Mister0Zz wrote:This thread is hilarious. Its like saying there should be a cap for one corp's district ownership because otherwise the corp will get too strong. Its directly counter to the design philosophy because what you just suggested doesn't fit into the game. You should be punished for not coming to fight prepared, not coddled. The fact that they can sway a fight so much means they are an asset you can't ignore, something you should be clamoring to get for yourself. Complaining about it constantly will just keep getting you glassed.
Um, no its not like saying there should be a cap to one's district ownership
Do you all possess reading comprehension? I am not whining about lacking EVE support, I have both played with EVE support and against opponents who have support and I do not complain about getting OBs dropped on me, in fact, there is a contingency plan for everything even OBs dropped on us at the beginning of the game
but the reality is that being able to drop an OB at the ground/MCC spawn at the first second of the game is a
BROKEN, UNINTENDED mechanic I do not understand how you all dont see this, or maybe you just have never had it happen to you.
Again I am not whining about not having EVE support or whatever you knumbskulls are saying, I am addressing the fact that CCP should make it so that satellites come online
WHEN THE GAME STARTS and
NOT IN THE WARBARGE that way OBs would only be able to dropped at the minimum 3 minutes after the game begins, ample time for both teams to perform their initial deployment
If the majority doesn't agree with me, fine, keep the mechanic; I will adapt and overcome.
But lets just hope that when the time comes that
you actually want to try out PC; you don't get pissed off when an OB lands on your ground spawn taking out half your deployment team before you can say
"my momma never raised me to be a considerate person"Now, do not stop providing your opinion but please make it a constructive discussion. Why would you want to keep a mechanic such as this one, and what would be bad about making it so OBs can only be dropped at a minimum 3 minutes after the game starts and not the second we load into the match.