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Slim Winning
BIG BAD W0LVES
26
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Posted - 2014.02.07 09:33:00 -
[1] - Quote
The rail rifle is running rampant. It is by far the most used weapon in the game. Its like noob tubes were back in MW2. You just hear that gun going off non-stop, because 30/32 players in the match are using it. Its not necessarily OP because of the damage it outputs, but because of the ease of use to achieve that DPS.
The fact that a FULLY AUTOMATIC weapon can do a base of 55 damage(starting) is down right nonsensical. If you do the numbers with the basic models of the weapons, you'll see the Rail Rifle is outstanding.
Damage-Per-Second (DPS)
Assault Rifle- 400 Assault Scrambler Rifle- 444 Assault Combat Rifle- 440 Assault Rail Rifle- 450
Breach Assault Rifle- 340 Rail Rifle- 423 83 DPS more than its counterpart; unbalanced.
It wouldn't be so bad, but it's effective range is the highest of the rifles, and it has a amazingly accurate hipfire also making it just as effective as any rifle at very close range.
The only rifle that can compete with either Rail Rifle is the Tactical Scrambler Rifle, because of the amount of alpha damage it can produce. Tactical Scrambler Rifle- 847
However, the TacSCR is impossible to achieve that DPS without a modded controller. Just like the Combat Rifle has a DPS of 640. The 1200 rpm on the CR is impossible to achieve.
Granted as well, all DPS statistics can only be applied to full automatic weapons, and with the intent that every bullet hits. But it would appear that dispersion on the rifles is exactly the same as tested by players. |
Ensar Cael
The Unit 514
80
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Posted - 2014.02.07 09:37:00 -
[2] - Quote
Just cut down it's effective range maybe? It's too damned accurate at range or closer in my experience, and has become a win button pretty much as the SCR's were. Drop the accuracy and maybe it will balance better.
Damn thing is almost a sniper rifle..... |
Korvin Lomont
United Pwnage Service RISE of LEGION
582
|
Posted - 2014.02.07 09:47:00 -
[3] - Quote
Ensar Cael wrote:Just cut down it's effective range maybe? It's too damned accurate at range or closer in my experience, and has become a win button pretty much as the SCR's were. Drop the accuracy and maybe it will balance better.
Damn thing is almost a sniper rifle.....
Na Range is the only thing the RR really should keep. Maybe even the tight hipfire, but dps should be brought in line for that range. Compared to Breach Ar the RR should have less dps (not that much as the RR should be the best Breach rifle but less becasue of the great range advantage). So maybe a dps rating of 320 to 330 would be good. |
BL4CKST4R
WarRavens League of Infamy
1837
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Posted - 2014.02.07 09:59:00 -
[4] - Quote
I would agree with you but you can't do math...
Armor and Shields are not the same!
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Ghosts Chance
Inf4m0us
957
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Posted - 2014.02.07 10:08:00 -
[5] - Quote
AAAAND your wrong
my combat rifle trumps rail rifles at everything except extreme long range...
my duvolle trumps rail rifles at extreme close range
i hate the scrambler rifle so i dont use it someone else fill in this blank.
so if every rifle has a way to counter it.... it cant be OP now STFU your dieing to it because your bad. |
Callidus Vanus
Nova Corps Marines Ishuk-Raata Enforcement Directive
219
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Posted - 2014.02.07 10:10:00 -
[6] - Quote
Why did you post this? You do realize there are dozens of threads EXACTLY like this one.
Closed beta bunny, Veteran of Caldari Prime.
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BL4CKST4R
WarRavens League of Infamy
1838
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Posted - 2014.02.07 10:23:00 -
[7] - Quote
Ghosts Chance wrote:AAAAND your wrong
my combat rifle trumps rail rifles at everything except extreme long range...
my duvolle trumps rail rifles at extreme close range
i hate the scrambler rifle so i dont use it someone else fill in this blank.
so if every rifle has a way to counter it.... it cant be OP now STFU your dieing to it because your bad.
heres a hint.... strafe back and fourth while shooting and the RR misses half its shots...
