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Soraya Xel
Abandoned Privilege Top Men.
1783
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Posted - 2014.03.26 20:30:00 -
[121] - Quote
Well, as I said above, I think you need to reset throughout the day and hand out rewards for those participating, but that doesn't mean you have to dump the queue or move the match.
For instance, the let's say there's a fight on... Enaluri. Cal/Gal. At the end of downtime, a magical pony process decides that system's worth fighting over today, and opens it up for battles on that district/planet thing. As soon as the fight ends, it immediately starts again. (Perhaps, if you keep districts, on another district on the same planet.) You can stay in the fight for multiple matches, so there's maybe a brief war room respite between fights. The number of these persistently active fight areas can be increased as the concurrent players queuing increases, to ensure that there's enough of them, but not so many that the rooms are empty.
Therefore, you'd still have beginnings and ends to matches, but the EVE ship staying with your team would, at best, have to warp to a different district on the same planet.
You could also keep everyone on the map for the entire day, but I think you'd still need some sort of huge buff phase to push the enemy back every 20-40 minutes to kinda reset people's odds.
EDIT: Also, I'd like to continue to emphasize that I'm trying to demonstrate how my mind works for these sorts of topics, it's well understood the CPM may only occasionally have the ability to directly suggest ways of fixing design issues.
I'd like to be your CPM1 candidate
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Matobar
Onslaught Inc RISE of LEGION
236
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Posted - 2014.03.27 16:07:00 -
[122] - Quote
Hey Soraya.
Just wanted to say I appreciate your continued feedback and responses. I realize a lot of this is just discussion, since, as you put it, even if elected, you'll not be in a position to "suggest changes" to DUST. Even so, I appreciate your candor in this discussion. It shows your knowledge of the game, and how much you care. |
Soraya Xel
Abandoned Privilege Top Men.
1788
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Posted - 2014.03.28 03:04:00 -
[123] - Quote
Thanks. :)
By the way, on Tuesday night I was on Podside talking about DUST 514, and a little bit about the Oculus VR/Facebook purchase: http://s8.multiplexgaming.com/downloads/PodsideEp190.mp3
I also spoke about it a bit on episode 188 as well: http://s8.multiplexgaming.com/downloads/PodsideEp188.mp3
I'd like to be your CPM1 candidate
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Temba Fusrodah
Ganksters Inc Drake Ashigaru
84
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Posted - 2014.03.31 21:05:00 -
[124] - Quote
Why do you think someone so invested in game design like yourself would interface well with the professionals that are actually living your dream?
Do you think you would stumble over NDA information conflicts more often then someone not in the industry?
How do you intend upon representing all players and not just your laundry list of desires?
What plans do you have that are new to engage more players in giving their feedback to CCP to improve game playability and enjoyment?
Where do you stand on CCP constantly reshuffling skill training so players have to reset their training schedules with some new patches?
Do you think along with skill points should CCP have reimbursed isk & arum for the fits and weapons their patches made unusable for current players?
I await your responses.
Killing targets since the beta days! A DUST514 Original Gankster!
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Soraya Xel
Abandoned Privilege Top Men.
1840
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Posted - 2014.04.03 22:14:00 -
[125] - Quote
Did not see this reply, sorry for the delay.
Why do you think someone so invested in game design like yourself would interface well with the professionals that are actually living your dream?
I actually really enjoy what I do in the IT field. I also like game design and development. I'm not unhappy with my career choices. In the least tacky way I can manage, I do feel like I am 'living my dream'. Life is good and stuff.
Do you think you would stumble over NDA information conflicts more often then someone not in the industry?
I'm not actively working in the game design industry, nor am I pursuing a job in the field.
How do you intend upon representing all players and not just your laundry list of desires?
I've kinda put some of my desires and ideas out there as any example of how I suggest solving problems, and to indicate some manner of understanding of the game, players' needs, and what would make the game a more compelling product. It's actually not the CPM's job to suggest features or define the product roadmap, so while I can try to get some ideas running around in dev's heads, really, it's up to them. I'm very big on ensuring everyone has their own way to play, so I don't have any intention to underserve any part of the community. I intend to keep a very open door for suggestions and advice.
