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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Titus Stryker
Ancient Exiles
57
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Posted - 2013.11.01 04:26:00 -
[1] - Quote
I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.
Last night I decided to run some Caldari FW, did well, got invited to Caldari FW chat channel. I didn't think much of it at the time.
Tonight, things really opened up. It started with 2 squads Qsyncing, then 3, then 4 and then 5! We had 5 squads Qsyncing for Caldari and we had EVE support for our OBs. It was amazingly fun.
I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)
I had a ton of fun and am really looking forward to the new FW system as it seems like it is going to be even better.
For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together
Shout Out to a few folks but I am sure I am missing some Middas Bentancore Mr Tang Rageheavy Horus Forge plus many others
/end rant |
Middas Betancore
Chronological Protection Agency
5
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Posted - 2013.11.01 04:46:00 -
[2] - Quote
Thanks for getting involved Titus, I had great fun too, getting lots of sqds together on faction warfare using our eve OB supporth as been something I've been looking to get up and running for a while, many thanks to all those involved, anyone else looking to participate, join the chat channel." caldari hierarchy", see you on the field |
SILVERBACK 02
SVER True Blood Public Disorder.
244
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Posted - 2013.11.01 05:27:00 -
[3] - Quote
good game titus!
i liked it because no matter what corp we are in we were fighting for the same cause, the state protectorate :)
those tactial hybrid strikes thou... OP much :P blast radius stats please???
"once more into the fray,
into the last good battle il ever know,
live and die on this day,
live and die in this day"
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Godin Thekiller
Hellstorm Inc League of Infamy
1351
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Posted - 2013.11.01 05:32:00 -
[4] - Quote
I wish people (other than complete ******* bluedots) would fight for the Federation.....
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
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GET ATMESON
Dem Durrty Boyz Public Disorder.
160
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Posted - 2013.11.01 05:32:00 -
[5] - Quote
mmmm looks like ill have to tell some people in EvE about the EvE OB's that hey are being used.
its about time dust was fun for someone.
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Vyzion Eyri
The Southern Legion The Umbra Combine
1683
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Posted - 2013.11.01 05:33:00 -
[6] - Quote
Titus Stryker wrote: For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together
CCP Rouge is adamant that this should be a core focus, and I totally agree. If you think this is good, wait for LP, p2p markets, EVE-DUST ISK transfer capabilities, manufacturing, social structures...
Not many people realise it but the journey is what counts. We rush CCP for new content, new patches, more fixes, but all of us will miss Uprising, just like we miss some aspects of Chromosome. A few years down the track when everything's different, I hope you remember this experience. Lest we forget. We'll only realise how awesome this all is when it's too late to do any good.
> "I will show you fear in a handful of dust."
T.S. Eliot, The Wasteland
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SILVERBACK 02
SVER True Blood Public Disorder.
245
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Posted - 2013.11.01 05:39:00 -
[7] - Quote
Vyzion Eyri wrote:Titus Stryker wrote: For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together
CCP Rouge is adamant that this should be a core focus, and I totally agree. If you think this is good, wait for LP, p2p markets, EVE-DUST ISK transfer capabilities, manufacturing, social structures... Not many people realise it but the journey is what counts. We rush CCP for new content, new patches, more fixes, but all of us will miss Uprising, just like we miss some aspects of Chromosome. A few years down the track when everything's different, I hope you remember this experience. Lest we forget. We'll only realise how awesome this all is when it's too late to do any good.
wise words vyzion reminds me of.. http://www.youtube.com/watch?v=YaG5SAw1n0c
"once more into the fray,
into the last good battle il ever know,
live and die on this day,
live and die in this day"
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Niuvo
NECROM0NGERS
693
|
Posted - 2013.11.01 05:48:00 -
[8] - Quote
GET ATMESON wrote:mmmm looks like ill have to tell some people in EvE about the EvE OB's that hey are being used.
its about time dust was fun for someone.
Ididn't know EVE pilots can strike in FW. wow, must've been cool.
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
1580
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Posted - 2013.11.01 05:52:00 -
[9] - Quote
Amarr/Minmatar stuff has been boring. Let's get some Caldari/Gallente drama going.
Check out & sub my youtube. Yay!
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Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
379
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Posted - 2013.11.01 05:53:00 -
[10] - Quote
Probably a good idea to advertise the Channel name too,
Channel: Caldari Hierarchy
for the Caldari Loyalists out there
Below 28 dB
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virgindestroyer7
Onslaught Inc RISE of LEGION
1009
|
Posted - 2013.11.01 07:08:00 -
[11] - Quote
we do the same thing for the Gallente!
Middas is so much fun that even though he fights for the state and TRIES to pick up players for Cal FW in my public channel, I still grab some pub matches here and there with him. :P
I wish all of you DUST players would get involved like this. Its so much fun, the interaction with EVE though minimal is great and regardless of Alliance, Corp or player if you're fighting for a faction its a great way to meet new squadmates in game that you can have a blast with. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
1716
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Posted - 2013.11.01 07:20:00 -
[12] - Quote
Finally someone actually playing Caldari FW! I've been in the channel but I didn't see much action so far... Is it possible that such cool things always happen when I'm away?
-Caldari Achura - One with the Universe
-Tac AR Specialist
"I load my gun with love instead of bullets"
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Import Beercase
Beer For Evil Mercs
44
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Posted - 2013.11.01 07:50:00 -
[13] - Quote
Hmmm-
I want to try this. A bit bored about domination atm.
I will join Caldari Hierarchy later today and try to get other beercases with me.
"If at first you don't succeed, mccdiving is not for you."
