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Exmaple Core
Ancient Exiles
1421
|
Posted - 2013.10.01 02:53:00 -
[1] - Quote
Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! |
Master Jaraiya
Ultramarine Corp
1012
|
Posted - 2013.10.01 02:54:00 -
[2] - Quote
It's not an AV weapon
It is an anti material weapon
It is designed to destroy anything.
HTFU! |
KING CHECKMATE
TEAM SATISFACTION
1443
|
Posted - 2013.10.01 02:55:00 -
[3] - Quote
Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once!
NAh you would still get Fluxed+MD.
IMO Splash is not needed.I only hit directly.Even infantry.
I use Kaalakiota FG 1 Cx Dam Mod + Prof 4. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6540
|
Posted - 2013.10.01 02:55:00 -
[4] - Quote
It should have a knockback effect instead of splash damage |
Master Jaraiya
Ultramarine Corp
1012
|
Posted - 2013.10.01 02:58:00 -
[5] - Quote
Exmaple Core wrote: to 4 splash hits Why are you hanging around for that?
Get the hell out the way! Are you trying to get killed so you can QQ?
Do you hang around in the same spot while getting spammed by MD splash damage? |
Exmaple Core
Ancient Exiles
1421
|
Posted - 2013.10.01 02:58:00 -
[6] - Quote
Master Jaraiya wrote:It's not an AV weapon
It is an anti material weapon
It is designed to destroy anything.
HTFU! Real life < Lore < balance.
Its cool that real life is less important than lore, nothing wrong with that we can deal, but its not cool that Lore is screwing up the balance of the game. Why are you cool with an unbalanced game? If you want lore to be in control of everything go play D&D |
Exmaple Core
Ancient Exiles
1422
|
Posted - 2013.10.01 03:00:00 -
[7] - Quote
Master Jaraiya wrote:Exmaple Core wrote: 2 to 4 splash hits Why are you hanging around for that? Get the hell out the way! Are you trying to get killed so you can QQ? Do you hang around in the same spot while getting spammed by MD splash damage? lol you obviously dont forge, i have respect for you dispite your insults. Their elivated on places you can not shoot them. Some times there is no cover to hang around in instead. your so offfended x) i hurt your feelings? |
Nocturnal Soul
Immortal Retribution
709
|
Posted - 2013.10.01 03:01:00 -
[8] - Quote
yea a splash of .2 and to make it a true AV give it a little kick back. |
Exmaple Core
Ancient Exiles
1422
|
Posted - 2013.10.01 03:01:00 -
[9] - Quote
DUST Fiend wrote:It should have a knockback effect instead of splash damage thats a really cool idea but it would make hacking objectives literally impossible. kinda wanna approve it for the troll |
DUST Fiend
OSG Planetary Operations Covert Intervention
6544
|
Posted - 2013.10.01 03:02:00 -
[10] - Quote
Exmaple Core wrote:DUST Fiend wrote:It should have a knockback effect instead of splash damage thats a really cool idea but it would make hacking objectives literally impossible. kinda wanna approve it for the troll Well it's already pretty tough. Make heavies immune to the knockback, as anything else would likely already die to the splash anyways. |
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KING CHECKMATE
TEAM SATISFACTION
1446
|
Posted - 2013.10.01 03:02:00 -
[11] - Quote
Exmaple Core wrote:Master Jaraiya wrote:It's not an AV weapon
It is an anti material weapon
It is designed to destroy anything.
HTFU! Real life < Lore < balance. Its cool that real life is less important than lore, nothing wrong with that we can deal, but its not cool that Lore is screwing up the balance of the game. Why are you cool with an unbalanced game? If you want lore to be in control of everything go play D&D
IMO FG should have Reduced effectivness vs Infantry. removing Splash damage and giving it a ''piercing'' effect (Hit stuff in a straight line.even through multiple red dots/vehicles) would be a lot better.
Then Change damage values between Regular FG and Assault (so that the regular has more DM than the assault but is slower)
And then we are talking.... |
Exmaple Core
Ancient Exiles
1422
|
Posted - 2013.10.01 03:02:00 -
[12] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! NAh you would still get Fluxed+MD.
IMO Splash is not needed.I only hit directly.Even infantry.I use Kaalakiota FG 1 Cx Dam Mod + Prof 4. lolol ppl still do MD/flux? i barely see that weapon anymore. Sooooo happy |
Master Jaraiya
Ultramarine Corp
1016
|
Posted - 2013.10.01 03:03:00 -
[13] - Quote
Exmaple Core wrote:Master Jaraiya wrote:It's not an AV weapon
It is an anti material weapon
It is designed to destroy anything.
HTFU! Real life < Lore < balance. Its cool that real life is less important than lore, nothing wrong with that we can deal, but its not cool that Lore is screwing up the balance of the game. Why are you cool with an unbalanced game? If you want lore to be in control of everything go play D&D The only thing effecting the balance of the FG is that nobody wants to get a damn MLT FG and 1 shot the PROTO FG sniper on top of the damn tower.
Don't even try to say "wah you don't know where he is shooting from" That BS I do it all the damn time. I'm a counter Tower FG Sniper - FG Sniper. I also take out regular tiny snipers on top of towers from the ground with my AFG. It very possible.
"WahhhhHHHH he has uplinks he will respawn" Kill his ass again!
Stop being lazy! HTFU! |
DJINN leukoplast
Hellstorm Inc League of Infamy
1350
|
Posted - 2013.10.01 03:04:00 -
[14] - Quote
We don't need another primary AV weapon that is worthless vs infantry. It's bad enough we have to use a fat slow heavy to use it, but the fact that it is also useful against infantry is the perfect combo. You know, kinda like how tanks are good at both AV and anti-infantry.
I personally think that all weapons should double as AV. |
Exmaple Core
Ancient Exiles
1422
|
Posted - 2013.10.01 03:04:00 -
[15] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:Master Jaraiya wrote:It's not an AV weapon
It is an anti material weapon
It is designed to destroy anything.
HTFU! Real life < Lore < balance. Its cool that real life is less important than lore, nothing wrong with that we can deal, but its not cool that Lore is screwing up the balance of the game. Why are you cool with an unbalanced game? If you want lore to be in control of everything go play D&D IMO FG should have Reduced effectivness vs Infantry. removing Splash damage and giving it a ''piercing'' effect (Hit stuff in a straight line.even through multiple red dots/vehicles) would be a lot better. Then Change damage values between Regular FG and Assault (so that the regular has more DM than the assault but is slower) And then we are talking.... that would be great, id like it. The only promblem is how inconsistent it is, itd be really good for balance but i kinda think you should be OHKed if directly hit. They do 2500+ damage lol |
KING CHECKMATE
TEAM SATISFACTION
1446
|
Posted - 2013.10.01 03:04:00 -
[16] - Quote
Exmaple Core wrote:KING CHECKMATE wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! NAh you would still get Fluxed+MD.
IMO Splash is not needed.I only hit directly.Even infantry.I use Kaalakiota FG 1 Cx Dam Mod + Prof 4. lolol ppl still do MD/flux? i barely see that weapon anymore. Sooooo happy
Yup. 2 days ago, some some broski with a 1000 HP+ Cal logi on a roof with flux and assault MD. Annoying as freakn hell.
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Exmaple Core
Ancient Exiles
1422
|
Posted - 2013.10.01 03:05:00 -
[17] - Quote
DJINN leukoplast wrote:We don't need another primary AV weapon that is worthless vs infantry. It's bad enough we have to use a fat slow heavy to use it, but the fact that it is also useful against infantry is the perfect combo. You know, kinda like how tanks are good at both AV and anti-infantry.
I personally think that all weapons should double as AV.
OMG IM CONVINCED YOUR A MORON. You really DO want AV ARs. gawsh just go away. You want AV ARs and pistols, and your totally cool with the FG being the "perfect combo". theres a reason perfect weapons do not exist, because tards like you think its balanced. "Its the perfect weapon, it kills literally everyone and everything, it buys me dinner every night and loves me. It is balanced" |
Master Jaraiya
Ultramarine Corp
1016
|
Posted - 2013.10.01 03:05:00 -
[18] - Quote
Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote: 2 to 4 splash hits Why are you hanging around for that? Get the hell out the way! Are you trying to get killed so you can QQ? Do you hang around in the same spot while getting spammed by MD splash damage? lol you obviously dont forge, i have respect for you dispite your insults. Their elivated on places you can not shoot them. Some times there is no cover to hang around in instead. your so offfended x) i hurt your feelings? Yea, I do FG!
I do it on the ground!
You crying about tower campers is gonna ruin my ground game!
Your real issue is with tower campers! It's ok! Just let it out!
Honestly, nerfing the FG because of Tower Campers will ruin the weapon for those of us who actually stay on the ground and don't resort to scrub tactics. |
KING CHECKMATE
TEAM SATISFACTION
1446
|
Posted - 2013.10.01 03:07:00 -
[19] - Quote
Exmaple Core wrote: that would be great, id like it. The only promblem is how inconsistent it is, itd be really good for balance but i kinda think you should be OHKed if directly hit. They do 2500+ damage lol
Well i did not talk about a nerf to damage. just a splash damage reduction/removal so that scrubs stop abusing the weapon (and then you would see a lot less Fgs) But a piering effect giving it (in the hand of a skilled player) the ability to nail 2+ enemies if they are in a striaght line. Also reserving the FG's ability to scare Vehicles away effectivley.
The Assault FG and Regular FG damage swap is regarding the fact every other assault version is less powerful than the regular one,but faster. |
GVGMODE
WorstPlayersEver
61
|
Posted - 2013.10.01 03:10:00 -
[20] - Quote
Not really (splash not needed), the only thing they need is slower charge rate and lower damage than my huge Rail Gun. |
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Exmaple Core
Ancient Exiles
1423
|
Posted - 2013.10.01 03:11:00 -
[21] - Quote
Master Jaraiya wrote:Exmaple Core wrote:Master Jaraiya wrote:It's not an AV weapon
It is an anti material weapon
It is designed to destroy anything.
