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Cpl Foster USMC
South Carolina Dusties
520
|
Posted - 2014.01.26 18:44:00 -
[1] - Quote
that all other "Light Weapon Proficiency" will increase damage output of their weapon EXCEPT Shotgun...???
why..?...glitch...?...working as intended...?
People...?
CCP...?
South Carolina anyone..???..hello...???...anyone in SC play this shit..?!?!?..
No...?...guess I must be special then...
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Dheez
STRONG-ARMED BANDITS Public Disorder.
51
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Posted - 2014.01.26 18:51:00 -
[2] - Quote
If that happens, expect a ton of QQ and OP complaints. People just love their AR's CR's, BR's SCR's, that much. Can you imagine if we have an Auto SG choice. |
Ronan Elsword
Dead Six Initiative Lokun Listamenn
139
|
Posted - 2014.01.26 18:57:00 -
[3] - Quote
A buddy of mine says he prefers more Rof for his shotgun.
"Nice House you have here Gallente, you can just feel the Freedom."
-Looks in Closet-
"Dear God"
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Cpl Foster USMC
South Carolina Dusties
520
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Posted - 2014.01.26 19:19:00 -
[4] - Quote
Dheez wrote:If that happens, expect a ton of QQ and OP complaints. People just love their AR's CR's, BR's SCR's, that much. Can you imagine if we have an Auto SG choice.
That should be the Proto one....
3 shot burst Semi-Auto Shotgun.....6 round magazine....nah...9 round magazine.....
South Carolina anyone..???..hello...???...anyone in SC play this shit..?!?!?..
No...?...guess I must be special then...
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Cpl Foster USMC
South Carolina Dusties
522
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Posted - 2014.01.26 20:33:00 -
[5] - Quote
Ronan Elsword wrote:A buddy of mine says he prefers more Rof for his shotgun.
if he had more power, he wouldn't need more rounds...
South Carolina anyone..???..hello...???...anyone in SC play this shit..?!?!?..
No...?...guess I must be special then...
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
265
|
Posted - 2014.01.26 20:35:00 -
[6] - Quote
Just make a minmitar shotgun
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
746
|
Posted - 2014.01.26 20:45:00 -
[7] - Quote
Meant to happen but the bonus isn't bad...
Assassination is my thing.
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Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
746
|
Posted - 2014.01.26 20:47:00 -
[8] - Quote
Gavr1lo Pr1nc1p wrote:Just make a minmitar shotgun So you're signature tells me that you killed Archduke Ferdinand with nova knives? i'm pretty sure 100% he was shot.
Assassination is my thing.
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darkiller240
WarRavens League of Infamy
310
|
Posted - 2014.01.26 20:49:00 -
[9] - Quote
becuase shotguns can already inst-kill why do you need more damage?
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
267
|
Posted - 2014.01.26 21:04:00 -
[10] - Quote
Smooth Assassin wrote:Gavr1lo Pr1nc1p wrote:Just make a minmitar shotgun So you're signature tells me that you killed Archduke Ferdinand with nova knives? i'm pretty sure 100% he was shot.
No the Serbians were just stupid enough to think those were bullet wounds...
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
267
|
Posted - 2014.01.26 21:05:00 -
[11] - Quote
darkiller240 wrote:becuase shotguns can already inst-kill why do you need more damage?
Because even the proto shoguns will only instakill STD or MLT suits that aren't scouts
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Cpl Foster USMC
South Carolina Dusties
523
|
Posted - 2014.01.26 21:07:00 -
[12] - Quote
darkiller240 wrote:becuase shotguns can already inst-kill why do you need more damage?
I am what you would call a "Damage Junkie"....
more is always better...
South Carolina anyone..???..hello...???...anyone in SC play this shit..?!?!?..
No...?...guess I must be special then...
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Dexter307
The Unholy Legion Of DarkStar
762
|
Posted - 2014.01.26 21:43:00 -
[13] - Quote
Imo rof is more useful after using the shotgun for a while Even heavies dont take more than 2-3 shots so i prefer the increased rof |
Aizen Intiki
OSG Planetary Operations Covert Intervention
768
|
Posted - 2014.01.26 21:47:00 -
[14] - Quote
Dexter307 wrote:Imo rof is more useful after using the shotgun for a while Even heavies dont take more than 2-3 shots so i prefer the increased rof
this
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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Rusty Shallows
913
|
Posted - 2014.01.26 22:01:00 -
[15] - Quote
Cpl Foster USMC wrote:Dheez wrote:If that happens, expect a ton of QQ and OP complaints. People just love their AR's CR's, BR's SCR's, that much. Can you imagine if we have an Auto SG choice. That should be the Proto one.... 3 shot burst Semi-Auto Shotgun.....6 round magazine....nah...9 round magazine..... There's a defunct table-top miniatures game called Warzone. They had these Jungle Kommandos (with the "K") who were basically scouts with Gatling Barrel Belt-fed Shotguns. The officers got a bigger version with twin Gatling.
FOR THE LULZ!
Here, have some candy and a Like. :-)
Forums > Game
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Aria Gomes
Death by Disassociation Legacy Rising
272
|
Posted - 2014.01.26 22:03:00 -
[16] - Quote
Gavr1lo Pr1nc1p wrote:Just make a minmitar shotgun
It'll be nerfed to the ground. |
Marc Rime
233
|
Posted - 2014.01.26 22:14:00 -
[17] - Quote
Shotguns have been a bit meh since Uprising 1.0 IMO. They're ok for killing starter fits, but anyone you don't OHK only needs to get a tiny bit of distance to be safe. Extremely limited range combined with the narrow field of view we have is really a pain. |
Denak Kalamari
Intaki Liberation Front Intaki Prosperity Initiative
916
|
Posted - 2014.01.26 22:37:00 -
[18] - Quote
Marc Rime wrote:Shotguns have been a bit meh since Uprising 1.0 IMO. They're ok for killing starter fits, but anyone you don't OHK only needs to get a tiny bit of distance to be safe. Extremely limited range combined with the narrow field of view we have is really a pain. That's why you grab a sidearm. When you get a few shots on the enemy and they start retreating, you just pull out your SMG and destroy the remaining sliver of armor they have left.
And I do prefer increased RoF over damage, personally.
Grahisha of ILF // Writer of Thoughts of a Clone Soldier // Latest entry published Jan. 25th
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Eric Del Carlo
0uter.Heaven Ishuk-Raata Enforcement Directive
33
|
Posted - 2014.01.26 22:39:00 -
[19] - Quote
What I really don't understand is how people can argue that the shotgun is "fine". Killing anything above STD level takes 3 shots or more. The fact that each level into shotgun operation DECREASES the spread is just dumb, it's not meant to be a precision weapon, it's meant to have huge spread and kill people with ease in CQC but has horrible range. The damage difference between the ADV and PRO shotgun is barely noticeable because even with the CreoDron Shotgun, it still takes 3 shots to kill ADV suits and even more with tanked prototype suits. I can kill more people efficiently with a rifle in CQC than with a shotgun, something is not right with this picture....
See you space cowboy...
