DUSTSearch ForumWatch http://dustsearch.com/ The alternative DUST514 Forum browser. en-us Tue, 9 Sep 2025 00:00:00 +0000 DUSTSearch RSS Module v1.1 chribba@evemail <![CDATA[For the First Time (Faction Warfare) - by Import Beercase]]> https://forums.dust514.com/default.aspx?g=posts&m=1472084#post1472084
It was great.

I dont know about what eve players get when dropping lasershows but I will allways use eve strikes if available. You can tell those dudes up there our sincere thanks!

Hope to see you tonight!

]]>
Thu, 7 Nov 2013 06:49:00 +0000 dustsearch/guid/1184248
<![CDATA[For the First Time (Faction Warfare) - by BAMM HAVOC]]> https://forums.dust514.com/default.aspx?g=posts&m=1468757#post1468757
o7]]>
Wed, 6 Nov 2013 10:48:00 +0000 dustsearch/guid/1184247
<![CDATA[For the First Time (Faction Warfare) - by hgghyujh]]> https://forums.dust514.com/default.aspx?g=posts&m=1468595#post1468595 Wed, 6 Nov 2013 09:14:00 +0000 dustsearch/guid/1180959 <![CDATA[For the First Time (Faction Warfare) - by Calroon DeVil]]> https://forums.dust514.com/default.aspx?g=posts&m=1468362#post1468362 CCP Nullarbor wrote:
Levithunder wrote:
CCP Nullarbor wrote:
Actually a cool story bro.

We have some big changes for FW on the way as SocksFour described here:

http://forums.dust514.com/default.aspx?g=posts&t=116188

The new orbital bombardment mechanics will be pretty exciting for EVE interaction.

Cool story bro, remember its soon TM , the devs have been quiet lately because we complain to much about a free game, we wouldn't if statements like this weren't put up start putting dates on your stuff.


We should start a new player made trademark, "When? (tm)"

In all honesty we don't do dates because they change too often, especially with a monthly release cycle. We are working on it now and we will ship it when it's done.

Funny story, really.
Monthly release cycle.

You realize you pushed more things back than delivered 'monthly', right?
I'm sure you do.]]>
Wed, 6 Nov 2013 06:57:00 +0000 dustsearch/guid/1180755
<![CDATA[For the First Time (Faction Warfare) - by Import Beercase]]> https://forums.dust514.com/default.aspx?g=posts&m=1468319#post1468319
Last night was a blast again! I hope there would be a way to send thanks to those eve pilots that helped us last night in Caldari Hierarchy!

Few really good and close games! Even lag and some "spy" who said he was helping reds by telling our positions did not put us down.

Hope to see you people again tonight!


]]>
Wed, 6 Nov 2013 06:28:00 +0000 dustsearch/guid/1180726
<![CDATA[For the First Time (Faction Warfare) - by Titus Stryker]]> https://forums.dust514.com/default.aspx?g=posts&m=1465270#post1465270 Rogue Saint wrote:
Titus Stryker wrote:

For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together


QFT, even though you are a Caldari puppet.

you know not of which you speak Roll]]>
Tue, 5 Nov 2013 15:11:00 +0000 dustsearch/guid/1177892
<![CDATA[For the First Time (Faction Warfare) - by Rogue Saint]]> https://forums.dust514.com/default.aspx?g=posts&m=1464466#post1464466 Titus Stryker wrote:

For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together


QFT, even though you are a Caldari puppet.
]]>
Tue, 5 Nov 2013 09:33:00 +0000 dustsearch/guid/1177159
<![CDATA[For the First Time (Faction Warfare) - by fawkuima juggalo]]> https://forums.dust514.com/default.aspx?g=posts&m=1464462#post1464462 ]]> Tue, 5 Nov 2013 09:30:00 +0000 dustsearch/guid/1177158 <![CDATA[For the First Time (Faction Warfare) - by Import Beercase]]> https://forums.dust514.com/default.aspx?g=posts&m=1464325#post1464325
]]>
Tue, 5 Nov 2013 07:44:00 +0000 dustsearch/guid/1177030
<![CDATA[For the First Time (Faction Warfare) - by Titus Stryker]]> https://forums.dust514.com/default.aspx?g=posts&m=1460268#post1460268 Mon, 4 Nov 2013 03:37:00 +0000 dustsearch/guid/1173199 <![CDATA[For the First Time (Faction Warfare) - by Titus Stryker]]> https://forums.dust514.com/default.aspx?g=posts&m=1456033#post1456033 Sat, 2 Nov 2013 18:28:00 +0000 dustsearch/guid/1169245 <![CDATA[For the First Time (Faction Warfare) - by RAGEHEAVYD]]> https://forums.dust514.com/default.aspx?g=posts&m=1455770#post1455770 Titus Stryker wrote:
I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.

Last night I decided to run some Caldari FW, did well, got invited to Caldari FW chat channel. I didn't think much of it at the time.

Tonight, things really opened up. It started with 2 squads Qsyncing, then 3, then 4 and then 5! We had 5 squads Qsyncing for Caldari and we had EVE support for our OBs. It was amazingly fun.

I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)

I had a ton of fun and am really looking forward to the new FW system as it seems like it is going to be even better.

For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together


Shout Out to a few folks but I am sure I am missing some
Middas Bentancore
Mr Tang
Rageheavy
Horus Forge
plus many others

/end rant


Yeah was loads of fun glad I could get you guys involved with us. Its great that we are continuing to get more and more Eve pilots online with supporting obs so we can support them. Look forward to seeing you and anyone else that is interested in joining us as we make it rain with our Eve bros.]]>
Sat, 2 Nov 2013 16:49:00 +0000 dustsearch/guid/1168978
<![CDATA[For the First Time (Faction Warfare) - by Horus Forge]]> https://forums.dust514.com/default.aspx?g=posts&m=1453756#post1453756 Aikuchi Tomaru wrote:
Sometimes you win, sometimes you lose. I can't even tell how often Caldari were pushed back behind the redline against Gallente. How do you want to fix a q-synced team with Eve support? People playing together are in every game. And they always are a pain in the ass for the other team.


You can't tell because it never happened right? Lol]]>
Fri, 1 Nov 2013 21:49:00 +0000 dustsearch/guid/1167110
<![CDATA[For the First Time (Faction Warfare) - by Aikuchi Tomaru]]> https://forums.dust514.com/default.aspx?g=posts&m=1453721#post1453721 CHIPMINT BUTTERCUP wrote:
Titus Stryker wrote:
I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.

I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)


Yeah for you!

All the while the people on the other side were probably having the worst experience of their time on DUST. Roll
Because you see while pushing them back behind the redline and then OBing them to oblivion was fun for you it must have been extremely frustrating for them. Maybe even to the point of making them want to quit this game for good.

But hey at least you had fun, right?

Pffff, CCP needs to fix this kinda of crap.


