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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
140
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Posted - 2013.09.24 03:24:00 -
[61] - Quote
While I'm here, a quick word about my proposed uplink/nanohive proficiency skill. Again, I support this type of thing only if a big push is being made to reduce spam. Think of it as a more logi-friendly solution than the other (harsher) proposals floating around, like arbitrary hard team caps on deployed equipment.
- At baseline, before you get uplinks to level 3, you can only have out 2 at a time.
- Once you unlock the ADV links (or hives), you open up the proficiency skill.
- For each level of proficency, you can have 1 more out, with a bonus at ADV and PRO tiers, like so:
Uplink proficiency lvl 0: 2 uplinks
Level 1: 3
Level 2: 4
Level 3: 6 (1+1 bonus for ADV level)
Level 4: 7
Level 5: 10 (1+2 bonus for PRO)
That way, your average player can have a couple uplinks out, but the dedicated logi can still drop 10, if he/she chooses to specialize in it. Naturally you would have to reduce/refund some of the SP invested in uplinks at present so that you are not adding a prohibitive SP cost on top of what is already needed to get to PRO uplinks. It would be unfair to force someone to invest an additional 1-2 mil SP to regain the same functionality they currently have.
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Godin Thekiller
Hellstorm Inc League of Infamy
859
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Posted - 2013.09.24 04:00:00 -
[62] - Quote
I would say that dropping the same type of eq. is a bad idea, but dropping different is fine, unless it has a trigger (like RE's). |
emtbraincase
Falconpunch Hatesurfers
11
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Posted - 2013.09.24 04:41:00 -
[63] - Quote
It seems to me that what I'm hearing most of the hate about is uplink spam, and not so much hive spamming. Is that correct? I gotta say it's annoying not being able to see the board sometimes due to something that seems to have no real purpose, but as one of those who are glad to hear the depot is "working as intended", I just move along as I always did. Thanking god that i don't have to march across a map to get those hives back up.
Since I will regularly drop 12-15 hives on a map at once (in strategic places, for specific on-field purposes, trust me they all go somewhere special), I have to say I'm not for any limitation. I've had 2 minutes of setup ruined by 2-3 well placed flux nades, so it isn't like these are hard to eliminate. However, they can be a massive boost to anyone who has been on a team with me, if they take advantage of them.
So is that the reason for the hate on uplink spam? That since every hive is essentially the same, you don't necessarily "need" that many up at once in a concentrated effort? If so I can sympathize, but just not agree. Leave it alone and wait until everyone is rolling in WP for blowing up my 30k nanohives along with their <1k uplinks. That should help even out the WP distribution to keep those who like to pewpewpew from feeling they have been "cheated" out of some imaginary benefit, even tho anything done by a logi can't do anything but help them succeed (short of dropping a hive/link on a concealed sniper). |
Monkey MAC
killer taxi company General Tso's Alliance
664
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Posted - 2013.09.24 07:17:00 -
[64] - Quote
emtbraincase wrote:It seems to me that what I'm hearing most of the hate about is uplink spam, and not so much hive spamming. Is that correct? I gotta say it's annoying not being able to see the board sometimes due to something that seems to have no real purpose, but as one of those who are glad to hear the depot is "working as intended", I just move along as I always did. Thanking god that i don't have to march across a map to get those hives back up.
Since I will regularly drop 12-15 hives on a map at once (in strategic places, for specific on-field purposes, trust me they all go somewhere special), I have to say I'm not for any limitation. I've had 2 minutes of setup ruined by 2-3 well placed flux nades, so it isn't like these are hard to eliminate. However, they can be a massive boost to anyone who has been on a team with me, if they take advantage of them.
So is that the reason for the hate on uplink spam? That since every hive is essentially the same, you don't necessarily "need" that many up at once in a concentrated effort? If so I can sympathize, but just not agree. Leave it alone and wait until everyone is rolling in WP for blowing up my 30k nanohives along with their <1k uplinks. That should help even out the WP distribution to keep those who like to pewpewpew from feeling they have been "cheated" out of some imaginary benefit, even tho anything done by a logi can't do anything but help them succeed (short of dropping a hive/link on a concealed sniper).
Its mostly uplink spam that the problem is about. By no means are we hurting on logi players on this one. Its just if 1 guy can have 20 uplinks tethered to him, he isn't necessarily a logi.
Now imagine 4 other guys doing the same thing, it becomes whack-a-mole, and not particularly fun! However I have heard rumors that if you change to suit that doesn't have your currently deployed equipment, then the equipment blows up!
