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        |  daishi mk03
 Brutor Vanguard
 Minmatar Republic
 
 284
 
 
      | Posted - 2013.11.01 11:33:00 -
          [31] - Quote 
 @name
 > topic
 your answer
 
 @name
 > topic
 your answer
 
 @name
 > topic
 your answer
 | 
      
      
        |  Spkr4theDead
 Red Star.
 EoN.
 
 1169
 
 
      | Posted - 2013.11.01 11:40:00 -
          [32] - Quote 
 
 daishi mk03 wrote:@name> topic
 your answer
 
 @name
 > topic
 your answer
 
 @name
 > topic
 your answer
 So you want me to use the forums your way, instead of the way I want to?
 
 Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry. | 
      
      
        |  Tebu Gan
 Dem Durrty Boyz
 Public Disorder.
 
 184
 
 
      | Posted - 2013.11.01 11:57:00 -
          [33] - Quote 
 I don't understand something here.
 
 Why give us proto mods?
 
 If all we are going to have is the standard variant of our tanks, then I see no use making proto mods.
 
 And I understand that AV is getting a "nerf", but they will still be running the full proto. While tanks are running the standard.
 
 How does this make sense to everyone????
 | 
      
      
        |  Lorhak Gannarsein
 
 516
 
 
      | Posted - 2013.11.01 12:26:00 -
          [34] - Quote 
 
 Spkr4theDead wrote:But it's fair when infantry can fit complex and PRO everything, right? 
 Please fit a STD dropsuit with fully PRO mods. I'll need pics.
 
 I'll wait.
 
 
 Spkr4theDead wrote:now they're going to nerf the CPU skill 
 Gunnlogi now, with max skills = ~430 CPU
 
 Gunnlogi in 1.7 (no skill mods available) = 845 CPU
 
 Please read the coming changes.
 
 
 Spkr4theDead wrote:So you don't consider the reduction of modules to be a nerf? 
 No. I don't, contextually. I consider it to be the first step to a full balancing of vehicles. I'd have thought you'd be over the moon, the way you complain about wanting your PRO or Marauder hulls so badly.
 
 We're finally going to get them (well, eventually. There's room for them, now). It seems pretty obvious to me that they're redesigning vehicles to match infantry more closely. Unless you know so very little about infantry that you aren't even aware that their mods are classed in the same way as ours will be?
 
 They're buffing our resistances through the roof. It's not even going to be necessary to fit plates for buffer, thanks to our even more OP hardeners.
 
 EDIT: fixed bad quote
 
 Too busy clicking cookies to play DUST... | 
      
      
        |  Lorhak Gannarsein
 
 516
 
 
      | Posted - 2013.11.01 12:27:00 -
          [35] - Quote 
 
 KalOfTheRathi wrote:But the underlined section is a kick in the gut. There is no reason to run tanks. CCP/Shanghai has decided that the described method it the Only method that a tank will be allowed to run. 
 Well, I've fit a Madrugar with all complex mods (admittedly, it'll take something like 14M SP to complete) and it should be a pretty decent brawler. I don't think anyone will have enough SP to run both right now, not really.
 
 Gunnlogi is built for dealing damage - it'll be able to blitz basically anything with a damage-modded railgun, and O'Dell mentioned on another thread that with PRO missiles, it'll be able to hit for something like 6k DPS against Madrugars (not for long, but still). Furthermore, we'll be basically invulnerable while our countermeasures are online - 60% damage resists (for Maddy) is pretty obscene; it's not something I can get right now, in fact. If I run a complex repper with skills maxed, that's 160 HP/s, compared to my 440 now, but the hardener will expand that pretty hugely, and I'd not be surprised if I could get a buddy hand-repping me for the Guardian points.
 
 And don't forget, they're buffing repair tools
  
 Once you run the numbers, this comes out as a pretty nice buff, especially considering that AV is getting a nerf across the board. I'm pretty excited about the changes.
 
