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Void Echo
Edimmu Warfighters Gallente Federation
1226
|
Posted - 2013.09.07 14:40:00 -
[1] - Quote
BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB |
Soldiersaint
Deepspace Digital
448
|
Posted - 2013.09.07 14:44:00 -
[2] - Quote
Stop crying and play this war game tactically. if you want fast paced trash your on the wrong game. I bet this fool tried to take on a well trained anti armor soldier. |
bonkersfox
Foxhound Corporation General Tso's Alliance
228
|
Posted - 2013.09.07 14:47:00 -
[3] - Quote
that might of been me, he he ! |
Void Echo
Edimmu Warfighters Gallente Federation
1226
|
Posted - 2013.09.07 14:53:00 -
[4] - Quote
Soldiersaint wrote:Stop crying and play this war game tactically. if you want fast paced trash your on the wrong game. I bet this fool tried to take on a well trained anti armor soldier.
LOL you have no idea how wrong you are...
I called in a vehicle so I could get away from the battle and regenerate my armor, the guy drove up in a LAV and started shooting..
again, you have no idea how wrong you are
I know when I should run and when I should fight. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3010
|
Posted - 2013.09.07 14:54:00 -
[5] - Quote
lolwut? I suppose this is a variation of your usual whinge post, but who's saying they got nerfed? |
Void Echo
Edimmu Warfighters Gallente Federation
1226
|
Posted - 2013.09.07 14:56:00 -
[6] - Quote
Arkena Wyrnspire wrote:lolwut? I suppose this is a variation of your usual whinge post, but who's saying they got nerfed?
youl see some threads and posts around |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3012
|
Posted - 2013.09.07 14:59:00 -
[7] - Quote
Void Echo wrote:Arkena Wyrnspire wrote:lolwut? I suppose this is a variation of your usual whinge post, but who's saying they got nerfed? youl see some threads and posts around Such as? |
Void Echo
Edimmu Warfighters Gallente Federation
1226
|
Posted - 2013.09.07 14:59:00 -
[8] - Quote
Arkena Wyrnspire wrote:Void Echo wrote:Arkena Wyrnspire wrote:lolwut? I suppose this is a variation of your usual whinge post, but who's saying they got nerfed? youl see some threads and posts around Such as?
|
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3012
|
Posted - 2013.09.07 15:01:00 -
[9] - Quote
Void Echo wrote:Arkena Wyrnspire wrote:Void Echo wrote:Arkena Wyrnspire wrote:lolwut? I suppose this is a variation of your usual whinge post, but who's saying they got nerfed? youl see some threads and posts around Such as? I haven't. The only thread I've seen is a whinge thread claiming that some people are claiming they're underpowered. |
bonkersfox
Foxhound Corporation General Tso's Alliance
231
|
Posted - 2013.09.07 15:01:00 -
[10] - Quote
I haven't seen an official nerf thread, only hear say, I though the were getting a faster firing speed and I haven't noticed that, but all an all I think they are better. |
|
Spec Ops Cipher
Seraphim Initiative..
540
|
Posted - 2013.09.07 15:03:00 -
[11] - Quote
I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it. |
Needless Sacermendor
Red Fox Brigade
426
|
Posted - 2013.09.07 15:06:00 -
[12] - Quote
I agree with this thread completely ... Swarms DID get nerfed ... now it takes me AT LEAST 2 vollies to kill anything ! Lol
Yes we've heard it all before and we said the changes weren't wise before 1.4 was released ... but they're here n they're likely to stay till 1.5 when you should get your proto vehicles to compete with them.
Long story short ... AND !
My sympathy skill is only at level 1 ... which is enough for those that have patience and just deal with it. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3012
|
Posted - 2013.09.07 15:08:00 -
[13] - Quote
Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it. I see. Thanks for the response - I can see why you might have that opinion. More DPS while the clip lasts, but shorter clip time then. Fair enough, and thanks for the explanation. |
Needless Sacermendor
Red Fox Brigade
427
|
Posted - 2013.09.07 15:12:00 -
[14] - Quote
Arkena Wyrnspire wrote:The only thread I've seen is a whinge thread claiming that some people are claiming they're underpowered. They are underpowered ... my proto swarms haven't been able to kill a single proto HAV in ages ! |
Void Echo
Edimmu Warfighters Gallente Federation
1230
|
Posted - 2013.09.07 15:14:00 -
[15] - Quote
Needless Sacermendor wrote:Arkena Wyrnspire wrote:The only thread I've seen is a whinge thread claiming that some people are claiming they're underpowered. They are underpowered ... my proto swarms haven't been able to kill a single proto HAV in ages !
THERE ARE NO ADVANCED OR PROTO TANKS |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3021
|
Posted - 2013.09.07 15:16:00 -
[16] - Quote
Void Echo wrote:Needless Sacermendor wrote:Arkena Wyrnspire wrote:The only thread I've seen is a whinge thread claiming that some people are claiming they're underpowered. They are underpowered ... my proto swarms haven't been able to kill a single proto HAV in ages ! THERE ARE NO ADVANCED OR PROTO TANKS
Did the point make a whooshing noise as it flew over your head? |
daishi mk03
Brutor Vanguard Minmatar Republic
190
|
Posted - 2013.09.07 15:19:00 -
[17] - Quote
Void Echo wrote:Needless Sacermendor wrote:Arkena Wyrnspire wrote:The only thread I've seen is a whinge thread claiming that some people are claiming they're underpowered. They are underpowered ... my proto swarms haven't been able to kill a single proto HAV in ages ! THERE ARE NO ADVANCED OR PROTO TANKS
lol, trolled so hard you capslocked |
Zelorian Dexter snr
DVC 514
22
|
Posted - 2013.09.07 15:21:00 -
[18] - Quote
So let me get this right your upset because AV infantry engaged you when you were weak just because you are not on the line doesn't mean your gonna be left alone sounds more like the swarm user was taking an opportunity that presented itself well played imao |
Meeko Fent
Seituoda Taskforce Command Caldari State
856
|
Posted - 2013.09.07 15:23:00 -
[19] - Quote
Yes.
We know AV is OP.
Your rage is unneeded.
Either take a bit of a break for 1.5, or play infantry until then.
Until then, keep calm and don't freak out. |
Needless Sacermendor
Red Fox Brigade
430
|
Posted - 2013.09.07 15:25:00 -
[20] - Quote
Void Echo wrote:Needless Sacermendor wrote:Arkena Wyrnspire wrote:The only thread I've seen is a whinge thread claiming that some people are claiming they're underpowered. They are underpowered ... my proto swarms haven't been able to kill a single proto HAV in ages ! THERE ARE NO ADVANCED OR PROTO TANKS If the other 2 guys didn't make the point clearly enough ...
