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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Spectral Clone
Dust2Dust. Top Men.
1039
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Posted - 2014.01.16 08:55:00 -
[1] - Quote
I totally agree that locking a district should be possible. However, there should be a huge disincentive for doing so. Corporations like Nyan San should be ruined economically if they decide to lock all their 40 districts, like they are doing today. But now they are one of the richest corps due to abusing this feature.
Please fix this, and remove ISK from any parties that obviously have abused the mechanic. Its the only decent thing to do for the players in this game not abusing. |
Spectral Clone
Dust2Dust. Top Men.
1039
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Posted - 2014.01.16 09:12:00 -
[2] - Quote
CCP Saberwing wrote:Spectral Clone wrote:I totally agree that locking a district should be possible. However, there should be a huge disincentive for doing so. Corporations like Nyan San should be ruined economically if they decide to lock all their 40 districts, like they are doing today. But now they are one of the richest corps due to abusing this feature.
Please fix this, and remove ISK from any parties that obviously have abused the mechanic. Its the only decent thing to do for the players in this game not abusing. I think the general consensus is that District Locking itself isn't the issue - it's more the disincentive and whatnot. As I mentioned, we're discussing this through with the CPM and they've sent us their thoughts on it. As for removing ISK - that is something I can't comment on yet because I'm not sure how it would work in actuality. We'll discuss it, though.
Do you have any ideas on how to make PC more accessible without timers? I think that it would be nice to be able to coordinate strikes more tactically rather than waiting for a battle. |
Spectral Clone
Dust2Dust. Top Men.
1039
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Posted - 2014.01.16 09:42:00 -
[3] - Quote
Bug report already done by Skittles McDucket:
https://forums.dust514.com/default.aspx?g=posts&t=132552
Please close this thread Saberwing ;) |
Spectral Clone
Dust2Dust. Top Men.
1040
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Posted - 2014.01.16 11:28:00 -
[4] - Quote
THEAMAZING POTHEAD wrote: As for district locks themselves they need to stay for the exact reason they were created, if you had to fight for a district everyday nonstop it would mean powerful, big corps would overrun every smaller one while small corps were unable to sell or produce enough clones to even fight back and keep districts
Big corps should be able to overrun small corps. This is New Eden, where manpower, planning and tactics > individual skills. |
Spectral Clone
Dust2Dust. Top Men.
1040
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Posted - 2014.01.16 13:13:00 -
[5] - Quote
BMSTUBBY wrote:I love how CCP has decided that BPO's where ruining the economy more than this locking up districts exploit is and have removed said BPO's.
LOL GG CCP.
I agree, this district locking has been going on since PC start. BPOs can be removed quickly, but this.... not so important to fix apparently. |
Spectral Clone
Dust2Dust. Top Men.
1040
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Posted - 2014.01.16 14:14:00 -
[6] - Quote
stlcarlos989 wrote:This is how to end it CCP
DON'T REFUND CLONE PACKS
What allows profit from district locking is the fact that when no objectives are hacked the game interprets it as the battle not taking place so the attacking corp is refunded the clone pack and the defending corp generates clone sales. This system was put into place in case of server crashes that prevent battles from taking place so that the two corps are refunded their clones and clone pack.
So when there is an actual server crash that cancels a battle the corporations can file a ticket and CCP can look into it and refund them that way. This prevents a corp from just farming a district with a shell corp.
Seems easy enough to change in the code. Its just setting the refund to 0.
If the server crashes, theres a big chance the battle wont even start. That would be a reason to contact the customer support :) |
Spectral Clone
Dust2Dust. Top Men.
1041
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Posted - 2014.01.16 16:25:00 -
[7] - Quote
SteelDark Knight wrote:CCP Saberwing wrote:Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more. One of the greatest weaknesses that I have seen from CCP in relation to Dust 514 is that game breaking design and balance issues are left in place for months and months both frustrating and alienating veterans and new players alike. Billions of ISK have been poured into the economy via this method at no risk to the abuser. Dust 514 is a game built upon profit, loss, and risk. How something like this is not a high priority and may take over 60 more days to correct is beyond me.
I dont get it either.....
PC districts should be more volatile than they are today. You should get money from completing contracts (taking a contracted district). |
Spectral Clone
Dust2Dust. Top Men.
1084
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Posted - 2014.01.23 20:31:00 -
[8] - Quote
Thor Odinson42 wrote: If more Dust players understood and cared to really look at PC and implications of so few controlling so much of the economy it would enrage them. Especially when they are scraping by to profit in pubs. It blows my mind that CCP thought BPOs were damaging to the economy, but continue to leave PC largely unchanged for over 8 months.
There should be a revolt on the forums to have PC removed until PC 2.0 is developed and it should be replaced with corp battles to allow for competitive gameplay.
Q
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You-Śre the man. |
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