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Spkr4theDead
International-Fleet
903
|
Posted - 2013.09.26 04:47:00 -
[31] - Quote
KING CHECKMATE wrote:Spkr4theDead wrote:I'm easy to understand, and type like someone that majored in English without using big, fancy words and some words you only knew because of the American SATs. I also usually put my arguments in a logical, easy to understand, precise manner. That you're saying that, basically tells me you've given up trying to respond to me, because you're just not able to, not because you can't understand what I'm saying. Ohhh.. so you are not trying to make any points, just trying to make me look bad in every single post i make. Well , i dont give a **** HOW you write,you still sound ret@rded. And im sorry, but as you MAY or MIGHT NOT KNOW, english is not the only language in the world.Sorry if i not write like : ''like someone that majored in English'' , but i dont need it to write my opinion. ..I.. ( -.- ) As always you are off topic,just pointing out my mistakes and trying to troll me, FAIL again. Get a grip... So I make you look bad by pointing out how dumb your posts are? |
Operative 1171 Aajli
Bragian Order Amarr Empire
392
|
Posted - 2013.09.26 04:49:00 -
[32] - Quote
Exmaple Core wrote:Because all AV weapons are designed to take down tanks. A MAV would not be maneuverable enough to make a forge miss or escape swarms consistently. Proto anti tank weapons are the only AV in dust and they already solo tanks. So my gunlogi with 40% passive resist and 5k shields is destroyed by proto forge gunners in 4 shots. So a MAV would be destroyed in 2? And these things could be troop transports? thats an easy 5+ kills. all im sayin. MAVs can not survive in dust, the AV is too strong
I was thinking the same thing. What the hell would a MAV be good for? Troop transport is already not a thing even with something like the dropship. Too many people would rather run to the objective. So that's out.
I don't think the vehicle changes are going to keep a MAV alive any better either.
Now, if they expanded the maps to the full size they have already designed them to be then there would be a use for MAV troop transport.
From the artwork they look like 5 tons or half tracks. They'll be the destroyer ships of EVE. |
KING CHECKMATE
TEAM SATISFACTION
1308
|
Posted - 2013.09.26 04:51:00 -
[33] - Quote
Spkr4theDead wrote:KING CHECKMATE wrote:Spkr4theDead wrote:I'm easy to understand, and type like someone that majored in English without using big, fancy words and some words you only knew because of the American SATs. I also usually put my arguments in a logical, easy to understand, precise manner. That you're saying that, basically tells me you've given up trying to respond to me, because you're just not able to, not because you can't understand what I'm saying. Ohhh.. so you are not trying to make any points, just trying to make me look bad in every single post i make. Well , i dont give a **** HOW you write,you still sound ret@rded. And im sorry, but as you MAY or MIGHT NOT KNOW, english is not the only language in the world.Sorry if i not write like : ''like someone that majored in English'' , but i dont need it to write my opinion. ..I.. ( -.- ) As always you are off topic,just pointing out my mistakes and trying to troll me, FAIL again. Get a grip... So I make you look bad by pointing out how dumb your posts are?
You try. and fail. So there by. I'll have to withdraw my attention from your posts. Have fun hatin bro . |
Spkr4theDead
International-Fleet
903
|
Posted - 2013.09.26 05:08:00 -
[34] - Quote
KING CHECKMATE wrote:Spkr4theDead wrote:KING CHECKMATE wrote:Spkr4theDead wrote:I'm easy to understand, and type like someone that majored in English without using big, fancy words and some words you only knew because of the American SATs. I also usually put my arguments in a logical, easy to understand, precise manner. That you're saying that, basically tells me you've given up trying to respond to me, because you're just not able to, not because you can't understand what I'm saying. Ohhh.. so you are not trying to make any points, just trying to make me look bad in every single post i make. Well , i dont give a **** HOW you write,you still sound ret@rded. And im sorry, but as you MAY or MIGHT NOT KNOW, english is not the only language in the world.Sorry if i not write like : ''like someone that majored in English'' , but i dont need it to write my opinion. ..I.. ( -.- ) As always you are off topic,just pointing out my mistakes and trying to troll me, FAIL again. Get a grip... So I make you look bad by pointing out how dumb your posts are? You try. and fail. So there by. I'll have to withdraw my attention from your posts. Have fun hatin bro . Fine with me, I have enough things killing my brain cells. |
CharCharOdell
Shining Flame Amarr Empire
1007
|
Posted - 2013.09.26 05:26:00 -
[35] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:Because all AV weapons are designed to take down tanks. A MAV would not be maneuverable enough to make a forge miss or escape swarms consistently. Proto anti tank weapons are the only AV in dust and they already solo tanks. So my gunlogi with 40% passive resist and 5k shields is destroyed by proto forge gunners in 4 shots. So a MAV would be destroyed in 2? And these things could be troop transports? thats an easy 5+ kills. all im sayin. MAVs can not survive in dust, the AV is too strong LLAVS DO JUST FINE.