Take me drunk, I'm home
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CharCharOdell
1449
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Posted - 2013.11.01 07:51:00 -
[14] - Quote
#caldarigirlsdoitbetter
Gùñ-é-º+¼+ò+¦GÖÑ+ú+ú+¡ GÖÑ'Ðe+ü+üGùÑ
Gùú -ä>-üð+++Ç++§<-¡<-¡ Gùó
Speaker of the Mangrove / King of QQ / Co-Founder of the Learning Coalition
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3865
|
Posted - 2013.11.01 07:57:00 -
[15] - Quote
Cyrius Li-Moody wrote:Amarr/Minmatar stuff has been boring. Let's get some Caldari/Gallente drama going.
DO IT My caldari toon has been itching for the rail rifle for months.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
379
|
Posted - 2013.11.01 07:57:00 -
[16] - Quote
Keri Starlight wrote:Finally someone actually playing Caldari FW! I've been in the channel but I didn't see much action so far... Is it possible that such cool things always happen when I'm away?
A lot, we got a few members who were advertising to established corps (we got some big names in there). I"m all thinking I"m hot **** when I picked up a few subreddit and PRO squads, but when I went in the channel after being off for about a week, there's like 8 other major corps there with 5 to 20+ something people there at all times.
I missed a good portion of the qsyncing today on account that I have been doing random squads and recruiting people who I've saw play well / good team play, and if they were die hard Caldari Loyalists I just generally throw them the channel name to hop in. I am also working on training new players who are interested but aren't up to speed yet. Not exactly sure how I am organizing them either, currently I am just operating in ad hoc channels, debating on creating something more permanent for more stability, as I'm looking for a medium to work with them before throwing them into what will eventually be low sec.
Below 28 dB
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CCP Nullarbor
C C P C C P Alliance
2903
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Posted - 2013.11.01 10:03:00 -
[17] - Quote
Actually a cool story bro.
We have some big changes for FW on the way as SocksFour described here:
http://forums.dust514.com/default.aspx?g=posts&t=116188
The new orbital bombardment mechanics will be pretty exciting for EVE interaction.
CCP Nullarbor // Twerking Consultant // Team True Grit
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Badonk Adonk
Seituoda Taskforce Command Caldari State
24
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Posted - 2013.11.01 11:02:00 -
[18] - Quote
Too bad the gameplay is junk, kinda makes your story pointless op. |
Levithunder
Butt Hurt Try Hards
125
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Posted - 2013.11.01 11:10:00 -
[19] - Quote
Cool story bro, remember its soon TM , the devs have been quiet lately because we complain to much about a free game, we wouldn't if statements like this weren't put up start putting dates on your stuff.
(-í° -£-û -í°) Nerf Me If You Dare.
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Ferocitan
Planetary Response Organization Test Friends Please Ignore
90
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Posted - 2013.11.01 11:21:00 -
[20] - Quote
if CCP could make better tools /enable an easier way to integrate chat /voice in matches between Eve and Dust without opening chat tab and change channels and write stuff for that damn orbital... |
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Kal Kronos
L.O.T.I.S. Public Disorder.
94
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Posted - 2013.11.01 11:26:00 -
[21] - Quote
Yeah I like the laser light shows some of them were dropping. Too bad that one guy got ganked by gate campers lol. We had a good run and it was tons of fun, besides the boring redline games we had when I started with y'all. Can't wait to join you guys again soon for the cool OB laser light shows =). |
CHIPMINT BUTTERCUP
124
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Posted - 2013.11.01 12:02:00 -
[22] - Quote
Titus Stryker wrote:I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.
I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)
Yeah for you!
All the while the people on the other side were probably having the worst experience of their time on DUST. Because you see while pushing them back behind the redline and then OBing them to oblivion was fun for you it must have been extremely frustrating for them. Maybe even to the point of making them want to quit this game for good.
But hey at least you had fun, right?
Pffff, CCP needs to fix this kinda of crap.
DUST514 Love The Dream Hate The Product
(>GÇ+Gùá)G£î
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
1
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Posted - 2013.11.01 12:04:00 -
[23] - Quote
Keep it up us Gallente like the close battles i'm to fat to chase people in the redline. Less lag than PC but real good fights. To all blueberrys get in there and fight we don't need 10 snipers in FAC WAR come down off the mountain and be part of something great.
Who needs proto when my advanced suit is so sexy.
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Kal Kronos
L.O.T.I.S. Public Disorder.
94
|
Posted - 2013.11.01 12:09:00 -
[24] - Quote
CHIPMINT BUTTERCUP wrote:Titus Stryker wrote:I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.
I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers) Yeah for you! All the while the people on the other side were probably having the worst experience of their time on DUST. Because you see while pushing them back behind the redline and then OBing them to oblivion was fun for you it must have been extremely frustrating for them. Maybe even to the point of making them want to quit this game for good. But hey at least you had fun, right? Pffff, CCP needs to fix this kinda of crap. Bro its FW, if you ain't got the coordination or SP you shouldn't be in there in the first place. |
Vyzion Eyri
The Southern Legion The Umbra Combine
1693
|
Posted - 2013.11.01 12:56:00 -
[25] - Quote
SILVERBACK 02 wrote:Vyzion Eyri wrote:Titus Stryker wrote: For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together
CCP Rouge is adamant that this should be a core focus, and I totally agree. If you think this is good, wait for LP, p2p markets, EVE-DUST ISK transfer capabilities, manufacturing, social structures... Not many people realise it but the journey is what counts. We rush CCP for new content, new patches, more fixes, but all of us will miss Uprising, just like we miss some aspects of Chromosome. A few years down the track when everything's different, I hope you remember this experience. Lest we forget. We'll only realise how awesome this all is when it's too late to do any good. wise words vyzion reminds me of.. http://www.youtube.com/watch?v=YaG5SAw1n0c
I'll accept the first half of your complement and interpret your second half as if you weren't a homophobe and assume you meant 'gay' as in light-hearted and carefree.
> "I will show you fear in a handful of dust."