I HAVE A PROTO TANK !! ... I have complex Armour Plates AND Complex Armour Repairer on my Proto Amarr Logistics suit. -- it's armour TANKED and it's all proto
A HAV IS NOT A TANK |
|
Zelorian Dexter snr
DVC 514
24
|
Posted - 2013.09.07 15:27:00 -
[21] - Quote
I must admit I love these kind of threads it just goes to show that myself and all my swarm spamming brothers are a thorn in the sides of all the tankers out there. Just a question have you seen what a scorpion anti tank missile does to a t72 in real war now those things are OP |
Void Echo
Edimmu Warfighters Gallente Federation
1231
|
Posted - 2013.09.07 15:32:00 -
[22] - Quote
Zelorian Dexter snr wrote:So let me get this right your upset because AV infantry engaged you when you were weak just because you are not on the line doesn't mean your gonna be left alone sounds more like the swarm user was taking an opportunity that presented itself well played imao
no, im not upset, im calling bullshit for everyone that says the swarms got nerfed. |
KING CHECKMATE
TEAM SATISFACTION
889
|
Posted - 2013.09.07 15:35:00 -
[23] - Quote
Void Echo wrote:BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB
What kind of crap tank does Void echo use? I shot 8 times in a row a tank and he ran into the horizon with 1/4 HP left?
Or is it his game style?
cuz hes always whining about AV....
I hope CCP never listens to nothing you say. |
MarasdF Loron
Dark Knightz Corp.
118
|
Posted - 2013.09.07 15:37:00 -
[24] - Quote
Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it. It now takes 14.7 seconds to shoot 6 times with Swarm (reload included), it used to take 16 seconds to shoot 5. It would take 12.6 seconds to shoot 6 times if the skill was working. |
Void Echo
Edimmu Warfighters Gallente Federation
1231
|
Posted - 2013.09.07 15:38:00 -
[25] - Quote
KING CHECKMATE wrote:Void Echo wrote:BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB What kind of crap tank does Void echo use? I shot 8 times in a row a tank and he ran into the horizon with 1/4 HP left? Or is it his game style? cuz hes always whining about AV.... I hope CCP never listens to nothing you say.
I don't call in vehicles that often anymore.... im skilled into gallente assault so im using that, cost effective and I make profit with it.
if I were in charge of the vehicle team, vehicles wouldn't be in the crisis they are now |
Needless Sacermendor
Red Fox Brigade
431
|
Posted - 2013.09.07 15:42:00 -
[26] - Quote
MarasdF Loron wrote:Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it. It now takes 14.7 seconds to shoot 6 times with Swarm (reload included), it used to take 16 seconds to shoot 5. It would take 12.6 seconds to shoot 6 times if the skill was working. Do you think it might be possible the skill is not working ... By Design !
Since EVERYONE, AV users included, said the changes weren't wanted until 1.5.
AND (to my knowledge) there's been no comment from CCP that they'll be fixing it.
Chances are that was the easiest way to revert their changes after submission to Sony. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3040
|
Posted - 2013.09.07 15:46:00 -
[27] - Quote
Needless Sacermendor wrote:MarasdF Loron wrote:Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it. It now takes 14.7 seconds to shoot 6 times with Swarm (reload included), it used to take 16 seconds to shoot 5. It would take 12.6 seconds to shoot 6 times if the skill was working. Do you think it might be possible the skill is not working ... By Design ! Since EVERYONE, AV users included, said the changes weren't wanted until 1.5. AND (to my knowledge) there's been no comment from CCP that they'll be fixing it. Chances are that was the easiest way to revert their changes after submission to Sony.
I don't think so. It was possible for them to hotfix the TAC AR - if they really thought swarms needed immediate intervention they'd be openly changing it rather than 'deliberately not having a skill work'. It's hardly the first time a skill hasn't worked either. |
MarasdF Loron
Dark Knightz Corp.
120
|
Posted - 2013.09.07 15:47:00 -
[28] - Quote
Needless Sacermendor wrote:MarasdF Loron wrote:Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it. It now takes 14.7 seconds to shoot 6 times with Swarm (reload included), it used to take 16 seconds to shoot 5. It would take 12.6 seconds to shoot 6 times if the skill was working. Do you think it might be possible the skill is not working ... By Design ! Since EVERYONE, AV users included, said the changes weren't wanted until 1.5. AND (to my knowledge) there's been no comment from CCP that they'll be fixing it. Chances are that was the easiest way to revert their changes after submission to Sony. So you completely ignored what I said and made yourself look like a complete idiot? Lol. |
Needless Sacermendor
Red Fox Brigade
431
|
Posted - 2013.09.07 15:56:00 -
[29] - Quote
MarasdF Loron wrote:Needless Sacermendor wrote:MarasdF Loron wrote:Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it. It now takes 14.7 seconds to shoot 6 times with Swarm (reload included), it used to take 16 seconds to shoot 5. It would take 12.6 seconds to shoot 6 times if the skill was working. Do you think it might be possible the skill is not working ... By Design ! Since EVERYONE, AV users included, said the changes weren't wanted until 1.5. AND (to my knowledge) there's been no comment from CCP that they'll be fixing it. Chances are that was the easiest way to revert their changes after submission to Sony. So you completely ignored what I said and made yourself look like a complete idiot? Lol. No I read what you said ... it said they would shoot even faster if the skill was working ... I said they might have intentionally removed the skills effects as it would be easier than redesigning things they will want when the vehicle rework happens.
I'm not the one who looks like a "complete idiot" ! |
Needless Sacermendor
Red Fox Brigade
431
|
Posted - 2013.09.07 15:57:00 -
[30] - Quote
MarasdF Loron wrote:EDIT: Actually my calculations were a little bit off. The numbers are 14.4, 14 and 12.3. Still, it is now 14.4 for 6, used to be 14 for 5, and it could be 12.3 for 6 (but it's not). And if you want more info, it used to be 19.2 or something like that to shoot 6. So yeah, keep crying about the reload time. Just Lol. |
|
Nemo Bluntz
TeamPlayers EoN.
558
|
Posted - 2013.09.07 15:58:00 -
[31] - Quote
Void Echo wrote:BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB
They're not nerfed, I would say they're just changed (with a slight buff). Smaller magazine size, but faster to lock and shoot. Tanks with higher health can easily get away from all swarms.
Even though they track, they track in basically a straight line. Putting anything between you and a rockets will protect you from any other oncoming shots.
Tankers a huge cry babies though, so any buff to av, even av that wasn't dropping tanks left and right (what's up, forge guns) produces all of the tears. |
MarasdF Loron
Dark Knightz Corp.
