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1st Lieutenant Tiberius
0uter.Heaven
1070
|
Posted - 2014.02.11 08:45:00 -
[1] - Quote
I don't know if this is working as intended for CCP and the rest of the PC playing community seems less vocal about it so hey what the heck I'll try and get my voice out there.
This needs to change, having an OB dropped on your MCC or ground spawn as you call in dropships and stuff; its not cool. This is how it works; when you deploy into the PC game there is 10 minutes of warbarge time during which the orbiting satellite is active, once its active a capsuleer can dock on it granted there are no contesting forces. Now, with the current system this means that as long as the capsuleer docks for at least 3 minutes before us Dust Bunnies start the match (when the warbarge timer hits 0:00) the Capsuleer's team can drop an EVE strike on the enemy as their deploying in their ground spawn and MCC.
This has become a legitimate tactic in PC games and frankly its starting to become silly, it needs to go. I'm sure (I hope) other people agree with me on this.
I have not yet reached a good state of mind to discuss Orbital Bombardment as well as other issues in Planetary Conquest games because whatever CCP does, I roll with the punches, its the only way to keep yourself sane with this game, but if anyone out there has an opinion regarding this post and lets talk about it.
I digress,
To CCP; Change it so that satellites can only be docked on AFTER the 10 minutes at the warbarge are up, so at worst the only OB to hit us will be 3 minutes into the game if we are lacking counter EVE support.
The Sinwarden
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Mad Syringe
ReDust Inc.
83
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Posted - 2014.02.11 11:44:00 -
[2] - Quote
There is a very simple solution to your problem, use decoys!
We had a PC where we anihilated the enemy Vehicles (DS + whole squad) at the start of the match.
Next match against the same opponent, they adapted, and called in an lav + 1 cheap suit at the start of the match... we wasted that OB on the lav and they spawned what they needed without further problems...
You need to adapt and stop whining...
Whining doesn't leed to improvements, adaptation does! |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1749
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Posted - 2014.02.11 11:55:00 -
[3] - Quote
There's an easy solution: Get your own Eve pilots.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Parson Atreides
Ahrendee Mercenaries EoN.
954
|
Posted - 2014.02.11 12:32:00 -
[4] - Quote
Mad Syringe wrote:There is a very simple solution to your problem, use decoys!
We had a PC where we anihilated the enemy Vehicles (DS + whole squad) at the start of the match.
Next match against the same opponent, they adapted, and called in an lav + 1 cheap suit at the start of the match... we wasted that OB on the lav and they spawned what they needed without further problems...
You need to adapt and stop whining...
Whining doesn't leed to improvements, adaptation does!
zzzzz Any time someone doesn't like an argument they suggest it's whining. Let's go back in time and take every bit of feedback ever given and dismiss it completely by calling it whining. Where would the game be now?
Come up with legitimate counter-arguments.
"The unexamined life is not worth living."
RNDclan.com
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
563
|
Posted - 2014.02.11 13:04:00 -
[5] - Quote
Ignoring the other idiot posters, agreed, it is an unbalanced mechanic that can drastically change the course of the game in just the first few seconds.
Some might call it fair play, since you would have had to get EVE support in the first place, and not to mention, hold the station. Is it not enough that they will get an OB every 3 minutes on top of earned OBs. I like that EVE actually plays a big part of PC, but that part shouldn't be that HUGE.
Those OBs can make or break a game on their own, seems a bit much to allow one right from the git go. It would be nice if we could start a match normally, get everything setup, get in our places, and then boom, OB. The damn things are devastating enough, that you don't NEED one right at the start. All that is is icing on the cake.
Agreed on starting the timer, AFTER battle has started.
Nuff Said
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Lt Royal
Subdreddit Test Alliance Please Ignore
2708
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Posted - 2014.02.11 13:10:00 -
[6] - Quote
Yep, another broken mechanic for a broken gamemode. I hope CCP seriously rethink how to fix Planetary Conquest before they open it all back up again.
Gÿ£GÿàGÿP Subdreddit Recruitment Video Gÿ£GÿàGÿP
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CLONE117
planetary retaliation organisation ACME Holding Conglomerate
663
|
Posted - 2014.02.11 16:03:00 -
[7] - Quote
now theres a new reason for me not to play or enter any pc matches what so ever. on top of my several others. |
1st Lieutenant Tiberius
0uter.Heaven
1077
|
Posted - 2014.02.11 18:40:00 -
[8] - Quote
Tebu Gan wrote:Ignoring the other idiot posters, agreed, it is an unbalanced mechanic that can drastically change the course of the game in just the first few seconds.
Some might call it fair play, since you would have had to get EVE support in the first place, and not to mention, hold the station. Is it not enough that they will get an OB every 3 minutes on top of earned OBs. I like that EVE actually plays a big part of PC, but that part shouldn't be that HUGE.
Those OBs can make or break a game on their own, seems a bit much to allow one right from the git go. It would be nice if we could start a match normally, get everything setup, get in our places, and then boom, OB. The damn things are devastating enough, that you don't NEED one right at the start. All that is is icing on the cake.
Agreed on starting the timer, AFTER battle has started.
Yeah I'm just going to ignore the Inexperienced and Uninformed.
Honestly its a simply fix, satellite goes live once Dust Bunnies Deploy into the game, not the warbarge. But as other avid PC players know, this is only one issue regarding planetary conquest currently; but I think it is an issue that is extremely prevalent and I would think relatively easy to hotfix
While you're at it CCP; Vanity items, just sayin
The Sinwarden
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Arkena Wyrnspire
Fatal Absolution
9290
|
Posted - 2014.02.11 20:34:00 -
[9] - Quote
Aikuchi Tomaru wrote:There's an easy solution: Get your own Eve pilots. Disagree.
Speaking as someone who has had orbital supremacy in the majority of the PC matches I've played, I think it's a terrible and cheap mechanic.