 (sorry about double-post; too many quotes for one
  ) 
 EDIT: Fixed another bad quote -.- apparently I need to improve my forum skills.
 
 Too busy clicking cookies to play DUST... | 
      
      
        |  Tebu Gan
 Dem Durrty Boyz
 Public Disorder.
 
 184
 
 
      | Posted - 2013.11.01 13:10:00 -
          [36] - Quote 
 
 Lorhak Gannarsein wrote:KalOfTheRathi wrote:But the underlined section is a kick in the gut. There is no reason to run tanks. CCP/Shanghai has decided that the described method it the Only method that a tank will be allowed to run. Well, I've fit a Madrugar with all complex mods (admittedly, it'll take something like 14M SP to complete) and it should be a pretty decent brawler. I don't think anyone will have enough SP to run both right now, not really.  Gunnlogi is built for dealing damage - it'll be able to blitz basically anything with a damage-modded railgun, and O'Dell mentioned on another thread that with PRO missiles, it'll be able to hit for something like 6k DPS against Madrugars (not for long, but still). Furthermore, we'll be basically invulnerable while our countermeasures are online - 60% damage resists (for Maddy) is pretty obscene; it's not something I can get right now, in fact. If I run a complex repper with skills maxed, that's 160 HP/s, compared to my 440 now, but the hardener will expand that pretty hugely, and I'd not be surprised if I could get a buddy hand-repping me for the Guardian points.  And don't forget, they're buffing repair tools   Once you run the numbers, this comes out as a pretty nice buff, especially considering that AV is getting a nerf across the board. I'm pretty excited about the changes. (sorry about double-post; too many quotes for one   ) EDIT: Fixed another bad quote -.- apparently I need to improve my forum skills. 
 Don't maddies now, stacking active hardeners reach a rather high res? Say with 3 hardeners at 25% per and assuming stacking penalties?
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        |  Harpyja
 Royal Uhlans
 Amarr Empire
 
 669
 
 
      | Posted - 2013.11.01 13:21:00 -
          [37] - Quote 
 
 Lorhak Gannarsein wrote:KalOfTheRathi wrote:But the underlined section is a kick in the gut. There is no reason to run tanks. CCP/Shanghai has decided that the described method it the Only method that a tank will be allowed to run. Well, I've fit a Madrugar with all complex mods (admittedly, it'll take something like 14M SP to complete) and it should be a pretty decent brawler. I don't think anyone will have enough SP to run both right now, not really.  Gunnlogi is built for dealing damage - it'll be able to blitz basically anything with a damage-modded railgun, and O'Dell mentioned on another thread that with PRO missiles, it'll be able to hit for something like 6k DPS against Madrugars (not for long, but still). Furthermore, we'll be basically invulnerable while our countermeasures are online - 60% damage resists (for Maddy) is pretty obscene; it's not something I can get right now, in fact. If I run a complex repper with skills maxed, that's 160 HP/s, compared to my 440 now, but the hardener will expand that pretty hugely, and I'd not be surprised if I could get a buddy hand-repping me for the Guardian points.  And don't forget, they're buffing repair tools   Once you run the numbers, this comes out as a pretty nice buff, especially considering that AV is getting a nerf across the board. I'm pretty excited about the changes. (sorry about double-post; too many quotes for one   ) EDIT: Fixed another bad quote -.- apparently I need to improve my forum skills. I'm very certain the armor hardener is a 40% resistance while the shield hardener is a 60% resistance. The numbers given to us are multipliers, and the only thing they could multiply with .6 and .4, respectively, is incoming damage.
 
 But it looks like though I'll be running all complex mods with no small turrets. I'll just need to be extra careful about sticking with infantry. But my numbers tell me I'll be able to absorb 18 seconds of a blaster Madrugar before blowing up. More than enough time to blow it up and retreat.
 
 Because I'm sure that it will come down to who will be able to come back into action the quickest, and complex mods will do just that.
 