HTFU! Real life < Lore < balance. Its cool that real life is less important than lore, nothing wrong with that we can deal, but its not cool that Lore is screwing up the balance of the game. Why are you cool with an unbalanced game? If you want lore to be in control of everything go play D&D The only thing effecting the balance of the FG is that nobody wants to get a damn MLT FG and 1 shot the PROTO FG sniper on top of the damn tower. Don't even try to say "wah you don't know where he is shooting from" That BS I do it all the damn time. I'm a counter Tower FG Sniper - FG Sniper. I also take out regular tiny snipers on top of towers from the ground with my AFG. It very possible. "WahhhhHHHH he has uplinks he will respawn" Kill his ass again! Stop being lazy! HTFU! Heres your defence in a nutshell: "So, who cares the forge gun is imbalanced, just kill him!" dude seriously. my brain. just admit it shouldent have splash, if your a sniper with your forge and can get a direct hit than its perfectly fine for you to blow a dropsuit away with an AV weapon. Its really easy to get direct hits with them anyway, not even complaining about that |
Exmaple Core
Ancient Exiles
1423
|
Posted - 2013.10.01 03:16:00 -
[22] - Quote
Master Jaraiya wrote:Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote: 2 to 4 splash hits Why are you hanging around for that? Get the hell out the way! Are you trying to get killed so you can QQ? Do you hang around in the same spot while getting spammed by MD splash damage? lol you obviously dont forge, i have respect for you dispite your insults. Their elivated on places you can not shoot them. Some times there is no cover to hang around in instead. your so offfended x) i hurt your feelings? Yea, I do FG! I do it on the ground! You crying about tower campers is gonna ruin my ground game! Your real issue is with tower campers! It's ok! Just let it out! Honestly, nerfing the FG because of Tower Campers will ruin the weapon for those of us who actually stay on the ground and don't resort to scrub tactics. It is an AV weapon, not intended to kill infaintry. Just say you dont need splash to kill tanks, say it. Its all about direct damage. The weapon should only be doing direct damage, the splash is turning it into a super weapon that can kill everything, everyone and camp objectives at the same time. Thats not balanced and you know it. You know its not balanced, you may be cool enough to put your self in harms way on the ground when you do it but the vast majority of ppl treat it as an exploit. You and the couple dozen of other ppl with balls enough to go ground does not make up for the hundreds abusing this |
Master Jaraiya
Ultramarine Corp
1017
|
Posted - 2013.10.01 03:18:00 -
[23] - Quote
Exmaple Core wrote:
Stop being lazy! HTFU!
Heres your defence in a nutshell: "So, who cares the forge gun is imbalanced, just kill him!" dude seriously. my brain. just admit it shouldent have splash, if your a sniper with your forge and can get a direct hit than its perfectly fine for you to blow a dropsuit away with an AV weapon. Its really easy to get direct hits with them anyway, not even complaining about that[/quote] Yea, you're complaining about splash damage from a Tower Forge Gunner.
If I can evade a Tower Forge Gunner in my Fully Tanked 3 Comp plate Proto heavy Suit there isn't a suit in the game that cannot do the same. Stop crying and get the hell out the way!
There is absolutely no reason to nerf the FG!
It's not a damn AV weapon! It is designed to kill infantry, destroy vehicles, and destroy installations! |
Exmaple Core
Ancient Exiles
1423
|
Posted - 2013.10.01 03:27:00 -
[24] - Quote
Master Jaraiya wrote:Exmaple Core wrote:
Heres your defence in a nutshell: "So, who cares the forge gun is imbalanced, just kill him!" dude seriously. my brain. just admit it shouldent have splash, if your a sniper with your forge and can get a direct hit than its perfectly fine for you to blow a dropsuit away with an AV weapon. Its really easy to get direct hits with them anyway, not even complaining about that
Yea, you're complaining about splash damage from a Tower Forge Gunner. If I can evade a Tower Forge Gunner in my Fully Tanked 3 Comp plate Proto heavy Suit there isn't a suit in the game that cannot do the same. Stop crying and get the hell out the way! There is absolutely no reason to nerf the FG! It's not a damn AV weapon! It is designed to kill infantry, destroy vehicles, and destroy installations!
your argument is again flawed. He has a forge gun on top of a tower, if the person with the forge is any intelligent he will destroy your dropship every time you try. There is also no "out of the way" when hes on a tower, he sees the entire map? Including the objectives, it ruins games! Never mind what it is designed for, its not balanced. Its too effective at well, everything. It can be as effective as it needs to be for AV, its true purpose, but its doing everything. Thats not cool, Jaraiya. Its not really a nerf, it can still kill infantry with some effort (btw, most of my FG freinds say their kills on infaintry are mostly direct hits) and wont change its ability to kill instilations and vehicals. I promise itd be okay without splash!! The only thing that will change is you needing more effort to forge snipe infaintry and you can no longer camp the objective panel. Those are positive improvements and will do alot to balance the weapon. You can not say it is balanced with everything it does. Its more all purpose than an AR is now |
SgtDoughnut
Red Star Jr. EoN.
234
|
Posted - 2013.10.01 03:30:00 -
[25] - Quote
AV designed weapons should have 0 splash, by that method it is up to CCP to decide if the Forge gun is AV or AI, you cannot have weapons that are amazing at both, or you will wind up with what we have now, 1 guy locking down entire areas due to simple point and click interface. |
castba
Penguin's March
141
|
Posted - 2013.10.01 03:31:00 -
[26] - Quote
KING CHECKMATE wrote:Exmaple Core wrote: that would be great, id like it. The only promblem is how inconsistent it is, itd be really good for balance but i kinda think you should be OHKed if directly hit. They do 2500+ damage lol
Well i did not talk about a nerf to damage. just a splash damage reduction/removal so that scrubs stop abusing the weapon (and then you would see a lot less Fgs ) But a piercing effect giving it (in the hand of a skilled player) the ability to nail 2+ enemies if they are in a striaght line. There by, still effective vs Infantry , only a higher level of skilled is needed. Also reserving the FG's ability to scare/Destroy Vehicles away effectivley. The Assault FG and Regular FG damage swap is regarding the fact every other assault version is less powerful than the regular one,but faster. Love this idea except for the last statement. Reason being that the basic FG is much, much, much easier to use at ground level than my aFG, thus if you remove splash/drop it to 7-10%, but increase the damage of the easy use variant, how are you balancing the weapon? DPS is not really relevant when comparing the three variations of FG to a ground FGer. |
Exmaple Core
Ancient Exiles
1423
|
Posted - 2013.10.01 03:32:00 -
[27] - Quote
SgtDoughnut wrote:AV designed weapons should have 0 splash, by that method it is up to CCP to decide if the Forge gun is AV or AI, you cannot have weapons that are amazing at both, or you will wind up with what we have now, 1 guy locking down entire areas due to simple point and click interface. Exactly. The biggest problem is how he can hold down the objective panel when the battle is objective based |
Master Jaraiya
Ultramarine Corp
1021
|
Posted - 2013.10.01 03:36:00 -
[28] - Quote
Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote:
Heres your defence in a nutshell: "So, who cares the forge gun is imbalanced, just kill him!" dude seriously. my brain. just admit it shouldent have splash, if your a sniper with your forge and can get a direct hit than its perfectly fine for you to blow a dropsuit away with an AV weapon. Its really easy to get direct hits with them anyway, not even complaining about that
Yea, you're complaining about splash damage from a Tower Forge Gunner. If I can evade a Tower Forge Gunner in my Fully Tanked 3 Comp plate Proto heavy Suit there isn't a suit in the game that cannot do the same. Stop crying and get the hell out the way! There is absolutely no reason to nerf the FG! It's not a damn AV weapon! It is designed to kill infantry, destroy vehicles, and destroy installations! your argument is again flawed. He has a forge gun on top of a tower, if the person with the forge is any intelligent he will destroy your dropship every time you try. There is also no "out of the way" when hes on a tower, he sees the entire map? Including the objectives, it ruins games! Never mind what it is designed for, its not balanced. Its too effective at well, everything. It can be as effective as it needs to be for AV, its true purpose, but its doing everything. Thats not cool, Jaraiya. Its not really a nerf, it can still kill infantry with some effort (btw, most of my FG freinds say their kills on infaintry are mostly direct hits) and wont change its ability to kill instilations and vehicals. I promise itd be okay without splash!! The only thing that will change is you needing more effort to forge snipe infaintry and you can no longer camp the objective panel. Those are positive improvements and will do alot to balance the weapon. You can not say it is balanced with everything it does. Its more all purpose than an AR is now Who said anything about a dropship?
Sure they can see the whole map, most everything looks like ants from that height. He can't lock down the whole map. Th FG has a rang of 300 M. He is already 200m or more in the air!
I was sniped by a redline railtank from 394 m in a match the other day, should we nerf those too?
My FG kills on infantry are mostly direct hits too, but sometimes I use splash damage to scare the bejesus out of someone to keep them from hacking something or changing suits or other various things. Every now and then Ill see a few guys in a corner trying to flank and blap the wall to to freak em out before my team gets there to kill them.
FG Splash has lots of tactical uses from Ground Gunners.
I don't camp objective panels. I would much rather walk up to the hacker and obliterate him in one shot, if I'm close enough at the time.
The FG is not more all purpose than an AR that is absolutely ludicrous and you know it.
You nerf brigadiers kill me with this ****. Give it a rest already. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
266
|
Posted - 2013.10.01 03:36:00 -
[29] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! NAh you would still get Fluxed+MD.
IMO Splash is not needed.I only hit directly.Even infantry.I use Kaalakiota FG 1 Cx Dam Mod + Prof 4. Same. My aim is mean't for direct hits. I am a former sniper so... I'm use to it. |
KING CHECKMATE
TEAM SATISFACTION
1449
|
Posted - 2013.10.01 03:45:00 -
[30] - Quote
castba wrote: Love this idea except for the last statement. Reason being that the basic FG is much, much, much easier to use at ground level than my aFG, thus if you remove splash/drop it to 7-10%, but increase the damage of the easy use variant, how are you balancing the weapon? DPS is not really relevant when comparing the three variations of FG to a ground FGer.
The problem is bro, there is blance right there. Even with a damage swap,the assault FG shoots incredibly fast taking down vehicles faster and in the case of being ground level, at med range you would have almost 4 consecutive shots of 1500+dm , that pierce enemies, shot in less than 6 seconds.
+ RoF = + more Damage.
As it is, the only perk of using regular FG is that you can hold the shot. But this really doesnt help me vs vehicles now does it...?
