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Shutter Fly
Molon Labe. Public Disorder.
226
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Posted - 2014.01.28 06:59:00 -
[1] - Quote
Annie Oakley II wrote:Well judging by the PG requirements on that post and its placement with other equipment this seems to be a logis dream item. That is something i will talk to jane about a bit later when he gets back from work, we will crunch some more numbers and wait to see what else develops. I am not certain what build we will have ready but after the release we will keep you guys updated on what we will chose. Not holding out on what we think might work but, we dont want to jump the gun and have others follow suit only to find its a bogus build. Thanks for the links.... and no we are not returning... noooooo Just so you know, it has been revealed that the Logistics equipment bonus does not apply to cloaks. What you see for CPU/PG on that list is what it will use on a Logistics suit.
EDIT: LINK |
Shutter Fly
Molon Labe. Public Disorder.
226
|
Posted - 2014.01.28 07:42:00 -
[2] - Quote
Dexter307 wrote:It would be nice if a dev said anything about the shotguns in their current state DEVs...say something...about shotguns...
What a novel idea, I don't think they've ever thought of such a thing. Honestly, I think they forgot those were even in the game, we don't even have an officer shotgun. The shotgun has been in the game since day 1 of Mordu's Private Trials, yet they don't even have an officer variant yet (same with the swarm launcher), yet the AR, SMG, and SR each have TWO officer variants. |
Shutter Fly
Molon Labe. Public Disorder.
227
|
Posted - 2014.01.28 11:14:00 -
[3] - Quote
Garrett Blacknova wrote:Shutter Fly wrote:Dexter307 wrote:It would be nice if a dev said anything about the shotguns in their current state DEVs...say something...about shotguns... What a novel idea, I don't think they've ever thought of such a thing. Honestly, I think they forgot those were even in the game, we don't even have an officer shotgun. The shotgun has been in the game since day 1 of Mordu's Private Trials, yet they don't even have an officer variant yet (same with the swarm launcher), yet the AR, SMG, and SR each have TWO officer variants. To be fair, they HAVE openly acknowledged the couple of times where hit detection "improvements" have broken Shotguns temporarily. But only to say "we'll fix it" then focus on the problems with Nova Knives instead for a couple of hotfixes before actually solving the Shotgun problems. Believe me, the problems with the shotgun started long before that.
They had hit detections issues from day one, in MPT there was actually a bug that made shotguns sometimes do 0 damage. That took a long time to fix, despite it being a fairly game breaking flaw, over time it's just become the usual method of dealing with them. Just let the issues sit until there aren't enough people using the shotty to make much of a fuss about it. |
Shutter Fly
Molon Labe. Public Disorder.
238
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Posted - 2014.01.30 04:21:00 -
[4] - Quote
Garrett Blacknova wrote:Shutter Fly wrote:Believe me, the problems with the shotgun started long before that.
They had hit detections issues from day one, in MPT there was actually a bug that made shotguns sometimes do 0 damage. That took a long time to fix, despite it being a fairly game breaking flaw, over time it's just become the usual method of dealing with them. Just let the issues sit until there aren't enough people using the shotty to make much of a fuss about it.
Same goes for most of the non-rifle light weapons. The shotgun and PLC (which has a similar trend developing) are just the only ones that have never been FOTM material, unlike the MD and LR. I've been a Shotgunner since closed beta, although I wasn't always playing with Shotguns. I know how long we've been around, and how little love we've received. All I was pointing out was that when they've broken it worse than usual, a comment about Shotguns HAS appeared from the devs - nothing about the ongoing problems, only the immediate broken-ness of that particular moment, but it's still a response. Yes, they do usually give some kind of response, but it always seems to be too little too late. Like you said, it is usually just a confirmation that they know it exists and that they will probably get it fixed eventually. Actually, thanks to the recent "old posts" thread, I came across a quote of what likely was the first dev post regarding shotgun problems. If I remember correctly, the fix in question didn't make that big of a difference, the mentioned SG issues persisted for a good while afterward
Link
Just above it, you'll see one of my very first forum posts, and below a post quoting for confirmation (SPOILERS: My post is about shotguns). |
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