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Thread Statistics | Show CCP posts - 14 post(s) |
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CCP Logibro
C C P C C P Alliance
3757
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Posted - 2013.12.03 16:34:00 -
[1] - Quote
The four Empires of New Eden are waging a grueling proxy war against each other in space, and the fighting has spread to the planets below as each seeks to claim territory for itself. With the fighting intensifying, Team True Grit has decided that Faction Contract in DUST 514 were to become more awesome. Read on to find out just how you'll be taking planets for the empire of your choice in Uprising 1.7.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Nullarbor
C C P C C P Alliance
3030
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Posted - 2013.12.03 16:40:00 -
[2] - Quote
First?
CCP Nullarbor // Exotic Dancer // Team True Grit
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itsmellslikefish
DIOS EX. Top Men.
721
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Posted - 2013.12.03 16:41:00 -
[3] - Quote
Second, ands yessssss.
o7 4Hire
Pro 5-SR // Pro 4-SCR // Pro 3-PLC
Join DIOS EX
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ResistanceGTA
Valor Tactical Operations Immortal Coalition of New-Eden
57
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Posted - 2013.12.03 16:41:00 -
[4] - Quote
Just "Dev Blog:"? No title.. Depressing
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pagl1u M
Maphia Clan Unit Unicorn
113
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Posted - 2013.12.03 16:41:00 -
[5] - Quote
Maybe not |
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CCP FoxFour
C C P C C P Alliance
14018
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Posted - 2013.12.03 16:42:00 -
[6] - Quote
:D
CCP FoxFour // Game Designer // Team True Grit
http://twitter.com/regnerba
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daishi mk03
BLACK-GUARD Die Fremdenlegion
463
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Posted - 2013.12.03 16:45:00 -
[7] - Quote
No.
To know the true path, but yet, to never follow it. That is possibly the gravest sin.
The Scriptures,Book of Missions
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Muscaat 514
EVE Markets
18
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Posted - 2013.12.03 16:51:00 -
[8] - Quote
Will mercs' standings affect corporation faction standings? If a DUST merc in my corporation starts fighting for the Gallente in FW, for example, will my corp suddenly be unable to anchor POSes in Caldari high-sec because of inherited bad Caldari standing? |
pagl1u M
Maphia Clan Unit Unicorn
113
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Posted - 2013.12.03 16:51:00 -
[9] - Quote
This is Nice. There is still hope |
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CCP Nullarbor
C C P C C P Alliance
3030
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Posted - 2013.12.03 16:54:00 -
[10] - Quote
Muscaat 514 wrote:Will mercs' standings affect corporation faction standings? If a DUST merc in my corporation starts fighting for the Gallente in FW, for example, will my corp suddenly be unable to anchor POSes in Caldari high-sec because of inherited bad Caldari standing?
No they do not.
CCP Nullarbor // Exotic Dancer // Team True Grit
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itsmellslikefish
DIOS EX. Top Men.
721
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Posted - 2013.12.03 16:55:00 -
[11] - Quote
The no isk payout worries me a bit, does that mean to avoid a defici we need to run starter gear?
Otherwise this is great! Much exciting, wow.
The eve player intergration and lp store is pretty spiffy.
Also there a typo,
It's missing a squad leaders "call" it
o7 4Hire
Pro 5-SR // Pro 4-SCR // Pro 3-PLC
Join DIOS EX
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Kasote Denzara
A Vulture
1101
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Posted - 2013.12.03 16:55:00 -
[12] - Quote
I THINK I PEE'D A LITTLE.
SWEET MOTHER OF TERESA ON THE HOOD OF A MERCEDES BENZ, YOU SOUND LIKE A MAJESTIC EAGLE! DO YOU SING?!
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Musta Tornius
Turalyon 514 Turalyon Alliance
671
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Posted - 2013.12.03 16:57:00 -
[13] - Quote
Yey for new dev blog! Now get us patch notes!
Dust514 Weapon Range & Information
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Spectral Clone
Dust2Dust. Top Men.
758
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Posted - 2013.12.03 16:58:00 -
[14] - Quote
Ghbhgbhggjfghhbggh.
I came.
KDR > ALL
ME > KDR
ME > ALL
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Reav Hannari
Red Rock Outriders
2048
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Posted - 2013.12.03 16:58:00 -
[15] - Quote
Most excellent work True Grit and all in 1.7 which is a big surprise. I think CCP may just be gaining some traction on the whole DUST thing which really makes me look forward to 2014.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
391
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Posted - 2013.12.03 17:01:00 -
[16] - Quote
Serious question...if i call an Orbital Strike in from my EVE partner and it splashes some blueberry not on coms with me am I getting punished for the team kill or lose standing? Does the EVE pilot have any repercussions as well?
ps... Unfortunately I can't take advantage of the LP store since I run Caldari gear and my Corp is purely Gallente Alligned. That said, really nice update! |
Cass Caul
407
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Posted - 2013.12.03 17:05:00 -
[17] - Quote
Very excited.
I'm going to get the max TK's per day though for a certain faction.
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
A girl, on the internet?! I roll to disbelieve.
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Reav Hannari
Red Rock Outriders
2048
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Posted - 2013.12.03 17:08:00 -
[18] - Quote
The question is about friendly fire and orbital strikes makes me wonder how much damage can you do to your team before you are kicked for the day. Can you blast through the four warnings in one strike or is it considered one event? Can you drop three strikes on your own team (totally by accident of course) without repercussions if the killed don't choose to punish you?
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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Grimmiers
0uter.Heaven Proficiency V.
321
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Posted - 2013.12.03 17:09:00 -
[19] - Quote
So if I run over someone with a Lav and it does 10k damage will I be kicked? If you hit someone against a wall you still do excessive damage.
Great dev blog though. I'm surprised fw 2.0 was coming in 1.7
SoundCloud
Recruiter Link
Pronounced Grim-e-urs
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Reav Hannari
Red Rock Outriders
2050
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Posted - 2013.12.03 17:09:00 -
[20] - Quote
Cass Caul wrote:Very excited.
I'm going to get the max TK's per day though for a certain faction.
It looks like you could do one team kill per alt per day unless you grind. I think it'd be easier to join the faction you want to fight for and bring the pain all day long and earn rewards while doing it.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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KatanaPT
Tech Guard RISE of LEGION
416
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Posted - 2013.12.03 17:13:00 -
[21] - Quote
Reav Hannari wrote:The question is about friendly fire and orbital strikes makes me wonder how much damage can you do to your team before you are kicked for the day. Can you blast through the four warnings in one strike or is it considered one event? Can you drop three strikes on your own team (totally by accident of course) without repercussions if the killed don't choose to punish you?
^This...
Tech Guard Recruiting Spot
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Cass Caul
407
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Posted - 2013.12.03 17:14:00 -
[22] - Quote
Actually a little disappointed. No Specialist Sniper Riffle? WTH!? If there is so much internal hate for that weapon, could you guys stop snubbing snipers and just remove the weapon entirely?
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
A girl, on the internet?! I roll to disbelieve.
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CCP Nullarbor
C C P C C P Alliance
3034
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Posted - 2013.12.03 17:14:00 -
[23] - Quote
Jaysyn Larrisen wrote:Serious question...if i call an Orbital Strike in from my EVE partner and it splashes some blueberry not on coms with me am I getting punished for the team kill or lose standing? Does the EVE pilot have any repercussions as well? ps... Unfortunately I can't take advantage of the LP store since I run Caldari gear and my Corp is purely Gallente Alligned. That said, really nice update!
No the EVE pilot is not punished for friendly fire. They can only shoot where you tell them, so it's kind of your fault ;)
CCP Nullarbor // Exotic Dancer // Team True Grit
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
546
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Posted - 2013.12.03 17:15:00 -
[24] - Quote
Reav Hannari wrote:Cass Caul wrote:Very excited.
I'm going to get the max TK's per day though for a certain faction. It looks like you could do one team kill per alt per day unless you grind. I think it'd be easier to join the faction you want to fight for and bring the pain all day long and earn rewards while doing it.
LOL, you obviously havent spent any time fighting for the Amarr. Unless we alone attract the dregs of mercdom somehow, there is no shortage of griefers/double agents in our warbarges.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Silas Swakhammer
GamersForChrist Orion Empire
268
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Posted - 2013.12.03 17:15:00 -
[25] - Quote
Again with the water... http://web.ccpgamescdn.com/dust/news.control/65526/1/LP_End_of_Match_Screen.png
=/
Pineapples on pizza.
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Kevall Longstride
DUST University Ivy League
709
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Posted - 2013.12.03 17:15:00 -
[26] - Quote
CCP Nullarbor wrote:Muscaat 514 wrote:Will mercs' standings affect corporation faction standings? If a DUST merc in my corporation starts fighting for the Gallente in FW, for example, will my corp suddenly be unable to anchor POSes in Caldari high-sec because of inherited bad Caldari standing? No they do not.
Phew....
We're planning to use Faction Warfare as a more accessible replacement to PC (which is a pita to organise). A factional standing hit would be kinda problematic to IVY League and any other alliances that have Dust corps in them. Hence, I assume, the payment in LP rather than ISK.
As to the lack of ISK, can it be a safe assumption on my part any faction equipment either earned or salvaged from battle can be eventually sold in a player market when that eventually comes.
Mercenary Clone of Dennie Fleetfoot
CEO of DUST University
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
546
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Posted - 2013.12.03 17:16:00 -
[27] - Quote
Also: You know the blog is going to be epic when not only is there a TL;DR, but it takes up the entire front page!
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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TechMechMeds
Swamp Marines Kleenex Inc.
1558
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Posted - 2013.12.03 17:16:00 -
[28] - Quote
CCP Logibro wrote:The four Empires of New Eden are waging a grueling proxy war against each other in space, and the fighting has spread to the planets below as each seeks to claim territory for itself. With the fighting intensifying, Team True Grit has decided that Faction Contract in DUST 514 were to become more awesome. Read on to find out just how you'll be taking planets for the empire of your choice in Uprising 1.7.
Marvellous
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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steadyhand amarr
steadyhands independent mercenarys
1999
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Posted - 2013.12.03 17:16:00 -
[29] - Quote
All ok i admit FW just got ******* awsome and now newbs will move back public and vets will move to FW :-)
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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Reav Hannari
Red Rock Outriders
2050
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Posted - 2013.12.03 17:18:00 -
[30] - Quote
Cass Caul wrote:Actually a little disappointed. No Specialist Sniper Riffle? WTH!? If there is so much internal hate for that weapon, could you guys stop snubbing snipers and just remove the weapon entirely?
Maybe the specialist sniper rifle that drops as salvage will show up in the Caldari store. There are 219 items and they only listed a few the blog.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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Absolute Idiom II
SyNergy Gaming EoN.
902
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Posted - 2013.12.03 17:20:00 -
[31] - Quote
Quote:First, you will be unable to join another Factional Contract until after the next downtime.
Does this mean you will not be able to fight for *any* faction if you get kicked?
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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steadyhand amarr
steadyhands independent mercenarys
1999
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Posted - 2013.12.03 17:20:00 -
[32] - Quote
How much is the LP gain for EvE guys will we get onscreen notifaction thats obtals are ready if the EvE guy does not have a mic
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
547
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Posted - 2013.12.03 17:20:00 -
[33] - Quote
steadyhand amarr wrote:All ok i admit FW just got ******* awsome and now newbs will move back public and vets will move to FW :-)
Indeed. And those vets who do frequent pubs will probably run less proto to make up the ISK. A nice downstream effect of this.
(Note: I am contractually obligated to make the following statement) Except Nyain San of course.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Absolute Idiom II
SyNergy Gaming EoN.
902
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Posted - 2013.12.03 17:20:00 -
[34] - Quote
Why does the LP payout chart go up to Level 11?
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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Reav Hannari
Red Rock Outriders
2050
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Posted - 2013.12.03 17:21:00 -
[35] - Quote
I have the feeling my wallet is going to take a huge hit before I move back to public matches. Good thing its nice and fat right now and going to get fatter which those vehicle buybacks that are planned.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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Brush Master
HavoK Core RISE of LEGION
992
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Posted - 2013.12.03 17:21:00 -
[36] - Quote
Is this going to make the Scotty problem worse? As players are now going to be even more bonded to a single faction, players may have a hard time finding a match. Will there be special bonuses to losing factions or something to encourage faction switching?
GÇá Havok Core - Closed Beta Corp - Accepting Applications Here GÇá
CEO // [email protected]
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Reav Hannari
Red Rock Outriders
2050
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Posted - 2013.12.03 17:22:00 -
[37] - Quote
Absolute Idiom II wrote:Why does the LP payout chart go up to Level 11?
Because you can't have awesome unless you can turn it up to 11.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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Absolute Idiom II
SyNergy Gaming EoN.
902
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Posted - 2013.12.03 17:22:00 -
[38] - Quote
If the eve pilot gets forced to temporarily disconnect from the district they lose the ability to continue to talk to their team. Could you not allow any pilots to remain connected to the chat until the end of the match?
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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MrShooter01
Storm Wind Strikeforce Caldari State
338
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Posted - 2013.12.03 17:23:00 -
[39] - Quote
Obligatory
Though I do think getting barred from any faction contract until downtime if you get kicked from a match might be a bit harsh (or a joke if the player is in Australia where the downtime is in the middle of prime time)
On the bright side we won't be seeing explosive spam in FW for very long |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1210
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Posted - 2013.12.03 17:23:00 -
[40] - Quote
Awesome things in our future, thank you for iteration on FW.
One question though:
Why take the Warbarge Strikes from FW but leave them in for PC?? FW participants are technically still fighting for NPCs and in PC you fight for players, seems silly for player driven battles to receive NPC Orbital support while the NPC driven battles must arrange for player Orbital support.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Thor Odinson42
Molon Labe. RISE of LEGION
2106
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Posted - 2013.12.03 17:25:00 -
[41] - Quote
CCP Nullarbor wrote:Jaysyn Larrisen wrote:Serious question...if i call an Orbital Strike in from my EVE partner and it splashes some blueberry not on coms with me am I getting punished for the team kill or lose standing? Does the EVE pilot have any repercussions as well? ps... Unfortunately I can't take advantage of the LP store since I run Caldari gear and my Corp is purely Gallente Alligned. That said, really nice update! No the EVE pilot is not punished for friendly fire. They can only shoot where you tell them, so it's kind of your fault ;)
I've been worried about this and the team killing.
There is no team deploy so there is no guarantee that the people you randomly enter battle with will be able/willing to communicate.
Will a squad leader be penalized for dropping an orbital on teammates?
In PC you are able to tell your people to clear the objective, sometimes you drop the orbital even if it kills one or two teammates because it's necessary.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Nightbird Aeon
Ahrendee Mercenaries EoN.