What plans do you have that are new to engage more players in giving their feedback to CCP to improve game playability and enjoyment?
As mentioned, I intend to be incredibly easy to reach, and I'm going to personally respond to everyone who tries to get a hold of me. I'll also be seeking out those who seem to have a very good grasp of game mechanics, and see if we can focus the more widespread forum feedback into more concentrated venues. We also need the feedback of people not on the forums (a small group compared to the non-forum community), which means channels and in-game mail. I'd like to get something on the Updates screen at some point encouraging players to contact their friendly CPM with game feedback through in-game mail, so players have a way to get that feedback in if they don't have a computer.
Where do you stand on CCP constantly reshuffling skill training so players have to reset their training schedules with some new patches?
I don't like it. New things will come out from time to time, but I don't feel that's a good reason to refund skill points from the existing things that people have already skilled into. Over the years as the game changes and evolves, people will abandon things they used to use, and later pick up things they may have thought they'd never use again. There's nothing wrong with that.
Do you think along with skill points should CCP have reimbursed isk & arum for the fits and weapons their patches made unusable for current players?
No I don't. You're free to reskill into those things so that you can continue to use them. Also, CCP has made clear that a player market is coming, and at that time, it'll be possible for you to sell off items that you no longer intend to use.
I'd like to be your CPM1 candidate
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Temba Fusrodah
Ganksters Inc Drake Ashigaru
87
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Posted - 2014.04.03 22:44:00 -
[126] - Quote
Thank you for the responses.
I'm wishing all your communications with me here in the forums had been on such an appropriate level, you chose otherwise.
Some of what you offer as answers here are in direct conflict to how you have responded to me in my thread about the 1.8 patch, how do you reconcile those facts?
Killing targets since the beta days! A DUST514 Original Gankster!
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Soraya Xel
Abandoned Privilege Top Men.
1843
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Posted - 2014.04.03 22:52:00 -
[127] - Quote
Temba Fusrodah wrote:Some of what you offer as answers here are in direct conflict to how you have responded to me in my thread about the 1.8 patch, how do you reconcile those facts?
I don't like refunds. Neither does CCP. As I stated in your thread, the player demand for a skill respec that CCP was pretty near forced to grant one. I think that, at the amount of demand they had for a respec, they had little choice. They would've lost a very large amount of players if they didn't. And while I personally dislike refunds, had I been on the CPM, I would've also had to push for a skill respec, in order to properly represent the playerbase, even though it disagrees with my personal view.
I'd like to be your CPM1 candidate
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Temba Fusrodah
Ganksters Inc Drake Ashigaru
87
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Posted - 2014.04.03 23:06:00 -
[128] - Quote
Soraya Xel wrote:Temba Fusrodah wrote:Some of what you offer as answers here are in direct conflict to how you have responded to me in my thread about the 1.8 patch, how do you reconcile those facts? I don't like refunds. Neither does CCP. As I stated in your thread, the player demand for a skill respec that CCP was pretty near forced to grant one. I think that, at the amount of demand they had for a respec, they had little choice. They would've lost a very large amount of players if they didn't. And while I personally dislike refunds, had I been on the CPM, I would've also had to push for a skill respec, in order to properly represent the playerbase, even though it disagrees with my personal view. I had the conflict between you wanting to hear from all players and you saying you did not want to participate in a civil discussion with me anymore. I meant the idea of you stating things are facts and they are just your opinion. I meant your inability to discern between facts and opinions.
How do you reconcile those positions with your shiny candidate thread here?
Killing targets since the beta days! A DUST514 Original Gankster!
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Soraya Xel
Abandoned Privilege Top Men.
1843
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Posted - 2014.04.03 23:26:00 -
[129] - Quote
I feel you misrepresented several of my responses there, and I feel you're misrepresenting the thread here.
I'd like to be your CPM1 candidate
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Temba Fusrodah
Ganksters Inc Drake Ashigaru
87
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Posted - 2014.04.04 02:04:00 -
[130] - Quote
Soraya Xel wrote:I feel you misrepresented several of my responses there, and I feel you're misrepresenting the thread here. My intention is not to misrepresent, perhaps I did not understand you.
