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ladwar
Dead Six Initiative Lokun Listamenn
1686
|
Posted - 2013.09.23 10:30:00 -
[61] - Quote
straya fox wrote:Just saying mabe u guys are just paying for your KDR.. could much more easy get a high KD just going sniper. |
BLACKSTAR AND TSUBAKI
SVER True Blood Public Disorder.
61
|
Posted - 2013.09.23 10:32:00 -
[62] - Quote
CRISIS BATTLESUIT wrote:It really comes down to how good of a tanker you are; if your good you will make isk on the other hand if your bad your one broke mercenary.
this is pretty much what i told this fool from the thunderdome the other night who was bitching about av being OP he was like swarms are OP an i tells him they arent op u just suk a good tanker can avoid swarms by using proper cover....sound familliar *cough cough *(infantry ) |
straya fox
CybinSect
45
|
Posted - 2013.09.23 10:34:00 -
[63] - Quote
ladwar wrote:straya fox wrote:Just saying mabe u guys are just paying for your KDR.. could much more easy get a high KD just going sniper.
i guess but CCP addressed this with affirmative action i.e. the new map design. |
LudiKure ninda
Black Phoenix Mercenaries
17
|
Posted - 2013.09.23 10:35:00 -
[64] - Quote
Ive been playng this game since cromosome,and I tryed every posible fit with tanks then and now. It dosent matter how good you are with your tank,how good modules you hawe you will be destroyed by OP AV. Exept you hawe 2 tanks behind you repping you,..but those tanks are big focking target for orbital!
Only tanker Ive seen doing pretty good is dunna2002 (I think that is his name) with 3 or more frendly tanks. That is the only way to be efficiant in any game mode.Spam tanks,hawe like 4,5 frendly tanks supported by infantry. Win button.
Since I dont hawe tank sqad,I wasted around 100+ mil ISK on this metal coffins,so now im broke and I hawe to use AUR tanks,and that shows how it is imporatn to hawe 3,4 tanks on your side to survive and massacre enemy team (even if they hawe proto AV). Dont get me wrong ive seen few lone tankers doing great yob.Tanking alone with no frendly tank or sqad to defend him that is skill, but that is rare,since ewryone has proto AV
So I decided to park tanks,(after being really dissapointed in them),and get assault dropship :) And it is awesome
****, in last few game I got more kills then with my tank But Assault DS need higher hp and resistances, and CCP remove that **** that when you get hitted by forge gun,it crazy!! |
Csikszent Mihalyi
DUST University Ivy League
214
|
Posted - 2013.09.23 10:53:00 -
[65] - Quote
Void Echo wrote:Csikszent Mihalyi wrote:Void Echo wrote:don't care about K/D, I cant buy my fittings with K/D... iv tried... they only thing that is acceptable as income in the game is ISK so give me more of that. Would it make tankers happy if there'd be a paper thin but cheap tank which doesn't cost more than a dropsuit but isn't any more effective either? isn't that a heavy dropsuit?
What I mean is, a main complaint of tankers seems to be that they can't be expected to grind as infantry because they don't have the SP and prefer to drive tanks. So if there'd be a tank variation that would be an equal non-factor as a dropsuit and equally cheap, you'd be happy? |
ladwar
Dead Six Initiative Lokun Listamenn
1686
|
Posted - 2013.09.23 10:55:00 -
[66] - Quote
straya fox wrote:ladwar wrote:straya fox wrote:Just saying mabe u guys are just paying for your KDR.. could much more easy get a high KD just going sniper. i guess but CCP addressed this with affirmative action i.e. the new map design. i run REs on my sniper too.. there are much easier ways topad your K/D then tanking. |
straya fox
CybinSect
46
|
Posted - 2013.09.23 11:08:00 -
[67] - Quote
ladwar wrote:straya fox wrote:ladwar wrote:straya fox wrote:Just saying mabe u guys are just paying for your KDR.. could much more easy get a high KD just going sniper. i guess but CCP addressed this with affirmative action i.e. the new map design. i run REs on my sniper too.. there are much easier ways topad your K/D then tanking.
