Lurchasaurus wrote:Garrett Blacknova wrote:Just for the record, guys, if you shoot the person doing the recall, that interrupts it and he has to start again.
If you let a tank run away far enough that the driver can get out and recall it while you're shooting, and you don't have time to either kill the tank OR line up some way of hitting the driver, he outplayed you. A properly-aimed close-range swarm volley could hit someone on the opposite side if you're as close as you say you were.
obv, but he wants it to be easier
the one saving grace tanks have right now is that we can retreat, since we cant just bob in and out from behind a wall like infantry. Apparently, now that is even a problem and we have to just accept that a swarmer is entitled to kill rights on our million isk tanks simply because he has a swarm launcher in his hands.
The tanker didn't retreat. He just hopped out. Furthermore, Swarms can't hit a player, I have no idea where Garrett got that idea. I cannot control the trajectory of swarms, they seek on their own. He didn't 'retreat', he bloody teleported. A recaller can just play merry-go-round until he finishes, and there's nothing AV can do. Swarms have no primary weapon, Forges are too slow, and AV grenades aren't a real AV weapon. If you can teleport out of the middle of battle, you outplayed noone. You abused a broken mechanic.
Also, AV takes no skill? Really? I have no control over the swarms, so I need to ensure I have the clearest, shortest possible shot, and even then they may still decide to spread and swerve into a building with no fault of my own. A Forge Gunner needs to aim and lead a violently shaking, no ADS device. We require as much skill as your beloved HAV does, if not more due to our patented inability to fight off Infantry, which you can flat-out ignore if they don't have one of three weapons.
You can try and bring your tired worn out 'TAKE PITY ON MY USELESS TANK' routine here, but that is not the point of the thread. The point is the abuse of recall as a free pass. You can deny it all you want, you can try to push the Supply Depot infantry standpoint all you want, but there is a key difference. I've already pointed it out. If someone swaps suits while under fire, they are still going to die. If someone teleports their vehicles out of the middle of battle, they are a full health whatever-they-want-to-be whereas the AVer is a guy without a primary weapon. if you cannot see the imbalance, there is nothing I can do, consult an optometrist.