>..> |
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Exmaple Core
Ancient Exiles
1423
|
Posted - 2013.10.01 03:48:00 -
[31] - Quote
Master Jaraiya wrote:Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote:
Heres your defence in a nutshell: "So, who cares the forge gun is imbalanced, just kill him!" dude seriously. my brain. just admit it shouldent have splash, if your a sniper with your forge and can get a direct hit than its perfectly fine for you to blow a dropsuit away with an AV weapon. Its really easy to get direct hits with them anyway, not even complaining about that
Yea, you're complaining about splash damage from a Tower Forge Gunner. If I can evade a Tower Forge Gunner in my Fully Tanked 3 Comp plate Proto heavy Suit there isn't a suit in the game that cannot do the same. Stop crying and get the hell out the way! There is absolutely no reason to nerf the FG! It's not a damn AV weapon! It is designed to kill infantry, destroy vehicles, and destroy installations! your argument is again flawed. He has a forge gun on top of a tower, if the person with the forge is any intelligent he will destroy your dropship every time you try. There is also no "out of the way" when hes on a tower, he sees the entire map? Including the objectives, it ruins games! Never mind what it is designed for, its not balanced. Its too effective at well, everything. It can be as effective as it needs to be for AV, its true purpose, but its doing everything. Thats not cool, Jaraiya. Its not really a nerf, it can still kill infantry with some effort (btw, most of my FG freinds say their kills on infaintry are mostly direct hits) and wont change its ability to kill instilations and vehicals. I promise itd be okay without splash!! The only thing that will change is you needing more effort to forge snipe infaintry and you can no longer camp the objective panel. Those are positive improvements and will do alot to balance the weapon. You can not say it is balanced with everything it does. Its more all purpose than an AR is now Who said anything about a dropship? Sure they can see the whole map, most everything looks like ants from that height. He can't lock down the whole map. The FG has a rang of 300 M. He is already 200m or more in the air! I was sniped by a redline railtank from 394 m in a match the other day, should we nerf those too? My FG kills on infantry are mostly direct hits too, but sometimes I use splash damage to scare the bejesus out of someone to keep them from hacking something or changing suits or other various things. Every now and then Ill see a few guys in a corner trying to flank and blap the wall to to freak em out before my team gets there to kill them. FG Splash has lots of tactical uses from Ground Gunners. I don't camp objective panels. I would much rather walk up to the hacker and obliterate him in one shot, if I'm close enough at the time. The FG is not more all purpose than an AR that is absolutely ludicrous and you know it. You nerf brigadiers kill me with this ****. Give it a rest already. No its perfectly fine that his rail (AV) direct hitted and OHKed you and its perfectly reasonable that a forge gun (AV) can direct hit and OHK someone else. Their AV, they SHOULD be OHKing ppl at range. Its great that you, personally, master jaryaiya does not sit above objectives/towers and camp but nearly all forge gunners do, unlike you they are pussys and exploiters it does not matter what you do. The splash allows an Anti tank weapon to be tactical, and yes i say in confidence it is as tactically sound as an AR because its splash allows it to do everything, change the outcomes of entire battles and planets because solo it can hold down 16 people from hacking an objective. Its not balanced!!! You said it yourself, its for anti infaintry, instilations and vehicals, loosing splash does not change its ability to do any of that! All forge gunners mostly get direct hits, its cool. Loosing splash just makes it so you cant camp objectives and need to be more accurate. Its srly not that big of a deal, it balances out the weapon |
KING CHECKMATE
TEAM SATISFACTION
1450
|
Posted - 2013.10.01 03:49:00 -
[32] - Quote
NAh, TAnk railguns just need a bigger splash damage. Like 6-9 mts like the core locus nades.
This does not mean a nerf to FG. |
Master Jaraiya
Ultramarine Corp
1022
|
Posted - 2013.10.01 03:52:00 -
[33] - Quote
Exmaple Core wrote:
No its perfectly fine that his rail (AV) direct hitted and OHKed you and its perfectly reasonable that a forge gun (AV) can direct hit and OHK someone else. Their AV, they SHOULD be OHKing ppl at range. Its great that you, personally, master jaryaiya does not sit above objectives/towers and camp but nearly all forge gunners do, unlike you they are pussys and exploiters it does not matter what you do. The splash allows an Anti tank weapon to be tactical, and yes i say in confidence it is as tactically sound as an AR because its splash allows it to do everything, change the outcomes of entire battles and planets because solo it can hold down 16 people from hacking an objective. Its not balanced!!! You said it yourself, its for anti infaintry, instilations and vehicals, loosing splash does not change its ability to do any of that! All forge gunners mostly get direct hits, its cool. Loosing splash just makes it so you cant camp objectives and need to be more accurate. Its srly not that big of a deal, it balances out the weapon
Lol if one single person on a 16 man team can't counter a FG Tower Sniper, your team must really be **** dude. Seriously, you could kill the dude with 1 guy then hack the objective with another.
Furthermore, there is more than one objective on a map, one FG Tower Sniper can't lock down every objective at once.
Stop trying to nerf weapons because your tactics are lacking. |
Exmaple Core
Ancient Exiles
1423
|
Posted - 2013.10.01 03:53:00 -
[34] - Quote
KING CHECKMATE wrote:NAh, TAnk railguns just need a bigger splash damage. Like 6-9 mts like the core locus nades.
This does not mean a nerf to FG. lolol x) it would make sense in lore but no thank you. i prefer balance :) most of us dooo |
castba
Penguin's March
143
|
Posted - 2013.10.01 03:56:00 -
[35] - Quote
KING CHECKMATE wrote:castba wrote: Love this idea except for the last statement. Reason being that the basic FG is much, much, much easier to use at ground level than my aFG, thus if you remove splash/drop it to 7-10%, but increase the damage of the easy use variant, how are you balancing the weapon? DPS is not really relevant when comparing the three variations of FG to a ground FGer.
The problem is bro, there is blance right there. Even with a damage swap,the assault FG shoots incredibly fast taking down vehicles faster and in the case of being ground level, at med range you would have almost 4 consecutive shots of 1500+dm , that pierce enemies, shot in less than 6 seconds. + RoF = + more Damage.As it is, the only perk of using regular FG is that you can hold the shot. But this really doesnt help me vs vehicles now does it...? >..> That is a seriously major perk and allows for greater accuracy with little timing and much less effort. Charge up, walk around corner and wait for the cross hairs to turn red. Then release and kill.
Can't do that with the aFG.
I see what you are saying though (I don't view vehicles as my primary target) and I guess I agree. What I would like to see is possibly a damage drop off the longer the charge is held on a standard variant FG (leave the Breach as it is since it effectively makes you a turret when in use) |
Exmaple Core
Ancient Exiles
1423
|
Posted - 2013.10.01 04:00:00 -
[36] - Quote
Master Jaraiya wrote:Exmaple Core wrote:
No its perfectly fine that his rail (AV) direct hitted and OHKed you and its perfectly reasonable that a forge gun (AV) can direct hit and OHK someone else. Their AV, they SHOULD be OHKing ppl at range. Its great that you, personally, master jaryaiya does not sit above objectives/towers and camp but nearly all forge gunners do, unlike you they are pussys and exploiters it does not matter what you do. The splash allows an Anti tank weapon to be tactical, and yes i say in confidence it is as tactically sound as an AR because its splash allows it to do everything, change the outcomes of entire battles and planets because solo it can hold down 16 people from hacking an objective. Its not balanced!!! You said it yourself, its for anti infaintry, instilations and vehicals, loosing splash does not change its ability to do any of that! All forge gunners mostly get direct hits, its cool. Loosing splash just makes it so you cant camp objectives and need to be more accurate. Its srly not that big of a deal, it balances out the weapon
Lol if one single person on a 16 man team can't counter a FG Tower Sniper, your team must really be **** dude. Seriously, you could kill the dude with 1 guy then hack the objective with another. Furthermore, there is more than one objective on a map, one FG Tower Sniper can't lock down every objective at once. Stop trying to nerf weapons because your tactics are lacking. it happens in PC all the time were tactics are at its finest, the forge gunner is protected by the rest of team. All PC teams uses this unanimiously, protecting him allows him to single handedly defend and objective with no freindlys on the objective. Balanced? Your argument is again flawed and would be correct if it was 16 v 1 (the forge gunner) but its not. You cant always get to him, other times hes too far up so you can only get to him by dropship (he has a forge gun) so unless you are a sniper you simply cant hack the objective. You loose. One person wins. Dude. Your loosing this, just admit forge guns dont need the splash. Forge guns can keep their nearing 3k damage (breach does more), their 1.9 second charge times and annihilating all our vehicals and one shotting our dropsuits with 100% accuracy, but having splash to camp our objectives is too much. That is more than a fair compromise, its reasonable |
Master Jaraiya
Ultramarine Corp
1025
|
Posted - 2013.10.01 04:19:00 -
[37] - Quote
Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote:
No its perfectly fine that his rail (AV) direct hitted and OHKed you and its perfectly reasonable that a forge gun (AV) can direct hit and OHK someone else. Their AV, they SHOULD be OHKing ppl at range. Its great that you, personally, master jaryaiya does not sit above objectives/towers and camp but nearly all forge gunners do, unlike you they are pussys and exploiters it does not matter what you do. The splash allows an Anti tank weapon to be tactical, and yes i say in confidence it is as tactically sound as an AR because its splash allows it to do everything, change the outcomes of entire battles and planets because solo it can hold down 16 people from hacking an objective. Its not balanced!!! You said it yourself, its for anti infaintry, instilations and vehicals, loosing splash does not change its ability to do any of that! All forge gunners mostly get direct hits, its cool. Loosing splash just makes it so you cant camp objectives and need to be more accurate. Its srly not that big of a deal, it balances out the weapon
Lol if one single person on a 16 man team can't counter a FG Tower Sniper, your team must really be **** dude. Seriously, you could kill the dude with 1 guy then hack the objective with another. Furthermore, there is more than one objective on a map, one FG Tower Sniper can't lock down every objective at once. Stop trying to nerf weapons because your tactics are lacking. it happens in PC all the time were tactics are at its finest, the forge gunner is protected by the rest of team. All PC teams uses this unanimiously, protecting him allows him to single handedly defend and objective with no freindlys on the objective. Balanced? Your argument is again flawed and would be correct if it was 16 v 1 (the forge gunner) but its not. You cant always get to him, other times hes too far up so you can only get to him by dropship (he has a forge gun) so unless you are a sniper you simply cant hack the objective. You loose. One person wins. Dude. Your loosing this, just admit forge guns dont need the splash. Forge guns can keep their nearing 3k damage (breach does more), their 1.9 second charge times and annihilating all our vehicals and one shotting our dropsuits with 100% accuracy, but having splash to camp our objectives is too much. That is more than a fair compromise, its reasonable. BTW domination only has one objective ;) there they really DO control the entire battle single handedly Dude, I'm not losing.
"Wah the other team has guys that protect their Forge gunner" "wahhh you can't get to him"
^ that's you!
If he can FG you, you can certainly FG him back! I do it all the time. Like I said in the other FG nerf thread, I Shot a Tower FG Sniper down with my DUA and he was up there with a damn Gastun's! I forget his name, but he was in STB. I killed him 3 times! I even One shotted him and another dude (pretty sure it was his logi) one of the times! So tell me FG Splash isn't useful!
Get your guys to protect your Forge Gunner and Forge Gun his fat tower camping ass back. Is it really that difficult?
Send a proto sniper to the other end of the map. ****, I 3 shotted an advanced Heavy with a damn MLT sniper rifle the other day and I have 0 skills in sniper rifles. I wasn't even using damage mods. It really isn't that difficult!
If you don't have one guy who can counter a Tower Forge Gunner, you need to find some talent, seriously! |
ladwar
Dead Six Initiative Lokun Listamenn
1783
|
Posted - 2013.10.01 04:24:00 -
[38] - Quote
i got it... forge rounds are to fast. slow them down slower then plasma cannon and i bet it'll fix some problems |
Master Jaraiya
Ultramarine Corp
1025
|
Posted - 2013.10.01 04:26:00 -
[39] - Quote
ladwar wrote:i got it... forge rounds are to fast. slow them down slower then plasma cannon and i bet it'll fix some problems LOL troll post is way too obvious! |
KING CHECKMATE
TEAM SATISFACTION
1450
|
Posted - 2013.10.01 04:27:00 -
[40] - Quote
castba wrote: That is a seriously major perk and allows for greater accuracy with little timing and much less effort. Charge up, walk around corner and wait for the cross hairs to turn red. Then release and kill.
Can't do that with the aFG.
