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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2343
|
Posted - 2013.09.30 09:46:00 -
[1] - Quote
When you look at the star map in Dust and switch to the faction warfare tab, what you are looking at is who controls the districts Dust-side. Something some of you may have noticed since Uprising 1.4 hit is that the Minmatar and Gallente have held over 99% of the districts for what is now nearly a month.
Before I continue, let me get the elephant out of the room. Yes, I'm a known Amarr supporter. Please do not take this as me making excuses for the Amarr doing poorly in holding districts. I simply want to discuss this topic with an open mind, so please leave all snide comments at the door.
So, many people are playing FW near exclusively now. And by most accounts I have seen, whenever you play you seem to win practically every time, regardless for which faction you support. So assuming that both sides of the affair have a roughly equal number of corporations supporting them, which seems to be the case, then it must come down to the random blueberries who fight for on our behalf when we are not there. However, does it seem logical to assume that these blueberries are winning 99% of the time while on the Minmatar or Gallente side?
I've been discussing this with some people and here's a few theories we came up with, though of course with no way to prove them:
1) A dev said something around the launch of 1.4 that they were afraid Minmatar and Gallente FW matchmaking may get broken because they have no districts to attack. So this may imply that each faction is constantly pushing out contracts to attack other districts, and then the other matching that contract with a defense. So if the number of say Amarr or Caldari attack contracts are equal to the number of Minmatar or Gallente attack contracts, with so little districts for the Minmatar or Gallente to attack they will constantly be attacking the same district until it flips over, and as soon as the Amarr or Caldari gain a new district it will be constantly relentless attacked until they lose it again. So it's not so much a case of the Minmatar and Gallente winning 99% of all battles, but the Amarr and Caldari simply stuck in a whole.
2) The matchmaking looks at various qualifications for who attacks and defends, taking the higher skill point players to do attacks while the lower skill point players defend. This would result in the Amarr and Caldari gaining districts, but unable to hold them for any length of time. I do notice that every time my squad takes over a district, usually within 20 to 40 minutes (1 to 2 matches) it is lost again, and that my squad almost never gets defense contracts.
3) Amarr and Caldari random bluedots are simply scrubs while Minmatar and Gallente random bluedots are actually intelligent.
Or maybe it's none of these. I'm not sure. Though I do think it would be appropriate for CCP to do a small investigation on the matter, even something as simply as looking at which side is winning what percent of the battles and relating that to the ownership percent of the districts. I know some say it doesn't really matter, but Dust-side control of FW districts does impact EVE to an extent.
Again, I am not trying to make excuses for my preferred factions status in FW, I am simply suggesting that with a mode controlled by random teaming, it is a bit suspicious that one side can hold control of over 99% of districts for so many consecutive days. If there is some proof given out that Minmatar and Gallente really are winning 99% of all FW battles then I will accept that. |
DildoMcnutz
Science For Death The Shadow Eclipse
215
|
Posted - 2013.09.30 09:55:00 -
[2] - Quote
This is a pretty interesting topic, I can only talk from my experience but when I play FW with my corp we win I would say more than 90% of our battles for minmatar in our time zone (Aus), so to me it really does feel like were winning all the time. However you do raise an interesting point in that because you don't have many districts anymore anything you do take back is instantly swarmed and lost because there are so few targets for us to attack so your basically stuck.
Im gunna go with option 2 |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2344
|
Posted - 2013.09.30 09:59:00 -
[3] - Quote
DildoMcnutz wrote:This is a pretty interesting topic, I can only talk from my experience but when I play FW with my corp we win I would say more than 90% of our battles for minmatar in our time zone (Aus), so to me it really does feel like were winning all the time. However you do raise an interesting point in that because you don't have many districts anymore anything you do take back is instantly swarmed and lost because there are so few targets for us to attack so your basically stuck.
Im gunna go with option 2 And likewise whenever I'm with my squad we win well over 90% of our battles as well, and lord knows how many we've played in total this month.
I just find it odd because I can get on with my buddies and do an Amarr FW marathon practically all day and maybe lose 1 or 2 battles in that session, yet at the end of the day we look at the star map and everything is still either 99% or 100% Minmatar.
Option 2 would explain why our organized squads rarely appear to bump into each other while we both win the vast majority of our matches with no progress ever being made. |
ChromeBreaker
SVER True Blood Public Disorder.
