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DJINN leukoplast
Hellstorm Inc League of Infamy
1277
|
Posted - 2013.09.15 11:05:00 -
[1] - Quote
= Dust iWin button.
Something really needs to be done about squads in pub matches. Yes this is a team-based game, I get it, but you know even if I am playing solo I still try to play as a team-player. Most others do as well from what I have noticed. But as soon as a 6 (or less) organized squad enters the other team, all hell breaks loose and a once balanced match turns into a mass suicide mission.
Players who use the defense that this is a team-based game, should be thrilled at the aspect of squad-free modes, which means if they decide to squad-up they will only face other organized squads of equal skill. But realistically they just want easy kills, so they try to keep it as it is now.
OB's also add insult to injury in the case of squads vs no squads, IMO the requirement for OB's need to increase dramatically, especially since the WP requirement hasn't changed from the 4-player squads of Chromosome to the now 6-player squads. I think the majority of my deaths tonight came from being OB'ed just because I happened to be near the blob of blues when one went off. Or even worse is spawning at the default spawn only to get rained on by a OP OB strike mere seconds after spawning.
The most fun and balanced matches come from 100% random vs 100% random, or squads vs squads (somewhat equal in skill), but putting squads of organized players with mics into matches vs mostly randoms greatly unbalances matches.
The new MM has been used and tested out, which still equates in squad domination. So can we PLEASE consider squad-free modes CCP? |
Nguruthos IX
PEN 15 CLUB
1685
|
Posted - 2013.09.15 11:09:00 -
[2] - Quote
bzzzzzzzzz |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
289
|
Posted - 2013.09.15 11:09:00 -
[3] - Quote
DJINN leukoplast wrote:= Dust iWin button.
Something really needs to be done about squads in pub matches. Yes this is a team-based game, I get it, but you know even if I am playing solo I still try to play as a team-player. Most others do as well from what I have noticed. But as soon as a 6 (or less) organized squad enters the other team, all hell breaks loose and a once balanced match turns into a mass suicide mission.
Players who use the defense that this is a team-based game, should be thrilled at the aspect of squad-free modes, which means if they decide to squad-up they will only face other organized squads of equal skill. But realistically they just want easy kills, so they try to keep it as it is now.
OB's also add insult to injury in the case of squads vs no squads, IMO the requirement for OB's need to increase dramatically, especially since the WP requirement hasn't changed from the 4-player squads of Chromosome to the now 6-player squads. I think the majority of my deaths tonight came from being OB'ed just because I happened to be near the blob of blues when one went off. Or even worse is spawning at the default spawn only to get rained on by a OP OB strike mere seconds after spawning.
The most fun and balanced matches come from 100% random vs 100% random, or squads vs squads (somewhat equal in skill), but putting squads of organized players with mics into matches vs mostly randoms greatly unbalances matches.
The new MM has been used and tested out, which still equates in squad domination. So can we PLEASE consider squad-free modes CCP?
Are you moaning that orbitals are OP? They always have been and always will be, thats the idea!
If an organised squad tears you a new one then make your own squad to counter it.
However, I do sympathise a little, it would be nice if there were game modes for running solo, as well as game modes for small squads as well as FULL TEAMS like corp battles again etc. Hell PC with 6 man squads too. |
Zero Notion
Red Star Jr. EoN.
235
|
Posted - 2013.09.15 11:12:00 -
[4] - Quote
I vaguely recall a discussion being held regarding removing Orbitals from public matches. |
Mossellia Delt
Militaires Sans Jeux
260
|
Posted - 2013.09.15 11:12:00 -
[5] - Quote
Even in a squad I find we split up and do fine against other teams with full squads who blob. |
demonkiller 12
G.U.T.Z Covert Intervention
201
|
Posted - 2013.09.15 11:13:00 -
[6] - Quote
DJINN leukoplast wrote:= Dust iWin button.
Something really needs to be done about squads in pub matches. Yes this is a team-based game, I get it, but you know even if I am playing solo I still try to play as a team-player. Most others do as well from what I have noticed. But as soon as a 6 (or less) organized squad enters the other team, all hell breaks loose and a once balanced match turns into a mass suicide mission.
Players who use the defense that this is a team-based game, should be thrilled at the aspect of squad-free modes, which means if they decide to squad-up they will only face other organized squads of equal skill. But realistically they just want easy kills, so they try to keep it as it is now.