372
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Posted - 2013.12.03 17:26:00 -
[42] - Quote
So if I want to be a bad-ass logi and run an uplink, a needle and a repper, I need to farm LP across 3 different factions, right?
Why not, say, allow people to SELL the faction items they are farming to other mercs via a player market, hmmm?
Also.... If I play a match for Team A, I get 75 points for team A and -15 for Team B. Next, I cue up a match for Team B, get 75 points for B and -15 for Team A.
As long as I keep alternating between the two factions, I get a net 60 point gain, per faction, every two matches.
Won't this discourage people aligning for one faction, when it makes more sense to multi-faction?
Further, will there be associated faction standing impacts? Doing a match for Gallente will boost Gallente and minmitar to a lesser degree, while dropping both Caldari and Amarr standings.... or is it just a simple one for one?
EVE: Bitter-vet, born 2005
DUST: Closed-beta vet: Always hopeful, frequently disappointed.
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Nihilus Warwick
Pradox One Proficiency V.
71
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Posted - 2013.12.03 17:26:00 -
[43] - Quote
10/10 Would bang this update. Looking forward to burning through isk in a scramble for LP. I'm also looking forward to having a reason to drop orbitals eve side. I just made a cloaky Cormorant to rain fire from the heavens. Quick question though, the amount if damage I deal from eve depends on how many guns I use only, correct? Not tech level or size? Cause I'm using cheap as 75 rails. |
Sinboto Simmons
SVER True Blood Public Disorder.
2634
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Posted - 2013.12.03 17:27:00 -
[44] - Quote
Factional Contract matches will not reward any ISK
But I run FW 95% percent of the time, what the hell!
Sinboto - The True Blood Minja.
Forum Warrior level 2
STB-Infantry (Demolition)
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Pr0phetzReck0ning
Edimmu Warfighters Gallente Federation
85
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Posted - 2013.12.03 17:29:00 -
[45] - Quote
Oh wow so you made us believe that the FW changes were coming in a future Update, not 1.7. Sneaky CCP you. A nice surprise indeed. |
RydogV
Shadow Company HQ
628
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Posted - 2013.12.03 17:31:00 -
[46] - Quote
Many of these changes seem like nice strides in the right direction. I am sure it will make Faction Warfare a better destination for those involved and, with luck, the combat there will be of a higher caliber and more balanced.
That being said...I do wish to reiterate my belief that these changes will not provide the true results you are looking for unless they are quickly followed up by two key changes. The first is of course the player-based market. The second is the ability to team-deploy.
While the pluses for a player based market are well known and thoroughly discussed in many relevant postings, I feel it is the ability to team-deploy that must be emphasized here and now. A lot has been been mentioned in regards to the increased incentives and unique rewards that players stand to gain from these changes. But what has not really been brought into the open is the considerable increase in risk that these matches will entail. I won't go on to list everything off because I think veterans of the game know full well what I am talking about.
Risk and reward...they have always gone hand-in-hand in New Eden. And it just stands to reason that many of us are not going to feel comfortable deploying into the Burnzone where the potential for 10 of your 16-player team are relative strangers. I sincerely hope that Team True Grit it taking the necessary steps to make Team Deploy a development priority for the very near future.
Anyway, thanks for the new content. You are getting there. |
Robert Lanate
Sinq Laison Gendarmes Gallente Federation
10
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Posted - 2013.12.03 17:31:00 -
[47] - Quote
For OB to be realy used it need to be aveilable outside the FW and the only one non-FW region... |
Nightbird Aeon
Ahrendee Mercenaries EoN.
372
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Posted - 2013.12.03 17:34:00 -
[48] - Quote
Sinboto Simmons wrote:Factional Contract matches will not reward any ISKBut I run FW 95% percent of the time, what the hell!
Note: The DUST economy is a closed system. An ISK Faucet adds money into the system, while an ISK Sink removes money from the system.
Part of the reason you see people proto-stomping in pub matches is because there is so much money in the system. Removing money (but keeping FW rewarding) will allow for a significant amount of ISK to leave the system (an ISK sink), while keeping standard PUB matches as the ISK faucet.
This will take a while to balance out, but what I hope will happen is that more serious players will go proto in FW, while using pub matches to farm the ISK they need in order to buy their suits for FW matches.
The next step involves a player market... so that LP gear bought with the proceeds of FW matches can be sold on the market for pure ISK, helping the FW-warriors fund their FW matches without adding an extra ISK faucet to the system.
Now... the real question becomes... when will DUST players be able to create buy/sell orders on a player market?
EVE: Bitter-vet, born 2005
DUST: Closed-beta vet: Always hopeful, frequently disappointed.
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Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
4004
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Posted - 2013.12.03 17:34:00 -
[49] - Quote
Speaking as someone who was part of the masstest on Singularity and watching these AWESOME new changes work out first hand, I have to say this is -definitely- the right direction and we're finally starting to see the Eve-Dust link get fleshed out.
Very excited and I can't wait until 1.7 goes live.
My only question is this:
Will the orbital mechanics changes apply to PC? Are warbarge strikes still an option in PC?
forums.dust514.com/default.aspx?g=posts&m=
(Frames) 1544109
(Advertisement) 1556863
(Hyperlinks) 1556885
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Thor Odinson42
Molon Labe. RISE of LEGION
2107
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Posted - 2013.12.03 17:40:00 -
[50] - Quote
RydogV wrote:Many of these changes seem like nice strides in the right direction. I am sure it will make Faction Warfare a better destination for those involved and, with luck, the combat there will be of a higher caliber and more balanced. That being said...I do wish to reiterate my belief that these changes will not provide the true results you are looking for unless they are quickly followed up by two key changes. The first is of course the player-based market. The second is the ability to team-deploy. While the pluses for a player based market are well known and thoroughly discussed in many relevant postings, I feel it is the ability to team-deploy that must be emphasized here and now. A lot has been been mentioned in regards to the increased incentives and unique rewards that players stand to gain from these changes. But what has not really been brought into the open is the considerable increase in risk that these matches will entail. I won't go on to list everything off because I think veterans of the game know full well what I am talking about. Risk and reward...they have always gone hand-in-hand in New Eden. And it just stands to reason that many of us are not going to feel comfortable deploying into the Burnzone where the potential for 10 of your 16-player team are relative strangers. I sincerely hope that Team True Grit it taking the necessary steps to make Team Deploy a development priority for the very near future. Anyway, thanks for the new content. You are getting there.
They keep catering to the solo playing people for some reason. I think team deploy in FW would have helped pushed some folks into corps to try and raise their game a notch.
The lack of an ISK payout in FW in combination with no player market will lead to either an AFK nightmare in pubs or FW. I'm guessing in pubs at first, but it'll depend on how much LP is given per match vs the cost of goods in the LP store. THIS is so painfully obvious that my 7 year old daughter would predict it given the scenario.
In Eve players have the ability to do other things to earn ISK to support their PvP habit. OR they are in corps that are involved in other ISK generating ventures and help their pilots with ship replacement programs.
The lack of foresight on this issue boggles my mind. And I know for a FACT that the CPM brought it up to CCP.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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CCP Nullarbor
C C P C C P Alliance
3040
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Posted - 2013.12.03 17:40:00 -
[51] - Quote
Aeon Amadi wrote:Speaking as someone who was part of the masstest on Singularity and watching these AWESOME new changes work out first hand, I have to say this is -definitely- the right direction and we're finally starting to see the Eve-Dust link get fleshed out.
Very excited and I can't wait until 1.7 goes live.
My only question is this:
Will the orbital mechanics changes apply to PC? Are warbarge strikes still an option in PC?
New orbital mechanics apply to PC as well, however we are leaving the warbarge strike in for PC for the time being. This was actually a request from the CPM while we discuss the possibility of opening up orbitals to people outside of the dust corps alliance.
CCP Nullarbor // Exotic Dancer // Team True Grit
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Thor Odinson42
Molon Labe. RISE of LEGION
2107
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Posted - 2013.12.03 17:41:00 -
[52] - Quote
Aeon Amadi wrote:Speaking as someone who was part of the masstest on Singularity and watching these AWESOME new changes work out first hand, I have to say this is -definitely- the right direction and we're finally starting to see the Eve-Dust link get fleshed out.
Very excited and I can't wait until 1.7 goes live.
My only question is this:
Will the orbital mechanics changes apply to PC? Are warbarge strikes still an option in PC?
They answered that, the warbarge strikes will stay in PC.
There is at least some incentive for FW pilots to drop orbitals, that isn't the case in PC.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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poison Diego
NECROM0NGERS Covert Intervention
2
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Posted - 2013.12.03 17:43:00 -
[53] - Quote
hell yea! this is going to make a major difference. I like that new version of drop rate the new weapons.
One question: will I be able to use weapons bought for LP in pub matches?
Another question: Will there be any tanks and big turrets for buy in the Loyalty store? |
YoUnGcUz
Imperfects Negative-Feedback
85
|
Posted - 2013.12.03 17:44:00 -
[54] - Quote
No pirate faction drop suits? |
Reav Hannari
Red Rock Outriders
2050
|
Posted - 2013.12.03 17:45:00 -
[55] - Quote
Nightbird Aeon wrote:So if I want to be a bad-ass logi and run an uplink, a needle and a repper, I need to farm LP across 3 different factions, right?
Why not, say, allow people to SELL the faction items they are farming to other mercs via a player market, hmmm?
Also.... If I play a match for Team A, I get 75 points for team A and -15 for Team B. Next, I cue up a match for Team B, get 75 points for B and -15 for Team A.
As long as I keep alternating between the two factions, I get a net 60 point gain, per faction, every two matches.
Won't this discourage people aligning for one faction, when it makes more sense to multi-faction?
Further, will there be associated faction standing impacts? Doing a match for Gallente will boost Gallente and minmitar to a lesser degree, while dropping both Caldari and Amarr standings.... or is it just a simple one for one?
They said they didn't want to wait for the market to release this but it's not supposed to be far behind. Also, there isn't a need to go full faction on your fittings and attempting to farm multiple factions, although two shouldn't be that difficult.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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Nihilus Warwick
Pradox One Proficiency V.
71
|
Posted - 2013.12.03 17:48:00 -
[56] - Quote
RydogV wrote:Many of these changes seem like nice strides in the right direction. I am sure it will make Faction Warfare a better destination for those involved and, with luck, the combat there will be of a higher caliber and more balanced. That being said...I do wish to reiterate my belief that these changes will not provide the true results you are looking for unless they are quickly followed up by two key changes. The first is of course the player-based market. The second is the ability to team-deploy. While the pluses for a player based market are well known and thoroughly discussed in many relevant postings, I feel it is the ability to team-deploy that must be emphasized here and now. A lot has been been mentioned in regards to the increased incentives and unique rewards that players stand to gain from these changes. But what has not really been brought into the open is the considerable increase in risk that these matches will entail. I won't go on to list everything off because I think veterans of the game know full well what I am talking about. Risk and reward...they have always gone hand-in-hand in New Eden. And it just stands to reason that many of us are not going to feel comfortable deploying into the Burnzone where the potential for 10 of your 16-player team are relative strangers. I sincerely hope that Team True Grit it taking the necessary steps to make Team Deploy a development priority for the very near future. Anyway, thanks for the new content. You are getting there.
Spitting mad truth in here. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
4004
|
Posted - 2013.12.03 17:49:00 -
[57] - Quote
CCP Nullarbor wrote:Aeon Amadi wrote:Speaking as someone who was part of the masstest on Singularity and watching these AWESOME new changes work out first hand, I have to say this is -definitely- the right direction and we're finally starting to see the Eve-Dust link get fleshed out.
Very excited and I can't wait until 1.7 goes live.
My only question is this:
Will the orbital mechanics changes apply to PC? Are warbarge strikes still an option in PC? New orbital mechanics apply to PC as well, however we are leaving the warbarge strike in for PC for the time being. This was actually a request from the CPM while we discuss the possibility of opening up orbitals to people outside of the dust corps alliance.
I know I said I had just one but another one came up.
Any consideration on showing the orbital timer Dust-side?
forums.dust514.com/default.aspx?g=posts&m=
(Frames) 1544109
(Advertisement) 1556863
(Hyperlinks) 1556885
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Thor Odinson42
Molon Labe. RISE of LEGION
2107
|
Posted - 2013.12.03 17:49:00 -
[58] - Quote
Nightbird Aeon wrote:Sinboto Simmons wrote:Factional Contract matches will not reward any ISKBut I run FW 95% percent of the time, what the hell! Note: The DUST economy is a closed system. An ISK Faucet adds money into the system, while an ISK Sink removes money from the system. Part of the reason you see people proto-stomping in pub matches is because there is so much money in the system. Removing money (but keeping FW rewarding) will allow for a significant amount of ISK to leave the system (an ISK sink), while keeping standard PUB matches as the ISK faucet. This will take a while to balance out, but what I hope will happen is that more serious players will go proto in FW, while using pub matches to farm the ISK they need in order to buy their suits for FW matches. The next step involves a player market... so that LP gear bought with the proceeds of FW matches can be sold on the market for pure ISK, helping the FW-warriors fund their FW matches without adding an extra ISK faucet to the system. Now... the real question becomes... when will DUST players be able to create buy/sell orders on a player market?
But I argue that the amount of ISK in the system isn't because of a healthy mechanic.
1) The top 1% of Dust that's been successful in PC 2) Players that AFK 3) Players that run BPOs nonstop
You can't accumulate large amounts of ISK running a 2.0 KDR with ADV gear in pubs. In fact the mechanics now reward those that choose to do less to increase their profit margins.
If you can't profit more going 10-5 with 1500 WP in a pub match than a dude who goes 0-0 with 0 WP then the system is broken.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
poison Diego
NECROM0NGERS Covert Intervention
2
|
Posted - 2013.12.03 17:51:00 -
[59] - Quote
Nightbird Aeon wrote:So if I want to be a bad-ass logi and run an uplink, a needle and a repper, I need to farm LP across 3 different factions, right?
Why not, say, allow people to SELL the faction items they are farming to other mercs via a player market, hmmm?
Also.... If I play a match for Team A, I get 75 points for team A and -15 for Team B. Next, I cue up a match for Team B, get 75 points for B and -15 for Team A.
As long as I keep alternating between the two factions, I get a net 60 point gain, per faction, every two matches.
Won't this discourage people aligning for one faction, when it makes more sense to multi-faction?