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Dexter307
The Unholy Legion Of DarkStar
763
|
Posted - 2014.01.26 22:43:00 -
[20] - Quote
Eric Del Carlo wrote:What I really don't understand is how people can argue that the shotgun is "fine". Killing anything above STD level takes 3 shots or more. The fact that each level into shotgun operation DECREASES the spread is just dumb, it's not meant to be a precision weapon, it's meant to have huge spread and kill people with ease in CQC but has horrible range. The damage difference between the ADV and PRO shotgun is barely noticeable because even with the CreoDron Shotgun, it still takes 3 shots to kill ADV suits and even more with tanked prototype suits. I can kill more people efficiently with a rifle in CQC than with a shotgun, something is not right with this picture.... I can kill proto logis and heavies in 2-3 shots, but i do agree the shotgun needs a little bit better range and mabey damage |
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Cpl Foster USMC
South Carolina Dusties
525
|
Posted - 2014.01.26 22:55:00 -
[21] - Quote
Eric Del Carlo wrote:What I really don't understand is how people can argue that the shotgun is "fine". Killing anything above STD level takes 3 shots or more. The fact that each level into shotgun operation DECREASES the spread is just dumb, it's not meant to be a precision weapon, it's meant to have huge spread and kill people with ease in CQC but has horrible range. The damage difference between the ADV and PRO shotgun is barely noticeable because even with the CreoDron Shotgun, it still takes 3 shots to kill ADV suits and even more with tanked prototype suits. I can kill more people efficiently with a rifle in CQC than with a shotgun, something is not right with this picture....
yes...
South Carolina anyone..???..hello...???...anyone in SC play this shit..?!?!?..
No...?...guess I must be special then...
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Scout Registry
Nos Nothi
1017
|
Posted - 2014.01.26 23:56:00 -
[22] - Quote
@ OP, long story short ...
* There was a time, long ago, when backpedaling under shotgun fire meant dying tired. * Back then, if a shotgunner got into range you were dead. Every time. Except Heavies. * For an entire build, Calamity Jane and Annie Oakley kicked sufficient arse to become legend. * The "bigshots" -- envious of the Twins' success -- b*tched and moaned and lobbied. * The Devs eventually caved and now we have the Uprising Shotgun.
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Dexter307
The Unholy Legion Of DarkStar
764
|
Posted - 2014.01.27 00:29:00 -
[23] - Quote
Scout Registry wrote:Long Story Short:
* There was a time, long ago, when backpedaling under shotgun fire meant dying tired. * Back then, if a shotgunner got into range you were dead. Every time. Except Heavies. * For an entire build, Calamity Jane and Annie Oakley kicked sufficient arse to become legend. * The "bigshots" -- envious of the Twins' success -- b*tched and moaned and lobbied. * The Devs eventually caved and now we have the Uprising Shotgun.
Fun Facts:
* One step outside of 5 meters, and Shotgun damage plummets exponentially. * A medframe can bunny-hop beyond that 5 meters between your first and second blast. * Any target who takes 2 or more blasts would've been killed faster by a Fine Rifle. * Every proto and the majority of advanced targets will require 2+ blasts. Squishy Scouts excluded.
Pro Tips:
* Put down that Shotgun and pick up a Fine Rifle. * All Fine Rifles (AR, ScR, RR, CR) kill tough targets faster, further. * A charged ScR shot actually hits harder than a shotgun at 10x the range.
- Proficiency 5 former Shotgunner PS: On respec (if respec) I plan to pull every point out of Shotguns. How would you reccommend shotguns be fixed? I personally would like a small increase to range (~2 more mters) and/or a small damage increase as well as all rifles get a nerf
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Scout Registry
Nos Nothi
1019
|
Posted - 2014.01.27 00:48:00 -
[24] - Quote
Dexter307 wrote: How would you reccommend shotguns be fixed? I personally would like a small increase to range (~2 more mters) and/or a small damage increase as well as all rifles get a nerf
I wouldn't recommend shotguns being fixed. I like them broken. I stand to benefit from the first blast forever and always being a warning shot.
Survived a point-blank SG attack to the back earlier today. Wearing a Scout suit (80/ 330)! Another guy and I were hacking; shotgunner popped me; I hopped backwards and killed him. Should he have won? Absolutely. Should he have killed both of us? OMG absolutely; he had us. But thanks to CCP and the moaning Fine Rifle majority, I got my +50 and got to finish my hack.
I may or may not have previously suggested how to fix Shotguns: 1) Hard nerf to backpedal speed (all suits). 2) Slight nerf Rifle hipfire accuracy (all rifles). 3) Slight buff to SG Damage. 4) Slight buff SG Range or Drop-Off Penalty. * Emphasis on slight ... don't want to over do it (see Tanks).
If Shotguns got fixed after 1.8. After I spec'd out of 'em, I'd be royally p*ssed. So like I said, I'm OK with them staying broken. |
Quil Evrything
Triple Terrors
817
|
Posted - 2014.01.27 00:49:00 -
[25] - Quote
Scout Registry wrote: * A charged ScR shot actually hits harder than a shotgun at 10x the range.
Specific numbers to back this up, please? 'cause last I recall, a charged ScR only does double damage, which means it would do less than 200
no damage mods or other apples-to-oranges comparisons please. Just standard charged ScP damage, to standard shotgun damage.
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Scout Registry
Nos Nothi
1019
|
Posted - 2014.01.27 00:59:00 -
[26] - Quote
Quil Evrything wrote:Scout Registry wrote: * A charged ScR shot actually hits harder than a shotgun at 10x the range.
Specific numbers to back this up, please? 'cause last I recall, a charged ScR only does double damage, which means it would do less than 200 no damage mods or other apples-to-oranges comparisons please. Just standard charged ScP damage, to standard shotgun damage.
Citing first hand experience. I get insta-gibbed by ScRs every day.
Deadly Aztec OHK'd me 3 times today (400-500 damage). All in the same match. I was equal parts p*ssed and embarrassed.
Anyhow, find someone with ScR Proficiency 5 to conduct your experiment. You and I aren't on speaking terms when it comes to serious subjects. |
Monkey MAC
Lost Millennium
1676
|
Posted - 2014.01.27 01:29:00 -
[27] - Quote
Rusty Shallows wrote:Cpl Foster USMC wrote:Dheez wrote:If that happens, expect a ton of QQ and OP complaints. People just love their AR's CR's, BR's SCR's, that much. Can you imagine if we have an Auto SG choice. That should be the Proto one.... 3 shot burst Semi-Auto Shotgun.....6 round magazine....nah...9 round magazine..... There's a defunct table-top miniatures game called Warzone. They had these Jungle Kommandos (with the "K") who were basically scouts with Gatling Barrel Belt-fed Shotguns. The officers got a bigger version with twin Gatling. FOR THE LULZ!
Now all I can think about is the Auto Shotgun Terry Crews has in the expendables.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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KING CHECKMATE
Ametat Security Amarr Empire
4045
|
Posted - 2014.01.27 01:33:00 -
[28] - Quote
Ronan Elsword wrote:A buddy of mine says he prefers more Rof for his shotgun.
I would..............if it ACTUALLY MEANT SOMETHING FOR MY BREACH SG.,
GIVE ME A RESPEC CCP.
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Patrick57
Fatal Absolution Covert Intervention
4288
|
Posted - 2014.01.27 01:33:00 -
[29] - Quote
darkiller240 wrote:becuase shotguns can already inst-kill why do you need more damage? Have you ever tried using that damn thing?
If your target backpedals just out of your range, and then they spray and pray, you're dead.