Being able to randomly destroy everything on spawning can cripple a team, and there is very little you can do about it.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Awry Barux
Paladin Survey Force Amarr Empire
494
|
Posted - 2014.02.11 20:36:00 -
[10] - Quote
This is just spectacularly bad game design, and a perfect example of how to construct the Dust-EVE link in such a way as to infuriate one side by making their success heavily predicated on events of the other game. |
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1st Lieutenant Tiberius
0uter.Heaven
1079
|
Posted - 2014.02.11 20:37:00 -
[11] - Quote
Arkena Wyrnspire wrote:Aikuchi Tomaru wrote:There's an easy solution: Get your own Eve pilots. Disagree. Speaking as someone who has had orbital supremacy in the majority of the PC matches I've played, I think it's a terrible and cheap mechanic. Being able to randomly destroy everything on spawning can cripple a team, and there is very little you can do about it.
He obviously either; has not played very many PCs or hasn't played PCs at the level in which we are used to Arkena. I'm not trying to sound elitist, but when you're fighting top tier corporations suddenly every little thing matters.
Every second lost during initial deployment can be detrimental and decisive to which team will win the game.
The Sinwarden
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Thor Odinson42
Molon Labe. General Tso's Alliance
2771
|
Posted - 2014.02.11 20:42:00 -
[12] - Quote
1st Lieutenant Tiberius wrote:Arkena Wyrnspire wrote:Aikuchi Tomaru wrote:There's an easy solution: Get your own Eve pilots. Disagree. Speaking as someone who has had orbital supremacy in the majority of the PC matches I've played, I think it's a terrible and cheap mechanic. Being able to randomly destroy everything on spawning can cripple a team, and there is very little you can do about it. He obviously either; has not played very many PCs or hasn't played PCs at the level in which we are used to Arkena. I'm not trying to sound elitist, but when you're fighting top tier corporations suddenly every little thing matters. Every second lost during initial deployment can be detrimental and decisive to which team will win the game.
Getting beaten right out of the gate is very hard to overcome. In many cases you could just back out, it's over.
It's a cheesy mechanic that they have commented was unintended. As most know it's the warbarge time and being able to connect to the district during that time that allows this.
It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
ML Director
Eve Toon - Raylan Scott
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1st Lieutenant Tiberius
0uter.Heaven
1083
|
Posted - 2014.02.11 20:47:00 -
[13] - Quote
Thor Odinson42 wrote:1st Lieutenant Tiberius wrote:Arkena Wyrnspire wrote:Aikuchi Tomaru wrote:There's an easy solution: Get your own Eve pilots. Disagree. Speaking as someone who has had orbital supremacy in the majority of the PC matches I've played, I think it's a terrible and cheap mechanic. Being able to randomly destroy everything on spawning can cripple a team, and there is very little you can do about it. He obviously either; has not played very many PCs or hasn't played PCs at the level in which we are used to Arkena. I'm not trying to sound elitist, but when you're fighting top tier corporations suddenly every little thing matters. Every second lost during initial deployment can be detrimental and decisive to which team will win the game. Getting beaten right out of the gate is very hard to overcome. In many cases you could just back out, it's over. It's a cheesy mechanic that they have commented was unintended. As most know it's the warbarge time and being able to connect to the district during that time that allows this. It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
lol I know right, they're saying BPOs are market breaking yet the perpetual accrual of ENOURMOUS amounts of wealth in a system where, not only profit is ensured, but assets are untouchable as well.
If CCP is trying to create an In-game economy the logical thing to do would be an ISK wipe, wonder how people will feel about that statement
The Sinwarden
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Arkena Wyrnspire
Fatal Absolution
9295
|
Posted - 2014.02.11 20:52:00 -
[14] - Quote
Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
According to CPM Hans, the isk generation of BPOs makes PC isk generation look like abject poverty.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Thor Odinson42
Molon Labe. General Tso's Alliance
2773
|
Posted - 2014.02.11 20:53:00 -
[15] - Quote
Because there is such a low percentage of players participating in PC I think they believe it can wait. But I'd wager that a vast majority of the ISK in Dust resides in the corp wallets (or spread amongst directors) of 5 or 6 corps and less than 200 players.
I guess it works for America, perhaps it will work with Dust.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2773
|
Posted - 2014.02.11 20:54:00 -
[16] - Quote
Arkena Wyrnspire wrote:Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
According to CPM Hans, the isk generation of BPOs makes PC isk generation look like abject poverty.
Then why aren't there a bunch of BPO billionaires out there? I know one guy.
I know quite a few PC billionaires.
ML Director
Eve Toon - Raylan Scott
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1st Lieutenant Tiberius
0uter.Heaven
1087
|
Posted - 2014.02.11 20:59:00 -
[17] - Quote
Thor Odinson42 wrote:Arkena Wyrnspire wrote:Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
According to CPM Hans, the isk generation of BPOs makes PC isk generation look like abject poverty. Then why aren't there a bunch of BPO billionaires out there? I know one guy. I know quite a few PC billionaires.
The problem is very, very apparent and yet unspoken of. Maybe its because, as you said, such a small population of players actually play PC, because PC is so abhorrently broken. And because PC is so abhorrently broken, no-one but a small population of players actually play PC and because of this; the very apparent problems with PC are unspoken of.
It is truly a vicious cycle.
The Sinwarden
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Arkena Wyrnspire
Fatal Absolution
9297
|
Posted - 2014.02.11 21:01:00 -
[18] - Quote
Thor Odinson42 wrote:Arkena Wyrnspire wrote:Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
According to CPM Hans, the isk generation of BPOs makes PC isk generation look like abject poverty. Then why aren't there a bunch of BPO billionaires out there? I know one guy. I know quite a few PC billionaires.
I'm not disagreeing with you. Simply in terms of the larger economy, apparently.
As it happens, I argued against Hans with the lack of forthcoming statistics. It's one of the Dust Scussion Skype channels, I'm not sure if you're still in those but if you are you can read the backlog.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Thor Odinson42
Molon Labe. General Tso's Alliance
2774
|
Posted - 2014.02.11 21:02:00 -
[19] - Quote
1st Lieutenant Tiberius wrote:Thor Odinson42 wrote:Arkena Wyrnspire wrote:Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
According to CPM Hans, the isk generation of BPOs makes PC isk generation look like abject poverty. Then why aren't there a bunch of BPO billionaires out there? I know one guy. I know quite a few PC billionaires. The problem is very, very apparent and yet unspoken of. Maybe its because, as you said, such a small population of players actually play PC, because PC is so abhorrently broken. And because PC is so abhorrently broken, no-one but a small population of players actually play PC and because of this; the very apparent problems with PC are unspoken of. It is truly a vicious cycle.
