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Zero Harpuia
Turalyon 514
835
|
Posted - 2013.09.04 20:08:00 -
[1] - Quote
All I can say is WHAT. A Gunlogi pilot was able to recall his tank while I was shooting at it, just got out in the middle of the field. Then I got murdered by him because my Swarms were quite ineffective on infantry. Just curious, but could the vehicle recall timer reset whenever someone significantly damages the vehicle? |
Lurchasaurus
SVER True Blood Public Disorder.
1589
|
Posted - 2013.09.04 20:08:00 -
[2] - Quote
double standard.
infantry hotswaps at supply depots. |
Knight Soiaire
Better Hide R Die
2224
|
Posted - 2013.09.04 20:09:00 -
[3] - Quote
If he managed to recall a vehicle while being hit by AV, he deserves to keep it. |
Zero Harpuia
Turalyon 514
835
|
Posted - 2013.09.04 20:11:00 -
[4] - Quote
Lurchasaurus wrote:double standard.
infantry hotswaps at supply depots.
Double Standard.
Infantry need a supply depot. If tanks needed one, I'd be fine with losing the kill. Or if we had timers on suit swaps, I'd be fine with that too.
Furthermore, you still get a kill when you someone 'hot swaps', and your weapons aren't suddenly useless. |
Blaze Ashra
O.U.T.E.R. S.A.N.C.T.U.M.
9
|
Posted - 2013.09.04 20:18:00 -
[5] - Quote
My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 10 seconds to do. Life is so hard. |
Zero Harpuia
Turalyon 514
835
|
Posted - 2013.09.04 20:22:00 -
[6] - Quote
Blaze Ashra wrote:My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 10 seconds to do. Life is so hard.
I was within grenade throwing range and he had barely 200 shields when he stopped moving. I did in fact throw all three of my grenades, but his glowing tank ate just enough to survive (I assume shield hardeners?). He hopped out in the middle of nowhere less than 20 meters from me, almost dead, and still had the time to recall. If this happened to you, you'd scream bullshit and you know it. Stop acting the persecuted party HAVs. It doesn't suit you. |
Django Quik
Dust2Dust. Top Men.
1383
|
Posted - 2013.09.04 20:23:00 -
[7] - Quote
Lurchasaurus wrote:double standard.
infantry hotswaps at supply depots. Both are stupid and should be unable to be done whilst under fire.
There should be at least a 5 second timer after taking damage before you can start recalling a vehicle or change dropsuit. |
Lurchasaurus
SVER True Blood Public Disorder.
1590
|
Posted - 2013.09.04 20:27:00 -
[8] - Quote
Zero Harpuia wrote:Lurchasaurus wrote:double standard.
infantry hotswaps at supply depots. Double Standard. Infantry need a supply depot. If tanks needed one, I'd be fine with losing the kill. Or if we had timers on suit swaps, I'd be fine with that too. Furthermore, you still get a kill when you someone 'hot swaps', and your weapons aren't suddenly useless.
you forget until uprising we couldnt even recall anyway. in 1.5 we will need depots. infantry swap just like tanks, and more often. until infantry gets changed, stay off tanks. did you even have AV or were you another AR guy who couldnt kill with his AV nades? |
Reav Hannari
Red Rock Outriders
1123
|
Posted - 2013.09.04 20:27:00 -
[9] - Quote
Django Quik wrote:Lurchasaurus wrote:double standard.
infantry hotswaps at supply depots. Both are stupid and should be unable to be done whilst under fire. There should be at least a 5 second timer after taking damage before you can start recalling a vehicle or change dropsuit.
I was just going to post this so I agree with this. There needs to be a timer.