I see what you are saying though (I don't view vehicles as my primary target) and I guess I agree. What I would like to see is possibly a damage drop off the longer the charge is held on a standard variant FG (leave the Breach as it is since it effectively makes you a turret when in use)
''That is a seriously major perk and allows for greater accuracy with little timing and much less effort. Charge up, walk around corner and wait for the cross hairs to turn red. Then release and kill.'' This ''major perk'' is effectivley countered by the AFG RoF. STDFG better vs infantry AFG better vs vehicles.Plain and simple. Cant and SHOULDNt have both.
''Can't do that with the aFG.'' No. But neither can you kill a vehicle faster than with an AFG.
''I see what you are saying though (I don't view vehicles as my primary target) and I guess I agree.'' If you want AI weapon.The HMG with Cx damage mods does better than people in the forums say.
''What I would like to see is possibly a damage drop off the longer the charge is held on a standard variant FG '' Why? it already takes longer to shoot.If you put this in,you effectivley make the AFG even better, because since it doesnt charge up it will almost always hit harder. Less RoF is already the STD and BRCH variants downfalls.
I get what you are saying.i just respectfully disagree. |
|
ladwar
Dead Six Initiative Lokun Listamenn
1783
|
Posted - 2013.10.01 04:29:00 -
[41] - Quote
Master Jaraiya wrote:ladwar wrote:i got it... forge rounds are to fast. slow them down slower then plasma cannon and i bet it'll fix some problems LOL troll post is way too obvious! wasn't a troll post.... your i win button is going down one way or another. |
Master Jaraiya
Ultramarine Corp
1026
|
Posted - 2013.10.01 04:32:00 -
[42] - Quote
ladwar wrote:Master Jaraiya wrote:ladwar wrote:i got it... forge rounds are to fast. slow them down slower then plasma cannon and i bet it'll fix some problems LOL troll post is way too obvious! wasn't a troll post.... your i win button is going down one way or another. It's hardly an "I win button" now the AR, that **** is easy mode! |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
269
|
Posted - 2013.10.01 04:32:00 -
[43] - Quote
KING CHECKMATE wrote:Exmaple Core wrote: that would be great, id like it. The only promblem is how inconsistent it is, itd be really good for balance but i kinda think you should be OHKed if directly hit. They do 2500+ damage lol
Well i did not talk about a nerf to damage. just a splash damage reduction/removal so that scrubs stop abusing the weapon (and then you would see a lot less Fgs ) But a piercing effect giving it (in the hand of a skilled player) the ability to nail 2+ enemies if they are in a striaght line. There by, still effective vs Infantry , only a higher level of skilled is needed. Also reserving the FG's ability to scare/Destroy Vehicles away effectivley. The Assault FG and Regular FG damage swap is regarding the fact every other assault version is less powerful than the regular one,but faster. Or also, if it makes craters that would be epic. Ya know, it's originally mean't for mining... |
Spkr4theDead
International-Fleet
928
|
Posted - 2013.10.01 04:36:00 -
[44] - Quote
Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! Of course it needs splash, how else would infantry come on here and complain about it? What's best is when you use a breach for anti-infantry purposes. |
ShinyJay
Destruction Reapers The Superpowers
107
|
Posted - 2013.10.01 04:37:00 -
[45] - Quote
you all complain about balance and the FG is "perfect", but it really isn't perfect. what i see are people who can't be bothered to change suits and tactics when the problem presents itself and instead cry and ask for nerfs cause you as a person is ineffective of thinking or asking a sniper or forge gunner to take him out because is is on a tower. new flash, is you shoot him with a sniper, he will cower back, shoot him with a forge gun and he's dead. use your brains when you go in a battle and stop whining like little babies, no one is going to spoon feed you wins and kills. i don't whine because my scout suit and sniper rifle are ineffective, i adapt and learn so i can be better. |
Spkr4theDead
International-Fleet
928
|
Posted - 2013.10.01 04:38:00 -
[46] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! NAh you would still get Fluxed+MD.
IMO Splash is not needed.I only hit directly.Even infantry.I use Kaalakiota FG 1 Cx Dam Mod + Prof 4. LOL You're already doing it wrong, no wonder you complain about tanks so much. |
Doc Noah
Algintal Core Gallente Federation
614
|
Posted - 2013.10.01 04:45:00 -
[47] - Quote
Surprised people still defend FG splash, not surprised a majority of them are your typical roof top campers overlooking the map.
FG should be mostly an AV and AI weapon. If you want it to be useful against ground troops, it shouldnt be easy getting kills with it. Get direct shots like the rest of us. If you want to be effective against infantry, get an infantry weapon, nuff' said. |
Exmaple Core
Ancient Exiles
1424
|
Posted - 2013.10.01 04:49:00 -
[48] - Quote
Master Jaraiya wrote:Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote:
No its perfectly fine that his rail (AV) direct hitted and OHKed you and its perfectly reasonable that a forge gun (AV) can direct hit and OHK someone else. Their AV, they SHOULD be OHKing ppl at range. Its great that you, personally, master jaryaiya does not sit above objectives/towers and camp but nearly all forge gunners do, unlike you they are pussys and exploiters it does not matter what you do. The splash allows an Anti tank weapon to be tactical, and yes i say in confidence it is as tactically sound as an AR because its splash allows it to do everything, change the outcomes of entire battles and planets because solo it can hold down 16 people from hacking an objective. Its not balanced!!! You said it yourself, its for anti infaintry, instilations and vehicals, loosing splash does not change its ability to do any of that! All forge gunners mostly get direct hits, its cool. Loosing splash just makes it so you cant camp objectives and need to be more accurate. Its srly not that big of a deal, it balances out the weapon
Lol if one single person on a 16 man team can't counter a FG Tower Sniper, your team must really be **** dude. Seriously, you could kill the dude with 1 guy then hack the objective with another. Furthermore, there is more than one objective on a map, one FG Tower Sniper can't lock down every objective at once. Stop trying to nerf weapons because your tactics are lacking. it happens in PC all the time were tactics are at its finest, the forge gunner is protected by the rest of team. All PC teams uses this unanimiously, protecting him allows him to single handedly defend and objective with no freindlys on the objective. Balanced? Your argument is again flawed and would be correct if it was 16 v 1 (the forge gunner) but its not. You cant always get to him, other times hes too far up so you can only get to him by dropship (he has a forge gun) so unless you are a sniper you simply cant hack the objective. You loose. One person wins. Dude. Your loosing this, just admit forge guns dont need the splash. Forge guns can keep their nearing 3k damage (breach does more), their 1.9 second charge times and annihilating all our vehicals and one shotting our dropsuits with 100% accuracy, but having splash to camp our objectives is too much. That is more than a fair compromise, its reasonable. BTW domination only has one objective ;) there they really DO control the entire battle single handedly Dude, I'm not losing. "Wah the other team has guys that protect their Forge gunner" "wahhh you can't get to him" ^ that's you! If he can FG you, you can certainly FG him back! I do it all the time. Like I said in the other FG nerf thread, I Shot a Tower FG Sniper down with my DUA and he was up there with a damn Gastun's! I forget his name, but he was in STB. I killed him 3 times! I even One shotted him and another dude (pretty sure it was his logi) one of the times! So tell me FG Splash isn't useful! Get your guys to protect your Forge Gunner and Forge Gun his fat tower camping ass back. Is it really that difficult? Send a proto sniper to the other end of the map. ****, I 3 shotted an advanced Heavy with a damn MLT sniper rifle the other day and I have 0 skills in sniper rifles. I wasn't even using damage mods. It really isn't that difficult! If you don't have one guy who can counter a Tower Forge Gunner, you need to find some talent, seriously! Yes its useful, too useful! Anti tank weapons should not have splash to kill infaintry, waaay to versitile and its able to abuse objectives, wich you are totally ignoring. To you its okay for weapons to be OP because the person is able to be killed using them. So by that logi, everythings balanced right? Remember the dropship missiles back in chrome, how OP they were? your the guy who would say "i shot one ds down and he dident kill me. Its not OP you guys just need to get good" Its amazing how much of a baby your being over this, i havent seen so many tears in a while. Cry more because you refuse to admit its too good, you sound like a 12 year old who simply HAS to have the ultimate weapon. Your like matt ward no wounder you like the ultra marines! change your name x) BTW, your ignoring a good majority of my points. Your also wrong in saying its a good counter to forge snipe a forge sniper as a timely, reliable and effective counter. Its really not, cool that you can do it and a milita sniper will not kill proto heavys in 6 armor reping nano hives in PC (2 sets of 3 hives and an uplink per logi) nethire will thales. So the promblem remains |
Exmaple Core
Ancient Exiles
1424
|
Posted - 2013.10.01 04:50:00 -
[49] - Quote
Doc Noah wrote:Surprised people still defend FG splash, not surprised a majority of them are your typical roof top campers overlooking the map.
FG should be mostly an AV and AI weapon. If you want it to be useful against ground troops, it shouldnt be easy getting kills with it. Get direct shots like the rest of us. If you want to be effective against infantry, get an infantry weapon, nuff' said. yeah ultraf*g here is literally the only one holding onto his crutch. hes unreasonable comming up with every rediculas idea he can like a 12 year old. geuss thats what these forums has always been like huh |
Exmaple Core
Ancient Exiles
1424
|
Posted - 2013.10.01 04:53:00 -
[50] - Quote
Spkr4theDead wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! Of course it needs splash, how else would infantry come on here and complain about it? What's best is when you use a breach for anti-infantry purposes. spoken like a true ultra marien |
|
Exmaple Core
Ancient Exiles
1424
|
Posted - 2013.10.01 04:54:00 -
[51] - Quote
Master Jaraiya wrote:ladwar wrote:Master Jaraiya wrote:ladwar wrote:i got it... forge rounds are to fast. slow them down slower then plasma cannon and i bet it'll fix some problems LOL troll post is way too obvious! wasn't a troll post.... your i win button is going down one way or another. It's hardly an "I win button" now the AR, that **** is easy mode! you, a forge gunner, is calling something easy mode. your genius is showing |
Exmaple Core
Ancient Exiles
1424
|
Posted - 2013.10.01 04:57:00 -
[52] - Quote
ShinyJay wrote:you all complain about balance and the FG is "perfect", but it really isn't perfect. what i see are people who can't be bothered to change suits and tactics when the problem presents itself and instead cry and ask for nerfs cause you as a person are ineffective of thinking or asking a sniper or forge gunner to take him out because is is on a tower. new flash, is you shoot him with a sniper, he will cower back, shoot him with a forge gun and he's dead. use your brains when you go in a battle and stop whining like little babies, no one is going to spoon feed you wins and kills. i don't whine because my scout suit and sniper rifle are ineffective, i adapt and learn so i can be better. ive never called it perfect, one of your fellow forge gunners has. And your not giving reasons why it SHOULD keep its splash, your argument is telling me to HTFU and deal with it. So, why should it keep its splashed? Its an AV weapon. it does not need splash to blow up vehicals. All it does is camp objective and ruin the game |
Master Jaraiya
Ultramarine Corp
1026
|
Posted - 2013.10.01 04:57:00 -
[53] - Quote
Exmaple Core wrote:Spkr4theDead wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! Of course it needs splash, how else would infantry come on here and complain about it? What's best is when you use a breach for anti-infantry purposes. spoken like a true ultra marien Uh herher herrrrp
Derrrrrrp a derp derp
What an insult!