Winner of at least 11 King ThunderBolt hate videos :D
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Patrick57
Fatal Absolution Covert Intervention
4288
|
Posted - 2014.01.27 01:36:00 -
[30] - Quote
Scout Registry wrote:Long Story Short:
* There was a time, long ago, when backpedaling under shotgun fire meant dying tired. * Back then, if a shotgunner got into range you were dead. Every time. Except Heavies. * For an entire build, Calamity Jane and Annie Oakley kicked sufficient arse to become legend. * The "bigshots" -- envious of the Twins' success -- b*tched and moaned and lobbied. He doesn't run it anymore from what I've seen, but Dengru kicked ass with his Min Logi and Shotgun.
Winner of at least 11 King ThunderBolt hate videos :D
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Cody Sietz
Bullet Cluster Legacy Rising
2115
|
Posted - 2014.01.27 01:42:00 -
[31] - Quote
I like the RoF boost.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Squagga
The State Protectorate
75
|
Posted - 2014.01.27 01:55:00 -
[32] - Quote
IT'S A SHOTGUN. It's only useful when you're so close only a child could miss. BTW some of you have terrible shotgun game. If/when some of you get close enough it only takes one shot. WTF you need damage mod for that?
Reloading, the silent killer.
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KING CHECKMATE
Ametat Security Amarr Empire
4045
|
Posted - 2014.01.27 01:56:00 -
[33] - Quote
Squagga wrote:IT'S A SHOTGUN. It's only useful when you're so close only a child could miss. BTW some of you have terrible shotgun game. If/when some of you get close enough it only takes one shot. WTF you need damage mod for that?
MY Proto Breach SG cant drop Med frames on hit... :|
GIVE ME A RESPEC CCP.
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Bormir1r
WarRavens League of Infamy
5
|
Posted - 2014.01.27 01:57:00 -
[34] - Quote
Honestly the shotgun isn't that great to use, nowadays i use the CR much more and I have to agree with Scout Registry, it's better. I truly do wish though that the shotgun was fixed but at this point I can't really advocate for the shotgun as a great weapon. |
Squagga
The State Protectorate
76
|
Posted - 2014.01.27 02:01:00 -
[35] - Quote
KING CHECKMATE wrote:Squagga wrote:IT'S A SHOTGUN. It's only useful when you're so close only a child could miss. BTW some of you have terrible shotgun game. If/when some of you get close enough it only takes one shot. WTF you need damage mod for that? MY Proto Breach SG cant drop Med frames on hit... :|
Not when they're facing you
Reloading, the silent killer.
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Scout Registry
Nos Nothi
1024
|
Posted - 2014.01.27 02:02:00 -
[36] - Quote
@ Squagga You're an idiot. Or you're a noob. If you're the latter, I apologize for calling you idiot.
@ Cody The RoF increase would be worthwhile if the SG weren't broken.
@ Bormir1r My thoughts exactly. I like squadding with you, by the way :-)
@ Patrick Anyone who makes a Shotgun look good would perform even better with a Fine Rifle. Seriously. |
KING CHECKMATE
Ametat Security Amarr Empire
4045
|
Posted - 2014.01.27 02:04:00 -
[37] - Quote
Squagga wrote:KING CHECKMATE wrote:Squagga wrote:IT'S A SHOTGUN. It's only useful when you're so close only a child could miss. BTW some of you have terrible shotgun game. If/when some of you get close enough it only takes one shot. WTF you need damage mod for that? MY Proto Breach SG cant drop Med frames on hit... :| Not when their facing you
Well, their weapons have no issues Evaporating my Drop-suit armor facing me.
Where does it say Breach shotguns are a ''Back-stabbing'' weapon?
If you mind the question....
GIVE ME A RESPEC CCP.
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Squagga
The State Protectorate
76
|
Posted - 2014.01.27 02:05:00 -
[38] - Quote
I don't really care what you think of me or how prideful you are over your weapon. Your clone hitting the ground at the buisness end of my rifle is the only important thing to me
Reloading, the silent killer.
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Squagga
The State Protectorate
76
|
Posted - 2014.01.27 02:07:00 -
[39] - Quote
KING CHECKMATE wrote:Squagga wrote:KING CHECKMATE wrote:Squagga wrote:IT'S A SHOTGUN. It's only useful when you're so close only a child could miss. BTW some of you have terrible shotgun game. If/when some of you get close enough it only takes one shot. WTF you need damage mod for that? MY Proto Breach SG cant drop Med frames on hit... :| Not when their facing you Well, their weapons have no issues Evaporating my Drop-suit armor facing me.
Where does it say Breach shotguns are a ''Back-stabbing'' weapon?
If you mind the question....
The only time you'll drop me with a shotgun is when you shoot me in the back. Even then, considering your skills, it's not that likely
Reloading, the silent killer.
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Cody Sietz
Bullet Cluster Legacy Rising
2115
|
Posted - 2014.01.27 02:09:00 -
[40] - Quote
Scout Registry wrote:@ Cody The RoF increase would be worthwhile if the SG weren't broken.
Yeah, shots randomly not registering and the SG being out performed by...well almost anything at extremely close range...is rather broken.
Kind of weird that people don't think a shotgun should, AT MOST, 2 shot any medium frame suit when within 3 meters.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Arx Ardashir
Imperium Aeternum
461
|
Posted - 2014.01.27 02:12:00 -
[41] - Quote
/me rubs his chin thoughtfully. "A Fine Rifle, you say?"
Here you can type your bio.
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KING CHECKMATE
Ametat Security Amarr Empire
4045
|
Posted - 2014.01.27 02:12:00 -
[42] - Quote
Squagga wrote:
The only time you'll drop me with a shotgun is when you shoot me in the back. Even then, considering your skills, it's not that likely
1st Tahts not what i was asking
2-CONSIDERING YOUR SKILLS WHAT? You are calling ME bad? XD
Please, you are nothing extraordinary yourself bro..... Above average, at most.
GIVE ME A RESPEC CCP.
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Squagga
The State Protectorate
76
|
Posted - 2014.01.27 02:15:00 -
[43] - Quote
KING CHECKMATE wrote:Squagga wrote:
The only time you'll drop me with a shotgun is when you shoot me in the back. Even then, considering your skills, it's not that likely
1st Tahts not what i was asking 2-CONSIDERING YOUR SKILLS WHAT? You are calling ME bad? XD Please, you are nothing extraordinary yourself bro.....Above average, at most.
Above average is still better than you. Also I've noticed that you and your friends use proto suits with advanced weapons. My friends and mine use basic or advanced, yet we still take you guys down no problem. With much higher KD/R now how ... I wonder how could that be?
Reloading, the silent killer.
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KING CHECKMATE
Ametat Security Amarr Empire
4045
|
Posted - 2014.01.27 02:18:00 -
[44] - Quote
Squagga wrote: Above average is still better than you. Also I've noticed that you and your friends use proto suits with advanced weapons. My friends and mine use basic or advanced, yet we still take you guys down no problem. With much higher KD/R now how ... I wonder how could that be?
What ...friends...? I've been playing ALONE for the past 2 days. It was you and YOUR FRIENDS , pounding on me and some randoms X)
And that was the first time i even saw you.
MY ONLY proto suit in posession is a Mk.0 LIGHT FRAME. Even if i do take it out,its not even considered powerful, much less OP.
Would be fun to see you actually fighting me and MY FRIENDS X) hihi whatevs bruski. You are the best, props to you hahaha... :3
GIVE ME A RESPEC CCP.