T.S. Eliot, The Wasteland
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Titus Stryker
Ancient Exiles
71
|
Posted - 2013.11.01 13:16:00 -
[26] - Quote
CHIPMINT BUTTERCUP wrote:Titus Stryker wrote:I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.
I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers) Yeah for you! All the while the people on the other side were probably having the worst experience of their time on DUST. Because you see while pushing them back behind the redline and then OBing them to oblivion was fun for you it must have been extremely frustrating for them. Maybe even to the point of making them want to quit this game for good. But hey at least you had fun, right? Pffff, CCP needs to fix this kinda of crap. In pubs, redline is the norm and good fights the exception.
My experience so far in Caldari FW has been that good fights are the norm and redlines the exception.
And in fact, the only reason I began playing Caldarwi FW is because I was seeking out better fights than the boring redlines. Most games have been quite close. I suggest if anyone else is seeking a challenge to check out Gallente FW.
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CCP Nullarbor
C C P C C P Alliance
2904
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Posted - 2013.11.01 13:17:00 -
[27] - Quote
Ferocitan wrote:if CCP could make better tools /enable an easier way to integrate chat /voice in matches between Eve and Dust without opening chat tab and change channels and write stuff for that damn orbital...
I'm going to put EVE pilots into the team chat when they connect so you can type and talk to them. That should make things a little easier.
CCP Nullarbor // Twerking Consultant // Team True Grit
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CCP Nullarbor
C C P C C P Alliance
2907
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Posted - 2013.11.01 13:20:00 -
[28] - Quote
Levithunder wrote:Cool story bro, remember its soon TM , the devs have been quiet lately because we complain to much about a free game, we wouldn't if statements like this weren't put up start putting dates on your stuff.
We should start a new player made trademark, "When? (tm)"
In all honesty we don't do dates because they change too often, especially with a monthly release cycle. We are working on it now and we will ship it when it's done.
CCP Nullarbor // Twerking Consultant // Team True Grit
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Cross Ragweed
The Neutral Zone
9
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Posted - 2013.11.01 13:22:00 -
[29] - Quote
Are there standard voice channels for the other factions as well?
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Killar-12
The Corporate Raiders Top Men.
1590
|
Posted - 2013.11.01 13:26:00 -
[30] - Quote
Badonk Adonk wrote:Too bad the gameplay is junk, kinda makes your story pointless op. Troll alt detected...
CEO of The Corporate Raiders, We're still recruiting...
Level 1 Forum Warrior
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Titus Stryker
Ancient Exiles
75
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Posted - 2013.11.01 13:29:00 -
[31] - Quote
CCP Nullarbor wrote:Ferocitan wrote:if CCP could make better tools /enable an easier way to integrate chat /voice in matches between Eve and Dust without opening chat tab and change channels and write stuff for that damn orbital... I'm going to put EVE pilots into the team chat when they connect so you can type and talk to them. That should make things a little easier. I think this would help.
In all honesty, I don't know what a better solution would be, I don't like crowded Comms so giving the EVE pilot the ability to join our Comms and then leave is great. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
300
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Posted - 2013.11.01 13:34:00 -
[32] - Quote
Kal Kronos wrote:CHIPMINT BUTTERCUP wrote:Titus Stryker wrote:I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.
I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers) Yeah for you! All the while the people on the other side were probably having the worst experience of their time on DUST. Because you see while pushing them back behind the redline and then OBing them to oblivion was fun for you it must have been extremely frustrating for them. Maybe even to the point of making them want to quit this game for good. But hey at least you had fun, right? Pffff, CCP needs to fix this kinda of crap. Bro its FW, if you ain't got the coordination or SP you shouldn't be in there in the first place.
I'm no fan of protostomping myself but yeah, it is FW. That's not where the problem lie. If there was no proto equipment in pubs, only in FW, nobody would really care about it anymore, all the noobs would be protected in pubs and when they were ready for more hardcore competition to make themselves better, FW is available (unlike PC).
On a related note, similar times in Amarr FW kinda did the same for me. I can remember having a bunch of guys camped under the platform socket on Manus peak at 'C'. We couldn't get them out, and figured an OB wouldn't work b/c they were underneath the overhang until I hear on the comm "Checking... We do have EVE support! Do it!"
*BOOM*
Those EVE strikes are AMAZING. Battle over, right there. We had a slight edge to begin with, but this sealed it.
Templar'd for her pleasure
Amarr victor!
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dent 308
Subdreddit Test Alliance Please Ignore
1924
|
Posted - 2013.11.01 13:35:00 -
[33] - Quote
CCP Nullarbor wrote:Ferocitan wrote:if CCP could make better tools /enable an easier way to integrate chat /voice in matches between Eve and Dust without opening chat tab and change channels and write stuff for that damn orbital... I'm going to put EVE pilots into the team chat when they connect so you can type and talk to them. That should make things a little easier.
Excellent. Organized groups are using staging channel to laison between fleet / ground action, but being able to get pilots into team comms would be useful. Team / Squad leaders will also need a way to kick out pilots though.
an art
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XANDER KAG
Red Star. EoN.
427
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Posted - 2013.11.01 13:36:00 -
[34] - Quote
CCP Nullarbor wrote:Levithunder wrote:Cool story bro, remember its soon TM , the devs have been quiet lately because we complain to much about a free game, we wouldn't if statements like this weren't put up start putting dates on your stuff. We should start a new player made trademark, "When? (tm)" In all honesty we don't do dates because they change too often, especially with a monthly release cycle. We are working on it now and we will ship it when it's done. You mean WhenGäó?
Who says you can't kill in style?
Fear the tribes.
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3589
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Posted - 2013.11.01 13:40:00 -
[35] - Quote
Titus Stryker wrote:I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.
Last night I decided to run some Caldari FW, did well, got invited to Caldari FW chat channel. I didn't think much of it at the time.
Tonight, things really opened up. It started with 2 squads Qsyncing, then 3, then 4 and then 5! We had 5 squads Qsyncing for Caldari and we had EVE support for our OBs. It was amazingly fun.