No doubt. I've tried to get some threads going in general discussion, but the masses just think PC players are all glitchers who use modded controllers and mouse and keyboard at the same time.
ML Director
Eve Toon - Raylan Scott
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Thor Odinson42
Molon Labe. General Tso's Alliance
2774
|
Posted - 2014.02.11 21:03:00 -
[20] - Quote
Arkena Wyrnspire wrote:Thor Odinson42 wrote:Arkena Wyrnspire wrote:Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
According to CPM Hans, the isk generation of BPOs makes PC isk generation look like abject poverty. Then why aren't there a bunch of BPO billionaires out there? I know one guy. I know quite a few PC billionaires. I'm not disagreeing with you. Simply in terms of the larger economy, apparently. As it happens, I argued against Hans with the lack of forthcoming statistics. It's one of the Dust Scussion Skype channels, I'm not sure if you're still in those but if you are you can read the backlog.
Yeah, I've been apart of those and spent some time discussing ISK payouts and such with Hans.
It's hard to keep up because Cat Merc spams the **** out of those channels, lol
ML Director
Eve Toon - Raylan Scott
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1st Lieutenant Tiberius
0uter.Heaven
1088
|
Posted - 2014.02.11 21:13:00 -
[21] - Quote
Thor Odinson42 wrote:1st Lieutenant Tiberius wrote:Thor Odinson42 wrote:Arkena Wyrnspire wrote:Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
According to CPM Hans, the isk generation of BPOs makes PC isk generation look like abject poverty. Then why aren't there a bunch of BPO billionaires out there? I know one guy. I know quite a few PC billionaires. The problem is very, very apparent and yet unspoken of. Maybe its because, as you said, such a small population of players actually play PC, because PC is so abhorrently broken. And because PC is so abhorrently broken, no-one but a small population of players actually play PC and because of this; the very apparent problems with PC are unspoken of. It is truly a vicious cycle. No doubt. I've tried to get some threads going in general discussion, but the masses just think PC players are all glitchers who use modded controllers and mouse and keyboard at the same time.
Its because there is such a HUGE learning curve when comparing Pubs to PC. There is a difference between Pub Gungame and PC gungame.
PC is mostly for a small population of particular types of players or, on rare occasions, breed newer players who have PC gungame
and when I say PC gungame, I dont mean simply knowing how to shoot your weapon and kill somsone; but having a form of initiative as well as an understanding on how to win the game
The Sinwarden
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Thor Odinson42
Molon Labe. General Tso's Alliance
2778
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Posted - 2014.02.11 21:22:00 -
[22] - Quote
Team deploy is needed in a big way. There should be a pub match mode that allows team deploy.
You could set up a team just as you do for a squad currently, but they could only deploy into FW, PC, and a new pub match gamemode (a seperate skirmish). They could make the payouts higher in the team deploy game mode to give incentive to players to play in the team mode.
They also need to redo the mechanics in PC to make the battles spin up sooner. Like 30 minutes to an hour instead of 24-48 hours. These steps right here would do a LOT for PC competition in six months.
There are plenty of players with the SP and the overall knowledge of Dust to get competitive in PC. The problem is the learning curve of PC. That step is like going from PeeWee football to the NFL. The beta corp battles really prepared people for PC in a way that I doubt CCP thought of. We've been doing PC for 7 months now, but most of the ML guys started doing corp battles in Nov/Dec and we were being the curve then.
The lack of team deploy is a glaring issue.
ML Director
Eve Toon - Raylan Scott
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1st Lieutenant Tiberius
0uter.Heaven
1090
|
Posted - 2014.02.11 21:31:00 -
[23] - Quote
Thor Odinson42 wrote:Team deploy is needed in a big way. There should be a pub match mode that allows team deploy.
You could set up a team just as you do for a squad currently, but they could only deploy into FW, PC, and a new pub match gamemode (a seperate skirmish). They could make the payouts higher in the team deploy game mode to give incentive to players to play in the team mode.
They also need to redo the mechanics in PC to make the battles spin up sooner. Like 30 minutes to an hour instead of 24-48 hours. These steps right here would do a LOT for PC competition in six months.
There are plenty of players with the SP and the overall knowledge of Dust to get competitive in PC. The problem is the learning curve of PC. That step is like going from PeeWee football to the NFL. The beta corp battles really prepared people for PC in a way that I doubt CCP thought of. We've been doing PC for 7 months now, but most of the ML guys started doing corp battles in Nov/Dec and we were being the curve then.
The lack of team deploy is a glaring issue.
Agreed, I've thought long and hard on how to teach newer players the skills needed to perform well in PC but the only way to do that is by putting them in PC games, but that comes with the risk of (at least in 0.Hs current state) jeopardizing scarce assets. Pubs are in no way good training for PC games and neither is FW at its current state honestly.
+1 Agreed team deploy is a necessary addition to this game
Also check out this thread I made ages ago that I recently bumped and see what you think about, I'd really appreciate it.
The Sinwarden
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Thor Odinson42
Molon Labe. General Tso's Alliance
2780
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Posted - 2014.02.11 21:41:00 -
[24] - Quote
I made it a favorite, I'll keep it bumped.
ML Director
Eve Toon - Raylan Scott
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1st Lieutenant Tiberius
0uter.Heaven
1094
|
Posted - 2014.02.11 21:43:00 -
[25] - Quote
Thor Odinson42 wrote:I made it a favorite, I'll keep it bumped.
Thank you kindly sir o7
It's a simple request really, hopefully CCP at least reads all these ideas and considers them.
I absolutely love this game and I don't know how many other people can say that without a heavy heart like I can, I just want this game to continuously improve
Signed, a less than bitter vet
The Sinwarden
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Thor Odinson42
Molon Labe. General Tso's Alliance
2780
|
Posted - 2014.02.11 21:47:00 -
[26] - Quote
1st Lieutenant Tiberius wrote:Thor Odinson42 wrote:I made it a favorite, I'll keep it bumped. Thank you kindly sir o7 It's a simple request really, hopefully CCP at least reads all these ideas and considers them. I absolutely love this game and I don't know how many other people can say that without a heavy heart like I can, I just want this game to continuously improve Signed, a less than bitter vet
Same here, I'm a Dust crackhead.