Sometimes you win, sometimes you lose. I can't even tell how often Caldari were pushed back behind the redline against Gallente. How do you want to fix a q-synced team with Eve support? People playing together are in every game. And they always are a pain in the ass for the other team.]]>
Fri, 1 Nov 2013 21:34:00 +0000 dustsearch/guid/1167079
<![CDATA[For the First Time (Faction Warfare) - by Aeon Amadi]]> https://forums.dust514.com/default.aspx?g=posts&m=1453472#post1453472 CCP Nullarbor wrote:

We're also giving them killmails and LP.


Is that going live with the Faction Warfare changes or later on?]]>
Fri, 1 Nov 2013 20:13:00 +0000 dustsearch/guid/1166832
<![CDATA[For the First Time (Faction Warfare) - by Seymor Krelborn]]> https://forums.dust514.com/default.aspx?g=posts&m=1453467#post1453467 CCP Nullarbor wrote:
Seymor Krelborn wrote:
CCP Nullarbor wrote:
Middas Betancore wrote:
CCP Nullarbor,
I believe that having pilots joining team chat when they connect to districts may not be the ideal modification, when we are using eve support a lot of the time the strike ship will be in the system in a safe spot waiting for the signal from the ground teams that they are ready for orbital support as siting over the district connected is quite unsafe.

Perhaps as an alternative the pilots could have an option on their menus when in system, as well as being able to warp to district they can "establish comm up-link" which will connect them to the team chat for the relevant district battle.
This would enable the pilot to stay in direct contact with the ground teams so when they are going to require OB support he can warp to the district and safely warp away when not needed.

Another option would be to allow pilots to search for team channels by inputting the planet and district designation into channel finder, allowing them to be in contact as they are traveling to the site.

As a final note, during one session we had 4 squads split between two planets in the same system with one strike ship in system for support, which again can present its only problems for easy communication.

We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike.
Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.

I hope this information is helpful to dev teams and other players


With the new orbital mechanics the EVE pilot will need to stay sitting directly on the satellite to unlock the strike. That's the whole point, we want their ship to be at risk.


putting the strike ship at risk when eve pilots already don't give a flying pig about dust is a poor mechanic...

if you want to entice eve players to participate in our matches then you need to give them incentive to do so...

more so if you expect a fleet to protect the strike ship you need to give an eve corp incentive to do so...

thus far you barely give us an incentive to play....


We're also giving them killmails and LP.



ok that works Smile]]>
Fri, 1 Nov 2013 20:10:00 +0000 dustsearch/guid/1166831
<![CDATA[For the First Time (Faction Warfare) - by Horus Forge]]> https://forums.dust514.com/default.aspx?g=posts&m=1453445#post1453445 Fri, 1 Nov 2013 20:02:00 +0000 dustsearch/guid/1166806 <![CDATA[For the First Time (Faction Warfare) - by Middas Betancore]]> https://forums.dust514.com/default.aspx?g=posts&m=1453438#post1453438 Perhaps if an EMP strike penetrated terrain it could be used as tool to facilitate storming structures and built up areas, zap all equipment and shields and everyone runs in to clean up.

Though maybe against Gallente, not so useful...]]>
Fri, 1 Nov 2013 20:00:00 +0000 dustsearch/guid/1166805
<![CDATA[For the First Time (Faction Warfare) - by Titus Stryker]]> https://forums.dust514.com/default.aspx?g=posts&m=1453399#post1453399 Middas Betancore wrote:
CCP Nullarbor,
I believe that having pilots joining team chat when they connect to districts may not be the ideal modification, when we are using eve support a lot of the time the strike ship will be in the system in a safe spot waiting for the signal from the ground teams that they are ready for orbital support as siting over the district connected is quite unsafe.

Perhaps as an alternative the pilots could have an option on their menus when in system, as well as being able to warp to district they can "establish comm up-link" which will connect them to the team chat for the relevant district battle.
This would enable the pilot to stay in direct contact with the ground teams so when they are going to require OB support he can warp to the district and safely warp away when not needed.

Another option would be to allow pilots to search for team channels by inputting the planet and district designation into channel finder, allowing them to be in contact as they are traveling to the site.

As a final note, during one session we had 4 squads split between two planets in the same system with one strike ship in system for support, which again can present its only problems for easy communication.

We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike.
Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.

I hope this information is helpful to dev teams and other players

It did work surprisingly well and to be honest, being one of those squad leaders and having to facilitate the logistics added to the immersion and excitement. It was difficult, but worth it.

Might be nice to as you are saying, have a pilot in the system and be able to "check in" on the various teams in to see if they are ready for a strike and then the pilot can move into position. I am not an eve player but is it easier for a pilot/PC to switch comms rather than a FPSer?
]]>
Fri, 1 Nov 2013 19:43:00 +0000 dustsearch/guid/1166767
<![CDATA[For the First Time (Faction Warfare) - by CCP Nullarbor]]> https://forums.dust514.com/default.aspx?g=posts&m=1453400#post1453400 Seymor Krelborn wrote:
CCP Nullarbor wrote:
Middas Betancore wrote:
CCP Nullarbor,
I believe that having pilots joining team chat when they connect to districts may not be the ideal modification, when we are using eve support a lot of the time the strike ship will be in the system in a safe spot waiting for the signal from the ground teams that they are ready for orbital support as siting over the district connected is quite unsafe.

Perhaps as an alternative the pilots could have an option on their menus when in system, as well as being able to warp to district they can "establish comm up-link" which will connect them to the team chat for the relevant district battle.
This would enable the pilot to stay in direct contact with the ground teams so when they are going to require OB support he can warp to the district and safely warp away when not needed.

Another option would be to allow pilots to search for team channels by inputting the planet and district designation into channel finder, allowing them to be in contact as they are traveling to the site.

As a final note, during one session we had 4 squads split between two planets in the same system with one strike ship in system for support, which again can present its only problems for easy communication.

We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike.
Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.

I hope this information is helpful to dev teams and other players


With the new orbital mechanics the EVE pilot will need to stay sitting directly on the satellite to unlock the strike. That's the whole point, we want their ship to be at risk.


putting the strike ship at risk when eve pilots already don't give a flying pig about dust is a poor mechanic...

if you want to entice eve players to participate in our matches then you need to give them incentive to do so...

more so if you expect a fleet to protect the strike ship you need to give an eve corp incentive to do so...

thus far you barely give us an incentive to play....


We're also giving them killmails and LP.]]>
Fri, 1 Nov 2013 19:43:00 +0000 dustsearch/guid/1166768
<![CDATA[For the First Time (Faction Warfare) - by Seymor Krelborn]]> https://forums.dust514.com/default.aspx?g=posts&m=1453397#post1453397 CCP Nullarbor wrote:
Middas Betancore wrote:
CCP Nullarbor,
I believe that having pilots joining team chat when they connect to districts may not be the ideal modification, when we are using eve support a lot of the time the strike ship will be in the system in a safe spot waiting for the signal from the ground teams that they are ready for orbital support as siting over the district connected is quite unsafe.