Because they have a 50% shield resistance (with lvl 1 in charybdis) when tanked properly. Most tanks barely get to 36%. Also take into account how fast they move, how small and maneuverable they are, and that they can be brought up to >2800 shields WITH 2 ward amps to boot.
The LLAV, honestly, is how good tanks should be, as far as tank goes. The only reason that the QQ has stopped is because they can't murder taxi, and the driver and gunner are easy targets, If a tank were that hard to kill, people would lose their minds. |
CharCharOdell
Shining Flame Amarr Empire
1007
|
Posted - 2013.09.26 05:30:00 -
[36] - Quote
KING CHECKMATE wrote:Spkr4theDead wrote:KING CHECKMATE wrote: Nope,you are putting words in my mouth as usual.trying to troll and failing,as usual. Im saying MAVs do have a role in Dust514.
I'm not trolling at all. You're still complaining that vehicles have any advantage at all over AV. Ok so you are saying LLAvs are SLOW? and they get 1 HKOd by PROTO AV weapory?
You are still complaining vehicles are UP and they are not. AV is just working, vehicles dont have proto yet.
Tell me, how would you feel if I spent 5 million isk on a tank and brought it into a pub and killed 30 people and never lost that tank because I was a very good tanker, but when 95% of other tankers used it, they all exploded in the first 5 minutes after only 15 kills. Would that be OP? In my hands, it'd basically be a win button. Seriously, look at what tankers can do with these nerfs (a very select few tankers, that is); imagine if we had the sagaris and the old vehicle skills back. Nobody would be able to take us down- ever. Can you honestly say that you wouldnt call it a p2w button? |
Joey-Number1
Maniacal Miners INC No Safe Haven
60
|
Posted - 2013.09.26 05:35:00 -
[37] - Quote
No reason why wouldnt they survive... If they are meant for troop transport that would mean they ll focus on their protection and less offence. Tanks are the turrets on the wheels. They could easily make the MAVs shields much stronger than of the tank. |
Master Jaraiya
Ultramarine Corp
927
|
Posted - 2013.09.26 05:43:00 -
[38] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:Because all AV weapons are designed to take down tanks. A MAV would not be maneuverable enough to make a forge miss or escape swarms consistently. Proto anti tank weapons are the only AV in dust and they already solo tanks. So my gunlogi with 40% passive resist and 5k shields is destroyed by proto forge gunners in 4 shots. So a MAV would be destroyed in 2? And these things could be troop transports? thats an easy 5+ kills. all im sayin. MAVs can not survive in dust, the AV is too strong LLAVS DO JUST FINE. This! |
Exmaple Core
Ancient Exiles
1396
|
Posted - 2013.09.27 01:37:00 -
[39] - Quote
Master Jaraiya wrote:KING CHECKMATE wrote:Exmaple Core wrote:Because all AV weapons are designed to take down tanks. A MAV would not be maneuverable enough to make a forge miss or escape swarms consistently. Proto anti tank weapons are the only AV in dust and they already solo tanks. So my gunlogi with 40% passive resist and 5k shields is destroyed by proto forge gunners in 4 shots. So a MAV would be destroyed in 2? And these things could be troop transports? thats an easy 5+ kills. all im sayin. MAVs can not survive in dust, the AV is too strong LLAVS DO JUST FINE. This! as i said before, LLAVs have built in resist, will be more mobile than MAVs, and do not kill anyone. MAVs will not be as mobile, will be attempting to get kills, and will not have any or as much built in resist. They are not LLAVs, they have completly different roles |
KING CHECKMATE
TEAM SATISFACTION
1338
|
Posted - 2013.09.27 01:38:00 -
[40] - Quote