I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)
I had a ton of fun and am really looking forward to the new FW system as it seems like it is going to be even better.
For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together
Shout Out to a few folks but I am sure I am missing some Middas Bentancore Mr Tang Rageheavy Horus Forge plus many others
/end rant
GOOD!
Dust 514 needs more of this - it's one of the ways we keep our guys in ANONYMOUS entertained and eager to do PC matches is because of the involvement of our Eve side. I have to say that there is no greater feeling of empowerment in the WORLD better than dual-boxing Eve Online and Dust 514 right beside one another... To personally call one's own Tactical Strike, defended by both infantry and star-ship alike..? It all feels like slow motion.
If there's a Heaven when I die, I won't go if New Eden isn't there.
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1315
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Posted - 2013.11.01 13:43:00 -
[36] - Quote
Faction warfare really is a lot of fun, particularly when you go for a faction that isn't steamrolling the warzone since it means you can get two squads into the same match more often than not. Bailing out of PC to focus on FW is probably the best thing Subdreddit has done in the last 6 months, particularly with our Eve counterparts focusing on Caldari FW. We're getting lots of close fights and some good interaction with Eve. And the Eve guys are having a lot of fun dashing all over the warzone bombing planets. I imported 20 bombardment destroyers to give out, and they were all gone in less than a week. |
dent 308
Subdreddit Test Alliance Please Ignore
1924
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Posted - 2013.11.01 13:47:00 -
[37] - Quote
Kristoff Atruin wrote:Faction warfare really is a lot of fun, particularly when you go for a faction that isn't steamrolling the warzone since it means you can get two squads into the same match more often than not. Bailing out of PC to focus on FW is probably the best thing Subdreddit has done in the last 6 months, particularly with our Eve counterparts focusing on Caldari FW. We're getting lots of close fights and some good interaction with Eve. And the Eve guys are having a lot of fun dashing all over the warzone bombing planets. I imported 20 bombardment destroyers to give out, and they were all gone in less than a week.
Dustbros operating in concert with our alliance bros in space is also a pile of fun. Makes shitting up alliance chat that much more meaningful.
an art
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Mac Dac
Wraith Shadow Guards
255
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Posted - 2013.11.01 14:27:00 -
[38] - Quote
XANDER KAG wrote:CCP Nullarbor wrote:Levithunder wrote:Cool story bro, remember its soon TM , the devs have been quiet lately because we complain to much about a free game, we wouldn't if statements like this weren't put up start putting dates on your stuff. We should start a new player made trademark, "When? (tm)" In all honesty we don't do dates because they change too often, especially with a monthly release cycle. We are working on it now and we will ship it when it's done. You mean WhenGäó? NO WAY!! HOW YOU DO DAT?? whenTM
I'm friends with the monster thats under my bed,
I get along with the voices thats in my head,
WELL CRAZY IS MY FRIEND
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Mregomies
The Unholy Legion Of DarkStar DARKSTAR ARMY
98
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Posted - 2013.11.01 14:32:00 -
[39] - Quote
Titus Stryker wrote:I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.
Last night I decided to run some Caldari FW, did well, got invited to Caldari FW chat channel. I didn't think much of it at the time.
Tonight, things really opened up. It started with 2 squads Qsyncing, then 3, then 4 and then 5! We had 5 squads Qsyncing for Caldari and we had EVE support for our OBs. It was amazingly fun.
I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)
I had a ton of fun and am really looking forward to the new FW system as it seems like it is going to be even better.
For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together
Shout Out to a few folks but I am sure I am missing some Middas Bentancore Mr Tang Rageheavy Horus Forge plus many others
/end rant I runned with you last matches... I must do it again tonight!
Suomi, Finland, PERKELE!
|
XANDER KAG
Red Star. EoN.
431
|
Posted - 2013.11.01 14:34:00 -
[40] - Quote
Mac Dac wrote:XANDER KAG wrote:
You mean WhenGäó?
NO WAY!! HOW YOU DO DAT?? whenTM Simple, hold the Alt key, then hit 0, 1, 5, 3 in that order, and presto, you have a nice spicy soonGäó.
Who says you can't kill in style?
Fear the tribes.
|
|
General John Ripper
11603
|
Posted - 2013.11.01 15:17:00 -
[41] - Quote
I am just happy that OP had fun.
Dust 514's #17 Forum Warrior
Founder of the Forum Warrior Club
King of Tacos
|
Wombat in combat
MoIden Heath PoIice Department EoN.
122
|
Posted - 2013.11.01 16:01:00 -
[42] - Quote
I had this experience at the Fanfest tournament, having EVE guys shouting on comms they had an OB ready, working together. It was goose bump inducing. Most fun I've ever had in this game.
I'd imagine the most seamless comms integration (for players perspective) would be to allow Dust player to invite EVE players into their squads and pull them into team chat. EVE players would obviously not count towards the max players in squad or team but it'd be cool to see their names listed. Another approach would be a new context menu option on a district for EVE players to join the team chat of ongoing battle with no preparation at all, driveby orbital bombardment support if you will. |
Titus Stryker
Ancient Exiles
83
|
Posted - 2013.11.01 17:04:00 -
[43] - Quote
Cross Ragweed wrote:Are there standard voice channels for the other factions as well?