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Squagga
The State Protectorate
76
|
Posted - 2014.01.27 02:26:00 -
[45] - Quote
Ok. Next time we're in a match together I'll send you a mail. Meet you out in the middle of nowhere's. Just you and me
Reloading, the silent killer.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
284
|
Posted - 2014.01.27 02:37:00 -
[46] - Quote
Squagga wrote:I don't really care what you think of me or how prideful you are over your weapon. Your clone hitting the ground at the buisness end of my rifle is the only important thing to me
If i see you in a match i will take out my nova knives and go for you and you alone, and with basic knives only as the ultimate embarrassement. You and your idiotic posts have finally given me a reason to pull out my knifer fit.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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KING CHECKMATE
Ametat Security Amarr Empire
4048
|
Posted - 2014.01.27 02:40:00 -
[47] - Quote
Squagga wrote:Ok. Next time we're in a match together I'll send you a mail. Meet you out in the middle of nowhere's. Just you and me
No prob. I have nothing to loose. I play for fun , not to fuel some superiority complex.
Me myself i consider im a pretty average player... My K-d Should roam around 3 witch is not too bad considering i play mostly solo, with ADV gear.....
On the other side if you loose....
Let me know ;)
(Dont worry, if i win i wont come to the forums to brag..)
GIVE ME A RESPEC CCP.
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Bormir1r
WarRavens League of Infamy
6
|
Posted - 2014.01.27 02:47:00 -
[48] - Quote
Scout Registry wrote:@ Squagga You're an idiot. Or you're a noob. If you're the latter, I apologize for calling you idiot.
@ Cody The RoF increase would be worthwhile if the SG weren't broken.
@ Bormir1r My thoughts exactly. I like squadding with you, by the way :-)
@ Patrick Anyone who makes a Shotgun look good would perform even better with a Fine Rifle. Seriously.
Lol I do not remember squadding with you, but i definitely wouldn't mind squadding up again. =) |
Scout Registry
Nos Nothi
1033
|
Posted - 2014.01.27 02:53:00 -
[49] - Quote
Arx Ardashir wrote:/me rubs his chin thoughtfully. "A Fine Rifle, you say?" Indeed, choose from a selection of Fine Rifles from four distinct Rifle Families. All four superior to a Shotgun up close. All four superior to a Laser Rifle at range.
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Scout Registry
Nos Nothi
1033
|
Posted - 2014.01.27 02:55:00 -
[50] - Quote
Bormir1r wrote: Lol I do not remember squadding with you, but i definitely wouldn't mind squadding up again. =)
:: whisper voice :: It's Shotty GoBang, but don't tell anyone :-) |
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Bormir1r
WarRavens League of Infamy
7
|
Posted - 2014.01.27 02:59:00 -
[51] - Quote
Scout Registry wrote:Bormir1r wrote: Lol I do not remember squadding with you, but i definitely wouldn't mind squadding up again. =)
:: whisper voice :: It's Shotty GoBang. We squad all the time. Don't tell anyone :-)
LOL I completely forgot, im so stupid.....XD |
Arx Ardashir
Imperium Aeternum
464
|
Posted - 2014.01.27 03:00:00 -
[52] - Quote
Scout Registry wrote:Bormir1r wrote: Lol I do not remember squadding with you, but i definitely wouldn't mind squadding up again. =)
:: whisper voice :: It's Shotty GoBang. We squad all the time. Don't tell anyone :-) AHA!
Here you can type your bio.
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Joel II X
Dah Gods O Bacon
686
|
Posted - 2014.01.27 03:01:00 -
[53] - Quote
If you have 3% damage increase per level, you'd be shooting around 60 per plasma pellet from the 50-something on a proto shotty.
In the long run, RoF is kind of better. Combine that with increase in reload speed and if feeling frisky using a Commando suit, then you are one hell of a soldier. |
Bormir1r
WarRavens League of Infamy
8
|
Posted - 2014.01.27 03:10:00 -
[54] - Quote
Joel II X wrote:If you have 3% damage increase per level, you'd be shooting around 60 per plasma pellet from the 50-something on a proto shotty.
In the long run, RoF is kind of better. Combine that with increase in reload speed and if feeling frisky using a Commando suit, then you are one hell of a soldier.
I would definitely agree if the RoF was much more noticeable per level. However it's "slightly" noticeable every 2 levels, and that's not really great. Maybe when the cloaking ability comes out it won't really matter as much. Also do you run as a Scout? I've only seen you in that one game with your Creodron Breach AR. |
KING CHECKMATE
Ametat Security Amarr Empire
4053
|
Posted - 2014.01.27 03:12:00 -
[55] - Quote
Still...5% to RoF per level would be nice....
:3
GIVE ME A RESPEC CCP.
|
Joel II X
Dah Gods O Bacon
686
|
Posted - 2014.01.27 03:23:00 -
[56] - Quote
Bormir1r wrote:Joel II X wrote:If you have 3% damage increase per level, you'd be shooting around 60 per plasma pellet from the 50-something on a proto shotty.
In the long run, RoF is kind of better. Combine that with increase in reload speed and if feeling frisky using a Commando suit, then you are one hell of a soldier. I would definitely agree if the RoF was much more noticeable per level. However it's "slightly" noticeable every 2 levels, and that's not really great. Maybe when the cloaking ability comes out it won't really matter as much. Also do you run as a Scout? I've only seen you in that one game with your Creodron Breach AR. Yeah. I main scout.
During that game, I only had about 8 of those suits left, so I wanted to get rid of them. I still have one left.
You'll never see me run scout in Manus Peak, though. Ever. |
Quil Evrything
Triple Terrors
822
|
Posted - 2014.01.27 05:11:00 -
[57] - Quote
Scout Registry wrote:Quil Evrything wrote:Scout Registry wrote: * A charged ScR shot actually hits harder than a shotgun at 10x the range.
Specific numbers to back this up, please? 'cause last I recall, a charged ScR only does double damage, which means it would do less than 200 no damage mods or other apples-to-oranges comparisons please. Just standard charged ScP damage, to standard shotgun damage. Citing first hand experience. I get insta-gibbed by ScRs every day.
Interesting.
So... I did tests.
For reference: shotgun supposedly does around 480 quickshot with scr supposedly does around 80
actual damage against shield gives 96, for standard ScR. FULLY charged body shot.... does 337 against shields. Which means full charge gives a 3.5x bonus.
(It also means the "base" damage for a fully charged shot is about 280)
For the record.... thats STILL not "more" than a shotgun. The base is barely more than half.
But it's certainly impressive. And devastating to a "mostly shields" fit.
|
Quil Evrything
Triple Terrors
822
|
Posted - 2014.01.27 05:13:00 -
[58] - Quote
KING CHECKMATE wrote: MY ONLY proto suit in possession is a Mk.0 LIGHT FRAME. Even if i do take it out,its not even considered powerful, much less OP.
GIVE ME A RESPEC CCP.
Oh, MAN... you DO need a respec! So, so sorry...
|
Iron Wolf Saber
Den of Swords
12649
|
Posted - 2014.01.27 05:14:00 -
[59] - Quote
Skills are made in such a way that they be flexible and tuned to each weapon's needs. So if the shotgun is RoF then its likely intentional. (provided it does what the skill says, if not then its a bug)
Similar to the flaylock fitting, and many of your lower ammo weapon bonuses being pure +1s instead of percents.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
|
TranquilBiscuit ofVaLoR
F.T.U. IMMORTAL REGIME
1315
|
Posted - 2014.01.27 05:26:00 -
[60] - Quote
Marc Rime wrote:Shotguns have been a bit meh since Uprising 1.0 IMO. They're ok for killing starter fits, but anyone you don't OHK only needs to get a tiny bit of distance to be safe. Extremely limited range combined with the narrow field of view we have is really a pain. HA!
i thought the same thing as you...until i started nova knifing...
you don't know anything about "narrow field of view" or "extremely limited range" until you've stared nova knifing.