I am perplexed because it seems like you are two completely different people, the clear thinking inclusive candidate in this thread, and the suspicious disingenuous fire brand in my thread.
Temperament is a key component for someone seeking to represent the diverse player base of DUST514 in my opinion.
I hope it was a case of poor communication. Not everyone who gives you a hard time wants to see you fail, sometimes we are just testing our ideas against a hopefully informed person who will be able to raise our level of understanding a notch or two.
You said in this thread you are open to advice .... here is some from me .... stand up for what you think is right without beating down those who might not agree with you, the strength of your position will win the day if you are correct.
Killing targets since the beta days! A DUST514 Original Gankster!
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SgtMajSquish MLBJ
Consolidated Dust
124
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Posted - 2014.04.15 07:57:00 -
[131] - Quote
" As a CPM member, I'll push heavily for greater disclosure with players on long-term plans, even if they aren't set in stone." This is the reason that Dust is the way it is now. Talking too much and not delivering.
Making Friends And Enemies Everyday
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The Black Jackal
The Southern Legion League of Infamy
1112
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Posted - 2014.04.15 11:44:00 -
[132] - Quote
SgtMajSquish MLBJ wrote:" As a CPM member, I'll push heavily for greater disclosure with players on long-term plans, even if they aren't set in stone." This is the reason that Dust is the way it is now. Talking too much and not delivering.
Too much talking behind closed doors.
There are many things that should be discussed behind closed doors, but the simple fact is that players want to know exactly (or close to) where th game is heading. A generalised roadmap is what we'd be looking at. Not a full disclosure 'step-by-step' and timeline, but a outline that tells us wherte the game is heading, what some of their short term goals are, and some of their long term ones.
Once you go Black, you just never go back!
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Soraya Xel
Abandoned Privilege Top Men.
1940
|
Posted - 2014.04.15 13:52:00 -
[133] - Quote
SgtMajSquish MLBJ wrote:" As a CPM member, I'll push heavily for greater disclosure with players on long-term plans, even if they aren't set in stone." This is the reason that Dust is the way it is now. Talking too much and not delivering.
Indeed. I think a lot of players might still be here if they had some general concept of where CCP was going next with it. Not concrete, but less ethereal than the information we have now.
I'd like to be your CPM1 candidate
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Draco Cerberus
BurgezzE.T.F General Tso's Alliance
871
|
Posted - 2014.04.22 14:52:00 -
[134] - Quote
Part of being a CPM is listening to players and delivering their desires for the game to CCP, based on recent discussions with you on the forums I would say you are more interested in arguing your desires than anyone elses due to the fact that you insist on ignoring what players have indicated are the actual issue and saying things are different issues. Do you care about player issues or are you in it for yourself please at least be honest with us about this.
A Brave New Eden
Forge a new destiny
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Soraya Xel
Abandoned Privilege Top Men.
2089
|
Posted - 2014.04.22 15:01:00 -
[135] - Quote
Draco Cerberus wrote:Part of being a CPM is listening to players and delivering their desires for the game to CCP, based on recent discussions with you on the forums I would say you are more interested in arguing your desires than anyone elses due to the fact that you insist on ignoring what players have indicated are the actual issue and saying things are different issues. Do you care about player issues or are you in it for yourself please at least be honest with us about this.
In order for me to respond to any post, I first have to listen. And I do. I also have my own opinions and feelings, of which I will also convey. In some cases, a reasoned discussion can lead to a higher tier of thought than the initial complaint, which might provide more information or perhaps find ways for CCP to dodge the overreactions to player complaints that have also occurred.
I hope that when you read that part of being CPM is always listening, you don't believe part of being CPM is always agreeing. And a big part of being CPM as a conduit for player feedback is separating the wheat from the chaff in terms of player suggestions and complaints. Please don't mistake my disagreement as not paying attention to the viewpoint or unwillingness to convey that view to CCP.