120
|
Posted - 2013.09.07 16:03:00 -
[32] - Quote
Needless Sacermendor wrote:MarasdF Loron wrote:EDIT: Actually my calculations were a little bit off. The numbers are 14.4, 14 and 12.3. Still, it is now 14.4 for 6, used to be 14 for 5, and it could be 12.3 for 6 (but it's not). And if you want more info, it used to be 19.2 or something like that to shoot 6. So yeah, keep crying about the reload time. Just Lol. If you don't believe me, then take some time to check them yourself. 1.4 lock on time, 0.3 fire interval, 4.5 reload time, 3 round clip vs. 1.2 lock on time, 2 fire interval, 4 reload time, 5 round clip. |
Everything Dies
Chatelain Rapid Response Gallente Federation
62
|
Posted - 2013.09.07 16:04:00 -
[33] - Quote
Void Echo wrote:Zelorian Dexter snr wrote:So let me get this right your upset because AV infantry engaged you when you were weak just because you are not on the line doesn't mean your gonna be left alone sounds more like the swarm user was taking an opportunity that presented itself well played imao no, im not upset, im calling bullshit for everyone that says the swarms got nerfed. An adjustment was made to swarms. I disagree with those saying that they were buffed, just as I disagree with those saying they were nerfed. As I mentioned in another thread--as a Wirykomi user, I actually prefer the larger clip size of 1.3 over the firing speed of 1.4; with the latest patch, tank users just need to be sure not to leave themselves exposed without any nearby cover (I've heard the complaints about how rockets can bend around obstacles, but let me assure you my rockets have NO trouble flinging themselves into the sides of rocks/buildings!) or they'll find themselves in serious danger. That said, surviving the three shots (reps/cover/partial hits) gives you a good-sized window to retreat. All else fails, position your tank in the vicinity of depots/CRUs/turrets to complicate the SLs ability to lock onto you and not the other potential targets. |
General John Ripper
The Generals EoN.
2287
|
Posted - 2013.09.07 16:04:00 -
[34] - Quote
Void Echo wrote:BULL ******* ***
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB This reminds me to level up my swarm proficiency. |
CharCharOdell
Shining Flame Amarr Empire
614
|
Posted - 2013.09.07 16:05:00 -
[35] - Quote
Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it.
If you don't know who Void Echo is, you're the real scrub. |
Zelorian Dexter snr
DVC 514
24
|
Posted - 2013.09.07 16:08:00 -
[36] - Quote
Void Echo wrote:Zelorian Dexter snr wrote:So let me get this right your upset because AV infantry engaged you when you were weak just because you are not on the line doesn't mean your gonna be left alone sounds more like the swarm user was taking an opportunity that presented itself well played imao no, im not upset, im calling bullshit for everyone that says the swarms got nerfed.
I agree swarms are now a little OP they defiantly got a buff all we need is blind fire again and watch infantry do amusing superman impressions |
Nemo Bluntz
TeamPlayers EoN.
559
|
Posted - 2013.09.07 16:09:00 -
[37] - Quote
I don't even understand the tanker QQ. Anecdotally, I've had just about the same success against tanks since pre-1.4. The only exception being against LLAVs, the shield ones seem to drop much quicker now. I've had rounds of me literally only trying to kill a tank (with level 3 proficiency proto swarms and exo-av), with him getting away at every attempt. |
itsmellslikefish
DIOS EX. Top Men.
228
|
Posted - 2013.09.07 16:10:00 -
[38] - Quote
Void Echo wrote:BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB
Tanks take like double damage I think if they are hit in the back where the fuel cells at. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3041
|
Posted - 2013.09.07 16:13:00 -
[39] - Quote
CharCharOdell wrote:Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it. If you don't know who Void Echo is, you're the real scrub. Of course, any random whiny tanker in an NPC corp makes everyone else look like scrubs. |
MarasdF Loron
Dark Knightz Corp.
120
|
Posted - 2013.09.07 16:19:00 -
[40] - Quote
Arkena Wyrnspire wrote:CharCharOdell wrote:Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it. If you don't know who Void Echo is, you're the real scrub. Of course, any random whiny tanker in an NPC corp makes everyone else look like scrubs. I would like to know which corp I can join so my skills will automatically double. Since when did a corp make you a good player? I always thought that it's the player, not the corp. Good corp can equal to good team work, not necessary good players. Just LOL. |
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Kiro Justice
The Unholy Legion Of DarkStar DARKSTAR ARMY
475
|
Posted - 2013.09.07 16:22:00 -
[41] - Quote
...I once thought everyone who inhabited the forums was good at the game. |
Ren Ratner
Infinite Raiders
90
|
Posted - 2013.09.07 16:23:00 -
[42] - Quote
Needless Sacermendor wrote:Void Echo wrote:Needless Sacermendor wrote:Arkena Wyrnspire wrote:The only thread I've seen is a whinge thread claiming that some people are claiming they're underpowered. They are underpowered ... my proto swarms haven't been able to kill a single proto HAV in ages ! THERE ARE NO ADVANCED OR PROTO TANKS If the other 2 guys didn't make the point clearly enough ... I HAVE A PROTO TANK !! ... I have complex Armour Plates AND Complex Armour Repairer on my Proto Amarr Logistics suit. -- it's armour TANKED and it's all proto A HAV IS NOT A TANK
Your suit HAS tank, it is not A tank.
HAVs are obviously the equivalent of a tank such as a T-90 or a Challenger II or an M1. Your snide remark is not clever. Tankers regularly refer to HAVs as tanks, because they ARE tanks. |
Obodiah Garro
Tech Guard General Tso's Alliance
340
|
Posted - 2013.09.07 16:29:00 -
[43] - Quote
Confirming SL got nerfed into the ground. The faster firing is a myth |
Void Echo
Edimmu Warfighters Gallente Federation
1236
|
Posted - 2013.09.07 16:30:00 -
[44] - Quote
Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it.
it doesn't matter what your corp is, if you suck, you suck, if your good, your good, the corporation doesn't matter |
Void Echo
Edimmu Warfighters Gallente Federation
1236
|
Posted - 2013.09.07 16:31:00 -
[45] - Quote
Obodiah Garro wrote:Confirming SL got nerfed into the ground. The faster firing is a myth
tell that to my tank that got killed by a swarm firing twice as fast |
Needless Sacermendor
Red Fox Brigade
433
|
Posted - 2013.09.07 16:32:00 -
[46] - Quote
MarasdF Loron wrote:Needless Sacermendor wrote:MarasdF Loron wrote:EDIT: Actually my calculations were a little bit off. The numbers are 14.4, 14 and 12.3. Still, it is now 14.4 for 6, used to be 14 for 5, and it could be 12.3 for 6 (but it's not). And if you want more info, it used to be 19.2 or something like that to shoot 6. So yeah, keep crying about the reload time. Just Lol. If you don't believe me, then take some time to check them yourself. 1.4 lock on time, 0.3 fire interval, 4.5 reload time, 3 round clip vs. 1.2 lock on time, 2 fire interval, 4 reload time, 5 round clip. The clip was 6 before 1.4 ... 4 as standard + 10% per level of operation AND the reload time was 4.5 before 1.4 and is still the same.