Or did you misspell that on accident. |
Exmaple Core
Ancient Exiles
1424
|
Posted - 2013.10.01 04:58:00 -
[54] - Quote
Exmaple Core wrote:ShinyJay wrote:you all complain about balance and the FG is "perfect", but it really isn't perfect. what i see are people who can't be bothered to change suits and tactics when the problem presents itself and instead cry and ask for nerfs cause you as a person are ineffective of thinking or asking a sniper or forge gunner to take him out because is is on a tower. new flash, is you shoot him with a sniper, he will cower back, shoot him with a forge gun and he's dead. use your brains when you go in a battle and stop whining like little babies, no one is going to spoon feed you wins and kills. i don't whine because my scout suit and sniper rifle are ineffective, i adapt and learn so i can be better. ive never called it perfect, one of your fellow forge gunners has: DJINN leukoplast wrote:We don't need another primary AV weapon that is worthless vs infantry. It's bad enough we have to use a fat slow heavy to use it, but the fact that it is also useful against infantry is the perfect combo. You know, kinda like how tanks are good at both AV and anti-infantry.
I personally think that all weapons should double as AV. And your not giving reasons why it SHOULD keep its splash, your argument is telling me to HTFU and deal with it. So, why should it keep its splashed? Its an AV weapon. it does not need splash to blow up vehicals. All it does is camp objective and ruin the game
|
Master Jaraiya
Ultramarine Corp
1027
|
Posted - 2013.10.01 05:00:00 -
[55] - Quote
Exmaple Core wrote:ShinyJay wrote:you all complain about balance and the FG is "perfect", but it really isn't perfect. what i see are people who can't be bothered to change suits and tactics when the problem presents itself and instead cry and ask for nerfs cause you as a person are ineffective of thinking or asking a sniper or forge gunner to take him out because is is on a tower. new flash, is you shoot him with a sniper, he will cower back, shoot him with a forge gun and he's dead. use your brains when you go in a battle and stop whining like little babies, no one is going to spoon feed you wins and kills. i don't whine because my scout suit and sniper rifle are ineffective, i adapt and learn so i can be better. ive never called it perfect, one of your fellow forge gunners has. And your not giving reasons why it SHOULD keep its splash, your argument is telling me to HTFU and deal with it. So, why should it keep its splashed? Its an AV weapon. it does not need splash to blow up vehicals. All it does is camp objective and ruin the game
So, the Forge Gun is the culprit camping objectives?
Here this whole time I thought it was the scrub player in the fatsuit using the Forge Gun who was camping objectives.
My bad yo! |
Exmaple Core
Ancient Exiles
1425
|
Posted - 2013.10.01 05:01:00 -
[56] - Quote
Master Jaraiya wrote:Exmaple Core wrote:Spkr4theDead wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! Of course it needs splash, how else would infantry come on here and complain about it? What's best is when you use a breach for anti-infantry purposes. spoken like a true ultra marien Uh herher herrrrp Derrrrrrp a derp derp What an insult! Or did you misspell that on accident .
Sorry i dident read the Codex Astarties so i have no respec for nonfactors :). Im sure it talks about forge gunning in there somewere. prolly spells it wrong too |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3183
|
Posted - 2013.10.01 05:01:00 -
[57] - Quote
Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once!
Eh, kinda wish they had used my idea for a single-shot Caldari Anti-Material rifle instead of the Forge Gun. Just seems to make more sense to me but I guess it serves its purpose. |
Exmaple Core
Ancient Exiles
1425
|
Posted - 2013.10.01 05:03:00 -
[58] - Quote
Master Jaraiya wrote:Exmaple Core wrote:ShinyJay wrote:you all complain about balance and the FG is "perfect", but it really isn't perfect. what i see are people who can't be bothered to change suits and tactics when the problem presents itself and instead cry and ask for nerfs cause you as a person are ineffective of thinking or asking a sniper or forge gunner to take him out because is is on a tower. new flash, is you shoot him with a sniper, he will cower back, shoot him with a forge gun and he's dead. use your brains when you go in a battle and stop whining like little babies, no one is going to spoon feed you wins and kills. i don't whine because my scout suit and sniper rifle are ineffective, i adapt and learn so i can be better. ive never called it perfect, one of your fellow forge gunners has. And your not giving reasons why it SHOULD keep its splash, your argument is telling me to HTFU and deal with it. So, why should it keep its splashed? Its an AV weapon. it does not need splash to blow up vehicals. All it does is camp objective and ruin the game So, the Forge Gun is the culprit camping objectives? Here this whole time I thought it was the scrub player in the fatsuit using the Forge Gun who was camping objectives. My bad yo! that was possibly the worst troll ive ever seen.... i dont even want to read your next comment x) players use it for camping because it has a splash. you would know |
Leadfoot10
Molon Labe. RISE of LEGION
65
|
Posted - 2013.10.01 05:03:00 -
[59] - Quote
I don't necessarily thing the Forge is OP, but I do think the maps could use a bit of a redesign so they are not exploitable by forge gunners camping the towers. |
Exmaple Core
Ancient Exiles
1425
|
Posted - 2013.10.01 05:04:00 -
[60] - Quote
Leadfoot10 wrote:I don't necessarily thing the Forge is OP, but I do think the maps could use a bit of a redesign so they are not exploitable by forge gunners camping the towers. agree. except it is OP with splash damage, what do you think? |
|
Leadfoot10
Molon Labe. RISE of LEGION
65
|
Posted - 2013.10.01 05:05:00 -
[61] - Quote
Exmaple Core wrote:Leadfoot10 wrote:I don't necessarily thing the Forge is OP, but I do think the maps could use a bit of a redesign so they are not exploitable by forge gunners camping the towers. agree. except it is OP with splash damage, what do you think?
I think a bit of a map redesign and the splash damage is a non issue.
As it is, most PC battles are a race to see who wins the towers/rings because of the huge tactical advantage forges have from those areas.
A few well placed structures and those issues go away -- and the battle becomes much more ground and gun-game oriented -- where it belongs, IMO. |
Exmaple Core
Ancient Exiles
1425
|
Posted - 2013.10.01 05:07:00 -
[62] - Quote
Leadfoot10 wrote:Exmaple Core wrote:Leadfoot10 wrote:I don't necessarily thing the Forge is OP, but I do think the maps could use a bit of a redesign so they are not exploitable by forge gunners camping the towers. agree. except it is OP with splash damage, what do you think? I think a bit of a map redesign and the splash damage is a non issue. if the maps were redesigned to have no points to objective camp with forge splash than yeah. itd be okay with retaining splash |
Master Jaraiya
Ultramarine Corp
1027
|
Posted - 2013.10.01 05:07:00 -
[63] - Quote
Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote:Spkr4theDead wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! Of course it needs splash, how else would infantry come on here and complain about it? What's best is when you use a breach for anti-infantry purposes. spoken like a true ultra marien Uh herher herrrrp Derrrrrrp a derp derp What an insult! Or did you misspell that on accident . Sorry i dident read the Codex Astarties so i have no respec for nonfactors :). Im sure it talks about forge gunning in there somewere. prolly spells it wrong too Yea, I'm such a non factor that your very own Djinn Rampage tried to recruit me after I gave ya'll a spanking in FW when you were teamed with a squad from TP!
Ya'll lucky I didn't have a full team of UMC- or you probably would have had your ass whooped lol. Instead we had a bunch of NPC corp blue berries on our side.
Didn't stop me from going 22/11 though.
You mad bruh? |
Leadfoot10
Molon Labe. RISE of LEGION
66
|
Posted - 2013.10.01 05:09:00 -
[64] - Quote
Exmaple Core wrote:Leadfoot10 wrote:Exmaple Core wrote:Leadfoot10 wrote:I don't necessarily thing the Forge is OP, but I do think the maps could use a bit of a redesign so they are not exploitable by forge gunners camping the towers. agree. except it is OP with splash damage, what do you think? I think a bit of a map redesign and the splash damage is a non issue. if the maps were redesigned to have no points to objective camp with forge splash than yeah. itd be okay with retaining splash
Actually, I think protecting ONE point via a high-ground sniper/forge is OK.
The challenge is when more than one spot is defensible with a lone forge gunner, as with the tower and rings maps.
|
Leadfoot10
Molon Labe. RISE of LEGION
66
|
Posted - 2013.10.01 05:11:00 -
[65] - Quote
Exmaple and Jaraiya, you are both good players. Please stop the epeen waving -- it's not necessary and only detracts from the productive conversation we should be having. Thanks for your consideration...Lead |
Master Jaraiya
Ultramarine Corp
1027
|
Posted - 2013.10.01 05:12:00 -
[66] - Quote
Exmaple Core wrote:
that was possibly the worst troll ive ever seen.... i dont even want to read your next comment x) players use it for camping because it has a splash. you would know
I don't camp objectives because I'm not a scrub or a coward. So, no, I actually wouldn't know.
Like I said before, it's your fault for sticking around to get killed by FG splash damage. Nobody forced you to sit there for 6 seconds while a tower FG sniper went to work on you. |
hackerzilla
Defenders of the Helghast Dream
302
|
Posted - 2013.10.01 05:12:00 -
[67] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:KING CHECKMATE wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! NAh you would still get Fluxed+MD.
IMO Splash is not needed.I only hit directly.Even infantry.I use Kaalakiota FG 1 Cx Dam Mod + Prof 4. lolol ppl still do MD/flux? i barely see that weapon anymore. Sooooo happy Yup. 2 days ago, some some broski with a 1000 HP+ Cal logi on a roof with flux and assault MD. Annoying as freakn hell. ha i have proto cal logi and I know for a fact that you can NOT get close to 1000 HP without being as slow as a heavy and have enough room for a standard AR and a locus nade... |
Exmaple Core
Ancient Exiles
1426
|
Posted - 2013.10.01 05:12:00 -
[68] - Quote
Master Jaraiya wrote:Exmaple Core wrote:Exmaple Core wrote:Spkr4theDead wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! Of course it needs splash, how else would infantry come on here and complain about it? What's best is when you use a breach for anti-infantry purposes. spoken like a true ultra marien Uh herher herrrrp Derrrrrrp a derp derp What an insult! Or did you misspell that on accident . Sorry i dident read the Codex Astarties so i have no respec for nonfactors :). Im sure it talks about forge gunning in there somewere. prolly spells it wrong too Yea, I'm such a non factor that your very own Djinn Rampage tried to recruit me after I gave ya'll a spanking in FW when you were teamed with a squad from TP!
Ya'll lucky I didn't have a full team of UMC- or you probably would have had your ass whooped lol. Instead we had a bunch of NPC corp blue berries on our side.
Didn't stop me from going 22/11 though.
Too bad for AE I turned him down!