The combat rifle competes with the rail because it can achieve a higher DPS rating (balanced)
The duvolle can only compete with standard and sometimes advanced rails, but the kaal can easily beat a duvolle. The only time I can say a duvolle beats a Kaal is if the duvolle user has higher HP and more damage mods that the kaal user and they are within the duvolles range. But in a match vs a duvolle and a kaal with the same HP and same damage output the kaal would win most of the time.
The Scrambler rifle can best any gun if the user can control his overheat and not use the charged shot as a "iwin" button. In a 1v1 the charged shot is usually best as a finisher when you break your opponents cover. To counter it well you can't.
And move back in forth? Do you mean move side to side? As far as I know you can't dodge bullets if you are standing straight in front of the enemy, so I am curious as to how this works.
Armor and Shields are not the same!
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Korvin Lomont
United Pwnage Service RISE of LEGION
583
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Posted - 2014.02.07 10:29:00 -
[8] - Quote
Ghosts Chance wrote:AAAAND your wrong
my combat rifle trumps rail rifles at everything except extreme long range...
my duvolle trumps rail rifles at extreme close range
i hate the scrambler rifle so i dont use it someone else fill in this blank.
so if every rifle has a way to counter it.... it cant be OP now STFU your dieing to it because your bad.
heres a hint.... strafe back and fourth while shooting and the RR misses half its shots...
The Cr can beat the RR in CQC but your shots better hit all the time. I fyou miss just a few shots you will loose. The RR is much more forgiving in CQC then the RR.
I really don't fear the AR anymore I have dropped numerous protosuits with duvolles in cqc with my std RR sure I also have lost such duels but not as much as I would expect when using a LONG range weapon vs a SHORT range weapon. When using my Proto RR things go even further to my favour this thing really is a beast.
The spool up time gets easily compensated through the tighter hipfire that causes way more shots to hit compared to the AR.
The thing is I use both the CR and the RR the RR becase its the best overall rifle you can currently get and the CR because it is really a fun to use weapon.
But I have to admitt that both are way more powerfull as they should be. |
PARKOUR PRACTIONER
Reapers' Assailant
569
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Posted - 2014.02.07 10:32:00 -
[9] - Quote
SCR hits harder than the rail ever could so.... enough about the rail. My opinion, logis should use rr cause its perfect for them and them only, scouts use cr and gek/shotty, assaults use ARs and SCR.
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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Michael Arck
Onuoto Uakan Huogaatsu
3091
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Posted - 2014.02.07 10:34:00 -
[10] - Quote
I keep hearing that fish tacos are great...but I can't imagine how fish in a taco shell will be good.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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PARKOUR PRACTIONER
Reapers' Assailant
569
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Posted - 2014.02.07 10:36:00 -
[11] - Quote
The RR was build for Logi's. Why? Since the removal of their sidearm they need a weapon that's versatile enough to be used as CQC and hang back and support. Logi's are healers revivers supporters etc, CCP knew what they were doing. Logis are as close to the battle as we are, so CCP build a weapon JUST for them. Not some d-bag wannabe slayer.
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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Ghosts Chance
Inf4m0us
957
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Posted - 2014.02.07 10:38:00 -
[12] - Quote
BL4CKST4R wrote:Ghosts Chance wrote:AAAAND your wrong
my combat rifle trumps rail rifles at everything except extreme long range...
my duvolle trumps rail rifles at extreme close range
i hate the scrambler rifle so i dont use it someone else fill in this blank.
so if every rifle has a way to counter it.... it cant be OP now STFU your dieing to it because your bad.
