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1461. Boo - in General Discussions [original thread]
I hope someone might actually say "hey, I should just skill into these and try them"
- by CCP Rattati - at 2015.02.13 00:18:00
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1462. Officer BPO's!?!?!! - in General Discussions [original thread]
I occasionally play robin hood in these, otherwise its just standard stuff, we devs can't be causing player losses ;) But I do bring it out when I see a forum hero, for sure, and stalk them
- by CCP Rattati - at 2015.02.13 00:17:00
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1463. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Fox Gaden wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going afte...
- by CCP Rattati - at 2015.02.12 23:10:00
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1464. When is Fanfest? - in General Discussions [original thread]
ChribbaX wrote: Iceland is an amazing visit FanFest or not. With FanFest you only need to plan for a few days extra due to intoxication. /c Thankfully, I can stay in Iceland and be intoxicated all year around.
- by CCP Falcon - at 2015.02.12 17:40:00
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1465. I don't speak Portuguese or Spanish - in General Discussions [original thread]
qu+¬?!
- by CCP Falcon - at 2015.02.12 17:39:00
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1466. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Banjo Robertson wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and goin...
- by CCP Rattati - at 2015.02.12 13:57:00
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1467. Announcement:Warlords 1.0 Hotfix: 12.2.2015 - in General Discussions [original thread]
voidfaction wrote: Now the question is "do i proto stomp or do I just leave match until i get in match that is winning?" Do we really need to implement a leave 15 min penalty like Battlegrounds...
- by CCP Rattati - at 2015.02.12 13:50:00
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1468. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it. As an experiment I have had two to ...
- by CCP Rattati - at 2015.02.12 13:35:00
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1469. Announcement:Warlords 1.0 Hotfix: 12.2.2015 - in General Discussions [original thread]
Oh, and we deployed a small gift to you all. Simply complete 1 mission and receive 10 keys today.
- by CCP Frame - at 2015.02.12 11:29:00
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1470. Organize Fittings - in Feedback/Requests [original thread]
TIGER SHARK1501 wrote: I'm pretty sure I've heard others mention it but it would be sweet if we could organize our fittings by type such as assault, heavy, logi, scout. Currently the only way to do this is by renaming our fittings so that they ...
- by CCP Rattati - at 2015.02.12 11:27:00
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1471. Announcement:Warlords 1.0 Hotfix: 12.2.2015 - in General Discussions [original thread]
Cat Merc wrote: Kaze Eyrou wrote: http://i1.kym-cdn.com/photos/images/original/000/840/456/9df.gif http://cdn.gifbay.com/2014/02/the_best_my_body_is_ready_gif_ive_ever_seen-117569.gif le hell? awsome
- by CCP Rattati - at 2015.02.12 11:00:00
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1472. Announcement:Warlords 1.0 Hotfix: 12.2.2015 - in General Discussions [original thread]
I am especially happy about finally adding a wide variety of skillfree items to the EOM for new players to experience, and learn more about fitting and the gear they don't know about yet. Also way more components to EOM. The quality of gear in st...
- by CCP Rattati - at 2015.02.12 09:44:00
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1473. Announcement:Warlords 1.0 Hotfix: 12.2.2015 - in General Discussions [original thread]
Hello guys, Just a quick update regarding Warlords 1.0 SP Cap issue and some other things that you may notice after today's downtime. 1) SP Cap Issue: We will reimburse everyone that had an active Omega or regular booster during the days wh...
- by CCP Frame - at 2015.02.12 09:11:00
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1474. secondary payment system - in Feedback/Requests [original thread]
Slave of MORTE wrote: Please make a second payout for all matches in dust rewarded to the winners only In the form of components That's all Thank you Agreed, I have already asked the team to develop a "if won" payment condition
- by CCP Rattati - at 2015.02.12 01:59:00
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1475. [IDEA]Simple Trading - in Feedback/Requests [original thread]
m621 zma wrote: What will you be doing about the free boosters given during NPE tutorial? If these can be traded, people will just farm alts for these and be constantly triple boosted whilst trading surplus. I'm up for just a 'give to' dialogu...
- by CCP Rattati - at 2015.02.12 01:55:00
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1476. CCP, when did you add this new outpost? - in General Discussions [original thread]
My thought is to allow players to choose Ambush Domination would mostly happen on smaller maps Skirmish on the big ones, 3-4 and 5 point that way players can pick and choose, pilots should be in Skirmish if they want air to breathe. One thing...
- by CCP Rattati - at 2015.02.12 01:52:00
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1477. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Monkey MAC wrote: To be honest, if Pilot suits were implemented and mandatory for closed cockpit vehicles we wouldn't need to have this discussion because it wouldn't matter wether you survived or not, a pilot suit out of his vehicle would be a...
- by CCP Rattati - at 2015.02.11 11:40:00
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1478. CCP, when did you add this new outpost? - in General Discussions [original thread]
it was a little bit of an experiment and we were ready to pull it if necessary. On the topic though. The outpost with the Medium socket and the 5 square buildings forming a V, vehicle repair facility or depot, has amazing performance., very smoot...
- by CCP Rattati - at 2015.02.11 11:37:00
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1479. The 'Raider' Scout G-I - in General Discussions [original thread]
agreed
- by CCP Rattati - at 2015.02.11 11:32:00
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1480. Sticky:DUST Uprising 1.8 Static Data Export - in DUST 514 Technology Lab [original thread]
Updated to Warlords_1.0_857519.
- by CCP Frame - at 2015.02.11 03:19:00
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