custom colors in EvE also |
|
CCP Saberwing
C C P C C P Alliance
1665
|
Posted - 2014.02.12 02:15:00 -
[105] - Quote
Ghost Kaisar wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) YAY? Don't get me wrong, there is a lot of things I would gladly pay for in this game, but isn't it odd to see a post basically saying "Hey guys! We are thinking of new ways to make money off of you guys!" Honestly this is something that has to be thought through from not only a Monetization perspective, but also Design. We've made it clear from the beginning that we'd like to have an in-game economy, and it's important to have someone with experience and knowledge weighing Monetization decisions alongside that to ensure things aren't broken.
He'll also be working on improving the NPE and Path-to-Game, trying to make it easier for players to get involved. He's also a super nice dude. :)
CCP Saberwing // DUST 514 Community Manager // @kanafchian
|
|
NK Scout
Storm Wind Strikeforce Caldari State
314
|
Posted - 2014.02.12 02:17:00 -
[106] - Quote
CCP Saberwing wrote:Ghost Kaisar wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) YAY? Don't get me wrong, there is a lot of things I would gladly pay for in this game, but isn't it odd to see a post basically saying "Hey guys! We are thinking of new ways to make money off of you guys!" Honestly this is something that has to be thought through from not only a Monetization perspective, but also Design. We've made it clear from the beginning that we'd like to have an in-game economy, and it's important to have someone with experience and knowledge weighing Monetization decisions alongside that to ensure things aren't broken. He'll also be working on improving the NPE and Path-to-Game, trying to make it easier for players to get involved. He's also a super nice dude. :) Here, have a like.
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
|
COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
198
|
Posted - 2014.02.12 04:06:00 -
[107] - Quote
Rynoceros wrote:TheAmazing FlyingPig wrote:This is a terrible game, but data doesn't lie. People keep logging in and playing, regardless of your doomsaying.
Hell, I'll make you a deal - Should Dust cease to exist by the end of 2014, I'll send you pictures of me sticking my **** in my ear. It's by far not a great game, but it's definitely a one of a kind.
Screenshot this post so I can't edit it later. Really, it's not that important. I love your optimism. It's almost inspiring. But, I live in reality. I've been gaming for >30 years. This game is circling the drain. You don't have to believe me or like what I say. I know the signs of a failing concept when I see them. The change in EP was several months ago and still no defined path, by their own admission. No sense of immediacy, no profitability, under the veil of secrecy and outright deception. You can stay as long as you like. I've done it on a dying game or two in my day. Problem is that when the day comes that you finally wise up and get that next big thing, is that everybody is already waist deep in new content and miles ahead of you in terms of progression. It's not a fun position to play from. I will be asking you about that pic next time around, so keep it handy. GG [/thread]
You doom and gloomers are cute. I like how your '30 years of gaming experience' allows you to somehow forecast a project's downfall as if sitting on your ass and playing games gave you sage-like insight into the future of a work in progress still in its infancy.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
|
D legendary hero
Ultramarine Corp
1558
|
Posted - 2014.02.12 04:10:00 -
[108] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
you should make another version of this game for ps4 using the carbon engine, put it on the discs for ps4 and sell it like that for $40-50. get some new servers and watch you make millions more dollars than COD and battle field.
your welcome.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
|
Sgt Buttscratch
lcritMYpantS
1526
|
Posted - 2014.02.12 04:20:00 -
[109] - Quote
- Weapon skins
- Dropsuit skins
- Vehicle skins
- Cool as **** corp emblems(current ones areon par with windows slideshow 98)
- Merc quarters upgrades, (Arcade machines, gun range expansion)
All in all character customisation is huge in the mmo world.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
387
|
Posted - 2014.02.12 04:25:00 -
[110] - Quote
First, I'm not spending anything until the Dust-EVE link is realGäó
After that, I'd buy the SH!T out of corporation and alliance logos on everything. My guns, my dropsuits, my dropship, the MCC, flags as equipment items that I can stick in the ground anywhere.
Ingame coffee mugs with logos that I can throw at people. Obviously, it would have to be logos created through the standard EVE logo submission process. |
|
Salviatino Maiano
Eternal Beings Proficiency V.
119
|
Posted - 2014.02.12 04:36:00 -
[111] - Quote
Alternate Insano wrote:Another money making idea, FIX THE OLD CONTENT BEFORE YOU RELEASE NEW CONTENT.
Honestly this sort of thread is why DUST will always be crap. Instead of saying, "I refuse to buy AUR until the game is totally finished" People are saying, "I know the game is nearly unplayable but if you let me see my guy with my helmet off I'll pay whatever you want!"
This is why next year everyone will be playing Star Citizen on computers or any of the space theme console games coming out, and CCP goes the way of 38 Studios.
^
I'm right behind you...
|
Rynoceros
Rise Of Old Dudes
2392
|
Posted - 2014.02.12 04:39:00 -
[112] - Quote
COVERT SUBTERFUGE wrote:Rynoceros wrote:TheAmazing FlyingPig wrote:This is a terrible game, but data doesn't lie. People keep logging in and playing, regardless of your doomsaying.