Perhaps as an alternative the pilots could have an option on their menus when in system, as well as being able to warp to district they can "establish comm up-link" which will connect them to the team chat for the relevant district battle.
This would enable the pilot to stay in direct contact with the ground teams so when they are going to require OB support he can warp to the district and safely warp away when not needed.

Another option would be to allow pilots to search for team channels by inputting the planet and district designation into channel finder, allowing them to be in contact as they are traveling to the site.

As a final note, during one session we had 4 squads split between two planets in the same system with one strike ship in system for support, which again can present its only problems for easy communication.

We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike.
Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.

I hope this information is helpful to dev teams and other players


With the new orbital mechanics the EVE pilot will need to stay sitting directly on the satellite to unlock the strike. That's the whole point, we want their ship to be at risk.


putting the strike ship at risk when eve pilots already don't give a flying pig about dust is a poor mechanic...

if you want to entice eve players to participate in our matches then you need to give them incentive to do so...

more so if you expect a fleet to protect the strike ship you need to give an eve corp incentive to do so...

thus far you barely give us an incentive to play....]]>
Fri, 1 Nov 2013 19:42:00 +0000 dustsearch/guid/1166766
<![CDATA[For the First Time (Faction Warfare) - by Kristoff Atruin]]> https://forums.dust514.com/default.aspx?g=posts&m=1453393#post1453393 Middas Betancore wrote:
CCP Nullarbor,
We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike.
Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.


I now wish I hadn't logged off. It reminds me of the future vision trailer with the merc huddling behind cover, waiting for that strike to come.]]>
Fri, 1 Nov 2013 19:41:00 +0000 dustsearch/guid/1166764
<![CDATA[For the First Time (Faction Warfare) - by Horus Forge]]> https://forums.dust514.com/default.aspx?g=posts&m=1453395#post1453395 Titus Stryker wrote:
I had a ton of fun and am really looking forward to the new FW system as it seems like it is going to be even better.

For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together


Shout Out to a few folks but I am sure I am missing some
Middas Bentancore
Mr Tang
Rageheavy
Horus Forge
plus many others

/end rant


It was great running missions with you Titus! Q'syncing 2 or even 3 squads together is a lot of fun, and having pilots in orbit makes victory even sweeter. There's something so comforting about looking up and seeing the blue box floating over the map. the changes we make in FW space are small, but soon there's going to be an avalanche of activity and districts changing ownership, I can tell.

Our ranks are swelling every day! For the state!]]>
Fri, 1 Nov 2013 19:41:00 +0000 dustsearch/guid/1166765
<![CDATA[For the First Time (Faction Warfare) - by Titus Stryker]]> https://forums.dust514.com/default.aspx?g=posts&m=1453388#post1453388 Niuvo wrote:
Raskutor wrote:
Tectonic Fusion wrote:
SILVERBACK 02 wrote:
good game titus!

i liked it because no matter what corp we are in we were fighting for the same cause, the state protectorate :)

those tactial hybrid strikes thou... OP much :P blast radius stats please???

I saw people on my side use that thing. It is beastly.


Yes. The first time I saw an EVE-based OB, I was in awe. Not only are they much more awesome looking, but the faster rate of fire makes it sound insane as well. Can't wait for pure laser OB's, though. Hopefully some type of continuous beam laser, scorching everything it touches. A glorious beam of holy, purifying light from the Heavens. Would be truly awe-inspiring indeed.

It would be awesome if each racial ship had different "OBs" with different color, sound, and style! oh yeahBear

I believe the strikes vary visually by ammo type...]]>
Fri, 1 Nov 2013 19:38:00 +0000 dustsearch/guid/1166750
<![CDATA[For the First Time (Faction Warfare) - by CCP Nullarbor]]> https://forums.dust514.com/default.aspx?g=posts&m=1453390#post1453390 Middas Betancore wrote:
CCP Nullarbor,
I believe that having pilots joining team chat when they connect to districts may not be the ideal modification, when we are using eve support a lot of the time the strike ship will be in the system in a safe spot waiting for the signal from the ground teams that they are ready for orbital support as siting over the district connected is quite unsafe.

Perhaps as an alternative the pilots could have an option on their menus when in system, as well as being able to warp to district they can "establish comm up-link" which will connect them to the team chat for the relevant district battle.
This would enable the pilot to stay in direct contact with the ground teams so when they are going to require OB support he can warp to the district and safely warp away when not needed.

Another option would be to allow pilots to search for team channels by inputting the planet and district designation into channel finder, allowing them to be in contact as they are traveling to the site.

As a final note, during one session we had 4 squads split between two planets in the same system with one strike ship in system for support, which again can present its only problems for easy communication.

We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike.
Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.

I hope this information is helpful to dev teams and other players


With the new orbital mechanics the EVE pilot will need to stay sitting directly on the satellite to unlock the strike. That's the whole point, we want their ship to be at risk.]]>
Fri, 1 Nov 2013 19:38:00 +0000 dustsearch/guid/1166751
<![CDATA[For the First Time (Faction Warfare) - by Titus Stryker]]> https://forums.dust514.com/default.aspx?g=posts&m=1453386#post1453386 Kristoff Atruin wrote:
I wouldn't want an automatic switch to team voice. Right now TEST has a channel for our mercs and bombardment-minded pilots to share comms. It's handy to simple be able to say the name of a planet, and receive feedback about whether or not orbital support will be possible. Usually it works out, but sometimes gate camps or hostile fleets in system stop him from connecting. I'd rather know that before I get the WP for my first orbital and look up in the sky, wondering if he's ever going to make it to the system.

I agree that is beneficial to discuss the logistics before hand.

I am not sure how it works for the Pilots but I know that being a squad leader and switching between channels while trying to call an OB while trying to not get shot and still help your team can be cumbersome. I would like to give notice to a pilot that I am ready for OB and then be on team comes and when they connect I can coordinate that they are ready to strike and I am ready to call it in and my team can relay where to call it in.

But I do have a fear of over crowded comms.]]>
Fri, 1 Nov 2013 19:37:00 +0000 dustsearch/guid/1166749
<![CDATA[For the First Time (Faction Warfare) - by Niuvo]]> https://forums.dust514.com/default.aspx?g=posts&m=1453383#post1453383 Raskutor wrote:
Tectonic Fusion wrote:
SILVERBACK 02 wrote:
good game titus!

i liked it because no matter what corp we are in we were fighting for the same cause, the state protectorate :)

those tactial hybrid strikes thou... OP much :P blast radius stats please???

I saw people on my side use that thing. It is beastly.


Yes. The first time I saw an EVE-based OB, I was in awe. Not only are they much more awesome looking, but the faster rate of fire makes it sound insane as well. Can't wait for pure laser OB's, though. Hopefully some type of continuous beam laser, scorching everything it touches. A glorious beam of holy, purifying light from the Heavens. Would be truly awe-inspiring indeed.