Anime > EVERYTHING
|
|
Marc Rime
234
|
Posted - 2014.01.27 10:32:00 -
[61] - Quote
TranquilBiscuit ofVaLoR wrote:Marc Rime wrote:Shotguns have been a bit meh since Uprising 1.0 IMO. They're ok for killing starter fits, but anyone you don't OHK only needs to get a tiny bit of distance to be safe. Extremely limited range combined with the narrow field of view we have is really a pain. HA! i thought the same thing as you...until i started nova knifing... you don't know anything about "narrow field of view" or "extremely limited range" until you've stared nova knifing. Which is why I don't :P. Honestly wonder why I insist on using the shotty from time to time too. |
Korvin Lomont
United Pwnage Service RISE of LEGION
520
|
Posted - 2014.01.27 10:52:00 -
[62] - Quote
Cpl Foster USMC wrote:Ronan Elsword wrote:A buddy of mine says he prefers more Rof for his shotgun. if he had more power, he wouldn't need more rounds...
Yeah it is kinda stupid as most suits don't survive till the second shot. With the low TTK thanks to rifles and the very low optimal range paired with a harsh damage fall off, you better kill in one shot... |
Korvin Lomont
United Pwnage Service RISE of LEGION
520
|
Posted - 2014.01.27 10:54:00 -
[63] - Quote
darkiller240 wrote:becuase shotguns can already inst-kill why do you need more damage?
Only on lucky shots honestly I most time nayone needs three shots to bring my std scout doen (thanks tto wanky HD and the SG beeing a laser precise weapon).
Currently the SG is only slightly better than Nova knifes... |
sira draco
Ancient Erectiles
60
|
Posted - 2014.01.27 11:50:00 -
[64] - Quote
darkiller240 wrote:becuase shotguns can already inst-kill why do you need more damage?
not true, it only one shots scouts, other suits only if a headshot, mediums take 2 to 3, heavies take even more, and it has an optimal range of 1 meter, yeah 1 meter I'm not kidding |
Scout Registry
Nos Nothi
1062
|
Posted - 2014.01.27 16:27:00 -
[65] - Quote
@ Korvin High end knives hit harder than high end SGs. As they should.
@ Sira Optimal range is technically anything under 5M. Max damage is dealt at 1M.
@ IWS The proficiency-based RoF increase is fine. Base statistics are arguably inadequate.
@ Checkmate Think SG proficiency + assault RoF racial bonus. Jane and Annie would opt for Assault. |
Scar Scrilla
Cobra Kommando
80
|
Posted - 2014.01.27 16:32:00 -
[66] - Quote
Gavr1lo Pr1nc1p wrote:Smooth Assassin wrote:Gavr1lo Pr1nc1p wrote:Just make a minmitar shotgun So you're signature tells me that you killed Archduke Ferdinand with nova knives? i'm pretty sure 100% he was shot. No the Serbians were just stupid enough to think those were bullet wounds...
It happened in Sarajevo, Bosnia btw. So Bosnians didn't realize those were bullet wounds
"Si tacuisses, philosophus mansisses"
Scar Scrilla - Proud Commando User & Cobra Kommander
|
Cpl Foster USMC
South Carolina Dusties
535
|
Posted - 2014.01.27 16:32:00 -
[67] - Quote
thanks for all the posts....
I only noticed because I was using those HK shottys we just got and I have an Alt that will go live soon and was thinking of going into shotguns...
i'm not now.....
South Carolina anyone..???..hello...???...anyone in SC play this shit..?!?!?..
No...?...guess I must be special then...
|
Squagga
The State Protectorate
79
|
Posted - 2014.01.27 18:35:00 -
[68] - Quote
Gavr1lo Pr1nc1p wrote:Squagga wrote:I don't really care what you think of me or how prideful you are over your weapon. Your clone hitting the ground at the buisness end of my rifle is the only important thing to me If i see you in a match i will take out my nova knives and go for you and you alone, and with basic knives only as the ultimate embarrassement. You and your idiotic posts have finally given me a reason to pull out my knifer fit.
Bring it while you video it and then post it on the forums. I'll give you props
Reloading, the silent killer.
|
Dexter307
The Unholy Legion Of DarkStar
768
|
Posted - 2014.01.27 20:06:00 -
[69] - Quote
sira draco wrote:darkiller240 wrote:becuase shotguns can already inst-kill why do you need more damage? not true, it only one shots scouts, other suits only if a headshot, mediums take 2 to 3, heavies take even more, and it has an optimal range of 1 meter, yeah 1 meter I'm not kidding It can 1-2 shot mediums and 3 shot heavies Also optimal range is 4-5 meters |
DozersMouse XIII
Ultramarine Corp
107
|
Posted - 2014.01.27 21:12:00 -
[70] - Quote
rof is better then damage for SG would be nice if the PLC had this also
another thing about the PLC is the fitting optimization
it differs from all other weapons instead of reducing PG it reduces CPU
Bacon pancakes makin' bacon pancakes
Take some bacon and I'll put it a pancake
Bacon pancakes thats what it's gonna make
|
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KING CHECKMATE
Ametat Security Amarr Empire
4130
|
Posted - 2014.01.27 22:51:00 -
[71] - Quote
Scout Registry wrote:@ Korvin High end knives hit harder than high end SGs. As they should.
@ Sira Optimal range is technically anything under 5M. Max damage is dealt at 1M.
@ IWS The proficiency-based RoF increase is fine. Base statistics are arguably inadequate.
@ Checkmate Think SG proficiency + assault RoF racial bonus. Jane and Annie would opt for Assault.
Quite true Mr.Shotty
I actually consider any assault suit BUT the Amarr assault will be highly efficient with the shotguns after 1.8.
Even while UP, the RoF increase will help SG enormously: Assault 10% RoF Bonus Shotgun 15% RoF Bonus (proficiency)
You get a total of 25% + RoF, Enough HP and slots to modded as a less dampened scout.
Minmatar ASSAULT: Have speed, BONUS to damage mods (to make sure you get those kills) and 2 low slots, enough for 1 complex profile dampener (to avoid ADV scanners , or 2 to avoid Proto scanners too) and 1 Complex Kin cat.
Caldari: Similar than the Minmatar, the Caldari can shield tank effectively and still has 3 LOW slots to make any combination of Kin cats, Cardiac reg, Profile Dampeners....
Gallente:While it might not seem scout material, Gallente assaults can effectively mod themselves as pseudo scouts due to they 4 Low slot count.Their new bonus will make them easily surpass the 400 ARMOR with 1 Cx Armor plate, leaving 3 slots for Armor rep and Dampeners, maybe a kin cat too.
GIVE ME A RESPEC CCP.
|
Rusty Shallows
919
|
Posted - 2014.01.27 23:31:00 -
[72] - Quote
Cpl Foster USMC wrote:thanks for all the posts....
I only noticed because I was using those HK shottys we just got and I have an Alt that will go live soon and was thinking of going into shotguns...
i'm not now..... +1 for rationally avoiding an optional weapon. Best to train for fun after one the Big-Four Rifles and important skills are done first.