heres a hint.... strafe back and fourth while shooting and the RR misses half its shots... The combat rifle competes with the rail because it can achieve a higher DPS rating (balanced) The duvolle can only compete with standard and sometimes advanced rails, but the kaal can easily beat a duvolle. The only time I can say a duvolle beats a Kaal is if the duvolle user has higher HP and more damage mods that the kaal user and they are within the duvolles range. But in a match vs a duvolle and a kaal with the same HP and same damage output the kaal would win most of the time. The Scrambler rifle can best any gun if the user can control his overheat and not use the charged shot as a "iwin" button. In a 1v1 the charged shot is usually best as a finisher when you break your opponents cover. To counter it well you can't. And move back in forth? Do you mean move side to side? As far as I know you can't dodge bullets if you are standing straight in front of the enemy, so I am curious as to how this works.
i can dodge bullets all i want.... you just need to learn to dance like we used to before chrome....
the new RR plays like the old duvolle with max sharpshooter but with a lower ROF making its easyer to dodge and every dodge is a bigger loss of dps.
their hipfire has better tracking for CQC but isnt terribly great mid-long, and while ADS the rifle has horrid tracking in compairison to the other rifles and is alot easyer to dance around as long as you understand how to keep a tempt and dance around the shots.... the reason its called a dance of death is every move has to be in perfect timing, plus if they have AA on you can freak out their aim assist and they just cant hit you at all. |
Korvin Lomont
United Pwnage Service RISE of LEGION
583
|
Posted - 2014.02.07 10:42:00 -
[13] - Quote
Ghosts Chance wrote:BL4CKST4R wrote:Ghosts Chance wrote:AAAAND your wrong
my combat rifle trumps rail rifles at everything except extreme long range...
my duvolle trumps rail rifles at extreme close range
i hate the scrambler rifle so i dont use it someone else fill in this blank.
so if every rifle has a way to counter it.... it cant be OP now STFU your dieing to it because your bad.
heres a hint.... strafe back and fourth while shooting and the RR misses half its shots... The combat rifle competes with the rail because it can achieve a higher DPS rating (balanced) The duvolle can only compete with standard and sometimes advanced rails, but the kaal can easily beat a duvolle. The only time I can say a duvolle beats a Kaal is if the duvolle user has higher HP and more damage mods that the kaal user and they are within the duvolles range. But in a match vs a duvolle and a kaal with the same HP and same damage output the kaal would win most of the time. The Scrambler rifle can best any gun if the user can control his overheat and not use the charged shot as a "iwin" button. In a 1v1 the charged shot is usually best as a finisher when you break your opponents cover. To counter it well you can't. And move back in forth? Do you mean move side to side? As far as I know you can't dodge bullets if you are standing straight in front of the enemy, so I am curious as to how this works. i can dodge bullets all i want.... you just need to learn to dance like we used to before chrome.... the new RR plays like the old duvolle with max sharpshooter but with a lower ROF making its easyer to dodge and every dodge is a bigger loss of dps. their hipfire has better tracking for CQC but isnt terribly great mid-long, and while ADS the rifle has horrid tracking in compairison to the other rifles and is alot easyer to dance around as long as you understand how to keep a tempt and dance around the shots.... the reason its called a dance of death is every move has to be in perfect timing, plus if they have AA on you can freak out their aim assist and they just cant hit you at all.
Sure the RR is not an instant win button, if you are a smarter and better player you can always beat a RR but if you encounter someone of equal skill pure weapon performance comes to pay and here has the RR a clear advantage.
BTW if you can outdance the RR outdancing the CR should be even easier and it will hurt the CR user way more then the RR user. Every burst that misses is a lot of damage and the CR only has 18 burts available...
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Ghosts Chance
Inf4m0us
957
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Posted - 2014.02.07 10:49:00 -
[14] - Quote
Korvin Lomont wrote:Ghosts Chance wrote:BL4CKST4R wrote:Ghosts Chance wrote:AAAAND your wrong
my combat rifle trumps rail rifles at everything except extreme long range...
my duvolle trumps rail rifles at extreme close range
i hate the scrambler rifle so i dont use it someone else fill in this blank.
so if every rifle has a way to counter it.... it cant be OP now STFU your dieing to it because your bad.