Also, suit swapping is different. You can still kill the guy standing at the supply depot. The vehicle just goes away and all you are left with is a guy to shoot at while you are holding an AV weapon as your primary. |
pyramidhead 420
89th Infantry Division
16
|
Posted - 2013.09.04 20:30:00 -
[10] - Quote
Zero Harpuia wrote:Blaze Ashra wrote:My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 10 seconds to do. Life is so hard. I was within grenade throwing range and he had barely 200 shields when he stopped moving. I did in fact throw all three of my grenades, but his glowing tank ate just enough to survive (I assume shield hardeners?). He hopped out in the middle of nowhere less than 20 meters from me, almost dead, and still had the time to recall. If this happened to you, you'd scream bullshit and you know it. Stop acting the persecuted party HAVs. It doesn't suit you.
WWWWWWWWWAAAAAAAAAAAAAAAAAAAAA sidearm much? |
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Zero Harpuia
Turalyon 514
835
|
Posted - 2013.09.04 20:33:00 -
[11] - Quote
Lurchasaurus wrote:Zero Harpuia wrote:Lurchasaurus wrote:double standard.
infantry hotswaps at supply depots. Double Standard. Infantry need a supply depot. If tanks needed one, I'd be fine with losing the kill. Or if we had timers on suit swaps, I'd be fine with that too. Furthermore, you still get a kill when you someone 'hot swaps', and your weapons aren't suddenly useless. you forget until uprising we couldnt even recall anyway. in 1.5 we will need depots. infantry swap just like tanks, and more often. until infantry gets changed, stay off tanks. did you even have AV or were you another AR guy who couldnt kill with his AV nades?
Look back in the OP. See the word Swarms? Thank you for being literate.
Infantry do not swap just like tanks. If you are going to kill someone at a depot and he changes fits, you are still going to kill his immobile suit. Furthermore, I can't swap fits in the middle of the ma, I need a depot to do so. Speaking of depots, you will need them in 1.5 for ammo, but that still doesn't preclude the tank despawning.
I won't stay off your precious tank as this is an incredibly stupid mechanic. The tank just blows up when you recall it. If a Bolas came down and grabbed it from me, that'd been fine, but I just had to sit there and watch as 210 war points faded into dust. |
Zero Harpuia
Turalyon 514
835
|
Posted - 2013.09.04 20:34:00 -
[12] - Quote
pyramidhead 420 wrote:Zero Harpuia wrote:Blaze Ashra wrote:My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 10 seconds to do. Life is so hard. I was within grenade throwing range and he had barely 200 shields when he stopped moving. I did in fact throw all three of my grenades, but his glowing tank ate just enough to survive (I assume shield hardeners?). He hopped out in the middle of nowhere less than 20 meters from me, almost dead, and still had the time to recall. If this happened to you, you'd scream bullshit and you know it. Stop acting the persecuted party HAVs. It doesn't suit you. WWWWWWWWWAAAAAAAAAAAAAAAAAAAAA sidearm much?
Sidearm vs Duvolle AR. Guess which wins every time. |
pyramidhead 420
89th Infantry Division
16
|
Posted - 2013.09.04 20:37:00 -
[13] - Quote
your answer to everything is....WWWWWWWWWAAAAAAAAAAAAAAAAAAAAA |
Lurchasaurus
SVER True Blood Public Disorder.
1593
|
Posted - 2013.09.04 20:40:00 -
[14] - Quote
Zero Harpuia wrote:pyramidhead 420 wrote:Zero Harpuia wrote:Blaze Ashra wrote:My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 10 seconds to do. Life is so hard. I was within grenade throwing range and he had barely 200 shields when he stopped moving. I did in fact throw all three of my grenades, but his glowing tank ate just enough to survive (I assume shield hardeners?). He hopped out in the middle of nowhere less than 20 meters from me, almost dead, and still had the time to recall. If this happened to you, you'd scream bullshit and you know it. Stop acting the persecuted party HAVs. It doesn't suit you. WWWWWWWWWAAAAAAAAAAAAAAAAAAAAA sidearm much? Sidearm vs Duvolle AR. Guess which wins every time.
if the tanker had a duvolle, then hes not much of a tanker and you should have killed his tank outright. if he has a shield tank, then you had the wrong tool for the job |
Lurchasaurus
SVER True Blood Public Disorder.