Further, will there be associated faction standing impacts? Doing a match for Gallente will boost Gallente and minmitar to a lesser degree, while dropping both Caldari and Amarr standings.... or is it just a simple one for one?
dont think you have to run with that factions to get to play with their weapons and equipments. you're a damn mercenary! you should be able to use what you want though you are playing for another faction. |
Kevall Longstride
DUST University Ivy League
709
|
Posted - 2013.12.03 17:54:00 -
[60] - Quote
I know that the hope was to get the player market in place before Christmas but it'll be New Year now.
Unless the patch notes tell us otherwise...
Mercenary Clone of Dennie Fleetfoot
CEO of DUST University
|
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poison Diego
NECROM0NGERS Covert Intervention
2
|
Posted - 2013.12.03 18:02:00 -
[61] - Quote
Kevall Longstride wrote:I know that the hope was to get the player market in place before Christmas but it'll be New Year now.
Unless the patch notes tell us otherwise...
No dude, the hope was to get the market in "Uprising" 2.0 , and I think that's still the plan... |
Reav Hannari
Red Rock Outriders
2050
|
Posted - 2013.12.03 18:02:00 -
[62] - Quote
Cass Caul wrote:Actually a little disappointed. No Specialist Sniper Riffle? WTH!? If there is so much internal hate for that weapon, could you guys stop snubbing snipers and just remove the weapon entirely?
State Sniper Rifles are on the test server at all three tech levels. State Ishukone Specialist Sniper Rifle at the prototype level. Just because its on Sisi doesn't mean it'll be live in 1.7 but it's a good sign.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
|
Sinboto Simmons
SVER True Blood Public Disorder.
2643
|
Posted - 2013.12.03 18:03:00 -
[63] - Quote
YoUnGcUz wrote:No pirate faction drop suits? Why would the empires give out pirate suits?
Sinboto - The True Blood Minja.
Forum Warrior level 2
STB-Infantry (Demolition)
|
Reav Hannari
Red Rock Outriders
2050
|
Posted - 2013.12.03 18:07:00 -
[64] - Quote
Republic Remote Explosives are on Sisi but no Nova Knives. I blame Ishukone. The Republic should make its own knives of exploding death.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
|
Terry Webber
Turalyon 514 Turalyon Alliance
361
|
Posted - 2013.12.03 18:09:00 -
[65] - Quote
Can't wait for Update 1.7! Great work, CCP!
Join Turalyon 514!
Click here for more details.
|
poison Diego
NECROM0NGERS Covert Intervention
2
|
Posted - 2013.12.03 18:10:00 -
[66] - Quote
|
myv jumper
Vacuum Cleaner. LLC RUST415
85
|
Posted - 2013.12.03 18:10:00 -
[67] - Quote
CCP Nullarbor wrote:Aeon Amadi wrote:Speaking as someone who was part of the masstest on Singularity and watching these AWESOME new changes work out first hand, I have to say this is -definitely- the right direction and we're finally starting to see the Eve-Dust link get fleshed out.
Very excited and I can't wait until 1.7 goes live.
My only question is this:
Will the orbital mechanics changes apply to PC? Are warbarge strikes still an option in PC? New orbital mechanics apply to PC as well, however we are leaving the warbarge strike in for PC for the time being. This was actually a request from the CPM while we discuss the possibility of opening up orbitals to people outside of the dust corps alliance.
When removed the warbarge strike in PC? |
Beren Hurin
Onslaught Inc RISE of LEGION
1811
|
Posted - 2013.12.03 18:16:00 -
[68] - Quote
Sinboto Simmons wrote:Factional Contract matches will not reward any ISKBut I run FW 95% percent of the time, what the hell! Republic Boundless Specialist Combat Rifle and Republic Freedom Specialist Mass Driver sounds cool though it'll have to be my solace for being a broke bastard.
Yep, this.
FW will definitely be an isk sink. My prediction: better people will play in more pub matches to make isk. You will make the most isk by running the cheapest, and most effective gear you can. The good players would be stupid to run proto gear in pub matches since it will be practically impossible to profit (at the rate necessary for FW use) with it.
Ofc, we don't know what the 'consumption rate' of gallente FW is yet.
In terms of salvage though. If you get 25% of what the enemy drops, this may be a secondary way to get counter-faction gear. If I as a primarily Amarr player, am always getting gallente/minmatar LP because that's what I run, then I'll still hopefully be getting popular amarr salvage, and maybe some caldari stuff. |
RECON BY FIRE
Ahrendee Mercenaries EoN.
312
|
Posted - 2013.12.03 18:18:00 -
[69] - Quote
Until noobs are barred from FW none of this means anything. Screw worrying about friendly fire from griefers, worry more so about the amount of idiots on your team. Being that you need 200 wins to reach max LP payout, youll never see it for the mass amount of ignorant assholes that play this game and go 0/11 every ******* match. Not to mention the occasional friendly fire incident on top of this will keep you from ever reaching full LP payout. And only 25% salvage? **** you.
Stuff....?
|
Medic 1879
Forsaken Immortals Top Men.
1335
|
Posted - 2013.12.03 18:20:00 -
[70] - Quote
With the new orbital mechanics what is the interval between orbital strikes becoming available? I know they are available once the EvE guy has been linked to the beacon for 3 minutes but after that how often can they be called?
Also what happens to unused strikes say we get an orbital available notification but we don't need the orbital just yet can we not use it and keep it in reserve? and if we keep it in reserve will the next strike still generate if the first hasn't been used and if it does generate will it be added to the OB pool so to speak or will it replace the 1st strike?
TEST signature please help me think of a better one.
|
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YoUnGcUz
Imperfects Negative-Feedback
85
|
Posted - 2013.12.03 18:20:00 -
[71] - Quote
Sinboto Simmons wrote:YoUnGcUz wrote:No pirate faction drop suits? Why would the empires give out pirate suits? Like how eve have pirate faction ship in there Lp store wanted drop suits the same way. |
DUST Fiend
OSG Planetary Operations Covert Intervention
8248
|
Posted - 2013.12.03 18:25:00 -
[72] - Quote
So what happens to vehicle users who use weapons that have splash, and have to fight with slow rendering to see if an enemy is even there, nevermind waiting to see if they're red or blue.
What happens when blueberries run into their splash and die. What happens when that idiot blueberry decides to punish the vehicle player? What happens when that player gets kicked? Does he lose his 1-3 million ISK vehicle?
I love the direction you're going, but between idiot blueberries firing at your vehicles with installations and AV (they can simply harass you, so long as they don't kill you, no punishment) and now idiot blueberries being able to kill you while you're piloting because THEY are stupid and the game doesn't render possibly.....
Just...what's the perk to being a vehicle pilot again?
ISK / Vids / Stream
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Sinboto Simmons
SVER True Blood Public Disorder.
2645
|
Posted - 2013.12.03 18:28:00 -
[73] - Quote
YoUnGcUz wrote:Sinboto Simmons wrote:YoUnGcUz wrote:No pirate faction drop suits? Why would the empires give out pirate suits? Like how eve have pirate faction ship in there Lp store wanted drop suits the same way. Do they, I've only ever seen faction ships......
The more that you know.
Sinboto - The True Blood Minja.
Forum Warrior level 2
STB-Infantry (Demolition)
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Reav Hannari
Red Rock Outriders
2054
|
Posted - 2013.12.03 18:31:00 -
[74] - Quote
YoUnGcUz wrote:Sinboto Simmons wrote:YoUnGcUz wrote:No pirate faction drop suits? Why would the empires give out pirate suits? Like how eve have pirate faction ship in there Lp store wanted drop suits the same way.
Pirate faction ships are sold in pirate faction LP stores. Until we can fight for the pirate factions in DUST there is no way to earn them through fighting.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
|
DUST Fiend
OSG Planetary Operations Covert Intervention
8248
|
Posted - 2013.12.03 18:33:00 -
[75] - Quote
Reav Hannari wrote:YoUnGcUz wrote:Sinboto Simmons wrote:YoUnGcUz wrote:No pirate faction drop suits? Why would the empires give out pirate suits? Like how eve have pirate faction ship in there Lp store wanted drop suits the same way. Pirate faction ships are sold in pirate faction LP stores. Until we can fight for the pirate factions in DUST there is no way to earn them through fighting. I actually had no idea you can fight for pirate factions in EVE. I've played the game here and there a bit and I've got somewhat of a grasp on it, but that game is freaking huge >_<
ISK / Vids / Stream
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Parson Atreides
Ahrendee Mercenaries EoN.
847
|
Posted - 2013.12.03 18:34:00 -
[76] - Quote
Not sure I like the idea of items in the LP market costing LP and ISK when you can't earn ISK in the FW battles. I guess once the Player-trading market comes in, it will be more tolerable.
Overall, though, I like it.
"The unexamined life is not worth living."
RNDclan.com
|
Parson Atreides
Ahrendee Mercenaries EoN.
847
|
Posted - 2013.12.03 18:50:00 -
[77] - Quote
You said 219 new items, yet made no mention of suits. Can we expect to see dropsuits in that new market? Or not until you add all the racial variants?
"The unexamined life is not worth living."
RNDclan.com
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Wilhelm Klingspor
DUST University Ivy League
49
|
Posted - 2013.12.03 18:52:00 -
[78] - Quote
interesting stuff lads,
Now, i think they will be adding more specialist weapons because it would not be fair to exclude heavy weapons from the LP store but maybe they are waiting for the racial heavy weapons to flesh out first.
I don't think FW will see an influx in "stupid newbs" like someone above me said because that would just be too expensive for them. You could waltz in there with militia gear but i think after getting spanked and handed back to your mother a couple of matches would lessen that desire.
Standings are always nice in a competitive game that's a healthy improvement.
Pay to Peen on LP boosters is a logical move, wonder if we get a free one in the newsletter...
Nice to see this game is moving in a direction, i'll leave it to Vetter minds to decide if it is the right one but movement is afoot and i like it.
Love to see how this will effect the whole EVE participation in dust, I guess i will be GÇó Grinding SP to get better GÇó Grinding ISK to FW GÇó Grinding FW to get gear so merc life won't be sitting in ma sofa in the quarters.
TL;DR
Rejoicement and eating of minstrels for a nice dev blog on stuff.
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Needless Sacermendor
Red Fox Brigade
596
|
Posted - 2013.12.03 18:59:00 -
[79] - Quote
Great job CCP ... this is a huge step in the right direction ... and hopefully more to come in 1.7s patch notes soon ;-)
No mention of negative standings though ! ... Does that mean you can grind away at 1 faction without adversely affecting the other ... then switch and grind the other without having to make up all those -15s you should have accumulated ? |
InsertCoinHere
Pradox One Proficiency V.
133
|
Posted - 2013.12.03 19:05:00 -
[80] - Quote
CCP you have just brought pubstomping to the next level. Do you really think vets/pros are going into a battle that pays no isk and friendlies can kill you on alts for ***** and giggles for some bs weapons. Really?
Proto pubstomping is fixing to increase 300% lol
BTW, Have you fixed the lag in PC yet, that is THE ONLY GAMEMODE WORTH PLAYING that pays decent isk and gives 50% salvage
FW is a joke now
Peace, Coin
Balls Deep!!!
|
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Jadek Menaheim
Xer Cloud Consortium
551
|
Posted - 2013.12.03 19:06:00 -
[81] - Quote
CCP Logibro wrote:The four Empires of New Eden are waging a grueling proxy war against each other in space, and the fighting has spread to the planets below as each seeks to claim territory for itself. With the fighting intensifying, Team True Grit has decided that Faction Contract in DUST 514 were to become more awesome. Read on to find out just how you'll be taking planets for the empire of your choice in Uprising 1.7. Let me see if I've got something right; there is no daily or weekly cap on the number of LP you can grind? If so, "gold grinders'" are going to freaking love that!!!
[sig=hex.dec]4d7920313333372048617830727a2078706c6f747a20522058706f7364206259206c766c2035204330646562386b727a[/sig]
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calisk galern
BurgezzE.T.F Public Disorder.
1345
|
Posted - 2013.12.03 19:06:00 -
[82] - Quote
I mentioned this before but the only game modes that should have team killing is game modes where we have the option to team deploy |
lordjanuz
Norwegian Dust514 Corporation Top Men.
237
|
Posted - 2013.12.03 19:07:00 -
[83] - Quote
Good job , this is going to be great. |
Sinboto Simmons
SVER True Blood Public Disorder.
2650
|
Posted - 2013.12.03 19:10:00 -
[84] - Quote
I'm sure you've already noticed but FF is already becoming a problem, may need to be removed sooner rather then later.
Sinboto - The True Blood Minja.
Forum Warrior level 2
STB-Infantry (Demolition)
|
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
287
|
Posted - 2013.12.03 19:23:00 -
[85] - Quote
******* EPIC
...and may the FORGE be with you.
|
Beren Hurin
Onslaught Inc RISE of LEGION
1812
|
Posted - 2013.12.03 19:24:00 -
[86] - Quote
I'm not sure if you said how many standings points you get if you lose a match? And how much you lose for losing against the enemy? |
Needless Sacermendor
Red Fox Brigade
596
|
Posted - 2013.12.03 19:28:00 -
[87] - Quote
InsertCoinHere wrote:CCP you have just brought pubstomping to the next level. Do you really think vets/pros are going into a battle that pays no isk and friendlies can kill you on alts for ***** and giggles for some bs weapons. Really?
Proto pubstomping is fixing to increase 300% lol
BTW, Have you fixed the lag in PC yet, that is THE ONLY GAMEMODE WORTH PLAYING that pays decent isk and gives 50% salvage
FW is a joke now
Peace, Coin
How does the saying go ... "You can please some of the people some of the time ... but some people you just don't want to please !" |
Needless Sacermendor
Red Fox Brigade
596
|
Posted - 2013.12.03 19:29:00 -
[88] - Quote
Jadek Menaheim wrote:CCP Logibro wrote:The four Empires of New Eden are waging a grueling proxy war against each other in space, and the fighting has spread to the planets below as each seeks to claim territory for itself. With the fighting intensifying, Team True Grit has decided that Faction Contract in DUST 514 were to become more awesome. Read on to find out just how you'll be taking planets for the empire of your choice in Uprising 1.7. Let me see if I've got something right; there is no daily or weekly cap on the number of LP you can grind? If so, "gold grinders'" are going to freaking love that!!! How's that different to isk grinders ? |
Brjann InnRee
Black Phoenix Mercenaries
7
|
Posted - 2013.12.03 19:33:00 -
[89] - Quote
I like where this is going. |
Reav Hannari
Red Rock Outriders
2055
|
Posted - 2013.12.03 19:37:00 -
[90] - Quote
Parson Atreides wrote:You said 219 new items, yet made no mention of suits. Can we expect to see dropsuits in that new market? Or not until you add all the racial variants?