Hell, I'll make you a deal - Should Dust cease to exist by the end of 2014, I'll send you pictures of me sticking my **** in my ear. It's by far not a great game, but it's definitely a one of a kind.
Screenshot this post so I can't edit it later. Really, it's not that important. I love your optimism. It's almost inspiring. But, I live in reality. I've been gaming for >30 years. This game is circling the drain. You don't have to believe me or like what I say. I know the signs of a failing concept when I see them. The change in EP was several months ago and still no defined path, by their own admission. No sense of immediacy, no profitability, under the veil of secrecy and outright deception. You can stay as long as you like. I've done it on a dying game or two in my day. Problem is that when the day comes that you finally wise up and get that next big thing, is that everybody is already waist deep in new content and miles ahead of you in terms of progression. It's not a fun position to play from. I will be asking you about that pic next time around, so keep it handy. GG [/thread] You doom and gloomers are cute. I like how your '30 years of gaming experience' allows you to somehow forecast a project's downfall as if sitting on your ass and playing games gave you sage-like insight into the future of a work in progress still in its infancy. It's called experience. When you eventually have some, you'll refer to it.
Dust514 has a place in this world - buried next to 23,000 copies of E.T. in some remote desert location.
|
m twiggz
Pradox One Proficiency V.
351
|
Posted - 2014.02.12 04:41:00 -
[113] - Quote
Joseph Ridgeson wrote:So I am sure all of you are shocked to hear this: CCP created this game in order to make money. They are a company and exist to make money. I was mortified to discover this too but I think if we all band together we can overcome this sudden revelation.
Anyhoo, currently there are only two ways to monetize the game and they both do the same thing. Boosters let you accumulate SP faster whether it be an Active or Passive Booster and AUR gear. AUR gear falls into three categories: Standard level gear with no SP requirement, Advanced level gear with a single level requirement, and Prototype gear which requires three levels in that skill. So "do more, faster" is the name of the game.
I am curious what are other ways CCP can sell services to the community without being insulting. UVT's were insulting; not being able to talk to your corporation unless you spent like 2 dollars a month was ridiculous. I am glad CCP did away with them. What do you think you would buy with real money? How can CCP make money off of the community without just milking us like blue ribbon cows? I'd pay real money for a balanced game that actually works. |
CommanderBolt
ACME SPECIAL FORCES Legacy Rising
610
|
Posted - 2014.02.12 04:48:00 -
[114] - Quote
Sgt Buttscratch wrote:
- Weapon skins
- Dropsuit skins
- Vehicle skins
- Cool as **** corp emblems(current ones areon par with windows slideshow 98)
- Merc quarters upgrades, (Arcade machines, gun range expansion)
All in all character customisation is huge in the mmo world.
THIS - I feel this is the perfect kind of first steps to take. I am sure many people and MANY corps would love to display cool new logos, and have even custom dropsuit colours their members can wear sort of like their "Army Uniform". If that makes sense. |
Jadek Menaheim
Xer Cloud Consortium
2030
|
Posted - 2014.02.12 05:32:00 -
[115] - Quote
Sigberct Amni wrote:First, I'm not spending anything until the Dust-EVE link is realGäó
After that, I'd buy the SH!T out of corporation and alliance logos on everything. My guns, my dropsuits, my dropship, the MCC, flags as equipment items that I can stick in the ground anywhere.
Ingame coffee mugs with logos that I can throw at people. Obviously, it would have to be logos created through the standard EVE logo submission process. Brilliant! +1
I Am The Danger*
|
Chesyre Armundsen
Thanes Of Dust
422
|
Posted - 2014.02.12 06:54:00 -
[116] - Quote
Son-Of A-Gun wrote:A skyrim/hearthfire esque quarters builder. Also add challenges and give displayable trophies, and alow for there to be many potential ways to display them in your quarters. Dropsuit display cases as well, like in Iron Man. Open up the entrance to the merc quarters alow freeroam in the station. Aur/ISK to be transported to another station. Basically just merge the playstation home bar with the merc quarters door with short load screen. Add more cool stuff to the bar. Give proxy chat in the bar. People can que up to go back to your room. Make it so that you can squad up and launch into a battle from the bar. Bar sells Son's Hard Quafe for 1 Aur, and you walk around the bar with the Quafe can in your hand occasionally taking a sip - can disipears after a while. If you drink to much hard quafe and go into battle gives you mercs movements a drunken swerving when walking/running (only lasts one match). Add a dance floor, disco ball and jukebox to the bar (plays music from your ps3 hard drive for 1 Aur).
I could go on and on and on, but what's the point, not like any of this is ever going to happen.
That idea is actually reminicent of the "Sodium Hub" and the "Wipeout Museum" in PSHome. I still pop my head in the spaces every once in a while.
