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straya fox
CybinSect
29
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Posted - 2013.09.22 08:55:00 -
[1] - Quote
Just saying mabe u guys are just paying for your KDR.. |
straya fox
CybinSect
29
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Posted - 2013.09.22 09:37:00 -
[2] - Quote
Void Echo wrote:don't care about K/D, I cant buy my fittings with K/D... iv tried... they only thing that is acceptable as income in the game is ISK so give me more of that.
Fair enough, but 5 proto assault deaths is equivalent to 1 decent tank death, in terms of isk, but tankers such as yourself surely do not lose much per match for your 30-40 kills. |
straya fox
CybinSect
29
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Posted - 2013.09.22 09:52:00 -
[3] - Quote
Void Echo wrote:straya fox wrote:Void Echo wrote:don't care about K/D, I cant buy my fittings with K/D... iv tried... they only thing that is acceptable as income in the game is ISK so give me more of that. Fair enough, but 5 proto assault deaths is equivalent to 1 decent tank death, in terms of isk, but tankers such as yourself surely do not lose much per match for your 30-40 kills. the way we play is that when tanks aren't needed, we go as infantry until we can afford to get more tanks.. I don't lose much, maybe one every 5-10 rounds..
I understand that you'r one of the better tankers void, but within those 5-10 matches where you lose only 1 tank you rack up a huge amount of kills without loss. What I'm trying to say in response to the many 'turrets and hulls cost to much threads' ,is mabe you guys are paying for that KDR. |
straya fox
CybinSect
29
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Posted - 2013.09.22 09:57:00 -
[4] - Quote
daishi mk03 wrote:Your assumption is flawed in so many ways ... - proto assaults can use miltia gear and still greatly benefit from their SP, tankers can't - one cheap tank costs the ISK of 3 matches (skirmish), one expensive tank around 6 matches (skirmish), don't talk about enforcer where the hull alone is 6 matches ... - people tend to go berserk against tanks, yesterday EoN scrubs wasted orbitals to kill me and other scrubs suicided into our redline to get me - won't happen vs dropsuits
Same for tankers man, anyone can run in militia gear, does not tank related SP improve on a militia tank? |
straya fox
CybinSect
33
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Posted - 2013.09.22 10:20:00 -
[5] - Quote
Piraten Hovnoret wrote:Oh man the AR maffia are at it again?
If It's not the MD users ( or any other gun ) , it's the logies doing there job getting WP, now it's the tankers and the KDR? !
What's next? maybe we need to nerf the dropships sence they can put ppl where the AR maffia can t go them self!
Let's just remove everything but the caldari ASSULT and the AR from the game.
Hail ZERG
Chill man, i'm not saying nerf anything just the high expense of tanks is directly related to the high KDR that it entails... |
straya fox
CybinSect
33
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Posted - 2013.09.22 10:41:00 -
[6] - Quote
Csikszent Mihalyi wrote:Void Echo wrote:don't care about K/D, I cant buy my fittings with K/D... iv tried... they only thing that is acceptable as income in the game is ISK so give me more of that. Would it make tankers happy if there'd be a paper thin but cheap tank which doesn't cost more than a dropsuit but isn't any more effective either? The difficulty seems to be that it's very hard to balance tank survivability on skill, since they make such juicy giant targets.
The only reason, in my opinion, that anyone would take the risk of deploying an AV fit to take out a tank is the absolute destruction that said tank can do to the team. When i say 'risk' is in relation to the bad things that the opposition infantry will do to you while in an AV fit. |
straya fox
CybinSect
33
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Posted - 2013.09.22 10:58:00 -
[7] - Quote
Piraten Hovnoret wrote:straya fox wrote:Piraten Hovnoret wrote:Oh man the AR maffia are at it again?
If It's not the MD users ( or any other gun ) , it's the logies doing there job getting WP, now it's the tankers and the KDR? !
What's next? maybe we need to nerf the dropships sence they can put ppl where the AR maffia can t go them self!
Let's just remove everything but the caldari ASSULT and the AR from the game.
Hail ZERG Chill man, i'm not saying nerf anything just the high expense of tanks is directly related to the high KDR that it entails... To increase cost for Tanks is a nerf if anything so you are must certainly barking up the nerf three bro.