I'd like to be your CPM1 candidate
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Draco Cerberus
BurgezzE.T.F General Tso's Alliance
871
|
Posted - 2014.04.22 15:07:00 -
[136] - Quote
Soraya Xel wrote:Draco Cerberus wrote:Part of being a CPM is listening to players and delivering their desires for the game to CCP, based on recent discussions with you on the forums I would say you are more interested in arguing your desires than anyone elses due to the fact that you insist on ignoring what players have indicated are the actual issue and saying things are different issues. Do you care about player issues or are you in it for yourself please at least be honest with us about this. In order for me to respond to any post, I first have to listen. And I do. I also have my own opinions and feelings, of which I will also convey. In some cases, a reasoned discussion can lead to a higher tier of thought than the initial complaint, which might provide more information or perhaps find ways for CCP to dodge the overreactions to player complaints that have also occurred. I hope that when you read that part of being CPM is always listening, you don't believe part of being CPM is always agreeing. And a big part of being CPM as a conduit for player feedback is separating the wheat from the chaff in terms of player suggestions and complaints. Please don't mistake my disagreement as not paying attention to the viewpoint or unwillingness to convey that view to CCP. Sorry maybe I was unclear. What I mean to say is that you ignore the issue being brought forward by players sir, not that you are not listening, in one ear and out the other seems to be the problem.
A Brave New Eden
Forge a new destiny
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Soraya Xel
Abandoned Privilege Top Men.
2089
|
Posted - 2014.04.22 15:12:00 -
[137] - Quote
Draco Cerberus wrote:Sorry maybe I was unclear. What I mean to say is that you ignore the issue being brought forward by players sir, not that you are not listening, in one ear and out the other seems to be the problem.
In the thread in question, I'm actually trying to nail down how people find it an issue to begin with, to be honest. I'm still actively engaged in the discussion, and if you feel me getting off of it, please steer me back towards your point. Though I have a distinct view we won't come to any agreement on it, hopefully I can get a firmer grasp on your view of it.
I'd like to be your CPM1 candidate
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Draco Cerberus
BurgezzE.T.F General Tso's Alliance
871
|
Posted - 2014.04.22 15:15:00 -
[138] - Quote
Soraya Xel wrote:Draco Cerberus wrote:Sorry maybe I was unclear. What I mean to say is that you ignore the issue being brought forward by players sir, not that you are not listening, in one ear and out the other seems to be the problem. In the thread in question, I'm actually trying to nail down how people find it an issue to begin with, to be honest. I'm still actively engaged in the discussion, and if you feel me getting off of it, please steer me back towards your point. Though I have a distinct view we won't come to any agreement on it, hopefully I can get a firmer grasp on your view of it. It seems like every thread is the thread in question sir, this is a pattern I have noticed in your posts, not on topic, completely irrelevant points, saying no I don't think so because of X reason is easy. That leads to discussion.
A Brave New Eden
Forge a new destiny
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Soraya Xel
Abandoned Privilege Top Men.
2091
|
Posted - 2014.04.22 17:19:00 -
[139] - Quote
Hopefully we have a chance for more productive discussions in the future. I can't really promise everyone will like me, but I'll do my best to take everyone's comments to heart.
I'd like to be your CPM1 candidate
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Draco Cerberus
BurgezzE.T.F General Tso's Alliance
873
|
Posted - 2014.04.22 17:38:00 -
[140] - Quote
Soraya Xel wrote:Hopefully we have a chance for more productive discussions in the future. I can't really promise everyone will like me, but I'll do my best to take everyone's comments to heart. You make my point for me so easily, yes it would be good to have more productive discussions in the future, not the idiotic attempts to distract from the topic and troll that you seem to be good at in the future. Why are you not in AE yet?
A Brave New Eden
Forge a new destiny
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Killar-12
OLDSPICE. Top Men.
2694
|
Posted - 2014.04.22 23:20:00 -
[141] - Quote
Draco Cerberus wrote:Soraya Xel wrote:Hopefully we have a chance for more productive discussions in the future. I can't really promise everyone will like me, but I'll do my best to take everyone's comments to heart. You make my point for me so easily, yes it would be good to have more productive discussions in the future, not the idiotic attempts to distract from the topic and troll that you seem to be good at in the future. Why are you not in AE yet? Read Profiles in Courage... It's a real good book tbh, It shows Soraya's viewpoint rather well on Representative Democracy...