I would like nothing better than to keep my corporation growing, but the way that PC is it's smarter to hire ringers or recruit players and pay them salaries to improve your chances to win.
Taking the passive ISK accrual from the districts away takes some of the drama away from the "land". Make the ISK generation come from the fights and not from locking or clone sales.
There is so much about PC that hurts this game more than helps it.
ML Director
Eve Toon - Raylan Scott
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1st Lieutenant Tiberius
0uter.Heaven
1094
|
Posted - 2014.02.11 21:55:00 -
[27] - Quote
Just so Logibro doesn't lock this for not discussing the OP topic I will reinstate the proposed fix:
Make it so a district satellite only comes online after us Dust Bunnies delpoy into the actual game, not the warbarge.
I now open this thread to discussion about PC and its issues!
Thor Odinson42 wrote:Make the ISK generation come from the fights and not from locking or clone sales.
I like this idea, I think there needs to be a different incentive to owning land and a countermeasure to limiting how much land a corp/alliance can own based on how many teams they can field at any given point in time.
Honestly I kind of like the way PC games can come daily or every 2 days (depending on districts owned that is) having PC battles occur every hour on the hour might be overwhelming to even the most no-lifing corp in Dust. But I have yet to think of an alternative.
The Sinwarden
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Sylwester Dziewiecki
Interregnum.
268
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Posted - 2014.02.11 22:04:00 -
[28] - Quote
It's weird that you reporting such game breaking mechanic so late..
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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1st Lieutenant Tiberius
0uter.Heaven
1097
|
Posted - 2014.02.11 22:06:00 -
[29] - Quote
Sylwester Dziewiecki wrote:It's weird that you reporting such game breaking mechanic so late..
I agree and am ashamed that it took me so long to muster up the attention span and time to post this. Honestly I am also surprised that I'm the only person thus far to report on this issue (I might be wrong but I used the search tab before posting)
But, better late than never I say, wouldn't you agree?
The Sinwarden
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Sylwester Dziewiecki
Interregnum.
268
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Posted - 2014.02.11 22:15:00 -
[30] - Quote
1st Lieutenant Tiberius wrote:Sylwester Dziewiecki wrote:It's weird that you reporting such game breaking mechanic so late.. I agree and am ashamed that it took me so long to muster up the attention span and time to post this. Honestly I am also surprised that I'm the only person thus far to report on this issue (I might be wrong but I used the search tab before posting) But, better late than never I say, wouldn't you agree? Sure I do.
We missing in Dust God-like bug hunters, that can spawn things for purpose of testing some mechanic and can work with EVE bug hunters that test things on SISI server.
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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1st Lieutenant Tiberius
0uter.Heaven
1098
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Posted - 2014.02.11 22:17:00 -
[31] - Quote
Sylwester Dziewiecki wrote:1st Lieutenant Tiberius wrote:Sylwester Dziewiecki wrote:It's weird that you reporting such game breaking mechanic so late.. I agree and am ashamed that it took me so long to muster up the attention span and time to post this. Honestly I am also surprised that I'm the only person thus far to report on this issue (I might be wrong but I used the search tab before posting) But, better late than never I say, wouldn't you agree? Sure I do. We missing in Dust God-like bug hunters, that can spawn things for purpose of testing some mechanic and can work with EVE bug hunters that test things on SISI server.
I am not entirely sure what you just said, elaborate?
The Sinwarden
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Sylwester Dziewiecki
Interregnum.
269
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Posted - 2014.02.11 22:37:00 -
[32] - Quote
1st Lieutenant Tiberius wrote:Sylwester Dziewiecki wrote:1st Lieutenant Tiberius wrote:Sylwester Dziewiecki wrote:It's weird that you reporting such game breaking mechanic so late.. I agree and am ashamed that it took me so long to muster up the attention span and time to post this. Honestly I am also surprised that I'm the only person thus far to report on this issue (I might be wrong but I used the search tab before posting) But, better late than never I say, wouldn't you agree? Sure I do. We missing in Dust God-like bug hunters, that can spawn things for purpose of testing some mechanic and can work with EVE bug hunters that test things on SISI server. I am not entirely sure what you just said, elaborate? I mean group of people that can test things before they are released to public with same ones that do it with EVE for CCP.
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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1st Lieutenant Tiberius
0uter.Heaven
1099
|
Posted - 2014.02.11 22:41:00 -
[33] - Quote
Sylwester Dziewiecki wrote:1st Lieutenant Tiberius wrote:Sylwester Dziewiecki wrote:1st Lieutenant Tiberius wrote:Sylwester Dziewiecki wrote:It's weird that you reporting such game breaking mechanic so late.. I agree and am ashamed that it took me so long to muster up the attention span and time to post this. Honestly I am also surprised that I'm the only person thus far to report on this issue (I might be wrong but I used the search tab before posting) But, better late than never I say, wouldn't you agree? Sure I do. We missing in Dust God-like bug hunters, that can spawn things for purpose of testing some mechanic and can work with EVE bug hunters that test things on SISI server. I am not entirely sure what you just said, elaborate? I mean group of people that can test things before they are released to public with same ones that do it with EVE for CCP.
But PC is already live, CCP has already made that commitment. I for one can surely say that if they shut down PC it will be detrimental to my attitude towards Dust; I can only take so much of Pubs, PC is what keeps me playing the game.
It is past the tipping point for CCP, the only solution now is to figure out how to fix PC not taking it off the game and putting it back in months in the future
The Sinwarden
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D3LTA Blitzkrieg II
0uter.Heaven
73
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Posted - 2014.02.11 22:42:00 -
[34] - Quote
PC broke, let it go |
1st Lieutenant Tiberius
0uter.Heaven
1099
|
Posted - 2014.02.11 22:45:00 -
[35] - Quote
D3LTA Blitzkrieg II wrote:PC broke, let it go
Can't, it's the only thing keeping me in Dust.