1291
|
Posted - 2013.09.30 10:16:00 -
[4] - Quote
wait for faction rewards... lasers... lasers EVERYWHERE!!!! |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
969
|
Posted - 2013.09.30 10:18:00 -
[5] - Quote
Wait, I thought that other guy from your corp (I forget his name) was saying not too long ago that he wants more players to step up to the challenge of winning more minmatar battles as he keeps dominating the minmatar...?
I'm confused. |
DildoMcnutz
Science For Death The Shadow Eclipse
215
|
Posted - 2013.09.30 10:20:00 -
[6] - Quote
I-Shayz-I wrote:Wait, I thought that other guy from your corp (I forget his name) was saying not too long ago that he wants more players to step up to the challenge of winning more minmatar battles as he keeps dominating the minmatar...?
I'm confused.
That was the whole reason we even started FW and now we do it almost exclusively |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2346
|
Posted - 2013.09.30 10:22:00 -
[7] - Quote
I-Shayz-I wrote:Wait, I thought that other guy from your corp (I forget his name) was saying not too long ago that he wants more players to step up to the challenge of winning more minmatar battles as he keeps dominating the minmatar...?
I'm confused. True Adamance. And yes, he did. However, if you took the time to read this thread you will see that we individually are winning close to 100% of all our battles, and this is given a very large sample size. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2346
|
Posted - 2013.09.30 10:25:00 -
[8] - Quote
DildoMcnutz wrote:I-Shayz-I wrote:Wait, I thought that other guy from your corp (I forget his name) was saying not too long ago that he wants more players to step up to the challenge of winning more minmatar battles as he keeps dominating the minmatar...?
I'm confused. That was the whole reason we even started FW and now we do it almost exclusively Oh hey, Science for Death. We did face you one time last night, and did beat you pretty handily if I do recall correctly
Ok, ok, let's not turn this into a smack talk thread. Stay on topic people! However, since I did take a jab at you I will allow you one as well |
DildoMcnutz
Science For Death The Shadow Eclipse
215
|
Posted - 2013.09.30 10:49:00 -
[9] - Quote
Aero Yassavi wrote:DildoMcnutz wrote:I-Shayz-I wrote:Wait, I thought that other guy from your corp (I forget his name) was saying not too long ago that he wants more players to step up to the challenge of winning more minmatar battles as he keeps dominating the minmatar...?
I'm confused. That was the whole reason we even started FW and now we do it almost exclusively Oh hey, Science for Death. We did face you one time last night, and did beat you pretty handily if I do recall correctly Ok, ok, let's not turn this into a smack talk thread. Stay on topic people! However, since I did take a jab at you I will allow you one as well
Bloody American time zone letting us down jks jks, I don't think I have ever seen PIE inc in game before, maybe I need to do a 24 hour seesion My eyes may fall out of my head but the games will be worth it |
Nocturnal Soul
Immortal Retribution
694
|
Posted - 2013.09.30 10:53:00 -
[10] - Quote
I agreed with you up in till 3. every side has dumb asses we just have more. |
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Mortedeamor
Internal Rebellion
301
|
Posted - 2013.09.30 11:05:00 -
[11] - Quote
ChromeBreaker wrote:wait for faction rewards... lasers... lasers EVERYWHERE!!!! sizzle cant wait |
Ryme Intrinseca
Seraphim Auxiliaries
82
|
Posted - 2013.09.30 11:11:00 -
[12] - Quote
I'm curious, who are the most active faction warfare corps and who do they fight for? I barely touch it so have no idea. This might also help answer the OPs question, if it turns out there are loads of corps fighting for Min/Gal. So far we have:
PIE inc - Amarr Science for Death - Minmatar |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
726
|
Posted - 2013.09.30 11:13:00 -
[13] - Quote
I usually play minmatar but i also sympathize for the gallente faction, probabily is this, minmatar and gallente share mercs. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2348
|
Posted - 2013.09.30 11:16:00 -
[14] - Quote
DildoMcnutz wrote:Aero Yassavi wrote:DildoMcnutz wrote:I-Shayz-I wrote:Wait, I thought that other guy from your corp (I forget his name) was saying not too long ago that he wants more players to step up to the challenge of winning more minmatar battles as he keeps dominating the minmatar...?