It would be awesome if each racial ship had different "OBs" with different color, sound, and style! oh yeahBear]]>
Fri, 1 Nov 2013 19:36:00 +0000 dustsearch/guid/1166748
<![CDATA[For the First Time (Faction Warfare) - by Middas Betancore]]> https://forums.dust514.com/default.aspx?g=posts&m=1453380#post1453380 I believe that having pilots joining team chat when they connect to districts may not be the ideal modification, when we are using eve support a lot of the time the strike ship will be in the system in a safe spot waiting for the signal from the ground teams that they are ready for orbital support as siting over the district connected is quite unsafe.

Perhaps as an alternative the pilots could have an option on their menus when in system, as well as being able to warp to district they can "establish comm up-link" which will connect them to the team chat for the relevant district battle.
This would enable the pilot to stay in direct contact with the ground teams so when they are going to require OB support he can warp to the district and safely warp away when not needed.

Another option would be to allow pilots to search for team channels by inputting the planet and district designation into channel finder, allowing them to be in contact as they are traveling to the site.

As a final note, during one session we had 4 squads split between two planets in the same system with one strike ship in system for support, which again can present its only problems for easy communication.

We used a central channel which included the pilot and the primary squad, while other squads used either squad chat or team chat under their own preference, then whenever a strike became available the squad leader would switch to the central channel and request support, the pilot would then move to the appropriate location and deliver the strike.
Though this may sound awkward to some, it worked flawlessly with all squads being able to deliver their strikes within a minute of being requested on both planets.

I hope this information is helpful to dev teams and other players]]>
Fri, 1 Nov 2013 19:35:00 +0000 dustsearch/guid/1166747
<![CDATA[For the First Time (Faction Warfare) - by Niuvo]]> https://forums.dust514.com/default.aspx?g=posts&m=1453378#post1453378 Ferocitan wrote:
if CCP could make better tools /enable an easier way to integrate chat /voice in matches between Eve and Dust without opening chat tab and change channels and write stuff for that damn orbital...

I saw one in action today...a hybrid tactical strike. it was against us though.Sad]]>
Fri, 1 Nov 2013 19:34:00 +0000 dustsearch/guid/1166746
<![CDATA[For the First Time (Faction Warfare) - by Kristoff Atruin]]> https://forums.dust514.com/default.aspx?g=posts&m=1453371#post1453371 Fri, 1 Nov 2013 19:30:00 +0000 dustsearch/guid/1166745 <![CDATA[For the First Time (Faction Warfare) - by Titus Stryker]]> https://forums.dust514.com/default.aspx?g=posts&m=1453367#post1453367 Forlorn Destrier wrote:
Titus Stryker wrote:
Forlorn Destrier wrote:
Very cool! I would love to know what the chat channel would be for Minmater if there is one!


Enjoy


Thank you Titus!

welcome]]>
Fri, 1 Nov 2013 19:28:00 +0000 dustsearch/guid/1166744
<![CDATA[For the First Time (Faction Warfare) - by Forlorn Destrier]]> https://forums.dust514.com/default.aspx?g=posts&m=1453334#post1453334 Titus Stryker wrote:
Forlorn Destrier wrote:
Very cool! I would love to know what the chat channel would be for Minmater if there is one!


Enjoy


Thank you Titus!]]>
Fri, 1 Nov 2013 19:18:00 +0000 dustsearch/guid/1166686
<![CDATA[For the First Time (Faction Warfare) - by Titus Stryker]]> https://forums.dust514.com/default.aspx?g=posts&m=1453328#post1453328 Forlorn Destrier wrote:
Very cool! I would love to know what the chat channel would be for Minmater if there is one!


Enjoy]]>
Fri, 1 Nov 2013 19:16:00 +0000 dustsearch/guid/1166685
<![CDATA[For the First Time (Faction Warfare) - by Forlorn Destrier]]> https://forums.dust514.com/default.aspx?g=posts&m=1453311#post1453311 Fri, 1 Nov 2013 19:12:00 +0000 dustsearch/guid/1166684 <![CDATA[For the First Time (Faction Warfare) - by Raskutor]]> https://forums.dust514.com/default.aspx?g=posts&m=1453306#post1453306 Tectonic Fusion wrote:
SILVERBACK 02 wrote:
good game titus!

i liked it because no matter what corp we are in we were fighting for the same cause, the state protectorate :)

those tactial hybrid strikes thou... OP much :P blast radius stats please???

I saw people on my side use that thing. It is beastly.


Yes. The first time I saw an EVE-based OB, I was in awe. Not only are they much more awesome looking, but the faster rate of fire makes it sound insane as well. Can't wait for pure laser OB's, though. Hopefully some type of continuous beam laser, scorching everything it touches. A glorious beam of holy, purifying light from the Heavens. Would be truly awe-inspiring indeed.]]>
Fri, 1 Nov 2013 19:10:00 +0000 dustsearch/guid/1166683
<![CDATA[For the First Time (Faction Warfare) - by Tectonic Fusion]]> https://forums.dust514.com/default.aspx?g=posts&m=1453288#post1453288 SILVERBACK 02 wrote:
good game titus!

i liked it because no matter what corp we are in we were fighting for the same cause, the state protectorate :)

those tactial hybrid strikes thou... OP much :P blast radius stats please???

I saw people on my side use that thing. It is beastly.]]>
Fri, 1 Nov 2013 19:04:00 +0000 dustsearch/guid/1166655
<![CDATA[For the First Time (Faction Warfare) - by Fenix Alexarr]]> https://forums.dust514.com/default.aspx?g=posts&m=1453282#post1453282 CCP Nullarbor wrote:
Actually a cool story bro.

We have some big changes for FW on the way as SocksFour described here:

http://forums.dust514.com/default.aspx?g=posts&t=116188

The new orbital bombardment mechanics will be pretty exciting for EVE interaction.


I knew it would stick!]]>
Fri, 1 Nov 2013 19:03:00 +0000 dustsearch/guid/1166654
<![CDATA[For the First Time (Faction Warfare) - by A'Real Fury]]> https://forums.dust514.com/default.aspx?g=posts&m=1453250#post1453250 XANDER KAG wrote:
CCP Nullarbor wrote:
Levithunder wrote:
CCP Nullarbor wrote:
Actually a cool story bro.

We have some big changes for FW on the way as SocksFour described here:

http://forums.dust514.com/default.aspx?g=posts&t=116188

The new orbital bombardment mechanics will be pretty exciting for EVE interaction.

Cool story bro, remember its soon TM , the devs have been quiet lately because we complain to much about a free game, we wouldn't if statements like this weren't put up start putting dates on your stuff.


We should start a new player made trademark, "When? (tm)"

In all honesty we don't do dates because they change too often, especially with a monthly release cycle. We are working on it now and we will ship it when it's done.

You mean WhenG?