OB's also add insult to injury in the case of squads vs no squads, IMO the requirement for OB's need to increase dramatically, especially since the WP requirement hasn't changed from the 4-player squads of Chromosome to the now 6-player squads. I think the majority of my deaths tonight came from being OB'ed just because I happened to be near the blob of blues when one went off. Or even worse is spawning at the default spawn only to get rained on by a OP OB strike mere seconds after spawning.
The most fun and balanced matches come from 100% random vs 100% random, or squads vs squads (somewhat equal in skill), but putting squads of organized players with mics into matches vs mostly randoms greatly unbalances matches.
The new MM has been used and tested out, which still equates in squad domination. So can we PLEASE consider squad-free modes CCP? no one plays pubs anymore with 3sec quetime and 1min lobbies for FW, OP is obviously a delusional oompa loompa |
Argos Du'Gannon
Kairos Co-Operative
13
|
Posted - 2013.09.15 11:14:00 -
[7] - Quote
i help but think thats the point of the squad system, its use is to organise an small collection of player to provide a form of tactics and an advantage whilst in a match. But i cant argue that a "lone wolf" contract mode would provide a different style of play for player who prefer that type of gameplay. i just cant see it being anything more then a proto stomp for any player that isn't skilled up because of people that like farming for their KDR. Also a lone man deathmatch mode would make it feel a bit too CoD like for me. but each to their own! |
demonkiller 12
G.U.T.Z Covert Intervention
201
|
Posted - 2013.09.15 11:16:00 -
[8] - Quote
CommanderBolt wrote:DJINN leukoplast wrote:= Dust iWin button.
Something really needs to be done about squads in pub matches. Yes this is a team-based game, I get it, but you know even if I am playing solo I still try to play as a team-player. Most others do as well from what I have noticed. But as soon as a 6 (or less) organized squad enters the other team, all hell breaks loose and a once balanced match turns into a mass suicide mission.
Players who use the defense that this is a team-based game, should be thrilled at the aspect of squad-free modes, which means if they decide to squad-up they will only face other organized squads of equal skill. But realistically they just want easy kills, so they try to keep it as it is now.
OB's also add insult to injury in the case of squads vs no squads, IMO the requirement for OB's need to increase dramatically, especially since the WP requirement hasn't changed from the 4-player squads of Chromosome to the now 6-player squads. I think the majority of my deaths tonight came from being OB'ed just because I happened to be near the blob of blues when one went off. Or even worse is spawning at the default spawn only to get rained on by a OP OB strike mere seconds after spawning.
The most fun and balanced matches come from 100% random vs 100% random, or squads vs squads (somewhat equal in skill), but putting squads of organized players with mics into matches vs mostly randoms greatly unbalances matches.
The new MM has been used and tested out, which still equates in squad domination. So can we PLEASE consider squad-free modes CCP? Are you moaning that orbitals are OP? They always have been and always will be, thats the idea! If an organised squad tears you a new one then make your own squad to counter it. However, I do sympathise a little, it would be nice if there were game modes for running solo, as well as game modes for small squads as well as FULL TEAMS like corp battles again etc. Hell PC with 6 man squads too. We'll call it death bowl and itll just be a copy of all the original unreal tournament maps, EXACTLY the same, would be ******* awesome and have the same music as well, i see no problem with this as we're already on the unreal engine make it a tournament system, and the top matches are streamed from your quarters, like how you can watch other peoples matches in league of legends |
Banning Hammer
Tal-Romon Legion Amarr Empire
1428
|
Posted - 2013.09.15 11:19:00 -
[9] - Quote
Last time i tried this, my thread was hijacked by idiots.. good luck mate, you going to need it. |
Csikszent Mihalyi
DUST University Ivy League
185
|
Posted - 2013.09.15 11:25:00 -
[10] - Quote
Remove squads and vehicles from Ambush and you solve about a million problems. Without causing a lot of hurt, since the "core" of the game is Skirmish (and to a lesser extend Domination) anyway.
Also more ways for squads and teams to play competitively without having to walk all over randoms would go a long way.