Exmaple Core wrote:Master Jaraiya wrote:KING CHECKMATE wrote:Exmaple Core wrote:Because all AV weapons are designed to take down tanks. A MAV would not be maneuverable enough to make a forge miss or escape swarms consistently. Proto anti tank weapons are the only AV in dust and they already solo tanks. So my gunlogi with 40% passive resist and 5k shields is destroyed by proto forge gunners in 4 shots. So a MAV would be destroyed in 2? And these things could be troop transports? thats an easy 5+ kills. all im sayin. MAVs can not survive in dust, the AV is too strong LLAVS DO JUST FINE. This! as i said before, LLAVs have built in resist, will be more mobile than MAVs, and do not kill anyone. MAVs will not be as mobile, will be attempting to get kills, and will not have any or as much built in resist. They are not LLAVs, they have completly different roles
WEll thn they suould have at least 15% Built in resist ... no? |
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SgtDoughnut
M.E.R.C. Elite League of Infamy
171
|
Posted - 2013.09.27 01:41:00 -
[41] - Quote
The MAV should be like Sunderer in Planetside 2, heavily armored 2 AI/whatever guns, and a mobile spawn point once deployed.
By deployed I mean it has to be sitting still, with an activated mod. It cant move until the mod is turned off (though that does not take a long time). This will leave the mobile spawns to the LDropships, and you should probably take the spawn capability away from tanks. |
Scheneighnay McBob
Bojo's School of the Trades
3220
|
Posted - 2013.09.27 01:51:00 -
[42] - Quote
MAVs don't necessarily need to have less eHP than HAVs- they could just greatly sacrifice weaponry. |
Powerh8er
Norwegian Dust514 Corporation Top Men.
82
|
Posted - 2013.09.27 01:55:00 -
[43] - Quote
The APC would avoid the enemy with scanners. Problem solved. |
Exmaple Core
Ancient Exiles
1399
|
Posted - 2013.09.27 02:02:00 -
[44] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:Master Jaraiya wrote:KING CHECKMATE wrote:Exmaple Core wrote:Because all AV weapons are designed to take down tanks. A MAV would not be maneuverable enough to make a forge miss or escape swarms consistently. Proto anti tank weapons are the only AV in dust and they already solo tanks. So my gunlogi with 40% passive resist and 5k shields is destroyed by proto forge gunners in 4 shots. So a MAV would be destroyed in 2? And these things could be troop transports? thats an easy 5+ kills. all im sayin. MAVs can not survive in dust, the AV is too strong LLAVS DO JUST FINE. This! as i said before, LLAVs have built in resist, will be more mobile than MAVs, and do not kill anyone. MAVs will not be as mobile, will be attempting to get kills, and will not have any or as much built in resist. They are not LLAVs, they have completly different roles WEll thn they suould have at least 15% Built in resist ... no? possibly. Unless its the logi versions they wont have any built in resist, and logi vehicals have reductions to their weapon damage. So they wont be getting warpoints by killing or droping people off. Theyl be worthless like the LLAVs are. Except for transportation |
Exmaple Core
Ancient Exiles
1399
|
Posted - 2013.09.27 02:02:00 -
[45] - Quote
Powerh8er wrote:The APC would avoid the enemy with scanners. Problem solved. you do not avoid forge/swarmers who are on a tower looking at the entire map |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2322
|
Posted - 2013.09.27 02:03:00 -
[46] - Quote
Exmaple Core wrote:Godin Thekiller wrote:True, which is why things are changing...... doubt it. The forge and swarm launcher will always be anti TANK weapons. That means they will obliterate anything that is not a tank with ease. Forges and swarms are easy mode, and easy mode will be rewarded when they release MAVs
Don't see why MAV's can't essentiall be HAV''s without the turret, and a lot more speed. |
Xocoyol Zaraoul
Superior Genetics
1120
|
Posted - 2013.09.27 02:03:00 -
[47] - Quote
Hey look, a thread speculating about something we know literally nothing about, not even if it has zero resists or a passive 80%, or innate modules or how fast or slow or how many slots or what color it is...