Lets look at the full cycle ... This means from beginning first lock to the beginning of the seventh lock, since before 1.4 there was 1 reload and after there are 2 reloads to get to the same point and begin the cycle again.
before 1.4 would be 21.7
and since 1.4 it's now 18.9 - this is while the skill isn't working.
So that's 2.8 seconds difference ... less than half a second per volley average.
The Problem isn't the increase in DPS ... it's the FACT that most vehicles in the game right now can't stand up to much more than the initial three vollies, which now hit much quicker than before.
It's become a Burst variant shall we say giving damage in quicker bursts but with more gaps.
The problem is the same as it's been for quite some time now ... That proto vehicles aren't available to withstand proto AV ... if you want to moan about anything, moan about that ! |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3044
|
Posted - 2013.09.07 16:34:00 -
[47] - Quote
Void Echo wrote:Obodiah Garro wrote:Confirming SL got nerfed into the ground. The faster firing is a myth tell that to my tank that got killed by a swarm firing twice as fast
He was joking. And they don't fire twice as fast. |
Kekklian Noobatronic
Goonfeet Top Men.
392
|
Posted - 2013.09.07 16:36:00 -
[48] - Quote
Void Echo wrote:BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB
Maybe your tank sucked. Or you suck. Or both. Probably both, judging on how incoherent your ranting is. |
MarasdF Loron
Dark Knightz Corp.
120
|
Posted - 2013.09.07 16:44:00 -
[49] - Quote
Needless Sacermendor wrote:MarasdF Loron wrote:Needless Sacermendor wrote:MarasdF Loron wrote:EDIT: Actually my calculations were a little bit off. The numbers are 14.4, 14 and 12.3. Still, it is now 14.4 for 6, used to be 14 for 5, and it could be 12.3 for 6 (but it's not). And if you want more info, it used to be 19.2 or something like that to shoot 6. So yeah, keep crying about the reload time. Just Lol. If you don't believe me, then take some time to check them yourself. 1.4 lock on time, 0.3 fire interval, 4.5 reload time, 3 round clip vs. 1.2 lock on time, 2 fire interval, 4 reload time, 5 round clip. The clip was 6 before 1.4 ... 4 as standard + 10% per level of operation AND the reload time was 4.5 before 1.4 and is still the same. Lets look at the full cycle ... This means from beginning first lock to the beginning of the seventh lock, since before 1.4 there was 1 reload and after there are 2 reloads to get to the same point and begin the cycle again. before 1.4 would be 21.7 and since 1.4 it's now 18.9 - this is while the skill isn't working. So that's 2.8 seconds difference ... less than half a second per volley average. The Problem isn't the increase in DPS ... it's the FACT that most vehicles in the game right now can't stand up to much more than the initial three vollies, which now hit much quicker than before. It's become a Burst variant shall we say giving damage in quicker bursts but with more gaps. The problem is the same as it's been for quite some time now ... That proto vehicles aren't available to withstand proto AV ... if you want to moan about anything, moan about that ! I dunno what planet you live on but the clip size used to be 3 without operation skill and with operation at 5 the clip size was 5. Don't try to tell me something else as I've been using swarms since beta.
EDIT: In fact your whole post is garbage. Except for the burst part. EDIT2: I actually dunno what game you are playing since there are no proto vehicles in Dust, and there are STD vehicles than can take almost unlimited beating from proto AV, they are called LLAVs. |
Needless Sacermendor
Red Fox Brigade
434
|
Posted - 2013.09.07 16:50:00 -
[50] - Quote
Ren Ratner wrote:Your suit HAS tank, it is not A tank.
HAVs are obviously the equivalent of a tank such as a T-90 or a Challenger II or an M1. Your snide remark is not clever. Tankers regularly refer to HAVs as tanks, because they ARE tanks. I didn't say my suit was a tank, I said it has a tank ... it has an armour buffer tank to be exact.
I get the impression you misunderstand what a tank is in an MMO style game ... it's a characters ability to not get killed ... whether that be by absorbing the damage with high hitpoints, repairing the damage faster than it's being dealt or by avoiding taking the damage altogether with speed, agility or any other means.
A HAV is a Heavy Attack Vehicle, it has a tank too ... whether it's shield or armour, buffer or active or passive.
Using the word tank to describe your HAV will only cause confusion at one time or another AND takes longer to type ... so why do you all do it ! ... because it's similar to a real world tank ... then why do you all want it to take multiple people to destroy it when a real world tank can be destroyed by a single infantry portable missile ... [/discussion] |
|
KING CHECKMATE
TEAM SATISFACTION
894
|
Posted - 2013.09.07 16:58:00 -
[51] - Quote
Void Echo wrote:KING CHECKMATE wrote:Void Echo wrote:BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB What kind of crap tank does Void echo use? I shot 8 times in a row a tank and he ran into the horizon with 1/4 HP left? Or is it his game style? cuz hes always whining about AV.... I hope CCP never listens to nothing you say. I don't call in vehicles that often anymore.... im skilled into gallente assault so im using that, cost effective and I make profit with it. if I were in charge of the vehicle team, vehicles wouldn't be in the crisis they are now
*claps*
So you are going to play as a SOLDIER in a FPS!? nice, i hope you enjoy it.
I hope you never have to fight one 6500+ EHP tank with hardeners and a good tanker that you just cant kill, and keeps spawn klilling you, over and over and over again, and doesnt matter how many times you shoot at him,he regenerates faster than the damage you are dealing....
See you around brave soldier
*salutes* |
Hell Destroyer
Planetary Response Organization Test Friends Please Ignore
8
|
Posted - 2013.09.07 16:58:00 -
[52] - Quote
Hey the skill does what it is suppose to on SL. They took off the extra clip size due to the increased fire rate to make it fair. Look at the patch notes people that was in there. I heard swarms were losing the big clip and getting fire rates. |
Sylwester Dziewiecki
Beyond Hypothetical Box
164
|
Posted - 2013.09.07 16:59:00 -
[53] - Quote
Void Echo wrote:BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB They were buffed in this build, and at the same point nerfed because none use HAV because of this change - tanks on battlefield is no longer a common view, they are rare now. |
Void Echo
Edimmu Warfighters Gallente Federation
1236
|
Posted - 2013.09.07 17:01:00 -
[54] - Quote
KING CHECKMATE wrote:Void Echo wrote:KING CHECKMATE wrote:Void Echo wrote:BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB What kind of crap tank does Void echo use? I shot 8 times in a row a tank and he ran into the horizon with 1/4 HP left? Or is it his game style? cuz hes always whining about AV.... I hope CCP never listens to nothing you say. I don't call in vehicles that often anymore.... im skilled into gallente assault so im using that, cost effective and I make profit with it. if I were in charge of the vehicle team, vehicles wouldn't be in the crisis they are now *claps* So you are going to play as a SOLDIER in a FPS!? nice, i hope you enjoy it. I hope you never have to fight one 6500+ EHP tank with hardeners and a good tanker that you just cant kill, and keeps spawn klilling you, over and over and over again, and doesnt matter how many times you shoot at him,he regenerates faster than the damage you are dealing.... See you around brave soldier *salutes*
actually, it takes no skill to run as infantry, im doing it now and I don't have to do nearly as many things to survive as I do with a tank.