You mad bruh?[/quote] WHOLLY HELL 11 deaths?? lol damn you really do need that splash on the forge, damn yo your right i wont argue with your claims on this thread anymore, ill mail you another crutch. oh and hey... *smirk* If you ever take Rampage seriously you have promblems hes the biggest joker in AE. Wouldve been seconded if you joined, this thread with proof! Btw, join our public chat wel do some FW q sync with me in it. Hopefully rampage is on at the time so he can re exteend the offer again |
Exmaple Core
Ancient Exiles
1426
|
Posted - 2013.10.01 05:15:00 -
[69] - Quote
Master Jaraiya wrote:Exmaple Core wrote:
that was possibly the worst troll ive ever seen.... i dont even want to read your next comment x) players use it for camping because it has a splash. you would know
I don't camp objectives because I'm not a scrub or a coward. So, no, I actually wouldn't know. Like I said before, it's your fault for sticking around to get killed by FG splash damage. Nobody forced you to sit there for 6 seconds while a tower FG sniper went to work on you. ugh now do i have to put im my past reply? Why would you even bring this back up it would just make a never ending loop of incompetence once again stemping from the ultramarines from 40k all the way to my thread |
Master Jaraiya
Ultramarine Corp
1027
|
Posted - 2013.10.01 05:18:00 -
[70] - Quote
Exmaple Core wrote:WHOLLY HELL 11 deaths?? lol damn you really do need that splash on the forge, damn yo your right i wont argue with your claims on this thread anymore, ill mail you another crutch. oh and hey... *smirk* If you ever take Rampage seriously you have promblems hes the biggest joker in AE. Wouldve been seconded if you joined, this thread with proof! Btw, join our public chat wel do some FW q sync with me in it. Hopefully rampage is on at the time so he can re exteend the offer again I actually wasn't using a FG in that game, I was using an HMG.
Trust me, he wasn't joking. Much as you would love to think there aren't good players in other Corps it just isn't the case.
Ultramarines took the top 6 in that game, probably would have won it like I said, if we would have had a full team on.
Keep thinking you safe and sound up there though |
|
Exmaple Core
Ancient Exiles
1428
|
Posted - 2013.10.01 05:19:00 -
[71] - Quote
Leadfoot10 wrote:Exmaple and Jaraiya, you are both good players. Please stop the epeen waving -- it's not necessary and only detracts from the productive conversation we should be having. Thanks for your consideration...Lead lol i tried. Tried to get him to admit it doesent need the splash to do its job, he actually admits that it doesent need it to kill infaintry or tanks, but he doesent admit that im right.... kinda weird. |
Master Jaraiya
Ultramarine Corp
1027
|
Posted - 2013.10.01 05:20:00 -
[72] - Quote
Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote:
that was possibly the worst troll ive ever seen.... i dont even want to read your next comment x) players use it for camping because it has a splash. you would know
I don't camp objectives because I'm not a scrub or a coward. So, no, I actually wouldn't know. Like I said before, it's your fault for sticking around to get killed by FG splash damage. Nobody forced you to sit there for 6 seconds while a tower FG sniper went to work on you. ugh now do i have to put im my past reply? Why would you even bring this back up it would just make a never ending loop of incompetence once again stemping from the ultramarines from 40k all the way to my thread That all you got dude? Gonna insult my corp because why? You feel threatened?
You all might be on top of the world right now, but you had to know it wouldn't last forever.
Don't sweat it though, it's just a game. |
Exmaple Core
Ancient Exiles
1428
|
Posted - 2013.10.01 05:23:00 -
[73] - Quote
Master Jaraiya wrote:Exmaple Core wrote:WHOLLY HELL 11 deaths?? lol damn you really do need that splash on the forge, damn yo your right i wont argue with your claims on this thread anymore, ill mail you another crutch. oh and hey... *smirk* If you ever take Rampage seriously you have promblems hes the biggest joker in AE. Wouldve been seconded if you joined, this thread with proof! Btw, join our public chat wel do some FW q sync with me in it. Hopefully rampage is on at the time so he can re exteend the offer again I actually wasn't using a FG in that game, I was using an HMG. Trust me, he wasn't joking. Much as you would love to think there aren't good players in other Corps it just isn't the case. Ultramarines took the top 6 in that game, probably would have one it like I said, if we would have had a full team on. Keep thinking you safe and sound up there though i never said you guys were bad, havent played many games with you guys so i dunno. Your obviously not that great with an HMG but hey you could be AE material, i dunno. Rampage does ;) Btw we on for FW to show me or...? and yeah, i really hope you would have beat rampage with a full team of ultramairens, id be concerned if you couldent. even if you guys dont have a first company |
Master Jaraiya
Ultramarine Corp
1027
|
Posted - 2013.10.01 05:23:00 -
[74] - Quote
Exmaple Core wrote:Leadfoot10 wrote:Exmaple and Jaraiya, you are both good players. Please stop the epeen waving -- it's not necessary and only detracts from the productive conversation we should be having. Thanks for your consideration...Lead lol i tried. Tried to get him to admit it doesent need the splash to do its job, he actually admits that it doesent need it to kill infaintry or tanks, but he doesent admit that im right.... kinda weird. The Splash is helpful to those who stay on the ground. Any nerf you give to the FG because of tower campers will **** up the balance of the FG.
Don't punish the whole playerbase because of a handful of scrubs from a few corps. |
Exmaple Core
Ancient Exiles
1428
|
Posted - 2013.10.01 05:26:00 -
[75] - Quote
Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote:
that was possibly the worst troll ive ever seen.... i dont even want to read your next comment x) players use it for camping because it has a splash. you would know
I don't camp objectives because I'm not a scrub or a coward. So, no, I actually wouldn't know. Like I said before, it's your fault for sticking around to get killed by FG splash damage. Nobody forced you to sit there for 6 seconds while a tower FG sniper went to work on you. ugh now do i have to put im my past reply? Why would you even bring this back up it would just make a never ending loop of incompetence once again stemping from the ultramarines from 40k all the way to my thread That all you got dude? Gonna insult my corp because why? You feel threatened?
You all might be on top of the world right now, but you had to know it wouldn't last forever.
Don't sweat it though, it's just a game.[/quote] you started the personal attacks througout the whoooooleee thread and it started here:
Master Jaraiya wrote:Exmaple Core wrote: 2 to 4 splash hits Why are you hanging around for that? Get the hell out the way! Are you trying to get killed so you can QQ? Do you hang around in the same spot while getting spammed by MD splash damage? so im kinda deffending myself. if you would be cool and chill in ice like your primarch i would be abit nicer too |
Master Jaraiya
Ultramarine Corp
1027
|
Posted - 2013.10.01 05:28:00 -
[76] - Quote
Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote:WHOLLY HELL 11 deaths?? lol damn you really do need that splash on the forge, damn yo your right i wont argue with your claims on this thread anymore, ill mail you another crutch. oh and hey... *smirk* If you ever take Rampage seriously you have promblems hes the biggest joker in AE. Wouldve been seconded if you joined, this thread with proof! Btw, join our public chat wel do some FW q sync with me in it. Hopefully rampage is on at the time so he can re exteend the offer again I actually wasn't using a FG in that game, I was using an HMG. Trust me, he wasn't joking. Much as you would love to think there aren't good players in other Corps it just isn't the case. Ultramarines took the top 6 in that game, probably would have one it like I said, if we would have had a full team on. Keep thinking you safe and sound up there though i never said you guys were bad, havent played many games with you guys so i dunno. Your obviously not that great with an HMG but hey you could be AE material, i dunno. Rampage does ;) Btw we on for FW to show me or...? and yeah, i really hope you would have beat rampage with a full team of ultramairens, id be concerned if you couldent. even if you guys dont have a first company Not that great with an HMG...this guy...lol
I think that 22/11 is doing pretty damn good when you have 3 or 4 Duvolle ARs shooting at you at once the entire match. Like I said, we had a bunch of NPC smurfs on our team. All 6 Ultramarines got over 1000 WP, not one NPC smurf cleared 500. So that should say something right there.
Of course I'm gonna die a lot when it's 6 vs 16. If I didn't that would mean I wasn't putting up a fight. |
Exmaple Core
Ancient Exiles
1428
|
Posted - 2013.10.01 05:28:00 -
[77] - Quote
Master Jaraiya wrote:Exmaple Core wrote:Leadfoot10 wrote:Exmaple and Jaraiya, you are both good players. Please stop the epeen waving -- it's not necessary and only detracts from the productive conversation we should be having. Thanks for your consideration...Lead lol i tried. Tried to get him to admit it doesent need the splash to do its job, he actually admits that it doesent need it to kill infaintry or tanks, but he doesent admit that im right.... kinda weird. The Splash is helpful to those who stay on the ground. Any nerf you give to the FG because of tower campers will **** up the balance of the FG. Don't punish the whole playerbase because of a handful of scrubs from a few corps. if it was a handful of players on towers and a majority on the ground it wouldn't be a promblem. But it is the opposite, most forge gunners cader to safety, no risk high reward up there, the ground forge gunners are the minority. they also are 100% of the time in all PC matches and make PC gay durring battles that matter. I dont see why you are ignoring these facts |
Master Jaraiya
Ultramarine Corp
1027
|
Posted - 2013.10.01 05:31:00 -
[78] - Quote
Exmaple Core wrote:you started the personal attacks througout the whoooooleee thread and it started here: Master Jaraiya wrote:Exmaple Core wrote: 2 to 4 splash hits Why are you hanging around for that? Get the hell out the way! Are you trying to get killed so you can QQ? Do you hang around in the same spot while getting spammed by MD splash damage? so im kinda deffending myself. if you would be cool and chill in ice like your primarch i would be abit nicer too
Wasn't meant as a personal attack though honestly. Just some friendly advice lol.
I'm cool as a cucumber dude. |
Exmaple Core
Ancient Exiles
1429
|
Posted - 2013.10.01 05:32:00 -
[79] - Quote
Master Jaraiya wrote:Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote:WHOLLY HELL 11 deaths?? lol damn you really do need that splash on the forge, damn yo your right i wont argue with your claims on this thread anymore, ill mail you another crutch. oh and hey... *smirk* If you ever take Rampage seriously you have promblems hes the biggest joker in AE. Wouldve been seconded if you joined, this thread with proof! Btw, join our public chat wel do some FW q sync with me in it. Hopefully rampage is on at the time so he can re exteend the offer again I actually wasn't using a FG in that game, I was using an HMG. Trust me, he wasn't joking. Much as you would love to think there aren't good players in other Corps it just isn't the case. Ultramarines took the top 6 in that game, probably would have one it like I said, if we would have had a full team on. Keep thinking you safe and sound up there though i never said you guys were bad, havent played many games with you guys so i dunno. Your obviously not that great with an HMG but hey you could be AE material, i dunno. Rampage does ;) Btw we on for FW to show me or...? and yeah, i really hope you would have beat rampage with a full team of ultramairens, id be concerned if you couldent. even if you guys dont have a first company Not that great with an HMG...this guy...lol I think that 22/11 is doing pretty damn good when you have 3 or 4 Duvolle ARs shooting at you at once the entire match. Like I said, we had a bunch of NPC smurfs on our team. All 6 Ultramarines got over 1000 WP, not one NPC smurf cleared 500. So that should say something right there. Of course I'm gonna die a lot when it's 6 vs 16. If I didn't that would mean I wasn't putting up a fight. Cool, cool |
Leadfoot10
Molon Labe. RISE of LEGION
68
|
Posted - 2013.10.01 05:32:00 -
[80] - Quote
Exmaple Core wrote: they also are 100% of the time in all PC matches and make PC gay durring battles that matter.