And people are already argueing about how MAVs are balanced/unbalanced... Even though MAVs literally have zero info on them... |
Exmaple Core
Ancient Exiles
1399
|
Posted - 2013.09.27 02:06:00 -
[48] - Quote
Scheneighnay McBob wrote:MAVs don't necessarily need to have less eHP than HAVs- they could just greatly sacrifice weaponry. but... its a MAV. No tank anywhere in history or any other video game has had less protection than an APC. Thats like, completely against the rules of making vehicles. But then again, gattling guns are called HMGs and these "HMGs" dont have the stoping power or range of an assualt rifle. So i geuss it would "make sence" for the tank to be the weakest vehicle too? |
Exmaple Core
Ancient Exiles
1399
|
Posted - 2013.09.27 02:08:00 -
[49] - Quote
Xocoyol Zaraoul wrote:Hey look, a thread speculating about something we know literally nothing about, not even if it has zero resists or a passive 80%, or innate modules or how fast or slow or how many slots or what color it is...
And people are already argueing about how MAVs are balanced/unbalanced... Even though MAVs literally have zero info on them... its really easy to predict how dust gos. Its also a good idea to talk about them when their doing vehical and AV re balancing soon |
Exmaple Core
Ancient Exiles
1401
|
Posted - 2013.09.27 02:09:00 -
[50] - Quote
True Adamance wrote:Exmaple Core wrote:Godin Thekiller wrote:True, which is why things are changing...... doubt it. The forge and swarm launcher will always be anti TANK weapons. That means they will obliterate anything that is not a tank with ease. Forges and swarms are easy mode, and easy mode will be rewarded when they release MAVs Don't see why MAV's can't essentiall be HAV''s without the turret, and a lot more speed. because its not a tank. A tank has litterally always had more protection than APCs |
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2323
|
Posted - 2013.09.27 02:10:00 -
[51] - Quote
Exmaple Core wrote:Scheneighnay McBob wrote:MAVs don't necessarily need to have less eHP than HAVs- they could just greatly sacrifice weaponry. but... its a MAV. No tank anywhere in history or any other video game has had less protection than an APC. Thats like, completely against the rules of making vehicles. But then again, gattling guns are called HMGs and these "HMGs" dont have the stoping power or range of an assualt rifle. So i geuss it would "make sence" for the tank to be the weakest vehicle too? Think Warhammer 40k.
All Space marine, and most other races tanks simply use a Standard Template of Construction, much like in reality a couple of APC's could look similar to the HAV, but sacrifice armour and fire power for much better speed. |
GVGMODE
WorstPlayersEver
38
|
Posted - 2013.09.27 02:12:00 -
[52] - Quote
Don't worry we are getting proto tanks in 1.5 ... nevermind let's say 3.0 to make sure it happens |
Exmaple Core
Ancient Exiles
1401
|
Posted - 2013.09.27 02:13:00 -
[53] - Quote
True Adamance wrote:Exmaple Core wrote:Scheneighnay McBob wrote:MAVs don't necessarily need to have less eHP than HAVs- they could just greatly sacrifice weaponry. but... its a MAV. No tank anywhere in history or any other video game has had less protection than an APC. Thats like, completely against the rules of making vehicles. But then again, gattling guns are called HMGs and these "HMGs" dont have the stoping power or range of an assualt rifle. So i geuss it would "make sence" for the tank to be the weakest vehicle too? Think Warhammer 40k. All Space marine, and most other races tanks simply use a Standard Template of Construction, much like in reality a couple of APC's could look similar to the HAV, but sacrifice armour and fire power for much better speed.