when im going against a tank and im not driving one, I just leave the battle |
just4u bob
Kinsho Swords Caldari State
12
|
Posted - 2013.09.07 17:04:00 -
[55] - Quote
you sure do a lot of complaining for someone who drives a tank, if this were rel it would only take 1 swarm and you wouldn't be around to do so much whinging . |
Needless Sacermendor
Red Fox Brigade
434
|
Posted - 2013.09.07 17:07:00 -
[56] - Quote
MarasdF Loron wrote:I dunno what planet you live on but the clip size used to be 3 without operation skill and with operation at 5 the clip size was 5. Don't try to tell me something else as I've been using swarms since beta.
EDIT: In fact your whole post is garbage. Except for the burst part. EDIT2: I actually dunno what game you are playing since there are no proto vehicles in Dust, and there are STD vehicles than can take almost unlimited beating from proto AV, they are called LLAVs. How about an out of date Wikia to prove your point wrong ... http://dust514.wikia.com/wiki/Swarm_Launchers
Swarms had 4 in the clip since Mordu's Trials ... I don't know what game you've been playing, but if it was this one you haven't been paying attention very well.
It's possible they changed the number in the clip when Uprising came out, I didn't notice since I just skilled them as they've been my primary weapon since part way through E3 after I got bored with my 'I win' Surya button, but I'm sure I had 6 in the clip till now.
I didn't say there were any proto vehicles ... in fact what I said was there aren't any proto vehicles to withstand proto AV ... I didn't say there aren't ANY vehicles that can withstand it ... LLAVs are about where proto HAVs should be, damn difficult to kill solo, but possible with good tactics n a bit of luck. |
Our Deepest Regret
Algintal Core Gallente Federation
119
|
Posted - 2013.09.07 17:18:00 -
[57] - Quote
I don't really give a **** about swarm launchers. I've gotten to the point in my SP where I can regularly spam a nice fit, and I've learned that the only thing that Swarms have got going for them is the element of surprise. Once I get out of the area and rep, I just go to another corner of the map. Sometimes they get me, most times they don't. I get killed by other tanks far more often than AV players. Maybe I've just been lucky and haven't run into any dedicated "dragon slayers," but seriously: If you're on a good team, those AV guys are f*cked. Last night I was in this amazing pub where we rolled out three decked out maddy's. As soon as we blew up their supply depo, it turned into one sided carnage, I sh*t thee not. Any Dragon slayer who wanted to bust a nut on our rides had to drag himself through aim-bot assault rifle hell to do it. It was beautiful.
I don't know how tank and AV are supposed to work, but I really have no issues with a guy leveling up his skills to kill my HAV. After all, I skilled up my HAV to kill that guy. Tit for tat. I just wish it was cheaper. |
Soldiersaint
Deepspace Digital
456
|
Posted - 2013.09.07 17:22:00 -
[58] - Quote
Void Echo wrote:Soldiersaint wrote:Stop crying and play this war game tactically. if you want fast paced trash your on the wrong game. I bet this fool tried to take on a well trained anti armor soldier. LOL you have no idea how wrong you are... I called in a vehicle so I could get away from the battle and regenerate my armor, the guy drove up in a LAV and started shooting.. again, you have no idea how wrong you are I know when I should run and when I should fight. Calling a vehicle in an area that's not safe? That's on you. The lav soldier caught you with your pants down. Deal with it. |
MarasdF Loron
Dark Knightz Corp.
120
|
Posted - 2013.09.07 17:24:00 -
[59] - Quote
Needless Sacermendor wrote:MarasdF Loron wrote:I dunno what planet you live on but the clip size used to be 3 without operation skill and with operation at 5 the clip size was 5. Don't try to tell me something else as I've been using swarms since beta.
EDIT: In fact your whole post is garbage. Except for the burst part. EDIT2: I actually dunno what game you are playing since there are no proto vehicles in Dust, and there are STD vehicles than can take almost unlimited beating from proto AV, they are called LLAVs. How about an out of date Wikia to prove your point wrong ... http://dust514.wikia.com/wiki/Swarm_LaunchersSwarms had 4 in the clip since Mordu's Trials ... I don't know what game you've been playing, but if it was this one you haven't been paying attention very well. It's possible they changed the number in the clip when Uprising came out, I didn't notice since I just skilled them as they've been my primary weapon since part way through E3 after I got bored with my 'I win' Surya button, but I'm sure I had 6 in the clip till now. I didn't say there were any proto vehicles ... in fact what I said was there aren't any proto vehicles to withstand proto AV ... I didn't say there aren't ANY vehicles that can withstand it ... LLAVs are about where proto HAVs should be, damn difficult to kill solo, but possible with good tactics n a bit of luck. So you are showing me info from beta and claim it is from 1.3. Lol, I am not even gonna read it any further. |
Void Echo
Edimmu Warfighters Gallente Federation
1236
|
Posted - 2013.09.07 17:32:00 -
[60] - Quote
Soldiersaint wrote:Void Echo wrote:Soldiersaint wrote:Stop crying and play this war game tactically. if you want fast paced trash your on the wrong game. I bet this fool tried to take on a well trained anti armor soldier. LOL you have no idea how wrong you are... I called in a vehicle so I could get away from the battle and regenerate my armor, the guy drove up in a LAV and started shooting.. again, you have no idea how wrong you are I know when I should run and when I should fight. Calling a vehicle in an area that's not safe? That's on you. The lav soldier caught you with your pants down. Deal with it.
none of you seem to be able to read, im not complaining about being killed.. im calling bullshit on the people that say swarms got nerfed |
|
KING CHECKMATE
TEAM SATISFACTION
897
|
Posted - 2013.09.07 17:45:00 -
[61] - Quote
''when im going against a tank and im not driving one, I just leave the battle''
^^^ Yup sounds like you are skilled alright.