I'm not saying increase cost, they are already very expensive. I am trying to say ( which i thought was quite clear ) is the high cost of tanks is in direct relation to the high KDR that tankers achieve. |
straya fox
CybinSect
33
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Posted - 2013.09.22 11:08:00 -
[8] - Quote
pegasis prime wrote:straya fox wrote:Piraten Hovnoret wrote:straya fox wrote:Piraten Hovnoret wrote:Oh man the AR maffia are at it again?
If It's not the MD users ( or any other gun ) , it's the logies doing there job getting WP, now it's the tankers and the KDR? !
What's next? maybe we need to nerf the dropships sence they can put ppl where the AR maffia can t go them self!
Let's just remove everything but the caldari ASSULT and the AR from the game.
Hail ZERG Chill man, i'm not saying nerf anything just the high expense of tanks is directly related to the high KDR that it entails... To increase cost for Tanks is a nerf if anything so you are must certainly barking up the nerf three bro. I'm not saying increase cost, they are already very expensive. I am trying to say ( which i thought was quite clear ) is the high cost of tanks is in direct relation to the high KDR that tankers achieve. Look at the leader boards and its not hav pilots with all the insain kdrs it snipers and proto stomping assaults yes tankers get lotsof kills when were tanking but to fund our efforts we run free ssuits and die allot thusly decreasing our kdr . Most serious tankers dont care about our kdr record wr acctually just want to have fun .
I hear you man, and snipers have been nerfed due to map design, but when you are in a tank your KDR goes up, its only when ( as you stated ) you run free suits (bop or militia or whatever) that your KDR goes down. |
straya fox
CybinSect
33
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Posted - 2013.09.22 11:17:00 -
[9] - Quote
daishi mk03 wrote:straya fox wrote:daishi mk03 wrote:Your assumption is flawed in so many ways ... - proto assaults can use miltia gear and still greatly benefit from their SP, tankers can't - one cheap tank costs the ISK of 3 matches (skirmish), one expensive tank around 6 matches (skirmish), don't talk about enforcer where the hull alone is 6 matches ... - people tend to go berserk against tanks, yesterday EoN scrubs wasted orbitals to kill me and other scrubs suicided into our redline to get me - won't happen vs dropsuits Same for tankers man, anyone can run in militia gear, does not tank related SP improve on a militia tank? Redline Railgun Soma is possible, want that?
I'm not sure that the new maps would make that viable, but would you enjoy that sort of game play? i don't think you would. I just think that the high cost of tanks restricts the spamming of them on the battlefield. when they are deployed they are destructive and game changing as they should be, but you simply cannot keep deploying them due to the ISK required, regardless of the amount of kills you might get. |
straya fox
CybinSect
33
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Posted - 2013.09.22 11:21:00 -
[10] - Quote
shaman oga wrote:You can go 30/1 in every match, but that 1 is the problem, to be a tanker you have not to die for at least 4/5 match in order to make profit. The real problem is not KDR but Isk.
That is the whole point of this thread Shaman, tankers pay ISK for KDR. |
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straya fox
CybinSect
33
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Posted - 2013.09.22 11:28:00 -
[11] - Quote
Piraten Hovnoret wrote:straya fox wrote:Piraten Hovnoret wrote:straya fox wrote:Piraten Hovnoret wrote:Oh man the AR maffia are at it again?
If It's not the MD users ( or any other gun ) , it's the logies doing there job getting WP, now it's the tankers and the KDR? !
What's next? maybe we need to nerf the dropships sence they can put ppl where the AR maffia can t go them self!
Let's just remove everything but the caldari ASSULT and the AR from the game.
Hail ZERG Chill man, i'm not saying nerf anything just the high expense of tanks is directly related to the high KDR that it entails... To increase cost for Tanks is a nerf if anything so you are must certainly barking up the nerf three bro. I'm not saying increase cost, they are already very expensive. I am trying to say ( which i thought was quite clear ) is the high cost of tanks is in direct relation to the high KDR that tankers achieve. Maybe I did read your replies to other folks the wrong way. I did sure read it as just that. But you are now saying you don't want tanks to be more expensive than they already are, then I apologise and are happy that we both c it the same way. Regards
Haha, not "now saying" , i thought i was being consistent from the start, tanks are expensive. The expense justify's the KDR, i.e. the name of the thread " high ISK cost for tanks = high KDR. " |
straya fox
CybinSect
34
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Posted - 2013.09.22 12:13:00 -
[12] - Quote
True Adamance wrote:straya fox wrote:Just saying mabe u guys are just paying for your KDR.. You know that isn't true or I would be doing better in the games I play with you and Strong.