Mihi gravato Deus - "Let God lay the burden on me!"
|
Chesyre Armundsen
Thanes Of Dust
422
|
Posted - 2014.02.12 06:56:00 -
[117] - Quote
CCP Saberwing wrote:Ghost Kaisar wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) YAY? Don't get me wrong, there is a lot of things I would gladly pay for in this game, but isn't it odd to see a post basically saying "Hey guys! We are thinking of new ways to make money off of you guys!" Honestly this is something that has to be thought through from not only a Monetization perspective, but also Design. We've made it clear from the beginning that we'd like to have an in-game economy, and it's important to have someone with experience and knowledge weighing Monetization decisions alongside that to ensure things aren't broken. He'll also be working on improving the NPE and Path-to-Game, trying to make it easier for players to get involved. He's also a super nice dude. :)
+514 for super nice dude ^_^
Mihi gravato Deus - "Let God lay the burden on me!"
|
goerf
DUST University Ivy League
8
|
Posted - 2014.02.12 06:59:00 -
[118] - Quote
open the market, charge an Aurm per transaction, about 0.02 cents, no one person would worry. Problems yes, linked markets, exchange rates may not work out the way you like Eve players disregard Dust, but have dust players able to capture and hold a valuable asset like a planet, or rare mineral and that would change. Only way to recapture would be to hire more Mercs. Then Dust has something to offer. May take a few attempts to make stable, but a new version of either game would reset things
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Maniak Madness
Death Firm. Canis Eliminatus Operatives
8
|
Posted - 2014.02.12 08:36:00 -
[119] - Quote
Hmm this is a tough one:
-22 vs 22 player games as advertised
-Player Market
-Some sort of PVE (AI would be hard for ccp to do right so it can wait)
-Advanced and Proto Tanks
-Racial Dropships and Tanks
-AV Buff
-Fix PC district locking
-Team Deploy
-New Player Academy require 5 mill sp to graduate
-Fix the damn speech bubble glitch
Release the game for re-review when all of the above is done and the influx of new players will be buying sp boosters by the bucketfull so they can compete with all the 20mill+ players
Done
In a completely sane world, madness is the only freedom.
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1st Lieutenant Tiberius
0uter.Heaven
1111
|
Posted - 2014.02.12 08:48:00 -
[120] - Quote
Vanity Items!! \o/ /o\ \o/ /o\ \o/
The Sinwarden
|
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Ander Thedas
Subdreddit Test Alliance Please Ignore
291
|
Posted - 2014.02.12 08:52:00 -
[121] - Quote
Sell advertisement time to corporations on the two side screens of the main screen in the Merc Quarters.
https://forums.dust514.com/default.aspx?g=posts&m=1829042
FW lvl10 reward
Mobile Redlines
Default FWRace
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Aran Abbas
Goonfeet Special Planetary Emergency Response Group
325
|
Posted - 2014.02.12 08:59:00 -
[122] - Quote
Since the removal of BPO's I haven't spent a single penny on Dust. I have around 22 million sp, so boosters aren't really needed. The AUR bpc packs? To my knowledge, you can't use most of the stuff in there off the bat, so there's little point in putting down for them. Even if I could use them, is it worth the money for a few suits and weapons that will be gone after a few games? Is the game good enough to justify that? 5 bux buys me about ten Steam games in one of those Humble Bundle packs, so why pay 5 bux for something I'll have for a few days at most? |
Kushmir Nadian
Valor Coalition
399
|
Posted - 2014.02.12 10:46:00 -
[123] - Quote
Love the game's potential and what it could be. Sadly, progress has made me rethink the AUR purchases i've made in the past.
I love customizations, still...
Nothing personal, but won't spend a dime until the game is in a finished state.
Replication Veteran. I support Tech De Ra for CPM.
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al nize mk2
DUST University Ivy League
14
|
Posted - 2014.02.12 12:27:00 -
[124] - Quote
Rynoceros wrote: You doom and gloomers are cute. I like how your '30 years of gaming experience' allows you to somehow forecast a project's downfall as if sitting on your ass and playing games gave you sage-like insight into the future of a work in progress still in its infancy.
Quote: It's called experience. When you eventually have some, you'll refer to it.
I think we all have some experience with games - and although you are of course entitled to believe that DUST is failing/has failed/will fail - I'm not sure where the negative nancies are coming from with this one.
I log in at least twice a week - I sometimes log in at weird hours and always always there are enough matches going on to get a big experience out of it. I never have to wait and it always feels to me like there are plenty of people available just waiting to play.
So without wanting to get into an argument about why DUST is awful and everyone who plays it is somehow making a fool of themselves - what is your evidence that it's all going to end in miserable tears within a few months? As a new-ish player I would really like to hear the evidence you have for that.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2935
|
Posted - 2014.02.12 12:54:00 -
[125] - Quote
You know you're a fanatic when you start a thread asking for new ways for a company to charge you.
/facepalm |
Joseph Ridgeson
WarRavens League of Infamy
509
|
Posted - 2014.02.12 13:24:00 -
[126] - Quote
Himiko Kuronaga wrote:You know you're a fanatic when you start a thread asking for new ways for a company to charge you.