Warhammer at least makes sence. A rhino is a metal box with Front/side armor 11 and rear 10. A razorback is the eact same thing with a bigger gun on top, a predator(main battle tank) is the exact same chassy but slightly bigger with more armor and a tank turrent. front armor 13, side 11 and rear 10 and a land raider is the same chassy but even bigger with more armor, a front ramp and more guns with all armor 14. So the MAV would be the rhino, and the 2 tanks are the HAVs |
Exmaple Core
Ancient Exiles
1401
|
Posted - 2013.09.27 02:15:00 -
[54] - Quote
GVGMODE wrote:Don't worry we are getting proto tanks in 1.5 ... nevermind let's say 3.0 to make sure it happens lol theyre not even sure how to balance them. try 4.0 |
GVGMODE
WorstPlayersEver
38
|
Posted - 2013.09.27 02:16:00 -
[55] - Quote
Exmaple Core wrote:GVGMODE wrote:Don't worry we are getting proto tanks in 1.5 ... nevermind let's say 3.0 to make sure it happens lol theyre not even sure how to balance them. try 4.0
Let's not speculate SoonTM |
Exmaple Core
Ancient Exiles
1401
|
Posted - 2013.09.27 02:17:00 -
[56] - Quote
GVGMODE wrote:Exmaple Core wrote:GVGMODE wrote:Don't worry we are getting proto tanks in 1.5 ... nevermind let's say 3.0 to make sure it happens lol theyre not even sure how to balance them. try 4.0 Let's not speculate SoonTM hahaha x) |
KING CHECKMATE
TEAM SATISFACTION
1342
|
Posted - 2013.09.27 02:27:00 -
[57] - Quote
Well HERE is MY vision on how MAVs should be. Of course. Please take into consideration i think of this in a world where tanks ALREADY have at least a 50% TOTAL HP buff (were tanks run with 6000 HP MINIMUm....)
I was thinking something like:
Gallante MAV-BREACH APC: 900 SHields 2200 Armor (Without modules) 15% default Armor Resistance 1Med Turret (Gunner) 1Small turret (Driver) Space, up to 4 passangers. Good PRecision scan and range. Speed : Faster than the fastest tank. 50-Shield regen per sec (Caldaris would have MORE)
Gallante MAV-LOGI APC 800 Shields 2300 Armor 20% Default Armor resistance 1 Med Turret (Gunner) Enough PG / CPU for a repairer (to fulfil Logi purposes) embedded CRU. Speed : Faster than the fastest tank. 50-Shield regen per sec 5 passanger capacity
Say a GOOD (as an example) Gallante MAV-Breach APC would have Around (With passives included):
1080 SHields 4450 Armor 25 Passive Armor damage resistance 1 SMall cycled Missile launcher 1 MEd Turret at least 1 Active Damage reductor Scan Precision of 38 range 50 mts Shield regen of 62.5 per sec (and this is not even a shield MAV) Faster than any tanks, a little slower than a tanked Gallante LLAV.
A GOOD Gallante Logi APC-MAV would be : 960 Shields 4700 Armor 1 Med Turret CRU and Remote rapair around 30-34% Passive dam resistance At least 27% dam reduction active module for then the Sh**storm unleashes. Faster than any tank but slightly slower than the Breach MAV. Also has worst turning speed due to increased ''weight''. The Logi MAV can choose to NOT EQUIP ANY WEAPON in order to have more pace for other modules. The CRU comes as if it was a MLT Blueprint so it must be equipped in every MAV-LAV.
Isee MAVs being a lot faster than tanks but with a LOT less manuverability (sorry i know i wrote tht wrong) than LAVs , having to HEAVILY slow downt to take curves, there by thats their weak spot.... |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2325
|
Posted - 2013.09.27 02:30:00 -
[58] - Quote
KING CHECKMATE wrote:Well HERE is MY vision on how MAVs should be. Of course. Please take into consideration i think of this in a world where tanks ALREADY have at least a 50% TOTAL HP buff (were tanks run with 6000 HP MINIMUm....)
I was thinking something like:
Gallante MAV-BREACH APC: 900 SHields 2200 Armor (Without modules) 15% default Armor Resistance 1Med Turret (Gunner) 1Small turret (Driver) Space, up to 4 passangers. Good PRecision scan and range. Speed : Faster than the fastest tank. 50-Shield regen per sec (Caldaris would have MORE)
Gallante MAV-LOGI APC 800 Shields 2300 Armor 20% Default Armor resistance 1 Med Turret (Gunner) Enough PG / CPU for a repairer (to fulfil Logi purposes) embedded CRU. Speed : Faster than the fastest tank. 50-Shield regen per sec 5 passanger capacity
Say a GOOD (as an example) Gallante MAV-Breach APC would have Around (With passives included):
1080 SHields 4450 Armor 25 Passive Armor damage resistance 1 SMall cycled Missile launcher 1 MEd Turret at least 1 Active Damage reductor Scan Precision of 38 range 50 mts Shield regen of 62.5 per sec (and this is not even a shield MAV) Faster than any tanks, a little slower than a tanked Gallante LLAV.