heres a hint.... strafe back and fourth while shooting and the RR misses half its shots... The combat rifle competes with the rail because it can achieve a higher DPS rating (balanced) The duvolle can only compete with standard and sometimes advanced rails, but the kaal can easily beat a duvolle. The only time I can say a duvolle beats a Kaal is if the duvolle user has higher HP and more damage mods that the kaal user and they are within the duvolles range. But in a match vs a duvolle and a kaal with the same HP and same damage output the kaal would win most of the time. The Scrambler rifle can best any gun if the user can control his overheat and not use the charged shot as a "iwin" button. In a 1v1 the charged shot is usually best as a finisher when you break your opponents cover. To counter it well you can't. And move back in forth? Do you mean move side to side? As far as I know you can't dodge bullets if you are standing straight in front of the enemy, so I am curious as to how this works. i can dodge bullets all i want.... you just need to learn to dance like we used to before chrome.... the new RR plays like the old duvolle with max sharpshooter but with a lower ROF making its easyer to dodge and every dodge is a bigger loss of dps. their hipfire has better tracking for CQC but isnt terribly great mid-long, and while ADS the rifle has horrid tracking in compairison to the other rifles and is alot easyer to dance around as long as you understand how to keep a tempt and dance around the shots.... the reason its called a dance of death is every move has to be in perfect timing, plus if they have AA on you can freak out their aim assist and they just cant hit you at all. Sure the RR is not an instant win button, if you are a smarter and better player you can always beat a RR but if you encounter someone of equal skill pure weapon performance comes to pay and here has the RR a clear advantage. BTW if you can outdance the RR outdancing the CR should be even easier and it will hurt the CR user way more then the RR user. Every burst that misses is a lot of damage and the CR only has 18 burts available...
the combat rifle has better tracking its harder to dance around, in addition to that it isnt automatic, meaning it doesnt have a set tempo you can use to move properly to, combat rifles arnt as easly to danbce around, they were instead made for dancing because you can time your shots to when you want them rather then having them timed for you.
outdancing the combat rifle is HARDER because it doesnt have a set ROF and instead is dependant on the shooter for timing.
you dance based off ROF timing.
you should be weaving back and fourth in time to the beat of their drum so to speak, and the RR has teh slowest beat and is therefore the easyerst to dance to. the CR has whatever beat you give it, and so you cant predict what tempo to dance to to make them miss.
when i encounter someone of equal skill me with my CR and them with the RR.... i win because im winmatar with a winmatar rifle, a dancing suit with a dancing mans weapon. |
DeadlyAztec11
Ostrakon Agency Gallente Federation
3984
|
Posted - 2014.02.07 11:11:00 -
[15] - Quote
PARKOUR PRACTIONER wrote:SCR hits harder than the rail ever could so.... enough about the rail. My opinion, logis should use rr cause its perfect for them and them only, scouts use cr and gek/shotty, assaults use ARs and SCR. No, no it was not. Logi's were plenty powerful when using just an AR. The Rail Rifle is just too powerful.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Lorhak Gannarsein
Science For Death
1523
|
Posted - 2014.02.07 11:19:00 -
[16] - Quote
Ghosts Chance wrote:Korvin Lomont wrote:Ghosts Chance wrote:BL4CKST4R wrote:Ghosts Chance wrote:AAAAND your wrong
my combat rifle trumps rail rifles at everything except extreme long range...
my duvolle trumps rail rifles at extreme close range
i hate the scrambler rifle so i dont use it someone else fill in this blank.
so if every rifle has a way to counter it.... it cant be OP now STFU your dieing to it because your bad.