Apart from your ugly mug, of course
The Sinwarden
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D3LTA Blitzkrieg II
0uter.Heaven
74
|
Posted - 2014.02.11 22:53:00 -
[36] - Quote
1st Lieutenant Tiberius wrote:D3LTA Blitzkrieg II wrote:PC broke, let it go Can't, it's the only thing keeping me in Dust. Apart from your ugly mug, of course
lol hope CPM1 take a stand to fix PC with locking districts, lag, OB imbalance at start of match, & the coms bug. |
1st Lieutenant Tiberius
0uter.Heaven
1100
|
Posted - 2014.02.11 22:55:00 -
[37] - Quote
D3LTA Blitzkrieg II wrote:& the coms bug.
^ Still ever prevalent as well CCP
The Sinwarden
|
Cross Atu
OSG Planetary Operations Covert Intervention
1918
|
Posted - 2014.02.12 00:16:00 -
[38] - Quote
Arkena Wyrnspire wrote:Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
According to CPM Hans, the isk generation of BPOs makes PC isk generation look like abject poverty. I generally trust Hans, but I really want to see those numbers and how they were derived before I'm willing to accept that particular statement. I'm not math genius and I clearly don't have CCP or CPM level access, but based on what I do have access to I simply cannot see how that adds up within the current game state.
/more on topic +1 OP, I'm all for "adapt or die" but some things are just lopsided and need to be refined, this case seems like one of them.
0.02 ISK Cross
SupportSP Rollover & an improved Recruting System
|
1st Lieutenant Tiberius
0uter.Heaven
1111
|
Posted - 2014.02.12 08:52:00 -
[39] - Quote
Cross Atu wrote:Arkena Wyrnspire wrote:Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
According to CPM Hans, the isk generation of BPOs makes PC isk generation look like abject poverty. I generally trust Hans, but I really want to see those numbers and how they were derived before I'm willing to accept that particular statement. I'm not a math genius and I clearly don't have CCP or CPM level access, but based on what I do have access to I simply cannot see how that adds up within the current game state. /more on topic +1 OP, I'm all for "adapt or die" but some things are just lopsided and need to be refined, this case seems like one of them. 0.02 ISK Cross
Agreed, I've been playing this game for more than a year now and I've always adapted to the changing paradigm but this is a glaring issue with a very very simple fix in my eyes. I don't know why it would be so hard to adjust, this isn't something that "needs more data" its something that needs to be fixed ASAP
The Sinwarden
|
killertojo42
Sardaukar Merc Guild General Tso's Alliance
0
|
Posted - 2014.02.12 09:06:00 -
[40] - Quote
1st Lieutenant Tiberius wrote:I don't know if this is working as intended for CCP and the rest of the PC playing community seems less vocal about it so hey what the heck I'll try and get my voice out there.
This needs to change, having an OB dropped on your MCC or ground spawn as you call in dropships and stuff; its not cool. This is how it works; when you deploy into the PC game there is 10 minutes of warbarge time during which the orbiting satellite is active, once its active a capsuleer can dock on it granted there are no contesting forces. Now, with the current system this means that as long as the capsuleer docks for at least 3 minutes before us Dust Bunnies start the match (when the warbarge timer hits 0:00) the Capsuleer's team can drop an EVE strike on the enemy as their deploying in their ground spawn and MCC.
This has become a legitimate tactic in PC games and frankly its starting to become silly, it needs to go. I'm sure (I hope) other people agree with me on this.
I have not yet reached a good state of mind to discuss Orbital Bombardment as well as other issues in Planetary Conquest games because whatever CCP does, I roll with the punches, its the only way to keep yourself sane with this game, but if anyone out there has an opinion regarding this post and lets talk about it.
I digress,
To CCP; Change it so that satellites can only be docked on AFTER the 10 minutes at the warbarge are up, so at worst the only OB to hit us will be 3 minutes into the game if we are lacking counter EVE support. This is why every corp needs good eve players, it's not just about dust in PC
When walking on the battlefield i stand alone
|
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Xaviah Reaper
Nyain San Renegade Alliance
253
|
Posted - 2014.02.12 09:56:00 -
[41] - Quote
1st Lieutenant Tiberius wrote:I don't know if this is working as intended for CCP and the rest of the PC playing community seems less vocal about it so hey what the heck I'll try and get my voice out there.
This needs to change, having an OB dropped on your MCC or ground spawn as you call in dropships and stuff; its not cool. This is how it works; when you deploy into the PC game there is 10 minutes of warbarge time during which the orbiting satellite is active, once its active a capsuleer can dock on it granted there are no contesting forces. Now, with the current system this means that as long as the capsuleer docks for at least 3 minutes before us Dust Bunnies start the match (when the warbarge timer hits 0:00) the Capsuleer's team can drop an EVE strike on the enemy as their deploying in their ground spawn and MCC.
This has become a legitimate tactic in PC games and frankly its starting to become silly, it needs to go. I'm sure (I hope) other people agree with me on this.
I have not yet reached a good state of mind to discuss Orbital Bombardment as well as other issues in Planetary Conquest games because whatever CCP does, I roll with the punches, its the only way to keep yourself sane with this game, but if anyone out there has an opinion regarding this post and lets talk about it.
I digress,
To CCP; Change it so that satellites can only be docked on AFTER the 10 minutes at the warbarge are up, so at worst the only OB to hit us will be 3 minutes into the game if we are lacking counter EVE support.
If you went to war, would you not bombard the enemy with shells before assaulting on the ground? :P
Best game with a Python:
33kills 1 death (1.6)
24kills 1 death (1.7)
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Mister0Zz
Titans of Phoenix Legacy Rising
105
|
Posted - 2014.02.12 10:48:00 -
[42] - Quote
This thread is hilarious. Its like saying there should be a cap for one corp's district ownership because otherwise the corp will get too strong. Its directly counter to the design philosophy because what you just suggested doesn't fit into the game. You should be punished for not coming to fight prepared, not coddled. The fact that they can sway a fight so much means they are an asset you can't ignore, something you should be clamoring to get for yourself. Complaining about it constantly will just keep getting you glassed. |
killertojo42
Sardaukar Merc Guild
0
|
Posted - 2014.02.12 12:45:00 -
[43] - Quote
Basically this thread is whining about good EVE players in PC
When walking on the battlefield i stand alone
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Mad Syringe
ReDust Inc.