RE's are a different ball game to the way sniping worked on the old maps, you need to take a risk to get the RE's in place.
If you are in a sniper fit deploying a RE at an objective and an assault guy pops in, probably will not work out quite as you had planned.
But yeah the whole risk vs reward thing is i think a major factor in this thread regarding tanks, high ISK risk but most times high kill rewards.
edit- before anyone jumps in i said high 'kill' rewards not ISK rewards. |
straya fox
CybinSect
46
|
Posted - 2013.09.23 11:12:00 -
[68] - Quote
Csikszent Mihalyi wrote:Void Echo wrote:Csikszent Mihalyi wrote:Void Echo wrote:don't care about K/D, I cant buy my fittings with K/D... iv tried... they only thing that is acceptable as income in the game is ISK so give me more of that. Would it make tankers happy if there'd be a paper thin but cheap tank which doesn't cost more than a dropsuit but isn't any more effective either? isn't that a heavy dropsuit? What I mean is, a main complaint of tankers seems to be that they can't be expected to grind as infantry because they don't have the SP and prefer to drive tanks. So if there'd be a tank variation that would be an equal non-factor as a dropsuit and equally cheap, you'd be happy?
On a completely unrelated topic Mihaly- lol Banning Hammer. |
gbghg
L.O.T.I.S.
3505
|
Posted - 2013.09.23 11:12:00 -
[69] - Quote
I've gone 20/0 in a dropship before, and I know of plenty pilots who have done likewise if not better than that, does that mean I'm paying for my K/DR? (It's 1.37 btw) and do you know how I got that score? The enemy team fielded no AV, the only time you will see vehicles get a score like that is in one of two situations, the pilot plays smart making good use of friendly infantry to deal with AV and to protect the tank, that OP thing known as teamwork (OMG right?) and in matches where the red berries don't field AV, those are the only cases where vehicles get high K/DR's.
It's a simple fact that infantry can consistently field high scores at a much better ISK efficiency than a vehicle can, and everyone knows it's true, there's all this focus on the one or two matches where a tank stomps the enemy team, but none on the dozen matches where he's forced to withdraw or gets annihilated by enemy AV, and the even more numerous matches where he gets stomped on repeatedly due to the fact that most if not all of his sp is in vehicles skills and the infantry players get to use him as target practice as a result.
This whole paying for K/DR argument in regard to tanks is a load of BS, if want to have that argument go complain to the proto pub stompers, there the ones padding their K/DR with ISK. |
straya fox
CybinSect
46
|
Posted - 2013.09.23 11:17:00 -
[70] - Quote
gbghg wrote:I've gone 20/0 in a dropship before, and I know of plenty pilots who have done likewise if not better than that, does that mean I'm paying for my K/DR? (It's 1.37 btw) and do you know how I got that score? The enemy team fielded no AV, the only time you will see vehicles get a score like that is in one of two situations, the pilot plays smart making good use of friendly infantry to deal with AV and to protect the tank, that OP thing known as teamwork (OMG right?) and in matches where the red berries don't field AV, those are the only cases where vehicles get high K/DR's.
It's a simple fact that infantry can consistently field high scores at a much better ISK efficiency than a vehicle can, and everyone knows it's true, there's all this focus on the one or two matches where a tank stomps the enemy team, but none on the dozen matches where he's forced to withdraw or gets annihilated by enemy AV, and the even more numerous matches where he gets stomped on repeatedly due to the fact that most if not all of his sp is in vehicles skills and the infantry players get to use him as target practice as a result.
This whole paying for K/DR argument in regard to tanks is a load of BS, if want to have that argument go complain to the proto pub stompers, there the ones padding their K/DR with ISK.
hmm im thinking you did not read the whole thread, mabe check out my thoughts through out this thread. |
|
gbghg
L.O.T.I.S.