No wonder you keep whining vs AV, you dont know what facing a tankfeels like! XD
Void stop trolling, please leave the forums,srsly AHAHHA |
Our Deepest Regret
Algintal Core Gallente Federation
120
|
Posted - 2013.09.07 17:46:00 -
[62] - Quote
Void Echo wrote:[
none of you seem to be able to read, im not complaining about being killed.. im calling bullshit on the people that say swarms got nerfed
Well, dude, you did end your opening paragraph by saying that all AV guys were scrubs. You even capitalized it. I read it and I thought you were pissed. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3052
|
Posted - 2013.09.07 17:47:00 -
[63] - Quote
Void Echo wrote: none of you seem to be able to read, im not complaining about being killed.. im calling bullshit on the people that say swarms got nerfed
Whilst simultaneously whining about being killed. |
Our Deepest Regret
Algintal Core Gallente Federation
121
|
Posted - 2013.09.07 17:49:00 -
[64] - Quote
KING CHECKMATE wrote:''when im going against a tank and im not driving one, I just leave the battle''
^^^ Yup sounds like you are skilled alright.
No wonder you keep whining vs AV, you dont know what facing a tankfeels like! XD
Void stop trolling, please leave the forums,srsly AHAHHA
Dude, Vulture tanking is a valid tactic. I watch that kill feed for about three minutes before I dip my toe in the water. Other tanks are bullies. They blow me up and I feel bad. It's F*ckin' Ronald Dahl's "The BFG" out there. |
Soldiersaint
Deepspace Digital
457
|
Posted - 2013.09.07 21:41:00 -
[65] - Quote
Void Echo wrote:Soldiersaint wrote:Void Echo wrote:Soldiersaint wrote:Stop crying and play this war game tactically. if you want fast paced trash your on the wrong game. I bet this fool tried to take on a well trained anti armor soldier. LOL you have no idea how wrong you are... I called in a vehicle so I could get away from the battle and regenerate my armor, the guy drove up in a LAV and started shooting.. again, you have no idea how wrong you are I know when I should run and when I should fight. Calling a vehicle in an area that's not safe? That's on you. The lav soldier caught you with your pants down. Deal with it. none of you seem to be able to read, im not complaining about being killed.. im calling bullshit on the people that say swarms got nerfed The problem here is even if it did get nerfed you still would have been killed by the swarm. |
SgtDoughnut
M.E.R.C. Elite D.E.F.I.A.N.C.E
13
|
Posted - 2013.09.07 21:43:00 -
[66] - Quote
Void Echo wrote:Needless Sacermendor wrote:Arkena Wyrnspire wrote:The only thread I've seen is a whinge thread claiming that some people are claiming they're underpowered. They are underpowered ... my proto swarms haven't been able to kill a single proto HAV in ages ! THERE ARE NO ADVANCED OR PROTO TANKS dats the joke |
Godin Thekiller
Hellstorm Inc League of Infamy
551
|
Posted - 2013.09.07 21:45:00 -
[67] - Quote
Void Echo wrote:BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB
lol calm down. They'll fix them in about a month (hopefully). Just do what I'm doing, and stop calling them down, and just use freefits. |
Godin Thekiller
Hellstorm Inc League of Infamy
551
|
Posted - 2013.09.07 21:48:00 -
[68] - Quote
SgtDoughnut wrote:Void Echo wrote:Needless Sacermendor wrote:Arkena Wyrnspire wrote:The only thread I've seen is a whinge thread claiming that some people are claiming they're underpowered. They are underpowered ... my proto swarms haven't been able to kill a single proto HAV in ages ! THERE ARE NO ADVANCED OR PROTO TANKS dats the joke
But you've never killed a PROTO HAV. They've always been STD. So your joke (however clever) is flawed. But I see what you did there. |
Sgt Buttscratch
Resheph Interstellar Strategy Gallente Federation
732
|
Posted - 2013.09.07 22:01:00 -
[69] - Quote
I run swarms, easy peasy, Fire of 2 volley's before the 1st one hits, reload. finish them. They were OP and easy 1.3, in 1.4 nothing has changed. Get up high and control the whole field of vehicles, with one 20-30 Aur weapon. Don't need to skill to proto. |
CharCharOdell
Shining Flame Amarr Empire
635
|
Posted - 2013.09.07 22:02:00 -
[70] - Quote
Arkena Wyrnspire wrote:CharCharOdell wrote:Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it. If you don't know who Void Echo is, you're the real scrub. Of course, any random whiny tanker in an NPC corp makes everyone else look like scrubs.
I can tell that you're new, here. |
|
Spec Ops Cipher
Seraphim Initiative..
545
|
Posted - 2013.09.07 22:30:00 -
[71] - Quote
MarasdF Loron wrote:Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it. It now takes 14.7 seconds to shoot 6 times with Swarm (reload included), it used to take 16 seconds to shoot 5. It would take 12.6 seconds to shoot 6 times if the skill was working. Probably kicking a dead horse with the lateness of the reply, but its better to correct you, just in case. I'm guessing you don't use swarms much, because you overlooked something.
* Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3
The fire interval includes the lock on time. So, using the corrected values -
Pre-1.4 In prime conditions, each shot takes 2 seconds. 5 Shots at 2s each = 10s 4.5s reload = 14.5s 1 more = 16.5s Meaning 16.5 seconds to fire 6 shots.
1.4 In prime conditions, each shot takes 1.4 seconds to fire, with 3 shots in a clip. 3 x 1.4 = 4.2s then a 4.5s reload = 8.7s 3 more shots = 4.2s, so the grand total is 12.9s for 6 shots
Of course a more realistic time in battle is about 16s for each, because the swarms take time to leave the launcher.
*Edited numbers on pre-1.4, in my head I had a magical 6 shot swarm launcher, now its fixed to have 5 in a clip. |
Spec Ops Cipher
Seraphim Initiative..
545
|
Posted - 2013.09.07 22:39:00 -
[72] - Quote
And if that is a little unclear, imagine it with 5 shots. Pre 1.4 its 10s for 5 shots Post 1.4 its 11.5 for 5 shots
This is what I originally meant. |
Obodiah Garro
Tech Guard General Tso's Alliance
343
|
Posted - 2013.09.07 22:52:00 -
[73] - Quote
Sgt Buttscratch wrote:I run swarms, easy peasy, Fire of 2 volley's before the 1st one hits, reload. finish them. They were OP and easy 1.3, in 1.4 nothing has changed. Get up high and control the whole field of vehicles, with one 20-30 Aur weapon. Don't need to skill to proto.
What game where you playing? Sure as hell wasnt Dust.