I started this thread here for answers: https://forums.dust514.com/default.aspx?g=posts&m=1452805#post1452805
I do not think CCP has established "official" channels, I believe they are all player driven...hence their game models. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3551
|
Posted - 2013.11.01 18:04:00 -
[44] - Quote
CCP Nullarbor wrote:Ferocitan wrote:if CCP could make better tools /enable an easier way to integrate chat /voice in matches between Eve and Dust without opening chat tab and change channels and write stuff for that damn orbital... I'm going to put EVE pilots into the team chat when they connect so you can type and talk to them. That should make things a little easier. You think you can make it an option to automatically set Dust players voice chat to "Team" when they get put in a match, then automatically move it back to "Squad" after the match? It's a bit of a hassle to manually do it every time that what happens is nearly all organized squads simply stay in squad chat.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
412
|
Posted - 2013.11.01 18:54:00 -
[45] - Quote
XANDER KAG wrote:CCP Nullarbor wrote:Levithunder wrote:Cool story bro, remember its soon TM , the devs have been quiet lately because we complain to much about a free game, we wouldn't if statements like this weren't put up start putting dates on your stuff. We should start a new player made trademark, "When? (tm)" In all honesty we don't do dates because they change too often, especially with a monthly release cycle. We are working on it now and we will ship it when it's done. You mean WhenGäó?
More like:
WHEN!!!!!!Gäó
|
Fenix Alexarr
BurgezzE.T.F Public Disorder.
36
|
Posted - 2013.11.01 19:03:00 -
[46] - Quote
I knew it would stick! |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
442
|
Posted - 2013.11.01 19:04:00 -
[47] - Quote
SILVERBACK 02 wrote:good game titus!
i liked it because no matter what corp we are in we were fighting for the same cause, the state protectorate :)
those tactial hybrid strikes thou... OP much :P blast radius stats please???
I saw people on my side use that thing. It is beastly. |
Raskutor
DUST University Ivy League
58
|
Posted - 2013.11.01 19:10:00 -
[48] - Quote
Tectonic Fusion wrote:SILVERBACK 02 wrote:good game titus!
i liked it because no matter what corp we are in we were fighting for the same cause, the state protectorate :)
those tactial hybrid strikes thou... OP much :P blast radius stats please???
I saw people on my side use that thing. It is beastly.
Yes. The first time I saw an EVE-based OB, I was in awe. Not only are they much more awesome looking, but the faster rate of fire makes it sound insane as well. Can't wait for pure laser OB's, though. Hopefully some type of continuous beam laser, scorching everything it touches. A glorious beam of holy, purifying light from the Heavens. Would be truly awe-inspiring indeed.
For my Empress.
For my brethren.
AMARR VICTOR! o7
|
Forlorn Destrier
Bullet Cluster Legacy Rising
2184
|
Posted - 2013.11.01 19:12:00 -
[49] - Quote
Very cool! I would love to know what the chat channel would be for Minmater if there is one!
The time of your legacy is here. Will you rise?
Join Legacy Rising
|
Titus Stryker
Ancient Exiles
85
|
Posted - 2013.11.01 19:16:00 -
[50] - Quote
Forlorn Destrier wrote:Very cool! I would love to know what the chat channel would be for Minmater if there is one!
Enjoy |
|
Forlorn Destrier
Bullet Cluster Legacy Rising
2184
|
Posted - 2013.11.01 19:18:00 -
[51] - Quote
Titus Stryker wrote:Forlorn Destrier wrote:Very cool! I would love to know what the chat channel would be for Minmater if there is one! Enjoy
Thank you Titus!
The time of your legacy is here. Will you rise?
Join Legacy Rising
|
Titus Stryker
Ancient Exiles
85
|
Posted - 2013.11.01 19:28:00 -
[52] - Quote
Forlorn Destrier wrote:Titus Stryker wrote:Forlorn Destrier wrote:Very cool! I would love to know what the chat channel would be for Minmater if there is one! Enjoy Thank you Titus! welcome |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1320
|
Posted - 2013.11.01 19:30:00 -
[53] - Quote
I wouldn't want an automatic switch to team voice. Right now TEST has a channel for our mercs and bombardment-minded pilots to share comms. It's handy to simple be able to say the name of a planet, and receive feedback about whether or not orbital support will be possible. Usually it works out, but sometimes gate camps or hostile fleets in system stop him from connecting. I'd rather know that before I get the WP for my first orbital and look up in the sky, wondering if he's ever going to make it to the system. |
Niuvo
NECROM0NGERS
694
|
Posted - 2013.11.01 19:34:00 -
[54] - Quote
Ferocitan wrote:if CCP could make better tools /enable an easier way to integrate chat /voice in matches between Eve and Dust without opening chat tab and change channels and write stuff for that damn orbital... I saw one in action today...a hybrid tactical strike. it was against us though. |
Middas Betancore
Chronological Protection Agency
8
|
Posted - 2013.11.01 19:35:00 -
[55] - Quote
CCP Nullarbor, I believe that having pilots joining team chat when they connect to districts may not be the ideal modification, when we are using eve support a lot of the time the strike ship will be in the system in a safe spot waiting for the signal from the ground teams that they are ready for orbital support as siting over the district connected is quite unsafe.
Perhaps as an alternative the pilots could have an option on their menus when in system, as well as being able to warp to district they can "establish comm up-link" which will connect them to the team chat for the relevant district battle. This would enable the pilot to stay in direct contact with the ground teams so when they are going to require OB support he can warp to the district and safely warp away when not needed.
Another option would be to allow pilots to search for team channels by inputting the planet and district designation into channel finder, allowing them to be in contact as they are traveling to the site.
As a final note, during one session we had 4 squads split between two planets in the same system with one strike ship in system for support, which again can present its only problems for easy communication.
We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike. Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.
I hope this information is helpful to dev teams and other players |
Niuvo
NECROM0NGERS
694
|
Posted - 2013.11.01 19:36:00 -
[56] - Quote
Raskutor wrote:Tectonic Fusion wrote:SILVERBACK 02 wrote:good game titus!
i liked it because no matter what corp we are in we were fighting for the same cause, the state protectorate :)
those tactial hybrid strikes thou... OP much :P blast radius stats please???
