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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Kigurosaka Laaksonen
DUST University Ivy League
266
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Posted - 2014.02.11 13:56:00 -
[1] - Quote
I would have no problem paying a (smaller than EVE) subscription if that meant we could have quality content.
As it stands now, one of the major hurdles I see in integrating EVE and DUST, particularly their economies, is the fact that they have different business models. DUST players can just drop RL money on the game to get what they want. Why worry about the hassle of dealing with EVE players in that case?
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Kigurosaka Laaksonen
DUST University Ivy League
266
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Posted - 2014.02.11 14:00:00 -
[2] - Quote
Alternate Insano wrote:Money making ideas: Manipulate matchmaking to put all pay players on one side of a battle so that players have no choice but pay to win. Offer vehicles, gear, and weapons for real money that cannot be beat by anyone except another pay to win player...
oh, wait, ccp already beat me to both these ideas.....
There are a lot of faults with DUST, but at the least, the pay to win argument doesn't stand. AUR items have identical stats to their ISK counterparts. At best it's 'pay-to-get-early-access.' What's the difference between me spending RL money for proto and maybe two weeks later (a month, tops) you paying ISK and SP for the exact same thing?
"Pay to win" is spouted by knee jerk reactionary scrubs.
(I don't spend AUR on anything other than boosters.)
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Kigurosaka Laaksonen
DUST University Ivy League
269
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Posted - 2014.02.11 14:41:00 -
[3] - Quote
Asha Starwind wrote:CCP Saberwing wrote:We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) *cough*...Salvage boosters...*cough*
Salvage doesn't need to be something we pay money for to get a booster to make it just as non-involved as it is now. It needs to be an in game activity. Your idea hinders that realization.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Kigurosaka Laaksonen
DUST University Ivy League
271
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Posted - 2014.02.11 17:04:00 -
[4] - Quote
COVERT SUBTERFUGE wrote:Let me have passive SP on all 3 of my character slots. I'll pay a small fee.
This is recently possible in EVE through the use of PLEX. I could support it in DUST.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Kigurosaka Laaksonen
DUST University Ivy League
273
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Posted - 2014.02.11 19:08:00 -
[5] - Quote
TXSTORO wrote: Items, resources, sockets, gear, vehicles that are TRULY RARE and can change the tide of war.
See, what you just described is literally pay-to-win. DUST currently is not (and should not become) pay-to-win, rather it is 'pay-to-have-early-access.'
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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