3505
|
Posted - 2013.09.23 12:02:00 -
[71] - Quote
straya fox wrote:gbghg wrote:I've gone 20/0 in a dropship before, and I know of plenty pilots who have done likewise if not better than that, does that mean I'm paying for my K/DR? (It's 1.37 btw) and do you know how I got that score? The enemy team fielded no AV, the only time you will see vehicles get a score like that is in one of two situations, the pilot plays smart making good use of friendly infantry to deal with AV and to protect the tank, that OP thing known as teamwork (OMG right?) and in matches where the red berries don't field AV, those are the only cases where vehicles get high K/DR's.
It's a simple fact that infantry can consistently field high scores at a much better ISK efficiency than a vehicle can, and everyone knows it's true, there's all this focus on the one or two matches where a tank stomps the enemy team, but none on the dozen matches where he's forced to withdraw or gets annihilated by enemy AV, and the even more numerous matches where he gets stomped on repeatedly due to the fact that most if not all of his sp is in vehicles skills and the infantry players get to use him as target practice as a result.
This whole paying for K/DR argument in regard to tanks is a load of BS, if want to have that argument go complain to the proto pub stompers, there the ones padding their K/DR with ISK. hmm im thinking you did not read the whole thread, mabe check out my thoughts through out this thread. I did, for the majority of the thread you have maintained that tankers pay ISK for their K/DR, here's some examples.
straya fox wrote:Just saying mabe u guys are just paying for your KDR..[/quote
[quoe=straya fox][quoe=straya fox
Fair enough, but 5 proto assault deaths is equivalent to 1 decent tank death, in terms of isk, but tankers such as yourself surely do not lose much per match for your 30-40 kills.[/quote
I understand that you'r one of the better tankers void, but within those 5-10 matches where you lose only 1 tank you rack up a huge amount of kills without loss. What I'm trying to say in response to the many 'turrets and hulls cost to much threads' ,is mabe you guys are paying for that KDR.[/quote
[quoe=straya fox]
Chill man, i'm not saying nerf anything just the high expense of tanks is directly related to the high KDR that it entails...[/quote
And then on page 3 you change tack to
[qute=straya fox] Forgive me man, i did not mean to imply that tankers are paying large sums of ISK purely for KDR as opposed to paying for a game style that they enjoy. I am just trying to point out that tanks are destructive and dominating on the battlefield and ( in my opinion) are worth the high cost involved in running one. There needs to be some drawback to running these beasts and i think the high ISK cost is doing a pretty good job of it.
Thats a fair enough view and you should have started with it, would have stopped that knee jerk reaction every tanker got when he read the first page.
Now in my post I pointed out that I've gone 20/0 in a dropship before, now following the logic you used I would be paying ISK to get that many kills since that fit costs 900k ISK. I also pointed out that you will only see scores like that in two situations, where the enemy team is incompetent and doesn't field AV, and when the tanker is running with a squad that works well together and they successfully counter the enemy AV. |
straya fox
CybinSect
46
|
Posted - 2013.09.23 12:16:00 -
[72] - Quote
gbghg wrote:straya fox wrote:gbghg wrote:I've gone 20/0 in a dropship before, and I know of plenty pilots who have done likewise if not better than that, does that mean I'm paying for my K/DR? (It's 1.37 btw) and do you know how I got that score? The enemy team fielded no AV, the only time you will see vehicles get a score like that is in one of two situations, the pilot plays smart making good use of friendly infantry to deal with AV and to protect the tank, that OP thing known as teamwork (OMG right?) and in matches where the red berries don't field AV, those are the only cases where vehicles get high K/DR's.