I know you are not paying that ISK to 'pad' your KDR True, all i am trying to bring up is that tanks demolish teams. If they were cheaper then there would be ridiculous amounts of tanks per match, they help in the killing department and the not dying department. If you want to kill and not die much then tanks are the way to go, but due to the ISK requirements is not sustainable.
In regards to you personally, please refer to my very first post on these forums a few weeks back. |
straya fox
CybinSect
34
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Posted - 2013.09.22 12:27:00 -
[13] - Quote
True Adamance wrote:straya fox wrote:Just saying mabe u guys are just paying for your KDR.. You know that isn't true or I would be doing better in the games I play with you and Strong.
And i hope you read the whole thread in regards to my train of thought... |
straya fox
CybinSect
34
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Posted - 2013.09.22 12:39:00 -
[14] - Quote
demonkiller 12 wrote:straya fox wrote:Void Echo wrote:don't care about K/D, I cant buy my fittings with K/D... iv tried... they only thing that is acceptable as income in the game is ISK so give me more of that. Fair enough, but 5 proto assault deaths is equivalent to 1 decent tank death, in terms of isk, but tankers such as yourself surely do not lose much per match for your 30-40 kills. the whole ISK=kills thing really doesnt work, i can get as many, usually more kills in a match running my standard suit as i can in my 1.4mil isk 8mil sp tank
I have no doubt that you can get more or equal kills in your standard suit but i think you would get a lot less deaths in your tank- deaths being the other half of KDR. |
straya fox
CybinSect
34
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Posted - 2013.09.22 12:47:00 -
[15] - Quote
pegasis prime wrote:True Adamance wrote:straya fox wrote:True Adamance wrote:straya fox wrote:Just saying mabe u guys are just paying for your KDR.. You know that isn't true or I would be doing better in the games I play with you and Strong. And i hope you read the whole thread in regards to my train of thought... Admittedly didn't. As to your point to Void I can loosehalf a dozen tanks a match if I keep bringing them in.... they are Soma though.... I have hylighted your problem right there. Yes I know and understand why you havent specked into the fotm maddys . Yes I agree with why you havent . But you will looses allot of tanks if you run malitia tanks.
Pretty sure True implied how bad they were with the whole " they are Soma's though... " thing. |
straya fox
CybinSect
34
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Posted - 2013.09.22 13:09:00 -
[16] - Quote
Horizon Limit wrote:straya fox wrote:shaman oga wrote:You can go 30/1 in every match, but that 1 is the problem, to be a tanker you have not to die for at least 4/5 match in order to make profit. The real problem is not KDR but Isk. That is the whole point of this thread Shaman, tankers pay ISK for KDR. I don't pay Isk for KDR (i'm shaman), i pay isk because i like to play with a vehicle (this alt, has sp invested only in vehicles, so i have no choice), KDR is a consequence of a tanker who tries to not go passive with ISK. I would really like to play as logi vehicle (i'm a logi with my infantry main), the problem is that i'm not rewarded if i do that. Another problem is that i don't have sp invested in dropsuit or weapons, not playing with a vehicle means a massacre for me, New players have better infantry equipment/dropsuits/weapons than me.
Forgive me man, i did not mean to imply that tankers are paying large sums of ISK purely for KDR as opposed to paying for a game style that they enjoy. I am just trying to point out that tanks are destructive and dominating on the battlefield and ( in my opinion) are worth the high cost involved in running one. There needs to be some drawback to running these beasts and i think the high ISK cost is doing a pretty good job of it. |
straya fox
CybinSect
34
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Posted - 2013.09.22 13:13:00 -
[17] - Quote
Sylwester Dziewiecki wrote:straya fox wrote:Just saying mabe u guys are just paying for your KDR.. If at beginning of the game, someone on enemy team decide to start with proto-SL, we do not have positive KDR. Good driver doesn't have skill points in dropsuits or infantry weapons. I'm curious what you describe as good KDR - me sniper have 9.+ with 3k kills, and HAV driver just 4.22 with 10k kills. It's not easy to kill someone with tank - when he know where you are, and what weapon you have. People with close range blasters need to risc a lot to get kill, those with mid range blasters doesn't have tank properly build. Railgun splash need 2-4 shots to kill someone, especially when he is in tanked proto Assault/Logistic suit. Missiles on HAV is totally joke against infantry. Driving HAV's require actual skill to do so, while there is a lot of AV weapons that 'do the job for themself', SL for example are laag friendly(no matter what they always will hit).