Assuming it takes 2-3 secs between shots with a PRO SL, this Aur weapon sounds like some crazy officer ****. |
Kane Fyea
DUST University Ivy League
1626
|
Posted - 2013.09.07 22:55:00 -
[74] - Quote
Needless Sacermendor wrote:MarasdF Loron wrote:Needless Sacermendor wrote:MarasdF Loron wrote:EDIT: Actually my calculations were a little bit off. The numbers are 14.4, 14 and 12.3. Still, it is now 14.4 for 6, used to be 14 for 5, and it could be 12.3 for 6 (but it's not). And if you want more info, it used to be 19.2 or something like that to shoot 6. So yeah, keep crying about the reload time. Just Lol. If you don't believe me, then take some time to check them yourself. 1.4 lock on time, 0.3 fire interval, 4.5 reload time, 3 round clip vs. 1.2 lock on time, 2 fire interval, 4 reload time, 5 round clip. The clip was 6 before 1.4 ... 4 as standard + 10% per level of operation AND the reload time was 4.5 before 1.4 and is still the same. Lets look at the full cycle ... This means from beginning first lock to the beginning of the seventh lock, since before 1.4 there was 1 reload and after there are 2 reloads to get to the same point and begin the cycle again. before 1.4 would be 21.7 and since 1.4 it's now 18.9 - this is while the skill isn't working. So that's 2.8 seconds difference ... less than half a second per volley average. The Problem isn't the increase in DPS ... it's the FACT that most vehicles in the game right now can't stand up to much more than the initial three vollies, which now hit much quicker than before. It's become a Burst variant shall we say giving damage in quicker bursts but with more gaps. The problem is the same as it's been for quite some time now ... That proto vehicles aren't available to withstand proto AV ... if you want to moan about anything, moan about that ! Swarms had a 5 round clip before 1.4 not 6. |
Kane Fyea
DUST University Ivy League
1626
|
Posted - 2013.09.07 23:03:00 -
[75] - Quote
I think that CCP should:
1. Revert the stats back to pre 1.4 2. Put clip size to 4 at proto (Originally 5) 3. Put damage down to 300 damage per rocket (10% damage nerf. This is taking away the 10% damage buff all weapons got shortly after the release of uprising)
Then see how swarms work and if needed nerf it a little bit more (I doubt it would need more of a nerf) |
jin foxdale
Foxhound Corporation General Tso's Alliance
60
|
Posted - 2013.09.07 23:37:00 -
[76] - Quote
I was chatting to a fellow merc two days ago, (having never met him before) and he told me a few things that if they're true, will have you tankers dry-humping your dualshocks come 1.5/1.6. I called bullpoop on him, but he convinced me he was telling me at least part-truth, and that he did indeed have some sort of "inside scoop" as it were.
The long and short of it? Proto tanks.
That's all I got. On a more important note, the change to swarms meant the "muscle memory" in my right index finger kept letting go of R1 too soon today, and cost me two clones and a few extra ISK in non-dead tanks. Do I get a respec?
Great thread by the way, a heady mix of informative discussion, trolling/counter trolling and good old fashioned stupidity.
|
MarasdF Loron
Dark Knightz Corp.
121
|
Posted - 2013.09.07 23:44:00 -
[77] - Quote
Spec Ops Cipher wrote:MarasdF Loron wrote:Spec Ops Cipher wrote:I did. Scrub? Nah, at least I ain't in a starter corp. We got 0.3s faster firing, but lost 2 shots per clip. Seems like a nerf to the lone AV'er to me. Used to fire 5 then reload, now it's 3 then a 4.5s reload. Of course it's a slight buff to av teams, but all vehicle pilots always complain about 1 guy killing em.
By the way, I run Pythons, (bad) gunloggi's and scout suits. When I complain about swarm nerf, it's only to correct people, I kinda like it. It now takes 14.7 seconds to shoot 6 times with Swarm (reload included), it used to take 16 seconds to shoot 5. It would take 12.6 seconds to shoot 6 times if the skill was working. Probably kicking a dead horse with the lateness of the reply, but its better to correct you, just in case. I'm guessing you don't use swarms much, because you overlooked something. * Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3 The fire interval includes the lock on time. So, using the corrected values - Pre-1.4 In prime conditions, each shot takes 2 seconds. 5 Shots at 2s each = 10s 4.5s reload = 14.5s 1 more = 16.5s Meaning 16.5 seconds to fire 6 shots.1.4 In prime conditions, each shot takes 1.4 seconds to fire, with 3 shots in a clip. 3 x 1.4 = 4.2s then a 4.5s reload = 8.7s 3 more shots = 4.2s, so the grand total is 12.9s for 6 shotsOf course a more realistic time in battle is about 16s for each, because the swarms take time to leave the launcher. *Edited numbers on pre-1.4, in my head I had a magical 6 shot swarm launcher, now its fixed to have 5 in a clip. Where did you leave the lock on time for pre-1.4 stats? |
ADAM-OF-EVE
Svartur Bjorn
254
|
Posted - 2013.09.07 23:55:00 -
[78] - Quote
i used to be in a swarm setup every game. i'm not anymore.
i only use them now if a tank is trapped or at close range or i just don't bother. your chances of survival have never been so good
|
Godin Thekiller
Hellstorm Inc League of Infamy
553
|
Posted - 2013.09.07 23:57:00 -
[79] - Quote
KING CHECKMATE wrote:Void Echo wrote:KING CHECKMATE wrote:Void Echo wrote:BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB What kind of crap tank does Void echo use? I shot 8 times in a row a tank and he ran into the horizon with 1/4 HP left? Or is it his game style? cuz hes always whining about AV.... I hope CCP never listens to nothing you say. I don't call in vehicles that often anymore.... im skilled into gallente assault so im using that, cost effective and I make profit with it. if I were in charge of the vehicle team, vehicles wouldn't be in the crisis they are now *claps* So you are going to play as a SOLDIER in a FPS!? nice, i hope you enjoy it. I hope you never have to fight one 6500+ EHP tank with hardeners and a good tanker that you just cant kill, and keeps spawn klilling you, over and over and over again, and doesnt matter how many times you shoot at him,he regenerates faster than the damage you are dealing.... See you around brave soldier *salutes*
6500 eHP HAV would fall in 2 PRO swarm shots. |
Mejt0
D3LTA ACADEMY Inver Brass
14
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Posted - 2013.09.08 00:18:00 -
[80] - Quote
I agree. Tankers i tell to you. Wait until 1.5. This uprise will give adventage to active tanking. I also wanna know when they wanna add better tanks... Why we must go STD vs proto av, no sense. Also now alone av can take out tank. Proto swarm + packed la dai av =dead tank. When theres squads then youre getting 3vollesy proto swarm and youre die gg bye . |
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Needless Sacermendor
Red Fox Brigade
434
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Posted - 2013.09.08 00:23:00 -
[81] - Quote
MarasdF Loron wrote:Where did you leave the lock on time for pre-1.4 stats? Apparently ... "The fire interval includes the lock on time." ... Which puts his post 1.4 number out by a long shot cos the fire interval is now 0.3 seconds and I certainly don't fire swarms 3 times per second.