While I might not use the word "gay", I do agree with the point you are trying to make, and it was the primary reason I replied to this thread. Take care....Lead |
|
Exmaple Core
Ancient Exiles
1429
|
Posted - 2013.10.01 05:34:00 -
[81] - Quote
Leadfoot10 wrote:Exmaple Core wrote: they also are 100% of the time in all PC matches and make PC gay durring battles that matter. While I might not use the word "gay", I do agree with the point you are trying to make, and it was the primary reason I replied to this thread. Take care....Lead right on, it really is a plague. were all sore over that common tactic |
Master Jaraiya
Ultramarine Corp
1027
|
Posted - 2013.10.01 05:37:00 -
[82] - Quote
Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote:Leadfoot10 wrote:Exmaple and Jaraiya, you are both good players. Please stop the epeen waving -- it's not necessary and only detracts from the productive conversation we should be having. Thanks for your consideration...Lead lol i tried. Tried to get him to admit it doesent need the splash to do its job, he actually admits that it doesent need it to kill infaintry or tanks, but he doesent admit that im right.... kinda weird. The Splash is helpful to those who stay on the ground. Any nerf you give to the FG because of tower campers will **** up the balance of the FG. Don't punish the whole playerbase because of a handful of scrubs from a few corps. if it was a handful of players on towers and a majority on the ground it wouldn't be a promblem. But it is the opposite, most forge gunners cader to safety, no risk high reward up there, the ground forge gunners are the minority. they also are 100% of the time in all PC matches and make PC gay durring battles that matter. I dont see why you are ignoring these facts I agree, using "gay" to describe the scrubs is in bad taste.
That said, there are other ways to solve the problem besides jumping on the nerf wagon. Like I said before, nerfing the FG would do nothing but gimp people like me who don't take advantage of things like *fail map design elements.
They should fix maps instead of nerfing the FG. |
Exmaple Core
Ancient Exiles
1429
|
Posted - 2013.10.01 05:42:00 -
[83] - Quote
Master Jaraiya wrote:Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote:Leadfoot10 wrote:Exmaple and Jaraiya, you are both good players. Please stop the epeen waving -- it's not necessary and only detracts from the productive conversation we should be having. Thanks for your consideration...Lead lol i tried. Tried to get him to admit it doesent need the splash to do its job, he actually admits that it doesent need it to kill infaintry or tanks, but he doesent admit that im right.... kinda weird. The Splash is helpful to those who stay on the ground. Any nerf you give to the FG because of tower campers will **** up the balance of the FG. Don't punish the whole playerbase because of a handful of scrubs from a few corps. if it was a handful of players on towers and a majority on the ground it wouldn't be a promblem. But it is the opposite, most forge gunners cader to safety, no risk high reward up there, the ground forge gunners are the minority. they also are 100% of the time in all PC matches and make PC gay durring battles that matter. I dont see why you are ignoring these facts I agree, using "gay" to describe the scrubs is in bad taste. That said, there are other ways to solve the problem besides jumping on the nerf wagon. Like I said before, nerfing the FG would do nothing but gimp people like me who don't take advantage of things like *fail map design elements. They should fix maps instead of nerfing the FG. that would be better solution, as suggested earlier in the thread. CCP has removed entire mountains from maps before to prevent railsnipers from camping but yet to do anything for forge snipers. If they would do something like this instead of nerfing than it would be great, but if not its really the only way to do it. You would unfortionetly and wrongly effected because of the mainstream f*gs. But yeah i agree, too many nerfs happen and they are usally overnerfs, not that removing splash from an AV is devistating but we should avoid nerfs. Map fixes would be best |
Master Jaraiya
Ultramarine Corp
1027
|
Posted - 2013.10.01 05:43:00 -
[84] - Quote
In answer to your invite, we can play some games if you'd like, sure! I'm not on DUST right now though because I'm downloading the EVE client and it's taking forever. I had to download a damn download manager because I kept getting incomplete and corrupted downloads.
I should be on sometime tomorrow though, so HMU! |
Exmaple Core
Ancient Exiles
1429
|
Posted - 2013.10.01 05:45:00 -
[85] - Quote
Master Jaraiya wrote:In answer to your invite, we can play some games if you'd like, sure! I'm not on DUST right now though because I'm downloading the EVE client and it's taking forever. I had to download a damn download manager because I kept getting incomplete and corrupted downloads.
I should be on sometime tomorrow though, so HMU! add me on psn, im captain asswhole. maby we can kiss and makeup |
Leadfoot10
Molon Labe. RISE of LEGION
69
|
Posted - 2013.10.01 05:45:00 -
[86] - Quote
I knew we could find some common ground guys. Thanks for working through it.
FWIW, I'd love to squad up with you two having died at both your hands so many times over the months -- I only have the militia forge, but could provide some close fire support with my AR/SMG.
Have fun...>Lead |
Exmaple Core
Ancient Exiles
1429
|
Posted - 2013.10.01 05:48:00 -
[87] - Quote
Leadfoot10 wrote:I knew we could find some common ground guys. Thanks for working through it.
FWIW, I'd love to squad up with you two having died at both your hands so many times over the months -- I only have the militia forge, but could provide some close fire support with my AR.
Have fun...>Lead add me too!! wel squad sometime. ill be sure to hop on tomarrow. im EST time |
Master Jaraiya
Ultramarine Corp
1028
|
Posted - 2013.10.01 05:50:00 -
[88] - Quote
Exmaple Core wrote: that would be better solution, as suggested earlier in the thread. CCP has removed entire mountains from maps before to prevent railsnipers from camping but yet to do anything for forge snipers. If they would do something like this instead of nerfing than it would be great, but if not its really the only way to do it. You would unfortionetly and wrongly effected because of the mainstream f*gs. But yeah i agree, too many nerfs happen and they are usally overnerfs, not that removing splash from an AV is devistating but we should avoid nerfs. Map fixes would be best
Man, you should slow down with the slurs, you could get banned for that **** seriously. It is offensive to a lot of people.
Yea though, I don't think the DEVs ever anticipated the tower FG sniper. A really easy fix would simply be to put some kind of fence or something on them. Or simply angle the roof so that you can't camp on it.
It's sad we even have to discuss this honestly. People will find anything and everything they can possibly exploit to give them the slightest advantage. |
Exmaple Core
Ancient Exiles
1430
|
Posted - 2013.10.01 05:58:00 -
[89] - Quote
Master Jaraiya wrote:Exmaple Core wrote: that would be better solution, as suggested earlier in the thread. CCP has removed entire mountains from maps before to prevent railsnipers from camping but yet to do anything for forge snipers. If they would do something like this instead of nerfing than it would be great, but if not its really the only way to do it. You would unfortionetly and wrongly effected because of the mainstream f*gs. But yeah i agree, too many nerfs happen and they are usally overnerfs, not that removing splash from an AV is devistating but we should avoid nerfs. Map fixes would be best
Man, you should slow down with the slurs, you could get banned for that **** seriously. It is offensive to a lot of people. Yea though, I don't think the DEVs ever anticipated the tower FG sniper. A really easy fix would simply be to put some kind of fence or something on them. Or simply angle the roof so that you can't camp on it. It's sad we even have to discuss this honestly. People will find anything and everything they can possibly exploit to give them the slightest advantage. and its in every game but its easy in dust. its whateva tho, hopefully CCP will read this timely, cut through the flame and warhammer lore and check out the good points made on both sides. and decide not to ban me again lol |
Master Jaraiya
Ultramarine Corp
1029
|
Posted - 2013.10.01 06:06:00 -
[90] - Quote
Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote: that would be better solution, as suggested earlier in the thread. CCP has removed entire mountains from maps before to prevent railsnipers from camping but yet to do anything for forge snipers. If they would do something like this instead of nerfing than it would be great, but if not its really the only way to do it. You would unfortionetly and wrongly effected because of the mainstream f*gs. But yeah i agree, too many nerfs happen and they are usally overnerfs, not that removing splash from an AV is devistating but we should avoid nerfs. Map fixes would be best
Man, you should slow down with the slurs, you could get banned for that **** seriously. It is offensive to a lot of people. Yea though, I don't think the DEVs ever anticipated the tower FG sniper. A really easy fix would simply be to put some kind of fence or something on them. Or simply angle the roof so that you can't camp on it. It's sad we even have to discuss this honestly. People will find anything and everything they can possibly exploit to give them the slightest advantage. and its in every game but its easy in dust. its whateva tho, hopefully CCP will read this timely, cut through the flame and warhammer lore and check out the good points made on both sides. and decide not to ban me again lol Well, until then, if you need someone to take care of those pesky tower FGers, UMC- Mercs are for hire. |
|
Zatara Rought
TeamPlayers EoN.
1211
|
Posted - 2013.10.01 06:08:00 -
[91] - Quote
Honestly I just don't like fg campers that snipe where it takes a vehicle to get to. If they either prevented DVD from tower sniping or nerfed the range so it wasn't an ez:
Call dropship as logi
Fly to high point
Set nano hives/uplinks/triage hives
Suicide
Forge reds all day and own any vehicles that come for you while being relatively impervious to snipers cause triage hives and 1600 hp. Another forger? Locate direction and either own or avoid....
Zzzzzzzz its pathetic. Funkmaster can consistently hit 60-0 in every skirmish match he play where there's a forge snipe tower that can only be reached with a vehicle.. Back to back to back games. |
Sgt Kirk
SyNergy Gaming EoN.
2016
|
Posted - 2013.10.01 06:10:00 -
[92] - Quote
"gay" |
Exmaple Core
Ancient Exiles
1432
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Posted - 2013.10.01 06:12:00 -
[93] - Quote
Zatara Rought wrote:Honestly I just don't like fg campers that snipe where it takes a vehicle to get to. If they either prevented DVD from tower sniping or nerfed the range so it wasn't an ez:
Call dropship as logi
Fly to high point
Set nano hives/uplinks/triage hives
Suicide
Forge reds all day and own any vehicles that come for you while being relatively impervious to snipers cause triage hives and 1600 hp. Another forger? Locate direction and either own or avoid....
Zzzzzzzz its pathetic. Funkmaster can consistently hit 60-0 in every skirmish match he play where there's a forge snipe tower that can only be reached with a vehicle.. Back to back to back games. yeah i remember him posting those scores, its insane |
Master Jaraiya
Ultramarine Corp
1030
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Posted - 2013.10.01 06:14:00 -
[94] - Quote
Zatara Rought wrote:Forge reds all day and own any vehicles that come for you while being relatively impervious to snipers cause triage hives and 1600 hp. Another forger? Locate direction and either own or avoid....