More like:

WHEN!!!!!!G


]]>
Fri, 1 Nov 2013 18:54:00 +0000 dustsearch/guid/1166632
<![CDATA[For the First Time (Faction Warfare) - by Aero Yassavi]]> https://forums.dust514.com/default.aspx?g=posts&m=1453117#post1453117 CCP Nullarbor wrote:
Ferocitan wrote:
if CCP could make better tools /enable an easier way to integrate chat /voice in matches between Eve and Dust without opening chat tab and change channels and write stuff for that damn orbital...


I'm going to put EVE pilots into the team chat when they connect so you can type and talk to them. That should make things a little easier.

You think you can make it an option to automatically set Dust players voice chat to "Team" when they get put in a match, then automatically move it back to "Squad" after the match? It's a bit of a hassle to manually do it every time that what happens is nearly all organized squads simply stay in squad chat.]]>
Fri, 1 Nov 2013 18:04:00 +0000 dustsearch/guid/1166508
<![CDATA[For the First Time (Faction Warfare) - by Titus Stryker]]> https://forums.dust514.com/default.aspx?g=posts&m=1452921#post1452921 Cross Ragweed wrote:
Are there standard voice channels for the other factions as well?

I started this thread here for answers:
https://forums.dust514.com/default.aspx?g=posts&m=1452805#post1452805


I do not think CCP has established "official" channels, I believe they are all player driven...hence their game models.]]>
Fri, 1 Nov 2013 17:04:00 +0000 dustsearch/guid/1166324
<![CDATA[For the First Time (Faction Warfare) - by Wombat in combat]]> https://forums.dust514.com/default.aspx?g=posts&m=1452720#post1452720
I'd imagine the most seamless comms integration (for players perspective) would be to allow Dust player to invite EVE players into their squads and pull them into team chat. EVE players would obviously not count towards the max players in squad or team but it'd be cool to see their names listed. Another approach would be a new context menu option on a district for EVE players to join the team chat of ongoing battle with no preparation at all, driveby orbital bombardment support if you will.]]>
Fri, 1 Nov 2013 16:01:00 +0000 dustsearch/guid/1166146
<![CDATA[For the First Time (Faction Warfare) - by General John Ripper]]> https://forums.dust514.com/default.aspx?g=posts&m=1452594#post1452594 Fri, 1 Nov 2013 15:17:00 +0000 dustsearch/guid/1166145 <![CDATA[For the First Time (Faction Warfare) - by XANDER KAG]]> https://forums.dust514.com/default.aspx?g=posts&m=1452468#post1452468 Mac Dac wrote:
XANDER KAG wrote:


You mean WhenG?

NO WAY!! HOW YOU DO DAT?? whenTM Sad

Simple, hold the Alt key, then hit 0, 1, 5, 3 in that order, and presto, you have a nice spicy soonG.]]>
Fri, 1 Nov 2013 14:34:00 +0000 dustsearch/guid/1165917
<![CDATA[For the First Time (Faction Warfare) - by Mregomies]]> https://forums.dust514.com/default.aspx?g=posts&m=1452460#post1452460 Titus Stryker wrote:
I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.

Last night I decided to run some Caldari FW, did well, got invited to Caldari FW chat channel. I didn't think much of it at the time.

Tonight, things really opened up. It started with 2 squads Qsyncing, then 3, then 4 and then 5! We had 5 squads Qsyncing for Caldari and we had EVE support for our OBs. It was amazingly fun.

I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)

I had a ton of fun and am really looking forward to the new FW system as it seems like it is going to be even better.

For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together


Shout Out to a few folks but I am sure I am missing some
Middas Bentancore
Mr Tang
Rageheavy
Horus Forge
plus many others

/end rant

I runned with you last matches... I must do it again tonight!]]>
Fri, 1 Nov 2013 14:32:00 +0000 dustsearch/guid/1165916
<![CDATA[For the First Time (Faction Warfare) - by Mac Dac]]> https://forums.dust514.com/default.aspx?g=posts&m=1452447#post1452447 XANDER KAG wrote:
CCP Nullarbor wrote:
Levithunder wrote:
CCP Nullarbor wrote:
Actually a cool story bro.

We have some big changes for FW on the way as SocksFour described here:

http://forums.dust514.com/default.aspx?g=posts&t=116188

The new orbital bombardment mechanics will be pretty exciting for EVE interaction.

Cool story bro, remember its soon TM , the devs have been quiet lately because we complain to much about a free game, we wouldn't if statements like this weren't put up start putting dates on your stuff.


We should start a new player made trademark, "When? (tm)"

In all honesty we don't do dates because they change too often, especially with a monthly release cycle. We are working on it now and we will ship it when it's done.

You mean WhenG?

NO WAY!! HOW YOU DO DAT?? whenTM Sad]]>
Fri, 1 Nov 2013 14:27:00 +0000 dustsearch/guid/1165889
<![CDATA[For the First Time (Faction Warfare) - by dent 308]]> https://forums.dust514.com/default.aspx?g=posts&m=1452310#post1452310 Kristoff Atruin wrote:
Faction warfare really is a lot of fun, particularly when you go for a faction that isn't steamrolling the warzone since it means you can get two squads into the same match more often than not. Bailing out of PC to focus on FW is probably the best thing Subdreddit has done in the last 6 months, particularly with our Eve counterparts focusing on Caldari FW. We're getting lots of close fights and some good interaction with Eve. And the Eve guys are having a lot of fun dashing all over the warzone bombing planets. I imported 20 bombardment destroyers to give out, and they were all gone in less than a week.


Dustbros operating in concert with our alliance bros in space is also a pile of fun.
Makes shitting up alliance chat that much more meaningful.]]>
Fri, 1 Nov 2013 13:47:00 +0000 dustsearch/guid/1165784
<![CDATA[For the First Time (Faction Warfare) - by Kristoff Atruin]]> https://forums.dust514.com/default.aspx?g=posts&m=1452299#post1452299 Fri, 1 Nov 2013 13:43:00 +0000 dustsearch/guid/1165783 <![CDATA[For the First Time (Faction Warfare) - by Aeon Amadi]]> https://forums.dust514.com/default.aspx?g=posts&m=1452293#post1452293 Titus Stryker wrote:
I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.

Last night I decided to run some Caldari FW, did well, got invited to Caldari FW chat channel. I didn't think much of it at the time.

Tonight, things really opened up. It started with 2 squads Qsyncing, then 3, then 4 and then 5! We had 5 squads Qsyncing for Caldari and we had EVE support for our OBs. It was amazingly fun.

I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)

I had a ton of fun and am really looking forward to the new FW system as it seems like it is going to be even better.

For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together


Shout Out to a few folks but I am sure I am missing some
Middas Bentancore
Mr Tang
Rageheavy
Horus Forge
plus many others

/end rant


GOOD!

Dust 514 needs more of this - it's one of the ways we keep our guys in ANONYMOUS entertained and eager to do PC matches is because of the involvement of our Eve side. I have to say that there is no greater feeling of empowerment in the WORLD better than dual-boxing Eve Online and Dust 514 right beside one another... To personally call one's own Tactical Strike, defended by both infantry and star-ship alike..? It all feels like slow motion.