Dude are you really trying to tell me that 4.22 KDR is bad? not sure where you're coming from mate but yeah tanks should not be cheaper. I bet your 9 KDR sniper did not operate on the new maps. |
straya fox
CybinSect
34
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Posted - 2013.09.22 13:43:00 -
[18] - Quote
pegasis prime wrote:Starya your many points and arguments are flawed in several aspects.
When you state things like tanks pay for a high kdr and are met with valid counter arguments like if we loose 1 tank every 5 games we are in a net loss. Unless we run 10 or 12 games of ambush in free suits. Do you know how mant times you can die in an ambus with free suits lol that totally negates our good kdr stats from tanking .
Tanks are not worth the current isk cost as it takes 5 games at keast to pay for a tank that can survive more than 4 or 5 vollys of swarms . When they reduced the module cost they doubled the turret price and that ended out with havs being more expensive than they were in chrome whare we acctually did domminate a battlefield.
Honestly most of the vet tankers like myself havs stayed with tanking after several nerfs not because wr want to be team stomping monsters but because we want to have fun in our tanks. Yes it may be hard to believe us tankers just want to have fun but having to grind 5 to 10 games of ambush in free suits to pay for 1 loss is not fun .... we are really the only class (other than comando) that is not viable for pc all tanks are good for in oc is point defense or rail snioing other tanks (if the proto av dosent get them first) we are the only class not to have anything proto . Thats just not fun when you are pitted up against wepons designed to destroy vehicles that are miles ahead of what we have.
If I you ever see me ingame squad up with me and ill drop you a tank of the highest speck (highest meta fit possible) aprox 2.4 mill (youll of couse send me the isk) then you can run it and see how its not worth its isk
I do understand what you are saying, but for arguments sake lets say you could run your tank 100% of the time without having to go assault to pay for it, your KDR would be huge. I know u guys love tanking but without the extreme cost of tanks you would run them 24/7 and the only way out would be for CCP to nerf the sh*t out of them so infantry could compete.
I guess what i'm getting at with this thread is the cost of tanks is balanced with the effectiveness on the battlefield. You might get popped after 15 kills but your assault brothers ( assuming an even match, not protostomp ) will take a lot more deaths, hence "ISKcost =Kdr" . The same goes for assault guys, people will generally get more kills with less deaths when they run their proto suits as compared to their BPO's. |
straya fox
CybinSect
45
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Posted - 2013.09.23 10:17:00 -
[19] - Quote
KEROSIINI-TERO wrote:straya fox wrote:Just saying mabe u guys are just paying for your KDR.. This is a valid question from OP. However, for purposes of balancing the battlefield and in-match gameplay: KDR is irrelevant. ISK is irrelevant
I guess what i really mean by KDR is not the numbers on the leader board - But the enjoyment factor.
This is an FPS so the endorphins are released when we kill someone hence we like playing the game- I'm just making a link between ISK spent and endorphin release ( kills ) if you will. |
straya fox
CybinSect
45
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Posted - 2013.09.23 10:34:00 -
[20] - Quote
ladwar wrote:straya fox wrote:Just saying mabe u guys are just paying for your KDR.. could much more easy get a high KD just going sniper.
i guess but CCP addressed this with affirmative action i.e. the new map design. |
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straya fox
CybinSect
46
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Posted - 2013.09.23 11:08:00 -
[21] - Quote
ladwar wrote:straya fox wrote:ladwar wrote:straya fox wrote:Just saying mabe u guys are just paying for your KDR.. could much more easy get a high KD just going sniper. i guess but CCP addressed this with affirmative action i.e. the new map design. i run REs on my sniper too.. there are much easier ways topad your K/D then tanking.
RE's are a different ball game to the way sniping worked on the old maps, you need to take a risk to get the RE's in place.
If you are in a sniper fit deploying a RE at an objective and an assault guy pops in, probably will not work out quite as you had planned.