1593
|
Posted - 2013.09.04 20:41:00 -
[15] - Quote
saying you can still shoot at a person at a depot is the same as shooting a tanker as he recalls....because, you know.....he has to stand there and recall. |
Zero Harpuia
Turalyon 514
837
|
Posted - 2013.09.04 20:43:00 -
[16] - Quote
Lurchasaurus wrote:saying you can still shoot at a person at a depot is the same as shooting a tanker as he recalls....because, you know.....he has to stand there and recall.
On the far side of the tank, which you cannot shoot under. Furthermore you can move while recalling, similar to hacking. Also, having a Duvolle does not preclude one having a tank. Only idiotic purists would believe such claptrap. |
Blaze Ashra
O.U.T.E.R. S.A.N.C.T.U.M.
9
|
Posted - 2013.09.04 20:44:00 -
[17] - Quote
Zero Harpuia wrote:Blaze Ashra wrote:My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 10 seconds to do. Life is so hard. I was within grenade throwing range and he had barely 200 shields when he stopped moving. I did in fact throw all three of my grenades, but his glowing tank ate just enough to survive (I assume shield hardeners?). He hopped out in the middle of nowhere less than 20 meters from me, almost dead, and still had the time to recall. If this happened to you, you'd scream bullshit and you know it. Stop acting the persecuted party HAVs. It doesn't suit you.
Lol I just use my HAV to clear out turrets so I can fly my dropship. It's a cheap throwaway compared to my incubus, I get lots of war points for doing so and it's the best way to prevent you guys from changing up at supply depots. But with what swarms are capable of doing to tanks the guy made the right decision. Sorry you didn't get the kill but you did get it off the field. |
crazy space 1
Unkn0wn Killers
1635
|
Posted - 2013.09.04 20:44:00 -
[18] - Quote
I brought this up and literally 90% of the forum was like
NO OMG RECALLING TANKS IN COMBAT IS FINE SHUT YOUR FACE
Any well designed game would cancel the recall when you shoot it... |
Needless Sacermendor
Red Fox Brigade
406
|
Posted - 2013.09.04 20:53:00 -
[19] - Quote
vehicles disappearing into thin air is pretty lame to be honest !
Edit : Forget the 10 seconds hacking ... just click a button on your wristband and run away ... x seconds later a RDV comes and picks it up and flies off with it. |
Zero Harpuia
Turalyon 514
837
|
Posted - 2013.09.04 20:56:00 -
[20] - Quote
Blaze Ashra wrote:Zero Harpuia wrote:Blaze Ashra wrote:My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 10 seconds to do. Life is so hard. I was within grenade throwing range and he had barely 200 shields when he stopped moving. I did in fact throw all three of my grenades, but his glowing tank ate just enough to survive (I assume shield hardeners?). He hopped out in the middle of nowhere less than 20 meters from me, almost dead, and still had the time to recall. If this happened to you, you'd scream bullshit and you know it. Stop acting the persecuted party HAVs. It doesn't suit you. Lol I just use my HAV to clear out turrets so I can fly my dropship. It's a cheap throwaway compared to my incubus, I get lots of war points for doing so and it's the best way to prevent you guys from changing up at supply depots. But with what swarms are capable of doing to tanks the guy made the right decision. Sorry you didn't get the kill but you did get it off the field.