91
|
Posted - 2014.02.12 13:39:00 -
[44] - Quote
If you read "Templar one", which is pretty much the lore for this game, you will see that orbital strikes are used to "prepare" the battlefield in your favor. So it's working as intended.
If you can't drop OB's yourself, then it's about time to get a fleet set up, or join an alliance that can help out with that.
Do you guys really think that any EVE guy (the dudes who have payed for dust the most so far) will give more about this game in the future, if their habbit of ganking is compromised in any way.
Get used to it, EVE is not about fair fights, it's about anarchy and darvinism in its grossest form! If you can't deploy an ob fleet that is superior to the enemys, you just have to make up for it on the ground!
And there is still the warbarge strike in PC's, which in my opinion is a carebear thingy to help those corps who neglect the eve side of things... |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1451
|
Posted - 2014.02.12 13:47:00 -
[45] - Quote
As someone who flies EVE support, this mechanic is one of the big reasons EVE activity has been ramping up in MH since 1.7. Adpat to the situation or get fellow EVE support, most of the people dropping the OBs are very vulnerable and can be easily pushed out.
Where is my Gallente sidearm? 1.8? When is that? SoonGäó514
"No blue tags make Tallen go crazy."
|
Mad Syringe
ReDust Inc.
91
|
Posted - 2014.02.12 13:59:00 -
[46] - Quote
If you have wealth in EVE, you could probably pay some pirates to help out (supressing enemy OB's). Dropping the OBs is possible with a 2 week old EVE toon. Since Molden Heath is pirate territory anyway, the biggest threat to the fleets are the pirates anyway... |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1769
|
Posted - 2014.02.12 14:07:00 -
[47] - Quote
Arkena Wyrnspire wrote:Aikuchi Tomaru wrote:There's an easy solution: Get your own Eve pilots. Disagree. Speaking as someone who has had orbital supremacy in the majority of the PC matches I've played, I think it's a terrible and cheap mechanic. Being able to randomly destroy everything on spawning can cripple a team, and there is very little you can do about it.
And that's why you should get your own Eve pilots, attacking the enemy pilots so this doesn't happen.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1687
|
Posted - 2014.02.12 14:11:00 -
[48] - Quote
If the eve-side benefits of owning a district were better you could find another corp living in the area that has mostly eve presence and is interested in a mutually beneficial relationship. You take the district, they put a tower up on a moon over that planet and then send a cruiser to blap any hostiles that show up. Bombardment ships are incredibly fragile, and when they're on the satellite everyone in the system knows where they are.
All the eve guys would need to do is fit up a rupture or tornado and have it sit 20+ km off of the satellite when the battle is scheduled to start. He won't be broadcasting to the system since he's not on the satellite itself and he can kill any destroyer in a couple shots. Should be fairly safe from pirates unless they're on to your plan and are paying attention to the district timers. |
Killar-12
The Corporate Raiders Top Men.
2307
|
Posted - 2014.02.12 14:20:00 -
[49] - Quote
Thor Odinson42 wrote:Arkena Wyrnspire wrote:Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
According to CPM Hans, the isk generation of BPOs makes PC isk generation look like abject poverty. Then why aren't there a bunch of BPO billionaires out there? I know one guy. I know quite a few PC billionaires. there's hundreds of BPO millionares though, hell I've got corp members who have hundreds of thousands
Billionares I know 15-20 some scammers, some BPO billionares others like NF, AE and FA and Nyain guys who are from PC...
Listen
I'll change the song every week
|
Killar-12
The Corporate Raiders Top Men.
2307
|
Posted - 2014.02.12 14:22:00 -
[50] - Quote
Xaviah Reaper wrote:1st Lieutenant Tiberius wrote:I don't know if this is working as intended for CCP and the rest of the PC playing community seems less vocal about it so hey what the heck I'll try and get my voice out there.
This needs to change, having an OB dropped on your MCC or ground spawn as you call in dropships and stuff; its not cool. This is how it works; when you deploy into the PC game there is 10 minutes of warbarge time during which the orbiting satellite is active, once its active a capsuleer can dock on it granted there are no contesting forces. Now, with the current system this means that as long as the capsuleer docks for at least 3 minutes before us Dust Bunnies start the match (when the warbarge timer hits 0:00) the Capsuleer's team can drop an EVE strike on the enemy as their deploying in their ground spawn and MCC.
This has become a legitimate tactic in PC games and frankly its starting to become silly, it needs to go. I'm sure (I hope) other people agree with me on this.
I have not yet reached a good state of mind to discuss Orbital Bombardment as well as other issues in Planetary Conquest games because whatever CCP does, I roll with the punches, its the only way to keep yourself sane with this game, but if anyone out there has an opinion regarding this post and lets talk about it.
I digress,
To CCP; Change it so that satellites can only be docked on AFTER the 10 minutes at the warbarge are up, so at worst the only OB to hit us will be 3 minutes into the game if we are lacking counter EVE support. If you went to war, would you not bombard the enemy with shells before assaulting on the ground? :P I like this analogy...
Listen
I'll change the song every week
|
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Mad Syringe
ReDust Inc.
94
|
Posted - 2014.02.12 14:22:00 -
[51] - Quote
In my EVE experience (toon is 2,5 month old) the pirates do not give a **** about OB fleets, so if you are in their territory they just blap you (since they usually have decent toons and firepower). If you are lucky, no pirate is in system when you are connected. But if they are, they hunt you down for an easy kill anyway. Usually if you have other ships on d-scan within 100km it's recommended to warp out until they move on (wihich they usually do within short time getting bored...).
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Thor Odinson42
Molon Labe. General Tso's Alliance
2790
|
Posted - 2014.02.12 14:48:00 -
[52] - Quote
This is why we don't have nice things. This is an unintended, broken mechanic.
The three minute timer isn't supposed to start when you load into the war barge.