Which is fine because a logi can still dump half a dozen uplinks, but he now can't leave the uplink suit if he wants his team to reap the benefits, reduces spam, makes them more tactical again, now all need is the ability to jump to an uplink without dying. |
Mregomies
The Unholy Legion Of DarkStar DARKSTAR ARMY
31
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Posted - 2013.09.24 07:37:00 -
[65] - Quote
Ok now... I'm a dedicated logi. I spam those DL and hives to help team, not only gain WP. Still I kill lots of reds in frontline and then fall back to rep team mates. Why you must QQ at everythin and all the time? We all have opportunity to spec as a logi/DL/hives and/or frontline mercs. I switch sometimes assault to rush but there must be those ammonests and respawn points to win the battle. PS. I'm only 100k SP short from Proto DL :) so there will be spawn halos everywhere. Boots on the ground and radiosilence in the QQ section! |
Sana Rayya
WASTELAND JUNK REMOVAL
205
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Posted - 2013.09.24 14:07:00 -
[66] - Quote
Monkey MAC wrote: Its mostly uplink spam that the problem is about. By no means are we hurting on logi players on this one. Its just if 1 guy can have 20 uplinks tethered to him, he isn't necessarily a logi.
Now imagine 4 other guys doing the same thing, it becomes whack-a-mole, and not particularly fun! However I have heard rumors that it will change sothat if you change to suit that doesn't have your currently deployed equipment, then the equipment blows up!
Which is fine because a logi can still dump half a dozen uplinks, but he now can't leave the uplink suit if he wants his team to reap the benefits, reduces spam, makes them more tactical again, now all need is the ability to jump to an uplink without dying first.
Have you really been in a game with more than 20-30 uplinks active (outside of perhaps PC)? As a logi with proto uplinks, I don't bother putting down more uplinks if there are already 20-30 on the map - it's a diminishing return since you expend effort and/or suits to put that many out, and with so many to choose from, the spawn points you get will be very minimal.
Where exactly has it been confirmed that your deployed equipment will pop if you do not equip a suit that possesses the same equipment? This would be a huge nerf to deployables and would have logis everywhere up in arms. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
141
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Posted - 2013.09.24 21:36:00 -
[67] - Quote
Sana Rayya wrote:Monkey MAC wrote: Its mostly uplink spam that the problem is about. By no means are we hurting on logi players on this one. Its just if 1 guy can have 20 uplinks tethered to him, he isn't necessarily a logi.
Now imagine 4 other guys doing the same thing, it becomes whack-a-mole, and not particularly fun! However I have heard rumors that it will change sothat if you change to suit that doesn't have your currently deployed equipment, then the equipment blows up!
Which is fine because a logi can still dump half a dozen uplinks, but he now can't leave the uplink suit if he wants his team to reap the benefits, reduces spam, makes them more tactical again, now all need is the ability to jump to an uplink without dying first.
Have you really been in a game with more than 20-30 uplinks active (outside of perhaps PC)? As a logi with proto uplinks, I don't bother putting down more uplinks if there are already 20-30 on the map - it's a diminishing return since you expend effort and/or suits to put that many out, and with so many to choose from, the spawn points you get will be very minimal. Where exactly has it been confirmed that your deployed equipment will pop if you do not equip a suit that possesses the same equipment? This would be a huge nerf to deployables and would have logis everywhere up in arms.
It hasn't, but those kinds of crazy ideas are the type of thing I'd like to head off by coming up with ideas of our own. You know , like how a football team suspends a player presumptively when they get in trouble to head off what would probably be a longer suspension by the league, lol. |
Seeth Mensch
Damage Core corp. The Superpowers
20
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Posted - 2013.09.24 21:42:00 -
[68] - Quote
Everything Dies wrote:Simple solution: Max number of items per equipment type. This way, it doesn't matter what type of nanohive you're dropping--you're still limited to two/three at a time. Just as you could also drop three of four REs or PMs. Those are all fine; the problem is when people are exploiting the numerical limits of each equipment type by tossing out different versions of each. Hence, you end up with the forge gunners sniping from a tower, surrounded by near-infinite ammo/armor repair.
As for switching suits...I have two builds that carry REs; one is utilized with an AR for CQC, the other is utilized with an SR if I'm able to cover the node from distance. It's great that I can lay some REs with one suit and then detonate them with the other, but I shouldn't be able to go out and throw some more REs of a different type.
What if you could deploy one droplink per level invested? Based it on skill rather than equipment type. |
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