A GOOD Gallante Logi APC-MAV would be : 960 Shields 4700 Armor 1 Med Turret CRU and Remote rapair around 30-34% Passive dam resistance At least 27% dam reduction active module for then the Sh**storm unleashes. Faster than any tank but slightly slower than the Breach MAV. Also has worst turning speed due to increased ''weight''. The Logi MAV can choose to NOT EQUIP ANY WEAPON in order to have more pace for other modules. The CRU comes as if it was a MLT Blueprint so it must be equipped in every MAV-LAV.
Needs more small turrets. |
Exmaple Core
Ancient Exiles
1401
|
Posted - 2013.09.27 02:47:00 -
[59] - Quote
KING CHECKMATE wrote:Well HERE is MY vision on how MAVs should be. Of course. Please take into consideration i think of this in a world where tanks ALREADY have at least a 50% TOTAL HP buff (were tanks run with 6000 HP MINIMUm....)
I was thinking something like:
Gallante MAV-BREACH APC: 900 SHields 2200 Armor (Without modules) 15% default Armor Resistance 1Med Turret (Gunner) 1Small turret (Driver) Space, up to 4 passangers. Good PRecision scan and range. Speed : Faster than the fastest tank. 50-Shield regen per sec (Caldaris would have MORE)
Gallante MAV-LOGI APC 800 Shields 2300 Armor 20% Default Armor resistance 1 Med Turret (Gunner) Enough PG / CPU for a repairer (to fulfil Logi purposes) embedded CRU. Speed : Faster than the fastest tank. 50-Shield regen per sec 5 passanger capacity
Say a GOOD (as an example) Gallante MAV-Breach APC would have Around (With passives included):
1080 SHields 4450 Armor 25 Passive Armor damage resistance 1 SMall cycled Missile launcher 1 MEd Turret at least 1 Active Damage reductor Scan Precision of 38 range 50 mts Shield regen of 62.5 per sec (and this is not even a shield MAV) Faster than any tanks, a little slower than a tanked Gallante LLAV.
A GOOD Gallante Logi APC-MAV would be : 960 Shields 4700 Armor 1 Med Turret CRU and Remote rapair around 30-34% Passive dam resistance At least 27% dam reduction active module for then the Sh**storm unleashes. Faster than any tank but slightly slower than the Breach MAV. Also has worst turning speed due to increased ''weight''. The Logi MAV can choose to NOT EQUIP ANY WEAPON in order to have more pace for other modules. The CRU comes as if it was a MLT Blueprint so it must be equipped in every MAV-LAV.
Isee MAVs being a lot faster than tanks but with a LOT less manuverability (sorry i know i wrote tht wrong) than LAVs , having to HEAVILY slow downt to take curves, there by thats their weak spot.... i have to agree mostly. very nice checkmate, but i think they would have around 35% resist after they apply the passive mods. But why are you assuming tanks would have 6k main tank minimum? minimum as in base, before mods? Antispating an HP buff for vehicals? I am too tbh |
Godin Thekiller
Hellstorm Inc League of Infamy
932
|
Posted - 2013.09.27 03:03:00 -
[60] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:Because all AV weapons are designed to take down tanks. A MAV would not be maneuverable enough to make a forge miss or escape swarms consistently. Proto anti tank weapons are the only AV in dust and they already solo tanks. So my gunlogi with 40% passive resist and 5k shields is destroyed by proto forge gunners in 4 shots. So a MAV would be destroyed in 2? And these things could be troop transports? thats an easy 5+ kills. all im sayin. MAVs can not survive in dust, the AV is too strong LLAVS DO JUST FINE.
Well for surviving, yea, they do. Doing actual Logi? You've got to be kidding me. |
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