It's a simple fact that infantry can consistently field high scores at a much better ISK efficiency than a vehicle can, and everyone knows it's true, there's all this focus on the one or two matches where a tank stomps the enemy team, but none on the dozen matches where he's forced to withdraw or gets annihilated by enemy AV, and the even more numerous matches where he gets stomped on repeatedly due to the fact that most if not all of his sp is in vehicles skills and the infantry players get to use him as target practice as a result.
This whole paying for K/DR argument in regard to tanks is a load of BS, if want to have that argument go complain to the proto pub stompers, there the ones padding their K/DR with ISK. hmm im thinking you did not read the whole thread, mabe check out my thoughts through out this thread. I did, for the majority of the thread you have maintained that tankers pay ISK for their K/DR, here's some examples. straya fox wrote:Just saying mabe u guys are just paying for your KDR..[/quote
[quoe=straya fox][quoe=straya fox
Fair enough, but 5 proto assault deaths is equivalent to 1 decent tank death, in terms of isk, but tankers such as yourself surely do not lose much per match for your 30-40 kills.[/quote
I understand that you'r one of the better tankers void, but within those 5-10 matches where you lose only 1 tank you rack up a huge amount of kills without loss. What I'm trying to say in response to the many 'turrets and hulls cost to much threads' ,is mabe you guys are paying for that KDR.[/quote
[quoe=straya fox]
Chill man, i'm not saying nerf anything just the high expense of tanks is directly related to the high KDR that it entails...[/quote
And then on page 3 you change tack to
[qute=straya fox] Forgive me man, i did not mean to imply that tankers are paying large sums of ISK purely for KDR as opposed to paying for a game style that they enjoy. I am just trying to point out that tanks are destructive and dominating on the battlefield and ( in my opinion) are worth the high cost involved in running one. There needs to be some drawback to running these beasts and i think the high ISK cost is doing a pretty good job of it. Thats a fair enough view and you should have started with it, would have stopped that knee jerk reaction every tanker got when he read the first page. Now in my post I pointed out that I've gone 20/0 in a dropship before, now following the logic you used I would be paying ISK to get that many kills since that fit costs 900k ISK. I also pointed out that you will only see scores like that in two situations, where the enemy team is incompetent and doesn't field AV, and when the tanker is running with a squad that works well together and they successfully counter the enemy AV.
I have no comment on dropships as i have not personally noticed them to be game changing. Regardless of the motivation of tankers, whether it be KDR or enjoyment of the game ( like i have previously stated, generally the enjoyment comes from killing) you guys need to pay for it.
I guess if i am using the endorphin metaphor, the assault guys are up, down, up, down, up, down etc...
Tankers would be the bi-polar guys.. up,up,up,up,up,up,up,up... then pop, massive ISK loss, big down.
|
Operative 1171 Aajli
Bragian Order Amarr Empire
354
|
Posted - 2013.09.23 12:37:00 -
[73] - Quote
Apparently, to care about K/D is to be vanilla assault. Seems that anybody who tries to have fun and use the other things in this game like tanks are roundly criticized and despised. |
straya fox
CybinSect
47
|
Posted - 2013.09.23 12:47:00 -
[74] - Quote
Operative 1171 Aajli wrote:Apparently, to care about K/D is to be vanilla assault. Seems that anybody who tries to have fun and use the other things in this game like tanks are roundly criticized and despised.
That may be so, but not by me. |
Harpyja
DUST University Ivy League
580
|
Posted - 2013.09.23 12:53:00 -
[75] - Quote
I could care much less about my KDR. The problem is ISK efficiency and proto AV that can solo a tank in the right hands or if it's on a tower.
As others have stated earlier, infantry can fall back to militia dropsuits and equipment and still have their millions of SP helping them. And I hear that a militia AR can still kill a proto suit.