ML Director
Eve Toon - Raylan Scott
|
1st Lieutenant Tiberius
0uter.Heaven
1113
|
Posted - 2014.02.12 18:11:00 -
[53] - Quote
Mister0Zz wrote:This thread is hilarious. Its like saying there should be a cap for one corp's district ownership because otherwise the corp will get too strong. Its directly counter to the design philosophy because what you just suggested doesn't fit into the game. You should be punished for not coming to fight prepared, not coddled. The fact that they can sway a fight so much means they are an asset you can't ignore, something you should be clamoring to get for yourself. Complaining about it constantly will just keep getting you glassed.
Um, no its not like saying there should be a cap to one's district ownership
Do you all possess reading comprehension? I am not whining about lacking EVE support, I have both played with EVE support and against opponents who have support and I do not complain about getting OBs dropped on me, in fact, there is a contingency plan for everything even OBs dropped on us at the beginning of the game
but the reality is that being able to drop an OB at the ground/MCC spawn at the first second of the game is a BROKEN, UNINTENDED mechanic I do not understand how you all dont see this, or maybe you just have never had it happen to you.
Again I am not whining about not having EVE support or whatever you knumbskulls are saying, I am addressing the fact that CCP should make it so that satellites come online WHEN THE GAME STARTS and NOT IN THE WARBARGE that way OBs would only be able to dropped at the minimum 3 minutes after the game begins, ample time for both teams to perform their initial deployment
If the majority doesn't agree with me, fine, keep the mechanic; I will adapt and overcome.
But lets just hope that when the time comes that you actually want to try out PC; you don't get pissed off when an OB lands on your ground spawn taking out half your deployment team before you can say "my momma never raised me to be a considerate person"
Now, do not stop providing your opinion but please make it a constructive discussion. Why would you want to keep a mechanic such as this one, and what would be bad about making it so OBs can only be dropped at a minimum 3 minutes after the game starts and not the second we load into the match.
The Sinwarden
|
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
476
|
Posted - 2014.02.12 19:13:00 -
[54] - Quote
1st Lieutenant Tiberius wrote:Sylwester Dziewiecki wrote:It's weird that you reporting such game breaking mechanic so late.. I agree and am ashamed that it took me so long to muster up the attention span and time to post this. Honestly I am also surprised that I'm the only person thus far to report on this issue (I might be wrong but I used the search tab before posting) But, better late than never I say, wouldn't you agree?
I actually put a post saying exactly this about OB's at the start of the PC battle a few days after release. No one cared. I must say you have received some really stupid guys on your thread though. I fully support this change since it is messed up being able to drop an OB at the start of the battle.
Please fix the mic bubble bug...
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Skihids
Bullet Cluster Legacy Rising
2818
|
Posted - 2014.02.12 19:37:00 -
[55] - Quote
I know it's a game and needs to be balanced, but there is so much about PC that is illogical.
Why do district owners have to race for ownership of neutral points instead of owning them at the start and having blue CRUs in critical areas of the complex so they can jump right in to defend before the enemy MCC shows up?
Likewise the only thing preventing continuous orbital bombardment would be:
1) Lack of orbital guns 2) Desire not to destroy the infrastructure you came to steal 3) Avoiding killing your own side 4) Some form of eWar interference
We fight for the high ground in DUST, and orbit is the ultimate high ground. The attacking side should be bringing in an orbital fleet to support the ground operation. Now the defenders might not need to worry too much about orbitals if they are already safely deployed inside hardened structures. |
1st Lieutenant Tiberius
0uter.Heaven
1114
|
Posted - 2014.02.12 20:35:00 -
[56] - Quote
Ares 514 wrote:1st Lieutenant Tiberius wrote:Sylwester Dziewiecki wrote:It's weird that you reporting such game breaking mechanic so late.. I agree and am ashamed that it took me so long to muster up the attention span and time to post this. Honestly I am also surprised that I'm the only person thus far to report on this issue (I might be wrong but I used the search tab before posting) But, better late than never I say, wouldn't you agree? I actually put a post saying exactly this about OB's at the start of the PC battle a few days after release. No one cared. I must say you have received some really stupid guys on your thread though. I fully support this change since it is messed up being able to drop an OB at the start of the battle.
I apologize, I actually remember reading about your post now I should've searched better. But regardless I figured the issue needs to be put to light continuously.
I have no idea why other people don't see this as a problem
The Sinwarden
|
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
477
|
Posted - 2014.02.12 22:38:00 -
[57] - Quote
1st Lieutenant Tiberius wrote:Ares 514 wrote:1st Lieutenant Tiberius wrote:Sylwester Dziewiecki wrote:It's weird that you reporting such game breaking mechanic so late.. I agree and am ashamed that it took me so long to muster up the attention span and time to post this. Honestly I am also surprised that I'm the only person thus far to report on this issue (I might be wrong but I used the search tab before posting) But, better late than never I say, wouldn't you agree? I actually put a post saying exactly this about OB's at the start of the PC battle a few days after release. No one cared. I must say you have received some really stupid guys on your thread though. I fully support this change since it is messed up being able to drop an OB at the start of the battle. I apologize, I actually remember reading about your post now I should've searched better. But regardless I figured the issue needs to be put to light continuously. I have no idea why other people don't see this as a problem
The more posting on the issue the better. Just passing along info on my failed attempt to raise the issue.
Please fix the mic bubble bug...
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1st Lieutenant Tiberius
0uter.Heaven
1114
|
Posted - 2014.02.12 23:52:00 -
[58] - Quote
Ares 514 wrote:1st Lieutenant Tiberius wrote:Ares 514 wrote:1st Lieutenant Tiberius wrote:Sylwester Dziewiecki wrote:It's weird that you reporting such game breaking mechanic so late.. I agree and am ashamed that it took me so long to muster up the attention span and time to post this. Honestly I am also surprised that I'm the only person thus far to report on this issue (I might be wrong but I used the search tab before posting) But, better late than never I say, wouldn't you agree? I actually put a post saying exactly this about OB's at the start of the PC battle a few days after release. No one cared. I must say you have received some really stupid guys on your thread though. I fully support this change since it is messed up being able to drop an OB at the start of the battle. I apologize, I actually remember reading about your post now I should've searched better. But regardless I figured the issue needs to be put to light continuously. I have no idea why other people don't see this as a problem The more posting on the issue the better. Just passing along info on my failed attempt to raise the issue.