There is a version of each of the current suits in the LP stores on Sisi.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
|
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1136
|
Posted - 2013.12.03 19:38:00 -
[91] - Quote
Me right now. |
Lurchasaurus
SVER True Blood Public Disorder.
2101
|
Posted - 2013.12.03 19:49:00 -
[92] - Quote
Wowie wow wow, i wasnt ready for the awesomeness of that dev blog. you guys have REALLY outdone yourselves with this one. I am stunned. |
Beren Hurin
Onslaught Inc RISE of LEGION
1813
|
Posted - 2013.12.03 20:20:00 -
[93] - Quote
Is there an Eve post coming to describe how this will work for FW players? Will it be a size limited plex? Or will it be like a large outpost? Will it have navy spawns? Will it be an anomaly in the system? |
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CCP Nullarbor
C C P C C P Alliance
3043
|
Posted - 2013.12.03 20:27:00 -
[94] - Quote
Beren Hurin wrote:Is there an Eve post coming to describe how this will work for FW players? Will it be a size limited plex? Or will it be like a large outpost? Will it have navy spawns? Will it be an anomaly in the system?
Yes there is an EVE dev blog in the works although it won't have too much more information.
There are no NPC spawns, this is not a normal FW plex. It is the same satellite that is already above each planet, it just has a connection timer attached to it, and can be contested.
CCP Nullarbor // Exotic Dancer // Team True Grit
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calisk galern
BurgezzE.T.F Public Disorder.
1355
|
Posted - 2013.12.03 20:30:00 -
[95] - Quote
oh you should also add a minimum time to FW bans, as tuesdays will turn into FW griefing night if they only need to wait 6-8 hours to get their fw rights back. |
R F Gyro
Clones 4u
737
|
Posted - 2013.12.03 20:31:00 -
[96] - Quote
To CCP - this looks fantastic, well done. Really looking forward to getting stuck into this.
To players pointing out problems or predicting doom - I might be worried if there wasn't another patch scheduled for one month after this one (and another a month later, etc.); but there is, so CCP can iterate on this. Chill a bit, learn to enjoy it, post constructive feedback and see what they do with it.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Thor Odinson42
Molon Labe. RISE of LEGION
2118
|
Posted - 2013.12.03 20:33:00 -
[97] - Quote
Is this MIC glitch fixed yet?
Being able to mute people in Team Chat is going to be essential to sanity
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
nor asha
Turbo Bros inc.
50
|
Posted - 2013.12.03 20:38:00 -
[98] - Quote
This is big O.O you guys did it!
I really hope only the winning team gets salvage though... Why do you ignore the player feedback on this? Why would the losers get a chance to run around and loot the field?
But seriously I'm excited for these changes.... |
JP Acuna
war-legends elite
42
|
Posted - 2013.12.03 20:39:00 -
[99] - Quote
I'm very impressed, i never thought these major changes would be applied so soon. You guys really worked hard on this one. |
Beren Hurin
Onslaught Inc RISE of LEGION
1815
|
Posted - 2013.12.03 20:59:00 -
[100] - Quote
CCP Nullarbor wrote:Beren Hurin wrote:Is there an Eve post coming to describe how this will work for FW players? Will it be a size limited plex? Or will it be like a large outpost? Will it have navy spawns? Will it be an anomaly in the system? Yes there is an EVE dev blog in the works although it won't have too much more information. There are no NPC spawns, this is not a normal FW plex. It is the same satellite that is already above each planet, it just has a connection timer attached to it, and can be contested.
I guess the main other piece of info I'd think Eve players would want to know is how much LP they get for killing us. |
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IAmDuncanIdaho II
R 0 N 1 N
178
|
Posted - 2013.12.03 21:02:00 -
[101] - Quote
calisk galern wrote:oh you should also add a minimum time to FW bans, as tuesdays will turn into FW griefing night if they only need to wait 6-8 hours to get their fw rights back.
Tuesday's? You mean, every day?
From the blog: First, you will be unable to join another Factional Contract until after the next downtime.
Good point, having a 24 hour timer instead of after downtime might be an option.
All in all, this stuff looks like fun!
nice one CCP |
BMSTUBBY
370
|
Posted - 2013.12.03 21:13:00 -
[102] - Quote
Friendly Fire + No ISK = BPO suits only
Salvage, meh who cares till open market. Open market when? SoonGäó
Good start but CCP still has a very long road ahead of them.
SoonGäó
Dusters - MMO WhenGäó ?
CCP - MMO SoonGäó .
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BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
271
|
Posted - 2013.12.03 21:23:00 -
[103] - Quote
I asked this in the voice Q&A a few weeks back with Nullarbor, wasn't pleased with the answer and am now posting it on the forums b/c I'm butthurt:
Quote:Can my non-FW Alliance members bombard into matches?
The Dust mercs are rewarded for loyalty to a faction, but have the ability to play for any 4 at any time (provided they aren't banned for the day). EVE-side, this is impossible.
This leads to either the Dust guys being limited to a single faction to play for, whilst the EVE members have to be locked out of 1/2 of Empire just to support our guys on the ground, or we sit back and hope some risk-averse FW button-orbiter with multiple WCS and a cloak on his Kestrel want to sit on a beacon. From my experience, I don't foresee a lot of help from EVE entities if they don't have Dust guys inside them already, and those entities will really only help their own guys' matches.
I have no problem being flagged suspect for just showing up ON the beacon, or having to click a menu to choose which team I'm supporting, but the option should be there. ESPECIALLY since you're considering opening up PC matches to random EVE pilots. Putting alts in all 4 FW is a lame work-around for something that should just be included in the whole mechanic.
General Tso's Alliance: If we could earn bombardments from the EVE-side, we'd show the gaming world Dust's potential.
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myv jumper
Vacuum Cleaner. LLC RUST415
85
|
Posted - 2013.12.03 21:30:00 -
[104] - Quote
CCP Nullarbor wrote:Beren Hurin wrote:Is there an Eve post coming to describe how this will work for FW players? Will it be a size limited plex? Or will it be like a large outpost? Will it have navy spawns? Will it be an anomaly in the system? Yes there is an EVE dev blog in the works although it won't have too much more information. There are no NPC spawns, this is not a normal FW plex. It is the same satellite that is already above each planet, it just has a connection timer attached to it, and can be contested.
Please answer my question #67 Posted: 2013.12.03 18:10 |
Kim Jong Kim
Tech Guard RISE of LEGION
13
|
Posted - 2013.12.03 21:32:00 -
[105] - Quote
CCP, why are there no Forge Gun weapons for the loyalty store? We have only been preaching that you guys show no heavy love,and this just reinforces that. First you nerf it (A little though, i don't mind), then you just forget about it? :/ |
Niuvo
NECROM0NGERS Covert Intervention
838
|
Posted - 2013.12.03 21:45:00 -
[106] - Quote
Pr0phetzReck0ning wrote:Oh wow so you made us believe that the FW changes were coming in a future Update, not 1.7. Sneaky CCP you. A nice surprise indeed. Happy holidays.
Join Turalyon chat channel to fight for Gallente. There are EVE pilots there too. I hope for good coordination and brutal challenges. I can't fightthe State Peace Keepers alone. |
Niuvo
NECROM0NGERS Covert Intervention
838
|
Posted - 2013.12.03 21:53:00 -
[107] - Quote
Pr0phetzReck0ning wrote:Oh wow so you made us believe that the FW changes were coming in a future Update, not 1.7. Sneaky CCP you. A nice surprise indeed. Happy holidays.
Join Turalyon chat channel to fight for Gallente. There are EVE pilots there too. I hope for good coordination and brutal challenges. I can't fight the State Peace Keepers alone.
I would hate to be purposely TKed while using proto gear. Unforgivable. |
R F Gyro
Clones 4u
740
|
Posted - 2013.12.03 22:03:00 -
[108] - Quote
Kim Jong Kim wrote:CCP, why are there no Forge Gun weapons for the loyalty store? We have only been preaching that you guys show no heavy love,and this just reinforces that. First you nerf it (A little though, i don't mind), then you just forget about it? :/ I understand your concern about heavies, but is that really the only comment you have on all of those FW changes?
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
|
Elmo Love U
514 Mile High Club
17
|
Posted - 2013.12.03 22:09:00 -
[109] - Quote
I have no interest in FW or PC. I just wanna kill people. Since I won't be able to mass murder my entire team, I'll pass.
Show me the money!
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Medic 1879
Forsaken Immortals Top Men.
1340
|
Posted - 2013.12.03 22:10:00 -
[110] - Quote
Can we get an explanation of the orbital mechanics please? like how often you get them and if they stack that kind of thing.
TEST signature please help me think of a better one.
|
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ADP Forgiven
G.R.A.V.E
3
|
Posted - 2013.12.03 22:15:00 -
[111] - Quote
CCP, do you guys just disregard snipers so much that its enough to not even add "Specialist Weapons" for the Sniper Rifle???
By all means go ahead and NERF the Sniper Rifle until you see fit; lower the damage, lower the ROF, More Buildings etc. I get it, Snipers having a bad rap....But why exclude us from FW content???.....when all the Light Weapons are getting content...
Make a "Specialist Sniper Rifle" equivalent to a Standard Sniper Rifle, I don't care, But Include Snipers also guys, ... |
Medic 1879
Forsaken Immortals Top Men.
1340
|
Posted - 2013.12.03 22:25:00 -
[112] - Quote
ADP Forgiven wrote:CCP, do you guys just disregard snipers so much that its enough to not even add "Specialist Weapons" for the Sniper Rifle???
By all means go ahead and NERF the Sniper Rifle until you see fit; lower the damage, lower the ROF, More Buildings etc. I get it, Snipers having a bad rap....But why exclude us from FW content???.....when all the Light Weapons are getting content...
Make a "Specialist Sniper Rifle" equivalent to a Standard Sniper Rifle, I don't care, But Include Snipers also guys, ...
I highly doubt that was the full list I hope I am right and that was just a few examples.
TEST signature please help me think of a better one.
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Bunny Demon
Capital Acquisitions LLC Public Disorder.
13
|
Posted - 2013.12.03 22:27:00 -
[113] - Quote
While reading the friendly fire bit I thought about this (all of this is friendly team based): 1- If I call in a vehicle and it kills someone when it's dropped, does that count as friendly fire 2- if not, can I then call in a vehicle on top of a sniper I might not like to kill him without consequence? 3- if it does, can I run under someone's vehicle to kill myself and get them kicked? 4- if I drive my LAV into someone's tank, therefore killing me and they technically did the damage (as opposed to a wall etc.), can I get them kicked and maybe steal their tank?
This was unclear to me but it seems whatever the answer, there's a way to grief without consequence
Donate isk to the guy above ^
(Or me, whichever you prefer)
|
Reav Hannari
Red Rock Outriders
2060
|
Posted - 2013.12.03 22:36:00 -
[114] - Quote
ADP Forgiven wrote:CCP, do you guys just disregard snipers so much that its enough to not even add "Specialist Weapons" for the Sniper Rifle???
By all means go ahead and NERF the Sniper Rifle until you see fit; lower the damage, lower the ROF, More Buildings etc. I get it, Snipers having a bad rap....But why exclude us from FW content???.....when all the Light Weapons are getting content...
Make a "Specialist Sniper Rifle" equivalent to a Standard Sniper Rifle, I don't care, But Include Snipers also guys, ...
Read before raging. I posted that faction sniper rifles are in the Caldari store on the test server two pages back.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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True Adamance
Amarr Templars Amarr Empire
4508
|
Posted - 2013.12.03 22:47:00 -
[115] - Quote
As if I didn't have to worry enough about red Swarm Launchers, now Blue Swarm Launchers will eat me alive....yup way to kill tanks in FW....
In EVE Tking atleast requires some thoughts and planning, now all you have to do is spawn in and start forging friendlies. I hope this friendly damage threshold is very low.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
|
ADP Forgiven
G.R.A.V.E
4
|
Posted - 2013.12.03 22:50:00 -
[116] - Quote
It can be on the test server all it wants...That dev blog was CAREFULLY written for a 1.7 release...not as a "matter of fact" type blog... |
CEOPyrex CloneA
The Unholy Legion Of DarkStar DARKSTAR ARMY
443
|
Posted - 2013.12.03 22:51:00 -
[117] - Quote
Read it, loved it, cant wait
Placing a bounty on Sorry Wrong Chat - if hes using a Thales, 1m to each confirmed blue on blue kill of him.
Other metagaming contracts to follow (IWS for example) :) |
Cpt Merdock
The Exemplars Top Men.
139
|
Posted - 2013.12.03 22:51:00 -
[118] - Quote
itsmellslikefish wrote:The no isk payout worries me a bit, does that mean to avoid a defici we need to run starter gear?
Otherwise this is great! Much exciting, wow.
The eve player intergration and lp store is pretty spiffy.
Also there a typo,
It's missing a squad leaders "call" it
well the loyalty points will allow you to purchase gear only to be bought with LP. So its a different currency. I do believe the dev blog states to think of it as a gift card to the LP store. lol |
Forlorn Destrier
2235
|
Posted - 2013.12.03 22:55:00 -
[119] - Quote
CCP Nullarbor wrote:Aeon Amadi wrote:Speaking as someone who was part of the masstest on Singularity and watching these AWESOME new changes work out first hand, I have to say this is -definitely- the right direction and we're finally starting to see the Eve-Dust link get fleshed out.
Very excited and I can't wait until 1.7 goes live.
My only question is this:
Will the orbital mechanics changes apply to PC? Are warbarge strikes still an option in PC? New orbital mechanics apply to PC as well, however we are leaving the warbarge strike in for PC for the time being. This was actually a request from the CPM while we discuss the possibility of opening up orbitals to people outside of the dust corps alliance.
They should be open to any pilot of the faction in FW only; pilots not in an alliance should not be able to call in OB's if they are not in an alliance with the boots on the ground.
Chivalry is not dead, but many who practiced it are.
|
steadyhand amarr
steadyhands independent mercenarys
2003
|
Posted - 2013.12.03 22:58:00 -
[120] - Quote
True Adamance wrote:As if I didn't have to worry enough about red Swarm Launchers, now Blue Swarm Launchers will eat me alive....yup way to kill tanks in FW....
In EVE Tking atleast requires some thoughts and planning, now all you have to do is spawn in and start forging friendlies. I hope this friendly damage threshold is very low.
to be fair given how FW will now = instant isk lost and B 5000hp worth of damage across match = kick and to many kicks = ban, one swarm launch hit will trigger the kick so i dont think you have much to worry about
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
|
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pa ck
G.L.O.R.Y
6
|
Posted - 2013.12.03 23:20:00 -
[121] - Quote
But why remove orbital in fraction warfare friendly fire should only count on squad members besides that everything else sounds good.