And the matchmaking should never, ever, put a squad against no squad, that is just a big no no. Unfortunately that's hard to enforce in DUST, since squads can just leave after the initial matchmaking, or squads can form up after a solo player was seeded already... Not to mention that squads come in different sizes to begin with. Maybe those things should be given some thought as well. |
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Needless Sacermendor
Red Fox Brigade
479
|
Posted - 2013.09.15 11:31:00 -
[11] - Quote
Matchmaking just needs to consider pre-formed squads and balance them so each team gets the same. It's fine for randoms to band together in the lobby but they're not generally as organised as a pre-formed squad deploying.
Most of the time I see a squad of 6 on one side with a full team of randoms on the other ... if matchmaking were to put a full squad on each team, then fill them out with randoms I think you'd find slightly better balanced battles with equal opportunities for OBs
Edit : not just full squads I'm talking about ... it could balance 2 squads of 4 equally ... or a squad of 5 against 2 squads of 3 or whatever. |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
268
|
Posted - 2013.09.15 11:38:00 -
[12] - Quote
join game, corp or alliance squads on enemy side, leave and re que.
all you need to get most of what you want. no one is forcing you to go up against a full squad or team. |
Yagihige
Crux Special Tasks Group Gallente Federation
335
|
Posted - 2013.09.15 11:52:00 -
[13] - Quote
Are you saying that cooperation, communication and ability to predict your enemies movement wins games?
Good grief! Who would've guessed that? |
Csikszent Mihalyi
DUST University Ivy League
186
|
Posted - 2013.09.15 11:53:00 -
[14] - Quote
ADAM-OF-EVE wrote:join game, corp or alliance squads on enemy side, leave and re que.
all you need to get most of what you want. no one is forcing you to go up against a full squad or team.
If I leave, the game often puts me into the same game two or three times in a row. It's a huge waste of time. I rarely bother now and just do what I can, whether my team is redlining or being stomped, whatever.
I can deal with it, but I also agree with Leukoplast in that the matches by average are a lot more fun with randoms on each side. Even more so than squads vs. squads, because the latter often turns into lagfests due to all the blobs and uplinks (but that's another issue). |
Monkey MAC
killer taxi company General Tso's Alliance
466
|
Posted - 2013.09.15 12:11:00 -
[15] - Quote
Wolf packs to tend get annoying in pubs, what you need like the op suggested is a miltia warfare option in public contracts, that alloas squads no bigger than 3, squadkng uo needs to be encouraged even in pubs, but thjs doesn't do that!! |
Torneido Achura
Suicidal Business Inc.
41
|
Posted - 2013.09.15 12:22:00 -
[16] - Quote
6 mercs squads (corp or mic squads) = gangbang to random or little squad blueberrys hehehe
Squads and Corps need their own queue or special contracts as in way back into those beautiful chromosome days.
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G Torq
ALTA B2O
227
|
Posted - 2013.09.15 12:25:00 -
[17] - Quote
CommanderBolt wrote:If an organised squad tears you a new one then make your own squad to counter it.
There is a flaw with your suggestion: I'm repeatedly seeing 2x6 mercs on one side (i.e. 2 squads) against 16 randoms. If we we're to create squads of our own, it would seem that the current matchmaking would simply pair us with another squad and pitch us against 16 randoms; that would be ca no fun (unless you're a TryHard).
|
Crash Monster
Snipers Anonymous
1313
|
Posted - 2013.09.15 12:43:00 -
[18] - Quote
Sometimes you win, sometimes you lose... |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
235
|
Posted - 2013.09.15 12:43:00 -
[19] - Quote
If we are going with teamwork is OP idea
Then why not combine this with the other complaints and give a mode that does all of the following
No Squads, No OB, No Vehicles, Militia Only. We could call the game mode Cordial Operating District.
That is like 5 birds with one stone while the rest of us duke it out in low sec |
JL3Eleven
PFB Pink Fluffy Bunnies
808
|
Posted - 2013.09.15 12:45:00 -
[20] - Quote
Teamwork OP
^This applies to Dust also. |
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pegasis prime
BIG BAD W0LVES
964
|
Posted - 2013.09.15 13:02:00 -
[21] - Quote
DJINN leukoplast wrote:= Dust iWin button.
Something really needs to be done about squads in pub matches. Yes this is a team-based game, I get it, but you know even if I am playing solo I still try to play as a team-player. Most others do as well from what I have noticed. But as soon as a 6 (or less) organized squad enters the other team, all hell breaks loose and a once balanced match turns into a mass suicide mission.