If there's a Heaven when I die, I won't go if New Eden isn't there.
]]>
Fri, 1 Nov 2013 13:40:00 +0000 dustsearch/guid/1165782
<![CDATA[For the First Time (Faction Warfare) - by XANDER KAG]]> https://forums.dust514.com/default.aspx?g=posts&m=1452287#post1452287 CCP Nullarbor wrote:
Levithunder wrote:
CCP Nullarbor wrote:
Actually a cool story bro.

We have some big changes for FW on the way as SocksFour described here:

http://forums.dust514.com/default.aspx?g=posts&t=116188

The new orbital bombardment mechanics will be pretty exciting for EVE interaction.

Cool story bro, remember its soon TM , the devs have been quiet lately because we complain to much about a free game, we wouldn't if statements like this weren't put up start putting dates on your stuff.


We should start a new player made trademark, "When? (tm)"

In all honesty we don't do dates because they change too often, especially with a monthly release cycle. We are working on it now and we will ship it when it's done.

You mean WhenG?]]>
Fri, 1 Nov 2013 13:36:00 +0000 dustsearch/guid/1165763
<![CDATA[For the First Time (Faction Warfare) - by dent 308]]> https://forums.dust514.com/default.aspx?g=posts&m=1452285#post1452285 CCP Nullarbor wrote:
Ferocitan wrote:
if CCP could make better tools /enable an easier way to integrate chat /voice in matches between Eve and Dust without opening chat tab and change channels and write stuff for that damn orbital...


I'm going to put EVE pilots into the team chat when they connect so you can type and talk to them. That should make things a little easier.


Excellent. Organized groups are using staging channel to laison between fleet / ground action, but being able to get pilots into team comms would be useful. Team / Squad leaders will also need a way to kick out pilots though.]]>
Fri, 1 Nov 2013 13:35:00 +0000 dustsearch/guid/1165762
<![CDATA[For the First Time (Faction Warfare) - by John Demonsbane]]> https://forums.dust514.com/default.aspx?g=posts&m=1452283#post1452283 Kal Kronos wrote:
CHIPMINT BUTTERCUP wrote:
Titus Stryker wrote:
I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.

I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)


Yeah for you!

All the while the people on the other side were probably having the worst experience of their time on DUST. Roll
Because you see while pushing them back behind the redline and then OBing them to oblivion was fun for you it must have been extremely frustrating for them. Maybe even to the point of making them want to quit this game for good.

But hey at least you had fun, right?

Pffff, CCP needs to fix this kinda of crap.

Bro its FW, if you ain't got the coordination or SP you shouldn't be in there in the first place.


I'm no fan of protostomping myself but yeah, it is FW. That's not where the problem lie. If there was no proto equipment in pubs, only in FW, nobody would really care about it anymore, all the noobs would be protected in pubs and when they were ready for more hardcore competition to make themselves better, FW is available (unlike PC).

On a related note, similar times in Amarr FW kinda did the same for me. I can remember having a bunch of guys camped under the platform socket on Manus peak at 'C'. We couldn't get them out, and figured an OB wouldn't work b/c they were underneath the overhang until I hear on the comm "Checking... We do have EVE support! Do it!"

*BOOM*

Those EVE strikes are AMAZING. Battle over, right there. We had a slight edge to begin with, but this sealed it.]]>
Fri, 1 Nov 2013 13:34:00 +0000 dustsearch/guid/1165761
<![CDATA[For the First Time (Faction Warfare) - by Titus Stryker]]> https://forums.dust514.com/default.aspx?g=posts&m=1452269#post1452269 CCP Nullarbor wrote:
Ferocitan wrote:
if CCP could make better tools /enable an easier way to integrate chat /voice in matches between Eve and Dust without opening chat tab and change channels and write stuff for that damn orbital...


I'm going to put EVE pilots into the team chat when they connect so you can type and talk to them. That should make things a little easier.

I think this would help.

In all honesty, I don't know what a better solution would be, I don't like crowded Comms so giving the EVE pilot the ability to join our Comms and then leave is great.]]>
Fri, 1 Nov 2013 13:29:00 +0000 dustsearch/guid/1165760
<![CDATA[For the First Time (Faction Warfare) - by Killar-12]]> https://forums.dust514.com/default.aspx?g=posts&m=1452261#post1452261 Badonk Adonk wrote:
Too bad the gameplay is junk, kinda makes your story pointless op.

Troll alt detected...]]>
Fri, 1 Nov 2013 13:26:00 +0000 dustsearch/guid/1165732
<![CDATA[For the First Time (Faction Warfare) - by Cross Ragweed]]> https://forums.dust514.com/default.aspx?g=posts&m=1452249#post1452249 ]]> Fri, 1 Nov 2013 13:22:00 +0000 dustsearch/guid/1165731 <![CDATA[For the First Time (Faction Warfare) - by CCP Nullarbor]]> https://forums.dust514.com/default.aspx?g=posts&m=1452243#post1452243 Levithunder wrote:
CCP Nullarbor wrote:
Actually a cool story bro.

We have some big changes for FW on the way as SocksFour described here:

http://forums.dust514.com/default.aspx?g=posts&t=116188

The new orbital bombardment mechanics will be pretty exciting for EVE interaction.

Cool story bro, remember its soon TM , the devs have been quiet lately because we complain to much about a free game, we wouldn't if statements like this weren't put up start putting dates on your stuff.


We should start a new player made trademark, "When? (tm)"

In all honesty we don't do dates because they change too often, especially with a monthly release cycle. We are working on it now and we will ship it when it's done.]]>
Fri, 1 Nov 2013 13:20:00 +0000 dustsearch/guid/1165730
<![CDATA[For the First Time (Faction Warfare) - by CCP Nullarbor]]> https://forums.dust514.com/default.aspx?g=posts&m=1452227#post1452227 Ferocitan wrote:
if CCP could make better tools /enable an easier way to integrate chat /voice in matches between Eve and Dust without opening chat tab and change channels and write stuff for that damn orbital...


I'm going to put EVE pilots into the team chat when they connect so you can type and talk to them. That should make things a little easier.]]>
Fri, 1 Nov 2013 13:17:00 +0000 dustsearch/guid/1165710
<![CDATA[For the First Time (Faction Warfare) - by Titus Stryker]]> https://forums.dust514.com/default.aspx?g=posts&m=1452224#post1452224 CHIPMINT BUTTERCUP wrote:
Titus Stryker wrote:
I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.

I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)


Yeah for you!

All the while the people on the other side were probably having the worst experience of their time on DUST. Roll
Because you see while pushing them back behind the redline and then OBing them to oblivion was fun for you it must have been extremely frustrating for them. Maybe even to the point of making them want to quit this game for good.

But hey at least you had fun, right?

Pffff, CCP needs to fix this kinda of crap.