/facepalm
It can look like that but it is more of an utter acknowledgement that the game needs to make money. There are ways they can make money off of the community but it is a bad way of going about it. UVT's sucked but it was a great way to get people to monetize the game. If CCP come up with ways to get people to pay their bills without being insulting and be something that the players want, it becomes a service rather than a charge. |
Nirwanda Vaughns
334
|
Posted - 2014.02.12 14:53:00 -
[127] - Quote
Aran Abbas wrote:Since the removal of BPO's I haven't spent a single penny on Dust. I have around 22 million sp, so boosters aren't really needed. The AUR bpc packs? To my knowledge, you can't use most of the stuff in there off the bat, so there's little point in putting down for them. Even if I could use them, is it worth the money for a few suits and weapons that will be gone after a few games? Is the game good enough to justify that? 5 bux buys me about ten Steam games in one of those Humble Bundle packs, so why pay 5 bux for something I'll have for a few days at most?
your not the only one. majority of my corp would buy a merc pack per month if they were still there. one has probs spent around $300 buying elite pack, vet pack and i believ e4 of each of the merc packs over the past coupel years. since bpo removal we've probs spent about $10 to quickly top up aur to buy a booster and thats it. ccp need to start listenign to the playerbase about what they want. and what we want are more unique items and bpos. as i said in a previous post if you could buy an adv bpo for 30-40k aur folk'd buy it. just make a way for us to have to build them to make them consumables but an ultra cheap alternative to using the isk based npc versions and when market opens up it'd be cool to see bpc covenant, dragonfly, raven, valor ect suits to purchase
Proto and proud!!
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2939
|
Posted - 2014.02.12 14:55:00 -
[128] - Quote
Joseph Ridgeson wrote:Himiko Kuronaga wrote:You know you're a fanatic when you start a thread asking for new ways for a company to charge you.
/facepalm It can look like that but it is more of an utter acknowledgement that the game needs to make money. There are ways they can make money off of the community but it is a bad way of going about it. UVT's sucked but it was a great way to get people to monetize the game. If CCP come up with ways to get people to pay their bills without being insulting and be something that the players want, it becomes a service rather than a charge.
You are not CCP. You are the consumer. Start acting like a consumer.
You never get a good deal anywhere by marching into a store and asking the clerk how much extra you are allowed to pay for something.
In game development, it is possible for us to be on the same side. In business, it is always Us vs Them. Always. |
Cymek Omnius
Villore Sec Ops Gallente Federation
25
|
Posted - 2014.02.12 15:25:00 -
[129] - Quote
CCP Saberwing wrote:Ghost Kaisar wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) YAY? Don't get me wrong, there is a lot of things I would gladly pay for in this game, but isn't it odd to see a post basically saying "Hey guys! We are thinking of new ways to make money off of you guys!" Honestly this is something that has to be thought through from not only a Monetization perspective, but also Design. We've made it clear from the beginning that we'd like to have an in-game economy, and it's important to have someone with experience and knowledge weighing Monetization decisions alongside that to ensure things aren't broken. He'll also be working on improving the NPE and Path-to-Game, trying to make it easier for players to get involved. He's also a super nice dude. :)
Well the major broken thing about the economy is the faucet that is District locking in PC. Yall have introduced a ton of isk/sp to all the corps exploiting PC by attacking themselves with their own dummy Corps. All reward and no risk. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1558
|
Posted - 2014.02.12 16:14:00 -
[130] - Quote
CCP Saberwing wrote:Ghost Kaisar wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) YAY? Don't get me wrong, there is a lot of things I would gladly pay for in this game, but isn't it odd to see a post basically saying "Hey guys! We are thinking of new ways to make money off of you guys!" Honestly this is something that has to be thought through from not only a Monetization perspective, but also Design. We've made it clear from the beginning that we'd like to have an in-game economy, and it's important to have someone with experience and knowledge weighing Monetization decisions alongside that to ensure things aren't broken. He'll also be working on improving the NPE and Path-to-Game, trying to make it easier for players to get involved. He's also a super nice dude. :) That's great news, Sabrewing. Imo the Monetization Director has a genuine opportunity to actively promote New Eden as a real, living universe by thinking about what the marketplace communicates to players, especially new players. It's encouraging to see that the NPE and path-to-game are bundled with the monetization role - someone deserves a tasty, tasty cookie.
I suppose the first thing i would like to see from a new approach to monetization would be a reworking of the AUR store in the sense that visiting the store would not be immersion breaking. This would mean that the aesthetics of the store marketed to New Eden DUST mercs and did not market to players as consumers. This would improve the overall messaging of the DUST experience - as things stand the AUR store very powerfully reminds me that i am not in New Eden, but sitting at home in front of my console. It reminds me that i am the consumer and CCP is the vendor, effectively removing my merc as an entity from the transaction. This feeling immediately drives me right out of the AUR store.
Looking at the first step in the process, the act of buying AUR should very clearly be me, the player, interacting with a New Eden entity, to purchase AUR and donate it into the account of Vrain Matari.