I saw people on my side use that thing. It is beastly. Yes. The first time I saw an EVE-based OB, I was in awe. Not only are they much more awesome looking, but the faster rate of fire makes it sound insane as well. Can't wait for pure laser OB's, though. Hopefully some type of continuous beam laser, scorching everything it touches. A glorious beam of holy, purifying light from the Heavens. Would be truly awe-inspiring indeed. It would be awesome if each racial ship had different "OBs" with different color, sound, and style! oh yeah |
Titus Stryker
Ancient Exiles
85
|
Posted - 2013.11.01 19:37:00 -
[57] - Quote
Kristoff Atruin wrote:I wouldn't want an automatic switch to team voice. Right now TEST has a channel for our mercs and bombardment-minded pilots to share comms. It's handy to simple be able to say the name of a planet, and receive feedback about whether or not orbital support will be possible. Usually it works out, but sometimes gate camps or hostile fleets in system stop him from connecting. I'd rather know that before I get the WP for my first orbital and look up in the sky, wondering if he's ever going to make it to the system. I agree that is beneficial to discuss the logistics before hand.
I am not sure how it works for the Pilots but I know that being a squad leader and switching between channels while trying to call an OB while trying to not get shot and still help your team can be cumbersome. I would like to give notice to a pilot that I am ready for OB and then be on team comes and when they connect I can coordinate that they are ready to strike and I am ready to call it in and my team can relay where to call it in.
But I do have a fear of over crowded comms. |
Titus Stryker
Ancient Exiles
85
|
Posted - 2013.11.01 19:38:00 -
[58] - Quote
Niuvo wrote:Raskutor wrote:Tectonic Fusion wrote:SILVERBACK 02 wrote:good game titus!
i liked it because no matter what corp we are in we were fighting for the same cause, the state protectorate :)
those tactial hybrid strikes thou... OP much :P blast radius stats please???
I saw people on my side use that thing. It is beastly. Yes. The first time I saw an EVE-based OB, I was in awe. Not only are they much more awesome looking, but the faster rate of fire makes it sound insane as well. Can't wait for pure laser OB's, though. Hopefully some type of continuous beam laser, scorching everything it touches. A glorious beam of holy, purifying light from the Heavens. Would be truly awe-inspiring indeed. It would be awesome if each racial ship had different "OBs" with different color, sound, and style! oh yeah I believe the strikes vary visually by ammo type... |
|
CCP Nullarbor
C C P C C P Alliance
2922
|
Posted - 2013.11.01 19:38:00 -
[59] - Quote
Middas Betancore wrote:CCP Nullarbor, I believe that having pilots joining team chat when they connect to districts may not be the ideal modification, when we are using eve support a lot of the time the strike ship will be in the system in a safe spot waiting for the signal from the ground teams that they are ready for orbital support as siting over the district connected is quite unsafe.
Perhaps as an alternative the pilots could have an option on their menus when in system, as well as being able to warp to district they can "establish comm up-link" which will connect them to the team chat for the relevant district battle. This would enable the pilot to stay in direct contact with the ground teams so when they are going to require OB support he can warp to the district and safely warp away when not needed.
Another option would be to allow pilots to search for team channels by inputting the planet and district designation into channel finder, allowing them to be in contact as they are traveling to the site.
As a final note, during one session we had 4 squads split between two planets in the same system with one strike ship in system for support, which again can present its only problems for easy communication.
We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike. Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.
I hope this information is helpful to dev teams and other players
With the new orbital mechanics the EVE pilot will need to stay sitting directly on the satellite to unlock the strike. That's the whole point, we want their ship to be at risk.
CCP Nullarbor // Twerking Consultant // Team True Grit
|
|
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1320
|
Posted - 2013.11.01 19:41:00 -
[60] - Quote
Middas Betancore wrote:CCP Nullarbor, We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike. Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.
I now wish I hadn't logged off. It reminds me of the future vision trailer with the merc huddling behind cover, waiting for that strike to come. |
|
Horus Forge
Subdreddit Test Alliance Please Ignore
355
|
Posted - 2013.11.01 19:41:00 -
[61] - Quote
Titus Stryker wrote:I had a ton of fun and am really looking forward to the new FW system as it seems like it is going to be even better.
For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together
Shout Out to a few folks but I am sure I am missing some Middas Bentancore Mr Tang Rageheavy Horus Forge plus many others
/end rant
It was great running missions with you Titus! Q'syncing 2 or even 3 squads together is a lot of fun, and having pilots in orbit makes victory even sweeter. There's something so comforting about looking up and seeing the blue box floating over the map. the changes we make in FW space are small, but soon there's going to be an avalanche of activity and districts changing ownership, I can tell.
Our ranks are swelling every day! For the state! |
Seymor Krelborn
DUST University Ivy League
1066
|
Posted - 2013.11.01 19:42:00 -
[62] - Quote
CCP Nullarbor wrote:Middas Betancore wrote:CCP Nullarbor, I believe that having pilots joining team chat when they connect to districts may not be the ideal modification, when we are using eve support a lot of the time the strike ship will be in the system in a safe spot waiting for the signal from the ground teams that they are ready for orbital support as siting over the district connected is quite unsafe.
Perhaps as an alternative the pilots could have an option on their menus when in system, as well as being able to warp to district they can "establish comm up-link" which will connect them to the team chat for the relevant district battle. This would enable the pilot to stay in direct contact with the ground teams so when they are going to require OB support he can warp to the district and safely warp away when not needed.
Another option would be to allow pilots to search for team channels by inputting the planet and district designation into channel finder, allowing them to be in contact as they are traveling to the site.
As a final note, during one session we had 4 squads split between two planets in the same system with one strike ship in system for support, which again can present its only problems for easy communication.
We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike. Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.