I'm confused. That was the whole reason we even started FW and now we do it almost exclusively Oh hey, Science for Death. We did face you one time last night, and did beat you pretty handily if I do recall correctly Ok, ok, let's not turn this into a smack talk thread. Stay on topic people! However, since I did take a jab at you I will allow you one as well Bloody American time zone letting us down jks jks, I don't think I have ever seen PIE inc in game before, maybe I need to do a 24 hour seesion My eyes may fall out of my head but the games will be worth it Well unfortunately PIE Inc actually doesn't have too many active Dust members, but we have a ton of active Dust supporters. Usually we will have one or more full squad in a match and only one of two of us are actually in PIE and no one else in the same corporation, so to the enemy team it looks like we're a bunch of randoms yet we play together quite often; perhaps that's why you don't notice. We did play your corp within the past 24 hours though.
And yeah it's a shame, I don't know why all these guys don't join PIE, a premiere Amarr RP corp and the 3rd oldest surviving EVE corp, a lot of history here and a lot of good management. Nonetheless, as long as they are supporting us, squading with us, and having fun then what more could I ask for!
Ok but on topic, for emphasis, CCP can you please do a small investigation on this! |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2349
|
Posted - 2013.09.30 11:20:00 -
[15] - Quote
Ryme Intrinseca wrote:I'm curious, who are the most active faction warfare corps and who do they fight for? I barely touch it so have no idea. This might also help answer the OPs question, if it turns out there are loads of corps fighting for Min/Gal. So far we have:
PIE inc - Amarr Science for Death - Minmatar I have a list somewhere, can't seem to pull it up right now. There are a bunch of corps on both sides however. And regardless, simply using the example I have given of my squad doing an Amarr FW marathon winning every match, yet at the end of the day seeing no progress made on the star map, should be enough to raise an eyebrow. |
Heinrich Jagerblitzen
D3LTA FORC3
883
|
Posted - 2013.09.30 11:21:00 -
[16] - Quote
Aero Yassavi wrote:When you look at the star map in Dust and switch to the faction warfare tab, what you are looking at is who controls the districts Dust-side. Something some of you may have noticed since Uprising 1.4 hit is that the Minmatar and Gallente have held over 99% of the districts for what is now nearly a month.
Before I continue, let me get the elephant out of the room. Yes, I'm a known Amarr supporter. Please do not take this as me making excuses for the Amarr doing poorly in holding districts. I simply want to discuss this topic with an open mind, so please leave all snide comments at the door.
So, many people are playing FW near exclusively now. And by most accounts I have seen, whenever you play you seem to win practically every time, regardless for which faction you support. So assuming that both sides of the affair have a roughly equal number of corporations supporting them, which seems to be the case, then it must come down to the random blueberries who fight for on our behalf when we are not there. However, does it seem logical to assume that these blueberries are winning 99% of the time while on the Minmatar or Gallente side?
I've been discussing this with some people and here's a few theories we came up with, though of course with no way to prove them:
1) A dev said something around the launch of 1.4 that they were afraid Minmatar and Gallente FW matchmaking may get broken because they have no districts to attack. So this may imply that each faction is constantly pushing out contracts to attack other districts, and then the other matching that contract with a defense. So if the number of say Amarr or Caldari attack contracts are equal to the number of Minmatar or Gallente attack contracts, with so little districts for the Minmatar or Gallente to attack they will constantly be attacking the same district until it flips over, and as soon as the Amarr or Caldari gain a new district it will be relentlessly attacked until they lose it again. So it's not so much a case of the Minmatar and Gallente winning 99% of all battles, but the Amarr and Caldari simply stuck in a hole.
2) The matchmaking looks at various qualifications for who attacks and defends, taking the higher skill point players to do attacks while the lower skill point players defend. This would result in the Amarr and Caldari gaining districts, but unable to hold them for any length of time. I do notice that every time my squad takes over a district, usually within 20 to 40 minutes (1 to 2 matches) it is lost again, and that my squad almost never gets defense contracts.
3) Amarr and Caldari random bluedots are simply scrubs while Minmatar and Gallente random bluedots are actually intelligent.
Or maybe it's none of these. I'm not sure. Though I do think it would be appropriate for CCP to do a small investigation on the matter, even something as simply as looking at which side is winning what percent of the battles and relating that to the ownership percent of the districts. I know some say it doesn't really matter, but Dust-side control of FW districts does impact EVE to an extent.