How to Leave PC
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Badgerr Rager
Ahrendee Mercenaries Dirt Nap Squad.
782
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Posted - 2014.04.22 23:33:00 -
[142] - Quote
Soraya Xel wrote:
I have a few very short goals for DUST 514. These concepts are my core beliefs about the game's future, and what's important in it's success:
- CCP needs to ramp up the EVE/DUST link, particularly by implementing a real economy for DUST 514. CCP has restated multiple times their focus on making DUST the best shooter. And while the idea of a better shooter (and frame rate, for God's sake) appeals to me greatly, the truth is, DUST will probably never beat Call of Duty or Battlefield as a first-person shooter alone. DUST is a niche game. It is a hybrid MMO with links to EVE Online. And most of the people I know who got excited hearing about DUST, were excited because of that link even if they didn't play EVE. CCP needs to commit full throttle to the link.
- CCP needs to embrace it's scifi setting, with unique environments, maps, and equipment. Right now, DUST is a mediocre shooter. It has little to set it apart from other games apart from it's science fiction setting, of which there is far more limited competition. Unlike Call of Duty or Battlefield, CCP isn't constrained to real-world weapons or environments. DUST can explore other worlds, starships, and even the emptiness of space itself. CCP needs to go full-on scifi, and again, focus on it's strengths. Embrace methods of gameplay that Call of Duty and Battlefield can only dream of. That means lava planets, changing gravity between planets of different sizes, and ship-based combat.
- CCP needs to be up-front with it's roadmap. As usual, all discussion of DUST 514 at the CSM summit was again under NDA. While EVE devs have profited greatly from the early feedback of players, DUST devs aren't communicating enough. While a test server is currently unfeasible (thank you, Sony), giving players the facts and the numbers up front will allow people to participate in the process of game development. Players need a better idea of CCP's roadmap for DUST 514, so they can put faith (and AUR-colored credits) in the long-term future of DUST. Laser-focused on PS3 is a nice short-term answer, but it won't cut it for the future. As a CPM member, I'll push heavily for greater disclosure with players on long-term plans, even if they aren't set in stone.
Obviously, DUST 514 is an incredibly complex game with a variety of important issues across the board. These three are the issues closest to my heart. If you chose to help me reach the CPM, you can be assured my inbox will always be open, and that putting your views in front of me will put them in front of CCP.
I believe CCP has this as their top goals for the game as people have been saying this for about a year now. You need to have creative and unique views and those are just too generic and the most talked about. I wish you luck against Appia as I think she is a solid contender
34th Imperial Crusader Officer.
Amarr Victor!
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Killar-12
OLDSPICE. Top Men.
2694
|
Posted - 2014.04.22 23:34:00 -
[143] - Quote
Badgerr Rager wrote:Soraya Xel wrote:
I have a few very short goals for DUST 514. These concepts are my core beliefs about the game's future, and what's important in it's success:
- CCP needs to ramp up the EVE/DUST link, particularly by implementing a real economy for DUST 514. CCP has restated multiple times their focus on making DUST the best shooter. And while the idea of a better shooter (and frame rate, for God's sake) appeals to me greatly, the truth is, DUST will probably never beat Call of Duty or Battlefield as a first-person shooter alone. DUST is a niche game. It is a hybrid MMO with links to EVE Online. And most of the people I know who got excited hearing about DUST, were excited because of that link even if they didn't play EVE. CCP needs to commit full throttle to the link.
- CCP needs to embrace it's scifi setting, with unique environments, maps, and equipment. Right now, DUST is a mediocre shooter. It has little to set it apart from other games apart from it's science fiction setting, of which there is far more limited competition. Unlike Call of Duty or Battlefield, CCP isn't constrained to real-world weapons or environments. DUST can explore other worlds, starships, and even the emptiness of space itself. CCP needs to go full-on scifi, and again, focus on it's strengths. Embrace methods of gameplay that Call of Duty and Battlefield can only dream of. That means lava planets, changing gravity between planets of different sizes, and ship-based combat.