But yeah the whole risk vs reward thing is i think a major factor in this thread regarding tanks, high ISK risk but most times high kill rewards.
edit- before anyone jumps in i said high 'kill' rewards not ISK rewards. |
straya fox
CybinSect
46
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Posted - 2013.09.23 11:12:00 -
[22] - Quote
Csikszent Mihalyi wrote:Void Echo wrote:Csikszent Mihalyi wrote:Void Echo wrote:don't care about K/D, I cant buy my fittings with K/D... iv tried... they only thing that is acceptable as income in the game is ISK so give me more of that. Would it make tankers happy if there'd be a paper thin but cheap tank which doesn't cost more than a dropsuit but isn't any more effective either? isn't that a heavy dropsuit? What I mean is, a main complaint of tankers seems to be that they can't be expected to grind as infantry because they don't have the SP and prefer to drive tanks. So if there'd be a tank variation that would be an equal non-factor as a dropsuit and equally cheap, you'd be happy?
On a completely unrelated topic Mihaly- lol Banning Hammer. |
straya fox
CybinSect
46
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Posted - 2013.09.23 11:17:00 -
[23] - Quote
gbghg wrote:I've gone 20/0 in a dropship before, and I know of plenty pilots who have done likewise if not better than that, does that mean I'm paying for my K/DR? (It's 1.37 btw) and do you know how I got that score? The enemy team fielded no AV, the only time you will see vehicles get a score like that is in one of two situations, the pilot plays smart making good use of friendly infantry to deal with AV and to protect the tank, that OP thing known as teamwork (OMG right?) and in matches where the red berries don't field AV, those are the only cases where vehicles get high K/DR's.
It's a simple fact that infantry can consistently field high scores at a much better ISK efficiency than a vehicle can, and everyone knows it's true, there's all this focus on the one or two matches where a tank stomps the enemy team, but none on the dozen matches where he's forced to withdraw or gets annihilated by enemy AV, and the even more numerous matches where he gets stomped on repeatedly due to the fact that most if not all of his sp is in vehicles skills and the infantry players get to use him as target practice as a result.
This whole paying for K/DR argument in regard to tanks is a load of BS, if want to have that argument go complain to the proto pub stompers, there the ones padding their K/DR with ISK.
hmm im thinking you did not read the whole thread, mabe check out my thoughts through out this thread. |
straya fox
CybinSect
46
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Posted - 2013.09.23 12:16:00 -
[24] - Quote
gbghg wrote:straya fox wrote:gbghg wrote:I've gone 20/0 in a dropship before, and I know of plenty pilots who have done likewise if not better than that, does that mean I'm paying for my K/DR? (It's 1.37 btw) and do you know how I got that score? The enemy team fielded no AV, the only time you will see vehicles get a score like that is in one of two situations, the pilot plays smart making good use of friendly infantry to deal with AV and to protect the tank, that OP thing known as teamwork (OMG right?) and in matches where the red berries don't field AV, those are the only cases where vehicles get high K/DR's.
It's a simple fact that infantry can consistently field high scores at a much better ISK efficiency than a vehicle can, and everyone knows it's true, there's all this focus on the one or two matches where a tank stomps the enemy team, but none on the dozen matches where he's forced to withdraw or gets annihilated by enemy AV, and the even more numerous matches where he gets stomped on repeatedly due to the fact that most if not all of his sp is in vehicles skills and the infantry players get to use him as target practice as a result.
This whole paying for K/DR argument in regard to tanks is a load of BS, if want to have that argument go complain to the proto pub stompers, there the ones padding their K/DR with ISK. hmm im thinking you did not read the whole thread, mabe check out my thoughts through out this thread. I did, for the majority of the thread you have maintained that tankers pay ISK for their K/DR, here's some examples. straya fox wrote:Just saying mabe u guys are just paying for your KDR..[/quote
[quoe=straya fox][quoe=straya fox
Fair enough, but 5 proto assault deaths is equivalent to 1 decent tank death, in terms of isk, but tankers such as yourself surely do not lose much per match for your 30-40 kills.[/quote
I understand that you'r one of the better tankers void, but within those 5-10 matches where you lose only 1 tank you rack up a huge amount of kills without loss. What I'm trying to say in response to the many 'turrets and hulls cost to much threads' ,is mabe you guys are paying for that KDR.[/quote
[quoe=straya fox]
Chill man, i'm not saying nerf anything just the high expense of tanks is directly related to the high KDR that it entails...[/quote
And then on page 3 you change tack to
[qute=straya fox] Forgive me man, i did not mean to imply that tankers are paying large sums of ISK purely for KDR as opposed to paying for a game style that they enjoy. I am just trying to point out that tanks are destructive and dominating on the battlefield and ( in my opinion) are worth the high cost involved in running one. There needs to be some drawback to running these beasts and i think the high ISK cost is doing a pretty good job of it. Thats a fair enough view and you should have started with it, would have stopped that knee jerk reaction every tanker got when he read the first page. Now in my post I pointed out that I've gone 20/0 in a dropship before, now following the logic you used I would be paying ISK to get that many kills since that fit costs 900k ISK. I also pointed out that you will only see scores like that in two situations, where the enemy team is incompetent and doesn't field AV, and when the tanker is running with a squad that works well together and they successfully counter the enemy AV.