Link me your post and I will edit it into the OP, I'll bump it as well
The Sinwarden
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low genius
The Sound Of Freedom Renegade Alliance
1235
|
Posted - 2014.02.13 00:18:00 -
[59] - Quote
it sounds like you want ccp to make the eve side of things less important. that seems counter intuitive.
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low genius
The Sound Of Freedom Renegade Alliance
1235
|
Posted - 2014.02.13 00:20:00 -
[60] - Quote
1st Lieutenant Tiberius wrote:Mister0Zz wrote:This thread is hilarious. Its like saying there should be a cap for one corp's district ownership because otherwise the corp will get too strong. Its directly counter to the design philosophy because what you just suggested doesn't fit into the game. You should be punished for not coming to fight prepared, not coddled. The fact that they can sway a fight so much means they are an asset you can't ignore, something you should be clamoring to get for yourself. Complaining about it constantly will just keep getting you glassed. Um, no its not like saying there should be a cap to one's district ownership Do you all possess reading comprehension? I am not whining about lacking EVE support, I have both played with EVE support and against opponents who have support and I do not complain about getting OBs dropped on me, in fact, there is a contingency plan for everything even OBs dropped on us at the beginning of the game but the reality is that being able to drop an OB at the ground/MCC spawn at the first second of the game is a BROKEN, UNINTENDED mechanic I do not understand how you all dont see this, or maybe you just have never had it happen to you. Again I am not whining about not having EVE support or whatever you knumbskulls are saying, I am addressing the fact that CCP should make it so that satellites come online WHEN THE GAME STARTS and NOT IN THE WARBARGE that way OBs would only be able to dropped at the minimum 3 minutes after the game begins, ample time for both teams to perform their initial deployment If the majority doesn't agree with me, fine, keep the mechanic; I will adapt and overcome. But lets just hope that when the time comes that you actually want to try out PC; you don't get pissed off when an OB lands on your ground spawn taking out half your deployment team before you can say "my momma never raised me to be a considerate person"Now, do not stop providing your opinion but please make it a constructive discussion. Why would you want to keep a mechanic such as this one, and what would be bad about making it so OBs can only be dropped at a minimum 3 minutes after the game starts and not the second we load into the match.
you say 'broken' I say 'gives incentive to be at the satellite early'. |
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
481
|
Posted - 2014.02.13 01:10:00 -
[61] - Quote
1st Lieutenant Tiberius wrote:Ares 514 wrote:1st Lieutenant Tiberius wrote:Ares 514 wrote:[quote=1st Lieutenant Tiberius]
....
I actually put a post saying exactly this about OB's at the start of the PC battle a few days after release. No one cared. I must say you have received some really stupid guys on your thread though. I fully support this change since it is messed up being able to drop an OB at the start of the battle. I apologize, I actually remember reading about your post now I should've searched better. But regardless I figured the issue needs to be put to light continuously. I have no idea why other people don't see this as a problem The more posting on the issue the better. Just passing along info on my failed attempt to raise the issue. Link me your post and I will edit it into the OP, I'll bump it as well
Took some searching to find it, I put it in the bugs section :)
https://forums.dust514.com/default.aspx?g=posts&m=1618990#post1618990
Please fix the mic bubble bug...
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Cross Atu
OSG Planetary Operations Covert Intervention
1922
|
Posted - 2014.02.13 03:55:00 -
[62] - Quote
Killar-12 wrote:Thor Odinson42 wrote:Arkena Wyrnspire wrote:Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC.
According to CPM Hans, the isk generation of BPOs makes PC isk generation look like abject poverty. Then why aren't there a bunch of BPO billionaires out there? I know one guy. I know quite a few PC billionaires. there's hundreds of BPO millionares though, hell I've got corp members who have hundreds of thousands Billionares I know 15-20 some scammers, some BPO billionares others like NF, AE and FA and Nyain guys who are from PC... The other thing to keep in mind is that BPOs have been around from the start, while PC most certainly has not. The players who are flush with ISK from PC have gathered that wealth in a much shorter time frame than the ISK saved up by players using BPOs. The PC ISK is also more passive (yes you have to fight for PC sometimes, but other times you don't while you always have to fight to gain any ISK advantage from a BPO) and didn't require a micro transaction expenditure of real life money (which all debate about whether or not CCP "can" change a purchase after it's been made completely aside it will have negative ramifications for current and potential player impressions if they set such a precedent).
/more on topic
EVE participation in PC is currently bottle-necked. Last I checked it requires the pilot to be within the alliance they want to support (no merc contracts for players from EVE), it requires the pilot to be in place to provide the support at go time (location effects a lot in EVE, the player will have to travel through potentially hostile space spending time and risking ISK just to arrive on time for the fight) and the benefits cannot be shared (no EVE bonuses for Corps or players outside of an alliance, so unlike 0.0 Sec where deals can be made PC requires a direct membership only focus, which limits the EVE players who would consider participation).
The list goes on, and admittedly there are some workarounds, but the short story here is that the current weakness of the EVE-Dust link makes this mechanic something of an imbalance. EVE and Dust should absolutely share New Eden, but with the match defining effect of an immediate OB and the huge ISK income of PC the current mechanic isn't sharing, it is to an extent making Dust dependent on EVE and that's not helpful for the continued expansion of Dust 514 into a real asset within the New Eden universe/IP.
0.02 ISK Cross
SupportSP Rollover & an improved Recruting System
|
Heinrich Jagerblitzen
D3LTA FORC3
1532
|
Posted - 2014.02.14 01:06:00 -
[63] - Quote
Just to clarify, I was in no way implying that PC is just fine or anything like that. Obviously district locking is ****ed and needs to be fixed, obviously PC is generating too much isk and dumping it into the economy, and obviously we have an orbital problem as well (not just the OB-on-match-start, but the fact that you can still use WB strikes in PC as well for twice the spam.) The CPM is continually pressing for fixes in this department, and will continue to do so.
My comment wasn't even about PC really....it was answering another players question about BPO's and why we aren't seeing more of them these days (and the answer is because they're bad for the economy in the long run. And no, I don't have stats I can share, so I don't really care if people don't take me seriously in the meantime, that's fine. Skepticism is healthy.) |
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