What do we stand to gain from an immersive market set in New Eden? Done right, a lot. The market is one of the first points of contact for new players. This is our opportunity to introduce peeps to New Eden entities, relationships and lore. In perusing the market and making a purchase, the merc should be interacting directly with New Eden entities. For example, in drilling down through categories - Weapons, Heavy Weapons, HMGs - my merc should at some point encounter the New Eden entity 'Boundless Creation' and a purchase of the 'Boundless HMG' should be an interaction directly with Boundless. As a powerful but radical refinement to this, the transaction with Boundless should reflect the merc's relationship with Boundless. A merc who had deployed many times for Boundless(or against their competitors) should see evidence of that relationship reflected in their interactions with Boundless.
How would evidence of this relationship manifest for the Merc? As a RMT discount based on standings. Why? because this makes sh!t real, and dissolve the line between the player in the real world and the merc in New Eden. It introduces a deeply powerful dualism that connects the two realities: the player works for the benefit of the merc through purchasing AUR from a New Eden entity and putting said AUR at the disposal of the merc/the merc works for the player through providing for the player a RMT discount with New Eden entities(e.g. Boundless). The player and the merc work together to generate these beneficial relationships with New Eden entities, both investing time/AUR/ISK to generate said relationship.
There's much more to be said about and opportunities to be had from a rethinking of the AUR store, but this post is too long already. What i've neglected here is actually the most important topic: the market-as-educator of new and veteran players.
Sabrewing if you could please pass this on it would be appreciated. Our new Monetization Director should say hi and get some organized point-of-contact threads going. The areas he is working on are very important to DUST and New Eden.
o7.
I support SP rollover.
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al nize mk2
DUST University Ivy League
16
|
Posted - 2014.02.12 16:34:00 -
[131] - Quote
Himiko Kuronaga wrote:Joseph Ridgeson wrote:Himiko Kuronaga wrote:You know you're a fanatic when you start a thread asking for new ways for a company to charge you.
/facepalm It can look like that but it is more of an utter acknowledgement that the game needs to make money. There are ways they can make money off of the community but it is a bad way of going about it. UVT's sucked but it was a great way to get people to monetize the game. If CCP come up with ways to get people to pay their bills without being insulting and be something that the players want, it becomes a service rather than a charge. You are not CCP. You are the consumer. Start acting like a consumer. You never get a good deal anywhere by marching into a store and asking the clerk how much extra you are allowed to pay for something. In game development, it is possible for us to be on the same side. In business, it is always Us vs Them. Always.
Butting in on your conversation - but I find this a fascinating subject. Us Vs Them sounds harsh - but maybe it's true.. Maybe we as players need to fight to keep things from getting out of control. I don't think I'm so addicted I couldn't refuse to pay over the odds for something in DUST - but maybe I am!
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1560
|
Posted - 2014.02.12 16:49:00 -
[132] - Quote
al nize mk2 wrote:Himiko Kuronaga wrote:Joseph Ridgeson wrote:Himiko Kuronaga wrote:You know you're a fanatic when you start a thread asking for new ways for a company to charge you.
/facepalm It can look like that but it is more of an utter acknowledgement that the game needs to make money. There are ways they can make money off of the community but it is a bad way of going about it. UVT's sucked but it was a great way to get people to monetize the game. If CCP come up with ways to get people to pay their bills without being insulting and be something that the players want, it becomes a service rather than a charge. You are not CCP. You are the consumer. Start acting like a consumer. You never get a good deal anywhere by marching into a store and asking the clerk how much extra you are allowed to pay for something. In game development, it is possible for us to be on the same side. In business, it is always Us vs Them. Always. Butting in on your conversation - but I find this a fascinating subject. Us Vs Them sounds harsh - but maybe it's true.. Maybe we as players need to fight to keep things from getting out of control. I don't think I'm so addicted I couldn't refuse to pay over the odds for something in DUST - but maybe I am! I stopped paying a long time ago, based on CCP's action re: sp rollover.
I support SP rollover.
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Killar-12
The Corporate Raiders Top Men.
2310
|
Posted - 2014.02.12 17:00:00 -
[133] - Quote
Himiko Kuronaga wrote:Joseph Ridgeson wrote:Himiko Kuronaga wrote:You know you're a fanatic when you start a thread asking for new ways for a company to charge you.
/facepalm It can look like that but it is more of an utter acknowledgement that the game needs to make money. There are ways they can make money off of the community but it is a bad way of going about it. UVT's sucked but it was a great way to get people to monetize the game. If CCP come up with ways to get people to pay their bills without being insulting and be something that the players want, it becomes a service rather than a charge. You are not CCP. You are the consumer. Start acting like a consumer. You never get a good deal anywhere by marching into a store and asking the clerk how much extra you are allowed to pay for something. In game development, it is possible for us to be on the same side. In business, it is always Us vs Them. Always. Agreed, asking for features is 1 thing, but asking to be charged for those features is a whole different thing.
Listen
I'll change the song every week
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Roy Ventus
Foxhound Corporation General Tso's Alliance
1095
|
Posted - 2014.02.12 17:01:00 -
[134] - Quote
Himiko Kuronaga wrote:Joseph Ridgeson wrote:Himiko Kuronaga wrote:You know you're a fanatic when you start a thread asking for new ways for a company to charge you.