Again, I am not trying to make excuses for my preferred factions status in FW, I am simply suggesting that with a mode controlled by random teaming, it is a bit suspicious that one side can hold control of over 99% of districts for so many consecutive days. If there is some proof given out that Minmatar and Gallente really are winning 99% of all FW battles then I will accept that.
Now as a staunch supporter of the Minmatar Republic and a 3 year Faction Warfare veteran.......I'll completely agree with you.
This is very much a situation I'm monitoring closely, though this is the first time we've started to see a major swing one way or another: my suspicion is because the battlefinder is now spawning matches consistently, we're seeing a massive spike in participation. The 4th option here that you don't mention is also very much a possiblity - it may be that two groups in particular for each of those factions is making a very aggressive, very organized push from the Dust side, for RP reasons or due to cooperation with an EVE entitty. Either way, we don't know yet whether one or two groups is enough to completely tilt what would otherwise be a "white noise" type participation evenly distributed amongst factions.
In the end, we WANT a system that swings back and forth on some sort of pendulum - FW is rather meaningless if a player group is unable to get involved and make waves that actually matter in terms of sovereignty impact. So this preliminary data is encouraging - but you're absolutely right, we need to know EXACTLY what forces are behind it, and I totally support both dev investigation and as public a discussion as possible about the results. Likewise, I totally support each of YOU coming forward with your stories and supplementary data as well - if you're part of a group making a push, talk about it (on an alt if necessary, to protect a larger strategic plan). Anything players can share right now about how they're using the FW mechanics can help Team True Grit discover the best ways to improve and iterate upon the system. |
Guinevere Bravo
SVER True Blood Public Disorder.
413
|
Posted - 2013.09.30 11:23:00 -
[17] - Quote
If anyone wants to hire STB for the day to fight Amarr faction battles let me know. Im sure we can agree a reasonable sum.
EDIT; I dont speak for the entirity of STB Btw, im sure some Mercs would perish at the thought of fighting for the Amarr!. But a few of us are in it for the paycheck!. |
Fire of Prometheus
DUST University Ivy League
488
|
Posted - 2013.09.30 11:23:00 -
[18] - Quote
I agree, I did an amarr contract. Got into a half finished match. Want to know were my team was? In our redline trying to figure out wich side of a gun the bullet comes out of.
I went to work, captured a cannon, destroyed some protos using a MLT scout and some RE.
Seriously though, matchmaking for FW needs to be looked at. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2349
|
Posted - 2013.09.30 11:38:00 -
[19] - Quote
Thank you for the response, Heinrich Jagerblitzen. Good to know that a CPM member has heard this plea
What I can tell you, which may be known to many here already, is that PIE has made a collaborative push with TeamPlayers for Amarr FW this past week and all squads involved are reporting dominance, yet the star map remains the same day-in day-out.
To be honest I'm happy that more people want to participate in FW, however I do believe FW needs some mild restrictions as many of the players I come across really should be doing public contracts a little more. In fairness, CCP doesn't really do a good job explaining to people what FW is and how it differs from Public contracts. When so many players are using FW as matchmaking 2.0, it can be hard for any group to make any real impact since, unlike EVE, there is a limit to how many people can attack or defend a specific spot at one time.
I do believe a way to get around this while putting the fewest restrictions on players (or none at all, which would be great!) is allowing Dust players a means to pick where they want to focus their efforts, changing it so it takes multiple battles to overtake a district instead of simply one "winner takes all," and a means to temporarily secure and lock a district. Here's one suggestion I posted awhile ago on how to do that, https://forums.dust514.com/default.aspx?g=posts&m=1323604#post1323604 |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2349
|
Posted - 2013.09.30 11:39:00 -
[20] - Quote
Fire of Prometheus wrote:I agree, I did an amarr contract. Got into a half finished match. Want to know were my team was? In our redline trying to figure out wich side of a gun the bullet comes out of.
I went to work, captured a cannon, destroyed some protos using a MLT scout and some RE.
