Operative 1171 Aajli
Bragian Order Amarr Empire
512
|
Posted - 2013.10.06 20:04:00 -
[1] - Quote
CCP Mintchip wrote:A few of us here over at CCP were wondering how many of you are either former or active members of the military.
One of the things that I've found to be really fun is to run into players with formal military training. I might be completely in the wrong, but I've always felt that it's almost an unfair advantage when playing war-themed games! :P Those of you may not know but I previously served in the United States Navy! I wouldn't say that it particularly made me any better at fitting my Dropsuits, but definitely helped in other aspects, such as respecting the power of organized militia and organized play!
Okay enough about my opinion, I want to you know yours! Where did you serve? What in regards to video games (specifically DUST514) do you think your training (or extensive military knowledge) gives you an advantage in instant matches, Planetary Conquest skirmishes or Factional Warfare conflicts. Are there any disadvantages?
Even if you're not a military or former military member, have you played with or made friends with them? Did you notice anything interesting or specific about that experience?
Thank you so much in advance for sharing your story!
Holy smokes, Mintchip was in the Navy? Man, I'm twice as turned on now!
I'm former Marine 0311 Rifleman. Short timer. Served on the fence line in GTMO.
I'd like to use what I learned in the Marines (tactical comms, movement, organization) but you just don't see a lot of that in these games unless you get in some leet tryhard corp that judges everything by in-game crap like k/dr, proto gear, having to "earn" your way up their little chain of command to the leet corp and being expected to fire a weapon with a dumb controller vs. provide valuable tactical mindset.
So, between that and the lol level of mechanics in this game atm; I just tend to run around as an army of one.
I see little advantage otherwise having military training. I mean I don't recall any infantry training that taught me how to shoot at a tutuless ballarina with a shotgun. I might have fallen asleep in that class.
Also, i don't recall any kind of combat in the history of combat I'm familiar with consisting of everybody running around at high speed, randomly running over to your team's sorry excuse for a forward position and stabbing, shotgunning or otherwise randomly disrupting due to there not really being any sort of enemy lines, or hard held positions.
Even a M.O.U.T. situation doesn't have the level of professional dancing and carnival ride progression this game has. |
Operative 1171 Aajli
Bragian Order Amarr Empire
512
|
Posted - 2013.10.06 20:06:00 -
[2] - Quote
ADAM-OF-EVE wrote:just a thought ccp.
would it be helpful to you for us ex military to provide information on how we worked within our specific areas of the military. nothing that is not already available on the net but basically our own personal experiences and views and how we process a battle and how dust could be made better by incorporating these specific features into the game.
how we work as a team on the ground, how we incorporate vehicles into a fight. when, where and how specific weapons are used and for what purpose (not all weapons are designed to kill alone). when to defend and when to attack. how we manipulate the enemy into doing what we want and not falling for their ploys instead. how we communicate vital information.
all this information could go a long way to improving the squad/team play of dust rather than just bigger better weapons and suits and overwhelming force.
CCP you have a wealth of military experience and knowledge from many different countries at your disposal. you only have to ask
you could set up a military panel
Yeah, better be already available info. I could otherwise see how China would welcome a game development that might allow them to be privy to American/European classified info on tactics and equipment. |