- CCP needs to be up-front with it's roadmap. As usual, all discussion of DUST 514 at the CSM summit was again under NDA. While EVE devs have profited greatly from the early feedback of players, DUST devs aren't communicating enough. While a test server is currently unfeasible (thank you, Sony), giving players the facts and the numbers up front will allow people to participate in the process of game development. Players need a better idea of CCP's roadmap for DUST 514, so they can put faith (and AUR-colored credits) in the long-term future of DUST. Laser-focused on PS3 is a nice short-term answer, but it won't cut it for the future. As a CPM member, I'll push heavily for greater disclosure with players on long-term plans, even if they aren't set in stone.
Obviously, DUST 514 is an incredibly complex game with a variety of important issues across the board. These three are the issues closest to my heart. If you chose to help me reach the CPM, you can be assured my inbox will always be open, and that putting your views in front of me will put them in front of CCP.
I believe CCP has this as their top goals for the game as people have been saying this for about a year now. You need to have creative and unique views and those are just too generic and the most talked about. I wish you luck against Appia as I think she is a solid contender 7 Votes... well kinda 7 votes but you can choose 7 people...
How to Leave PC
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Soraya Xel
Abandoned Privilege Top Men.
2111
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Posted - 2014.04.22 23:57:00 -
[144] - Quote
Badgerr Rager wrote:I believe CCP has this as their top goals for the game as people have been saying this for about a year now. You need to have creative and unique views and those are just too generic and the most talked about. I wish you luck against Appia as I think she is a solid contender
I actually don't feel like CCP has done much to exemplify that sort of focus. But I go into a lot more detail on a lot of my views in other posts as well, both in this thread, and all around the DUST forums. If you have any questions for me, feel free to get in touch via Skype (ocdtrekkie) or in-game.
I don't really feel like I'm "against" Appia. I've conversed with Appia (and about a dozen other candidates) at length via Skype. I'm really excited to see which of us will be on the CPM. There's not really many "bad choices" among the candidates I've spoken to, and I hope I get the chance to work with some of them on CPM1.
I'd like to be your CPM1 candidate
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Matobar
Onslaught Inc RISE of LEGION
237
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Posted - 2014.04.23 18:45:00 -
[145] - Quote
Soraya, will you be attending/viewing Fanfest?
If so, do you intend to discuss what you hear with your fellow candidates/the voters? |
Soraya Xel
Abandoned Privilege Top Men.
2137
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Posted - 2014.04.23 19:28:00 -
[146] - Quote
Matobar wrote:Soraya, will you be attending/viewing Fanfest?
If so, do you intend to discuss what you hear with your fellow candidates/the voters?
I won't be attending this year. I had a pretty big trip last year, so I'm trying to save up vacation time and money for future trips. Particularly if I do get elected, I want to ensure I can attend more events than just Fanfest during the term, or take off of work if needed for meetings or what-have-you.
I will be watching it online either live, or as soon as possible after (schedule depending) and I'm sure the Skype channels between myself and the other CPM candidates will be lively. I'm hoping I can get some of the other candidates who will be there this year to pass on some things if they get the chance.
I'd like to be your CPM1 candidate
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kiarbanor
S.e.V.e.N. General Tso's Alliance
410
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Posted - 2014.04.28 15:27:00 -
[147] - Quote
Soraya Xel wrote:Some questions and concerns about Zatara may be valid, others, I don't think are so valid. I haven't decided who I'm voting for yet (other then myself, of course), but I urge people not to rush to conclusions. I don't feel being in the dominant landholding alliance is necessarily a capital crime for a CPM candidate. While exploits have been a problem for a pretty large percentage of the PC playerbase, largely speaking, the fault is CCP's failure to create a good game mode, and failure to police those individuals exploiting the system.
If the game is in such a way that allows one to take 100% of it, that's not the player's fault for doing it. Does everyone here expect CPM members to pull their punches in-game? Planetary Conquest is part of the game, and by it's very definition, you're kinda supposed to try and kick people out of it.
I mean, I'm big on PFC, so you know, sometimes I can be a big carebear about getting people into PC and having fun. But it's hard to blame someone for playing the game well.