G.L.O.R.Y ELITE**
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Reav Hannari
Red Rock Outriders
2060
|
Posted - 2013.12.03 23:28:00 -
[122] - Quote
pa ck wrote:But why remove orbital in fraction warfare friendly fire should only count on squad members besides that everything else sounds good.
Warbarge strikes were always kind of a hack to get them going. Its supposed to be starships raining down that kind of fire.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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KalOfTheRathi
Nec Tributis
920
|
Posted - 2013.12.03 23:37:00 -
[123] - Quote
John Demonsbane wrote:LOL, you obviously havent spent any time fighting for the Amarr. Unless we alone attract the dregs of mercdom somehow, there is no shortage of griefers/double agents in our warbarges. Quit sounding so pompous about slaves and you might raise the level of discourse.
Just like good science raises all boats, discussion with Amarr sinks all reason. Racist pigs.
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KalOfTheRathi
Nec Tributis
920
|
Posted - 2013.12.03 23:45:00 -
[124] - Quote
On thinking about this I believe it is a perfect solution.
FW used to be a good solution for several things. First one could be assured of getting into the beginning of a battle. That meant you weren't going to get shorted on ISK or SP. Missing even the first few minutes in a match and, even worse, winding up on the losing side means a significant reduced payout. FW was a good fix for that, although it did come at the cost of dealing with queue syncing squads from a corp. Gotta practice PC tactics somewhere.
Now there will be no ISK at all. Which goes together really well with the fact that getting into the beginning of a match is nearly as bad as getting into one for a pub match.
Are there any LP items defined as yet? I for one am not going to do FW until I find out what the rewards are. If they are similar to event rewards then there will be little incentive in working for trash. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
586
|
Posted - 2013.12.04 00:07:00 -
[125] - Quote
True Adamance wrote:As if I didn't have to worry enough about red Swarm Launchers, now Blue Swarm Launchers will eat me alive....yup way to kill tanks in FW....
In EVE Tking atleast requires some thoughts and planning, now all you have to do is spawn in and start forging friendlies. I hope this friendly damage threshold is very low.
Probably can't do much about FGs, or maybe even nades, but perhaps they can program it that swarms won't lock on to friendly vehicles? That's at least a start.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Glass Zeraki
The Phoenix Federation
0
|
Posted - 2013.12.04 00:18:00 -
[126] - Quote
Great job CCP, you've blown my mind with everything coming in 1.7. Just being able to say 'specialist' and 'assualt rifle' in the same sentence makes me giddy :D |
Asirius Medaius
709
|
Posted - 2013.12.04 00:23:00 -
[127] - Quote
Damn you CCP!
You actually gave me something huge to keep me playing for in Dust 514. Now I have to find my wallet...
I can't wait to see all of the lack of reckless behavior due to the friendly fire as well...
Signature coming soonGäó.
[Level 9 Forum Warrior]
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Heinrich Jagerblitzen
D3LTA FORC3
1103
|
Posted - 2013.12.04 00:27:00 -
[128] - Quote
Many thanks to True Grit for all the hard work!
I'll post my thoughts on the changes here shortly, but for now I want to remind everyone that I have a Faction Warfare "Dustcussion" running on Skype on an ongoing basis for any of you that would like to join and chat about the new mechanics. That will be the quickest way to poke me for an opinion or to share an idea.
It's just text chat, no mics needed, and everyone here is welcome! My Skype name again is: Hans.Jagerblitzen Add me as a contact and I'll pull you into the channel. Thanks! |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
586
|
Posted - 2013.12.04 00:35:00 -
[129] - Quote
KalOfTheRathi wrote:John Demonsbane wrote:LOL, you obviously havent spent any time fighting for the Amarr. Unless we alone attract the dregs of mercdom somehow, there is no shortage of griefers/double agents in our warbarges. Quit sounding so pompous about slaves and you might raise the level of discourse. Just like good science raises all boats, discussion with Amarr sinks all reason. Racist pigs.
Feh. Your "freedom" is a lie, hypocrite. Ask the Caldari how 'free' they felt in the Federation. We are neither luddites nor cruel slavemasters. The Empress is a well-known reformer, and the house of Demonsbane has always provided our minmatar servants with clean quarters and generous rations.
Perhaps you should try fighting the Empire on even grounds without the use of double agents, if you are so sure of the superiority of your ideology.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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MrShooter01
Storm Wind Strikeforce Caldari State
341
|
Posted - 2013.12.04 01:42:00 -
[130] - Quote
John Demonsbane wrote:KalOfTheRathi wrote:John Demonsbane wrote:LOL, you obviously havent spent any time fighting for the Amarr. Unless we alone attract the dregs of mercdom somehow, there is no shortage of griefers/double agents in our warbarges. Quit sounding so pompous about slaves and you might raise the level of discourse. Just like good science raises all boats, discussion with Amarr sinks all reason. Racist pigs. Feh. Your "freedom" is a lie, hypocrite. Ask the Caldari how 'free' they felt in the Federation.
I liked the part where they nuked our home cities, conquered our home planet, and exiled the majority of our population to deep space in the name of freedom and democracy |
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
393
|
Posted - 2013.12.04 01:43:00 -
[131] - Quote
CCP Nullarbor wrote:Jaysyn Larrisen wrote:Serious question...if i call an Orbital Strike in from my EVE partner and it splashes some blueberry not on coms with me am I getting punished for the team kill or lose standing? Does the EVE pilot have any repercussions as well? ps... Unfortunately I can't take advantage of the LP store since I run Caldari gear and my Corp is purely Gallente Alligned. That said, really nice update! No the EVE pilot is not punished for friendly fire. They can only shoot where you tell them, so it's kind of your fault ;)
This pretty much tells me that I'm not going into FW without q-synching. |
Kigurosaka Laaksonen
Isuuaya Tactical Caldari State
37
|
Posted - 2013.12.04 02:01:00 -
[132] - Quote
"You will gain 75 points of standing towards the corporation that you fought for..."
"Here's how your standings will appear on the end-of-match screen:" [Picture shows "Standing Gained +50"]
What's the discrepancy? |
Mad Rambo
Red and Silver Hand Amarr Empire
35
|
Posted - 2013.12.04 02:08:00 -
[133] - Quote
thats a huge step in the right direction. great job!
But there is still no freaking way how to see where battles are happening from eve. This is the last major barrier why so few are trying this feature. I for example would just put tactical ammo in each of my pvp ships if there would be a chance of a random encounter where i could help doing orbitals for my faction. I don't want to keep the dust intel channels open and wait till it blinks and somebody tells that there is a match starting in 2h 15 jumps away from me. Its just annoying for both sides, the dust player who has to post it and the eve player. Add it to the ship scanner at the very least to see what is going on in system.
the next important step to fully integrate orbitals in the eve universe is to make ship fittings count. A empty destroyer with meta 0 guns should not have the same strike performance as a fully combat fitted high damage destroyer. Eve has tracking, dps etc.. i am sure you could find creative ways to make this count. (strike spread/hit damage etc). |
True Adamance
Amarr Templars Amarr Empire
4509
|
Posted - 2013.12.04 02:13:00 -
[134] - Quote
KalOfTheRathi wrote:John Demonsbane wrote:LOL, you obviously havent spent any time fighting for the Amarr. Unless we alone attract the dregs of mercdom somehow, there is no shortage of griefers/double agents in our warbarges. Quit sounding so pompous about slaves and you might raise the level of discourse. Just like good science raises all boats, discussion with Amarr sinks all reason. Racist pigs.
Are you trying to tell me that the Minmatar and Gallente aren't racist? Of course they are, they favour their people over all others.
In fact in any lore based discussion on these forums I have never seen more than a handful of player competently educated in lore enough to argue a point fairly.
Why do you assume Amarr are unreasonable, Faith is one thing, logic and reason are entirely different and not mutually exclusive.
As for slaves learn that the Amarr Holders are responsible for the fair treatment of any and all slaves under their authority, they are judged by a God that does not show mercy for those who defy his laws, and equally harsh law makers, the Speakers of Truth.
John is right, we do for some reason attract the dregs of mercdom, which is why I don't fight for the Empire right now.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Eris Ernaga
State Patriots
861
|
Posted - 2013.12.04 02:29:00 -
[135] - Quote
It seems we have been getting some of the best content from Team True Grit
For Caldari and Amarr faction warfare join State Patriots and help us on the front.
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Eris Ernaga
State Patriots
861
|
Posted - 2013.12.04 02:37:00 -
[136] - Quote
Yeah it's embarrassing that I am still here True Adamance I griped with it.
For Caldari and Amarr faction warfare join State Patriots and help us on the front.
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captainIreland
Mcalpines Fusiliers Covert Intervention
16
|
Posted - 2013.12.04 02:56:00 -
[137] - Quote
Thank for the early Christmas present CCP great work :) |
dustwaffle
Xer Cloud Consortium
710
|
Posted - 2013.12.04 03:05:00 -
[138] - Quote
Looks fantastic, can't wait to get my hands on 1.7!
Couple of questions: 1. Will LP gain be taxed? If so, can you buy faction items using the corp LP wallet, and are they transferable to players like ISK 2. Are corporation overall standings affected by individuals as in EVE? 3. What is the max team damage done before you're autokicked, is this a fixed amount or variable?
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Kaughst
0uter.Heaven Proficiency V.
74
|
Posted - 2013.12.04 04:12:00 -
[139] - Quote
Are we going to be able to deploy 16 people in a FW match? I did not find it on that post.
Step 1: Take Districts
Step 2: ???
Step 3: Profit
Cow for Kaughst
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Zekain K
Expert Intervention Caldari State
705
|
Posted - 2013.12.04 04:14:00 -
[140] - Quote
Could you add some wiggle room with the first 3 levels? You are going to see a lot of people getting banned because they arent use to tk in fw. Its going to be a real struggle trying to get out of those first few levels.
CALDARI MASTER RACE
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Ghural
The Southern Legion The Umbra Combine
170
|
Posted - 2013.12.04 05:45:00 -
[141] - Quote
The main issues for me regarding FW are
- Not having racial variants of suits/vehicles means you either buy something you don't want, or stockpile LPs until they appear at some magical far off date in the future..
- Difficult for EVE pilots to know where battles are taking place in order to provide orbital support. Perhaps the faction warfare map in EVE needs to able to show where dust battles are being spawned.
- The fact that friendly fire is on in these matches had better be made obvious in game - not everyone reads the forums/websites - please make a tutorial.
- It would be nice if there was a visual indication of a players standings in FW (rank badge or something) on their dropsuit.
- How are building sockets selected when maps are generated? Random? By owning race?
- A small detail. But it would be cool if there were flags or something similar on the buildings that indicated the current owner of the facility.
- Another possibility. Perhaps there should be a racially themed claim unit/building in the small sockets that indicate ownership. It could even spout propaganda that you can hear if you get close.
- Another point. If I am fighting for the Amarr, I should be deploying from an Amarr MCC. The warbarge should also be according to race.
- The side display screens in the Merc quarters could be utilized to keep players informed on the state of faction warfare. |
TheWee BabySeamus
Dem Durrty Boyz Renegade Alliance
48
|
Posted - 2013.12.04 06:10:00 -
[142] - Quote
Why no Heavy gear????? we only have 1 suit and 2 weapons to choose from and you can't even add something for us. FOR SHAME CCP....................FOR SHAME
Wee Baby Seamus-------------->DDB Director & #1 Sex chat operator
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fawkuima juggalo
Eternal Beings
196
|
Posted - 2013.12.04 06:13:00 -
[143] - Quote
A BIG UPDATE JUST GOT BIGGER! If you keep this promise, all is forgiven, we can be friends now
Thank you guys for this, this is one of the huge things needed for the development of this game. This adds a huge variation to the content presented to the public. It has restored my faith in promises being kept by the developers, and i hope you guys keep the ball rolling. Soon this game will beat out the attraction of the same lame fps that are put out on the market, and we will see a huge flow of players come in. This update is a HUGE step in the right direction, LP and racial content are some of the final things needed to complete an OPEN PLAYER MARKET. Honestly after this, balancing of the content , and an OPEN PLAYER MARKET i'm satisfied, it really could be the best ONLINE FPS EVER. DUST 514 is already one of my favorite games keep it going guys, you might just make this MY NUMBER ONE GAME OF ALL TIME.
Dropship auto leveling and THE SOLUTION
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DeathwindRising
ROGUE SPADES
136
|
Posted - 2013.12.04 06:30:00 -
[144] - Quote
will factional warfare get its own game mode(s) at point?
idk if youre the guy for this, but here is my idea...
https://forums.dust514.com/default.aspx?g=posts&m=1560824#post1560824 |
Ryme Intrinseca
The Rainbow Effect
306
|
Posted - 2013.12.04 08:36:00 -
[145] - Quote
Why does the devblog not mention TEAM DEPLOY? Surely CCP realize this is essential for any friendly fire enabled game mode? |
gandalgrey
Endless Hatred
93
|
Posted - 2013.12.04 09:00:00 -
[146] - Quote
Gallente for the win
Enjoy my logi love juice
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Broonfondle Majikthies
Bannana Boat Corp Relentless Heroes Alliance
551
|
Posted - 2013.12.04 09:29:00 -
[147] - Quote
so... AFKers?
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Absolute Idiom II
SyNergy Gaming EoN.
903
|
Posted - 2013.12.04 10:05:00 -
[148] - Quote
I'm not convinced that the new FF mechanics address all 4 FF scenarios given the harsh penalty of 24 hr ban.
1) Griefing by intentional TKing 2) Griefing by partial damage to allies (e.g. via EMP grenades) leaving them vulnerable to enemy kills 3) Griefing by suiciding yourself (e.g. in front of an HMG or tank) 4) Collateral damage (i.e. accidental TKing)
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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Heavenly Daughter
the Aurum Grinder and Company
217
|
Posted - 2013.12.04 10:06:00 -
[149] - Quote
Question about faction boosters,
If I choose to help a friend on a different faction (say Minmatar) and I have an Armarr booster active, will I get the booster payment even though it's not the minmatar ?.
If we don't earn anything the sale of these will fall drastically as most pople will ultimately play with friend and corp members NOT necessarily on the same race. !?
. __
/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
|
steadyhand amarr
steadyhands independent mercenarys
2006
|
Posted - 2013.12.04 10:08:00 -
[150] - Quote
Ccp want to keep a small level of griefing in the system :-).
Also now hireing mercs for FW missions :-P
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
|
|
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CCP Nullarbor
C C P C C P Alliance
3101
|
Posted - 2013.12.04 10:38:00 -
[151] - Quote
dustwaffle wrote:1. Will LP gain be taxed? If so, can you buy faction items using the corp LP wallet, and are they transferable to players like ISK
No tax on LP.
dustwaffle wrote:2. Are corporation overall standings affected by individuals as in EVE?