@Spec Ops Cipher -- The fire interval is the delay after firing that you can't do ANYTHING ... including running, reloading, changing weapons, starting to lock a target, pretty much anything that's not walking. THAT is why it has been reduced, because 2 seconds was far too long to be put out of action every time you launched swarms.
@jin foxdale -- It's not inside knowledge ... it's simple intelligent deduction ... 1.5 is the vehicle balance pass, which means they will be balanced against both AV and infantry. It would be a waste of a months worth of research, development and coding to balance them without A full spectrum of vehicles. In just the same way it would be a waste to put much effort into balancing what we have now, especially since Marauders and Black Ops HAVs have already been on the market in the past. (and to whoever said you've never killed a proto HAV ... depends how long you've been here ... some of us HAVE ! ) Also jin -- yeah just wait till you get the sound bug (which is still around) and your musscle memory doesn't even have a lock tone to help it forget !
Kane Fyea wrote:Swarms had a 5 round clip before 1.4 not 6. I know my memories bad, but I could have sworn I had 6 ... ohh well they must have nerfed swarms at some point then, cos they definately had 4 base in the clip all through beta n there's no mention of it changing in any of the patch notes, must have happened when Uprising dropped, we got the ammo capacity skill then n I just thought 'great more ammo', didn't go into the details of it really. |
Spec Ops Cipher
Seraphim Initiative..
546
|
Posted - 2013.09.08 11:25:00 -
[82] - Quote
Needless Sacermendor wrote:MarasdF Loron wrote:Where did you leave the lock on time for pre-1.4 stats? Apparently ... "The fire interval includes the lock on time." ... Which puts his post 1.4 number out by a long shot cos the fire interval is now 0.3 seconds and I certainly don't fire swarms 3 times per second. @Spec Ops Cipher -- The fire interval is the delay after firing that you can't do ANYTHING ... including running, reloading, changing weapons, starting to lock a target, pretty much anything that's not walking. THAT is why it has been reduced, because 2 seconds was far too long to be put out of action every time you launched swarms. @jin foxdale -- It's not inside knowledge ... it's simple intelligent deduction ... 1.5 is the vehicle balance pass, which means they will be balanced against both AV and infantry. It would be a waste of a months worth of research, development and coding to balance them without A full spectrum of vehicles. In just the same way it would be a waste to put much effort into balancing what we have now, especially since Marauders and Black Ops HAVs have already been on the market in the past. (and to whoever said you've never killed a proto HAV ... depends how long you've been here ... some of us HAVE ! ) Also jin -- yeah just wait till you get the sound bug (which is still around) and your musscle memory doesn't even have a lock tone to help it forget ! Kane Fyea wrote:Swarms had a 5 round clip before 1.4 not 6. I know my memories bad, but I could have sworn I had 6 ... ohh well they must have nerfed swarms at some point then, cos they definately had 4 base in the clip all through beta n there's no mention of it changing in any of the patch notes, must have happened when Uprising dropped, we got the ammo capacity skill then n I just thought 'great more ammo', didn't go into the details of it really. After the 1.2s locking time, you used to be unable to do stuff for a further 0.8. Now that the fire interval is insignificant there is no more being stuck after firing swarms, you can do anything immediately afterwards. |
Spec Ops Cipher
Seraphim Initiative..
546
|
Posted - 2013.09.08 11:28:00 -
[83] - Quote
And my post 1.4 number still stands, because you still have to re-lock between each shot. The fire interval is insignificant while it is lower than the lock time, unless the lock on stays through multiple shots. |
Needless Sacermendor
Red Fox Brigade
434
|
Posted - 2013.09.08 11:40:00 -
[84] - Quote
Spec Ops Cipher wrote:After the 1.2s locking time, you used to be unable to do stuff for a further 0.8. Now that the fire interval is insignificant there is no more being stuck after firing swarms, you can do anything immediately afterwards. I'm pretty sure fire interval is the time between releasing the button to launch and then being able to start locking again, including the time it takes the swarms to actually exit the launcher.
That used to be about 2 seconds, it was certainly longer than a second. |
Needless Sacermendor
Red Fox Brigade
434
|
Posted - 2013.09.08 11:41:00 -
[85] - Quote
Spec Ops Cipher wrote:unless the lock on stays through multiple shots. You clearly don't use swarms ! |
Spec Ops Cipher
Seraphim Initiative..
546
|
Posted - 2013.09.08 13:59:00 -
[86] - Quote
Needless Sacermendor wrote:Spec Ops Cipher wrote:unless the lock on stays through multiple shots. You clearly don't use swarms ! Its a possible future variant of swarms |
Needless Sacermendor
Red Fox Brigade
440
|
Posted - 2013.09.08 14:43:00 -
[87] - Quote
Spec Ops Cipher wrote:Needless Sacermendor wrote:Spec Ops Cipher wrote:unless the lock on stays through multiple shots. You clearly don't use swarms ! Its a possible future variant of swarms source !? |
Spec Ops Cipher
Seraphim Initiative..
547
|
Posted - 2013.09.09 11:50:00 -
[88] - Quote
Needless Sacermendor wrote:Spec Ops Cipher wrote:Needless Sacermendor wrote:Spec Ops Cipher wrote:unless the lock on stays through multiple shots. You clearly don't use swarms ! Its a possible future variant of swarms source !? It's somewhere in the really long wolfman weapons thread |
DJINN MUSTARD
Isuuaya Tactical Caldari State
4
|
Posted - 2013.09.09 12:08:00 -
[89] - Quote
Void Echo wrote:BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB
Srry bro, my maxed out swarmy has a mind of its own. If its red, its dead! I LOVE the BUFF. Dead twice as fast! |
Mortedeamor
The Black Masquerade
224
|
Posted - 2013.09.09 12:17:00 -
[90] - Quote
Void Echo wrote:BULL ******* ****
my tank just got destroyed by a lone swarmer that shot volleys at twice the speed they used to.
to all you who say they got nerfed..
I say to you.. BULL ******* ****, YOUR JUST A SCRUB fully skilled up the nerf is really only partial the skill for swarm lock on time almost directly negates the longer lock on and the reload skill makes up for the reload the only major aspect of the nerf is the reload required at 3 rounds now...a vet swarmer av type wont be made much weaker by the nerf because they have the skills that counter blue avers on the other hand are now even more scrubbish. |
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Mortedeamor
The Black Masquerade
224
|
Posted - 2013.09.09 12:19:00 -
[91] - Quote
besides that madrugars for me gen die between shot 2 and 3 so in most cases my one volley is still more than enough ..there is maybe a 3.5 sec pause between rocket 3..and rocket 4 and then its a solid 1.05...1.05 |
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