I don't begrudge him calling his tank back, but I wish the mechanic made more sense. Infantry have to retreat to a supply depot, a relatively safe area. Losing the kill would've stung less if he either had to retreat before he recalled, there was a Bolas pickup, or I got damage points like in Ye Olde Days. |
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Godin Thekiller
Hellstorm Inc League of Infamy
472
|
Posted - 2013.09.04 21:01:00 -
[21] - Quote
Zero Harpuia wrote:Blaze Ashra wrote:Zero Harpuia wrote:Blaze Ashra wrote:My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 10 seconds to do. Life is so hard. I was within grenade throwing range and he had barely 200 shields when he stopped moving. I did in fact throw all three of my grenades, but his glowing tank ate just enough to survive (I assume shield hardeners?). He hopped out in the middle of nowhere less than 20 meters from me, almost dead, and still had the time to recall. If this happened to you, you'd scream bullshit and you know it. Stop acting the persecuted party HAVs. It doesn't suit you. Lol I just use my HAV to clear out turrets so I can fly my dropship. It's a cheap throwaway compared to my incubus, I get lots of war points for doing so and it's the best way to prevent you guys from changing up at supply depots. But with what swarms are capable of doing to tanks the guy made the right decision. Sorry you didn't get the kill but you did get it off the field. I don't begrudge him calling his tank back, but I wish the mechanic made more sense. Infantry have to retreat to a supply depot, a relatively safe area. Losing the kill would've stung less if he either had to retreat before he recalled, there was a Bolas pickup, or I got damage points like in Ye Olde Days.
We wouldn't have to recall if they weren't ****...... |
Lurchasaurus
SVER True Blood Public Disorder.
1598
|
Posted - 2013.09.04 21:04:00 -
[22] - Quote
Zero Harpuia wrote:Lurchasaurus wrote:saying you can still shoot at a person at a depot is the same as shooting a tanker as he recalls....because, you know.....he has to stand there and recall. On the far side of the tank, which you cannot shoot under. Furthermore you can move while recalling, similar to hacking. Also, having a Duvolle does not preclude one having a tank. Only idiotic purists would believe such claptrap.
or someone who knows what hes talking about. get the stick out of your ass, lighten up, and stop complaining about some guy who recalled his tank in time. Recalling is one of the only things saving tanks in the current build. especially since your swarms now do double the dps |
Needless Sacermendor
Red Fox Brigade
406
|
Posted - 2013.09.04 21:07:00 -
[23] - Quote
Lurchasaurus wrote:or someone who knows what hes talking about. get the stick out of your ass, lighten up, and stop complaining about some guy who recalled his tank in time. Recalling is one of the only things saving tanks in the current build. especially since your swarms now do double the dps Mine do Quadruple ... since we're just making up arbitrary multipliers ! |
Spkr4theDead
International-Fleet
605
|
Posted - 2013.09.04 21:14:00 -
[24] - Quote
Zero Harpuia wrote:Lurchasaurus wrote:Zero Harpuia wrote:Lurchasaurus wrote:double standard.
infantry hotswaps at supply depots. Double Standard. Infantry need a supply depot. If tanks needed one, I'd be fine with losing the kill. Or if we had timers on suit swaps, I'd be fine with that too. Furthermore, you still get a kill when you someone 'hot swaps', and your weapons aren't suddenly useless. you forget until uprising we couldnt even recall anyway. in 1.5 we will need depots. infantry swap just like tanks, and more often. until infantry gets changed, stay off tanks. did you even have AV or were you another AR guy who couldnt kill with his AV nades? Look back in the OP. See the word Swarms? Thank you for being literate. Infantry do not swap just like tanks. If you are going to kill someone at a depot and he changes fits, you are still going to kill his immobile suit. Furthermore, I can't swap fits in the middle of the ma, I need a depot to do so. Speaking of depots, you will need them in 1.5 for ammo, but that still doesn't preclude the tank despawning. I won't stay off your precious tank as this is an incredibly stupid mechanic. The tank just blows up when you recall it. If a Bolas came down and grabbed it from me, that'd been fine, but I just had to sit there and watch as 210 war points faded into dust. u mad bro? |
Monkey MAC
killer taxi company General Tso's Alliance
135
|
Posted - 2013.09.04 21:14:00 -
[25] - Quote
Lurchasaurus wrote:double standard.
infantry hotswaps at supply depots.