 "By His light, and His will"
- The Scriptures, Gheinok the First, 12:32 | 
      
      
        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 1576
 
 
      | Posted - 2013.11.01 13:24:00 -
          [38] - Quote 
 We need proto vehicles
 
 
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        |  Lorhak Gannarsein
 
 516
 
 
      | Posted - 2013.11.01 13:25:00 -
          [39] - Quote 
 
 Takahiro Kashuken wrote:We need proto vehicles 
 
 
 Looks like we'll be getting them.
 
 Too busy clicking cookies to play DUST... | 
      
      
        |  Harpyja
 Royal Uhlans
 Amarr Empire
 
 669
 
 
      | Posted - 2013.11.01 13:26:00 -
          [40] - Quote 
 
 Lorhak Gannarsein wrote:Takahiro Kashuken wrote:We need proto vehicles 
 
 Looks like we'll be getting them. Soon(TM)
 
 "By His light, and His will"
- The Scriptures, Gheinok the First, 12:32 | 
      
      
        |  Lorhak Gannarsein
 
 517
 
 
      | Posted - 2013.11.01 13:32:00 -
          [41] - Quote 
 
 Harpyja wrote:Lorhak Gannarsein wrote:KalOfTheRathi wrote:But the underlined section is a kick in the gut. There is no reason to run tanks. CCP/Shanghai has decided that the described method it the Only method that a tank will be allowed to run. Well, I've fit a Madrugar with all complex mods (admittedly, it'll take something like 14M SP to complete) and it should be a pretty decent brawler. I don't think anyone will have enough SP to run both right now, not really.  Gunnlogi is built for dealing damage - it'll be able to blitz basically anything with a damage-modded railgun, and O'Dell mentioned on another thread that with PRO missiles, it'll be able to hit for something like 6k DPS against Madrugars (not for long, but still). Furthermore, we'll be basically invulnerable while our countermeasures are online - 60% damage resists (for Maddy) is pretty obscene; it's not something I can get right now, in fact. If I run a complex repper with skills maxed, that's 160 HP/s, compared to my 440 now, but the hardener will expand that pretty hugely, and I'd not be surprised if I could get a buddy hand-repping me for the Guardian points.  And don't forget, they're buffing repair tools   Once you run the numbers, this comes out as a pretty nice buff, especially considering that AV is getting a nerf across the board. I'm pretty excited about the changes. (sorry about double-post; too many quotes for one   ) EDIT: Fixed another bad quote -.- apparently I need to improve my forum skills. I'm very certain the armor hardener is a 40% resistance while the shield hardener is a 60% resistance. The numbers given to us are multipliers, and the only thing they could multiply with .6 and .4, respectively, is incoming damage. But it looks like though I'll be running all complex mods with no small turrets. I'll just need to be extra careful about sticking with infantry. But my numbers tell me I'll be able to absorb 18 seconds of a blaster Madrugar before blowing up. More than enough time to blow it up and retreat.  Because I'm sure that it will come down to who will be able to come back into action the quickest, and complex mods will do just that. 
 eh, I dunno. I'm gonna have quite a bit of downtime; gotta do a lot of waiting as it is, can't see that changing. Just had a look at the numbers, though, and you're probably right.
 
 It's not like small turrets are useful anyway; I'll only be fitting one so my helpful rep-buddy can ride with me :)
 
 Too busy clicking cookies to play DUST... | 
      
      
        |  Racro 01 Arifistan
 501st Knights of Leanbox
 
 61
 
 
      | Posted - 2013.11.01 14:07:00 -
          [42] - Quote 
 you have an armour rep on shield tank?
 thats why you got no pwr gird. and you dont have to fit the small turrets either.
 once a logi loses its shields its basically doomed.
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        |  Harpyja
 Royal Uhlans
 Amarr Empire
 
 670
 
 
      | Posted - 2013.11.01 14:15:00 -
          [43] - Quote 
 
 Racro 01 Arifistan wrote:you have an armour rep on shield tank? thats why you got no pwr gird. and you dont have to fit the small turrets either.
 once a logi loses its shields its basically doomed.
 No, if you read carefully, you'll have seen I went negative before even getting to the armor rep. On paper, having a small armor rep is good if you're going with no extenders but a booster and hardeners, so you can rep back any armor lost from high alpha attacks before the hardener and booster kick in.
 