/facepalm It can look like that but it is more of an utter acknowledgement that the game needs to make money. There are ways they can make money off of the community but it is a bad way of going about it. UVT's sucked but it was a great way to get people to monetize the game. If CCP come up with ways to get people to pay their bills without being insulting and be something that the players want, it becomes a service rather than a charge. You are not CCP. You are the consumer. Start acting like a consumer. You never get a good deal anywhere by marching into a store and asking the clerk how much extra you are allowed to pay for something. In game development, it is possible for us to be on the same side. In business, it is always Us vs Them. Always.
._.
The game itself is free
People are asking for ways they can essentially "donate" money so that the game has better resources but with something they can get in return specifically from their donations. No one is here saying, "OH CHARGE ME UP THE BUTTHOLE FOR THIS GAME, CCP." Nah. People like that it's free and I'm sure CCP wants to keep it like that but having much more resources, e.g. employees, will help the game. The more resources the faster and better content can be put out.
Edit: I mean if you're okay with the slow grind that their small team is doing, then sure. I, however, really want the game to prosper quicker than how EVE did. I don't want to feel like I'll have to wait until 2015 for the game to be proper enough for inviting friends.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Scott Knight
Osmon Surveillance Caldari State
39
|
Posted - 2014.02.12 17:01:00 -
[135] - Quote
Kigurosaka Laaksonen wrote:Alternate Insano wrote:Money making ideas: Manipulate matchmaking to put all pay players on one side of a battle so that players have no choice but pay to win. Offer vehicles, gear, and weapons for real money that cannot be beat by anyone except another pay to win player...
oh, wait, ccp already beat me to both these ideas..... There are a lot of faults with DUST, but at the least, the pay to win argument doesn't stand. AUR items have identical stats to their ISK counterparts. At best it's 'pay-to-get-early-access.' What's the difference between me spending RL money for proto and maybe two weeks later (a month, tops) you paying ISK and SP for the exact same thing? "Pay to win" is spouted by knee jerk reactionary scrubs. (I don't spend AUR on anything other than boosters.)
Just to add AUR items are technically weaker if you lack the skills. |
Baltazar Pontain
Phantom Universe Task Force Die Fremdenlegion
80
|
Posted - 2014.02.12 17:20:00 -
[136] - Quote
Instead of new stuff sold in the old ways, I would prefer a new marketing model.
Like in other threads stated, there are people who dislike the micro transaction model.
And other games have proven that it is possible to combine a normal subscription model with micro transaction.
It is very simple. Some people (like me) want some kind of flatrate. And we would pay for it.
Example: Let me pay an amount X monthly or for a year in advance and give me automatic benefits. Like: * Automatic skill booster
So I have not to bother with this micro transaction crap and CCP would make more money from me. Because at the moment I do not buy anything. But a subscription model I would appreciate.
The only thing I would buy (and that I bought in the past) for aurum are bpo's. But they are a story from the past. |
el OPERATOR
Mannar Focused Warfare Gallente Federation
84
|
Posted - 2014.02.12 19:05:00 -
[137] - Quote
1. I have found over time that I do, occasionally, get better goods/services when I am willing to spend or indicate I am willing to spend a little extra. For example, buying my paper towles and toilet paper from the bulk-buy club. Did I just spend $30 on TP and paper towels? Yes, but I now have enough of both to last months, and it's cheaper than buying them continuously accross the same time period.
2. I disagree with the "paintbucket"/customization option, IMO that stuff should be basic stuff, and included. Vanity items, however, seem appropriate for monetization/capitalization.
3. I think CCP could turn some profits by actually following the lead of most every other game released in the last 5 years and creating....wait for it....DLC levels!! And adding some DLC could solve multiple issues simultaneously-
NPE sucks/the Academy isn't enough- Here, get a cheap DLC level that will allow players to stretch, develop and exercise some skills BEFORE actually jumping into the pubcauldron most of us call home.
There aren't enough game modes- DLC missions could add in specialized game modes like escort/protect the convoy, breach/defend the building, hack/protect the console etc. AND they could use the existing maps and sockets so the design side load is lighter (maybe) AND if they could be set as Co-op they could provide great training/bonding matches for new recruits and their corps.
ProtoStompers killed Santa- Replayable DLC levels could give mercs an alternate way to generate SP and ISK (maybe at a slower rate than pubs) without HAVING to face down Protos every. Single. Game.
QQ His gun/suit/vehicle killed me, NERFNAO!!- DLC modes/missions could demonstrate/reinforce battlefield realities and roles, things like an HMG in a hallway will r@pe unless flanked or that the Plasma Cannon is ******* perfect unless you're a noob so stfu about adjusting it already.
TL,DR - DUST is attempting to forge it's own path and identity in the world of games, but that doesn't have to mean that it can't or shouldn't borrow well established elements of gaming when appropriate. STFU about the PLC!
Open-Beta Vet.
NPC Corp Independent Contractor.
Drunk Night Tree Burner.