heres a hint.... strafe back and fourth while shooting and the RR misses half its shots... The combat rifle competes with the rail because it can achieve a higher DPS rating (balanced) The duvolle can only compete with standard and sometimes advanced rails, but the kaal can easily beat a duvolle. The only time I can say a duvolle beats a Kaal is if the duvolle user has higher HP and more damage mods that the kaal user and they are within the duvolles range. But in a match vs a duvolle and a kaal with the same HP and same damage output the kaal would win most of the time. The Scrambler rifle can best any gun if the user can control his overheat and not use the charged shot as a "iwin" button. In a 1v1 the charged shot is usually best as a finisher when you break your opponents cover. To counter it well you can't. And move back in forth? Do you mean move side to side? As far as I know you can't dodge bullets if you are standing straight in front of the enemy, so I am curious as to how this works. i can dodge bullets all i want.... you just need to learn to dance like we used to before chrome.... the new RR plays like the old duvolle with max sharpshooter but with a lower ROF making its easyer to dodge and every dodge is a bigger loss of dps. their hipfire has better tracking for CQC but isnt terribly great mid-long, and while ADS the rifle has horrid tracking in compairison to the other rifles and is alot easyer to dance around as long as you understand how to keep a tempt and dance around the shots.... the reason its called a dance of death is every move has to be in perfect timing, plus if they have AA on you can freak out their aim assist and they just cant hit you at all. Sure the RR is not an instant win button, if you are a smarter and better player you can always beat a RR but if you encounter someone of equal skill pure weapon performance comes to pay and here has the RR a clear advantage. BTW if you can outdance the RR outdancing the CR should be even easier and it will hurt the CR user way more then the RR user. Every burst that misses is a lot of damage and the CR only has 18 burts available... the combat rifle has better tracking its harder to dance around, in addition to that it isnt automatic, meaning it doesnt have a set tempo you can use to move properly to, combat rifles arnt as easly to danbce around, they were instead made for dancing because you can time your shots to when you want them rather then having them timed for you. outdancing the combat rifle is HARDER because it doesnt have a set ROF and instead is dependant on the shooter for timing. you dance based off ROF timing. you should be weaving back and fourth in time to the beat of their drum so to speak, and the RR has teh slowest beat and is therefore the easyerst to dance to. the CR has whatever beat you give it, and so you cant predict what tempo to dance to to make them miss. when i encounter someone of equal skill me with my CR and them with the RR.... i win because im winmatar with a winmatar rifle, a dancing suit with a dancing mans weapon.
Well, no. You win because you've got far higher DPS and are skilled enough to apply it. At 50+ metres there is no dancing; that RR will gib you.
And against anything bar a CR, ScR, HMG? That RR is utterly dominant. Even Shotty can't compete, because his suit gets three-shotted.
Happily printing ISK with permahardeners and MLT blasters.
Just let me get a couple mil more before nerf, CCP!
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Ghosts Chance
Inf4m0us
958
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Posted - 2014.02.07 11:38:00 -
[17] - Quote
Lorhak Gannarsein wrote:
Well, no. You win because you've got far higher DPS and are skilled enough to apply it. At 50+ metres there is no dancing; that RR will gib you.
And against anything bar a CR, ScR, HMG? That RR is utterly dominant. Even Shotty can't compete, because his suit gets three-shotted.
well theres your problem at 50+ meters you dun screwed up and shouldnt be fighting a RR int he first place, hence you died not because the rifle is OP or better but because you handed the advantage to them and therefore suck.
shotty competes just fine on a scout, because if people are shooting at you, you screwed up.
im noticing a theme, anything that gets killed by a RR is worse then a RR correct? when really its you dun screwed up and got out played. i dont have issues with RR users, at any range, with any weapon, in any suit. and when they kill me its because i screwed up, not because the rifle is OP.
OP is something that is without a reasonable counter, or is the most efficiant and useful thing to the point where it overshadows everything else. the railrifle is neither of those things. hilariously enough you yourself stated that the ScR and the CR are both very competant rivles to the weapon.
the plasma rifle is just underused right now not underpowered, used by anyone who understands the gun mechanics it still beats out the RR in CqC assuming equal skill.
any engagement i fight with someone of equal or greater skill to me is usually decided by a facter that ISNT the gun we are using, its either positioning, opening play, granade, supiror numbers, or supirior movement that wins the fight, what gun we are using just determines where the fight is taking place and how we are going to interact with each other throughout the fight and generally has no effect on who will win or lose. wich tells me that the rifles are all VERY balanced between each other right now.
the only people who think the RR is overpowered are people who greatly overestimate their personal skill level in relation to their opponents. |
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CCP Logibro
C C P C C P Alliance
4762
|
Posted - 2014.02.07 11:54:00 -
[18] - Quote
Moved to Features and Ideas Discussion.