For tanks though, the militia stuff is absolute crap. They blow up too easily. In fact, militia tanks decrease your ISK efficiency, so we are forced to pay a much higher price to increase our ISK efficiency. While for infantry, it's their choice if they want to pay more for better attributes at a higher cost. |
Csikszent Mihalyi
DUST University Ivy League
216
|
Posted - 2013.09.23 13:02:00 -
[76] - Quote
gbghg wrote:straya fox wrote:gbghg wrote:I've gone 20/0 in a dropship before, and I know of plenty pilots who have done likewise if not better than that, does that mean I'm paying for my K/DR? (It's 1.37 btw) and do you know how I got that score? The enemy team fielded no AV, the only time you will see vehicles get a score like that is in one of two situations, the pilot plays smart making good use of friendly infantry to deal with AV and to protect the tank, that OP thing known as teamwork (OMG right?) and in matches where the red berries don't field AV, those are the only cases where vehicles get high K/DR's.
It's a simple fact that infantry can consistently field high scores at a much better ISK efficiency than a vehicle can, and everyone knows it's true, there's all this focus on the one or two matches where a tank stomps the enemy team, but none on the dozen matches where he's forced to withdraw or gets annihilated by enemy AV, and the even more numerous matches where he gets stomped on repeatedly due to the fact that most if not all of his sp is in vehicles skills and the infantry players get to use him as target practice as a result.
This whole paying for K/DR argument in regard to tanks is a load of BS, if want to have that argument go complain to the proto pub stompers, there the ones padding their K/DR with ISK. hmm im thinking you did not read the whole thread, mabe check out my thoughts through out this thread. I did, for the majority of the thread you have maintained that tankers pay ISK for their K/DR, here's some examples. straya fox wrote:Just saying mabe u guys are just paying for your KDR..[/quote
[quoe=straya fox][quoe=straya fox
Fair enough, but 5 proto assault deaths is equivalent to 1 decent tank death, in terms of isk, but tankers such as yourself surely do not lose much per match for your 30-40 kills.[/quote
I understand that you'r one of the better tankers void, but within those 5-10 matches where you lose only 1 tank you rack up a huge amount of kills without loss. What I'm trying to say in response to the many 'turrets and hulls cost to much threads' ,is mabe you guys are paying for that KDR.[/quote
[quoe=straya fox]
Chill man, i'm not saying nerf anything just the high expense of tanks is directly related to the high KDR that it entails...[/quote
And then on page 3 you change tack to
[qute=straya fox] Forgive me man, i did not mean to imply that tankers are paying large sums of ISK purely for KDR as opposed to paying for a game style that they enjoy. I am just trying to point out that tanks are destructive and dominating on the battlefield and ( in my opinion) are worth the high cost involved in running one. There needs to be some drawback to running these beasts and i think the high ISK cost is doing a pretty good job of it. Thats a fair enough view and you should have started with it, would have stopped that knee jerk reaction every tanker got when he read the first page. Now in my post I pointed out that I've gone 20/0 in a dropship before, now following the logic you used I would be paying ISK to get that many kills since that fit costs 900k ISK. I also pointed out that you will only see scores like that in two situations, where the enemy team is incompetent and doesn't field AV, and when the tanker is running with a squad that works well together and they successfully counter the enemy AV.
The difference in dropships is that only one variant (the most expensive one) even has a gun, and it's a peashooter. Ultimately I'd still say the price is alright given the amount of protection and evasiveness a dropship provides, it's just that dropships by and large are pretty useless other than for one-time transport and are even easier shut out of the game than tanks.
Tanks also have problems, but by and large they still play an important role that appears to be balanced by their price, not to mention that under the right circumstances, they allow for killing sprees of unmatched proportions (and nobody can deny that's fun...).
I understand the plight of tankers (and dropship pilots) who feel annoyed by having to grind for ISK without being able to use their beloved tanks, but that is a separate discussion IMO. You can't just solve this by making tanks easily affordable or even harder to kill. Nobody says that non-AV infantry should be the only way to play the game, but you can't ignore that it IS the most common way of playing the game, and tanks are already essentially invulnerable (and very very deadly) to all those players. Get the balance wrong, and a whole lot of people are not going to have any fun anymore.