I have no comment on dropships as i have not personally noticed them to be game changing. Regardless of the motivation of tankers, whether it be KDR or enjoyment of the game ( like i have previously stated, generally the enjoyment comes from killing) you guys need to pay for it.
I guess if i am using the endorphin metaphor, the assault guys are up, down, up, down, up, down etc...
Tankers would be the bi-polar guys.. up,up,up,up,up,up,up,up... then pop, massive ISK loss, big down.
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straya fox
CybinSect
47
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Posted - 2013.09.23 12:47:00 -
[25] - Quote
Operative 1171 Aajli wrote:Apparently, to care about K/D is to be vanilla assault. Seems that anybody who tries to have fun and use the other things in this game like tanks are roundly criticized and despised.
That may be so, but not by me. |
straya fox
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Posted - 2013.09.23 13:05:00 -
[26] - Quote
Harpyja wrote:I could care much less about my KDR. The problem is ISK efficiency and proto AV that can solo a tank in the right hands or if it's on a tower.
As others have stated earlier, infantry can fall back to militia dropsuits and equipment and still have their millions of SP helping them. And I hear that a militia AR can still kill a proto suit.
For tanks though, the militia stuff is absolute crap. They blow up too easily. In fact, militia tanks decrease your ISK efficiency, so we are forced to pay a much higher price to increase our ISK efficiency. While for infantry, it's their choice if they want to pay more for better attributes at a higher cost.
A tank with a blaster turret does not even notice the difference between militia and proto suits. A militia AR can kill any infantry, its just as situational as having a forge on a tower hitting a tank. There is no way a militia AR can out DPS a Duvolle though, so to kill a proto drop suit you need to get a major drop on him/her.
But yeah man tanks are not ISK efficient, but they are efficient killers and they do protect the pilot from deaths.... sort of the whole point of this thread. |
straya fox
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Posted - 2013.09.23 16:10:00 -
[27] - Quote
Crash Monster wrote:FFS, a KDR is meaningless. Who cares? Oh wait, is the problem that you are having trouble getting your own KDR high enough?
Seriously, a tank should should have a high KDR as it's a tank. If you want tankers to have a lower KDR then HTFU and pull out some AV when you see them.
Oh noes! Why should I have to change my fit? Waaah.
Read the thread derp, i clearly state that it is a tank, and is and should be destructive, and that in exchange for such power you gotta pay big ISK for it. |
straya fox
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Posted - 2013.09.23 16:15:00 -
[28] - Quote
Crash Monster wrote:straya fox wrote:Read the thread derp, i clearly state that it is a tank, and is and should be destructive, and that in exchange for such power you gotta pay big ISK for it. I also read you saying that tankers are paying for a high KDR.
Not to exclusively 'pad' their KDR, but you gotta pay big ISK to run a tank and the reward is more kills, not ISK.
edit= and obviously to run what you enjoy. |
straya fox
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Posted - 2013.09.23 16:20:00 -
[29] - Quote
knight of 6 wrote:straya fox wrote:daishi mk03 wrote:Your assumption is flawed in so many ways ... - proto assaults can use miltia gear and still greatly benefit from their SP, tankers can't - one cheap tank costs the ISK of 3 matches (skirmish), one expensive tank around 6 matches (skirmish), don't talk about enforcer where the hull alone is 6 matches ... - people tend to go berserk against tanks, yesterday EoN scrubs wasted orbitals to kill me and other scrubs suicided into our redline to get me - won't happen vs dropsuits Same for tankers man, anyone can run in militia gear, does not tank related SP improve on a militia tank? an MLT tank still costs 500,000-300,000 to run tanks aren't free starter fits are... but you get a gold star for effort!
well yeah that's why you cant run them all the time, and i'm sure you realise the survivability of a militia drop suit is somewhat less than a militia tank. |
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