Also, the Rail Rifle is getting hit with the nerf bat and will have lower damage in 1.8
(You're welcome)
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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Ghosts Chance
Inf4m0us
960
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Posted - 2014.02.07 12:06:00 -
[19] - Quote
CCP Logibro wrote:Moved to Features and Ideas Discussion.
Also, the Rail Rifle is getting hit with the nerf bat and will have lower damage in 1.8
(You're welcome)
thats unfortunate.... can you reverse that because it honestly diddnt need a nerf and im afraid that its going to end up losing its only advantages and end up the way of the LR.
this is coming from someone who fights against them more then uses them. |
Korvin Lomont
United Pwnage Service RISE of LEGION
585
|
Posted - 2014.02.07 12:08:00 -
[20] - Quote
Ghosts Chance wrote:Lorhak Gannarsein wrote:
Well, no. You win because you've got far higher DPS and are skilled enough to apply it. At 50+ metres there is no dancing; that RR will gib you.
And against anything bar a CR, ScR, HMG? That RR is utterly dominant. Even Shotty can't compete, because his suit gets three-shotted.
well theres your problem at 50+ meters you dun screwed up and shouldnt be fighting a RR int he first place, hence you died not because the rifle is OP or better but because you handed the advantage to them and therefore suck. shotty competes just fine on a scout, because if people are shooting at you, you screwed up. im noticing a theme, anything that gets killed by a RR is worse then a RR correct? when really its you dun screwed up and got out played. i dont have issues with RR users, at any range, with any weapon, in any suit. and when they kill me its because i screwed up, not because the rifle is OP. OP is something that is without a reasonable counter, or is the most efficiant and useful thing to the point where it overshadows everything else. the railrifle is neither of those things. hilariously enough you yourself stated that the ScR and the CR are both very competant rivles to the weapon. the plasma rifle is just underused right now not underpowered, used by anyone who understands the gun mechanics it still beats out the RR in CqC assuming equal skill. any engagement i fight with someone of equal or greater skill to me is usually decided by a facter that ISNT the gun we are using, its either positioning, opening play, granade, supiror numbers, or supirior movement that wins the fight, what gun we are using just determines where the fight is taking place and how we are going to interact with each other throughout the fight and generally has no effect on who will win or lose. wich tells me that the rifles are all VERY balanced between each other right now. the only people who think the RR is overpowered are people who greatly overestimate their personal skill level in relation to their opponents.
I have to disagree regarding the SG and the AR. Even a proto SG is barely able to oneshot anything above standard suits, and normally you are dead in a scout suit if you allow you opponent to turn around (well unless he is a way weaker player).
The AR is in fact still a good weapon but it is the weakest Rifle overall and starnge enough one of the weakest assault varianst as well (don't get started on the other variants).
Oh and I don't believe the RR is OP because I get killed by it, I think its OP because I use it and don't feel the need to use anything else. It works excellent at range and it is good to very good in cqc it offers simply the most of all rifles with little to no drawback... |
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Bendtner92
Imperfects Negative-Feedback
1621
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Posted - 2014.02.07 12:15:00 -
[21] - Quote
Ghosts Chance wrote:thats unfortunate.... can you reverse that because it honestly diddnt need a nerf and im afraid that its going to end up losing its only advantages and end up the way of the LR.
this is coming from someone who fights against them more then uses them. It's advantage is range and it won't lose that.
It can't really be compared to the LR as the RR has an optimal range from 0-whatever the max is, whereas the LR has a small optimal window of approx 60-80 meters (can't remember the exact values).
Anyway, since the RR has the range advantage, it needs other disadvantages over the other rifles. Less damage (and thus DPS) will improve the rifle balance, but will absolutely not destroy the RR as it will still be the go to rifle on open ground (along with the ScR).