 "By His light, and His will"
- The Scriptures, Gheinok the First, 12:32 | 
      
      
        |  daishi mk03
 Brutor Vanguard
 Minmatar Republic
 
 285
 
 
      | Posted - 2013.11.01 14:53:00 -
          [44] - Quote 
 
 Spkr4theDead wrote:daishi mk03 wrote:@name> topic
 your answer
 
 @name
 > topic
 your answer
 
 @name
 > topic
 your answer
 So you want me to use the forums your way, instead of the way I want to? 
 My way and the way of every other person here, except you.
 
 Edit: harpbaby, give a link to spreadsheet pls
 | 
      
      
        |  Knight Soiaire
 Mercenaries of Sunlight
 
 2924
 
 
      | Posted - 2013.11.01 15:04:00 -
          [45] - Quote 
 Caldari Medium Frame C-1 - Grenadier
 
 CPU - 347 / 347
 PG - 38 / 39
 
 Highs
 
 Complex Shield Recharger
 Complex Shield Extender
 
 Lows
 
 Complex CPU Upgrade x2
 
 Primary
 
 Duvolle Assault Rifle
 
 Sidearm
 
 Core Flaylock Pistol
 
 Grenade
 
 Allotek Flux Grenade
 
 Equipment
 
 Boundless Remote Explosives
 
 *Walks out of thread like a badass*
 
 Raffle draw will be in 2-3 days CAF Scrub - BHD Scrub - 100% Scrub guaranteed. (Scrub approved by GJR himself) | 
      
      
        |  daishi mk03
 Brutor Vanguard
 Minmatar Republic
 
 285
 
 
      | Posted - 2013.11.01 15:06:00 -
          [46] - Quote 
 This is no real fit.
 You can also fit only complex CPU and complex PG upgrades on your tank + a proto rail and be full proto. GJ troll
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        |  Bendtner92
 Imperfects
 Negative-Feedback
 
 1197
 
 
      | Posted - 2013.11.01 15:09:00 -
          [47] - Quote 
 Knight Soiaire, as Daishi said, try fitting a real fit. Bad full Proto Gunnlogi fit:
 
 Complex Hardener.
 Complex Fuel Injector.
 Complex Scanner.
 Complex Ammo Unit.
 Complex PG Upgrade.
 Proto Turrets.
 
 There, a full Proto Gunnlogi fit.
 | 
      
      
        |  Knight Soiaire
 Mercenaries of Sunlight
 
 2925
 
 
      | Posted - 2013.11.01 15:13:00 -
          [48] - Quote 
 What do you mean by real fit?
 
 I assure you, with all Lvl 5s, this fit is a 'real' fit (Whatever that may be)
 
 It was said that you couldn't fit full Proto / Complex on a Standard dropsuit, nobody ever said it had to be good.
 
 
  
 Raffle draw will be in 2-3 days CAF Scrub - BHD Scrub - 100% Scrub guaranteed. (Scrub approved by GJR himself) | 
      
      
        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 1576
 
 
      | Posted - 2013.11.01 15:15:00 -
          [49] - Quote 
 Someone asked for a full proto fit on a basic suit and you have it, you may not like it but it can be done
 
 As for the vehicle fit it may be needed to be fit like that
 
 Big difference between the dropsuit and vehicle fits are that dropsuits have skills which increase PG/CPU and other stats such as shield and armor, vehicles do not have that anymore and have lost more skills
 
 We need proto tanks just like infantry have proto suits because our main problem is having proto mods and turrets but only having a basic hull to use
 | 
      
      
        |  daishi mk03
 Brutor Vanguard
 Minmatar Republic
 
 285
 
 
      | Posted - 2013.11.01 15:18:00 -
          [50] - Quote 
 
 Knight Soiaire wrote:What do you mean by real fit? I assure you, with all Lvl 5s, this fit is a 'real' fit (Whatever that may be) It was said that you couldn't fit full Proto / Complex on a Standard dropsuit, nobody ever said it had to be good.  
 We can also fit full proto on STD tanks, as I said, however, we can not fit something which is useful on a battlefield.
 Which is pretty much okay, since we get proto tanks soonTM which can be fully fitted with proto stuff.
 