No.
dustwaffle wrote:3. What is the max team damage done before you're autokicked, is this a fixed amount or variable?
5000 HP, but we may change that as required.
CCP Nullarbor // Exotic Dancer // Team True Grit
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7306
|
Posted - 2013.12.04 10:48:00 -
[152] - Quote
Is there a way for EVE players to tell where Dust FW battles of their allies are happening so they can provide orbital support?
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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shaman oga
Nexus Balusa Horizon
1066
|
Posted - 2013.12.04 10:50:00 -
[153] - Quote
The real problem will be comms. At least squad leaders, should have a command to indicate to leave an area, because they are about to request a strike.
"Just another piece of duct tape"
Drugs for mercs
|
X7 lion
Swamp Marines Kleenex Inc.
62
|
Posted - 2013.12.04 11:01:00 -
[154] - Quote
the proof of the pudding is in the eating, but as long as i can still refit my suit and moduals ect with out being restricted to a particular faction ill be happy, also i hope that increasing gallente standing wont decrease minmitar standing and vice versa. |
IAmDuncanIdaho II
R 0 N 1 N
178
|
Posted - 2013.12.04 11:31:00 -
[155] - Quote
Elmo Love U wrote:I have no interest in FW or PC. I just wanna kill people. Since I won't be able to mass murder my entire team, can I just keep killing the same one and revive him?
Ask Hellsatano
Good Question though! I guess you can only do it a certain number of times before you end up kicked...though if you got a mate to play victim, and he ran as low an eHP as possible (say, 200?), then in theory you could kill him 25 times before you hit the 5000 HP kick limit.
CEOPyrex CloneA wrote:Read it, loved it, cant wait
Placing a bounty on Sorry Wrong Chat - if hes using a Thales, 1m to each confirmed blue on blue kill of him.
Other metagaming contracts to follow (IWS for example) :)
I want to like this twice, lol |
Ryme Intrinseca
The Rainbow Effect
309
|
Posted - 2013.12.04 12:04:00 -
[156] - Quote
CCP Nullarbor wrote:dustwaffle wrote:1. Will LP gain be taxed? If so, can you buy faction items using the corp LP wallet, and are they transferable to players like ISK No tax on LP. dustwaffle wrote:2. Are corporation overall standings affected by individuals as in EVE? No. dustwaffle wrote:3. What is the max team damage done before you're autokicked, is this a fixed amount or variable? 5000 HP, but we may change that as required. This is way too high. A clever awoxer could take the shields off dozens of players, ruining the team effort, without getting kicked. 2000HP or even 1000HP would be more reasonable.
I can see that you could exceed that with a single misaimed shot from a forge gun or large rail. To deal with that simply weigh infantry and vehicle damage differently. So you can do 1000HP infantry damage or 3000HP vehicle damage or an equivalent combination (e.g. 500HP infantry plus 1500HP vehicle) before you're kicked. |
Heavenly Daughter
the Aurum Grinder and Company
217
|
Posted - 2013.12.04 12:22:00 -
[157] - Quote
Ryme Intrinseca wrote:CCP Nullarbor wrote:dustwaffle wrote:1. Will LP gain be taxed? If so, can you buy faction items using the corp LP wallet, and are they transferable to players like ISK No tax on LP. dustwaffle wrote:2. Are corporation overall standings affected by individuals as in EVE? No. dustwaffle wrote:3. What is the max team damage done before you're autokicked, is this a fixed amount or variable? 5000 HP, but we may change that as required. This is way too high. A clever awoxer could take the shields off dozens of players, ruining the team effort, without getting kicked. 2000HP or even 1000HP would be more reasonable. I can see that you could exceed that with a single misaimed shot from a forge gun or large rail. To deal with that simply weigh infantry and vehicle damage differently. So you can do 1000HP infantry damage or 3000HP vehicle damage or an equivalent combination (e.g. 500HP infantry plus 1500HP vehicle) before you're kicked.
I agree, if you put a sword pointing towards a driver of a car on the steering wheel, THEY WILL DRIVE CAREFULLY EVEN WITH SEAT BELTS. You could easily sweep 10 guys shields with a laser, just a quick flick across them. So if the kick came much earlier, it would be a reasonable penalty. Even if based on damage dealt, its still to high as you can easily kill a few squishes with that.
. __
/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
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Ghermard-ol Dizeriois
Maphia Clan Corporation
18
|
Posted - 2013.12.04 12:46:00 -
[158] - Quote
So much stuff here.
The only "major" problem I can see is that EVE teams will have a great advantage against who hasn't an EVE pilot in his Corporation.
The "NO ISK" issue isn't a real matter since there are Corp Taxes.
From here, it looks interesting, but only the battle shall prove the effectiveness of these changes.
If you're an hacker, a cheater o a glitcher, you deserve death. In real life.
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Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
4013
|
Posted - 2013.12.04 12:51:00 -
[159] - Quote
Questions regarding standings in 1.7 Faction Warfare changes:
"When you win a battle for one of these corporations, two things will simultaneously happen: You will gain 75 points of standing towards the corporation that you fought for, while losing 15 points of standing towards the corporation you fought against."
So, my question is: Are standings for the opposing corporation capped at a minimum of zero or is it possible to go negative?
Also, is this spreadsheet showing correct/intended mechanics? Assuming either situation, if this is correct than it's entirely possible to get perfect standings with all four factions.
Edit: Granted, you'd have to be -very- dedicated toward that to get 1,000+ victories between all factions... but...
forums.dust514.com/default.aspx?g=posts&m=
(Frames) 1544109 (Advertisement) 1556863 (Hyperlinks) 1556885
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
610
|
Posted - 2013.12.04 13:11:00 -
[160] - Quote
Broonfondle Majikthies wrote:so... AFKers?
AFKers? It's called friendly fire. I don't see much AFK happening in FW.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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ROEG X
Ahrendee Mercenaries EoN.
27
|
Posted - 2013.12.04 13:30:00 -
[161] - Quote
I see alot people team killing on purpose and I think you should get paid a nice sum of isk for playing factional warfare because I do know people are bringing their expensive toys out on the battlefield in factional warfare. Factional warfare will be high risk and we all know as mercs the greater the risk the greater the reward so CCP please bring isk payouts per battle as well as loyalty points. It's no fun if you can't collect a payment from the faction you fight for. Maybe Eve pilots should pay us for our loyalty in factional warfare it would be interesting to see how much isk would be paid to make one of the 4 factions dominate over the others. Can't wait to play the new factional warfare and see how loyalty points could benefit me. I know it's gonna be alot of bad team mates in battle on purpose shooting others and won't care about there loyalty standings. CCP just throw some isk payments in factional warfare to make those faction battles all the more worth it to fight. |
Heavenly Daughter
the Aurum Grinder and Company
217
|
Posted - 2013.12.04 13:32:00 -
[162] - Quote
ROEG X wrote:I see alot people team killing on purpose and I think you should get paid a nice sum of isk for playing factional warfare because I do know people are bringing their expensive toys out on the battlefield in factional warfare. Factional warfare will be high risk and we all know as mercs the greater the risk the greater the reward so CCP please bring isk payouts per battle as well as loyalty points. It's no fun if you can't collect a payment from the faction you fight for. Maybe Eve pilots should pay us for our loyalty in factional warfare it would be interesting to see how much isk would be paid to make one of the 4 factions dominate over the others. Can't wait to play the new factional warfare and see how loyalty points could benefit me. I know it's gonna be alot of bad team mates in battle on purpose shooting others and won't care about there loyalty standings. CCP just throw some isk payments in factional warfare to make those faction battles all the more worth it to fight.
Don't you think you should try it first. !
. __
/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
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ROEG X
Ahrendee Mercenaries EoN.
27
|
Posted - 2013.12.04 13:55:00 -
[163] - Quote
People can't shoot with auto aim on lol !!! team killing is gonna be horrible in factional warfare....... CCP we need ISK payouts for Factional warfare battles. |
Denesian Morenti
The Neutral Zone
0
|
Posted - 2013.12.04 14:01:00 -
[164] - Quote
Question: What happens if you drop an orbital on your own teammates? Would that be enough damage to get you kicked? I realize that it requires an EVE alliance, but just throwing the question out. |
Reav Hannari
Red Rock Outriders
2069
|
Posted - 2013.12.04 14:20:00 -
[165] - Quote
Denesian Morenti wrote:Question: What happens if you drop an orbital on your own teammates? Would that be enough damage to get you kicked? I realize that it requires an EVE alliance, but just throwing the question out.
Yes.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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exolden shadovar
Iron Havok
16
|
Posted - 2013.12.04 15:02:00 -
[166] - Quote
Something that's been needed but still alot of things I don't like about it. I don't like the idea of using my gear and time for coal miner tokens. We should get paid for faction stuff too or at least have the option to be. |
LittleCuteBunny
238
|
Posted - 2013.12.04 15:04:00 -
[167] - Quote
Where are our killmails? |
Gold Zapa
New Gen Clones
13
|
Posted - 2013.12.04 15:12:00 -
[168] - Quote
Ghural wrote:The main issues for me regarding FW are
- Not having racial variants of suits/vehicles means you either buy something you don't want, or stockpile LPs until they appear at some magical far off date in the future..
- Difficult for EVE pilots to know where battles are taking place in order to provide orbital support. Perhaps the faction warfare map in EVE needs to able to show where dust battles are being spawned.
- The fact that friendly fire is on in these matches had better be made obvious in game - not everyone reads the forums/websites - please make a tutorial.
- It would be nice if there was a visual indication of a players standings in FW (rank badge or something) on their dropsuit.
- How are building sockets selected when maps are generated? Random? By owning race?
- A small detail. But it would be cool if there were flags or something similar on the buildings that indicated the current owner of the facility.
- Another possibility. Perhaps there should be a racially themed claim unit/building in the small sockets that indicate ownership. It could even spout propaganda that you can hear if you get close.
- Another point. If I am fighting for the Amarr, I should be deploying from an Amarr MCC. The warbarge should also be according to race.
- The side display screens in the Merc quarters could be utilized to keep players informed on the state of faction warfare.
i agree with this statement. I want to feel like i'm actually fighting for the race of my choosing and fight with the same race of people. |
Cymek Omnius
Villore Sec Ops Gallente Federation
1
|
Posted - 2013.12.04 15:23:00 -
[169] - Quote
CCP Logibro wrote:The four Empires of New Eden are waging a grueling proxy war against each other in space, and the fighting has spread to the planets below as each seeks to claim territory for itself. With the fighting intensifying, Team True Grit has decided that Faction Contract in DUST 514 were to become more awesome. Read on to find out just how you'll be taking planets for the empire of your choice in Uprising 1.7.
Thank you for taking out the no standings loss from the FW Arum boosters! |
Reav Hannari
Red Rock Outriders
2072
|
Posted - 2013.12.04 15:32:00 -
[170] - Quote
exolden shadovar wrote:last 3 updates have mostly been cosmetic
... and major overhauls to code that you don't see.
exolden shadovar wrote:taking out the grunting noise would be nice
Cosmetic in an audio context. Yeah, let's get right on that.
EDIT: Also, don't call me a lemming. I praise when its due and I provide constructive criticism when necessary. The FW changes hit about 8 of 10 points that I and many others asked for months ago. Yes, I'm a happy paying customer and I will thank and praise Team True Grit for it.
// Matari Warrior // Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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Seeth Mensch
highland marines
61
|
Posted - 2013.12.04 17:03:00 -
[171] - Quote
John Demonsbane wrote:Broonfondle Majikthies wrote:so... AFKers? AFKers? It's called friendly fire. I don't see much AFK happening in FW.
wont matter to them, they'll have a free suit on anyway. It'll only up the FF damage meter.
My mass driving, RE 'sploding days are numbered....
Hi! Gosh, I've missed you...with every bullet, plasma shot, rail gun, and missile.
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Daxxis KANNAH
Distinct Covert Initiative
488
|
Posted - 2013.12.04 17:05:00 -
[172] - Quote
John Demonsbane wrote:Broonfondle Majikthies wrote:so... AFKers? AFKers? It's called friendly fire. I don't see much AFK happening in FW.
How many will you kill |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
614
|
Posted - 2013.12.04 17:09:00 -
[173] - Quote
Seeth Mensch wrote:John Demonsbane wrote:Broonfondle Majikthies wrote:so... AFKers? AFKers? It's called friendly fire. I don't see much AFK happening in FW. wont matter to them, they'll have a free suit on anyway. It'll only up the FF damage meter. My mass driving, RE 'sploding days are numbered....
Yeah, but since they're, you know, away they have a decent chance of getting kicked altogether if you just kill them once.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Skilfer
Nova Corps Marines Ishuk-Raata Enforcement Directive
43
|
Posted - 2013.12.04 17:25:00 -
[174] - Quote
In regards to the EVE killmails for DUST not displaying vehicle passengers:
My suggestion is to just include the passengers as "Biomass" in the "Fittings and Content" section of the killmail. I feel like that would be a pretty simple and satisfying solution to this issue until a more detailed method is created (i.e. identifying each passenger's individual worth, etc.) |
Ku Shala
Exiled Veteran Elite
691
|
Posted - 2013.12.04 18:10:00 -
[175] - Quote
Is the time you are removed from faction for FF daily downtime or the sp cap reset downtime?
First General of Exiled Veteran Elite
Loyalty Is not always rewarded
Caldari Loyalist
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SLADE8U
ROGUE SPADES
0
|
Posted - 2013.12.04 19:25:00 -
[176] - Quote
I like the impovements to factional warfare and the new weapons etc. However, I am wondering are you trying to phase out the Heavy in this game. The heavy or sentinel as you like to call it is far from being able to complete it's role of defender, guard(sentinel), or like the start of the game would show a force to be reckoned with. I don't see one new HMG weapon on your list for 1.7. As of late you have promoted scouts and free scout suits which leads me to believe you would prefer a bunch of jack rabbits running around with shotguns that poop grenades when you kill them. The HMG is no longer a true HEAVY MACHINE GUN. If you need proof watch a modded Gek take down a heavy at close range. Even in the present there isn't much of a chance of any assualt weapon (AR) cutting down someone in front of them with a multi-barrel HMG! If you think it has to do with my own personnal skills in the game then look around and you will see Heavies running with assualt weapons or the OP-scrambler rifles or even worse a heavy with a shotgun. As of late I have had to damage mod my proto HMG just to try and compete with the damage dealt out by other advanced weapons. Awhile back you took away the range of HMG and added red and yellow flames that come out of the barrel when firing at red targets(bad idea). You took away the range and now the blast radius of the forge gun making it half the weapon it used to be for infantry kills but you are soon going to increase the power of tanks? All of this nerfing to the heavie's weapons and new weapons for other roles leads me to believe the heavy is not an important role in the future of this game and you don't mind if HMG's are not used by Heavies with heavy weapon slots. A true sentinel of any objective should be feared as the name sentinel reflects but this is far from true and the options if you stay true to character and run heavy weapons is very shallow. Thank you, Slade |
Beren Hurin
Onslaught Inc RISE of LEGION
1839
|
Posted - 2013.12.04 20:31:00 -
[177] - Quote
How will BPO salvage drop? If I have a dren or templar suit, and it gets 'rolled' as salvage. Do they just get a regular version? I'd hope we don't start multiplying BPOs..... |
Heavenly Daughter
the Aurum Grinder and Company
217
|
Posted - 2013.12.04 21:11:00 -
[178] - Quote
Beren Hurin wrote:How will BPO salvage drop? If I have a dren or templar suit, and it gets 'rolled' as salvage. Do they just get a regular version? I'd hope we don't start multiplying BPOs.....