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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Ghosts Chance
Inf4m0us
960
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Posted - 2014.02.07 12:15:00 -
[22] - Quote
Korvin Lomont wrote:Ghosts Chance wrote:Lorhak Gannarsein wrote:
Well, no. You win because you've got far higher DPS and are skilled enough to apply it. At 50+ metres there is no dancing; that RR will gib you.
And against anything bar a CR, ScR, HMG? That RR is utterly dominant. Even Shotty can't compete, because his suit gets three-shotted.
well theres your problem at 50+ meters you dun screwed up and shouldnt be fighting a RR int he first place, hence you died not because the rifle is OP or better but because you handed the advantage to them and therefore suck. shotty competes just fine on a scout, because if people are shooting at you, you screwed up. im noticing a theme, anything that gets killed by a RR is worse then a RR correct? when really its you dun screwed up and got out played. i dont have issues with RR users, at any range, with any weapon, in any suit. and when they kill me its because i screwed up, not because the rifle is OP. OP is something that is without a reasonable counter, or is the most efficiant and useful thing to the point where it overshadows everything else. the railrifle is neither of those things. hilariously enough you yourself stated that the ScR and the CR are both very competant rivles to the weapon. the plasma rifle is just underused right now not underpowered, used by anyone who understands the gun mechanics it still beats out the RR in CqC assuming equal skill. any engagement i fight with someone of equal or greater skill to me is usually decided by a facter that ISNT the gun we are using, its either positioning, opening play, granade, supiror numbers, or supirior movement that wins the fight, what gun we are using just determines where the fight is taking place and how we are going to interact with each other throughout the fight and generally has no effect on who will win or lose. wich tells me that the rifles are all VERY balanced between each other right now. the only people who think the RR is overpowered are people who greatly overestimate their personal skill level in relation to their opponents. I have to disagree regarding the SG and the AR. Even a proto SG is barely able to oneshot anything above standard suits, and normally you are dead in a scout suit if you allow you opponent to turn around (well unless he is a way weaker player). The AR is in fact still a good weapon but it is the weakest Rifle overall and starnge enough one of the weakest assault varianst as well (don't get started on the other variants). Oh and I don't believe the RR is OP because I get killed by it, I think its OP because I use it and don't feel the need to use anything else. It works excellent at range and it is good to very good in cqc it offers simply the most of all rifles with little to no drawback...
just because you dont feel the need to use anything else doesnt make something OP, that amounts to personal preferance.
i have RR op at level 3 right now and i have to say... im rather unimpressed, its sluggish in CQC and unable to give me quick responce time or reliable hits when i need them, its kick is unwieldy at long range but i assume i would get used to it if i dedicated time to it. i cant dance with it or i miss my own shots... either that or im dancing to my own drum and not theirs wich defeats the purpose. its great at long range stand and deliver, but its terrible at straifing, flanking, or low-mid range engagements in compairison to the other tools available.
also wait for the cloak to come out, your opinion of shotguns on scouts is about to do a 180.
in short you only think its so good at everything because you never achieved equal skill with any tool thats better at the job |
5892 0046
Molon Labe. Public Disorder.
2
|
Posted - 2014.02.07 12:16:00 -
[23] - Quote
CCP Logibro wrote:Moved to Features and Ideas Discussion.
Also, the Rail Rifle is getting hit with the nerf bat and will have lower damage in 1.8
(You're welcome)
QQ omg nooooooo go's to ACR |
Galvan Nized
Deep Space Republic
625
|
Posted - 2014.02.07 12:24:00 -
[24] - Quote
Ghosts Chance wrote:CCP Logibro wrote:Moved to Features and Ideas Discussion.
Also, the Rail Rifle is getting hit with the nerf bat and will have lower damage in 1.8
(You're welcome) thats unfortunate.... can you reverse that because it honestly diddnt need a nerf and im afraid that its going to end up losing its only advantages and end up the way of the LR. this is coming from someone who fights against them more then uses them.