I hope this information is helpful to dev teams and other players With the new orbital mechanics the EVE pilot will need to stay sitting directly on the satellite to unlock the strike. That's the whole point, we want their ship to be at risk.
putting the strike ship at risk when eve pilots already don't give a flying pig about dust is a poor mechanic...
if you want to entice eve players to participate in our matches then you need to give them incentive to do so...
more so if you expect a fleet to protect the strike ship you need to give an eve corp incentive to do so...
thus far you barely give us an incentive to play.... |
Titus Stryker
Ancient Exiles
85
|
Posted - 2013.11.01 19:43:00 -
[63] - Quote
Middas Betancore wrote:CCP Nullarbor, I believe that having pilots joining team chat when they connect to districts may not be the ideal modification, when we are using eve support a lot of the time the strike ship will be in the system in a safe spot waiting for the signal from the ground teams that they are ready for orbital support as siting over the district connected is quite unsafe.
Perhaps as an alternative the pilots could have an option on their menus when in system, as well as being able to warp to district they can "establish comm up-link" which will connect them to the team chat for the relevant district battle. This would enable the pilot to stay in direct contact with the ground teams so when they are going to require OB support he can warp to the district and safely warp away when not needed.
Another option would be to allow pilots to search for team channels by inputting the planet and district designation into channel finder, allowing them to be in contact as they are traveling to the site.
As a final note, during one session we had 4 squads split between two planets in the same system with one strike ship in system for support, which again can present its only problems for easy communication.
We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike. Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.
I hope this information is helpful to dev teams and other players It did work surprisingly well and to be honest, being one of those squad leaders and having to facilitate the logistics added to the immersion and excitement. It was difficult, but worth it.
Might be nice to as you are saying, have a pilot in the system and be able to "check in" on the various teams in to see if they are ready for a strike and then the pilot can move into position. I am not an eve player but is it easier for a pilot/PC to switch comms rather than a FPSer?
|
|
CCP Nullarbor
C C P C C P Alliance
2926
|
Posted - 2013.11.01 19:43:00 -
[64] - Quote
Seymor Krelborn wrote:CCP Nullarbor wrote:Middas Betancore wrote:CCP Nullarbor, I believe that having pilots joining team chat when they connect to districts may not be the ideal modification, when we are using eve support a lot of the time the strike ship will be in the system in a safe spot waiting for the signal from the ground teams that they are ready for orbital support as siting over the district connected is quite unsafe.
Perhaps as an alternative the pilots could have an option on their menus when in system, as well as being able to warp to district they can "establish comm up-link" which will connect them to the team chat for the relevant district battle. This would enable the pilot to stay in direct contact with the ground teams so when they are going to require OB support he can warp to the district and safely warp away when not needed.
Another option would be to allow pilots to search for team channels by inputting the planet and district designation into channel finder, allowing them to be in contact as they are traveling to the site.
As a final note, during one session we had 4 squads split between two planets in the same system with one strike ship in system for support, which again can present its only problems for easy communication.
We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike. Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.
I hope this information is helpful to dev teams and other players With the new orbital mechanics the EVE pilot will need to stay sitting directly on the satellite to unlock the strike. That's the whole point, we want their ship to be at risk. putting the strike ship at risk when eve pilots already don't give a flying pig about dust is a poor mechanic... if you want to entice eve players to participate in our matches then you need to give them incentive to do so... more so if you expect a fleet to protect the strike ship you need to give an eve corp incentive to do so... thus far you barely give us an incentive to play....
We're also giving them killmails and LP.
CCP Nullarbor // Twerking Consultant // Team True Grit
|
|
Middas Betancore
Chronological Protection Agency
9
|
Posted - 2013.11.01 20:00:00 -
[65] - Quote
Another suggestion i just remembered, perhaps EMP strikes can penetrate terrain, while the fact that they eliminate shields and equipment of any exposed enemies is useful to a degree, why would one not just drop a hybrid strike to kill all enemies and destroy equipment. Perhaps if an EMP strike penetrated terrain it could be used as tool to facilitate storming structures and built up areas, zap all equipment and shields and everyone runs in to clean up.
Though maybe against Gallente, not so useful... |
Horus Forge
Subdreddit Test Alliance Please Ignore
355
|
Posted - 2013.11.01 20:02:00 -
[66] - Quote
Yeah, EMP is pretty useless for the moment. |
Seymor Krelborn
DUST University Ivy League
1066
|
Posted - 2013.11.01 20:10:00 -
[67] - Quote
CCP Nullarbor wrote:Seymor Krelborn wrote:CCP Nullarbor wrote:Middas Betancore wrote:CCP Nullarbor, I believe that having pilots joining team chat when they connect to districts may not be the ideal modification, when we are using eve support a lot of the time the strike ship will be in the system in a safe spot waiting for the signal from the ground teams that they are ready for orbital support as siting over the district connected is quite unsafe.
Perhaps as an alternative the pilots could have an option on their menus when in system, as well as being able to warp to district they can "establish comm up-link" which will connect them to the team chat for the relevant district battle. This would enable the pilot to stay in direct contact with the ground teams so when they are going to require OB support he can warp to the district and safely warp away when not needed.
Another option would be to allow pilots to search for team channels by inputting the planet and district designation into channel finder, allowing them to be in contact as they are traveling to the site.
As a final note, during one session we had 4 squads split between two planets in the same system with one strike ship in system for support, which again can present its only problems for easy communication.
We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike. Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.
I hope this information is helpful to dev teams and other players With the new orbital mechanics the EVE pilot will need to stay sitting directly on the satellite to unlock the strike. That's the whole point, we want their ship to be at risk. putting the strike ship at risk when eve pilots already don't give a flying pig about dust is a poor mechanic... if you want to entice eve players to participate in our matches then you need to give them incentive to do so... more so if you expect a fleet to protect the strike ship you need to give an eve corp incentive to do so... thus far you barely give us an incentive to play.... We're also giving them killmails and LP.
ok that works |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3592
|
Posted - 2013.11.01 20:13:00 -
[68] - Quote
CCP Nullarbor wrote: We're also giving them killmails and LP.