 @Takahiro Kashuken
 go kiss your fbuddy
 | 
      
      
        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 1576
 
 
      | Posted - 2013.11.01 15:21:00 -
          [51] - Quote 
 u mad bro?
 | 
      
      
        |  daishi mk03
 Brutor Vanguard
 Minmatar Republic
 
 285
 
 
      | Posted - 2013.11.01 15:24:00 -
          [52] - Quote 
 It was you, ranting for 30 mins because I fked your ****** gunnlogi, not me.
 
 Now stop derailing useful tanker threads and troll somewhere else.
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        |  Knight Soiaire
 Mercenaries of Sunlight
 
 2925
 
 
      | Posted - 2013.11.01 15:28:00 -
          [53] - Quote 
 Realistically, I should've made a bet before posting those stats up.
 
 
  
 Oh well, maybe next time.
 
 The fit is actually pretty decent, heck, I'd use it.
 
 
  
 Raffle draw will be in 2-3 days CAF Scrub - BHD Scrub - 100% Scrub guaranteed. (Scrub approved by GJR himself) | 
      
      
        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 1576
 
 
      | Posted - 2013.11.01 15:30:00 -
          [54] - Quote 
 
 daishi mk03 wrote:It was you, ranting for 30 mins because I fked your ****** gunnlogi, not me.
 Now stop derailing useful tanker threads and troll somewhere else.
 
 You mean you got butthurt because you hide in the redline like a ***** and i called you out for it, at least i got to kill you twice anyways
 
 But lets be honest here, you are a non factor anyways and can barely tank at all hence why you hide in the redline all day
 | 
      
      
        |  daishi mk03
 Brutor Vanguard
 Minmatar Republic
 
 285
 
 
      | Posted - 2013.11.01 15:31:00 -
          [55] - Quote 
 Yeah, you can also rail snipe with a tank full of complex PG and CPU upgrade modules
 
 HOWEVER
 
 in which suit do you want to face your opponent, the one posted by you or a state of the art ck0?
 
 @Takahiro Kashuken
 I was the one laughing the rest of the evening at you, lol.
 Also, remember when you gave me your tank and raged again? It is always you raging and being butthurt, little prince.
 | 
      
      
        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 1576
 
 
      | Posted - 2013.11.01 15:37:00 -
          [56] - Quote 
 Why would i give you a tank? oh yes just to see how bad you are with it and guess what it got blown up because you are that bad
 
 Frankly why are you in tank threads?
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        |  Knight Soiaire
 Mercenaries of Sunlight
 
 2926
 
 
      | Posted - 2013.11.01 15:39:00 -
          [57] - Quote 
 
 daishi mk03 wrote:Yeah, you can also rail snipe with a tank full of complex PG and CPU upgrade modules HOWEVER in which suit do you want to face your opponent, the one posted by you or a state of the art ck0? @Takahiro Kashuken I was the one laughing the rest of the evening at you, lol. Also, remember when you gave me your tank and raged again? It is always you raging and being butthurt, little prince. 
 The Ck.0 of course.
 
 But the fit that I posted is decent.
 
 You've got a decent amount of HP, a great Primary, a good Sidearm, a useful Grenade, and REs that can come in handy for Letter defence, or even taking out Proto suits.
 
 All for 99k ISK.
 
 Sure if I had the choice, I'd go with a Ck.0.
 
 Who wouldn't?
 