Players who use the defense that this is a team-based game, should be thrilled at the aspect of squad-free modes, which means if they decide to squad-up they will only face other organized squads of equal skill. But realistically they just want easy kills, so they try to keep it as it is now.
OB's also add insult to injury in the case of squads vs no squads, IMO the requirement for OB's need to increase dramatically, especially since the WP requirement hasn't changed from the 4-player squads of Chromosome to the now 6-player squads. I think the majority of my deaths tonight came from being OB'ed just because I happened to be near the blob of blues when one went off. Or even worse is spawning at the default spawn only to get rained on by a OP OB strike mere seconds after spawning.
The most fun and balanced matches come from 100% random vs 100% random, or squads vs squads (somewhat equal in skill), but putting squads of organized players with mics into matches vs mostly randoms greatly unbalances matches.
The new MM has been used and tested out, which still equates in squad domination. So can we PLEASE consider squad-free modes CCP?
Im now facefisting at this post good ol leuky is crying about team work af@#kingen ,wow you really dont like running on a squad in a team based game. Can you even understand what part of that sentence implies you should be on squad. You really are in the wrong game I really do think you should just biomass yourself give up and go play cod. Please for the love of god and all thats sacred just biomass yourself and go . No one will miss you I promise.
|
CharCharOdell
Shining Flame Amarr Empire
764
|
Posted - 2013.09.15 14:22:00 -
[22] - Quote
You heard it here, first, folks: DJINN Luek thinks teamwork is OP and orbitals kill his dropsuit too fast. |
OZAROW
WarRavens League of Infamy
657
|
Posted - 2013.09.15 14:26:00 -
[23] - Quote
People are stupid, when playing solo make a squad or always join one, type what gear your using an make a squad, for example " squad up, I got scanners and a logi, hives an links lets get a ob" Lol then snipe, jk.
Typing usually helps |
Csikszent Mihalyi
DUST University Ivy League
187
|
Posted - 2013.09.15 14:34:00 -
[24] - Quote
What always bothers me in discussions like this is the people who think that winning is all that matters. Squad vs. randoms is boring, no matter on which side we play.
I do alright now playing solo, why would I want to stack the decks by squadding up? What do I stand to gain, other than making the game easier to play? I don't see how that is more fun.
Generally I love playing squad vs. squad, and that's the majority of what I did when I used to play competitive shooters on the PC. Back then, the mere idea of taking a competitive squad to a public server to own some random newbs would have been ridiculed. I didn't want to do it back then, and I don't want to do it now. Winning is NOT everything. |
Csikszent Mihalyi
DUST University Ivy League
187
|
Posted - 2013.09.15 14:35:00 -
[25] - Quote
OZAROW wrote:People are stupid, when playing solo make a squad or always join one, type what gear your using an make a squad, for example " squad up, I got scanners and a logi, hives an links lets get a ob" Lol then snipe, jk.
Typing usually helps
Randoms squadding up isn't the same as a team that actually knows each other and plays on a comparable level. Especially if that level happens to be "high"... |
Patrick57
GunFall Mobilization Covert Intervention
253
|
Posted - 2013.09.15 14:37:00 -
[26] - Quote
DJINN leukoplast wrote:= Dust iWin button.
Something really needs to be done about squads in pub matches. Yes this is a team-based game, I get it, but you know even if I am playing solo I still try to play as a team-player. Most others do as well from what I have noticed. But as soon as a 6 (or less) organized squad enters the other team, all hell breaks loose and a once balanced match turns into a mass suicide mission.
Players who use the defense that this is a team-based game, should be thrilled at the aspect of squad-free modes, which means if they decide to squad-up they will only face other organized squads of equal skill. But realistically they just want easy kills, so they try to keep it as it is now.
OB's also add insult to injury in the case of squads vs no squads, IMO the requirement for OB's need to increase dramatically, especially since the WP requirement hasn't changed from the 4-player squads of Chromosome to the now 6-player squads. I think the majority of my deaths tonight came from being OB'ed just because I happened to be near the blob of blues when one went off. Or even worse is spawning at the default spawn only to get rained on by a OP OB strike mere seconds after spawning.