I won't respond in Zatara's thread because--again--I want it to remain focused on questions directed at him. However, you bring up good points that I would like to get your opinion on, since you're running to represent the community, too.
Where do you draw the line between it being CCP's fault that an exploit or bad game mechanic exists compared to those that actually use these instances for either their (or their corporation's) gain?
Is it all CCP's fault because the exploits (I'll just call them that for sake of simplicity) exist, or is it all the players' faults for taking advantage of these exploits? Is it somewhere inbetween?
Also, do you think in-game actions speak to the character of the CPM candidate? I have more, but I'll wait for a response.
Thanks, Soraya. |
Soraya Xel
Abandoned Privilege Top Men.
2175
|
Posted - 2014.04.28 15:42:00 -
[148] - Quote
Hi, kiarbanor!
It's a tough question. Largely because CCP hasn't even so much as stated using these bugs are exploits. In the EVE side, CCP declares exploits, and they'll ban people for using them. But they haven't so much as spoken a word on them in DUST. It's very hard to expect everyone to not break a rule that nobody's enforcing. If CCP had so much as threatened to ban people for using exploits, a lot less would probably be used.
But, from a community standpoint, I can see good cause to hold exploiting against someone. I would personally focus on such as individuals though, not as the corp they belong to. District locking, melee glitching, etc. are enacted by a specific person, and you should target that person with your ire, not a corp or alliance as a whole, when talking about things like the CPM vote. I say this without considering whether any individual being discussed has directly been responsible for the use of exploits or not. Personally, I avoid using any game exploit.
I would not hold against someone the mere fact that their alliance was able to completely take over the game, as "conquest" is the point. However, as above, if that person specifically was using exploits to do it, then I'd factor that into my decision.
I generally don't believe in-game actions should really speak to the character or capability of the CPM candidate***. Plenty of people can be fierce enemies in-game, and share a drink at Fanfest. Some people specifically decide they want their character to be a pirate, or a no-morals mercenary, or what have you in-game. But they might have a true respect for people, and a great vision for the future of the game outside of it. Some people separate in-game and out-of-game very well. Some do not. It is, perhaps, then, the responsibility of the voter to determine what capacity a candidate has to do that.
***There are extreme cases that cross boundaries. EVE history has several examples of players crossing boundaries that shouldn't be crossed, like encouraging suicide, or berating and harassing other players to tears. The game is supposed to be harsh, it's not supposed to go to the extent of harming the emotional states of it's players. CCP has intervened when players have gone too far, and I support CCP in those cases.
I'd like to be your CPM1 candidate
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Soraya Xel
Abandoned Privilege Top Men.
2281
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Posted - 2014.05.02 14:15:00 -
[149] - Quote
I am of very mixed feelings about today's keynote. As a PC gamer, I'm kinda excited, I know it'll solve problems like the lack of a test server or the hardware limitations or the time to releasing patches.
But the biggest issue here is how CCP mistreated it's community. It was talked about how it was what everyone wanted, but that was true only of EVE players. Console players have been pretty much screwed, and CCP didn't even bother to announce anything content-wise, or regarding what DUST players have to look forward to. They just showed a prettier graphics PC client, and then walked off the stage.
I will be continuing my plan to run for CPM.
I'd like to be your CPM1 candidate
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The Noob Destroyer
Forty-Nine Fedayeen Minmatar Republic
184
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Posted - 2014.05.03 02:30:00 -
[150] - Quote
Soraya Xel wrote:I am of very mixed feelings about today's keynote. As a PC gamer, I'm kinda excited, I know it'll solve problems like the lack of a test server or the hardware limitations or the time to releasing patches.
But the biggest issue here is how CCP mistreated it's community. It was talked about how it was what everyone wanted, but that was true only of EVE players. Console players have been pretty much screwed, and CCP didn't even bother to announce anything content-wise, or regarding what DUST players have to look forward to. They just showed a prettier graphics PC client, and then walked off the stage.
I will be continuing my plan to run for CPM. you have my approval before I leave forever.
goodluck.
The Real GJR
Don't try to be a great man, just be a man and let history make its own judgement.
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