It could just as easily be the aurum item, I've certainly salvaged Aurum gear from people. Don't see why suits shouldn't be included in that.
. __
/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
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Clips A'hoy
The Generals General Tso's Alliance
95
|
Posted - 2013.12.04 21:13:00 -
[179] - Quote
Congratulations you just killed Minmatar Assault. I have two low slots and I have to fit a CPU Upgrade; it's mandatory. Now you nerfed shields, it takes me 10 seconds for my shields to kick in, now I have to wait what, 15-18 seconds? Like I don't die fast enough already.
Give me a respec CCP so I can join the armor tankers in their armor tanking heaven.
Getting hate mail by big corps makes my heart grow fonder.
|
Heavenly Daughter
the Aurum Grinder and Company
217
|
Posted - 2013.12.04 21:18:00 -
[180] - Quote
Clips A'hoy wrote:Congratulations you just killed Minmatar Assault. I have two low slots and I have to fit a CPU Upgrade; it's mandatory. Now you nerfed shields, it takes me 10 seconds for my shields to kick in, now I have to wait what, 15-18 seconds? Like I don't die fast enough already.
Give me a respec CCP so I can join the armor tankers in their armor tanking heaven.
Where did you read shield were getting nerfed like that.
. __
/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
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CCP Nullarbor
C C P C C P Alliance
3128
|
Posted - 2013.12.04 21:57:00 -
[181] - Quote
Cymek Omnius wrote:CCP Logibro wrote:The four Empires of New Eden are waging a grueling proxy war against each other in space, and the fighting has spread to the planets below as each seeks to claim territory for itself. With the fighting intensifying, Team True Grit has decided that Faction Contract in DUST 514 were to become more awesome. Read on to find out just how you'll be taking planets for the empire of your choice in Uprising 1.7. Thank you for taking out the no standings loss from the FW Arum boosters!
and people say we don't listen? ;)
CCP Nullarbor // Exotic Dancer // Team True Grit
|
|
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CCP Nullarbor
C C P C C P Alliance
3128
|
Posted - 2013.12.04 21:58:00 -
[182] - Quote
Beren Hurin wrote:How will BPO salvage drop? If I have a dren or templar suit, and it gets 'rolled' as salvage. Do they just get a regular version? I'd hope we don't start multiplying BPOs.....
BPO's won't drop for obvious reasons. LP and AUR items however will.
CCP Nullarbor // Exotic Dancer // Team True Grit
|
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Heavenly Daughter
the Aurum Grinder and Company
217
|
Posted - 2013.12.04 22:10:00 -
[183] - Quote
Added shield extender penalty - stacking slows down the depleted shield recharge delay.
Any chance of a little more detail please.
Is the stacking penalty the standard and if possible some numbers on the amount slowed down.
. __
/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
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Unmei no Hoeru
Cazadores Seiei
56
|
Posted - 2013.12.04 22:40:00 -
[184] - Quote
Do LP have an specific amount per time like SP, or you can acquire all you want based on your standing?
Cause being honest, the whole fact of giving it a booster seems shady |
TheDarthMa94
The New Age Outlaws WINMATAR.
18
|
Posted - 2013.12.05 06:34:00 -
[185] - Quote
I don't like the idea where you can't receive any ISK in factional contracts. Why can't we receive both ISK and LP but reduced the ISK award
For country, for glory, for friends, for tea bagging and for The New Age Outlaws!!!
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Gemini Reynolds
Sanmatar Kelkoons Minmatar Republic
109
|
Posted - 2013.12.05 22:52:00 -
[186] - Quote
TheDarthMa94 wrote:I don't like the idea where you can't receive any ISK in factional contracts . Why can't we receive both ISK and LP but reduced the ISK award
Because then you would have zero reason to do Public Contracts ever. |
Dreggs Ular
STRONG-ARMED BANDITS Public Disorder.
2
|
Posted - 2013.12.06 01:49:00 -
[187] - Quote
Love the Factional upgrades
The Minmatar will never forget.
|
Seymor Krelborn
DUST University Ivy League
1437
|
Posted - 2013.12.06 04:35:00 -
[188] - Quote
no isk pay out makes no sense to me....
in eve you do missions and earn LP and isk. I don't know how FW works in eve but even if theres no npc isk payout for it I would imagine you still have the salvage and loot from the enemy ships you blow up to make isk on.
so, I wont hold my breath for a reply, but I wonder what the reasoning is behind ccp giving no isk for FW.
never again will i spend money on this broken game....
|
Seymor Krelborn
DUST University Ivy League
1437
|
Posted - 2013.12.06 04:37:00 -
[189] - Quote
Gemini Reynolds wrote:TheDarthMa94 wrote:I don't like the idea where you can't receive any ISK in factional contracts . Why can't we receive both ISK and LP but reduced the ISK award Because then you would have zero reason to do Public Contracts ever.
so if the best reason to not give isk in FW is because people wont do pubs, then that's a terrible reason. maybe ccp should just make pubs more interesting instead of nerfing FW rewards to make pubs more interesting....
never again will i spend money on this broken game....
|
Seymor Krelborn
DUST University Ivy League
1437
|
Posted - 2013.12.06 04:38:00 -
[190] - Quote
CCP Nullarbor wrote:Cymek Omnius wrote:CCP Logibro wrote:The four Empires of New Eden are waging a grueling proxy war against each other in space, and the fighting has spread to the planets below as each seeks to claim territory for itself. With the fighting intensifying, Team True Grit has decided that Faction Contract in DUST 514 were to become more awesome. Read on to find out just how you'll be taking planets for the empire of your choice in Uprising 1.7. Thank you for taking out the no standings loss from the FW Arum boosters! and people say we don't listen? ;)
it's selective hearing at best....
and it doesn't usually involve good or smart changes for the game when you do listen...
never again will i spend money on this broken game....
|
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Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
27
|
Posted - 2013.12.06 12:20:00 -
[191] - Quote
MrShooter01 wrote:John Demonsbane wrote:KalOfTheRathi wrote:John Demonsbane wrote:LOL, you obviously havent spent any time fighting for the Amarr. Unless we alone attract the dregs of mercdom somehow, there is no shortage of griefers/double agents in our warbarges. Quit sounding so pompous about slaves and you might raise the level of discourse. Just like good science raises all boats, discussion with Amarr sinks all reason. Racist pigs. Feh. Your "freedom" is a lie, hypocrite. Ask the Caldari how 'free' they felt in the Federation. I liked the part where they nuked our home cities, conquered our home planet, and exiled the majority of our population to deep space in the name of freedom and democracy
they most be true Americans at heart |
pagl1u M
Maphia Clan Unit Unicorn
140
|
Posted - 2013.12.06 19:07:00 -
[192] - Quote
Plz I have some questions plz Nullarbor or someone else Answer me.
1 what happens to standings if I lose a factional match, I do not gain or lose any standing right? 2if I win a match for Gallente I lose standing for caldari but my standings with amarr and minmatar remain the same? 3 what about those new equipments? Can you give us more informations? Thank you. |
Jebus McKing
Molon Labe. RISE of LEGION
190
|
Posted - 2013.12.06 22:45:00 -
[193] - Quote
I might be a bit late to the party but I have a question and hopefully someone from Team True Grit can give me an answer:
Will we be able to destroy friendly equipment in FW 2.0 and if yes then will the damage dealt to friendly equipment count towards the team damage limit that will get us kicked if exceeded?
Thanks.
@JebusMcKing // Rifle stats comparison spreadsheet.
ò_Ô
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trollsroyce
Ametat Security Amarr Empire
663
|
Posted - 2013.12.06 23:54:00 -
[194] - Quote
Posting after a couple months off in joy of seeing one of the ideas I advocated come to pass, this time the 3 minute timer to earn OB's.
I love Dust development for the amount of community listening and doing it on a steady pace. This game deserves to thrive at the pace :)
|
IAmDuncanIdaho II
R 0 N 1 N
190
|
Posted - 2013.12.06 23:58:00 -
[195] - Quote
trollsroyce wrote:Posting after a couple months off in joy of seeing one of the ideas I advocated come to pass, this time the 3 minute timer to earn OB's.
I love Dust development for the amount of community listening and doing it on a steady pace. This game deserves to thrive at the pace :)
heh cool man. It will promote dust ups in space! (see what I did there?) |
xXCastroBoyXx
The Unholy Legion Of DarkStar DARKSTAR ARMY
7
|
Posted - 2013.12.07 00:28:00 -
[196] - Quote
Why is there no state specialist wyrkomi sniper rifle?
5468657265206e65766572207761732061207072697a652e2e2e - decode for a prize...
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
488
|
Posted - 2013.12.07 00:52:00 -
[197] - Quote
Will the corp tax affect LP? Since it's non-tradeable I'd think not, right?
Sorry if this was asked already; I was just wondering and didn't want to browse the thread since I don't care for FW anyway. |
D34NOS MAZDA
WASTELAND JUNK REMOVAL Top Men.
268
|
Posted - 2013.12.07 01:53:00 -
[198] - Quote
Sana Rayya wrote:Will the corp tax affect LP? Since it's non-tradeable I'd think not, right?
Sorry if this was asked already; I was just wondering and didn't want to browse the thread since I don't care for FW anyway. sana you beat me to the question. |
Commander Dizzle
Closed For Business For All Mankind
25
|
Posted - 2013.12.07 05:03:00 -
[199] - Quote
Will the Faction Standing Dust side affect the Factional standings within an Alliance Eve side? |
Ramius A Decimus
Providence Guard Templis Dragonaors
0
|
Posted - 2013.12.07 09:13:00 -
[200] - Quote
All the improvements to DUST514 Factional Warfare sounds awesome, but what about the option to choose what planet and district you are fighting on?
The most significant flaw to FW in this game is the lack of deliberate attack/defence contracts. The randomness is completely out of synch with EVE Online and makes it impossible to coordinate between the both to accomplish war objectives. I feel there needs to be two available systems: one that is random for the Dust mercenaries that have little connection to the Empyrean War besides acquiring different wealth and another that allows FW players to actively queue up to assault/defend specifically targeted planets/districts in the entire war zone or allow FW corporations to create Battle Contracts for specific planets/districts in order to coordinate both groundside and spaceborne strategies in this ongoing war of empires. Something similar to the Planetary Conquest function.
R.A. Decimus, Rear Admiral, Commanding Officer.
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CCP Nullarbor
C C P C C P Alliance
3191
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Posted - 2013.12.07 13:39:00 -
[201] - Quote
pagl1u M wrote:1 what happens to standings if I lose a factional match, I do not gain or lose any standing right?
If you lose, your standings are not changed at all.
pagl1u M wrote:2 if I win a match for Gallente I lose standing for caldari but my standings with amarr and minmatar remain the same?
Correct.
pagl1u M wrote:3 what about those new equipments? Can you give us more informations?
You'll get to see these on patch day, only 3 days away now.
CCP Nullarbor // Exotic Dancer // Team True Grit
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CCP Nullarbor
C C P C C P Alliance
3191
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Posted - 2013.12.07 13:41:00 -
[202] - Quote
Jebus McKing wrote:Will we be able to destroy friendly equipment in FW 2.0 and if yes then will the damage dealt to friendly equipment count towards the team damage limit that will get us kicked if exceeded?
Yes you can, and yes it will count towards the accumulated damage limit. Destroying too much friendly equipment will eventually get you kicked.
CCP Nullarbor // Exotic Dancer // Team True Grit
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CCP Nullarbor
C C P C C P Alliance
3191
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Posted - 2013.12.07 13:42:00 -
[203] - Quote
Sana Rayya wrote:Will the corp tax affect LP? Since it's non-tradeable I'd think not, right?
There is no corporation tax on LP, and you are correct it cannot be transferred between characters.
CCP Nullarbor // Exotic Dancer // Team True Grit
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CCP Nullarbor
C C P C C P Alliance
3191
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Posted - 2013.12.07 13:42:00 -
[204] - Quote
Commander Dizzle wrote:Will the Faction Standing Dust side affect the Factional standings within an Alliance Eve side?
No.
CCP Nullarbor // Exotic Dancer // Team True Grit
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
5871
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Posted - 2013.12.07 13:48:00 -
[205] - Quote
CCP Nullarbor wrote:Jebus McKing wrote:Will we be able to destroy friendly equipment in FW 2.0 and if yes then will the damage dealt to friendly equipment count towards the team damage limit that will get us kicked if exceeded? Yes you can, and yes it will count towards the accumulated damage limit. Destroying too much friendly equipment will eventually get you kicked.
Will EMP strikes count towards this?
On a related note, does overkill damage count towards the damage? If you call in an orbital for example and a blueberry jumps into it and it does massive damage, would it kick you?
Level 5 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
440
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Posted - 2013.12.07 14:49:00 -
[206] - Quote
Ramius A Decimus wrote:All the improvements to DUST514 Factional Warfare sounds awesome, but what about the option to choose what planet and district you are fighting on? The most significant flaw to FW in this game is the lack of deliberate attack/defence contracts. The randomness is completely out of synch with EVE Online and makes it impossible to coordinate between the both to accomplish war objectives. I feel there needs to be two available systems: one that is random for the Dust mercenaries that have little connection to the Empyrean War besides acquiring different wealth and another that allows FW players to actively queue up to assault/defend specifically targeted planets/districts in the entire war zone or allow FW corporations to create Battle Contracts for specific planets/districts in order to coordinate both groundside and spaceborne strategies in this ongoing war of empires. Something similar to the Planetary Conquest function.