As a tanker you will have to understand that it can never be perfect for you, because you having fun means that the majority of players on the server is not having fun. Tanks aren't balanced by definition. Either they go down and you make a huge loss, or they simply steamroll over everyone else. If they wouldn't do that, they wouldn't be tanks. |
straya fox
CybinSect
47
|
Posted - 2013.09.23 13:05:00 -
[77] - Quote
Harpyja wrote:I could care much less about my KDR. The problem is ISK efficiency and proto AV that can solo a tank in the right hands or if it's on a tower.
As others have stated earlier, infantry can fall back to militia dropsuits and equipment and still have their millions of SP helping them. And I hear that a militia AR can still kill a proto suit.
For tanks though, the militia stuff is absolute crap. They blow up too easily. In fact, militia tanks decrease your ISK efficiency, so we are forced to pay a much higher price to increase our ISK efficiency. While for infantry, it's their choice if they want to pay more for better attributes at a higher cost.
A tank with a blaster turret does not even notice the difference between militia and proto suits. A militia AR can kill any infantry, its just as situational as having a forge on a tower hitting a tank. There is no way a militia AR can out DPS a Duvolle though, so to kill a proto drop suit you need to get a major drop on him/her.
But yeah man tanks are not ISK efficient, but they are efficient killers and they do protect the pilot from deaths.... sort of the whole point of this thread. |
lrian Locust
DUST University Ivy League
129
|
Posted - 2013.09.23 13:47:00 -
[78] - Quote
As long as a tanker doesn't go AFK in order to gain ISK and up his KDR, it's their own business and their own choice of what to do.
KDR is overrated. If you're obsessed with KDR, go play CoD. |
8213
Grade No.2
302
|
Posted - 2013.09.23 14:09:00 -
[79] - Quote
I can destroy any tank in under 45 seconds...
HAVs run over games because the playerbase lacks skill and know-how to catch up to sterilizing what's effective |
Thumb Green
Novashift
410
|
Posted - 2013.09.23 14:10:00 -
[80] - Quote
daishi mk03 wrote: - people tend to go berserk against tanks, yesterday EoN scrubs wasted orbitals to kill me and other scrubs suicided into our redline to get me - won't happen vs dropsuits
Actually it does happen, accidentally of course but it's the same with the tanks. If the enemy is redlined I have no qualms of risking a suit by running into it to kill other suits. Sometimes I make it back in time, sometime I don't. |
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Csikszent Mihalyi
DUST University Ivy League
218
|
Posted - 2013.09.23 14:20:00 -
[81] - Quote
8213 wrote:I can destroy any tank in under 45 seconds...
HAVs run over games because the playerbase lacks skill and know-how to catch up to sterilizing what's effective
Stone says I need help, paper is too strong. Paper agrees, stone is really weak. WTF says scissors. |
knight of 6
SVER True Blood Public Disorder.
298
|
Posted - 2013.09.23 14:25:00 -
[82] - Quote
straya fox wrote:daishi mk03 wrote:Your assumption is flawed in so many ways ... - proto assaults can use miltia gear and still greatly benefit from their SP, tankers can't - one cheap tank costs the ISK of 3 matches (skirmish), one expensive tank around 6 matches (skirmish), don't talk about enforcer where the hull alone is 6 matches ... - people tend to go berserk against tanks, yesterday EoN scrubs wasted orbitals to kill me and other scrubs suicided into our redline to get me - won't happen vs dropsuits Same for tankers man, anyone can run in militia gear, does not tank related SP improve on a militia tank? an MLT tank still costs 500,000-300,000 to run tanks aren't free starter fits are...
but you get a gold star for effort! |
Callsign Grave
Sinq Laison Gendarmes Gallente Federation
9
|
Posted - 2013.09.23 14:26:00 -
[83] - Quote
Has anyone considered that a lone proto wont do very well either if people are gunning for him/her in particular? It might as well be the same thing(but cheaper).