 Raffle draw will be in 2-3 days CAF Scrub - BHD Scrub - 100% Scrub guaranteed. (Scrub approved by GJR himself) | 
      
      
        |  daishi mk03
 Brutor Vanguard
 Minmatar Republic
 
 287
 
 
      | Posted - 2013.11.01 15:42:00 -
          [58] - Quote 
 
 Knight Soiaire wrote:daishi mk03 wrote:Yeah, you can also rail snipe with a tank full of complex PG and CPU upgrade modules HOWEVER in which suit do you want to face your opponent, the one posted by you or a state of the art ck0? @Takahiro Kashuken I was the one laughing the rest of the evening at you, lol. Also, remember when you gave me your tank and raged again? It is always you raging and being butthurt, little prince. The Ck.0 of course. But the fit that I posted is decent. You've got a decent amount of HP, a great Primary, a good Sidearm, a useful Grenade, and REs that can come in handy for Letter defence, or even taking out Proto suits. All for 99k ISK. Sure if I had the choice, I'd go with a Ck.0. Who wouldn't? 
 Yeah, see, we have no ck0 right now. :)
 
 
 
 Takahiro Kashuken wrote:Why would i give you a tank? oh yes just to see how bad you are with it and guess what it got blown up because you are that bad 
 Frankly why are you in tank threads?
 
 Actually, it was more a taking by me than giving by you. Made me laugh so hard seeing you jump out of that tank and let me drive away.
 
 I love the fact that you come here to protect your little lover from me. You two are one of the reasons I'm here.
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        |  Harpyja
 Royal Uhlans
 Amarr Empire
 
 671
 
 
      | Posted - 2013.11.01 15:42:00 -
          [59] - Quote 
 
 Knight Soiaire wrote:daishi mk03 wrote:Yeah, you can also rail snipe with a tank full of complex PG and CPU upgrade modules HOWEVER in which suit do you want to face your opponent, the one posted by you or a state of the art ck0? @Takahiro Kashuken I was the one laughing the rest of the evening at you, lol. Also, remember when you gave me your tank and raged again? It is always you raging and being butthurt, little prince. The Ck.0 of course. But the fit that I posted is decent. You've got a decent amount of HP, a great Primary, a good Sidearm, a useful Grenade, and REs that can come in handy for Letter defence, or even taking out Proto suits. All for 99k ISK. Sure if I had the choice, I'd go with a Ck.0. Who wouldn't? If I had the choice, I'd go with a proto tank. Oh wait.
 
 @daishi and Takahiro: stop arguing, please, you've gone too far off topic
 
 "By His light, and His will"
- The Scriptures, Gheinok the First, 12:32 | 
      
      
        |  SiR Merks Mom
 Seituoda Taskforce Command
 Caldari State
 
 0
 
 
      | Posted - 2013.11.01 15:43:00 -
          [60] - Quote 
 
 Godin Thekiller wrote:Damn, seeing that made me sad...... 
 Maybe we wont get to see your 15th post about tank stomping when it turns out it might not dial in right and that being said...It is an imbalance they are trying to fix....and i feel that I run into tanks all day that NEVER get killed...and sometimes i pop the same guy 4 times a match....It sounds like you just want tanks to be OP..not balanced...I can garauntee that they will be balanced one day...If you havnt noticed CCP favours infantry because it holds most of the player base including the new players, and if tanks are stomping them and they quit faster they will nerf it...or just throw aim assist on the Forge Gun.
 
 Loosing a slot is a big hit...for my vehicle...I bet putting 1 hardner/1repper/1 pate will be amost immposible to fit on a maddy..and if you can you will have militia guns on that badboy and no room for any nitro....
 
 
 long story short your gonna have to be shield/guns/armour but your only gonna get 1 of those wich makes you useless.
 
 I know vehicles are not flowing right right now with the bullshit renering and such but I am simply post ing this so when 1.7 comesout i can link this post to the new posts you make about the crappy vehicles, and say I told you so since your so keen about whats gonna happen in 1.7...
 
 Just sayin...fool me once shame on you, fool me twice shame on me....If you put your points back into the vehicles and they turn out bunk...that will be on you...skill into plasma cannons or something...
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