The most fun and balanced matches come from 100% random vs 100% random, or squads vs squads (somewhat equal in skill), but putting squads of organized players with mics into matches vs mostly randoms greatly unbalances matches.
The new MM has been used and tested out, which still equates in squad domination. So can we PLEASE consider squad-free modes CCP? A squad-free mode sounds a bit interesting, but only if it works as Public Matches do, not the way FW works, this would mean people would queue at the same time to try to get into the same match. |
Vrain Matari
ZionTCD
902
|
Posted - 2013.09.15 14:48:00 -
[27] - Quote
Csikszent Mihalyi wrote:Remove squads and vehicles from Ambush and you solve about a million problems. Without causing a lot of hurt, since the "core" of the game is Skirmish (and to a lesser extend Domination) anyway.
Also more ways for squads and teams to play competitively without having to walk all over randoms would go a long way.
And the matchmaking should never, ever, put a squad against no squad, that is just a big no no. Unfortunately that's hard to enforce in DUST, since squads can just leave after the initial matchmaking, or squads can form up after a solo player was seeded already... Not to mention that squads come in different sizes to begin with. Maybe those things should be given some thought as well. This is my preferred solution also. In fact, i'd be happy to keep vehicles and just stop the matchmaker from pulling pre-formed squads into the match, or pulling a squad in, breaking up the squad and distributing members evenly between the two sides and re-forming the squad at match end.
Thinking about it a little, i rally like that second mechanic for squads: pull in, break up, split evenly and reform after match end. |
Funkmaster Whale
Daedali Inc.
595
|
Posted - 2013.09.15 14:49:00 -
[28] - Quote
This **** again?
Leukoplast, seriously, you need to get some friends or SOMETHING. You have been creating the SAME thread about squads being OP for as long as I've seen you on the forums. Are you seriously that much a noob that people don't want to play with you? Are you really that antisocial that squading just isn't for you? Why do you insist on trying to turn a team based game into solo play?
Even I enjoy going lonewolf sometimes but I realize when I'm outmatched by teamwork. My recourse? Squad up and hit em back. Yours? Go on the forums and whine about the SAME topic you've made threads about dozens of times now. Seriously, give it up. Quit being such a damn scrub, find some friends, and make a squad. Stop complaining about one of the most fundamental aspects of this game: Teamwork. I'm so sick of your threads. It's the same thing every ******* time. |
broonfondle majikthies
Bannana Boat Corp
245
|
Posted - 2013.09.15 16:27:00 -
[29] - Quote
Your just jealous cus we got 3 orbitals (including an amazing 16 kill one) in one game. Why? cus we work well together... and we're mad as f*** |
Vrain Matari
ZionTCD
903
|
Posted - 2013.09.15 16:48:00 -
[30] - Quote
Funkmaster Whale wrote:This **** again?
Leukoplast, seriously, you need to get some friends or SOMETHING. You have been creating the SAME thread about squads being OP for as long as I've seen you on the forums. Are you seriously that much a noob that people don't want to play with you? Are you really that antisocial that squading just isn't for you? Why do you insist on trying to turn a team based game into solo play?
Even I enjoy going lonewolf sometimes but I realize when I'm outmatched by teamwork. My recourse? Squad up and hit em back. Yours? Go on the forums and whine about the SAME topic you've made threads about dozens of times now. Seriously, give it up. Quit being such a damn scrub, find some friends, and make a squad. Stop complaining about one of the most fundamental aspects of this game: Teamwork. I'm so sick of your threads. It's the same thing every ******* time. I think this is an interim issue owing to our small playerbase. The matchmaker can't really operate in the way it was intended with such small numbers of players and a disproportionate number of high sp and isk vets who know the game inside out.
New players are the ones who pay the price for this and that's the concern. As an example, if i see a squad from one of the experienced corps with an open slot i join because i know that, without a doubt, we are gonna smash the ever-loving f*** out of the other side and then proceed to rub their noses in it for the rest of the march. Fun, no?
Until we get our numbers up to the point where the matchmaker can make teams of impoverished noobs vs. impoverished noobs and killer vets vs. killer vets i think a no-squad mode might be a good interim solution as the step that comes after the academy, with the player having the choice as to what kind of match they're looking for.
Aaaand....to give the matchmaker it's due, all my matches today have been close, brutal and hella fun. Maybe that's because there's 4900 peeps on right now? |
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