Here, have some candy and a Like. :-)
Forums > Game
|
Dexter307
The Unholy Legion Of DarkStar
773
|
Posted - 2014.01.27 23:46:00 -
[73] - Quote
Rusty Shallows wrote:Cpl Foster USMC wrote:thanks for all the posts....
I only noticed because I was using those HK shottys we just got and I have an Alt that will go live soon and was thinking of going into shotguns...
i'm not now..... +1 for rationally avoiding an optional weapon. Best to train for fun after one the Big-Four Rifles and important skills are done first. Ill never give in...I will never become a EZ-mode player! NEVER!! |
Derpty Derp
Derpty Derp Derr Deerrr
9
|
Posted - 2014.01.27 23:56:00 -
[74] - Quote
A shotgun a day keeps the heavy machine gunners at bay! But yeah, as someone who maxed shotgun first, it's better when you have something else to fall back on... Really like commando fits with that and something for more range... You reel 'em in, then blow their faces off |
Legoose MARKII
Nos Nothi
14
|
Posted - 2014.01.28 00:06:00 -
[75] - Quote
Joel II X wrote:If you have 3% damage increase per level, you'd be shooting around 60 per plasma pellet from the 50-something on a proto shotty.
In the long run, RoF is kind of better. Combine that with increase in reload speed and if feeling frisky using a Commando suit, then you are one hell of a soldier.
This actually isn't accurate. Currently the shotgun does 40 dmg at basic, 42 at adv, and 44 at proto. If the shotgun got the 3% damage boost like all other weapons do for proficiency it would be upped to 50.6 per pellet at proto with prof V.
Who is LeGoose anyway?
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
306
|
Posted - 2014.01.28 00:13:00 -
[76] - Quote
DozersMouse XIII wrote:rof is better then damage for SG would be nice if the PLC had this also
another thing about the PLC is the fitting optimization
it differs from all other weapons instead of reducing PG it reduces CPU
The PLC doesnt take any pg..... that might be why
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
KING CHECKMATE
Ametat Security Amarr Empire
4132
|
Posted - 2014.01.28 00:22:00 -
[77] - Quote
Legoose MARKII wrote: This actually isn't accurate. Currently the shotgun does 40 dmg at basic, 42 at adv, and 44 at proto. If the shotgun got the 3% damage boost like all other weapons do for proficiency it would be upped to 50.6 per pellet at proto with prof V.
I use the ADV Breach SG, and even then (it hits around 50 to per pellet) I cannot drop Med frames some times with 1 shot at 1 m distance... WTH.?
So an overall buff to SDGshould be at hand: My proposal:
GÖª PROFICIENCY : +5% RoF per level GÖª Overall increase to SG damage: Regular ones: 44 - 48 - 52 (At proto) Breach: 60 - 64 - 68 (At proto)
GIVE ME A RESPEC CCP.
|
ER-Bullitt
Molon Labe. Public Disorder.
850
|
Posted - 2014.01.28 00:27:00 -
[78] - Quote
make them have explosive rounds and rename it to the USAS-12...
bad idea is bad. |
Dexter307
The Unholy Legion Of DarkStar
776
|
Posted - 2014.01.28 00:48:00 -
[79] - Quote
KING CHECKMATE wrote:Legoose MARKII wrote: This actually isn't accurate. Currently the shotgun does 40 dmg at basic, 42 at adv, and 44 at proto. If the shotgun got the 3% damage boost like all other weapons do for proficiency it would be upped to 50.6 per pellet at proto with prof V.
I use the ADV Breach SG, and even then (it hits around 50 to per pellet) I cannot drop Med frames some times with 1 shot at 1 m distance... WTH.? So an overall buff to SDGshould be at hand: My proposal: GÖª PROFICIENCY : +5% RoF per level GÖª Overall increase to SG damage: Regular ones: 44 - 48 - 52 (At proto) Breach: 60 - 64 - 68 (At proto) I would love this Though i would also increase optimal range by 1 or 2 meters |
Legoose MARKII
Nos Nothi
14
|
Posted - 2014.01.28 00:56:00 -
[80] - Quote
KING CHECKMATE wrote:Legoose MARKII wrote: This actually isn't accurate. Currently the shotgun does 40 dmg at basic, 42 at adv, and 44 at proto. If the shotgun got the 3% damage boost like all other weapons do for proficiency it would be upped to 50.6 per pellet at proto with prof V.
I use the ADV Breach SG, and even then (it hits around 50 to per pellet) I cannot drop Med frames some times with 1 shot at 1 m distance... WTH.? So an overall buff to SDGshould be at hand: My proposal: GÖª PROFICIENCY : +5% RoF per level GÖª Overall increase to SG damage: Regular ones: 44 - 48 - 52 (At proto) Breach: 60 - 64 - 68 (At proto) Oops forgot to include the breach. I really like these suggested changes. +1
Who is LeGoose anyway?
|
|
Scout Registry
Nos Nothi
1068
|
Posted - 2014.01.28 00:59:00 -
[81] - Quote
Dexter307 wrote: Ill never give in...I will never become a EZ-mode player! NEVER!!
I like you :-) Loving my new knives, but still miss my shotgun. Wish you guys the best of luck in getting the boomstick fixed. o7 |
KING CHECKMATE
Ametat Security Amarr Empire
4135
|
Posted - 2014.01.28 01:36:00 -
[82] - Quote
Legoose MARKII wrote: Oops forgot to include the breach. I really like these suggested changes. +1
Understandable. I've known people that dont even know the weapon exists....
u.u
GIVE ME A RESPEC CCP.
|
Annie Oakley II
TeamPlayers Negative-Feedback
9
|
Posted - 2014.01.28 03:10:00 -
[83] - Quote
Jane and I were crunching some numbers and putting our heads together on the subject of new suits and specs and yes assault is looking good. There are limitations on PG and CPU that we are trying to has out, and without seeing what the PG CPU specs are for Cloaks we cant put all our chips in on this one just yet. Who knows we might opt in for scouts this time around depending on that one thing. Bottom line is Shotty lvl 10 + assault bonus = Pwn. |
Legoose MARKII
Nos Nothi
16
|
Posted - 2014.01.28 03:12:00 -
[84] - Quote
Annie Oakley II wrote:Jane and I were crunching some numbers and putting our heads together on the subject of new suits and specs and yes assault is looking good. There are limitations on PG and CPU that we are trying to has out, and without seeing what the PG CPU specs are for Cloaks we cant put all our chips in on this one just yet. Who knows we might opt in for scouts this time around depending on that one thing. Bottom line is Shotty lvl 10 + assault bonus = Pwn. they are coming back! Everybody hide!
Who is LeGoose anyway?
|
Legoose MARKII
Nos Nothi
16
|
Posted - 2014.01.28 03:13:00 -
[85] - Quote
Also here you go Annie https://forums.dust514.com/default.aspx?g=posts&t=137525&find=unread
Who is LeGoose anyway?
|
Patrick57
Fatal Absolution Covert Intervention
4332
|
Posted - 2014.01.28 03:16:00 -
[86] - Quote
Annie Oakley II wrote:Jane and I were crunching some numbers and putting our heads together on the subject of new suits and specs and yes assault is looking good. There are limitations on PG and CPU that we are trying to has out, and without seeing what the PG CPU specs are for Cloaks we cant put all our chips in on this one just yet. Who knows we might opt in for scouts this time around depending on that one thing. Bottom line is Shotty lvl 10 + assault bonus = Pwn. Am I hearing a comeback?!