Well they do have stats to back up most of their nerfs, they don't just look at the forums and decide to kill something.
I would love to see the stats on the RR and the CR, I bet it's like 70+% of kills since 1.7 are from these 2 weapons.
If nearly EVERYONE is using the weapon something is up. |
Ghosts Chance
Inf4m0us
960
|
Posted - 2014.02.07 12:25:00 -
[25] - Quote
Galvan Nized wrote:
If nearly EVERYONE is using the weapon it must be new.
fixed that for ya |
Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1944
|
Posted - 2014.02.07 12:30:00 -
[26] - Quote
Ghosts Chance wrote:Galvan Nized wrote:
If nearly EVERYONE is using the weapon it must be new.
fixed that for ya The Laser Rifle was new in Chromosome. It wasn't widely used until the very end of Chromosome.
The Plasma Cannon was new. It still isn't widely used.
The Scrambler Rifle was new in 1.0 It wasn't widely used right out of the box.
Your argument is bad. The RR and CR are OP.
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
MAG ~ Seryi Volk Executive Response
|
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
1133
|
Posted - 2014.02.07 12:30:00 -
[27] - Quote
CCP Logibro wrote:Moved to Features and Ideas Discussion.
Also, the Rail Rifle is getting hit with the nerf bat and will have lower damage in 1.8
(You're welcome)
That's ******* bull**** man, and I want a respec! I'm not even joking.
You guy arn't paying attention at all are you.
https://forums.dust514.com/default.aspx?g=posts&m=1693732#post1693732
{:)}{3GÇó>
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POWERTRAP EDDIEKANEJR
ZionTCD
5
|
Posted - 2014.02.07 12:35:00 -
[28] - Quote
OMG the RR is not OP. Everytime something gets kills its Op. Maybe yall just suck at being tactical. The SR been OP but do you think its ever gon get a nerf HELL NO its not its sad that the game I love to play is getting watered down every update because instead of players adjusting to in game situations they cry about OP this and OP that and makeing this game WACK. Its not easy to use that RR it jumps around like crazy and you only got 42 in the clip nerf this nerf that whats the point of even deploying new weapons. I can bet you this though most of these crybabies havent even put no money in to the game to show support but they sure complain the most. Ive done spent way more money than I ever have in any game in my life and I don't understand terms like "proto stomping" what is that really aome body who plays this game better than you??? I die a bunch by all types of weapons and equipment and its not the RR thats killing me because to dont put myself in situations where the RR would have an affective line of site on me, but to avoid the RR (which I use everyday) I run in to the CR and AR in the tight spaces I die we all die and we die alot its says it right there I movie. All im saying is I adjust to the battle and maps and the flow of the reds I play the game I dint want the easy way out CCP reputation is not "we make easy games" this game is tough and its not for most people, New Eden was heading into the future but with all these buffs and nerfs seems like we on a treadmill.
I use to have a problem with tanks but I leveled up my AV grenades and now if I cant kill a tank at least those EX-11 a run him off for a few. I adjusted to the game why cant you do the same. We should be further down the road in this game with features and the goodies we were promised those many years ago when the first trailer was shown.
PS. Just because you have a proto suit your base pg and cpu wont allow you to fit your dropsuit properly to be an official Proto, your basically running a 62k advance suit its not the weapons being OP.
CCP disregard all these slow people and keep the RR just the way it is. They just wanna be like the "Jones" think about not dying instead of killing and see how far you will go. |
Dalmont Legrand
264
|
Posted - 2014.02.07 12:49:00 -
[29] - Quote
So you basically make all players move to Rail Rifles, spend their SP and after you nerf it. Hell yeah!!!! My AR is back in the deal.
The best is yet to come
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DeathwindRising
ROGUE SPADES
227
|
Posted - 2014.02.07 12:51:00 -
[30] - Quote
CCP Logibro wrote:Moved to Features and Ideas Discussion.
Also, the Rail Rifle is getting hit with the nerf bat and will have lower damage in 1.8
(You're welcome)
you wanna provide some stats with that post?
(thanks) |
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