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Matobar
Onslaught Inc RISE of LEGION
220
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Posted - 2014.01.17 16:08:00 -
[1] - Quote
Hi Soraya, I have a question for you :D
You mentioned in your OP that you have a degree in programming.
How do you think this will better enable you to be an effective CPM member, if elected? What do you think it would allow you to bring to the table? |
Matobar
Onslaught Inc RISE of LEGION
220
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Posted - 2014.01.18 06:23:00 -
[2] - Quote
Thank you so much for answering my questions Soraya!
One other thing I'd like to ask:
Assuming you have a successful career on the CPM (assuming also there's some sort of objective measurement for success) do you see yourself running a second time? |
Matobar
Onslaught Inc RISE of LEGION
233
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Posted - 2014.01.31 01:02:00 -
[3] - Quote
Hey Soraya, wanted to see if you've seen/commented on this idea. |
Matobar
Onslaught Inc RISE of LEGION
236
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Posted - 2014.03.26 14:26:00 -
[4] - Quote
Quote:>>>the more that I think about it, the more I realize DUST should have not been a lobby shooter Think about it: the Caldari Prime event was ruined by having to re-q every so often Instead of just squatting in a district\
>>>I would much rather it be a lobby shooter than turn into a blob fest like Planetside. Not a blob fest, still set districts and **** you need to Q into
>>>but those districts shouldn't end Once you're Q'd into a district, the game lets you sit in it as long as you like until reset the next day when you leave all your accumulated ISK and SP are just given to you I used to think it was a bad idea, now I think it's actually got some merit think what it would be like for FacWar we could sit on the district our friends are in as long as we like no more zerging across the entire FW front in EVE because the battle was Q'd elsewhere If it's a redline they just req and we move on They get into a FW where their team has been redlined? Then we sit on it and drop OBs all day Mass points for everyone Maybe the lobbies were a good idea for Empire space, but I think for FW and Null they need to be come-and-go as you please
>>>I could see it in FacWar but I think with the size of our player base we have now it would take to long to get people to actually show for a fight then you would have people who would just jump to districts that have no one in it and run when people show up.
>>>That's true enough On the other hand, for PC we could just Q into the district we own and sit there all day
>>> I can get behind the null sec being come as you go. I do think tying Mercs into sov would make us more valuable in eve.
>>>Someone wants to invade? We already have the high ground out the wazoo "Oh they're invading? We have 9 forge-guns on this tower." *destruction ensues." ****, even just giving the defending team a 30 second Q advantage would make the game so much more tactical
>>>Agree. Timing would be difficult and you know people like ******* Nyain San would just wait till the district is empty then attack.
>>>Right I'm not saying it wouldn't be on lockdown, but we could Q when it's the middle of the day and set up strategies. Show people where we want them to be and ****. Right.
Hey Soraya, long time no queries.
This is a conversation I had with a friend of mine about the way DUST 514 works currently (He's a heavy EVE player as well as DUST 514), and I have to say, the more I think about this idea, the more I feel like it makes sense for the game. What is your input? |
Matobar
Onslaught Inc RISE of LEGION
236
|
Posted - 2014.03.26 16:52:00 -
[5] - Quote
Thanks for the speedy reply Soraya. You brought up a lot of points I didn't think about.
One suggestion I still have though, is the point that the constantly resetting districts could be in Empire space alone. They play like a traditional lobby shooter, letting people build up ISK and SP and stuff. Could that not suffice for your "instant rewards" point? While also freeing up the other planets/districts for more sandboxy-esque play?
My point about FW was both in concern to the troops on the ground, and EVE ships above. As I'm sure you know, for EVE players looking to assist DUST players in FW with OBs, it can be something of a mad scramble. You make it to one planet, drop ~3 OBs, then the match ends and you wait for your team to re-q. When they do, it's usually at least a half-dozen jumps away, and when you get there you only have time for another ~3 OBs. And half the time you can get ambushed and murdered, standard EVE stuff you probably know all about.
My point is that, instead of this march-of-the-OBs style of play, semi-permanent matches on planets/districts would, I think, give EVE players a better way to contribute to a match front. A call goes out to your given faction about where the battle is, and that faction has all the time in the world to organize a party for OBs and fleet attacks. Gone would be the calls of "Not enough notice," or "too many jumps away." This would also give much more potential for fights for the orbits of planets. The only kind of combat I've seen over OBs is when I've been on the giving or receiving end of an ambush. With this system, I think more prep-time would encourage larger fleets of ships to roam for OBs, especially considering the generous LP payouts and effects on system influence these fights already have.
Your point on the matches needing a reset has merit, but I think this could also be (at least partially alleviated) by the easier time of it the EVE pilots would have, as I mentioned above. Is your district in a redline situation? Send out a call to your faction and have them send in an OB fleet. Provided your ships take control of the space above the planet, you're free to call as many OBs as you like on the enemies redlining you, thereby gaining tons of LP for your side and softening up the enemy for a counter-attack.
I recognize a lot of this is vaporware, and may not be realistic for DUST514, but I'm wondering what you think on the ideas still. You seem to have a level head about you. |
Matobar
Onslaught Inc RISE of LEGION
236
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Posted - 2014.03.27 16:07:00 -
[6] - Quote
Hey Soraya.
Just wanted to say I appreciate your continued feedback and responses. I realize a lot of this is just discussion, since, as you put it, even if elected, you'll not be in a position to "suggest changes" to DUST. Even so, I appreciate your candor in this discussion. It shows your knowledge of the game, and how much you care. |
Matobar
Onslaught Inc RISE of LEGION
237
|
Posted - 2014.04.23 18:45:00 -
[7] - Quote
Soraya, will you be attending/viewing Fanfest?
If so, do you intend to discuss what you hear with your fellow candidates/the voters? |
Matobar
Onslaught Inc RISE of LEGION
241
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Posted - 2014.05.04 00:05:00 -
[8] - Quote
Soraya Xel wrote:I am of very mixed feelings about today's keynote. As a PC gamer, I'm kinda excited, I know it'll solve problems like the lack of a test server or the hardware limitations or the time to releasing patches.
But the biggest issue here is how CCP mistreated it's community. It was talked about how it was what everyone wanted, but that was true only of EVE players. Console players have been pretty much screwed, and CCP didn't even bother to announce anything content-wise, or regarding what DUST players have to look forward to. They just showed a prettier graphics PC client, and then walked off the stage.
I will be continuing my plan to run for CPM.
Hey Soraya, since it's been a few days and Fanfest is essentially over, would you care to summarize your feelings on the situation and how you plan to move forward knowing the reveal?
Also, would you like to comment on the way the current CPM handled/was involved in the current situation, and what you would have done, differently or otherwise? |
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