Seriously though, matchmaking for FW needs to be looked at. Join us in the channel PIE Ground Deployment if you're ever looking for a squad and want to do whatever it takes to win, lots of great Amarr players there! |
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Vyzion Eyri
The Southern Legion The Umbra Combine
1360
|
Posted - 2013.09.30 11:49:00 -
[21] - Quote
Well if you think about it, the average FPS player who has no knowledge of the EVE Universe whatsoever will probably support the Minmatar or Gallente. Those ideals of strength, rebellion and freedom simply appeal to someone who just wants to shoot people.
As opposed to the corporate, industrial Caldari which no one cares about in DUST because everything is bought from an NPC store at the moment, and the Amarr who're probably shallowly interpreted as religious fanatics by those with a narrow view of the lore and at best, slavemasters. The first thing I personally learnt about the Amarr, and I'm sure this applies to many new members of CCP's universe, is that they had took the Minmatar as slaves, and I was opposed already.
Obviously, this is not the full picture. But first impressions count, and that's what I got, and that's most likely what another average player felt.
|
Rogue Saint
Science For Death The Shadow Eclipse
257
|
Posted - 2013.09.30 11:50:00 -
[22] - Quote
To parrot my corp mate Dildo, we are pretty much in FW all the time these days and win 95% of our battles. The corps we see the most of are NFSounds, Russian Troops of Chaos & Trans Worlds Operations. The latter give us good fights where the former two tend to leave
I'd go for option 2 as well. Would be nice for some blue tag response on this thread. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2349
|
Posted - 2013.09.30 12:01:00 -
[23] - Quote
Vyzion Eyri wrote:Well if you think about it, the average FPS player who has no knowledge of the EVE Universe whatsoever will probably support the Minmatar or Gallente. Those ideals of strength, rebellion and freedom simply appeal to someone who just wants to shoot people.
As opposed to the corporate, industrial Caldari which no one cares about in DUST because everything is bought from an NPC store at the moment, and the Amarr who're probably shallowly interpreted as religious fanatics by those with a narrow view of the lore and at best, slavemasters. The first thing I personally learnt about the Amarr, and I'm sure this applies to many new members of CCP's universe, is that they had took the Minmatar as slaves, and I was opposed already.
Obviously, this is not the full picture. But first impressions count, and that's what I got, and that's most likely what another average player felt.
Definitely agree that first impressions are a big deal and that a lot of people read Amarr and slavery and instantly hate them, even though they are not quite the bad guys first impressions would lead you to believe. Of course PIE is working on a way to better inform new Dusters on who the Amarr are before they make up their minds, because people like you are already pretty locked in your belief against Amarr which is totally fine!
Still, there are plenty of players supporting all sides so I would not suspect this to be the root of the problem in FW. |
Lea Silencio
D3ath D3alers
234
|
Posted - 2013.09.30 12:19:00 -
[24] - Quote
I just wish that new players would learn each faction's history, make a decision and only toggle that specific faction. I'm fairly certain that they just select FW and push X. |
steadyhand amarr
Ametat Security Amarr Empire
1430
|
Posted - 2013.09.30 12:25:00 -
[25] - Quote
I strongly belive it is the matchmaker forcing us into q hole perhaps it would be worthy Tiaalying how attacks vs defense you are pullingor ask ccp to pay attention to it for a bit |
Void Echo
Morsus Mihi Aperuitque Imperium
1564
|
Posted - 2013.09.30 12:26:00 -
[26] - Quote
its not dust side that's making the sides tip in favor of the good guys, its the pilots eve side that are winning. |
Void Echo
Morsus Mihi Aperuitque Imperium
1564
|
Posted - 2013.09.30 12:30:00 -
[27] - Quote
Aero Yassavi wrote:Vyzion Eyri wrote:Well if you think about it, the average FPS player who has no knowledge of the EVE Universe whatsoever will probably support the Minmatar or Gallente. Those ideals of strength, rebellion and freedom simply appeal to someone who just wants to shoot people.
As opposed to the corporate, industrial Caldari which no one cares about in DUST because everything is bought from an NPC store at the moment, and the Amarr who're probably shallowly interpreted as religious fanatics by those with a narrow view of the lore and at best, slavemasters. The first thing I personally learnt about the Amarr, and I'm sure this applies to many new members of CCP's universe, is that they had took the Minmatar as slaves, and I was opposed already.
Obviously, this is not the full picture. But first impressions count, and that's what I got, and that's most likely what another average player felt.