In pubs, redline is the norm and good fights the exception.

My experience so far in Caldari FW has been that good fights are the norm and redlines the exception.

And in fact, the only reason I began playing Caldarwi FW is because I was seeking out better fights than the boring redlines. Most games have been quite close. I suggest if anyone else is seeking a challenge to check out Gallente FW.
]]>
Fri, 1 Nov 2013 13:16:00 +0000 dustsearch/guid/1165709
<![CDATA[For the First Time (Faction Warfare) - by Vyzion Eyri]]> https://forums.dust514.com/default.aspx?g=posts&m=1452174#post1452174 SILVERBACK 02 wrote:
Vyzion Eyri wrote:
Titus Stryker wrote:

For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together


CCP Rouge is adamant that this should be a core focus, and I totally agree. If you think this is good, wait for LP, p2p markets, EVE-DUST ISK transfer capabilities, manufacturing, social structures...

Not many people realise it but the journey is what counts. We rush CCP for new content, new patches, more fixes, but all of us will miss Uprising, just like we miss some aspects of Chromosome. A few years down the track when everything's different, I hope you remember this experience. Lest we forget. We'll only realise how awesome this all is when it's too late to do any good.



wise words vyzion reminds me of.. http://www.youtube.com/watch?v=YaG5SAw1n0c


I'll accept the first half of your complement and interpret your second half as if you weren't a homophobe and assume you meant 'gay' as in light-hearted and carefree. Twisted]]>
Fri, 1 Nov 2013 12:56:00 +0000 dustsearch/guid/1165658
<![CDATA[For the First Time (Faction Warfare) - by Kal Kronos]]> https://forums.dust514.com/default.aspx?g=posts&m=1452085#post1452085 CHIPMINT BUTTERCUP wrote:
Titus Stryker wrote:
I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.

I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)


Yeah for you!

All the while the people on the other side were probably having the worst experience of their time on DUST. Roll
Because you see while pushing them back behind the redline and then OBing them to oblivion was fun for you it must have been extremely frustrating for them. Maybe even to the point of making them want to quit this game for good.

But hey at least you had fun, right?

Pffff, CCP needs to fix this kinda of crap.

Bro its FW, if you ain't got the coordination or SP you shouldn't be in there in the first place.]]>
Fri, 1 Nov 2013 12:09:00 +0000 dustsearch/guid/1165594
<![CDATA[For the First Time (Faction Warfare) - by CUSE TOWN333]]> https://forums.dust514.com/default.aspx?g=posts&m=1452079#post1452079 Fri, 1 Nov 2013 12:04:00 +0000 dustsearch/guid/1165580 <![CDATA[For the First Time (Faction Warfare) - by CHIPMINT BUTTERCUP]]> https://forums.dust514.com/default.aspx?g=posts&m=1452076#post1452076 Titus Stryker wrote:
I have been playing Dust since early closed Beta (June 2012). Tonight I had one of the most unique experiences so far in this game, and it was awesome.

I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)


Yeah for you!

All the while the people on the other side were probably having the worst experience of their time on DUST. Roll
Because you see while pushing them back behind the redline and then OBing them to oblivion was fun for you it must have been extremely frustrating for them. Maybe even to the point of making them want to quit this game for good.

But hey at least you had fun, right?

Pffff, CCP needs to fix this kinda of crap.
]]>
Fri, 1 Nov 2013 12:02:00 +0000 dustsearch/guid/1165579
<![CDATA[For the First Time (Faction Warfare) - by Kal Kronos]]> https://forums.dust514.com/default.aspx?g=posts&m=1452016#post1452016 Fri, 1 Nov 2013 11:26:00 +0000 dustsearch/guid/1165578 <![CDATA[For the First Time (Faction Warfare) - by Ferocitan]]> https://forums.dust514.com/default.aspx?g=posts&m=1452004#post1452004 Fri, 1 Nov 2013 11:21:00 +0000 dustsearch/guid/1165514 <![CDATA[For the First Time (Faction Warfare) - by Levithunder]]> https://forums.dust514.com/default.aspx?g=posts&m=1451986#post1451986 CCP Nullarbor wrote:
Actually a cool story bro.

We have some big changes for FW on the way as SocksFour described here:

http://forums.dust514.com/default.aspx?g=posts&t=116188

The new orbital bombardment mechanics will be pretty exciting for EVE interaction.

Cool story bro, remember its soon TM , the devs have been quiet lately because we complain to much about a free game, we wouldn't if statements like this weren't put up start putting dates on your stuff.]]>
Fri, 1 Nov 2013 11:10:00 +0000 dustsearch/guid/1165500
<![CDATA[For the First Time (Faction Warfare) - by Badonk Adonk]]> https://forums.dust514.com/default.aspx?g=posts&m=1451972#post1451972 Fri, 1 Nov 2013 11:02:00 +0000 dustsearch/guid/1165483 <![CDATA[For the First Time (Faction Warfare) - by CCP Nullarbor]]> https://forums.dust514.com/default.aspx?g=posts&m=1451911#post1451911
We have some big changes for FW on the way as SocksFour described here:

http://forums.dust514.com/default.aspx?g=posts&t=116188

The new orbital bombardment mechanics will be pretty exciting for EVE interaction.]]>
Fri, 1 Nov 2013 10:03:00 +0000 dustsearch/guid/1165427
<![CDATA[For the First Time (Faction Warfare) - by True Adamance]]> https://forums.dust514.com/default.aspx?g=posts&m=1451780#post1451780 Cyrius Li-Moody wrote:
Amarr/Minmatar stuff has been boring. Let's get some Caldari/Gallente drama going.


DO IT My caldari toon has been itching for the rail rifle for months.]]>
Fri, 1 Nov 2013 07:57:00 +0000 dustsearch/guid/1165316
<![CDATA[For the First Time (Faction Warfare) - by Oswald Rehnquist]]> https://forums.dust514.com/default.aspx?g=posts&m=1451782#post1451782 Keri Starlight wrote:
Finally someone actually playing Caldari FW! I've been in the channel but I didn't see much action so far... Is it possible that such cool things always happen when I'm away?


A lot, we got a few members who were advertising to established corps (we got some big names in there). I"m all thinking I"m hot **** when I picked up a few subreddit and PRO squads, but when I went in the channel after being off for about a week, there's like 8 other major corps there with 5 to 20+ something people there at all times.

I missed a good portion of the qsyncing today on account that I have been doing random squads and recruiting people who I've saw play well / good team play, and if they were die hard Caldari Loyalists I just generally throw them the channel name to hop in. I am also working on training new players who are interested but aren't up to speed yet. Not exactly sure how I am organizing them either, currently I am just operating in ad hoc channels, debating on creating something more permanent for more stability, as I'm looking for a medium to work with them before throwing them into what will eventually be low sec.]]>
Fri, 1 Nov 2013 07:57:00 +0000 dustsearch/guid/1165317
<![CDATA[For the First Time (Faction Warfare) - by CharCharOdell]]> https://forums.dust514.com/default.aspx?g=posts&m=1451772#post1451772 Fri, 1 Nov 2013 07:51:00 +0000 dustsearch/guid/1165315 <![CDATA[For the First Time (Faction Warfare) - by Import Beercase]]> https://forums.dust514.com/default.aspx?g=posts&m=1451770#post1451770
I want to try this. A bit bored about domination atm.