Winner of at least 11 King ThunderBolt hate videos :D
|
Annie Oakley II
TeamPlayers Negative-Feedback
9
|
Posted - 2014.01.28 03:25:00 -
[87] - Quote
Well judging by the PG requirements on that post and its placement with other equipment this seems to be a logis dream item. That is something i will talk to jane about a bit later when he gets back from work, we will crunch some more numbers and wait to see what else develops. I am not certain what build we will have ready but after the release we will keep you guys updated on what we will chose. Not holding out on what we think might work but, we dont want to jump the gun and have others follow suit only to find its a bogus build. Thanks for the links.... and no we are not returning... noooooo |
Krom Ganesh
Nos Nothi
1347
|
Posted - 2014.01.28 04:09:00 -
[88] - Quote
The logi's bonus doesn't work on cloaks.
1.8 can't get here soon enough.
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Appia Vibbia
Ancient Exiles. Renegade Alliance
834
|
Posted - 2014.01.28 06:39:00 -
[89] - Quote
damn crossdressers. get outta here, Oakley.
Appia Vibbia for CPM1
[email protected]
|
Shutter Fly
Molon Labe. Public Disorder.
226
|
Posted - 2014.01.28 06:59:00 -
[90] - Quote
Annie Oakley II wrote:Well judging by the PG requirements on that post and its placement with other equipment this seems to be a logis dream item. That is something i will talk to jane about a bit later when he gets back from work, we will crunch some more numbers and wait to see what else develops. I am not certain what build we will have ready but after the release we will keep you guys updated on what we will chose. Not holding out on what we think might work but, we dont want to jump the gun and have others follow suit only to find its a bogus build. Thanks for the links.... and no we are not returning... noooooo Just so you know, it has been revealed that the Logistics equipment bonus does not apply to cloaks. What you see for CPU/PG on that list is what it will use on a Logistics suit.
EDIT: LINK |
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Dexter307
The Unholy Legion Of DarkStar
781
|
Posted - 2014.01.28 07:33:00 -
[91] - Quote
It would be nice if a dev said anything about the shotguns in their current state |
Shutter Fly
Molon Labe. Public Disorder.
226
|
Posted - 2014.01.28 07:42:00 -
[92] - Quote
Dexter307 wrote:It would be nice if a dev said anything about the shotguns in their current state DEVs...say something...about shotguns...
What a novel idea, I don't think they've ever thought of such a thing. Honestly, I think they forgot those were even in the game, we don't even have an officer shotgun. The shotgun has been in the game since day 1 of Mordu's Private Trials, yet they don't even have an officer variant yet (same with the swarm launcher), yet the AR, SMG, and SR each have TWO officer variants. |
Garrett Blacknova
Codex Troopers
4372
|
Posted - 2014.01.28 10:18:00 -
[93] - Quote
Totally intended, and still a valuable improvement to skill into. |
Garrett Blacknova
Codex Troopers
4372
|
Posted - 2014.01.28 10:19:00 -
[94] - Quote
Shutter Fly wrote:Dexter307 wrote:It would be nice if a dev said anything about the shotguns in their current state DEVs...say something...about shotguns... What a novel idea, I don't think they've ever thought of such a thing. Honestly, I think they forgot those were even in the game, we don't even have an officer shotgun. The shotgun has been in the game since day 1 of Mordu's Private Trials, yet they don't even have an officer variant yet (same with the swarm launcher), yet the AR, SMG, and SR each have TWO officer variants. To be fair, they HAVE openly acknowledged the couple of times where hit detection "improvements" have broken Shotguns temporarily.
But only to say "we'll fix it" then focus on the problems with Nova Knives instead for a couple of hotfixes before actually solving the Shotgun problems. |
Shutter Fly
Molon Labe. Public Disorder.
227
|
Posted - 2014.01.28 11:14:00 -
[95] - Quote
Garrett Blacknova wrote:Shutter Fly wrote:Dexter307 wrote:It would be nice if a dev said anything about the shotguns in their current state DEVs...say something...about shotguns... What a novel idea, I don't think they've ever thought of such a thing. Honestly, I think they forgot those were even in the game, we don't even have an officer shotgun. The shotgun has been in the game since day 1 of Mordu's Private Trials, yet they don't even have an officer variant yet (same with the swarm launcher), yet the AR, SMG, and SR each have TWO officer variants. To be fair, they HAVE openly acknowledged the couple of times where hit detection "improvements" have broken Shotguns temporarily. But only to say "we'll fix it" then focus on the problems with Nova Knives instead for a couple of hotfixes before actually solving the Shotgun problems. Believe me, the problems with the shotgun started long before that.
They had hit detections issues from day one, in MPT there was actually a bug that made shotguns sometimes do 0 damage. That took a long time to fix, despite it being a fairly game breaking flaw, over time it's just become the usual method of dealing with them. Just let the issues sit until there aren't enough people using the shotty to make much of a fuss about it. |
Dexter307
The Unholy Legion Of DarkStar
782
|
Posted - 2014.01.28 17:13:00 -
[96] - Quote
It will get fixed if you just believe...YOU JUST GOTTA BELIEVE! It would also help if we got a 50 page long thread about shot guns, devs tend to notice those. |
D legendary hero
Ultramarine Corp
1368
|
Posted - 2014.01.28 18:12:00 -
[97] - Quote
Aria Gomes wrote:Gavr1lo Pr1nc1p wrote:Just make a minmitar shotgun It'll be nerfed to the ground.
like everything minmatar
Sou o Defendeiro dos derrubados_Pronto saberá justiça
|
Calamity Jane II
TeamPlayers Negative-Feedback
179
|
Posted - 2014.01.28 18:53:00 -
[98] - Quote
So taking a step back to look at suits, the temptation of assault suits is growing ever bigger. now that I have a bit better grasp of the pg cpu use for the cloak it looks like Caldari assault is what i may be running with. It will be a very tight fit, so much so i might even have to do only 2 shield extenders and one dampener just to fulfill the cpu requirements. hell even pg is gonna be a tight tight squeeze. The Galente scout screams at me ever more in my dreams. the new pg/cpu outputs put it well above the current assault caldari proto and the thought of using the one high slot for damming and having basically a super low signature with super high radar fidelity makes me grin. Mostly at the thought of sucker punching people when they least expect it. Looking at the numbers though the new assault skill for RoF would put the shotgun at 63.96 firing rate, opposed tot he base 85.71. may not seem like much but damn is that pretty nice. along with lvl 5 reload you get a .51 second per shell reload. There is still much i need to look into but im really liking the way 1.8 looks. If ccp would tweek the shotgun a tiny bit i think i may even want to pick up the game again. Till then though i think ill lay low and respec and see what feels right. |
Patrick57
Fatal Absolution Covert Intervention
4354
|
Posted - 2014.01.28 20:47:00 -
[99] - Quote
Calamity Jane II wrote:So taking a step back to look at suits, the temptation of assault suits is growing ever bigger. now that I have a bit better grasp of the pg cpu use for the cloak it looks like Caldari assault is what i may be running with. It will be a very tight fit, so much so i might even have to do only 2 shield extenders and one dampener just to fulfill the cpu requirements. hell even pg is gonna be a tight tight squeeze. The Galente scout screams at me ever more in my dreams. the new pg/cpu outputs put it well above the current assault caldari proto and the thought of using the one high slot for damming and having basically a super low signature with super high radar fidelity makes me grin. Mostly at the thought of sucker punching people when they least expect it. Looking at the numbers though the new assault skill for RoF would put the shotgun at 63.96 firing rate, opposed tot he base 85.71. may not seem like much but damn is that pretty nice. along with lvl 5 reload you get a .51 second per shell reload. There is still much i need to look into but im really liking the way 1.8 looks. If ccp would tweek the shotgun a tiny bit i think i may even want to pick up the game again. Till then though i think ill lay low and respec and see what feels right. I'm still hoping you guys come back
Winner of at least 11 King ThunderBolt hate videos :D
|
ANON Cerberus
Tiny Toons
188
|
Posted - 2014.01.28 20:55:00 -
[100] - Quote
@ OP - I have always wondered the same thing. Don't get me wrong I am sure at level 5, the extra 15% RoF is nice but I still think the extra damage would be a lot more useful.