Tankers seem to forget that they are a huge target and a big paycheck boost. People also have to go out of their way to even damage them if they are even half-way decent. And that people WILL be gunning for them in particular. No one who has half a team coming at them will do well.
Infantry seem to forget though that tanks have to make money as we though and that except in the case of faulty map design it is relatively easy to avoid tanks altogether.
Infantry don't like tanks because most of the time they can't do anything about them, but don't complain when they cost someone several matches worth of isk. Tanks don't like infantry because AV actually gives them a chance, but have no qualms about single handedly slaughtering everyone in a match every now and then but don't .
This issue will never be solved because one side always has to be weaker, whether its forge guns that are cheaper but do more damage, or maddy's that a protoswarm can't seem to even touch. One side will always claim its UP. |
gbghg
L.O.T.I.S.
3510
|
Posted - 2013.09.23 15:06:00 -
[84] - Quote
An people missed the point of my example, I used it to demo state how flawed the OP's logic is, not anything about dropships in particular. You missed the other part of my post as well, vehicles are a force multiplier, unless the other team us totally incompetent the vehicle will only be as effective as the team it plays with. Unless a tank has decent infantry supporting it the effect it will have on the match will be reduces and the threat enemy av poses will increase. Oh and btw the whole idea of balancing by isk is very flawed, titans are a perfect example of that, no need to repeat the lesson. |
THUNDERGROOVE
ZionTCD
175
|
Posted - 2013.09.23 15:38:00 -
[85] - Quote
straya fox wrote:Just saying mabe u guys are just paying for your KDR.. Ever wonder if they just do it because it's what they enjoy in the game.
Now off to CoD where everyone just jacks off about their KDR between matches |
Killar-12
The Corporate Raiders Top Men.
1228
|
Posted - 2013.09.23 15:43:00 -
[86] - Quote
Pub matches are inherently unequal sometimes proto AV comes sometimes Char's tank squads of doom come...
also K/D only gets you... ...nothing |
Crash Monster
Snipers Anonymous
1375
|
Posted - 2013.09.23 15:45:00 -
[87] - Quote
FFS, a KDR is meaningless. Who cares? Oh wait, is the problem that you are having trouble getting your own KDR high enough?
Seriously, a tank should should have a high KDR as it's a tank. If you want tankers to have a lower KDR then HTFU and pull out some AV when you see them.
Oh noes! Why should I have to change my fit? Waaah. |
straya fox
CybinSect
49
|
Posted - 2013.09.23 16:10:00 -
[88] - Quote
Crash Monster wrote:FFS, a KDR is meaningless. Who cares? Oh wait, is the problem that you are having trouble getting your own KDR high enough?
Seriously, a tank should should have a high KDR as it's a tank. If you want tankers to have a lower KDR then HTFU and pull out some AV when you see them.
Oh noes! Why should I have to change my fit? Waaah.
Read the thread derp, i clearly state that it is a tank, and is and should be destructive, and that in exchange for such power you gotta pay big ISK for it. |
Crash Monster
Snipers Anonymous
1381
|
Posted - 2013.09.23 16:12:00 -
[89] - Quote
straya fox wrote:Read the thread derp, i clearly state that it is a tank, and is and should be destructive, and that in exchange for such power you gotta pay big ISK for it.
I also read you saying that tankers are paying for a high KDR. |
straya fox
CybinSect
49
|
Posted - 2013.09.23 16:15:00 -
[90] - Quote
Crash Monster wrote:straya fox wrote:Read the thread derp, i clearly state that it is a tank, and is and should be destructive, and that in exchange for such power you gotta pay big ISK for it. I also read you saying that tankers are paying for a high KDR.
Not to exclusively 'pad' their KDR, but you gotta pay big ISK to run a tank and the reward is more kills, not ISK.
edit= and obviously to run what you enjoy. |
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