Zzzzzzzz its pathetic. Funkmaster can consistently hit 60-0 in every skirmish match he play where there's a forge snipe tower that can only be reached with a vehicle.. Back to back to back games.
Well, the most obvious advantage a Ground Forge Gunner has over a Tower Forge Gunner is Mobility. Second is cover. If I have someone watching my back on the ground, I can own a tower FGer all day long.
Funkmaster uses a Kb/M with a special Monitor to change his target reticule. Not to mention he is doing this in domination where he encounters little to no resistance. Let him try to pull that **** with me in a match, he will be singing a different tune. |
ladwar
Dead Six Initiative Lokun Listamenn
1785
|
Posted - 2013.10.01 06:35:00 -
[95] - Quote
Zatara Rought wrote:Honestly I just don't like fg campers that snipe where it takes a vehicle to get to. If they either prevented DVD from tower sniping or nerfed the range so it wasn't an ez:
Call dropship as logi
Fly to high point
Set nano hives/uplinks/triage hives
Suicide
Forge reds all day and own any vehicles that come for you while being relatively impervious to snipers cause triage hives and 1600 hp. Another forger? Locate direction and either own or avoid....
Zzzzzzzz its pathetic. Funkmaster can consistently hit 60-0 in every skirmish match he play where there's a forge snipe tower that can only be reached with a vehicle.. Back to back to back games. yup... |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
338
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Posted - 2013.10.01 06:36:00 -
[96] - Quote
Anyone who has used the forge and to clarify; when I say forge I dont mean the breach or even so much the standard 'charge and hold' variants. I am talking about the assault forges. Anyone who has spec'd to at least the DAU assault forge knows they are overpowered. Getting up onto a high place just increases there effectiveness.
Like someone else said before - remove the orange / red target indicator for when you are bang on target, make it an actual skill weapon. Also reduce the splash range and or damage. I certainly didn't like this thought to begin with but thinking about it more, it makes sense.
It may be a bit of a heavy handed nerf but as a dedicated forger on one character, I am willing to test this. |
broonfondle majikthies
Bannana Boat Corp
279
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Posted - 2013.10.01 06:44:00 -
[97] - Quote
I'd say forges work fine. The perception that they are unfair is usually down to the gunners superior positioning. When they're on the ground they are much easier targets. Don't forget that the assault variant can't hold a charge and therefore far more likely to rely on the splash, which is considerable but avoidable with terrain. Also bear in mind that it is a ranged weapon with no zoom / ADS that is pretty useless CQC Not to mention that Heavies in general have a hard time evading fire. Coordinate with the rest of your squad and the guy goes down fast. Or if all else fails just gun him back with a couple of Militia FG's while he's busy |
Master Jaraiya
Ultramarine Corp
1031
|
Posted - 2013.10.01 06:50:00 -
[98] - Quote
CommanderBolt wrote:Anyone who has used the forge and to clarify; when I say forge I dont mean the breach or even so much the standard 'charge and hold' variants. I am talking about the assault forges. Anyone who has spec'd to at least the DAU assault forge knows they are overpowered. Getting up onto a high place just increases there effectiveness.
Like someone else said before - remove the orange / red target indicator for when you are bang on target, make it an actual skill weapon. Also reduce the splash range and or damage. I certainly didn't like this thought to begin with but thinking about it more, it makes sense.
It may be a bit of a heavy handed nerf but as a dedicated forger on one character, I am willing to test this. Lol this would make the FG completely useless against infantry, unless of course you have Funkmaster's Monitor setup where you can change your target reticule, but then the rest of us would just be **** outta luck huh?
Seriously it is so easy to miss with the FG it isn't even funny. If your target is moving at all you will only land shots by dumb luck.
The FG is not the problem. People who camp on towers with it are the problem (for some not myself)
Maybe that's what you all want though. Another nearly useless Heavy Weapon
**** why not just get rid of the Heavy Class altogether. It's painfully obvious nobody likes Heavies in this game. I mean, just look at what happened to the HMG. Look at the Sentinel bonus and Amarr Sentinel Bonus, those are useless. Look at the slot layout of the Heavy Suit, it is the same as the Scout! SMH! |
DildoMcnutz
Science For Death The Shadow Eclipse
224
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Posted - 2013.10.01 07:28:00 -
[99] - Quote
Master Jaraiya wrote:Seriously it is so easy to miss with the FG it isn't even funny. If your target is moving at all you will only land shots by dumb luck.
The FG is not the problem. People who camp on towers with it are the problem (for some not myself)!
Only with a controller, the forge gun is the only weapon in the game I have tried that i feel gives you an advantage whilst using the mouse and that advantage is HUGE, it becomes STUPID easy to line up direct hits regardless of elevation. Using a dual shock it feels too jerky to consistently line up the OHKO shots.
I will agree the map design is more at fault here than the splash of the forge gun, would i miss the splash? Of course i would, who wouldn't but if it was taken away as long as it still had the capability to deal with tanks i would be happy. My favourite is the Wyrikomi, i know it isn't often used over the Ishukone but the damage to ammo capacity is a lot better and i dunno, i reckon it destroys tanks better. |
ChromeBreaker
SVER True Blood Public Disorder.
1318
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Posted - 2013.10.01 07:34:00 -
[100] - Quote
Forge Guns Are Fine
... Nerf Towers ... |
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Exmaple Core
Ancient Exiles
1436
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Posted - 2013.10.01 16:14:00 -
[101] - Quote
ChromeBreaker wrote:Forge Guns Are Fine
... Nerf Towers ... lolol this makes more sence than it apperares. If they would cease to look over objective panels than it would be fine |
Exmaple Core
Ancient Exiles
1436
|
Posted - 2013.10.01 16:18:00 -
[102] - Quote
DildoMcnutz wrote:Master Jaraiya wrote:Seriously it is so easy to miss with the FG it isn't even funny. If your target is moving at all you will only land shots by dumb luck.
The FG is not the problem. People who camp on towers with it are the problem (for some not myself)! Only with a controller, the forge gun is the only weapon in the game I have tried that i feel gives you an advantage whilst using the mouse and that advantage is HUGE, it becomes STUPID easy to line up direct hits regardless of elevation. Using a dual shock it feels too jerky to consistently line up the OHKO shots. I will agree the map design is more at fault here than the splash of the forge gun, would i miss the splash? Of course i would, who wouldn't but if it was taken away as long as it still had the capability to deal with tanks i would be happy. My favourite is the Wyrikomi, i know it isn't often used over the Ishukone but the damage to ammo capacity is a lot better and i dunno, i reckon it destroys tanks better. This is what the responces should have been so far. It is an anti tank weapon and the suggested change would not hinder its intended purposes. It is still an AV weapon, it doesent change. Its just slightly less effective against infaintry and stops breaking dominations and PC battles. Byut the map designs should be changed, im going to make a thread about it |
Smooth Assassin
Stardust incorporation
208
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Posted - 2013.10.01 16:44:00 -
[103] - Quote
Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! Agreed for scouts but splash damage should be implemented for a explosive weapon. |
Skihids
Bullet Cluster
2203
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Posted - 2013.10.01 16:44:00 -
[104] - Quote
Master Jaraiya wrote:Exmaple Core wrote:
No its perfectly fine that his rail (AV) direct hitted and OHKed you and its perfectly reasonable that a forge gun (AV) can direct hit and OHK someone else. Their AV, they SHOULD be OHKing ppl at range. Its great that you, personally, master jaryaiya does not sit above objectives/towers and camp but nearly all forge gunners do, unlike you they are pussys and exploiters it does not matter what you do. The splash allows an Anti tank weapon to be tactical, and yes i say in confidence it is as tactically sound as an AR because its splash allows it to do everything, change the outcomes of entire battles and planets because solo it can hold down 16 people from hacking an objective. Its not balanced!!! You said it yourself, its for anti infaintry, instilations and vehicals, loosing splash does not change its ability to do any of that! All forge gunners mostly get direct hits, its cool. Loosing splash just makes it so you cant camp objectives and need to be more accurate. Its srly not that big of a deal, it balances out the weapon
Lol if one single person on a 16 man team can't counter a FG Tower Sniper, your team must really be **** dude. Seriously, you could kill the dude with 1 guy then hack the objective with another. Furthermore, there is more than one objective on a map, one FG Tower Sniper can't lock down every objective at once. Stop trying to nerf weapons because your tactics are lacking.
I've got a charged SR with 3x Complex damage mods and that doesn't OHK most heavies. I tried that the majority of a match once, sitting on the turtle cover over objective D on Line Harvest and trying to pop the FG sniper on the middle tower of that side. I could scare him away from my side of the tower, but he just walked over to the other side to blap infantry. Every once in a while he would poke his nose over my side to see if I was still there and take a shot at me.
I spent most of the match and merely inconvenienced him. It would have required at least two ground snipers to lock him down.. |
Master Jaraiya
Ultramarine Corp
1049
|
Posted - 2013.10.01 18:14:00 -
[105] - Quote
Skihids wrote:Master Jaraiya wrote:Exmaple Core wrote:
No its perfectly fine that his rail (AV) direct hitted and OHKed you and its perfectly reasonable that a forge gun (AV) can direct hit and OHK someone else. Their AV, they SHOULD be OHKing ppl at range. Its great that you, personally, master jaryaiya does not sit above objectives/towers and camp but nearly all forge gunners do, unlike you they are pussys and exploiters it does not matter what you do. The splash allows an Anti tank weapon to be tactical, and yes i say in confidence it is as tactically sound as an AR because its splash allows it to do everything, change the outcomes of entire battles and planets because solo it can hold down 16 people from hacking an objective. Its not balanced!!! You said it yourself, its for anti infaintry, instilations and vehicals, loosing splash does not change its ability to do any of that! All forge gunners mostly get direct hits, its cool. Loosing splash just makes it so you cant camp objectives and need to be more accurate. Its srly not that big of a deal, it balances out the weapon
Lol if one single person on a 16 man team can't counter a FG Tower Sniper, your team must really be **** dude. Seriously, you could kill the dude with 1 guy then hack the objective with another. Furthermore, there is more than one objective on a map, one FG Tower Sniper can't lock down every objective at once. Stop trying to nerf weapons because your tactics are lacking. I've got a charged SR with 3x Complex damage mods and that doesn't OHK most heavies. I tried that the majority of a match once, sitting on the turtle cover over objective D on Line Harvest and trying to pop the FG sniper on the middle tower of that side. I could scare him away from my side of the tower, but he just walked over to the other side to blap infantry. Every once in a while he would poke his nose over my side to see if I was still there and take a shot at me. I spent most of the match and merely inconvenienced him. It would have required at least two ground snipers to lock him down..
Us a tac SR with 3 comp damage mods. You can pop any heavy 3 times in the face before he knows what happened. Have a Heavy FGer on your team take dude out. I do it all the time especially on line harvest. It's so Easy you know pretty much right where they are gonna pop their head out then blap. Done. I take out regular snipers on those towers. It's a wonder they keep spawning up there as many times as I kill em.
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