This is my Main and Original.
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
366
|
Posted - 2014.02.12 19:33:00 -
[138] - Quote
Alternate Insano wrote:Another money making idea, FIX THE OLD CONTENT BEFORE YOU RELEASE NEW CONTENT.
Honestly this sort of thread is why DUST will always be crap. Instead of saying, "I refuse to buy AUR until the game is totally finished" People are saying, "I know the game is nearly unplayable but if you let me see my guy with my helmet off I'll pay whatever you want!"
This is why next year everyone will be playing Star Citizen on computers or any of the space theme console games coming out, and CCP goes the way of 38 Studios.
awww little qq crybaby, how about you stfu while the adults are talking whinner go play ur cod or star citizen beta and go away
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
208
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Posted - 2014.02.12 20:04:00 -
[139] - Quote
Rynoceros wrote:COVERT SUBTERFUGE wrote:Rynoceros wrote:TheAmazing FlyingPig wrote:This is a terrible game, but data doesn't lie. People keep logging in and playing, regardless of your doomsaying.
Hell, I'll make you a deal - Should Dust cease to exist by the end of 2014, I'll send you pictures of me sticking my **** in my ear. It's by far not a great game, but it's definitely a one of a kind.
Screenshot this post so I can't edit it later. Really, it's not that important. I love your optimism. It's almost inspiring. But, I live in reality. I've been gaming for >30 years. This game is circling the drain. You don't have to believe me or like what I say. I know the signs of a failing concept when I see them. The change in EP was several months ago and still no defined path, by their own admission. No sense of immediacy, no profitability, under the veil of secrecy and outright deception. You can stay as long as you like. I've done it on a dying game or two in my day. Problem is that when the day comes that you finally wise up and get that next big thing, is that everybody is already waist deep in new content and miles ahead of you in terms of progression. It's not a fun position to play from. I will be asking you about that pic next time around, so keep it handy. GG [/thread] You doom and gloomers are cute. I like how your '30 years of gaming experience' allows you to somehow forecast a project's downfall as if sitting on your ass and playing games gave you sage-like insight into the future of a work in progress still in its infancy. It's called experience. When you eventually have some, you'll refer to it.
Oh you have experience in developing free-to-play shooters on consoles with no pressure from publishers and a lucrative 10 year old MMO to help fund development? I'm sorry, I thought you meant you had experience in playing games which some how granted you this amazing foresight.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
2945
|
Posted - 2014.02.12 20:58:00 -
[140] - Quote
Roy Ventus wrote:Himiko Kuronaga wrote:Joseph Ridgeson wrote:Himiko Kuronaga wrote:You know you're a fanatic when you start a thread asking for new ways for a company to charge you.
/facepalm It can look like that but it is more of an utter acknowledgement that the game needs to make money. There are ways they can make money off of the community but it is a bad way of going about it. UVT's sucked but it was a great way to get people to monetize the game. If CCP come up with ways to get people to pay their bills without being insulting and be something that the players want, it becomes a service rather than a charge. You are not CCP. You are the consumer. Start acting like a consumer. You never get a good deal anywhere by marching into a store and asking the clerk how much extra you are allowed to pay for something. In game development, it is possible for us to be on the same side. In business, it is always Us vs Them. Always. ._. The game itself is free People are asking for ways they can essentially "donate" money so that the game has better resources but with something they can get in return specifically from their donations. No one is here saying, "OH CHARGE ME UP THE BUTTHOLE FOR THIS GAME, CCP." Nah. People like that it's free and I'm sure CCP wants to keep it like that but having much more resources, e.g. employees, will help the game. The more resources the faster and better content can be put out. Edit: I mean if you're okay with the slow grind that their small team is doing, then sure. I, however, really want the game to prosper quicker than how EVE did. I don't want to feel like I'll have to wait until 2015 for the game to be proper enough for inviting friends.
Dust had/has nearly double the active developers that EVE has, and Shanghai was the only location to NOT receive layoffs a couple years ago. Now I want you to think of why that is.
Now I want you to think of the dumb ways CCP spends the money they do have. For example, the giant statue they are building which will cost them thousands and do absolutely nothing other than sit there and make people look at funny.
CCP does not reward customer loyalty and growth by hiring more hands and improving their existing game. They reward it by spending money on dumb projects and then abandoning them. This has been their pattern for ten years now. |
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1664
|
Posted - 2014.02.12 21:01:00 -
[141] - Quote
D legendary hero wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) you should make another version of this game for ps4 using the carbon engine, put it on the discs for ps4 and sell it like that for $40-50. get some new servers and watch you make millions more dollars than COD and battle field. your welcome.
lolno
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
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Leonid Tybalt
Dark Knightz Corp.
242
|
Posted - 2014.02.12 21:11:00 -
[142] - Quote
Alternate Insano wrote:Money making ideas: Manipulate matchmaking to put all pay players on one side of a battle so that players have no choice but pay to win. Offer vehicles, gear, and weapons for real money that cannot be beat by anyone except another pay to win player...
oh, wait, ccp already beat me to both these ideas.....