I will join Caldari Hierarchy later today and try to get other beercases with me.]]>
Fri, 1 Nov 2013 07:50:00 +0000 dustsearch/guid/1165314
<![CDATA[For the First Time (Faction Warfare) - by Keri Starlight]]> https://forums.dust514.com/default.aspx?g=posts&m=1451746#post1451746 Fri, 1 Nov 2013 07:20:00 +0000 dustsearch/guid/1165292 <![CDATA[For the First Time (Faction Warfare) - by virgindestroyer7]]> https://forums.dust514.com/default.aspx?g=posts&m=1451736#post1451736
Middas is so much fun that even though he fights for the state and TRIES to pick up players for Cal FW in my public channel, I still grab some pub matches here and there with him. :P

I wish all of you DUST players would get involved like this. Its so much fun, the interaction with EVE though minimal is great and regardless of Alliance, Corp or player if you're fighting for a faction its a great way to meet new squadmates in game that you can have a blast with.]]>
Fri, 1 Nov 2013 07:08:00 +0000 dustsearch/guid/1165290
<![CDATA[For the First Time (Faction Warfare) - by Oswald Rehnquist]]> https://forums.dust514.com/default.aspx?g=posts&m=1451646#post1451646
Channel: Caldari Hierarchy

for the Caldari Loyalists out there]]>
Fri, 1 Nov 2013 05:53:00 +0000 dustsearch/guid/1165214
<![CDATA[For the First Time (Faction Warfare) - by Cyrius Li-Moody]]> https://forums.dust514.com/default.aspx?g=posts&m=1451645#post1451645 Fri, 1 Nov 2013 05:52:00 +0000 dustsearch/guid/1165213 <![CDATA[For the First Time (Faction Warfare) - by Niuvo]]> https://forums.dust514.com/default.aspx?g=posts&m=1451640#post1451640 GET ATMESON wrote:
mmmm looks like ill have to tell some people in EvE about the EvE OB's that hey are being used.

its about time dust was fun for someone.


Ididn't know EVE pilots can strike in FW. wow, must've been cool.
]]>
Fri, 1 Nov 2013 05:48:00 +0000 dustsearch/guid/1165197
<![CDATA[For the First Time (Faction Warfare) - by SILVERBACK 02]]> https://forums.dust514.com/default.aspx?g=posts&m=1451620#post1451620 Vyzion Eyri wrote:
Titus Stryker wrote:

For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together


CCP Rouge is adamant that this should be a core focus, and I totally agree. If you think this is good, wait for LP, p2p markets, EVE-DUST ISK transfer capabilities, manufacturing, social structures...

Not many people realise it but the journey is what counts. We rush CCP for new content, new patches, more fixes, but all of us will miss Uprising, just like we miss some aspects of Chromosome. A few years down the track when everything's different, I hope you remember this experience. Lest we forget. We'll only realise how awesome this all is when it's too late to do any good.



wise words vyzion reminds me of.. http://www.youtube.com/watch?v=YaG5SAw1n0c]]>
Fri, 1 Nov 2013 05:39:00 +0000 dustsearch/guid/1165196
<![CDATA[For the First Time (Faction Warfare) - by Vyzion Eyri]]> https://forums.dust514.com/default.aspx?g=posts&m=1451603#post1451603 Titus Stryker wrote:

For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together


CCP Rouge is adamant that this should be a core focus, and I totally agree. If you think this is good, wait for LP, p2p markets, EVE-DUST ISK transfer capabilities, manufacturing, social structures...

Not many people realise it but the journey is what counts. We rush CCP for new content, new patches, more fixes, but all of us will miss Uprising, just like we miss some aspects of Chromosome. A few years down the track when everything's different, I hope you remember this experience. Lest we forget. We'll only realise how awesome this all is when it's too late to do any good.]]>
Fri, 1 Nov 2013 05:33:00 +0000 dustsearch/guid/1165174
<![CDATA[For the First Time (Faction Warfare) - by Godin Thekiller]]> https://forums.dust514.com/default.aspx?g=posts&m=1451597#post1451597 Fri, 1 Nov 2013 05:32:00 +0000 dustsearch/guid/1165172 <![CDATA[For the First Time (Faction Warfare) - by GET ATMESON]]> https://forums.dust514.com/default.aspx?g=posts&m=1451598#post1451598
its about time dust was fun for someone.

]]>
Fri, 1 Nov 2013 05:32:00 +0000 dustsearch/guid/1165173
<![CDATA[For the First Time (Faction Warfare) - by SILVERBACK 02]]> https://forums.dust514.com/default.aspx?g=posts&m=1451585#post1451585
i liked it because no matter what corp we are in we were fighting for the same cause, the state protectorate :)

those tactial hybrid strikes thou... OP much :P blast radius stats please???
]]>
Fri, 1 Nov 2013 05:27:00 +0000 dustsearch/guid/1165151
<![CDATA[For the First Time (Faction Warfare) - by Middas Betancore]]> https://forums.dust514.com/default.aspx?g=posts&m=1451506#post1451506 Fri, 1 Nov 2013 04:46:00 +0000 dustsearch/guid/1165077 <![CDATA[For the First Time (Faction Warfare) - by Titus Stryker]]> https://forums.dust514.com/default.aspx?g=posts&m=1451464#post1451464
Last night I decided to run some Caldari FW, did well, got invited to Caldari FW chat channel. I didn't think much of it at the time.

Tonight, things really opened up. It started with 2 squads Qsyncing, then 3, then 4 and then 5! We had 5 squads Qsyncing for Caldari and we had EVE support for our OBs. It was amazingly fun.

I called in my first strike from EVE...and got zero kills, it was a blind shot in the redline as we were crushing it. Next strike took out 5 guys and did 12,000 damage on the CRU, or so I was told. Called in about 5 strikes total from EVE side. It was a lot of fun just switching chat channels to where the EVE guys were waiting and I would say, "Titus ready for OB", and then they would lock on the district and then boom booms would come from the sky (they looked cool, different than the Warbarge strikes, I think we called in lasers)

I had a ton of fun and am really looking forward to the new FW system as it seems like it is going to be even better.

For the first time, I really felt like I was feeling how this game is supposed to make you feel, a part of something bigger, a part of New Eden. Playing with strangers in different games but engaged in a commonness together


Shout Out to a few folks but I am sure I am missing some
Middas Bentancore
Mr Tang
Rageheavy
Horus Forge
plus many others

/end rant]]>
Fri, 1 Nov 2013 04:26:00 +0000 dustsearch/guid/1165035