Definitely agree that first impressions are a big deal and that a lot of people read Amarr and slavery and instantly hate them, even though they are not quite the bad guys first impressions would lead you to believe. Of course PIE is working on a way to better inform new Dusters on who the Amarr are before they make up their minds, because people like you are already pretty locked in your belief against Amarr which is totally fine! Still, there are plenty of players supporting all sides so I would not suspect this to be the root of the problem in FW.
basically if you want people to have a better view of the empire, one of your choices would be to abandon slavery and offer freedom instead, the slavery thing is the major problem that the amarrians have at trying to get people to go to your side.
but its not any of our power to change any of the empires, so your best bet would be to attempt to reform your slavery status and change it to assimilating not enslaving, people did like the borg from star trek but if it said enslavement instead of assimilating, then they would be one of the most hated species in the series.
the amarr empire is tainted with their idea of slavery leading to assimilation, and that has caused many people to chose other sides instead of yours. |
Vrain Matari
ZionTCD
1002
|
Posted - 2013.09.30 12:41:00 -
[28] - Quote
Aero Yassavi wrote:Vyzion Eyri wrote:Well if you think about it, the average FPS player who has no knowledge of the EVE Universe whatsoever will probably support the Minmatar or Gallente. Those ideals of strength, rebellion and freedom simply appeal to someone who just wants to shoot people.
As opposed to the corporate, industrial Caldari which no one cares about in DUST because everything is bought from an NPC store at the moment, and the Amarr who're probably shallowly interpreted as religious fanatics by those with a narrow view of the lore and at best, slavemasters. The first thing I personally learnt about the Amarr, and I'm sure this applies to many new members of CCP's universe, is that they had took the Minmatar as slaves, and I was opposed already.
Obviously, this is not the full picture. But first impressions count, and that's what I got, and that's most likely what another average player felt.
Definitely agree that first impressions are a big deal and that a lot of people read Amarr and slavery and instantly hate them, even though they are not quite the bad guys first impressions would lead you to believe. Of course PIE is working on a way to better inform new Dusters on who the Amarr are before they make up their minds, because people like you are already pretty locked in your belief against Amarr which is totally fine! Still, there are plenty of players supporting all sides so I would not suspect this to be the root of the problem in FW. The indoctrination runs deep in this one. But since he's been granted immortality, he may have time to see through the lies and adopt a life that has conscious meaning.
Until them we'll just keep putting him down. I like to think of it as tough love. |
Funkmaster Whale
0uter.Heaven
712
|
Posted - 2013.09.30 12:47:00 -
[29] - Quote
FW is, for the most part, fought on EVE side since there's way more incentive in EVE to participate.
In EVE there are Tiers that each faction can reach by controlling and upgrading systems in their control. As a faction goes up in tier, they get higher rewards for conquering "Plexes" which are essentially the districts of EVE. It's kind of a silly mechanic because you can earn a ton of money from the Loyalty Points that are awarded, and so a lot of ISK farmers come on and continuously farm Plexes in regions that don't have much action.
What this means is that FW is controlled only very little by the ones who are actively fighting in battles both on the ground and in space. CCP's EVE FW system incentivizes AFK farmers to come in and farm Plexes with little to no repercussion for days/weeks on end, and since the factions that are dominating FW are in Tier IV, every farmer is getting 2x the award they'd usually get. So they come on and farm 24/7, immediately recapping any system that may have gone back under the enemy control so that they can get their precious Loyalty Points.
As soon as the balance of power starts tipping, you start to see every EVE farmer jump ship and switch factions to whoever is winning in order to continue the farming. It's all a money game in EVE which is why the PvP has such little effect when you have the 24/hr/day farmers conquering systems in order to monetize off it. As far as DUST side goes, and system which you may happen to flip for the Caldari or Amarr is actually a GOOD thing for the enemy in space because they have yet another system they can come in and farm for huge rewards. Otherwise they would have nothing to farm. So CCP is essentially rewarding people for continuously pounding a faction into the ground and there's little to no way out of it when you have an armada of LP farmers waiting for a district to turn so they can come in and reap their LP. |
Mac Dac
Wraith Shadow Guards
220
|
Posted - 2013.09.30 13:24:00 -
[30] - Quote
yes.
i checked the other day caldari own 11% of fw and amar own around 2%. |
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