Triple standard, swapping suits only returns health when you switch between sizes, even if the health differs, it could be applied to different suits as a percentage, sorted
If you follow him back to the supply depot, you can kill him while changing suits! Cant do that on on disapearing tanks!! |
Zero Harpuia
Turalyon 514 Turalyon Alliance
838
|
Posted - 2013.09.04 21:15:00 -
[26] - Quote
Lurchasaurus wrote:Zero Harpuia wrote:Lurchasaurus wrote:saying you can still shoot at a person at a depot is the same as shooting a tanker as he recalls....because, you know.....he has to stand there and recall. On the far side of the tank, which you cannot shoot under. Furthermore you can move while recalling, similar to hacking. Also, having a Duvolle does not preclude one having a tank. Only idiotic purists would believe such claptrap. or someone who knows what hes talking about. get the stick out of your ass, lighten up, and stop complaining about some guy who recalled his tank in time. Recalling is one of the only things saving tanks in the current build. especially since your swarms now do double the dps
So if I get Prototype ARs my Tanks skills magically decrease? Well, didn't know there was a weakness like that, you may want to report it in the Bugs Section. In the meantime, calm yourself and stop defending every little aspect of vehicles and just campaign for the things you want. I don't want Recalls gone, I just want them to make sense. |
Spkr4theDead
International-Fleet
605
|
Posted - 2013.09.04 21:15:00 -
[27] - Quote
Zero Harpuia wrote:pyramidhead 420 wrote:Zero Harpuia wrote:Blaze Ashra wrote:My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 10 seconds to do. Life is so hard. I was within grenade throwing range and he had barely 200 shields when he stopped moving. I did in fact throw all three of my grenades, but his glowing tank ate just enough to survive (I assume shield hardeners?). He hopped out in the middle of nowhere less than 20 meters from me, almost dead, and still had the time to recall. If this happened to you, you'd scream bullshit and you know it. Stop acting the persecuted party HAVs. It doesn't suit you. WWWWWWWWWAAAAAAAAAAAAAAAAAAAAA sidearm much? Sidearm vs Duvolle AR. Guess which wins every time. Commando suit
/your reply |
Zero Harpuia
Turalyon 514 Turalyon Alliance
838
|
Posted - 2013.09.04 21:21:00 -
[28] - Quote
Spkr4theDead wrote:Zero Harpuia wrote:pyramidhead 420 wrote:Zero Harpuia wrote:Blaze Ashra wrote:My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 10 seconds to do. Life is so hard. I was within grenade throwing range and he had barely 200 shields when he stopped moving. I did in fact throw all three of my grenades, but his glowing tank ate just enough to survive (I assume shield hardeners?). He hopped out in the middle of nowhere less than 20 meters from me, almost dead, and still had the time to recall. If this happened to you, you'd scream bullshit and you know it. Stop acting the persecuted party HAVs. It doesn't suit you. WWWWWWWWWAAAAAAAAAAAAAAAAAAAAA sidearm much? Sidearm vs Duvolle AR. Guess which wins every time. Commando suit /your reply
Little HP, no to few slots. How many Commando suits have you seen anyway? Rarer than a lake in this game. |
Lurchasaurus
SVER True Blood Public Disorder.
1600
|
Posted - 2013.09.04 21:26:00 -
[29] - Quote
Needless Sacermendor wrote:Lurchasaurus wrote:or someone who knows what hes talking about. get the stick out of your ass, lighten up, and stop complaining about some guy who recalled his tank in time. Recalling is one of the only things saving tanks in the current build. especially since your swarms now do double the dps Mine do Quadruple ... since we're just making up arbitrary multipliers !
arbitrary numbers? you havent seen any of the threads that have posted the freaking math on this?
you people are amazing, vehicles are nerfed into shi.t and you still keep demanding more. either you are just that helpless or you seriously have no business offering up help to CCP. I shudder to think of the QQ that will ensue once 1.5 rolls around and CCP rebalances the entire system. |
Spkr4theDead
International-Fleet
605
|
Posted - 2013.09.04 21:29:00 -
[30] - Quote
crazy space 1 wrote:I brought this up and literally 90% of the forum was like
NO OMG RECALLING TANKS IN COMBAT IS FINE SHUT YOUR FACE
Any well designed game would cancel the recall when you shoot it... Just like ARs should take out vehicles, right? |
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