Uhm, what?
You do know that the stats for every top tier AUR weapons/vehicles/equipment are all identical to their proto level isk-counterparts, right?
The only difference is that you can use the AUR stuff earlier than isk-proto gear, but there is no AUR gear that can only be beaten by other AUR gear in the game.
So forgive me for saying it: but you're talking out of your a-s-s. |
Buster Friently
Rosen Association
1772
|
Posted - 2014.02.12 21:38:00 -
[143] - Quote
CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :)
Add the PVE that was promised two years ago.
That's about the only thing that would get me to give Dust any additional money.
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Asirius Medaius
836
|
Posted - 2014.02.12 21:58:00 -
[144] - Quote
Alternate Insano wrote:Another money making idea, FIX THE OLD CONTENT BEFORE YOU RELEASE NEW CONTENT.
Honestly this sort of thread is why DUST will always be crap. Instead of saying, "I refuse to buy AUR until the game is totally finished" People are saying, "I know the game is nearly unplayable but if you let me see my guy with my helmet off I'll pay whatever you want!"
This is why next year everyone will be playing Star Citizen on computers or any of the space theme console games coming out, and CCP goes the way of 38 Studios.
I'm so glad that I'm not the only one here who is coveting Star Citizen's arrival (or even the dogfighting module, whenever that comes out). I think by the time Dust 514 gets even one vehicle that is outside Caldari/Gallente, this game will already be dead or dying, and Star Citizen will be there to pick up all the hopeful people who want a truly beautiful space sim.
Those with only a PS3 and cannot play on PC to play this glorious game will be left behind, or at least staring at the Dust 514 logo on their Playstation games menu reminiscing when the game's servers were actually online (all while asking themselves "why didn't CCP just release PVE to keep the game alive?!")
Signature coming soonGäó.
[Level 9 Forum Warrior]
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Toro Navajo
Defenders of the Helghast Dream Ishuk-Raata Enforcement Directive
52
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Posted - 2014.03.17 22:21:00 -
[145] - Quote
Kigurosaka Laaksonen wrote:TXSTORO wrote: Items, resources, sockets, gear, vehicles that are TRULY RARE and can change the tide of war. See, what you just described is literally pay-to-win. DUST currently is not (and should not become) pay-to-win, rather it is 'pay-to-have-early-access.'
Key word in my post was "limited" something to change the tide not create a typhoon or guarantee a win. |
Tesfa Alem
Death by Disassociation
97
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Posted - 2014.03.17 23:15:00 -
[146] - Quote
Joseph Ridgeson wrote:So I am sure all of you are shocked to hear this: CCP created this game in order to make money. They are a company and exist to make money. I was mortified to discover this too but I think if we all band together we can overcome this sudden revelation.
Anyhoo, currently there are only two ways to monetize the game and they both do the same thing. Boosters let you accumulate SP faster whether it be an Active or Passive Booster and AUR gear. AUR gear falls into three categories: Standard level gear with no SP requirement, Advanced level gear with a single level requirement, and Prototype gear which requires three levels in that skill. So "do more, faster" is the name of the game.
I am curious what are other ways CCP can sell services to the community without being insulting. UVT's were insulting; not being able to talk to your corporation unless you spent like 2 dollars a month was ridiculous. I am glad CCP did away with them. What do you think you would buy with real money? How can CCP make money off of the community without just milking us like blue ribbon cows?
I have nothing against monetizing boosters and allowing players to accellerate aquiring SP using real money.
Its the "nerf everything you have invested SP into so you have to get boosters" mentality thats pissing me off. Why popular playstyles are nerfed to sh!t. I doubt the moaning on the forums is taken into consideration at all. That was pretty much the point behind making equipment racial based. so logi's have a choice of grinding out for 4 months or buy several boosters. Also why so many suits are finaly being released. That 7 year plan to for players to max out every skill? Lots of people have done it in one. i doubt CCP anticipated this, so they nerf one thing to get people to invest new SP into another. Thats why there has to be a damn near uprising in order to get common sense respecs. Its all SPeculation of course, i dont work for CCP. I could be wrong.
What would i pay for? I don't know, because what ever you pay for CCP has the right to still mess with it afterwards.
Redline for Thee, but no Redline for Me.
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Onesimus Tarsus
Bragian Order Amarr Empire
1617
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Posted - 2014.03.17 23:16:00 -
[147] - Quote
Team with most AUR winz?
Unless you're just addicted to wetsuit paperdolls...
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baniel bj
Namtar Elite Gallente Federation
8
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Posted - 2014.03.17 23:29:00 -
[148] - Quote
Stop your crying ccp are doing there best to make dust a good game. Sure dust has problems but i deal with because someday everyone will want to play dust and improve in so many ways. i love this game so stop crying scrubs and get into battle. Also ccp keep doing the good work!
Private. Anthany sandifer. Caldari state forever.
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Hynox Xitio
Molon Labe. General Tso's Alliance
523
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Posted - 2014.03.17 23:34:00 -
[149] - Quote
pay 99 cents every time you reload.
Unleash the Fogwoggler
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