Is that going live with the Faction Warfare changes or later on?
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
|
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1109
|
Posted - 2013.11.01 21:34:00 -
[69] - Quote
CHIPMINT BUTTERCUP wrote:Titus Stryker wrote:I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.
I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers) Yeah for you! All the while the people on the other side were probably having the worst experience of their time on DUST. Because you see while pushing them back behind the redline and then OBing them to oblivion was fun for you it must have been extremely frustrating for them. Maybe even to the point of making them want to quit this game for good. But hey at least you had fun, right? Pffff, CCP needs to fix this kinda of crap.
Sometimes you win, sometimes you lose. I can't even tell how often Caldari were pushed back behind the redline against Gallente. How do you want to fix a q-synced team with Eve support? People playing together are in every game. And they always are a pain in the ass for the other team. |
Horus Forge
Subdreddit Test Alliance Please Ignore
355
|
Posted - 2013.11.01 21:49:00 -
[70] - Quote
Aikuchi Tomaru wrote:Sometimes you win, sometimes you lose. I can't even tell how often Caldari were pushed back behind the redline against Gallente. How do you want to fix a q-synced team with Eve support? People playing together are in every game. And they always are a pain in the ass for the other team.
You can't tell because it never happened right? |
|
RAGEHEAVYD
Subdreddit Test Alliance Please Ignore
92
|
Posted - 2013.11.02 16:49:00 -
[71] - Quote
Titus Stryker wrote:I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.
Last night I decided to run some Caldari FW, did well, got invited to Caldari FW chat channel. I didn't think much of it at the time.
Tonight, things really opened up. It started with 2 squads Qsyncing, then 3, then 4 and then 5! We had 5 squads Qsyncing for Caldari and we had EVE support for our OBs. It was amazingly fun.
I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)
I had a ton of fun and am really looking forward to the new FW system as it seems like it is going to be even better.
For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together
Shout Out to a few folks but I am sure I am missing some Middas Bentancore Mr Tang Rageheavy Horus Forge plus many others
/end rant
Yeah was loads of fun glad I could get you guys involved with us. Its great that we are continuing to get more and more Eve pilots online with supporting obs so we can support them. Look forward to seeing you and anyone else that is interested in joining us as we make it rain with our Eve bros. |
Titus Stryker
Ancient Exiles
90
|
Posted - 2013.11.02 18:28:00 -
[72] - Quote
Update, Friday night was equally as enjoyable. Big thanks to all those involved.
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Gallente Black Eagles | Chosen Matari
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Titus Stryker
Ancient Exiles
92
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Posted - 2013.11.04 03:37:00 -
[73] - Quote
Check dignity re for faction channels. Get in and participate. Calling eve strikes is a fun and rewarding experience.
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Gallente Black Eagles | Chosen Matari
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Import Beercase
Beer For Evil Mercs
44
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Posted - 2013.11.05 07:44:00 -
[74] - Quote
Thanks to everyone who took part last night it was a blast.
"If at first you don't succeed, mccdiving is not for you."
Take me drunk, I'm home
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fawkuima juggalo
Eternal Beings
137
|
Posted - 2013.11.05 09:30:00 -
[75] - Quote
yay.... we got a fan =)...... for real its things like that that set this game apart.
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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Rogue Saint
Science For Death The Shadow Eclipse
358
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Posted - 2013.11.05 09:33:00 -
[76] - Quote
Titus Stryker wrote: For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together
QFT, even though you are a Caldari puppet.
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Titus Stryker
Ancient Exiles
98
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Posted - 2013.11.05 15:11:00 -
[77] - Quote
Rogue Saint wrote:Titus Stryker wrote: For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together
QFT, even though you are a Caldari puppet. you know not of which you speak
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Gallente Black Eagles | Chosen Matari
|
Import Beercase
Beer For Evil Mercs
45
|
Posted - 2013.11.06 06:28:00 -
[78] - Quote
Go Caldari!
Last night was a blast again! I hope there would be a way to send thanks to those eve pilots that helped us last night in Caldari Hierarchy!
Few really good and close games! Even lag and some "spy" who said he was helping reds by telling our positions did not put us down.
Hope to see you people again tonight!
"If at first you don't succeed, mccdiving is not for you."
Take me drunk, I'm home
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Calroon DeVil
Mannar Focused Warfare Gallente Federation
149
|
Posted - 2013.11.06 06:57:00 -
[79] - Quote
CCP Nullarbor wrote:Levithunder wrote:Cool story bro, remember its soon TM , the devs have been quiet lately because we complain to much about a free game, we wouldn't if statements like this weren't put up start putting dates on your stuff. We should start a new player made trademark, "When? (tm)" In all honesty we don't do dates because they change too often, especially with a monthly release cycle. We are working on it now and we will ship it when it's done. Funny story, really. Monthly release cycle.
You realize you pushed more things back than delivered 'monthly', right? I'm sure you do. |
hgghyujh
Expert Intervention Caldari State
158
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Posted - 2013.11.06 09:14:00 -
[80] - Quote
hmmmmmm I'm gonna have to see if the mimnies are this involved cause that would make FW a lot more fun. |
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BAMM HAVOC
Carbon 7 CRONOS.
116
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Posted - 2013.11.06 10:48:00 -
[81] - Quote
I felt the heat from a few of those EVE strikes, those were some intense matches dude very well played.
o7
Support The DUST514 TREEEEEEESSS
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Import Beercase
Beer For Evil Mercs
45
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Posted - 2013.11.07 06:49:00 -
[82] - Quote
Thank you RAGEHEAVYD to lead us to battle last night!
It was great.
I dont know about what eve players get when dropping lasershows but I will allways use eve strikes if available. You can tell those dudes up there our sincere thanks!
Hope to see you tonight!
"If at first you don't succeed, mccdiving is not for you."
Take me drunk, I'm home
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