(Is it 3% RoF per level or 5% I forget? I assume 3% like all other profs.) Would life the RoF to be changed to DMG. |
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ANON Cerberus
Tiny Toons
192
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Posted - 2014.01.28 20:58:00 -
[101] - Quote
Calamity Jane II wrote:So taking a step back to look at suits, the temptation of assault suits is growing ever bigger. now that I have a bit better grasp of the pg cpu use for the cloak it looks like Caldari assault is what i may be running with. It will be a very tight fit, so much so i might even have to do only 2 shield extenders and one dampener just to fulfill the cpu requirements. hell even pg is gonna be a tight tight squeeze. The Galente scout screams at me ever more in my dreams. the new pg/cpu outputs put it well above the current assault caldari proto and the thought of using the one high slot for damming and having basically a super low signature with super high radar fidelity makes me grin. Mostly at the thought of sucker punching people when they least expect it. Looking at the numbers though the new assault skill for RoF would put the shotgun at 63.96 firing rate, opposed tot he base 85.71. may not seem like much but damn is that pretty nice. along with lvl 5 reload you get a .51 second per shell reload. There is still much i need to look into but im really liking the way 1.8 looks. If ccp would tweek the shotgun a tiny bit i think i may even want to pick up the game again. Till then though i think ill lay low and respec and see what feels right.
You probably wont remember me, (Certainly not this alt character) but I remember back in chrome seeing you running around with the shotgun scout tearing things up, that was the reason I spec'd into a shotgun scout.
Its not the same anymore man ( /girl? ) |
Appia Vibbia
Ancient Exiles. Renegade Alliance
835
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Posted - 2014.01.29 01:56:00 -
[102] - Quote
ANON Cerberus wrote:Calamity Jane II wrote:So taking a step back to look at suits, the temptation of assault suits is growing ever bigger. now that I have a bit better grasp of the pg cpu use for the cloak it looks like Caldari assault is what i may be running with. It will be a very tight fit, so much so i might even have to do only 2 shield extenders and one dampener just to fulfill the cpu requirements. hell even pg is gonna be a tight tight squeeze. The Galente scout screams at me ever more in my dreams. the new pg/cpu outputs put it well above the current assault caldari proto and the thought of using the one high slot for damming and having basically a super low signature with super high radar fidelity makes me grin. Mostly at the thought of sucker punching people when they least expect it. Looking at the numbers though the new assault skill for RoF would put the shotgun at 63.96 firing rate, opposed tot he base 85.71. may not seem like much but damn is that pretty nice. along with lvl 5 reload you get a .51 second per shell reload. There is still much i need to look into but im really liking the way 1.8 looks. If ccp would tweek the shotgun a tiny bit i think i may even want to pick up the game again. Till then though i think ill lay low and respec and see what feels right. You probably wont remember me, (Certainly not this alt character) but I remember back in chrome seeing you running around with the shotgun scout tearing things up, that was the reason I spec'd into a shotgun scout. Its not the same anymore man
Calamity and Oakley are guys. The Gallente Scout is so much better than a medium frame for shotgunning. armor plate buff and removal of team vision made that suit the premier choice for the shotgun. I don't know if Calamity has logged in since the auto-aim buff, and debuff (but still not nerfed)- Shield tanking and profile over 28dB just don't cut it anymore (and no more melee glitch.
+1 high slot, +1 equipment slot, Gallente Scout is the way to go for shotgun or at least it is for inside outposts.
Appia Vibbia for CPM1
[email protected]
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CLONE117
planetary retaliation organisation ACME Holding Conglomerate
613
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Posted - 2014.01.29 01:58:00 -
[103] - Quote
there is a reason we have no damage upgrading skill for the shotgun.
because then there would be no reason to shoot ppl in the face with it.(shotgun to the face... works everytime..) |
Garrett Blacknova
Codex Troopers
4375
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Posted - 2014.01.29 02:32:00 -
[104] - Quote
Shutter Fly wrote:Believe me, the problems with the shotgun started long before that.
They had hit detections issues from day one, in MPT there was actually a bug that made shotguns sometimes do 0 damage. That took a long time to fix, despite it being a fairly game breaking flaw, over time it's just become the usual method of dealing with them. Just let the issues sit until there aren't enough people using the shotty to make much of a fuss about it.
Same goes for most of the non-rifle light weapons. The shotgun and PLC (which has a similar trend developing) are just the only ones that have never been FOTM material, unlike the MD and LR. I've been a Shotgunner since closed beta, although I wasn't always playing with Shotguns.
I know how long we've been around, and how little love we've received. All I was pointing out was that when they've broken it worse than usual, a comment about Shotguns HAS appeared from the devs - nothing about the ongoing problems, only the immediate broken-ness of that particular moment, but it's still a response. |
Dexter307
The Unholy Legion Of DarkStar
794
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Posted - 2014.01.30 04:06:00 -
[105] - Quote
CLONE117 wrote:there is a reason we have no damage upgrading skill for the shotgun.
because then there would be no reason to shoot ppl in the face with it.(shotgun to the face... works everytime..) Even shotguns to the face dont always kill :( |
Shutter Fly
Molon Labe. Public Disorder.
238
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Posted - 2014.01.30 04:21:00 -
[106] - Quote
Garrett Blacknova wrote:Shutter Fly wrote:Believe me, the problems with the shotgun started long before that.
They had hit detections issues from day one, in MPT there was actually a bug that made shotguns sometimes do 0 damage. That took a long time to fix, despite it being a fairly game breaking flaw, over time it's just become the usual method of dealing with them. Just let the issues sit until there aren't enough people using the shotty to make much of a fuss about it.
Same goes for most of the non-rifle light weapons. The shotgun and PLC (which has a similar trend developing) are just the only ones that have never been FOTM material, unlike the MD and LR. I've been a Shotgunner since closed beta, although I wasn't always playing with Shotguns. I know how long we've been around, and how little love we've received. All I was pointing out was that when they've broken it worse than usual, a comment about Shotguns HAS appeared from the devs - nothing about the ongoing problems, only the immediate broken-ness of that particular moment, but it's still a response. Yes, they do usually give some kind of response, but it always seems to be too little too late. Like you said, it is usually just a confirmation that they know it exists and that they will probably get it fixed eventually. Actually, thanks to the recent "old posts" thread, I came across a quote of what likely was the first dev post regarding shotgun problems. If I remember correctly, the fix in question didn't make that big of a difference, the mentioned SG issues persisted for a good while afterward
Link
Just above it, you'll see one of my very first forum posts, and below a post quoting for confirmation (SPOILERS: My post is about shotguns). |
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