Nailed it. +1
at minimum would be nice to pick the system. |
Haerr
127
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Posted - 2013.12.08 16:51:00 -
[207] - Quote
CCP Nullarbor wrote:Jebus McKing wrote:Will we be able to destroy friendly equipment in FW 2.0 and if yes then will the damage dealt to friendly equipment count towards the team damage limit that will get us kicked if exceeded? Yes you can, and yes it will count towards the accumulated damage limit. Destroying too much friendly equipment will eventually get you kicked.
Wonderful all you need to create a "trollpile" is 12.5 proto nanohives and/or uplinks, just stack them in a place where you think someone that doesn't know they count towards the damage limit might throw a grenade.
Like in a red EQ pile or on top of a blueberrys proximity explosives (or RE), or near a choke point close to an objective.
Edit: Bonus points if you shoot the proximity explosives! ;) |
Heavenly Daughter
the Aurum Grinder and Company
226
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Posted - 2013.12.08 17:03:00 -
[208] - Quote
CCP Nullarbor wrote:Jaysyn Larrisen wrote:Serious question...if i call an Orbital Strike in from my EVE partner and it splashes some blueberry not on coms with me am I getting punished for the team kill or lose standing? Does the EVE pilot have any repercussions as well? ps... Unfortunately I can't take advantage of the LP store since I run Caldari gear and my Corp is purely Gallente Alligned. That said, really nice update! No the EVE pilot is not punished for friendly fire. They can only shoot where you tell them, so it's kind of your fault ;)
So what about an OB dropped on friendlies, What's the state of play there if a legitimate drop does take out 2 or 3 friendly players.
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/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
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Heavenly Daughter
the Aurum Grinder and Company
226
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Posted - 2013.12.08 17:48:00 -
[209] - Quote
Can the equipment/weapons we get from LP be used in pub matches too or just in FW matches. ?
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/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
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MrShooter01
Storm Wind Strikeforce Caldari State
343
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Posted - 2013.12.08 21:18:00 -
[210] - Quote
CCP Nullarbor wrote:pagl1u M wrote:2 if I win a match for Gallente I lose standing for caldari but my standings with amarr and minmatar remain the same? Correct.
So... I could play both sides of the conflict by running Caldari and Minmatar FW, without taking a step back in standings for either when I win a match?
If yes, excellent! Gonna be rolling around on a pile of state injectors and republic repair tools |
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Mia Romani
Nexus Marines
72
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Posted - 2013.12.09 16:18:00 -
[211] - Quote
CCP Nullarbor wrote:Jebus McKing wrote:Will we be able to destroy friendly equipment in FW 2.0 and if yes then will the damage dealt to friendly equipment count towards the team damage limit that will get us kicked if exceeded? Yes you can, and yes it will count towards the accumulated damage limit. Destroying too much friendly equipment will eventually get you kicked. Does overkill damage count towards the limit?
E.g. If I use a forge gun to destroy friendly equipment, will I get kicked much sooner than someone using a SMG?
Interstellar Crossroads
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Heinrich Jagerblitzen
D3LTA FORC3
1221
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Posted - 2013.12.10 10:25:00 -
[212] - Quote
Alright, time to get my thoughts in before this all goes live. I didn't want to post on day one and be the Grinch that stole Dustmas, because I know many of you are excited about this feature. However, I do have many reservations about how this was implemented as well as some fears about the feature's success. I certainly hope I'm wrong, and I look forward to seeing how this plays out regardless in the coming weeks/months.
All of the following I've already hashed out with Team True Grit in detail over the last couple of months, so they already know what's coming. Essentially, the TL,DR here is that while I love the overall FW package and its direction - I strongly believe it was a mistake to release all of the Faction Warfare features at once. I'm also fine with going on the record here and sharing that I actually urged TTG to NOT release all of this in time for 1.7, because there are supporting features needed to make this FW package a success that are not yet in place.
If it were me, I would have released this in phases - regardless of whether the work was already done or not. I'm super proud of TTG's heroic effort to complete this in time for the holiday patch, but unfortunately the lack of a team deploy option as well as the secondary marketplace both hamper the FW system from becoming all that it is meant to be.
Many of you have already pointed out the synergy between Team Deploy and the enabling of Friendly Fire, so there's no need for me to go into detail about why those should have gone hand-in-hand. I will however state that I have always been a staunch proponent of enabling FF in FW, and continue to be. My vision when working on FW for EVE last year as the FW CSM rep was to create a high-risk, high-reward environment - and that vision applies all the way down to Dust514 as well. I want FW matches to be much more of a challenge than public contracts, I want FW to attract the hardcore and the competitive, I want people to fight like hell to win the neverending war. That being said - I also strongly believe the barrier of entry to FW should be as low as possible, and I strongly oppose artificial barriers preventing newer players from getting into FW early in their career, should they be bold enough. FW in EVE Online has always been a refreshing mix of veterans and noobs, a chaotic cacophany of violence and bloodshed, all in pursuit of racial pride or lucrative rewards. Dust's FW experience should mirror this.
As for AWOX-ing, I'm taking a firm "we'll see how this pans out" stance. I spent all last year being told that this proposal or that proposal of mine would "destroy FW" or "enable rampant alt antics" and all sorts of melodrama, and very little of it actually panned out. Yes, there was spying, there still is AWOXing, and plenty of people have alts in both militias for various meta-tactics. I don't see that being any difference here, but I expect the relative frequency to be the same (and in a minority compared to those that fight straight-up). People will use FF mechanics as an emergent war tactic sometimes - this is great, in my opinion. People will also just shoot blues for fun - but its also going to get boring and repetitive fast and I'll be shocked if it becomes rampant enough to make FW unplayable in Dust. In either case - New Eden is a cold harsh world, FW is completely optional, so I fully support cranking up the danger level and inviting mayhem.
Now this risk is only justified if paired with great reward - and this is the part where I believe releasing the full FW package for 1.7 also fails. On paper, it looks great - a new shiny LP store, and some specialist weapons with stats that invoke a Pavlovian response in minmaxers. However, without a marketplace to liquidate these rewards into isk, we now force Dust players to grind only for the Faction they want gear from. Nothing could strike me as more against the spirit of Faction Warfare than this - I want people to fight for the race they want to win, and to get rich in the process. Instead, for the foreseeable future, Dust's FW system will be driven by the gear meta.
The reason I'm comfortable saying this is because unless I'm pleasantly surprised here in a few hours on launch, the LP costs for most of the gear offered will likely be such that running FW matches won't seem like it pays particularly well compared to running Public Contracts*, and at least in Public Contracts people can spend isk on whatever they want. FW rewards are much less flexible, and for players like me that are specced into Amarr gear but (traditionally) loyal to the Minmatar faction.....the ability to liquidate via a secondary market is the ONLY way to make the Minmatar FW rewards worth grinding. What will I be doing when this goes live? Fighting for both factions, in opposition to each other, because this is the only way I'll be able to sustain my gear losses.
(continued next post)
*Specialist gear being the exception. But mercs cannot live by specialist rifles alone - we need all the other bits and suits as well, and FW will not be providing that unless you happen to want to support the faction whose gear you wear. |
Heinrich Jagerblitzen
D3LTA FORC3
1221
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Posted - 2013.12.10 10:26:00 -
[213] - Quote
So - with LP payouts being more restrictive than simple isk earnings, combined with the need to actually win matches in order to earn enough LP to sustain losses, I think many of you will quickly find out how difficult it is to stay supplied unless everyone suddenly reverts to using BPO's, and I doubt that will be competitive enough to win against the inevitable proto stomp squads fielded by the elite with PC income that are after the specialist gear and don't care about being able to live off the FW rewards. It easy to hand-wave here and say "FW isn't meant to be a career path" or "We need people to run public matches too", but I strongly believe that FW should be a viable career for those that wish to fully immerse themselves. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7375
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Posted - 2013.12.10 10:35:00 -
[214] - Quote
Heinrich Jagerblitzen wrote: I strongly believe that FW should be a viable career for those that wish to fully immerse themselves. I agree
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4036
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Posted - 2013.12.10 12:58:00 -
[215] - Quote
I'll probably be playing it because I'm too dumb to just stay where the money is.
Also, I'm semi-curious if I'll be able to get anywhere in Caldari FW at all considering all the Gallente ****-riders all over the place.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Ejot skyline
Dead Man's Game
0
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Posted - 2013.12.10 19:44:00 -
[216] - Quote
I think fw its broke now! i just went in to the game i was landing my dropship on a deployment and blueberry run under it and what? i can't play any fw now for 24h this is a bit not right ! |
Stine Control
Carbon 7 CRONOS.
70
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Posted - 2013.12.10 23:01:00 -
[217] - Quote
I don't even know why I got my 24 hour ban but I didn't kill any friendly's. WTF |
Heavenly Daughter
the Aurum Grinder and Company
235
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Posted - 2013.12.10 23:04:00 -
[218] - Quote
Stine Control wrote:I don't even know why I got my 24 hour ban but I didn't kill any friendly's. WTF
Shouldn't be 24 hours, only until after next downtime, it also applies to equipment too.
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/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
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Jason-Anthony Testa
Death Firm.
6
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Posted - 2013.12.11 14:20:00 -
[219] - Quote
FF damage does it include friendly equipment like the Big blaster installations, CRU installations, supply depot installations, ect....????
A Little Violence Never Hurt Anyone!
Benjamin Ruggiero, "Lefty Two Guns"
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FarQue FromAfar
Hellstorm Inc League of Infamy
2
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Posted - 2013.12.11 19:51:00 -
[220] - Quote
Heavenly Daughter wrote:Added shield extender penalty - stacking slows down the depleted shield recharge delay.
Any chance of a little more detail please.
Is the stacking penalty the standard and if possible some numbers on the amount slowed down.
Similar question, and why is there a 3% and up penalty for using just 1 extender... I can understand a penalty for stacking them, but using just 1 on a character with 90 base shield, and they get a penalty seems harsh on a module that already is lacking in every aspect. |
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1247
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Posted - 2013.12.12 10:34:00 -
[221] - Quote
FarQue FromAfar wrote:Heavenly Daughter wrote:Added shield extender penalty - stacking slows down the depleted shield recharge delay.
Any chance of a little more detail please.
Is the stacking penalty the standard and if possible some numbers on the amount slowed down.
Similar question, and why is there a 3% and up penalty for using just 1 extender... I can understand a penalty for stacking them, but using just 1 on a character with 90 base shield, and they get a penalty seems harsh on a module that already is lacking in every aspect.
Armor has a penalty for using only one module too. |
KayDidYue
Mercenaries On Duty
19
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Posted - 2013.12.12 20:41:00 -
[222] - Quote
Kigurosaka Laaksonen wrote:"You will gain 75 points of standing towards the corporation that you fought for..."
"Here's how your standings will appear on the end-of-match screen:" [Picture shows "Standing Gained +50"]
What's the discrepancy?
They aren't giving you the correct LP. I've been in several battles and won, but it doesn't register; a couple of times it went down (and yes I am only playing Gallente FW only) and other times it comes up with 295, then it was 260. How can it be 75, with those numbers?
Male or female, noob or pro, my SR is steady, and my trigger ready.
Walk or run, if you're in my scope, you will die!
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Acturus Galaxy
Lo-Tech Solutions Ltd
289
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Posted - 2013.12.13 11:05:00 -
[223] - Quote
KayDidYue wrote:Kigurosaka Laaksonen wrote:"You will gain 75 points of standing towards the corporation that you fought for..."
"Here's how your standings will appear on the end-of-match screen:" [Picture shows "Standing Gained +50"]
What's the discrepancy? They aren't giving you the correct LP. I've been in several battles and won, but it doesn't register; a couple of times it went down (and yes I am only playing Gallente FW only) and other times it comes up with 295, then it was 260. How can it be 75, with those numbers?
The match end screen show incorrect Standing status. Check your standing under character sheet and you will see it increase steadily, only 75 standing points are gained for Victory. A logoff/logon usually solves it temporary for me. |
Senator Snipe
SVER True Blood Public Disorder.
77
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Posted - 2013.12.15 16:13:00 -
[224] - Quote
are there any imperial forge guns?
The Deadliest forge gunner in Dust 514
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Piraten Hovnoret
No Tax Scrubs
125
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Posted - 2013.12.16 07:24:00 -
[225] - Quote
Mobius Wyvern wrote:I'll probably be playing it because I'm too dumb to just stay where the money is.
Also, I'm semi-curious if I'll be able to get anywhere in Caldari FW at all considering all the Gallente ****-riders all over the place.
The universe will be a better place when al caldari are dead. So crawl back under the rock you came from
=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê=ƒÿê |
Alesandro Cruz
Shoot First Ask Questions Later
0
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Posted - 2013.12.16 17:56:00 -
[226] - Quote
A team tank ram into my ship and blew my ship and me. He wasn't banned. I by mistake land on a team member because he ran under me, i get banned. |
Alesandro Cruz
Shoot First Ask Questions Later
0
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Posted - 2013.12.16 18:12:00 -
[227] - Quote
I will like to know if the ship hp could be effected differently from obsticles. I play with gellente assault ships alot, and it blows up easily when tap on mcc. I by mistake hit my carrier with my ship, it instantly blows up. When i'm flying low or mid range from the ground, a ramdom team member or enemy carrier comes out and hits my ship, Boom my ship is destroyed. This happen like 5 times. |
Jack Rockefeller
The Unholy Legion Of DarkStar DARKSTAR ARMY
0
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Posted - 2013.12.18 19:21:00 -
[228] - Quote
But what about the War Points? Is it still 2500 or does the team need more than that for the factional contracts?
Cause in one battle 3 days ago where i was Squad Leader , we had like over 3000 war points and got like no notices at all of getting any oribital strikes. |
Guilbert 515
United Pwnage Service RISE of LEGION
23
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Posted - 2013.12.19 09:33:00 -
[229] - Quote
Jack Rockefeller wrote:But what about the War Points? Is it still 2500 or does the team need more than that for the factional contracts?
Cause in one battle 3 days ago where i was Squad Leader , we had like over 3000 war points and got like no notices at all of getting any oribital strikes.
Orbitals are not given by the war barges in Faction warfare. Rather your receiving an orbital strike from eve players in orbit who are fighting each other over capturing a beacon. You will see the eve players in the Team chat and can even communicate with him. Once the eve players captures the beacon you will receive a orbital notification ever couple of minutes.
So no more wp needed for orbitals ;)
"No reason to buy any of the packs without receiving aurum and boosters alongside, especially since BPOs are taken away"
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Alesandro Cruz
Shoot First Ask Questions Later
0
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Posted - 2013.12.20 03:04:00 -
[230] - Quote
Please put a update about carriers hitting ship blindly please. I know i'n not the only one having this problem. |
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